[EMU] aFBA 0.2.97.35 - Irem hardware question - Android Apps and Games

Hi, I've been using this emulator for a while now, mostly playing Capcom games from the CPS1 to CPS3 era. I'm now looking at some Irem games, mainly the R-Type series, and specifically R-Type Leo. I grabbed the ROM's, loaded them into aFBA and hit Play but get nothing but a blank screen.
I figured I probably have the wrong romset but I can find little info about alternatives. I've tried R-Type, R-Type 2 and R-Type Leo, all different hardware, several different ROM's and get the same result for all - the various files within the zip appear to load, but then I'm left with a blank screen.
As far as I can see, FBA has all three games as compatible, not sure from which version but by 0.2.97.35 which is where the Android port is at, it sure seems to be.
Does anyone understand what might be happening here? I'm playing these on a Wikipad which has been pretty good for the CPS stuff. If it can handle CPS-3, I see no reason why Irem's 'M' hardware would cause it to struggle.
I'm not looking for working ROM's or anything, I just want to understand what might be happening so that I can learn and move on.
Thanks, Hayden

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Porting games

Is there a way to port the old dos-95-98 games to ppc, if theres any tutorials or out that would be great, because i dont mind porting alot of games to this language, after all ive heard good game conversions to 4-5 days
thanks
You would need the source code of the games you want to convert. Otherwise, you need an emulator for the OS/Game, or you need to rewrite the game by reverse engineering. 4-5 days would be optimistic for that.
V
thanks for the fast reply, I have a source code for a game I want yes
this game is homeworld - space strategy, its specs fit into the uni and I would resize textures and redo meshing on the models too
any thoughts
if i were you i'd contact some of all those people who
ported games like doom1-2 quake1-2 dukenuke'm heretic, hexen
personaly i think homeworld use soo much direct3d that
it's not likely that it will work software renderd
or even with the current 3d chips on pda's but who knows

What's the deal with console emulation development on Windows Mobile lately?

Is it me, or has there been a huge lapse in development of console emulators for WM OS? Even updates of any emulator seems to have lapsed for a long time. There hasn't been any new updates or releases on many for several years. I'm not complaining, I just want to know why everything seems to have almost come to a halt. That and most of what is out there is either extremely buggy or doesn't work on many newer devices. Take a look at Pocket Coleco for example. yeah I know that is an ancient console dated to the early 80's. But, that was one of my favorite systems way back when...and well... Pocket Coleco just don't work right at all. The sound is totally screwed up and the controls don't work on many games. I'm sure P.C. worked very well on PPC's way back when WM 2002 etc was the current standard.
Any comments on this?

Games that do not work

Just a general question, I think.... that may be valid both for commercial and not commercial games.
Why a game may work on one phone and do not work on another ? Well, I know there are different hardware and maybe different version of Android (but let's assume all Froyo or all Ginger...) and maybe different screen resolution...
but speaking about Windows (oh yes, ok, you can flame me) I generally see that one certain game will work, regardless of the graphic card, the resolution, the version of Windows / service pack, drivers... in the 99% of the cases.
And, second question, when downloading games (every kind of games from every kind of source) I almost never see written notes that say that it is specific for a kind of phone/resolution/version.... the only exceptions are for Tegra2 games... that is written quite always.
So how do you do ? Just download and try ? Or there is some faster / smarter way to know if a game will work ?
Thank you
Ginosergio

Turn-based strategy (like Warlords)

Hi,
I know, that isn't only one thread about TBS but I can't ask again...
Why is for Android (maybe for other mobile OS too) so less TBS like Warlords (and Warlords 2)? Warlords is for mobile touch displays perfect and no one develop them.
I see only "Populus Romanus" on market that looks like Warlords (look like Warlords more than other TBS like Android games).
Why, why not... why... :'(
Battleloot Adventure?
turn based RPG though
ive never played warlords though
anyways, wrong section =.=
Thanks for tip.
Also if this thread in wrong section, please, transfer it wherever you need
The best turn based strategy games on my phone are not android apps at all. The goto tbs strategy games I have are all run in andosbox.
Master of Orion
Master of Orion 2
Heroes of Might and magic II (I know there is an android port of this, but the ai is messed up, and running the original in a dos emulator the AI works much better. It is just fairly hard to find the original (you wont find it on google, but there are search engines that will find the dos version).

Desperate for simple autofire app

hi,
ive spent weeks searching for a simple autofire or turbofire app for android.
all i wanna do is put autofire on a single butt so i dont have to keep banging away on a single button in emulators like mame reloaded or final burn alpha
(why did the authors of these emus take out autofire in the control options of these emus ?, the psp etc emus all have autofire, but for some stupid reason it seems android users must suffer the irksome stupid pastime of rapidly banging away on tacky little buttons whilst shaking their device to oblivion)
cheers

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