I have a unique and well thought out game idea that i am wanting to work on although i have no knowledge regarding the sdk for windows mobile or coding/scripting. All i can do is the graphics for the game and level design. If youre interested in working on an awesome game idea and making it a reality then send me a message or reply to this thread. Only serious inquiries please, and only those who dont expect to be paid for the work being as i have no money for hiring anyone. Anyone involved in the project will become partners and any income recieved will be split evenly throughout the entirety of its life. Hope to hear from someone soon.
Game developer Camoflaj, led by Metal Gear Solid 4 producer and Halo 4 creative director Ryan Payton, are making an awesome new game for mobile, and they are using Kickstarter to fund it. Take a look (check out the video!):
http://www.kickstarter.com/projects/486250632/republique-by-camouflaj-logan
It looks to be the first truly promising "real game" for mobile.
Sadly, the game is currently announced for iOS only, but I backed it anyway. I noticed many backers in the comments asking for an Android version, so I emailed Ryan asking about it. Here's what he had to say:
"Thanks for the AWESOME email. I totally hear you regarding Android.
We definitely want the game on Android, it's just a matter of funding and resources for us. If funding goes well, it'll be a natural step for us to do an Android version. I sincerely want you to be able to play this game.
Thanks for writing in, my friend.
-rp"
So, if Android fans back this game and indicate that they want an Android version on day 1 in the project's comment section on Kickstarter, we will guarantee that this extremely promising game comes to Android.
This will also send a strong message that Android users are serious about games and are willing to pay good money for great games.
NSider said:
Sadly, the game is currently announced for iOS only, but I backed it anyway. I noticed many backers in the comments asking for an Android version, so I emailed Ryan asking about it. Here's what he had to say:
"Thanks for the AWESOME email. I totally hear you regarding Android.
We definitely want the game on Android, it's just a matter of funding and resources for us. If funding goes well, it'll be a natural step for us to do an Android version. I sincerely want you to be able to play this game.
Thanks for writing in, my friend.
-rp"
So, if Android fans back this game and indicate that they want an Android version on day 1 in the project's comment section on Kickstarter, we will guarantee that this extremely promising game comes to Android.
This will also send a strong message that Android users are serious about games and are willing to pay good money for great games.
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No offence m8 ...... i can tell that your all puppy pissing it's self excited about this revolutionary game.
But your talking garbage when you claim
"we will guarantee that this extremely promising game comes to Android."
The quote you posted from the developers DOES NOT say anything of the sort, all it makes is an extremely vague 'Aspiration' to bring the game to Android ........ to anyone with any real experience of corporate doublespeak all it actually says is 'if, maybe, could, we would like to'. Their concept blurb says NOTHING about Android at all
Also your title is completely misleading ....... the entire concept needs funding (which it won't get) just to bootstrap the iOS version, never mind Android. Pledging money at this stage gives not even the vaguest suggestion of supporting development of an Android version
I'd also like to point out that devs with a track record like these guys have really shouldn't need to use distributed participatory funding sources as they should be able to go direct to big games publishers and get all the funding they needed ....... if the idea is any good. Only reason i can logically put forth for using this type of fan based funding is to avoid being under the thumb of a publisher .. but these guys have enough industry weight to negotiate a hands off development funding deal anyway ...........
Further i can understand gamers getting all 'am involved in the dev industry' excited about this type of proposal, kids get excited about all kinds of crap. But the minimum bonus pledge is about twice the cost of a top price Mobile game, am not even going to comment on how much it costs to get awarded a hoody or a signed piece of junk from the devs.
What i would like to know (but really can't be arsed to research, as i really don't care enough) is what happens to the pledges when this proposal fails to achieve its minimum funding requirement .........
I'll state right here right now no way will they make $500,000 ...... if they do i will add a banner to my sig that says something like "République developers kicked my ass please support this project it is of galactic significance" for 6 months or something.
Being positive it does sound like an interesting game concept, somewhat like a hifi next gen version of the old early 3D Amiga game interphase, and i definitely like the "non-sexualized female lead" concept, can't help the sneaking suspicion that "non-sexualized female lead" is pretty naive though game kiddies love tits and ass ... fact.
If you want to support developers then choose to support genuine up and coming indies who genuinely need the support as they do not have a track record that can delivery serious industry funding.
Hello ~Everyone! I am working in a Chinese mobile game company and our games are all for western gamers. However, I am not a professional gamer and don’t know well about western game market…I really want to ask some questions that always make me confused:where do people find games from? What is the point that can attract western gamers, the graphic? Story? Or just follow the crowd?
This is our team’s website: http://dutytogamie.com/android.htm
We really need your feedback about our games and any advice about games is welcome. I am looking for some English native people who are familiar with games to give us some help in game promotion. Part-time job is also acceptable, and I hope indie developers can communicate with us on games’ promotion and marketing!~ BTW, if you need our help, feel free to contact me. My skype is chen.cody3,Gmail: [email protected]
What is eRevollution??
In eRevollution you play as a citizen of a country in a virtual world. You start as a small, average citizen, but with hard work you can establish your own company, have people work for you, fight in a war for your country or even candidate for president and make big decisions in the world.
For start you should get a job and try doing your daily tasks and missions, for which you will be rewarded with experience and different helpful items. When you gather enough experience you will level up and be rewarded with gold, which you can spend to quickly recover energy or buy items.
To join, click link below
-eRevollution
For more information/tutorial about this game, you can read it here:
-First Tutorial
-Second Tutorial
Last but not least, we hope that you will have many enjoyable moments here, together with the rest of all people in the eRevollution world
Hello!
I've recently completed the first book of my text adventure game after a year of work, and I would be very grateful if you could give it a try and give me some feedback. In this game you play as an ordinary guy trying to win a mage tournament against the most powerful mages in the world, in the hopes of winning the grand prize, and using it to fulfill your lifelong dream of becoming a mage yourself.
As you progress, you will also get to know the inhabitants of the continent that the tournament takes place on, and you will learn that a person called the Creator established several utopias in this realm a few hundred years ago, where animals and humans could live in harmony, and where food was created through magic. What you will get to experience throughout the game, however, is the downfall of these utopias, and you can even choose to save them from destruction if you so desire.
Besides the traditional choice making, you also have stats you can level up, and there are different checks in the game to see if you have the necessary level to take a certain action. For example, if your ancient languages level is high enough, you can understand when the animals or monsters speak.
Here is the link to the game: https://play.google.com/store/apps/details?id=com.magiumgames.magium
I hope you'll all enjoy playing this game as much as I enjoyed making it!
Cheers!
Congratulations
Dude, your game is just amazing, the best app I have ever downloaded in my phone, I just want to congratulate you and say that I cant wait to see what happens next! Keep up with the good work (and please tell me the first book's ending can be reversed ).
P.S.: why don't you put your game for ios as well? I have some friends that loved the idea but only have iPhones.
I just saw the XDA thread on r/androiddev and I remembered this forum. Just wanted to let everyone here know that since my initial post on this forum, the 2nd book has also been completed and the story is still in progress. Chapter 4 of book 3 was published a few days ago on android and iOS.
Cheers!
Hey there, thanks for sharing your game!
Not available in my country (Montenegro) for some reason...
czarkoff said:
Not available in my country (Montenegro) for some reason...
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I can post link to dropbox and you can download my copy. It is avaible here in Slovenia.
its nice game to play.. thx..
czarkoff said:
Not available in my country (Montenegro) for some reason...
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Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.
Nemeean_lion said:
Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.
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Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...
czarkoff said:
Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...
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I can't really sell it with an upfront price because the game is still in development. The first two books and first four chapters of book 3 are available, which all amount to around 600k words on all paths, but the series will have 5 books or more, and I don't want to ask for the full price now, because it takes a long time to write these.
I had the game up on the amazon store for some time, but there were barely any downloads coming from there, so I pulled it out, because it wasn't worth the extra effort to port a new version for that store.
When the whole story is finished, I'm planning to put a full-priced version of the game on Steam, and maybe then I'll also consider some other stores, but that will be years from now.
Ok, good luck and sorry for noise.
Amazing story, enjoyable and fun. Must be crazy hard to keep up with writing it tho.
A song that kinda feels like it matches this is "Tabi no Tochuu (Spice and Wolf)" by AmaLee.
Barry (my one at least) is a crazy but smart guy focused on his aim, which I love.
Good luck with the rest of it, I'll defo be keeping up.
PS - You might wanna secure achievements by forcing over the cloud or something cause someone can get the books for free by editing the savefile as root.
This is interesting