How to stop the choppy screen lag. - ONE Q&A, Help & Troubleshooting

So have used the nexus 5, note 4 and nexus 6. I am now on the one plus and have literally tried every rom and kernel but cannot stop the choppy screen lag. Having used the other devices above I have a very good idea of the problem here because the one plus is the only handset out of the handsets I have mentioned above that suffers the problem.
This is more evident for me when am using talon for Twitter and this is when I am able to see just how much the handset lags. I have tried all kernels and different roms but it's the same. Any advice please on how to prevent this?. Even the nexus 5 which has only 2gb of ram, is lag free so at loss at how the oneplus with more ram struggles.

Only real way to test is go back to stock cm11s and see if you still have this lag. My device has no lag so maybe something on you're SD? Format/back to stock and try.
Sent from my A0001

The screen has low Hz (update freq) which makes seem more choppy, I guess. My girl has htc m8 and its waaay more smooth.

Related

Is the lag problem on the captivate a big deal?

Hello,
I am thinking about getting a captivate while they're on sale at amazon. I played around with one at ATT and I didn't notice any lag problems, is it hit or miss depending on the phone you get? Does everyone who has a captivate notice this?
Also, what is meant by lag in this instance. My evo has noticeable input lag unless I unlock the screen, is this something similar or a different kind of lag? It's kind of annoying seeing all these high end phones have annoying problems like this, but I might get the captivate anyway because of the beastly gpu in it and the awesome screen.
Sent from my PC36100 using XDA App
They all have it. It's not a big deal unless you are coming from a faster phone. Then it's obvious and annoying. If it does start to bother you, there are now very robust and easy to apply fixes that make it as fast as any phone. So long story short: It's not a big problem.
Mine, after much customization, but still running the stock JF6 ROM and kernel, seems to run pretty well. Much better than my roomate's unrooted stock Vibrant, that's for damn sure. I honestly don't know what the difference is. I've used OS monitor to see usage, and he actually has significantly more free RAM than I do. 170MB to ~100MB. I have reflashed using Odin one click, and am rooted with all bloatware removed. The Evo black bar and Launcher mod are installed, and I'm using Beautiful Widget and Live Wallpaper. He is using no widgets and a static wall paper with ADW launcher.
I got nothin'.
My Captivate is stock, haven't even rooted it yet, and I generally don't have problems with lag. I notice it boots very slow, takes probably 10 min to settle down after boot. But once everything settles in there is very little lag. I'm coming from a Tilt2 with an Energy ROM. I have noticed animated wallpaper will slow it down a bit and certain widgets. The compass widget slowed mine down a LOT.
If you ask me, yes, it's a big problem. The lag is very noticeable and very annoying. Fortunately, as stated, there are fixes out that works very well.
As I'm sure you can tell from the comments its all relative. I came from an iPhone 3GS, and didn't really notice lag. I saw occasional lag when I have a lot running, but what can you expect with an OS that actually does multitasking. I use Advanced Task Killer (free in market) to kill things I don't need. I didn't see a speed boost, but saw a lag less often. I installed Taytanna(?) Lagfix and it does feel snappier. I wouldn't say the lagfix is a must, but see no reason not to get a little more bang for your Buck. Its a simple safe process.
Sent from my Samsung Captivate via XDA app

GTA 3 stutter

I'm running GTA 3 v1.3 on my Note and I'm noticing some stutter. Not stutter as in low framerate, but some micro-hangs when driving around. Framerate is very good, but this stutter is not normal. My Galaxy S, while running at a much lower framerate and no audio doesn't exhibit this. It's like read speeds from the internal SD aren't high enough to stream data to the RAM, and this leads to lag. Anyone else having this?
I'm running stock LA4, stock CPU,very few apps installed. Could this be ROM related? I didn't notice this in videos of GTA3 on the Note on YouTube.
Any ideas?
Galaxy S: 800x480
Galaxy Note: 1280x800
The Note has to push A LOT more pixels than the S. GTA doesn't stutter here, but i'm running custom kernel, Franco #7 on LB1 deodexed w/ few stock apps ++.
I'm not talking about framerates. Framerates are high. This is the kind of stutter like there isn't enough RAM.
The only explanation I can give is that SD-card read rates are not high enough.
Hasn't anyone else experienced this on stock ROMs?
Please, can anyone check this on their Note? I'm running LB1 with franco-7 kernel and this is still present. Framerate is even higher now (with frame limiter off, ofcourse) due to the 400 Mhz GPU clock, but it still stutters. This didn't happen on GTA 3 v1.0 when I first tried it when it came out. It could be GTA's fault and not the phone's.
It does this no matter the graphics settings. Even on lowest resolution and view distance and everything else off...
Thanks for the help.
I haven't been playing all that much, but I definitely have had some hangups too, about 0.3-0.5 seconds long.
I assume this is GTA related problems, some caching might be done in the main thread only when certain models/textures are needed, causing the lags. I played several HD games, and others seem to be better at smooth performance.
I had the same problem initially. It would pause for a split second every once in awhile.
Inadvertently because I had just got my phone and was just testing - I had to reinstall and it seemed to run perfectly. I don't know if it's a different version/update (how do you tell?) but I believe it was GTA Anniversary Edition 1.03
Yeah mines the same hangs for a split second maybe once every half hour or something. Not a major issue, its never really bothered me with it not happening very often.
Moved To Themes and Apps​
you need to uncheck something from graphic setting mate. if i remember well was lowering viewing distance or something like that... it worked for me after.give it a shot.
I have a problem where it vibrates randomly... Any ideas
No one encountered this?
Yeah, vibrates randomly for me too.
I don't know about the stutter. Don't think this is the phone. It used to run nice and now, despite the good framerate it stutters like mad. Really annoying. Or maybe the borked something in the latest update (v1.3).
ramirez3805 said:
I have a problem where it vibrates randomly... Any ideas
Click to expand...
Click to collapse
Try turning vibration feedback off. Its in options>audio>vibration feedback.
I made it much smoother by unselecting the Max frame rate option I believe, I also installed chainfires 3d app so that may have also contributed.
Sent from my GT-N7000 using XDA App
Any particular settings for Chainfire 3D?

[Q] Touchscreen Input Lag aka Touch Lag, Kernel Hack Possible?

Despite all apps/menus being fast, the Sensation 4G still feels sluggish due to a significant touchscreen input lag, also known as "touch lag" or "touchscreen latency". I see the same amount of lag with clean installs of stock GB 2.3.4 and ICS ARHD 6.6.1 /w overclock to 1.6Ghz.
This video/article (of a Galaxy SII) illustrates the problem.
Here is another video showing the effect that I'm talking about.
I've tried increasing/decreasing the "windowsmgr.max_events_per_sec" in build.props but that only affect smoothness, not overall lag or latency in following my finger. I've been using the free "Touch Test" app to compare different phones. The iPhone 4 and Galaxy S Blaze have MUCH less lag, and hence feel more responsive overall. The Blaze is an Android phone, so all of Android is not to blame (as the first video suggests).
Is there a hidden setting somewhere to help fix this or is the touch sensor in the Sensation just too slow? A fix for ARHD ICS would be ideal since I plan on running that.
UPDATE
I am a programmer but new to Android and mobile platforms. Assuming the touch screen is implemented as a polling input device, is a kernel hack that increases the polling rate possible? I am looking at the Sensation ICS kernel driver code, but I have no idea what I'm doing... Not even sure which driver's are applicable to the touchscreen yet...
Nvm, we need to decrease the touchscreen latency, polling rate won't affect that...
UPDATE
The following seem to have no effect on the touch lag:
Upgrading to ICS with ARHD 6.6.1 or Virtuos 4.0.1
Using Sebastian or faux123 kernels for ARHD
Overclocking up to 1.7Ghz
Using SuperCharger /w or w/o Nitro Lag Nullifier
Increasing/decreasing windowsmgr.max_events_per_sec in build.props
I have never experienced any lag at all with my phone running ARHD...
I cant recall seeing any threads regarding this either ??? Maybe its a hardware fault ?? If it is a really noticeable severe lag
azzledazzle said:
I cant recall seeing any threads regarding this either ???
Click to expand...
Click to collapse
This (old) thread mentions the Sensation. There are a couple threads around in other phone forums (SGS2 and DROIDX)
azzledazzle said:
Maybe its a hardware fault ?? If it is a really noticeable severe lag
Click to expand...
Click to collapse
It is not "severe". I have 2 Sensations and both behave similarly. I'm new to Android so maybe its just something I'm not used to, but seeing as how the Galaxy Blaze 4G hardly has any, the Sensation seems slow by comparison.
Really it seems like there should be a (hidden) setting somewhere because the CPU isn't struggling in the slightest. If the touch digitizer is just slow though, then there is no hope...
Well certain kernels and tweak apps have lots of hidden features. GPU rendering and such.... I dont really understand what they all are because i dont have any issues, so i dont bother to learn about things that dont affect me lol
maybe you could try a custom kernel and install leedroid tweaks. ??
azzledazzle said:
maybe you could try a custom kernel and install leedroid tweaks. ??
Click to expand...
Click to collapse
Yeah, I'm in the process of just trying everything. I was hoping maybe someone knew something about it so that I could avoid the shotgun approach
Ideally the fix would be a setting at the firmware level. The lag is even apparent in 4EXT and CWM Touch for example. But I would gladly settle for a kernel level hack so I have fast touch when actually using my phone...
demonsavatar said:
Despite all apps/menus being fast, the Sensation 4G still feels sluggish due to a significant touchscreen input lag, also known as "touch lag" or "touchscreen latency". I see the same amount of lag with clean installs of stock GB 2.3.4 and ICS ARHD 6.6.1 /w overclock to 1.6Ghz.
This video/article (of a Galaxy SII) illustrates the problem.
I've tried increasing/decreasing the "windowsmgr.max_events_per_sec" in build.props but that only affect smoothness, not overall lag or latency in following my finger. I've been using the free "Touch Test" app to compare different phones. The iPhone 4 and Galaxy S Blaze have MUCH less lag, and hence feel more responsive overall.
Is there a hidden setting somewhere to help fix this or is the touch sensor in the Sensation just too slow? A fix for ARHD ICS would be ideal since I plan on running that.
Click to expand...
Click to collapse
i have the same lag i had the lag from gb rom and now on ics arhd i really hate it when you touch somewhere and it shows the touch later rather than picking it up straight away
Recommend v6 supercharger and nitro lag nullifier. Makes my 1.5GHz sensation feel like 1.8GHz!
http://forum.xda-developers.com/showthread.php?t=991276
sent from HTC Pyramid using Tapatalk
The easiest way to see the lag if you have an ICS rom installed is enable Settings->Developer Options->Show touches. Move your finger around on the screen and see how far back the dot trails your finger.
Shery4life said:
i have the same lag
Click to expand...
Click to collapse
Good to know I'm not the only one. I think more people may have it, but they are used to it?!? If this could be fixed it would make the phone feel much faster. I actually played with a single-core lumia 710 windows phone and the touchscreen responds quite fast. Same thing with Iphone 4. This is part of how Microsoft/Nokia/Apple make their slow hardware feel fast.
stringer7 said:
Recommend v6 supercharger and nitro lag nullifier.
Click to expand...
Click to collapse
Tried these. Supercharger is also an option when installing ARHD, which I did choose. Nitro Lag Nullifier is a bunch of build.prop settings which didn't make a difference in the touch lag.
here watch this video
http://research.microsoft.com/apps/video/default.aspx?id=160670
and tell me in which latency htrc senastion falls
and also with you experience can you also tell which one iphhone 4 falls under
here what i think about all the andriod that they have latenc of 100 millisecond
and for iphone, ipad, and ipod have latency of 50 millisecond
and since i have used alot of andriod devices i think that some andriod devices have latency of 200 millisecond or more
but for iphone i think that there latency are 50millisecond
Shery4life said:
here watch this video
http://research.microsoft.com/apps/video/default.aspx?id=160670
and tell me in which latency htrc senastion falls
and also with you experience can you also tell which one iphhone 4 falls under
here what i think about all the andriod that they have latenc of 100 millisecond
and for iphone, ipad, and ipod have latency of 50 millisecond
Click to expand...
Click to collapse
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.
demonsavatar said:
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.
Click to expand...
Click to collapse
I live in UK and I don't think we have galaxy blaze in UK but then again I can be wrong
But like I said I have used iPhones iPod and iPad and the experience I had from these devices made me think that the latency is around 50 and my phone like sensation have 100 and I'm not sure if galaxy s2 have 100 or 50 latency but one thing I can say is that s2 is much more responsive than any other android I have used. But compare to iPhone I would say it is a bit laggy and I would put it around 75 and even 75 latency touch experience is still better than 100 I would love it manufacturer stay making new devices with 1 latency. But even if they bring out 10 latency I wouldn't mind but to keep the devices with 100 latency I think is bull**** and as a customer I will love a device with good touch experience.
Sent from my HTC Sensation using xda premium
demonsavatar said:
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.
Click to expand...
Click to collapse
Sorry to resurrect an old thread, but there isn't much discussion on the internet going on regarding this issue. I used to own a HTC Desire (Oxygen Rom 2.3) and recently upgraded to a Galaxy S3 (LTE) and the input latency is no different. I have also tested using hardware controllers via bluetooth such as Wiimotes and PS3 gamepads, same results on 2 very different devices.
I was planning on using my device for some emulation (SNES, etc) but the input latency makes platforming games unplayable. I've read that AMOLED screens are supposed to be as responsive (in both pixel reponse and input delay) as plasma screens, so I'm pretty sure that the screen hardware isn't at fault here. From the little information I have scrounged together from the internet, it is the Android OS and the way it is written. All devices, all applications.
When my HDMI adapter for my S3 arrives, I'm going to test using both the touch screen and a hardware gamepad on a screen I know to have negligible input lag.
Some people aren't sensitive to noticing input latency, but its very frustrating for people like me that do. I have a quad core in my pocket with 2GB ram and I'm dealing with 100ms+ input latency in everything I do, despite getting awesome buttery smooth frame rates.
iOS has Android beat in this area, and I'm yet to use one yet, but the Microsoft Surface is said to boast a 1-2ms delay on their touch input.
Knowing that my hardware is more than capable of great response makes me sad. But I have a feeling that rom nor kernel alone can fix this issue.

What's causing all of the UI LAG?

Coming from an almost 3 year old Google nexus 5 I was sure I was going to be blown away with the S7. Unfortunately so far i'm experiencing UI LAG all over the place.
Examples:
I can be changing system settings and things will hang and not respond to the first screen touch input.
Multitasking is odd too, sometimes I'll switch back and forth between 2 apps to copy and paste and the app I was just in has to reload, how is that possible with 4GB?
Somehow in both the stock "Internet" browser and chrome, websites with semi rich contact will chug (this one in particular chugs when you scroll past any add).
The camera app is fantastic as far as feature set and quality, but switching between and side swiping into pictures to review them and back is a crippling experience.
I am hoping that Samsung will release an update to address these basic issues, I can't imagine this processor not having enough power to blow through these situations, benchmark and memory speed is off the charts.
It takes a while to swipe from gallery to camera, slower than just to click camera oddly enough.
Cant comment on the ads on xda. I block ads.
The rest of those issues I have never seen.
It's TouchWiz man, what did you expect? Even if they put 32GB RAM in it the multitasking will be bad, it is software related, not hardware.. I have a Nexus 5x and multitasking is amazing with only 2GB of RAM.
Yup I agree. Came from 5x myself and it blows the S7 out of the water in regards to multitasking.
Already rooted my S7 and now waiting 'patiently' for the first custom roms.
I know from experience with the S6 that a good (clean and debloated) custom rom + kernel + DHA changes makes all the difference.
Sent from my SM-G930F using Tapatalk
you could try turning off animations in the developer settings
That's one of the very first things I turn off (no animations) after first boot of phone.
Sent from my SM-G930F using Tapatalk
Coming from the Nexus scene I know the wiz is known to be a stumbling joke, and I guess some reviews convinced me they had fixed their act up by now. IMO the multitasking is unacceptable, and since I have the tmobile locked BL version I can only pray that Samsung fixes it in an update.
Another annoying thing I found is if you try touch input right before an animation actually finishes it ignores the touch input, as if it's designed to do that. I'm just used to a much more "fluid" experience than this.
*Just turned animations off and it seems to have solved some issues. Is it possible to block ads (modify hosts file) without root?
What I personally don't get is the very choppy multitasking performance (one tile at a time) on my S7 and definitely not as smooth as in LP (on Samsung S6, Note 5, Note 4).
At the same time I see in the new S7 review from MKBHD that multitasking is supersmooth (as it was before). See for yourself approx 2:50 in :
https://www.youtube.com/watch?v=1sgeM6DsV40
Several users on Dutch forum have also indicated some have choppy performance, and some have completely smooth scrolling.
All have 'no animations' set within Developers Menu.
How can it be such a huge difference per phone...?
There are definitely some microstutters here and there, but I don't get any hangs or major slowdowns though, nor any app reloads for that matter (did some build.prop editing though). But the first firmware is usually really slow due to Samsung sacrificing performance for stability before the launch, and it is definitely going to improve once we get to the second or third firmware revision (has been this way for every Galaxy-device ever). Eagerly waiting for a custom kernel to enable F2FS as that could improve the stuttering a fair bit.
---------- Post added at 03:31 PM ---------- Previous post was at 03:28 PM ----------
daffie said:
What I personally don't get is the very choppy multitasking performance (one tile at a time) on my S7 and definitely not as smooth as in LP (on Samsung S6, Note 5, Note 4).
At the same time I see in the new S7 review from MKBHD that multitasking is supersmooth (as it was before). See for yourself approx 2:50 in :
https://www.youtube.com/watch?v=1sgeM6DsV40
Several users on Dutch forum have also indicated some have choppy performance, and some have completely smooth scrolling.
All have 'no animations' set within Developers Menu.
How can it be such a huge difference per phone...?
Click to expand...
Click to collapse
People use different settings and some even allow Google and Samsung to continuously collect data in the background which could explain why some people have horrible battery-life while others don't. Had to set up my friend's S7 Edge from scratch because he was getting somewhere around 2-3 hours of screen on time. So don't agree to anything when setting everything up and you probably won't have any issues.
I don't have lag on my gs7
Toss3 said:
There are definitely some microstutters here and there, but I don't get any hangs or major slowdowns though, nor any app reloads for that matter (did some build.prop editing though). But the first firmware is usually really slow due to Samsung sacrificing performance for stability before the launch, and it is definitely going to improve once we get to the second or third firmware revision (has been this way for every Galaxy-device ever). Eagerly waiting for a custom kernel to enable F2FS as that could improve the stuttering a fair bit.
---------- Post added at 03:31 PM ---------- Previous post was at 03:28 PM ----------
People use different settings and some even allow Google and Samsung to continuously collect data in the background which could explain why some people have horrible battery-life while others don't. Had to set up my friend's S7 Edge from scratch because he was getting somewhere around 2-3 hours of screen on time. So don't agree to anything when setting everything up and you probably won't have any issues.
Click to expand...
Click to collapse
I'm fairly sure it'll already be using F2FS. I mean, I don't know for sure, but F2FS is Samsung's code.
Toss3 said:
There are definitely some microstutters here and there, but I don't get any hangs or major slowdowns though, nor any app reloads for that matter (did some build.prop editing though). But the first firmware is usually really slow due to Samsung sacrificing performance for stability before the launch, and it is definitely going to improve once we get to the second or third firmware revision (has been this way for every Galaxy-device ever). Eagerly waiting for a custom kernel to enable F2FS as that could improve the stuttering a fair bit.
---------- Post added at 03:31 PM ---------- Previous post was at 03:28 PM ----------
People use different settings and some even allow Google and Samsung to continuously collect data in the background which could explain why some people have horrible battery-life while others don't. Had to set up my friend's S7 Edge from scratch because he was getting somewhere around 2-3 hours of screen on time. So don't agree to anything when setting everything up and you probably won't have any issues.
Click to expand...
Click to collapse
My remarks are very specifically and exclusively in regards to the weird choppy multitasking when swiping through the app tiles. This used to be buttery smooth...just flick your finger and the apps roll by continuously. Now it's one app/tiles at a time...that's what I mean by choppy.
And the wierd thing is some users have this on their phone, and others don't.
Now that I mention this...I am running 6.0.1. Could it be other users are still on 6.0? That could explain it...
Anyway...like you say...eagerly awaiting custom roms and kernels. Maybe even some specific DHA settings to improve RAM management (it's alreadyy much better than on stock S6, but still could be improved).
Hey Guys,
Read over the comments and I thought I'd chime in here. So lets get something straight here. SAMSUNG UI WILL LAG. Unfortunate but true, TouchWiz will have a lag, stutter or hiccup here and there when doing some things. I've experienced this myself (and I always look for lag, like its my job). Scrolling through FB and sometimes Instagram will have a stutter or be a bit choppy when scrolling through (normal for multiple reasons, but particular due to lack of optimization). Browser wise, a very better job but this too can have a stutter or two, perfectly normal. Again the UI can cause this. Despite these issues, I'm loving the phone and its features, easily the best the device I had. I had to root my S5 so many times and over clock it for it even to get close to smooth.
The S7 again is a great device my only gripe is battery life while in use. Standby time is pretty great but not so much when in use. Though I haven't tested my screen on time as of yet, I would bet I'd be maxing out around 3.5 hours. Hoping some firmware updates can help with this though. If your device is over heating, not acting correctly, or you feel its different from other models when you play around with them, take it back in for a new one or replacement. If my S7 had some of these issues, I would do that to ensure I'm happy and have the item I want.
I hope this helps those worrying about getting this device or who have this item but feel they're having too many issues.
Seriously, my desktop pc with gtx970 core I5 and 16Gb RAM also stutters and lags some times.. NO device with an OS will ever be lag or stutter free! My s7 edge actually does better in Samsung browser than chrome on my PC! Comon guys this is not even a problem FFS!
I have no lag. Phone is super fast.
MattBooth said:
I'm fairly sure it'll already be using F2FS. I mean, I don't know for sure, but F2FS is Samsung's code.
Click to expand...
Click to collapse
It's EXT4 for some reason. Not sure why samsung wouldn't use their own filesystem, especially when it is so much faster.
johanbiff said:
Seriously, my desktop pc with gtx970 core I5 and 16Gb RAM also stutters and lags some times.. NO device with an OS will ever be lag or stutter free! My s7 edge actually does better in Samsung browser than chrome on my PC! Comon guys this is not even a problem FFS!
Click to expand...
Click to collapse
Umm then you really should do something about that as my i7 4770K/GTX 980ti never stutters. Maybe you have faulty AHCI drivers or something? You really should check your system with a latency-tool to identify the causes of those lags.
I am experiencing the lag on a brand new s7. Turned off animations, but this has no effect on the stuttering in chrome.. I also notice a very janky transition when flipping through images on droidiris.. this worked perfectly on my old nexus 5 (non-x version)
PunishedSnake said:
I don't have lag on my gs7
Click to expand...
Click to collapse
me neither. i'm on the SD820 and it handles my apps very well.
daffie said:
Yup I agree. Came from 5x myself and it blows the S7 out of the water in regards to multitasking.
Already rooted my S7 and now waiting 'patiently' for the first custom roms.
I know from experience with the S6 that a good (clean and debloated) custom rom + kernel + DHA changes makes all the difference.
Sent from my SM-G930F using Tapatalk
Click to expand...
Click to collapse
the 5x is very good at this for 2gb ram, i'm very impressed. i like the lowlight camera on the 5x better than s7
suchavibrantthang said:
me neither. i'm on the SD820 and it handles my apps very well.
the 5x is very good at this for 2gb ram, i'm very impressed. i like the lowlight camera on the 5x better than s7
Click to expand...
Click to collapse
Yesterday I decided to buy the 5X again as I do miss that phone...especially the clean Android experience (plus very regular updates).
Still the S7 is a beast of a phone (and a keeper). Awaiting custom roms...

Micro-stutters and GPU governor behaviour

Hello,
Like a lot of people on the various Oneplus 6 forums, I too am experiencing occasional micro-stutters in the UI. I wanted to start a discussion here for people who are also experiencing this and also to share various ways to mitigate it.
On my Oneplus 3 (had it for 2 years) I always had the GPU governor set to "performance" and it was always butter smooth with decent battery life. There were never any dropped frames or micro-stutters because everytime I touched my screen the GPU would jump to max (450Mhz) before dropping back down to minimum. This ensured a speedy UI when touching and scrolling the screen.
I want to repeat this on my Oneplus 6 but I'm having difficulty in getting the phone to use the performance GPU governor. I can set it to performance but doing so doesn't ramp the GPU to max frequency when touching the screen like it did on my Oneplus 3
I'm currently on OOS 5.1.8 rooted with magisk and running ElementalX kernel.
Can anyone please test this out on their phone - set performance GPU governor and check what happens to the GPU frequency when touching the screen (use a GPU frequency monitoring app). It should jump to MAX freqency but it doesn't for me.
I'm interested to know if it does for anyone else - perhaps on a different kernel than ElementalX
have this micro stuttering, very annoying ...
damn ,just as i was about to get a op6 after next week.
what exactly is this micro stuttering? im currently using a 6p and feel somewhat outdated with the snap810.
i get occassional lags and its annoying, and also stutters.
im surprised to see the stuttering in op6, if more ppl have this i might ditch the 6 and get a 5t..
EDIT: Darn, googled oneplus stuttering and it seems the 5t is affected too ._.'
If you are experiencing shuttering while scrolling as the finger is on the screen. It's an app with accessibility access causing it. Removing the app completely fixes it
leondestiny said:
damn ,just as i was about to get a op6 after next week.
what exactly is this micro stuttering? im currently using a 6p and feel somewhat outdated with the snap810.
i get occassional lags and its annoying, and also stutters.
im surprised to see the stuttering in op6, if more ppl have this i might ditch the 6 and get a 5t..
EDIT: Darn, googled oneplus stuttering and it seems the 5t is affected too ._.'
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Don't listen to him, he's full of crap honestly. If you CHOOSE to obsess over minor non-issues that 99.9% of people won't notice, that's your (OP's) problem, not OnePlus's. This phone is faster than anything on the market and if OP is really so desperate to find something better he's more than welcome to develop his own ROMs and kernels, or produce his own phone that he thinks is perfect and see how many people buy it.
TheNetwork said:
Don't listen to him, he's full of crap honestly. If you CHOOSE to obsess over minor non-issues that 99.9% of people won't notice, that's your (OP's) problem, not OnePlus's. This phone is faster than anything on the market and if OP is really so desperate to find something better he's more than welcome to develop his own ROMs and kernels, or produce his own phone that he thinks is perfect and see how many people buy it.
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Click to collapse
honestly i was paranoid for a while only, i know the op6 is the phone to get for me.
i will probably get one after like 10 days..
i bet it will be like night and day difference between my 6p ..
excited to get it, which color would you recommend?
i wanted the grey version initially but i heard it can be slippery?
the black one will have more grip but is a fingerprint magnet, what about the white one.. hmm
i guess either of the 3 will be fine, will see what they have i guess.
and i think OP could fix his stutters simply by rooting and flashing some goodies.
i root my phones day1 XD
i hope dev support will be good for OP6, heard that theres that a/b thing.
and some roms called treble roms? apparently are not so stable, but that there will eventually be normal custom roms..
plus i saw nathan in the op6 section, theres flash kernel for the op6 baby..
cant go wrong with this one..
now i only need to find myself a good glass screen protector ,since the one it comes with is a plastic sp.
TheNetwork said:
Don't listen to him, he's full of crap honestly. If you CHOOSE to obsess over minor non-issues that 99.9% of people won't notice, that's your (OP's) problem, not OnePlus's. This phone is faster than anything on the market and if OP is really so desperate to find something better he's more than welcome to develop his own ROMs and kernels, or produce his own phone that he thinks is perfect and see how many people buy it.
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Click to collapse
Mind your own business. Minor non issues, yeah sure. You obviously have no idea what op is talking about.
i too have noticed it, and i'm using franken kernel
masri1987 said:
i too have noticed it, and i'm using franken kernel
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Something like an app is causing that. I can run through apps, scroll constantly in settings, scroll and surf on the web constantly with no stopping and I get maybe 1 frame lost every 20 seconds or so. I have like 60 apps installed.
I'm using stock , never rooted , I have never notice this stutter.
I have rooted alot of phones too, just not the op6 because I see no need to.
Maybe faulty units ?
If you want to see stutter use the s8 lol.
I noticed does drops also. But whit https://forum.xda-developers.com/oneplus-6/development/kernel-franken-t3799290/ newest version it almost gone for me. Very little when it occurs.
For me those drops are gone again after a reboot, but they are always coming back.
Lownita said:
For me those drops are gone again after a reboot, but they are always coming back.
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Yes, I noticed that, so far almost a day and no annoying stutters, hope so to stay that way ? will report how it will stay after a night.
Driver007 said:
Yes, I noticed that, so far almost a day and no annoying stutters, hope so to stay that way ? will report how it will stay after a night.
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That's mostly when they are coming back for me, after a long time of idling. Let us know, thanks!
Fully stock phone. No microstutters, but the frames do drop from 60+ normally to about 30 on some ui interactions. Still smooth to the eye though.
I've come to the conclusion that the UI stutters and animation jank is much worse in 5.1.8 so I am downgrading to 5.1.6 until Oneplus sorts it's Oxygen OS out. There are clearly problems within OOS itself with stutters. Many others are also observing this too and those who are not, are either not bothered by it (maybe used Samsung previously so are used to it) or simply don't see it even though it is there.
The proof of this is that I have set performance governors on both big and little CPU clusters AND also set performance GPU governor (so in effect, throwing the entire resources of Oneplus 6 at the UI) and still there are dropped frames all over the UI. Hell, even my old Oneplus 3 was never nearly this bad and was buttery smooth in comparison. I am completely disappointed with this phone having been superbly impressed with the Oneplus 3. These kind of UI stutters are why I don't touch Samsung anymore and I thought I had found refuge in Oneplus phones
I'm probably going to get a Pixel 3 next time round and if I can't get a buttery smooth UI on Oneplus 6. I'm begginning to consider selling it and moving on such is my frustration and disappointment.
Come on Oneplus! you can do better than this
Edit: before anyone starts saying anything, I DON'T have xposed or any fancy mods. All I have is stock OOS with Magisk rooted. I have tried 3 different kernels on 5.1.8 - Elemental, Stock and Blu_spark. All produce these stutters/frame drops.
carlos67 said:
I've come to the conclusion that the UI stutters and animation jank is much worse in 5.1.8 so I am downgrading to 5.1.6 until Oneplus sorts it's Oxygen OS out. There are clearly problems within OOS itself with stutters. Many others are also observing this too and those who are not, are either not bothered by it (maybe used Samsung previously so are used to it) or simply don't see it even though it is there.
The proof of this is that I have set performance governors on both big and little CPU clusters AND also set performance GPU governor (so in effect, throwing the entire resources of Oneplus 6 at the UI) and still there are dropped frames all over the UI. Hell, even my old Oneplus 3 was never nearly this bad and was buttery smooth in comparison. I am completely disappointed with this phone having been superbly impressed with the Oneplus 3. These kind of UI stutters are why I don't touch Samsung anymore and I thought I had found refuge in Oneplus phones
I'm probably going to get a Pixel 3 next time round and if I can't get a buttery smooth UI on Oneplus 6. I'm begginning to consider selling it and moving on such is my frustration and disappointment.
Come on Oneplus! you can do better than this
Edit: before anyone starts saying anything, I DON'T have xposed or any fancy mods. All I have is stock OOS with Magisk rooted. I have tried 3 different kernels on 5.1.8 - Elemental, Stock and Blu_spark. All produce these stutters/frame drops.
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Click to collapse
Can you post the bug reports or your observations to official oneplus bug reporting platform?
This will draw their attention and issue might be solved much faster than posting it here.
https://forums.oneplus.com/feedback/
Thanks
sarus_b said:
Can you post the bug reports or your observations to official oneplus bug reporting platform?
This will draw their attention and issue might be solved much faster than posting it here.
https://forums.oneplus.com/feedback/
Thanks
Click to expand...
Click to collapse
Have just submitted a bug report to Oneplus. Thanks for the link :good:
I suggest anyone else experiencing this does the same. If we all do then Oneplus may take notice.
carlos67 said:
Have just submitted a bug report to Oneplus. Thanks for the link :good:
I suggest anyone else experiencing this does the same. If we all do then Oneplus may take notice.
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Share link so I can confirm it
marko94 said:
Share link so I can confirm it
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The post immediatly above mine

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