verizon phones that you can root? - General Questions and Answers

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fovidofa said:
right now i'm still using my LG v20 i rooted forever ago and i just havent been able to find a new 5g phone with a SD card slot that i can get from verizon that you can root, am i missing something? can anyone recommend me something?
or do i need to buy a different variant and can i bring it over to verizon? i know verizon is super picky but i dont want to get a new 5g phone unless i can have root and magisk and xposed with an add on sd card slot available.
im sure someone else has figured this out though and i appreciate the help!
Click to expand...
Click to collapse
Verizon locks the bootloader on every single one of their devices. There are no Verizon devices that can be rooted unless you go all the way back to devices from before 4.4 KitKat.
If you want to use the Verizon network, I suggest you get an unlocked international device that can be used on the Verizon network and has a known rooting method. All of the US carriers pretty much lock the bootloader on all of their models as well, so don't buy devices from AT&T, T-Mobile, Sprint or any other US carrier.

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[REQ] Australian Developer to make a Game.

I'm in Melbourne, Victoria, Australia.
I have a concept for a simple, text-based game that would work well in Australia. If it is successful in Australia, there is no reason why other international models could not be created.
Ideally, I would like an Australian Android Developer to help me with this. I have little programming skill, but have got the business model behind the game, as well as all the logistics and nuances of the game fully planned out.
As I said, this is a text-based game with minimal graphics and would probably be easy for someone who is even moderately experienced.
I would of course be willing to share all the profits.....
Please contact me if you would be interested!

Why is gaming on Android still lacking of great companies?

I don’t understand why gaming companies such EA, Capcom, Square Enix, etc don’t offer the same amount of games that we can easily find on App Store?
I used to have on my iPhone games like, SF 4, NBA Jam, Dead Space, Metal Slug, Dragons Lair a many others that I cannot find on Android market.
Is there any explanation for it? Android as far as I know is the most popular OS so why those companies don’t develop games to Android?
And I know I can get ROMs for some games (like Neogeo – Metal Slug, King of Fighters etc) but it’s not the same, those ROMs are not really developed for Android, they are adapted so for me we cannot have the best of it.
Wouldn’t be cool to have a SF 3D for O3D? or Dead Space 3D?
Which games, in 3D, would you like to see it?
The only big company that I can see doing a great job is Gameloft, apart from them the rest is rest at the moment.
Shame that they are not treating Android with respect.
Several studies have shown that Android users are much less keen on buying apps than iOS users. Therefore, the large gaming companies you mentioned probably estimate the market for complex Android games is too small to be lucrative.
Wekko306 said:
Several studies have shown that Android users are much less keen on buying apps than iOS users. Therefore, the large gaming companies you mentioned probably estimate the market for complex Android games is too small to be lucrative.
Click to expand...
Click to collapse
Perhaps they are not willing to buy because there are no "good games" at the moment?
I have bought 3 3D from Gameloft and will be buy more from them very soon.
In my opinion it is just a matter of what the marketing is offering if there is good games people would pay for it.
I think it may also be because android users are innate hackers. Kind of kills their bottom line.
If we really get "Onlive" on our Android devices like it was announced, gaming is going to take another direction. Try "onlive viewer" and check what gaming is all about.
BigChillin said:
I think it may also be because android users are innate hackers. Kind of kills their bottom line.
Click to expand...
Click to collapse
I don't agree with that, it would be same idea for game consoles.
The gamers know that it is possible to get pirate games online and unlock their consoles, but I do believe that it's not everybody that does that and the same you can say about Android.
You have millions of people using the system and it's impossible to think that all these people would be hacking their phones.
Even iPhones can be unlocked (Jailbreak - Cydia) where you can get free stuff as well.
I really don't see much of logic if this is what these companies are thinking.
ThiaiZ said:
If we really get "Onlive" on our Android devices like it was announced, gaming is going to take another direction. Try "onlive viewer" and check what gaming is all about.
Click to expand...
Click to collapse
Looking for it now =]
tourjefferson said:
I don't agree with that, it would be same idea for game consoles.
The gamers know that it is possible to get pirate games online and unlock their consoles, but I do believe that it's not everybody that does that and the same you can say about Android.
You have millions of people using the system and it's impossible to think that all these people would be hacking their phones.
Even iPhones can be unlocked (Jailbreak - Cydia) where you can get free stuff as well.
I really don't see much of logic if this is what these companies are thinking.
Looking for it now =]
Click to expand...
Click to collapse
Check this post out and you gonna see what im talking about.
http://forum.xda-developers.com/showthread.php?t=1138194
ThiaiZ said:
Check this post out and you gonna see what im talking about.
http://forum.xda-developers.com/showthread.php?t=1138194
Click to expand...
Click to collapse
I've seen the thread and it looks promising, I hope they will offer that officially to Android and hopefully people outside USA will be able to use this service.
It's going to be very cool!
tourjefferson said:
I don't agree with that, it would be same idea for game consoles.
The gamers know that it is possible to get pirate games online and unlock their consoles, but I do believe that it's not everybody that does that and the same you can say about Android.
You have millions of people using the system and it's impossible to think that all these people would be hacking their phones.
Even iPhones can be unlocked (Jailbreak - Cydia) where you can get free stuff as well.
I really don't see much of logic if this is what these companies are thinking.
Looking for it now =]
Click to expand...
Click to collapse
Have you ever tried to hack an Xbox? I'm a pretty tech savvy Guy and I can't do it. It all hangs on security, and mobile phones lack it for the most part. I personally would release to xbla instead of a mobile platform.
BigChillin said:
Have you ever tried to hack an Xbox? I'm a pretty tech savvy Guy and I can't do it. It all hangs on security, and mobile phones lack it for the most part. I personally would release to xbla instead of a mobile platform.
Click to expand...
Click to collapse
Its pretty easy to hack wii/xbox360/ps3 i have done that on all my consoles easy to hack iphone also android everything are hackable! So thats not a good excuse that the big companys dont make the good games to android its all about money and tactics from apples side. But as seen now it very soon will change alot more ppl having android phones today. Apple is at top now but they are close to fall in near future a company are at top for awhile but sooner or later its going to fall. Also its another reason that apple will fall steve jobs have quited. He is pretty good to talk so he had done alot for the company just becouse of hes way to talk about apple product! so hopefully in near future the game companys see its alot money to earn at android too just look at gameloft they earn pretty good for those android games becouse thats quality games its worth to pay for!

S.T.A.L.K.E.R. on android

If your heart skipped a beat when reading that title, I am sorry.
It's not something that has been done.
Also, apologies if this is in the wrong place, but I think it's the appropriate place.
This is an inquiry or call out to anyone who thinks it should be done. I DO.
Or more specifically, if you would like to join me on a quest to make it done...
I have been thinking about learning to develop games, and now that I have an android I think I have a specific game plan, the zone, on android.
I mean half the jobs right now are aimed towards computer programmers of some variety...
Whether or not it's possible to port the xray engine to android I have no idea, but if it's been done with the unreal engine 3, and very well by gamesoft.
I suspect the advanced ai and global scope of ai operations would be impossible to duplicate and give playable frame rates. However smaller levels on a more linear basis should not be so far out of the question.
I see two options, port Xray, or rebuild on UE3.
From what I remember about UDK from my unreal 3 game it's fairly easy to build levels and even the meshes looked easy enough if not time consuming for a beginner like myself...Most stalker fans that I have ever talked to like the level design.
I was just over at the UDK site, and seems easy enough an option to go for, the software is fairly easily available and means half the work is already done (ie removing the need for pure script work), with support for mobile devices etc etc, and I have spoke to GSC before, not about this topic but they are easy to talk to and I think they would support such a project.
So if you think it's impossible keep it to yourself.
If you think it's possible and would like to try it speak up.
It might take a few years, but a test run on cordon should only take a few months to run through possibilities and story lines with a dedicated team.
Come in, don't stand there. Speak up.
My computer can eat my phone for breakfast, and running Shoc or CoP with high settings I don't get great frames. You would get worse on the phone, besides, with the A-life system I think it would give most phones an aneurism. Also consider the fact that when you have mutants coming at you from various sides, a touch screen isn't going to be the best control method.
You would have to create a dummed-down version of it. Oh, also you'd have to write a new engine since it works via a .exe and .dll's, that would be the hard part.
Just trying to be real.
Edit: ok, fine you did touch on those same points. Remember though X-ray was created from the ground up. And yea, my "bretheren" (not literally) in Ukraine are a good group, I used to haunt their boards when I playing the series regularly and there was newer development from the community. And having a dev group which incorporates the community's fixes into an official patch is good.
Over-all, yea, it'd be a bit much to try to get it running with free-roaming and a-life. It'd have to be made alot more linear.
Indeed free roaming is way out of the question, but comparing mutants to enemy soldiers in the likes of modern combat...there is not much different, It's just running unreal engine...
Dummed down yes, to a degree, not so much open land to traverse to get to different places, but there are lots of different small places you could easily (I think) take on, warehouses, tunnels etc.
A touch screen too, it's not ideal, but some games are still very playable using it, again I refer to modern combat black pegasus series, it's the first and only fps game I have liked so far, but I have only tested a few.
In game controls are easy to figure out, in terms of usability, I have already designed how that would look.
Using a joypad via blue tooth would give far better results with from what I have read little to no lag at all on a clean phone.
Creating a linear story line that works in the stalker universe I think would actually be the most challenging thing to do in order to bring the same atmosphere that the PC games have. But the game is somewhat linear already, if you took out those options.But there were only seven real endings for SOC anyway.
You certainly don't need skies to be as nice as PC counterparts, and you don't need the AI running for more more than a hundred metres out.
Again yes, but I don't like the term dummer, it would be a more simple zone, but it would be a zone.
And thats why I think running a linear zone on the unreal engine would work well.
Would you want to get involved in this yourself?
8thsiner said:
If your heart skipped a beat when reading that title, I am sorry.
It's not something that has been done.
Also, apologies if this is in the wrong place, but I think it's the appropriate place.
This is an inquiry or call out to anyone who thinks it should be done. I DO.
Or more specifically, if you would like to join me on a quest to make it done...
I have been thinking about learning to develop games, and now that I have an android I think I have a specific game plan, the zone, on android.
I mean half the jobs right now are aimed towards computer programmers of some variety...
Whether or not it's possible to port the xray engine to android I have no idea, but if it's been done with the unreal engine 3, and very well by gamesoft.
I suspect the advanced ai and global scope of ai operations would be impossible to duplicate and give playable frame rates. However smaller levels on a more linear basis should not be so far out of the question.
I see two options, port Xray, or rebuild on UE3.
From what I remember about UDK from my unreal 3 game it's fairly easy to build levels and even the meshes looked easy enough if not time consuming for a beginner like myself...Most stalker fans that I have ever talked to like the level design.
I was just over at the UDK site, and seems easy enough an option to go for, the software is fairly easily available and means half the work is already done (ie removing the need for pure script work), with support for mobile devices etc etc, and I have spoke to GSC before, not about this topic but they are easy to talk to and I think they would support such a project.
So if you think it's impossible keep it to yourself.
If you think it's possible and would like to try it speak up.
It might take a few years, but a test run on cordon should only take a few months to run through possibilities and story lines with a dedicated team.
Come in, don't stand there. Speak up.
Click to expand...
Click to collapse
Might I recommend setting it up like some of the fantasy RPGs? Right now I'm playing "Aralon" and can't help but think how easy it should be to adapt it for games like S.T.A.L.K.E.R. and FALLOUT 3. That said, I'm no programmer, so it's up to you guys. Please hurry, lol.
A note on "Aralon", It's great because you can run 1st or 3rd person. One thing I would like to see maintained is S.T.A.L.K.E.R.'s use of the weapons sights/scope while in 1st person. That's my biggest issue with Fallout 3. Good luck and I hope to see you all in the portable Zone soon.
Oh, and PLEASE don't make it an MMO only. I'm really not all that social, lol.
Mikel
Heart skipped!
8thsiner said:
If your heart skipped a beat when reading that title, I am sorry.
It's not something that has been done.
Also, apologies if this is in the wrong place, but I think it's the appropriate place.
This is an inquiry or call out to anyone who thinks it should be done. I DO.
Or more specifically, if you would like to join me on a quest to make it done...
I have been thinking about learning to develop games, and now that I have an android I think I have a specific game plan, the zone, on android.
I mean half the jobs right now are aimed towards computer programmers of some variety...
Whether or not it's possible to port the xray engine to android I have no idea, but if it's been done with the unreal engine 3, and very well by gamesoft.
I suspect the advanced ai and global scope of ai operations would be impossible to duplicate and give playable frame rates. However smaller levels on a more linear basis should not be so far out of the question.
I see two options, port Xray, or rebuild on UE3.
From what I remember about UDK from my unreal 3 game it's fairly easy to build levels and even the meshes looked easy enough if not time consuming for a beginner like myself...Most stalker fans that I have ever talked to like the level design.
I was just over at the UDK site, and seems easy enough an option to go for, the software is fairly easily available and means half the work is already done (ie removing the need for pure script work), with support for mobile devices etc etc, and I have spoke to GSC before, not about this topic but they are easy to talk to and I think they would support such a project.
So if you think it's impossible keep it to yourself.
If you think it's possible and would like to try it speak up.
It might take a few years, but a test run on cordon should only take a few months to run through possibilities and story lines with a dedicated team.
Come in, don't stand there. Speak up.
Click to expand...
Click to collapse
They did adapt Max Payne and the graphic of the first S.T.A.L.K.E.R. wasn't that good so why not!
tuesdaydev said:
They did adapt Max Payne and the graphic of the first S.T.A.L.K.E.R. wasn't that good so why not!
Click to expand...
Click to collapse
One can dream but why not defrag arlon on and make your own models
you can use unity mobile sdk and implement on same game base should work

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[Game][4.0+] Magium- A text based fantasy themed Choose your own adventure game

Hello!
I've recently completed the first book of my text adventure game after a year of work, and I would be very grateful if you could give it a try and give me some feedback. In this game you play as an ordinary guy trying to win a mage tournament against the most powerful mages in the world, in the hopes of winning the grand prize, and using it to fulfill your lifelong dream of becoming a mage yourself.
As you progress, you will also get to know the inhabitants of the continent that the tournament takes place on, and you will learn that a person called the Creator established several utopias in this realm a few hundred years ago, where animals and humans could live in harmony, and where food was created through magic. What you will get to experience throughout the game, however, is the downfall of these utopias, and you can even choose to save them from destruction if you so desire.
Besides the traditional choice making, you also have stats you can level up, and there are different checks in the game to see if you have the necessary level to take a certain action. For example, if your ancient languages level is high enough, you can understand when the animals or monsters speak.
Here is the link to the game: https://play.google.com/store/apps/details?id=com.magiumgames.magium
I hope you'll all enjoy playing this game as much as I enjoyed making it!
Cheers!
Congratulations
Dude, your game is just amazing, the best app I have ever downloaded in my phone, I just want to congratulate you and say that I cant wait to see what happens next! Keep up with the good work (and please tell me the first book's ending can be reversed ).
P.S.: why don't you put your game for ios as well? I have some friends that loved the idea but only have iPhones.
I just saw the XDA thread on r/androiddev and I remembered this forum. Just wanted to let everyone here know that since my initial post on this forum, the 2nd book has also been completed and the story is still in progress. Chapter 4 of book 3 was published a few days ago on android and iOS.
Cheers!
Hey there, thanks for sharing your game!
Not available in my country (Montenegro) for some reason...
czarkoff said:
Not available in my country (Montenegro) for some reason...
Click to expand...
Click to collapse
I can post link to dropbox and you can download my copy. It is avaible here in Slovenia.
its nice game to play.. thx..
czarkoff said:
Not available in my country (Montenegro) for some reason...
Click to expand...
Click to collapse
Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.
Nemeean_lion said:
Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.
Click to expand...
Click to collapse
Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...
czarkoff said:
Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...
Click to expand...
Click to collapse
I can't really sell it with an upfront price because the game is still in development. The first two books and first four chapters of book 3 are available, which all amount to around 600k words on all paths, but the series will have 5 books or more, and I don't want to ask for the full price now, because it takes a long time to write these.
I had the game up on the amazon store for some time, but there were barely any downloads coming from there, so I pulled it out, because it wasn't worth the extra effort to port a new version for that store.
When the whole story is finished, I'm planning to put a full-priced version of the game on Steam, and maybe then I'll also consider some other stores, but that will be years from now.
Ok, good luck and sorry for noise.
Amazing story, enjoyable and fun. Must be crazy hard to keep up with writing it tho.
A song that kinda feels like it matches this is "Tabi no Tochuu (Spice and Wolf)" by AmaLee.
Barry (my one at least) is a crazy but smart guy focused on his aim, which I love.
Good luck with the rest of it, I'll defo be keeping up.
PS - You might wanna secure achievements by forcing over the cloud or something cause someone can get the books for free by editing the savefile as root.
This is interesting

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