[Q] Touchscreen Input Lag aka Touch Lag, Kernel Hack Possible? - HTC Sensation

Despite all apps/menus being fast, the Sensation 4G still feels sluggish due to a significant touchscreen input lag, also known as "touch lag" or "touchscreen latency". I see the same amount of lag with clean installs of stock GB 2.3.4 and ICS ARHD 6.6.1 /w overclock to 1.6Ghz.
This video/article (of a Galaxy SII) illustrates the problem.
Here is another video showing the effect that I'm talking about.
I've tried increasing/decreasing the "windowsmgr.max_events_per_sec" in build.props but that only affect smoothness, not overall lag or latency in following my finger. I've been using the free "Touch Test" app to compare different phones. The iPhone 4 and Galaxy S Blaze have MUCH less lag, and hence feel more responsive overall. The Blaze is an Android phone, so all of Android is not to blame (as the first video suggests).
Is there a hidden setting somewhere to help fix this or is the touch sensor in the Sensation just too slow? A fix for ARHD ICS would be ideal since I plan on running that.
UPDATE
I am a programmer but new to Android and mobile platforms. Assuming the touch screen is implemented as a polling input device, is a kernel hack that increases the polling rate possible? I am looking at the Sensation ICS kernel driver code, but I have no idea what I'm doing... Not even sure which driver's are applicable to the touchscreen yet...
Nvm, we need to decrease the touchscreen latency, polling rate won't affect that...
UPDATE
The following seem to have no effect on the touch lag:
Upgrading to ICS with ARHD 6.6.1 or Virtuos 4.0.1
Using Sebastian or faux123 kernels for ARHD
Overclocking up to 1.7Ghz
Using SuperCharger /w or w/o Nitro Lag Nullifier
Increasing/decreasing windowsmgr.max_events_per_sec in build.props

I have never experienced any lag at all with my phone running ARHD...
I cant recall seeing any threads regarding this either ??? Maybe its a hardware fault ?? If it is a really noticeable severe lag

azzledazzle said:
I cant recall seeing any threads regarding this either ???
Click to expand...
Click to collapse
This (old) thread mentions the Sensation. There are a couple threads around in other phone forums (SGS2 and DROIDX)
azzledazzle said:
Maybe its a hardware fault ?? If it is a really noticeable severe lag
Click to expand...
Click to collapse
It is not "severe". I have 2 Sensations and both behave similarly. I'm new to Android so maybe its just something I'm not used to, but seeing as how the Galaxy Blaze 4G hardly has any, the Sensation seems slow by comparison.
Really it seems like there should be a (hidden) setting somewhere because the CPU isn't struggling in the slightest. If the touch digitizer is just slow though, then there is no hope...

Well certain kernels and tweak apps have lots of hidden features. GPU rendering and such.... I dont really understand what they all are because i dont have any issues, so i dont bother to learn about things that dont affect me lol
maybe you could try a custom kernel and install leedroid tweaks. ??

azzledazzle said:
maybe you could try a custom kernel and install leedroid tweaks. ??
Click to expand...
Click to collapse
Yeah, I'm in the process of just trying everything. I was hoping maybe someone knew something about it so that I could avoid the shotgun approach
Ideally the fix would be a setting at the firmware level. The lag is even apparent in 4EXT and CWM Touch for example. But I would gladly settle for a kernel level hack so I have fast touch when actually using my phone...

demonsavatar said:
Despite all apps/menus being fast, the Sensation 4G still feels sluggish due to a significant touchscreen input lag, also known as "touch lag" or "touchscreen latency". I see the same amount of lag with clean installs of stock GB 2.3.4 and ICS ARHD 6.6.1 /w overclock to 1.6Ghz.
This video/article (of a Galaxy SII) illustrates the problem.
I've tried increasing/decreasing the "windowsmgr.max_events_per_sec" in build.props but that only affect smoothness, not overall lag or latency in following my finger. I've been using the free "Touch Test" app to compare different phones. The iPhone 4 and Galaxy S Blaze have MUCH less lag, and hence feel more responsive overall.
Is there a hidden setting somewhere to help fix this or is the touch sensor in the Sensation just too slow? A fix for ARHD ICS would be ideal since I plan on running that.
Click to expand...
Click to collapse
i have the same lag i had the lag from gb rom and now on ics arhd i really hate it when you touch somewhere and it shows the touch later rather than picking it up straight away

Recommend v6 supercharger and nitro lag nullifier. Makes my 1.5GHz sensation feel like 1.8GHz!
http://forum.xda-developers.com/showthread.php?t=991276
sent from HTC Pyramid using Tapatalk

The easiest way to see the lag if you have an ICS rom installed is enable Settings->Developer Options->Show touches. Move your finger around on the screen and see how far back the dot trails your finger.
Shery4life said:
i have the same lag
Click to expand...
Click to collapse
Good to know I'm not the only one. I think more people may have it, but they are used to it?!? If this could be fixed it would make the phone feel much faster. I actually played with a single-core lumia 710 windows phone and the touchscreen responds quite fast. Same thing with Iphone 4. This is part of how Microsoft/Nokia/Apple make their slow hardware feel fast.
stringer7 said:
Recommend v6 supercharger and nitro lag nullifier.
Click to expand...
Click to collapse
Tried these. Supercharger is also an option when installing ARHD, which I did choose. Nitro Lag Nullifier is a bunch of build.prop settings which didn't make a difference in the touch lag.

here watch this video
http://research.microsoft.com/apps/video/default.aspx?id=160670
and tell me in which latency htrc senastion falls
and also with you experience can you also tell which one iphhone 4 falls under
here what i think about all the andriod that they have latenc of 100 millisecond
and for iphone, ipad, and ipod have latency of 50 millisecond
and since i have used alot of andriod devices i think that some andriod devices have latency of 200 millisecond or more
but for iphone i think that there latency are 50millisecond

Shery4life said:
here watch this video
http://research.microsoft.com/apps/video/default.aspx?id=160670
and tell me in which latency htrc senastion falls
and also with you experience can you also tell which one iphhone 4 falls under
here what i think about all the andriod that they have latenc of 100 millisecond
and for iphone, ipad, and ipod have latency of 50 millisecond
Click to expand...
Click to collapse
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.

demonsavatar said:
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.
Click to expand...
Click to collapse
I live in UK and I don't think we have galaxy blaze in UK but then again I can be wrong
But like I said I have used iPhones iPod and iPad and the experience I had from these devices made me think that the latency is around 50 and my phone like sensation have 100 and I'm not sure if galaxy s2 have 100 or 50 latency but one thing I can say is that s2 is much more responsive than any other android I have used. But compare to iPhone I would say it is a bit laggy and I would put it around 75 and even 75 latency touch experience is still better than 100 I would love it manufacturer stay making new devices with 1 latency. But even if they bring out 10 latency I wouldn't mind but to keep the devices with 100 latency I think is bull**** and as a customer I will love a device with good touch experience.
Sent from my HTC Sensation using xda premium

demonsavatar said:
Yeah I saw that video. Not sure how fast they are moving their finger, but if we are talking in relative terms, the Sensation is definitely in the 100ms range, the Windows phone is somewhere between 100ms and 50ms. The iPhone and the Galaxy Blaze are around 50ms. Again, these are relative comparisons, the numbers dont mean much unless we know how fast he is moving his finger in the video.
The limit is clearly not the entire Android platform as the Galaxy S Blaze responds quickly.
I am looking through the kernel driver code to see if anything makes sense. I am a programmer but I've never touched Android or mobile platforms before, so I have no idea what I'm doing...
Any DEVs with kernel and driver experience care to join the discussion? I'm guessing the touch screen is implemented as a polling input device. If we can increase the polling rate, it may go faster. Of course, the hardware may impose some limit on that...
UPDATE: I just realized polling rate has nothing to do with it. It is just input latency. Harder problem to fix...might just be hardware limitation.
Click to expand...
Click to collapse
Sorry to resurrect an old thread, but there isn't much discussion on the internet going on regarding this issue. I used to own a HTC Desire (Oxygen Rom 2.3) and recently upgraded to a Galaxy S3 (LTE) and the input latency is no different. I have also tested using hardware controllers via bluetooth such as Wiimotes and PS3 gamepads, same results on 2 very different devices.
I was planning on using my device for some emulation (SNES, etc) but the input latency makes platforming games unplayable. I've read that AMOLED screens are supposed to be as responsive (in both pixel reponse and input delay) as plasma screens, so I'm pretty sure that the screen hardware isn't at fault here. From the little information I have scrounged together from the internet, it is the Android OS and the way it is written. All devices, all applications.
When my HDMI adapter for my S3 arrives, I'm going to test using both the touch screen and a hardware gamepad on a screen I know to have negligible input lag.
Some people aren't sensitive to noticing input latency, but its very frustrating for people like me that do. I have a quad core in my pocket with 2GB ram and I'm dealing with 100ms+ input latency in everything I do, despite getting awesome buttery smooth frame rates.
iOS has Android beat in this area, and I'm yet to use one yet, but the Microsoft Surface is said to boast a 1-2ms delay on their touch input.
Knowing that my hardware is more than capable of great response makes me sad. But I have a feeling that rom nor kernel alone can fix this issue.

Related

Regrets???

[email protected],
Are you regret n the buy of this phone? I do! This phone makes me mad. Is such a buggy piece of crap is unbelievable. There is almost no custom Roms battery life sucks even without using s3d, apps aren't working proper and i have to reboot this frekin phone after a while to work properly.
I can say this is a epic fail in my eyes. Not once had I this much of problems with a smartphone.
Unfortunately I paid a premium price for this crappy fon.
I really hope gb will iron out those problems or else I'll get f$%@#n mental.
Sent from my LG-P920 using Tapatalk
who is "GB"?
heard that name a couple of times but still dont know.
And well...i trade my evo 3d in tommorow and get the optimus 3d.
The evo3d surely isnt a better device. lag and speed drops all the way, everywhere. even pinch to zoom in the browser lags...and i need to wait everywhere...even wait 1 - 2 secs before the keyboards pops up.
And it didnt sync my emails properly.
Wanted to buy the galaxy s2 but well....i DID love the evo 3d's 3d screen. its nicer then on the o3d because resolution, but that means its not far off.
Glad I've visited from s2 section was gonna go from s2 to optimus 3d it looks superb on reviews on you tube but is it as good as they make out, I like to be up to date on my smart phones but might stick with s2 what do you users think.?
Sent from my GT-I9100 using XDA Premium App
...........
i regret even laying eyes on this piece of crap so what i did was make my lil brother take it off me cuz he loves it. So i am gonna wait for the next nexus phone to come out this October its called the nexus prime imma get that the s2 can shove it too i hate it lol....
Best phone in Holland never have.problems
Sent from my LG-P920 using XDA App
Paran0idAndr0id said:
[email protected],
Are you regret n the buy of this phone? I do! This phone makes me mad. Is such a buggy piece of crap is unbelievable. There is almost no custom Roms battery life sucks even without using s3d, apps aren't working proper and i have to reboot this frekin phone after a while to work properly.
I can say this is a epic fail in my eyes. Not once had I this much of problems with a smartphone.
Unfortunately I paid a premium price for this crappy fon.
I really hope gb will iron out those problems or else I'll get f$%@#n mental.
Sent from my LG-P920 using Tapatalk
Click to expand...
Click to collapse
Hi mate.You really seem to have problems with your O3D. Have had mine for more than 1 month and its incredible. I had a SGS2 before and i just can't miss anything from that.I made my own custom ROM (you should do that too) and it works amazing, fast and stable.I have all Gameloft 3D games and they work just better in 3D than in the SGS2 in 2D wich needed its GPU to be locked at max to get descent FPS.In my opinion the LG O3D is the only phone out there that i could say "WOWWW" after playing with.Battery life is really bad i agree, but have you tried the other dual core phones ? they are pretty terrible as well. We gonna get GB soon and im pretty sure that the phone is gonna get a lot better, FROYO dont work properly on dual core devices.As soon as we get GB Im gonna start developing again, dont want to waste time with Froyo.
No regrets what so ever,its so super fast,no lag at all...love it !!!
Paran0idAndr0id said:
[email protected],
Are you regret n the buy of this phone? I do! This phone makes me mad. Is such a buggy piece of crap is unbelievable. There is almost no custom Roms battery life sucks even without using s3d, apps aren't working proper and i have to reboot this frekin phone after a while to work properly.
I can say this is a epic fail in my eyes. Not once had I this much of problems with a smartphone.
Unfortunately I paid a premium price for this crappy fon.
I really hope gb will iron out those problems or else I'll get f$%@#n mental.
Sent from my LG-P920 using Tapatalk
Click to expand...
Click to collapse
Haven't noticed any major bugs with the phone, sure the software is far from the best but not that bad IMO and LG have released patches.
As for Custom ROMs, really what do people think? the phone is extremely new, released like 2 months ago and not even out in the US yet, CM is under development, going pretty fast but it still takes time, it's not like they can just pull it out of a hat, it takes hard work and many hours, in this case given by Ricardo who does this on his free time and not only for the O3D but other hardware as well, expecting a massive amount of CustomROMs within 2 months seems a bit ... After CM is released you'll probably see much more custom ROMs appearing.
Battery life is low yes (not really a surprise if you'd read anything about the phone before getting it) , much because of the screen but also because of unoptimized code because of new hardware etc. will hopefully get better with new software releases or you could get another battery or portable charger. (Running 3D actually doesn't require that much more battery then running the screen normally, it's the brightness and the screen tech that needs a fair amount of power).
If you could be more specific with what problems you have exactly people might be able to help you, just screaming bloody murder wont help much.
For ex.
What apps aren't working properly? And how aren't they working?
What are you doing when you have to reboot the phone to get it to work?
Got any custom apps like a custom lockscreen like agile lock or a custom home app?
Have you tried any battery saving apps?
Also if you haven't had problems like this before with a Smart phone you are either very lucky or you've never bought a extremely new smart phone, all new releases got a few problems here and there, the worst problems usually get sorted about 6 months after first release, compared to my other phones this one has had surprisingly few major issues for being a new phone and that's even more impressive when you realise that it's a new chipset for phones.
I had an HD2 with CM7 when this phone arrived (so I'm not a newbie here). It's for testing 'cause iPhone 4 is a bit expensive so where I work are in search of a good high end working phone.
The O3D has all the requisites out of the box but one: battery. I had it in a construction area and it barely reached 10 hours of normal use plus some gps.
About the hangs and apps that don't work... I only had a problem with Tasker, and it seems it was my problem and not the phone.
IMHO it's a good phone. Maybe your unit was defective?
Sent from my LG-P920 using Tapatalk
Someone tell what or who GB is or il open a topic lol...
I do regret it at moment, having come from a galaxy s with custom roms and absolute crazy battery life..at moment I'd swap it for a galaxy II..BUT am waiting for the october update and more custom roms, so it's still early days for this phone so gonna stick with it as slowly it seems to be moving forward...
@borgqueen the gb they are refering to is gingerbread
Lol I guess I created the topic on a weak moment. But seriously I hate sometimes this fon. Although I got a battery pack with higher capacity the battery dies prematurely. And no I didn't try any other dual core fones but heard that the galaxy 2 has much better battery life.
And I did had the newest smartphones such as htc desire etc.
So be more specific my issues are
1. YouTube player is acting out sometimes and if I fastforward then there seems to be weird color distortion
2. Can't change the bloody user agent in dolphin browser (might be the browser tough heard some fons have this bug) and also sometimes dolphin browser isn't reacting at all or any other browser until I reboot the fone? So definitely not browser related
3. Watching online flash content is a nightmare and this could be froyo related as on any gb fon I tried there where no issues non so ever .
4. Battery life is horrendous
5. Battery life is horrendous
6. Fon doesn't react some times at all and i have to force reboot
I think the fon has great potential but the software is so not in tune with the fon. So as I said I really hope GB will solve some issues here.
By the way I really don't want to offend anyone but it's just my opinion on things so don't fanboy me )
Sent from my LG-P920 using Tapatalk
Paran0idAndr0id said:
Lol I guess I created the topic on a weak moment. But seriously I hate sometimes this fon. Although I got a battery pack with higher capacity the battery dies prematurely. And no I didn't try any other dual core fones but heard that the galaxy 2 has much better battery life.
And I did had the newest smartphones such as htc desire etc.
So be more specific my issues are
1. YouTube player is acting out sometimes and if I fastforward then there seems to be weird color distortion
2. Can't change the bloody user agent in dolphin browser (might be the browser tough heard some fons have this bug) and also sometimes dolphin browser isn't reacting at all or any other browser until I reboot the fone? So definitely not browser related
3. Watching online flash content is a nightmare and this could be froyo related as on any gb fon I tried there where no issues non so ever .
4. Battery life is horrendous
5. Battery life is horrendous
6. Fon doesn't react some times at all and i have to force reboot
I think the fon has great potential but the software is so not in tune with the fon. So as I said I really hope GB will solve some issues here.
By the way I really don't want to offend anyone but it's just my opinion on things so don't fanboy me )
Sent from my LG-P920 using Tapatalk
Click to expand...
Click to collapse
Dual core phone actually require less battery than single core, but the difference is not that big, SGS2 has a Super AMOLED+ screen and a little bit more power in the battery = more time on a charge. (but from what I've heard they also have some problems with some units magically draining like 30% of battery in mere minutes, only hear say for me though so don't quote me on that)
Haven't watched that much Youtube on the phone but seems more like a network or app problem than the phone?
Sure that Dophin browser don't have a problem with the phone and are affecting other browsers? I've used FF and Original, actually like the Original best and I've not experienced that the browser stopped responding, some apps that are not working correctly can affect other apps, Agile Lock for some reason killed my SIM unlock app and made it almost impossible to use the phone, removed it and haven't had any problem with the SIM card after that.
Nightmare in what way? Laggy?
Battery life is pretty bad, true, not much you can do about it, use a lower brightness on your screen, try out CPU tuner and limit the phone, I've actually got my phone running MAX 600Mhz instead of 1Ghz, gives me about an hour of extra active usage and haven't found anything that really suffers because of the slower speed. Hopefully software updates will help the battery life, my old Hero had like 6hours usage when I first got it, when I retired it that was up to 24-48hours. Also if you need it, check out portable charger on Ebay, I got mine for ~$30 from Hong Kong, 5000mAh just plug in and charge via USB, with the 5V 1A output it fully recharges my phone from 0-100% in just under 3 hours and with the extra mAh you got like 2days away from the outlet, not ideal but works
Or get the 3500mAh battery if you prefer that.
Is it in sleep mode it stops reacting? That's some software glitch that LG has in their 2.2 release, only seems to affect some people noticeably, LG O2X has the same glitch and a nightly not to long ago for CM7 on the O2X reproduced the problem from what I've read.
Or is it while using it that it just stops responding?
I'll try now few other roms out there. No the fon freezes while using the fon actively. I got the problem with sleep too. Anyways there is no way other than wait for a proper cm7 release. Guess is not that far away, no
Sent from my LG-P920 using Tapatalk
I am back on a GS2 and it smokes this phone totally, still have the O3D but I don't use it now, i have come to the conclusion even with the 3D it doesn't make it a good choice over the GS2 its just better in every way.
Hmm i dont regret at all having this phone i had iphone 4 before optimus 3d and i have to say its the best phone i ever have had in all ways...but yeah the battery are a little problem my tip for that take down the quick meny and turn off all data settings like wifi 3g bluetooth after turned off all those settings the battery have lasted for about 2 days and i still have power on it...so no the battery are not the biggest problem here if you do that! and like alot reviews are saying android is leeching data alot therfor it use power turn those off to save battery
This phone is awesome. Anyone who regrets buying it has problems with "grass is greener syndrome" which no amount of coding and tweaking can solve.
The problem is not with the phone. The problem is with your lack of patience and understanding of what is realistic performance and developer support of a brand new device.
Chill out, smoke em if you got em. Most of us will have this phone for a year minimum so there will be plenty of software improvements from both LG and the dev community during that time. LG have already updated like three times. My motorola milestone didnt even get three updates in ITS ENTIRE LIFESPAN.
Be appreciative of what you have.
Sent from my LG-P920 using XDA Premium App
I totally agree this phone is great. I've only been using it since Saturday, but I'm extremely impressed. It's speedy, responsive. I'm digging 3D photos and gaming. The build quality is excellent. It feels sturdy and not cheap or too plasticky.
As with all phones, there are drawbacks like the battery life, but it's by no means a deal-breaker. It's also relatively easy to improve (Juice Defender, reduced screen brightness, etc.). Also, if I try to open too many games at once it may freeze on occasion, but all of the 3D games are very hardcore, resource-intensive applications so any phone will freak if you push it too far.
I couldn't be happier with it.

Hardware Testing/laggy experience

Ive ran a benchmark to see where it sits and it seems to sit right above the prime. this tab has been quite choppy and laggy on apps that i feel should be handled smoothly by the tegra 3. my galaxy s3 performs significantly better than this and its only got the s4 chip. im tryingto figure out if i just have a bad tab off the press and this is not what i should be experiencing.
does anyone know of any tools to do any kind of hardware tests or other tests to determine whether or not this is internally broken or im just expecting more from this tab.
examples of lags: games that should smooth with a consistent frame rate are choppy and frame rate is low, typing on office pro is terribly lagged and have to wait to make sure i spelled things out correctly. i really just hope this is a bad tab so i can just switch it out.
any input relevant to figuring this problem out is appreciated.
thank.s
vegandroid said:
Ive ran a benchmark to see where it sits and it seems to sit right above the prime. this tab has been quite choppy and laggy on apps that i feel should be handled smoothly by the tegra 3. my galaxy s3 performs significantly better than this and its only got the s4 chip. im tryingto figure out if i just have a bad tab off the press and this is not what i should be experiencing.
does anyone know of any tools to do any kind of hardware tests or other tests to determine whether or not this is internally broken or im just expecting more from this tab.
examples of lags: games that should smooth with a consistent frame rate are choppy and frame rate is low, typing on office pro is terribly lagged and have to wait to make sure i spelled things out correctly. i really just hope this is a bad tab so i can just switch it out.
any input relevant to figuring this problem out is appreciated.
thank.s
Click to expand...
Click to collapse
Something you might want to try is in Developer Options, eith turn off animation or reset all animation settings to .5 (default is 1.0). This seems to help with lag. There are some other tweaks you can do, especially if you root. Rooting is reversable. Just unlocking bootloader isn't so make sure you really want to keep your TF700 before you unlock. Read up on what's possible...there are quite a few stickied threads relating to your question.
i have it rooted and ive already changed the transitioning to .5 and ive even toggled 2d rendering from the gpu. im very familiar with android so if you have any other tips that involve a rooted device would help.
thanks
vegandroid said:
i have it rooted and ive already changed the transitioning to .5 and ive even toggled 2d rendering from the gpu. im very familiar with android so if you have any other tips that involve a rooted device would help.
thanks
Click to expand...
Click to collapse
You may not want to force gpu rendering all the time, just for some things--like it does help with scrolling through Netflicks--but I think it's a drag on performance in other ways. Just experiment and see what works. If you go into the Development section, there are quite a few tweaks to try out. I really think that our best bet is either through custom roms and the tweaks they contain, or with updated (read Jelly Bean) firmware. I also scrupulously clear out my recent apps, unless I need to go back and forth between apps (multitasking, android style). That frees up a lot of ram.

Gamming on TF700

Good Morning all.
I bought the TF700 to try gaming on a full HD tregra 3 device, and what better tablet than this one. I knew ahead of time that the resolution and dpi was going to pull gaming down a bit.
I downloaded Horn yesterday and played a few hours, and overall the game is great, but it lags noticeably. In many places the fps look very low and goes beyond my confort. I mainly use this tablet to read and its my overall media device.
What do you guys think. Is there anything I can do to improve gaming? I'm a bit jealous because the nexus 7 and HOX guys are all saying how good it is in their devices. But I really like this tablet and want to keep it.
Any input would be great guys, thaks.
PS. I'm full stock, havent messed with it yet.
rcarbal said:
Good Morning all.
I bought the TF700 to try gaming on a full HD tregra 3 device, and what better tablet than this one. I knew ahead of time that the resolution and dpi was going to pull gaming down a bit.
I downloaded Horn yesterday and played a few hours, and overall the game is great, but it lags noticeably. In many places the fps look very low and goes beyond my confort. I mainly use this tablet to read and its my overall media device.
What do you guys think. Is there anything I can do to improve gaming? I'm a bit jealous because the nexus 7 and HOX guys are all saying how good it is in their devices. But I really like this tablet and want to keep it.
Any input would be great guys, thaks.
PS. I'm full stock, havent messed with it yet.
Click to expand...
Click to collapse
Try rooting and debloating...
... we will need to get more custom ROM work going, ASUS stock is just a mish-mosh of dirty hax and yucky code.
rcarbal said:
Good Morning all.
I bought the TF700 to try gaming on a full HD tregra 3 device, and what better tablet than this one. I knew ahead of time that the resolution and dpi was going to pull gaming down a bit.
I downloaded Horn yesterday and played a few hours, and overall the game is great, but it lags noticeably. In many places the fps look very low and goes beyond my confort. I mainly use this tablet to read and its my overall media device.
What do you guys think. Is there anything I can do to improve gaming? I'm a bit jealous because the nexus 7 and HOX guys are all saying how good it is in their devices. But I really like this tablet and want to keep it.
Any input would be great guys, thaks.
PS. I'm full stock, havent messed with it yet.
Click to expand...
Click to collapse
I don't know about that game at all. You could try force 2d rendering in the developers section of settings. May help with lag, other than trying performance setting.
lovekeiiy said:
I don't know about that game at all. You could try force 2d rendering in the developers section of settings. May help with lag, other than trying performance setting.
Click to expand...
Click to collapse
It just came out yesterday, but it has not settings I can play with. Will sit tight for a while and see how far we can take this tablet. I will try root and debloat and go from there.
You can also install a program that allows you to change the cpu governor like SetCPU. When I have plenty of power I set it to performance for a smoother experience. Once we have an overclockable kernel I suspect this device will fly even moreso. They were able to get the T30L to 2 Ghz, our T33 might be pushed further than that
Plz dont trick people if you dont know.
Tegra3 's GPU is not powerful enough(only 12 cuba units......too weak...), in other words, Horn 's graph is the best we can have. Laggy is not a problem beccause of 1080p res.
There's nothing else we can do ,(BTW, overclocking is not working here)
We can wait for the next version of Horn which may lower some physic and shadow effects to improve the performance.
Are you sure your tablet is running in "performance" mode rather than the "balance" mode that it starts in on bootup?
I ran the game for hours flawlessly ...
I restarted it many times and it always boots in balance. I will try to chane it to boot in performance mode. Im sure theres and option for this. I'll update if all the above help.
oh, I always kill all tasks before palying high graphics games using asus task manager.
Thanks
Yea i get this lag too with the game. I used system tuner pro to set the CPUs to a solid 1.6 and still saw the lag or FPS drop.
So I purchased the game also, and the game would start to load and then music would play with a blank screen, then cut out.... anyone else having this problem???
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
Is this game optimized for the screen resolution of the TF700? Anyone own a prime still that can compare how it runs on both systems? The extra resolution might be enough to cause some playing issues. Maybe the same issues are present in the lower resolution devices but it's harder to notice.
i will also test this game out with the tf300 my brother has. I want to know if tf700 can play it better because...ahem.. the devs of horn told ipad 2s and 3 people . "it's much easier on the tegra... nvidia really knows their physics.." and basically no can do, when they raged about tegra effects. So I wanted to know how this tablet would handle it. SO, ill keep trying.

Can I/O issue be fixed by Software? Evidence based.

Undoubtedly this is the hottest topic on this forum (so it seems). Based on what I have seen, there has been no convincing proof on either way. The benchmarks score comparison are great, but my belief is it may not reflect day to day experience as most of time you never push the system to its max.
So my hypothesis is Transformer Infintiy's I/O issue related user experience can be fixed by software even if the underlying issue had been hardware related.
Since some people believes the opposite, and this is infinity forum. I wanted to make myself right for the sake of infinity owners. But given no previous good convincing test, I have decided to test one thing.
First video
This is one example video that Anandtech showed back in July that Infinity is indeed experiencing I/O issue. This video simply proved that while I/O is in use, the whole system slowed down. Based on the date of this post, which is 7/26/2012, I am assuming the firmware used was V9.4.5.22.
Second video
The credit of this video goes to BarryH. The reason why I included this is Galaxy note 10.1, which I owned for 3 weeks should be used as gold standard in this comparison as it is perhaps the only worth mentioning competition of TF700T and it is really great tablet of its own. You can clearly see that the downloading file in background really had no effect at all on the Galaxy Note 10.1.
Third video
The above is my very first Youtube video ever. But that's not a point. This is running stock ROM, rooted. No build prop tweaks. The only special thing I have installed here is Browser2Ram. So for this basically, I used AirDroid (WIFI file transfer application) and transferred 1G+ file over my network. While doing so, I basically opened browser, and went to the same site as Galaxy note 10.1 did in above. The little delay after opening browser is not hang in browser, but simply I forgot to set to landscape mode.
Conclusion: Based on these I believe I can conclude followings:
Compare first to third. Infinity had already significantly improved its I/O performance. How did it do? Clearly not by changing hardware, but rather software. So this proves my hypothesis of software can indeed fix I/O issue that user actually see.
*Please note that since I have browser2ram installed, this may be different for pure stock user experience. And Zeus users may even have better experience than me.
Special thanks goes to BarryH_GEG. Without him posting first two youtube clips I wouldn't have actually realized that Infinity's I/O issue had already been nearly completely fixed on my unit.
.
For clarification, basically all I am doing here is that there is indeed a way that what we call IO issue that can be alleviated by software modification. So if anyone state its all hardware and can never be fixed/improved, that is incorrect statement. However, this does not prove stock Infinity in the future will receive such update. So you can have a hope, but hope has no guarantee.
Different people use device differently so I say try the device and update to the latest firmware and see if you still face the IO issue that is significant enough for you. I can say that it is definitely not as bad as first video show. Whether you can tolerate the IO lag or not is simply your personal preference. In the end, all devices have lag to certain degree when stressed. Even PS3, Xbox 360, or high end PC games gets frame drops when you stress them. The question is whether you care, and whether you push to the limit.
If I ever get chance, I will try to turn off Browser2Ram and try do the same test again and see what the true stock experience is, though I am certain it is not as bad as Anandtech video.
Update 9/24/2012
Since some people are pointing to the issue resolution is purely due to Browser2Ram, I did same test with this time while AirDroid transferring 1.1 GB file over the WIFI, I launched Final Fantasy 3. No lag even while launching. Everything is smooth. However, if I launch Horn instead of FF3, I did notice significantly longer time to load. So this is simply proving what I have said. We can fix issue to certain degree but whether the certain degree is enough for a specific user is really dependent. I am ok not being able to play Horn while I am transferring 1GB data, but some may not.
Of course Browser2RAM will help on this, you're caching to just RAM instead of the stupidly slow NAND memory Asus decided to put in their flagship device. Try the same "test" on complete stock and you'll see that it's a vastly different experience.
Zeus ROM works around the I/O issue by reducing or even eliminating SQLite fsyncs. Risky business for your data, good for performance. I like my data without corruption, so I'll pass, but others may not see it that way. They simply want the performance this tablet should have had in the first place.
Asus did reduce the overall sluggishness slightly with the .26 update that changed from NOOP scheduler to CFQ in the kernel, but the tablet still stutters. Browsing is far from smooth, even with alternative browsers like Dolphin HD. Performance is decent right after a reboot, but once memory fills up and Android starts its memory management and closing down processes (doing a lot of fsyncs in the process) it grinds to a halt. This wouldn't be a problem if flash I/O performance was higher.
The CM-based ROMs starting to pop up for the TF700 seems to help on the performance as well, and that's still with the 2.6.39.4-based kernel. CM's always been smoother than pretty much any stock device in my experience though, so no surprise there. They can never completely get rid of it though, since it's a hardware issue. Asus were stupid and chose cheap, slow NAND that gets totally crippled if you're doing random writes. There's no magic software to just fix it.
I'm sorry, but I don't really see anything new here, and your "evidence" isn't really that, simply because you're not running stock. You're using Browser2RAM which greatly increases browsing performance by using RAM, which is several magnitudes faster than NAND flash. It's not even comparable. The TF700 (and TF201 and TF300 and TF101) I/O issue can never be completely fixed in software, only (slightly) improved, often at the cost of data safety (disable SQLite fsyncs or available RAM (Browser2RAM).
It's all well-known by now that Asus ****ed up (again!). If it weren't for the oh-so-sweet high resolution display and keyboard dock I'd get a different tablet.
Einride said:
I'm sorry, but I don't really see anything new here, and your "evidence" isn't really that, simply because you're not running stock. You're using Browser2RAM which greatly increases browsing performance by using RAM, which is several magnitudes faster than NAND flash. It's not even comparable. The TF700 (and TF201 and TF300 and TF101) I/O issue can never be completely fixed in software, only (slightly) improved, often at the cost of data safety (disable SQLite fsyncs or available RAM (Browser2RAM).
It's all well-known by now that Asus ****ed up (again!). If it weren't for the oh-so-sweet high resolution display and keyboard dock I'd get a different tablet.
Click to expand...
Click to collapse
Hi Einride,
Sorry if I directed you wrong way. But my point here is not to prove stock has already fixed issue or not even to say IO issue can be completely fixed. The latter is simply unknown. But I am just proving here that there are ways software can make difference in user front, which some people questions.
To be honest, how do you even know RAM is not bottle neck? What about GPU, which is far inferior to the new Ipad in fact its even worth than iPad 2 by far margin? We see a number, and see its less than others so concluded its the conundrum, which could be true by good chance but not a proof.
Here I am basically proved whatever the method is, there is a way to improve what people call IO issue can be alleviated by software approach.
Because Anandtech showed IO issue originally on infinity stating background 2MBps download resulted in marked degradation in browser performance. I basically had 1GB file transfer over WIFI using Airdroid.
So I basically proved here that my infinity, which clearly has not touched anything on hardwarewise, but have improved performance since Anandtech review.
As for Zeus fsync, I don't use Zeus so cannot speak for it. But if they turn off fsync and still keep the system stable without data loss, why would you care?
Having said all this, I don't know if ASUS will ever put effort in fixing issue because if they would why won't they simply install browser2ram as part of their firmware? But they are doing something as I noticed they took out pixit from background with latest firmware, which kept running in background for no reason..
Einride is on target. This is a hardware issue, so any "fix" is going to be a kludge and come with a bunch of compromise. I can't believe ASUS specced the same crazy slow flash on the 700 that they did the 201/300.
FWIW, The best/cleverest hack I have seen is the TF201 dev who has been playing with remounting the internal SD card to point at the removable microSD card. If this can be made to work smoothly, it means that if you have an external card that is specced much higher than the stock internal flash you could eliminate the issue completely.
But of course that is really hacky. It's one of those you could brick if you don't install it right kind of deals so I don't ever see it being a mainstream options for these tabs unless ASUS productized it which would be a big expense in support for them, so, again, it'll never happen.
I've got to push back a bit. I think this is firmware related, but not of the device of individual components. I think this can be fixed with "software"
tf201 said:
I've got to push back a bit. I think this is firmware related, but not of the device of individual components. I think this can be fixed with "software"
Click to expand...
Click to collapse
You can continue thinking that if it makes you feel better. I like and enjoy my Infinity but as a digital design engineer, to me this seems to clearly be a design issue @ the hardware level and will always limit the overall system to some degree. There are hard limits in any hardware software system. <Shrug>
My best advice to an end user is what I would give for any device issue: to decide whether it is a deal breaker for you *as it stands right now* and not sit around and wait for or bank on some kludgy cure that may be worse than the disease.
It's not too bad for me, I don't do tons of random I/O or web browsing. In fact, I'd say it would have taken me a long time to notice this on my own without the benchmarking and threads here... If it was unacceptable I would cut my losses and sell the tab and get a different device. Life is short, guys.
zenaxe said:
Einride is on target. This is a hardware issue, so any "fix" is going to be a kludge and come with a bunch of compromise. I can't believe ASUS specced the same crazy slow flash on the 700 that they did the 201/300.
FWIW, The best/cleverest hack I have seen is the TF201 dev who has been playing with remounting the internal SD card to point at the removable microSD card. If this can be made to work smoothly, it means that if you have an external card that is specced much higher than the stock internal flash you could eliminate the issue completely.
But of course that is really hacky. It's one of those you could brick if you don't install it right kind of deals so I don't ever see it being a mainstream options for these tabs unless ASUS productized it which would be a big expense in support for them, so, again, it'll never happen.
Click to expand...
Click to collapse
Well, again (and I now added to opening post) my point is not denying IO hardware issue existence. I am just simply providing proof here that it can be improved by software (to certain degree). Whether it is to the extent of users complete satisfaction would be different issue. However, to be honest, if you see my video and it was original retail packaged Infinity fully on stock and from the day 1 performance, don't you think less people would raise a voice? It's because software workaround can change what you see as user, and that's all I am proving here. So yes. this should give a hope to someone who thought, it's hardware related so never can be fixed. However, this does not confirm or deny ASUS to take a step and fix this because I am sure it will take some effort on their part, which clearly they have not spent so far if this had been a problem existed since TF201.
To put into extreme, they can modify OS such that all front end basic programs such as stock browser, movie player or whatever to actually run on RAM if that is what makes the difference. But would they do it? Absolute not, because they won't spend money on such big project for device that had already sold well and gained essentially best Android tablet metacritic reviews (I did not take actual poll but just following Infinity news daily, it seems like pretty much most site gives the highest score for android tablet).
So yup. I don't disagree with you guys that IO issue there. But my point here was to help people clarify that there are indeed ways to make better by software. Whether happens or not is out of my control and would simply be guess for anyone.
I'm not just a noob either. Here's why I think this is software related:
1) The performance is so bad that it precludes just the hardware. Maybe the hardware sucks but there is alot of performance lost somewhere cheap NAND from 2 years ago outperforms SQLite operations by >10x.
2) Performance seems to degrade with time. This is indictive of a wear leveling and writing algorithm which may or may not be able to be adjusted with firmware.
3) SQLite fsync performance appears to be tied to T3 frequency, that suggest there is something with the T3 drivers that could be tweaked vs NAND hardware limitations.
4)...
I'll also mention the OP is right. ASUS could do things with caching data before writing, and writing in chunks the NAND is best with limiting Virtual Ram etc.
HoushaSen said:
Hi Einride,
Sorry if I directed you wrong way. But my point here is not to prove stock has already fixed issue or not even to say IO issue can be completely fixed. The latter is simply unknown. But I am just proving here that there are ways software can make difference in user front, which some people questions.
To be honest, how do you even know RAM is not bottle neck? What about GPU, which is far inferior to the new Ipad in fact its even worth than iPad 2 by far margin? We see a number, and see its less than others so concluded its the conundrum, which could be true by good chance but not a proof.
Here I am basically proved whatever the method is, there is a way to improve what people call IO issue can be alleviated by software approach.
Because Anandtech showed IO issue originally on infinity stating background 2MBps download resulted in marked degradation in browser performance. I basically had 1GB file transfer over WIFI using Airdroid.
So I basically proved here that my infinity, which clearly has not touched anything on hardwarewise, but have improved performance since Anandtech review.
As for Zeus fsync, I don't use Zeus so cannot speak for it. But if they turn off fsync and still keep the system stable without data loss, why would you care?
Having said all this, I don't know if ASUS will ever put effort in fixing issue because if they would why won't they simply install browser2ram as part of their firmware? But they are doing something as I noticed they took out pixit from background with latest firmware, which kept running in background for no reason..
Click to expand...
Click to collapse
No misleading here, don't worry
You are just describing software workarounds, though. None of which can permanently fix it entirely since it's a hardware limitation.
A proper "fix" would greatly increase I/O performance with no downsides. Browser2ram helps browsing, nothing else. Disabling SQLite fsyncs increases risk of data corruption or data loss at the cost of better overall performance.
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
tf201 said:
I'm not just a noob either. Here's why I think this is software related:
1) The performance is so bad that it precludes just the hardware. Maybe the hardware sucks but there is alot of performance lost somewhere cheap NAND from 2 years ago outperforms SQLite operations by >10x.
2) Performance seems to degrade with time. This is indictive of a wear leveling and writing algorithm which may or may not be able to be adjusted with firmware.
3) SQLite fsync performance appears to be tied to T3 frequency, that suggest there is something with the T3 drivers that could be tweaked vs NAND hardware limitations.
4)...
I'll also mention the OP is right. ASUS could do things with caching data before writing, and writing in chunks the NAND is best with limiting Virtual Ram etc.
Click to expand...
Click to collapse
I agree that they can probably make improvements with these kind of tweaks. The extent of the fix will always be limited by the low spec hardware in the end, though. So, I wouldn't encourage people to expect ginormous strides. For the most part, I expect more of the same with some evolutionary improvements but I doubt they will ever make a quantum leap. I would be angry if they made it worse but I'm an optimist at heart so I at least expect some slow improvement over time.
IMHO, as it stands it is usable and I'm hoping they can take it to "decent" (say the level pepole are seeing in Zeus). But to folks who are banging their heads against this constantly and unsatisfied as a result, I would still say there will be no true fix and you should bail on this device. It's a personal choice.
If you are willing to forgo your warrantly, I guess you could demo one of the custom ROMs. That probably shows you the extent of a software fix. But beware some of those fixes (cached writes) do put data integrity at risk. There is always a trade off.
Einride said:
Disabling SQLite fsyncs increases risk of data corruption or data loss at the cost of better overall performance.
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
Click to expand...
Click to collapse
If I understand the fsync thing correctly it can only cause issues if the device suddenly powers off, correct? While that may be a risk, it's a *very* small risk and well worth the performance improvement, in my opinion... I've used ROMs that disable fsync for quite some time and have never had a single issue...
I tend to go by real-world results instead of "theory"...
Same thing with "browser2ram" - it can only cause an issue if the device suddenly powers off and even then - so you lose some web cache data - so what?? Who cares if you lose your browser cache - it's just a browser cache!
Besides, if your device is powering off suddenly, you have much bigger problems than worrying about your cached web data!
I truly agree with the OP. People get so caught up on benchmarks and "what could happen" (even though in practice, it really doesn't)... Truth is, we all just want a better end-user experience - if they can "work around" hardware limitations via software then it makes sense to do that.
Obviously, the hardware isn't going to change, so complaining about that will never help whereas implementing software tweaks to work-around these hardware limitations *does* actually help...
Just my two cents!
By the way, I've been *very* happy with the performance of my TF700 since installing the Zeus ROM - another perfect of example of someone using software to get around the hardware limitations - and it works very well! Another example of "real world" results - that's all of the evidence that I need!
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
Unfortunately random reboots are not simply theory in case of the Infinity, especially if you're doing some memory-aggravating stuff on yours. I'm getting one every few days.
d14b0ll0s said:
Unfortunately random reboots are not simply theory in case of the Infinity, especially if you're doing some memory-aggravating stuff on yours. I'm getting one every few days.
Click to expand...
Click to collapse
While I agree that random reboots are not simply theory, what does that have to do with what we are talking about here?
However, since you brought it up, I've personally never had a single random reboot on my TF700, which may be yet another example that most of this stuff can be fixed by software (since that does not occur on Zeus ROM)... So that just goes further to illustrate my point. I'm assuming that you are not running Zeus?
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
jtrosky said:
another example that most of this stuff can be fixed by software (since that does not occur on Zeus ROM.
Click to expand...
Click to collapse
This is from the Quadrant thread. The rest of the conversation describing what SQLite is and the role it plays in overall IO performance is in that thread. All Zeus' ROM does is tweak the SQLite settings and if you read more in the other thread you'll understand why that plays a relatively minor role in overall IO performance. Bottom line is whether or not someone has memory and/or IO issues is more determined by what they do with their device than the s/w running on it. Which is why some people running stock are perfectly content while others are pulling their hair out.
P.S. - Sorry HoushaSen, the lack of information on what SQLite is and the obsession with Quadrant brought me back in to the discussion.
BarryH_GEG said:
To show you what Zeus' impact is, here's a comparison to a Note and TF300 on JB. Red is perecent slower than the Note, green faster. After tweaking SQLite, the remainder of the TF700's IO scores remain significantly below that of the Note (or SGS3 or One X) and some are worse than stock. If you use the TF300 on JB as a proxy for how the TF700 would perform after the update the column on the far right shows the difference between the two.
Click to expand...
Click to collapse
Wait until you see Zeus on Jelly Been. It's going to be so smooth and snappy and you will never think about I/O issue again!!!!
BarryH_GEG said:
This is from the Quadrant thread. The rest of the conversation describing what SQLite is and the role it plays in overall IO performance is in that thread. All Zeus' ROM does is tweak the SQLite settings and if you read more in the other thread you'll understand why that plays a relatively minor role in overall IO performance. Bottom line is whether or not someone has memory and/or IO issues is more determined by what they do with their device than the s/w running on it. Which is why some people running stock are perfectly content while others are pulling their hair out.
P.S. - Sorry HoushaSen, the lack of information on what SQLite is and the obsession with Quadrant brought me back in to the discussion.
Click to expand...
Click to collapse
No problem. In the end this is still gray zone that (at least in my opinion) nobody knows what the end result is, and I think you stated well. It's really depends on user experience.
For those missed my last couple line update on opening thread. I actually had 1.1GB file download going on my infinity, and launched FF3 game, which was a breeze. No lag. So IO issue had been fixed partly from original already (assuming IO was really poor from get go, but I cannot confirm this because I do not have original firmware, and did not play FF3 when I had one). But I definitely noticed significantly far less ANR, which was one major reason I originally returned my infinity and hesitant to come back from Galaxy Note 10.1. However, if I launch Horn instead of FF3, it takes forever and even got ANR, which I hadn't seen for a while on my Infinity. Whether this is related IO or memory cap of 1GB or some other internal limitation is unknown, but since all I had was AirDroid transferring file and Horn is only other thing running, I am assuming 1GB is sufficient; hence, most likely related to IO issue. But having said this, how many would really complain about this? Not sure. Because even on my PC (which is not that high end) but I can basically get same issue. If I encode video and try to run high graphic PC game, the machine stalls, and even gives freeze. Would everyone complain about this? Some would and say that's why you get better PC. The other accepts it is what is, and simply don't encode, and play high end game at same time.
I am pretty satisfied with Infinity as all the concern I had before coming back to Infinity from Note seemed to be solved (at least for me) and got back to Full HD screen; however, there are clearly still people out there concerned of IO performance thus the topic continues to arise. Once everyone gets satisfactory IO result, I believe we will see significantly less discussion about this (if ever happens).
The fact we know are:
1. IO hardware on Infinity is last generation and not as fast as main stream current generation expensive tablets.
2. Software can change what user see (whole point my this particular thread)
Fact nobody knows
1. Degree of how much software can change user experience. Whether enough to completely hide relatively poor performance of underlying IO hardware. Or opposite extreme is basically just soften up a little without true effect on most users.
2. Whether ASUS will even try fixing it.
Benchmark number is great to assess, but I really don't think that's what users are really interested unless someone who just want to say "hey my benchmark score is high!" If this is the case, nobody probably would ever get Apple because they are usually not after benchmark of individual component but rather they use decent hardware, minimize bottleneck by deciding all the hardware on their own, and write optimized OS. But individual pieces are not cutting edge for its price.
And in all honest, I am a bit lost at this point after writing this thread, what is it exactly that we are calling IO issue? Browser2Ram improved my browser speed but even Final Fantasy 3 runs fine from launch while I download a big file at its maximum speed. So I don't think it's browser2ram that did trick here, but rather ASUS already fixed IO issue for downloading file completely hogs the system. If the issue is slow stock browser, that may not be IO related. It may simply be ASUS did not optimize the stock browser. Maybe my system runs so well because I have turned all the bloatware off and many stock user aren't?
I don't see Browser2ram in the store. Got a link?
Sent from my Rooted TF700T
i wish i saw this thread before i bought my Infinity + screen protector + case.
hope that JB will help with some of this, but i didn't realize it was just cheap-ass NAND.
ugh.
xPSYCHOTRONx said:
I don't see Browser2ram in the store. Got a link?
Click to expand...
Click to collapse
http://mark-tech.blogspot.com/2012/06/browser2ram-fixes-transformer-prime.html

Fixed the lagg! Phone is now amazing. - Swapped Units

After having done everything I possibly could to speed up the phone, reluctantly, I just went to an AT&T store to see if any of the employees had a Galaxy S4 that I could compare my lag issues too. None of them did, however I was able to swap out my release day S4 for a brand new one.
Let me tell you guys, there is a night and day difference. This phone is now performing like it should. It is fast, responsive, and I am NOT experiencing any of the previous lag issues. Everything is butter smooth with this new handset. I mean smooth!!!!! Menus, Internet browser, gallery, and the camera. Even with all the bloatware still enabled, this phone performs as Samsung wanted.
I strongly advise and urge anyone with lag issues to go in and swap out their handsets for a new one.
Mod Edit: I have lightly edited the title of your post so that it is not misleading or representative of an actual lag fix
Given that the reports of lag seem to be like 50% or more, I reallllllllly hope this isn't a hardware issue....
burningembers said:
Given that the reports of lag seem to be like 50% or more, I reallllllllly hope this isn't a hardware issue....
Click to expand...
Click to collapse
If I had to take an educated guess before, I would have said the problem is in the software. The phone seemed fast, but still lagged.
I had almost talked myself into waiting till the next update. What a sucker I would have been!
Even went into the AT&T store, only wanting to compare my phone with another persons. I had no intention of swapping them out, but the CSR offered so I said what the heck.
Previously, I had lag while surfing the internet with stock Internet app, lag while switching through menus or apps, and most noticeably, was when I took a picture and immediately selected the new picture for viewing in the Gallery app. This would take about 10-15 seconds to process. The Galaxy S4 now takes a second to process the new picture and display it in the Gallery app.
Interesting enough, and I suppose this should have been an indicator, but restart your phone and watch the Samsung logo fly in. Does it lag or shutter or stutter at all? My old one did, but the new one is silky smooth.
I am one happy Galaxy S4 owner at this point.
burningembers said:
Given that the reports of lag seem to be like 50% or more, I reallllllllly hope this isn't a hardware issue....
Click to expand...
Click to collapse
OP: I did a factory reset on mine and it was awesome then the lag came back. It's software related, which will be fixed in an update soon.
Highly doubtful the hardware would be cashing lag. If so, they'll have to do a recall.
OP: please keep us updated and if your phone stays this way.
Grant H said:
If I had to take an educated guess before, I would have said the problem is in the software. The phone seemed fast, but still lagged.
I had almost talked myself into waiting till the next update. What a sucker I would have been!
Even went into the AT&T store, only wanting to compare my phone with another persons. I had no intention of swapping them out, but the CSR offered so I said what the heck.
Previously, I had lag while surfing the internet with stock Internet app, lag while switching through menus or apps, and most noticeably, was when I took a picture and immediately selected the new picture for viewing in the Gallery app. This would take about 10-15 seconds to process. The Galaxy S4 now takes a second to process the new picture and display it in the Gallery app.
Interesting enough, and I suppose this should have been an indicator, but restart your phone and watch the Samsung logo fly in. Does it lag or shutter or stutter at all? My old one did, but the new one is silky smooth.
I am one happy Galaxy S4 owner at this point.
Click to expand...
Click to collapse
Okay, this may be different than the other lag users are talking about. We see...miniscule stutter in glow animations, transitions, and the periodic 0.5 - 1 second pause in something happening that often times happens faster than that.
It sounds like perhaps you were having more significant issues. None of my lag is a 10-15 second delay. My Samsung logo is just fine. I still have what I consider to be "lag".
Glad you got it sorted out though, cheers!
MattMJB0188 said:
OP: I did a factory reset on mine and it was awesome then the lag came back. It's software related, which will be fixed in an update soon.
Highly doubtful the hardware would be cashing lag. If so, they'll have to do a recall.
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My old S4 lagged from day one and even after a reset I did not notice an improvement.
It is quite possible though, that I had experienced a hardware fault on my last one, and that other people's issues will be fixed with a software update.
burningembers said:
Okay, this may be different than the other lag users are talking about. We see...miniscule stutter in glow animations, transitions, and the periodic 0.5 - 1 second pause in something happening that often times happens faster than that.
It sounds like perhaps you were having more significant issues. None of my lag is a 10-15 second delay. My Samsung logo is just fine. I still have what I consider to be "lag".
Glad you got it sorted out though, cheers!
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Yeah, those problems sound software related and fixable. I'll gladly wait for that update.
So you didnt actually fix the lag, you only swapped out the device. Kinda confirming the people with lag have faulty devices? :0
OP misstated, he switched out with an HTC One and that's why the lag was gone :laugh:
Can maybe someone post a short video of the lag that they experience coz im kinda skeptical if my lag is just right or may I just got used to it
Sent from my SAMSUNG-SGH-I337 using xda premium
lyrad12 said:
Can maybe someone post a short video of the lag that they experience coz im kinda skeptical if my lag is just right or may I just got used to it
Sent from my SAMSUNG-SGH-I337 using xda premium
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I tried asking for this before since I dont have this terrible lag and noone has posted a video yet.....so it never happened.
burningembers said:
Okay, this may be different than the other lag users are talking about. We see...miniscule stutter in glow animations, transitions, and the periodic 0.5 - 1 second pause in something happening that often times happens faster than that.
It sounds like perhaps you were having more significant issues. None of my lag is a 10-15 second delay. My Samsung logo is just fine. I still have what I consider to be "lag".
Glad you got it sorted out though, cheers!
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Click to collapse
SysAdmNj said:
So you didnt actually fix the lag, you only swapped out the device. Kinda confirming the people with lag have faulty devices? :0
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This was certainly my case lol. Maybe it it's others as well. I saw one other case where a swap fixed the problem.
Like others have just mentioned, I guess part of the problem was that I did not know the extent of my problem until I had the new phone. I thought that everyone was experiencing issues like mine with lag. Come to find out, I was probably experiencing far greater lag issues (possibly hardware related) than everyone else.
[/COLOR]
Grant H said:
After having done everything I possibly could to speed up the phone, reluctantly, I just went to an AT&T store to see if any of the employees had a Galaxy S4 that I could compare my lag issues too. None of them did, however I was able to swap out my release day S4 for a brand new one.
Let me tell you guys, there is a night and day difference. This phone is now performing like it should. It is fast, responsive, and I am NOT experiencing any of the previous lag issues. Everything is butter smooth with this new handset. I mean smooth!!!!! Menus, Internet browser, gallery, and the camera. Even with all the bloatware still enabled, this phone performs as Samsung wanted.
I strongly advise and urge anyone with lag issues to go in and swap out their handsets for a new one.
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You didn't fix the lag... you swaped phones! You thread title is misleading...
I exchanged mine today and all I can say is that's it's better then my old one.
Buttery smooth it's NOT and it still lags and shutters a bit..
My previous S4 did not have the black crush issues and this one does... YAWN!
Exchange one issue for another...
silkshocker said:
OP misstated, he switched out with an HTC One and that's why the lag was gone :laugh:
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LOL, that would be the solution alright
Sent from my HTC One using xda premium
I think this is all placebo...
It's like when people flash a new rom and all the cache is cleared and no apps are installed - BOOM IT'S SO FAST NOA!!
Come on guys, the hardware doesn't have voodoo magic built in to it. This stuff is all manufactured down to tolerances within microns that are desirable for silicon-based electronics. They ALL perform within 1-2% of each other.. Outside variables such as temperature can affect this or current caches, etc..
Blaming the hardware is a rediculous joke IMO. If the hardware was at fault the phone would have much more severe problems than just some minor lag.
akira02rex said:
I think this is all placebo...
It's like when people flash a new rom and all the cache is cleared and no apps are installed - BOOM IT'S SO FAST NOA!!
Come on guys, the hardware doesn't have voodoo magic built in to it. This stuff is all manufactured down to tolerances within microns that are desirable for silicon-based electronics. They ALL perform within 1-2% of each other.. Outside variables such as temperature can affect this or current caches, etc..
Blaming the hardware is a rediculous joke IMO. If the hardware was at fault the phone would have much more severe problems than just some minor lag.
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You are right to a point.. Some phones will have hardware issues as it's the nature of the beast. Just like cars, washers, dryers, refrigerators, ect.. Make enough and some will not work properly..
My new S4 is a bit smoother as far as I can see but time will tell. I can say with absolute certainty that my old unit did not have black crush and this one does..
raqball said:
You are right to a point.. Some phones will have hardware issues as it's the nature of the beast. Just like cars, washers, dryers, refrigerators, ect.. Make enough and some will not work properly..
My new S4 is a bit smoother as far as I can see but time will tell. I can say with absolute certainty that my old unit did not have black crush and this one does..
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Without any real concrete evidence this post is nothing but heresay and everyone should be taking his word with a giant pinch of salt.
He technically should have benchmarked it roughly 5-10 times, averaged it.. CPU and GPU benchmarks as well... then benchmarked the new device. That would rule out a hardware issue. But we have no evidence, so we can't simply believe him.
akira02rex said:
Without any real concrete evidence this post is nothing but heresay and everyone should be taking his word with a giant pinch of salt.
He technically should have benchmarked it roughly 5-10 times, averaged it.. CPU and GPU benchmarks as well... then benchmarked the new device. That would rule out a hardware issue. But we have no evidence, so we can't simply believe him.
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Click to collapse
Well, you are obviously correct about the needed benchmark evidence. However, its not that unusual for the specs of phones (especially ones that have been rushed for release) to vary a great bit. Though it is true that they are not supposed to. You have to remember that not all of these phones are manufactured and assembled in the exact same plant and in the past, it is known that panels and chip sets have been supplied differently because of demand issues. When the S2 Skyrocket was released, many of the first units had streaks or bars present in the display when it was dark...it was a hardware issue. Not all of them had it but many did. I'm sure other phones were released with similar issues to start with.
Overall, I think it is way to early to say if the majority of the problems on the S4 phones are software related, hardware related, or a little of both. It is also to early to tell if certain problems can be traced back to certain "lots" they may have been sub-standard. Releasing millions of phones to hundreds are markets in a short time causes a lot of confusion.
So maybe its hardware issues, maybe its software and can be fixed by the magical unicorn of all OTAs, or maybe it's a little of both. I think this is why what works for one phone might not work for the next. The only real fix will be to give things time to settle.

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