[Game][4.0+] Magium- A text based fantasy themed Choose your own adventure game - Android Apps and Games

Hello!
I've recently completed the first book of my text adventure game after a year of work, and I would be very grateful if you could give it a try and give me some feedback. In this game you play as an ordinary guy trying to win a mage tournament against the most powerful mages in the world, in the hopes of winning the grand prize, and using it to fulfill your lifelong dream of becoming a mage yourself.
As you progress, you will also get to know the inhabitants of the continent that the tournament takes place on, and you will learn that a person called the Creator established several utopias in this realm a few hundred years ago, where animals and humans could live in harmony, and where food was created through magic. What you will get to experience throughout the game, however, is the downfall of these utopias, and you can even choose to save them from destruction if you so desire.
Besides the traditional choice making, you also have stats you can level up, and there are different checks in the game to see if you have the necessary level to take a certain action. For example, if your ancient languages level is high enough, you can understand when the animals or monsters speak.
Here is the link to the game: https://play.google.com/store/apps/details?id=com.magiumgames.magium
I hope you'll all enjoy playing this game as much as I enjoyed making it!
Cheers!

Congratulations
Dude, your game is just amazing, the best app I have ever downloaded in my phone, I just want to congratulate you and say that I cant wait to see what happens next! Keep up with the good work (and please tell me the first book's ending can be reversed ).
P.S.: why don't you put your game for ios as well? I have some friends that loved the idea but only have iPhones.

I just saw the XDA thread on r/androiddev and I remembered this forum. Just wanted to let everyone here know that since my initial post on this forum, the 2nd book has also been completed and the story is still in progress. Chapter 4 of book 3 was published a few days ago on android and iOS.
Cheers!

Hey there, thanks for sharing your game!

Not available in my country (Montenegro) for some reason...

czarkoff said:
Not available in my country (Montenegro) for some reason...
Click to expand...
Click to collapse
I can post link to dropbox and you can download my copy. It is avaible here in Slovenia.

its nice game to play.. thx..

czarkoff said:
Not available in my country (Montenegro) for some reason...
Click to expand...
Click to collapse
Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.

Nemeean_lion said:
Unfortunately, it looks like Google Play purchases are unavailable in Montenegro, and this game relies exclusively on IAPs for income (the game doesn't have any ads). Aside from that, if I were to publish the game there without an option to pay to unlock the next books faster, I'd be sure to get negative reviews from people. I'll publish it there if Google ever makes purchases available in that region.
Click to expand...
Click to collapse
Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...

czarkoff said:
Makes sense. Maybe you could consider making an alternative version without IAPs, so that you could sell it from Play Store and XDA store with an upfront price? Or maybe there are other IAP providers that do not depend on Google's slow expansion? I have no idea how practical that would be, but at least you would be able to reach a few more people...
Click to expand...
Click to collapse
I can't really sell it with an upfront price because the game is still in development. The first two books and first four chapters of book 3 are available, which all amount to around 600k words on all paths, but the series will have 5 books or more, and I don't want to ask for the full price now, because it takes a long time to write these.
I had the game up on the amazon store for some time, but there were barely any downloads coming from there, so I pulled it out, because it wasn't worth the extra effort to port a new version for that store.
When the whole story is finished, I'm planning to put a full-priced version of the game on Steam, and maybe then I'll also consider some other stores, but that will be years from now.

Ok, good luck and sorry for noise.

Amazing story, enjoyable and fun. Must be crazy hard to keep up with writing it tho.
A song that kinda feels like it matches this is "Tabi no Tochuu (Spice and Wolf)" by AmaLee.
Barry (my one at least) is a crazy but smart guy focused on his aim, which I love.
Good luck with the rest of it, I'll defo be keeping up.
PS - You might wanna secure achievements by forcing over the cloud or something cause someone can get the books for free by editing the savefile as root.

This is interesting

Related

How to make my game popular

Hi,
I created a game Fifty Five that was launched last month but I am having problem telling the users about it so they can try it out and give me feedback
Can you suggest ways to make it popular or seen??
Thank you
Modify the description to actually describe what the game is. Right now it just says, "Enjoy playing a simple and addictive game." and shows reviews... but there are hundreds of simple and addictive games on WP7... what differentiates your game?
Take out the part about the dithered screenshots from the description. It's unnecessary. Most WP7 users are just consumers and might get confused about what you're talking about when you refer to the emulator and such.
Ask sites like wmpoweruser, wp7central, pocketnow, etc. to do a post about it or include it in their "WP7 Apps in Review".
Advertise on xda-devs or one of those Windows Phone blog sites.
Put a link to it in your signature and start participating in xda discussion. Do that at any forum you're active in. If you sound like you know your stuff, people will notice you and check out things from your signature.
Edit: By the way, it won't launch on my HD7. It's hard for people to form an opinion who are unable to play it. Clean up the code, make it compatible with all devices, and you'll see an increase in exposure.
If you scroll down it will shows the features and thanks for the tips
But I think it is hard to get a review on these sites because I tried and they told me they have many apps to be reviewed before mine and that reviewing my game is not guaranteed
Put the description of the game at the beginning of the app description. Get your friends to download the game and give it a good review. Post at several forums about it. Create a website for support/info and include good meta tags to attract Google searches for people looking for WP7 games.
Not a bad game but also not the type most people would pay for... More the type that should be ad-supported.
baracatwp7 said:
Hi,
I created a game Fifty Five that was launched last month but I am having problem telling the users about it so they can try it out and give me feedback
Can you suggest ways to make it popular or seen??
Thank you
Click to expand...
Click to collapse
Build a name for yourself with a free game or two. Free games get reviewed by bloggers and other people.
You need to establish a reason for people to buy a game for you. I know that on android, the screenshots you show in the listing are very important.
If your first game is paid, it will be hard to get going - nobody has heard of you, few will try it... I have never bought an app from a dev that hasn't released a free one before that - it just seems like buying the contents of a paper bag, without knowing what's in the paper bag, other than what the seller claims.
Once people like one of them, they may try other games from you.
I agree with the consensus. Make an ad-supported version in addition to the trial and purchase versions. I remember reading somewhere that a WP7 developer was making like $400 a day on free ad-supported games.
Thanks for the Comments
I will consider creating an Ad supported version
pulser_g2 said:
Build a name for yourself with a free game or two. Free games get reviewed by bloggers and other people.
You need to establish a reason for people to buy a game for you. I know that on android, the screenshots you show in the listing are very important.
If your first game is paid, it will be hard to get going - nobody has heard of you, few will try it... I have never bought an app from a dev that hasn't released a free one before that - it just seems like buying the contents of a paper bag, without knowing what's in the paper bag, other than what the seller claims.
Once people like one of them, they may try other games from you.
Click to expand...
Click to collapse
What do you think of the description and the screenshots??
What should be added?improved?
I am thinking of changing the name
z33dev33l said:
Not a bad game but also not the type most people would pay for... More the type that should be ad-supported.
Click to expand...
Click to collapse
If I added Multiplayer support and new game modes with bonuses and animations would it be then worth the money
Just a noob's input here, but think about getting a YouTube demo put together. Personally speaking, I've bought a few apps just based on a decent video demo; it gives me a flavour of what the game is all about and what the gameplay is like.
Add some good tags to the YouTube video and it'll turn up in searches.
Free advertising for just a little outlay (in terms of time and effort).
TheAperture said:
Just a noob's input here, but think about getting a YouTube demo put together. Personally speaking, I've bought a few apps just based on a decent video demo; it gives me a flavour of what the game is all about and what the gameplay is like.
Add some good tags to the YouTube video and it'll turn up in searches.
Free advertising for just a little outlay (in terms of time and effort).
Click to expand...
Click to collapse
yes, I am definitely considering a youtube video but I am waiting untill making it professional enough to attract users.
Can you tell me what do you mean by Free advertising for just a little outlay?
baracatwp7 said:
Can you tell me what do you mean by Free advertising for just a little outlay?
Click to expand...
Click to collapse
I mean that YouTube accounts are free. By "outlay", I mean your time and effort in producing a video, not meaning any financial cost.
TheAperture said:
I mean that YouTube accounts are free. By "outlay", I mean your time and effort in producing a video, not meaning any financial cost.
Click to expand...
Click to collapse
Aslo coming from a noob, I think these are all excellent suggestions. I'd like to emphasize the screenshots aspect-- for me they really make or break my interest in any app, but especially games. Also I appreciate the fact that the OP did not, in fact, turn this into a stealth advertisement for the game but is legitimately soliciting advice. Best of luck with your game!
-R
sketchy9 said:
Aslo coming from a noob, I think these are all excellent suggestions. I'd like to emphasize the screenshots aspect-- for me they really make or break my interest in any app, but especially games. Also I appreciate the fact that the OP did not, in fact, turn this into a stealth advertisement for the game but is legitimately soliciting advice. Best of luck with your game!
-R
Click to expand...
Click to collapse
Thanks but What do you think of the screenshots are they attractive enough??
Cool!
thesecondsfade said:
Modify the description to actually describe what the game is. Right now it just says, "Enjoy playing a simple and addictive game." and shows reviews... but there are hundreds of simple and addictive games on WP7... what differentiates your game?
Take out the part about the dithered screenshots from the description. It's unnecessary. Most WP7 users are just consumers and might get confused about what you're talking about when you refer to the emulator and such.
Ask sites like wmpoweruser, wp7central, pocketnow, etc. to do a post about it or include it in their "WP7 Apps in Review".
Advertise on xda-devs or one of those Windows Phone blog sites.
Put a link to it in your signature and start participating in xda discussion. Do that at any forum you're active in. If you sound like you know your stuff, people will notice you and check out things from your signature.
Edit: By the way, it won't launch on my HD7. It's hard for people to form an opinion who are unable to play it. Clean up the code, make it compatible with all devices, and you'll see an increase in exposure.
Click to expand...
Click to collapse
Very helpful tips you have got there. Glad that i came here to read your post.
Thanks!

EA launches D.A.R.K for the Xperia Play. Now available but finding it is a bit tricky

http://www.droidgamers.com/index.ph...ng-it-is-a-bit-tricky?tmpl=component&type=raw
From source :
We are unsure just yet if this is a UK-only release or if everyone is able to grab this but EA has released D.A.R.K for the Xperia Play. It's a little tricky to find but we have where to get it if it is indeed available for everyone. Either way, it is a great looking shooter/RPG game.
D.A.R.K is a top-down shooter/RPG with a space theme wrapped in some great 3D graphics. Your job is to search through a ship that has lost communications which was on an important mission to save mankind. While there isn't a whole lot of information regarding this game, your character happens to be decked out like a Space Marine from Warhammer 40k. It is a lot like Gun Bros but without the Bro part and deeper storyline. Don't forget this was one of the games that was announced right before E3 as coming to the Xperia Play but with no other information available.
Features:
Huge Sci-Fi RPG
Mind-blowing 3D graphics
An enormous ship to explore
Tons of upgradable weapons and items to find
Unique Enemies with intelligent AI
Currently, to find this game you have to go to a specific site which is why we believe this may be a UK-only release for right now. This doesn't mean anyone else can't get it but we are also are not 100% sure you can either just yet. What is even more strange is that there was no information or press release that this game had even been released. The only way to get the game is by jumping onto your Xperia Play and heading over to this site, EA Flexion Store. It is an OEM marketplace where EA HD games are sold.
One other thing to note, during the intro video the Chillingo symbol appears. Does this mean Chillingo is getting back into publishing on Android after almost a year of nothing? If you remember though, at the end of last year EA bought Chillingo for $27 million so it makes sense since EA is involved in Android gaming.
D.A.R.K will cost you £5 which is basically $7.99. We would love for any of our US Xperia Play owners to try this and let us know if it works for you or not. It probably won't though since we are almost positive it's UK-only right now. As with all Xperia Play exclusive games so far, D.A.R.K will end up being a one month exclusive to the Xperia Play most likely before a version for all other Android devices is released. No word on exactly when this will hit US shores but it could be any day from now.
I can download it, so it seems not to be UK only
Regards Dousan...
yea im downloading now too
Just took the game for a quick run and its pretty cool the aiming is pretty easy in this game and the d pad works prefect, all in all its a really good game!
Unsure of how to obtain this I can't find it in my Market Aus here
It's not in the market you need to use the link in OP's post then the link that says 'purchase'. When on EA's homepage hit D.A.R.K link. If it's not there hit the home button in the bottom of the EA page and it should then appear
Regards Dousan...
Fun game played one hour and it's saying my progress is 66% I hope it's not that short.
Sent from my R800i using XDA Premium App
Now it's easier to find, simply open the Xperia Play app and it's there!
it's already on my Xperia Play app, PHILIPPINES
Whenever i try to get the game via the Xperia-Play app it redirects me to the EA site and there it said:
Unsupported Game
We're sorry but the game you selected is not available for your handset. click the link below to browse all games that are available to you.
Am i the only one having this problem? Anyone know how i could fix it?
I wouldn't bother getting this game, it gets very boring and repetitive. Sure the game looks great, but the gameplay is weak. I would stick to Gun Bros where there's far more depth in enemies, upgrades, and weapons.
I managed to buy it, the game is very repetitive, but fun. The problem is, I finished it in less than three hours. After finishing the game, they tell you they will release addons soon, so they want more money from us.
6 euro for a repetitive game of three hours, and they want to release paid-for DLC? I'm sure the next phone models will have coin slots, just like the old arcade games, because they'll want us to pay 20c in order to respawn after being killed, in addition to having bought the game...
Logseman said:
6 euro for a repetitive game of three hours, and they want to release paid-for DLC? I'm sure the next phone models will have coin slots, just like the old arcade games, because they'll want us to pay 20c in order to respawn after being killed, in addition to having bought the game...
Click to expand...
Click to collapse
Really?!? they can F.ck off!
and they wonder why ther eis such a thing as piracy
I just finished episode 1. To play episode 2, I must wait for an update?

[Game] Parallel Kingdom [MMORG] 1,000,000+ players [FREE]

Say Hello to a new World.
There are few games on mobile that are insanely addictive. Parallel Kingdom AOT, is by far the most intriguing one I have come across. PK comes across as a MMORG, which uses the GPS on your phone to place you in your actual location in game.
The game starts you off as an explorer beginning his/her journey. As you continue your adventure, you level up, get upgraded weapons and armor, and slay monsters day in day out. You constantly play alongside other players, from throughout the world, teaming with them to form kingdoms, cities and alliances.
Parallel Kingdom uses Google Maps as the background, and makes use of GPS satellites to place you in your real life location. New updates including the satellite map feature lead to you actually getting the sense that you are enjoying a high seas adventure with your mates, or leading an expedition through the Sahara desert, or struggling through the Amazon forest, slaying any monsters that come you way.
The great thing about PK is that you continue in the same place you leave. So you don’t have to worry about getting back to where you log off. Perblue devs have managed to create an amazing game through almost a 3-year period.
PK is available on both Android and iOS.The game has reached the 1,000,000 player mark and is spreading fast. The game is a nice change from Angry Birds, and maybe a step away from it and possibly all other games. Don't blame me if you end up becoming a PK addict.
Try to use my referral code at the end of the tutorial.
Use kmfkl to get 300 food, and 1000 gold. My in-game name is democrats , message me and i'll get you into a nice city and kingdom.
This is the link to the website
http://www.parallelkingdom.com/
and their game forums
http://www.forum.parallelkingdom.com/
and the online game
http://play.parallelkingdom.com
This is the link to the game on the online android market
https://market.android.com/details?id=com.silvermoon.client
And, this is the link for the game on the Apple website
http://itunes.apple.com/us/app/parallel-kingdom-aot/id308407509?mt=8
I am not a dev for this game. Any reason you dislike this game or have a technical issue while playing send an e-mail to [email protected]
Hello new world......you got WoW por la me?
Seriously try this, this is an epic game. Not the 3-d graphics etc you would normally want from a mobile RPG. However, this is really an exceptional game, and it runs very smoothly, plus its easy to adapt to and very hard to get away from it.
Thanks for the tip, gonna have to try this out now!
Bump, people message me in game, my name's 'democrats', il try to help you out.
hey... Helloooo new world
seem interesting
Permissions
This application has access to the following:
* Services that cost you money
send SMS messages
Allows application to send SMS messages. Malicious applications may cost you money by sending messages without your confirmation.
Click to expand...
Click to collapse
no thanks.
I believe you're overreacting.
The developers likely use SMS for the in-game chat. Thus why the permission is needed.
looks awesome
momagic said:
no thanks.
Click to expand...
Click to collapse
The game uses food as a currency. Food can be bought with real cash, dollars pounds etc. One of the payment methods which can be used is Zong. Zong uses messages to get u food, I am not sure about the entire procedure but thats the basics. If you wish to buy food you are directed to a message which if you send gets you the amount of food you want to buy.
This was brought up on the PK forums as well.
hey... Helloooo new world
I sent out messages to all the people who started playing, just send me a if you need any help at all.
Front page?
This game has been out for years, you advertise it on the forum along with your referral code and it gets on the front page? Did you make the game?
Agentx002 said:
This game has been out for years, you advertise it on the forum along with your referral code and it gets on the front page? Did you make the game?
Click to expand...
Click to collapse
I am not one of the devs. However, people at XDA looking for intuitive, exciting, and enjoyable content, and PK, is that. So it was'nt a surprise that this ended up on the front page.
It was maybe lost on the XDA forums, because when I checked for other threads about PK, there were a couple from two years ago.
This is a brilliant game and it deserves to be highlighted on the front page regardless of the day it was launched.
Agentx002 said:
This game has been out for years, you advertise it on the forum along with your referral code and it gets on the front page? Did you make the game?
Click to expand...
Click to collapse
DB - Its people like you that are making XDA what it is now, D-Bags like you....
As far as OP goes, I love this game been playing for a few months too......It's very addicting and constant changes and improvements to gameplay and strategy. The Devs are great at listening to the users and giving them what they want. One of the best parts about this game is it's multi-platform so you are playing with IPhone players as well so the vast amount of people playing is ridiculousness. I got the same name on the game as here so look me up.
PimpShit420 said:
DB - Its people like you that are making XDA what it is now, D-Bags like you....
Click to expand...
Click to collapse
LOL! D-Bags made XDA the efficent dev forum we know and love? And I'm one of those d-bags? Oh, I feel special.
As for pk, I played it about 2 years ago, lasted an entire month and a half with me playing seldomly. I'm no longer an active player, but it was a great time waster when there's nothing else to do.
Thats pretty neat
interesting...
Agentx002 said:
LOL! D-Bags made XDA the efficent dev forum we know and love? And I'm one of those d-bags? Oh, I feel special.
As for pk, I played it about 2 years ago, lasted an entire month and a half with me playing seldomly. I'm no longer an active player, but it was a great time waster when there's nothing else to do.
Click to expand...
Click to collapse
Two years ago this game was more or like in its initial stages, but now it's been under developed for quite some time and has improved a lot.
I suggest that you give it another shot, you might get hooked on to it now.
My in-game name is 'democrats' if u still remember your account details log in and send me a message, and I'l help you out.

Newbie developer, any advices for my game?

Hi. Don't take as self adv., but I'm newbie developer, who released few aps and just released one game 3 days ago.
As XDA is the forum where gathered all experienced guys, I wanted to ask for some advices regarding the game.
(Can't attach the links, but it's easy to find by name "AMAZING CIRCLE")
How do you think, is name and icon of the game attractive enough? I don't plan to spend money for promotion, and from 3 days in market, game got 150 downloads. Any advices how to promote game for free?
Thank you for all your replies :cyclops:
DealWithMeal said:
Hi. Don't take as self adv., but I'm newbie developer, who released few aps and just released one game 3 days ago.
As XDA is the forum where gathered all experienced guys, I wanted to ask for some advices regarding the game.
(Can't attach the links, but it's easy to find by name "AMAZING CIRCLE")
How do you think, is name and icon of the game attractive enough? I don't plan to spend money for promotion, and from 3 days in market, game got 150 downloads. Any advices how to promote game for free?
Thank you for all your replies :cyclops:
Click to expand...
Click to collapse
I decided to give your game a go. For a first release this is pretty good. I'm not a dev, but a few comments:
1) The game mechanics work well, and i think it's a good enough time-passer
2) Your Google Play listing has poor grammer, I would look into getting this checked by a fluent speaker.
3) The ads are extremely annoying. Enough so that I'm going to uninstall. I understand that this is probably your main monetization strategy, but covering up the "restart" button with an ad is clickbaiting. I don't mind ads so long as not made to accidentally click them, and by doing so it's infuriating me more than failing at the game itself.
4) The graphics are way too minimalistic. I understand you haven't got a AAA budget, but a few tweaks would everything look much better. White background is very dull. Also, if possible I would replace the circles with some textured vectors. If the whole thing looked like balls a tabletop it would much better. If you look at something like flappy birds, the art quality is very high (even if borrowed).
Not trying to slate your app, just giving my honest opinions.
Thanks for reply, darkdreamingdan.
I will check my grammar for sure, didn't see any mistakes Don't have native speaker near though.
I fully understand that interestial ads are bad, but when I tried just banner ads, they brought me like 50 cents per day maximum.
I made a research and almost every game with same kind of idea uses same kind of iterestial ad showing system - unexpected by user.
I'm sure, if I remove the interestial ad (which is shown once per 5-8 replays actually), i will get less than 0.5$ per day which is not great...
(now I'm getting about $10 per day, and game only on market for 3 days)
And basically, users are not offended on this type of add (if I consider what they write in reviews, only few mentioned this).
Finally, just turn off your WiFi . Plus, there is an Ad Free version for a very small price.
BUT. I decided to look, what will happened with app today (how many installs / uninstalls) and on base of it, I will think what to do next.
I'm thinking about graphics as well now... No ideas.
But thank you very much for replies.
Well study your market and create a plan
before making any game just don't jump into the war . there are really big companies are there like gameloft. sometimes you don't have a proper concept but graphics make you better. sometimes concept is better but the overall management is not uptothe mark. well there are ample of ideas available for you.
study,study and study. create plan. do some sort of survey. see some online polls which kind of games are going on these days. what people are liking. before doing that make sure that you knows your right audience. i mean whether it is going to be played by youngsters or it is for smaller kids. you need to add things accordingly.
well you are asking for ideas i know then you knows about these things. as per mine experience in gaming industry, i think you should do market study. sometimes great concepts come from it. ..
http://www.gamasutra.com/blogs/Alek...20703/173489/No_You_Cant_Make_Video_Games.php
read this before....:good:

With What requirements that should be to download Reigns: Her Majesty?

In my mind that we don't need even any requirements to download Reigns: Her Majesty because the play store has already blocked that person who is stealing the applications and sell out from another platform.
Make sure this application which is on Editor choice like Reigns: Her Majesty.
Would you have to play on a Smartphone but that phone must be an Android phone.
What did the developer do with me?
Bought this game during the sale. It's wonderful and engaging. The decisions are harsh at times and that's the beauty of it. I hope I will play it for a long time and the cards won't repeat. So far so good. looking forward to replayability in others reign games too. Will download others soon too.
In general, the game is extremely entertaining fun for a person who enjoys strategic games. It really makes you think about your situation and weigh your odds. My only issue is that there are a few minor bugs in the game, such as the several times I had not reached the very bottom or top of any meter, but one suddenly jolted down and the game ended. This is probably my only problem with the game, and despite it, I would still recommend this game to anyone who really likes a game that makes you think.
Although you have a paid version you can download or no it depends on you.
Good graphics that I checked.

Categories

Resources