[GAME] [2.2+] Catch the Dots. Its time to test your reaction and attention skills! v1 - Android Apps and Games

Hello there! Here’s our first android game Catch the Dots. It is for Android and based on reactions and attention skills! The game is about.... Right! Catching dots! Catch the Dots provides fun and easy gameplay with continiously increasing difficulty. It can also improve player’s skills and provides a challange for all players along the world.
Catch the Dots features:
Unique gameplay, with easy 1-tap controls.
Dots-style minimalistic graphics. Everybody likes that
Customization system that can change the whole game design.
Google Service's leaderboards and achievements integration, which allow you to fight for the title of the Best Player.
No in-app purchases. Lets say “NO” to PayToWin.
You can find game here:
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Looking for any feedback)

I think this game is going to get big because it feels like a really slick app, the animations are very smooth along with the gameplay and the UI is very clean. The game is pretty fun and has an addicting feel to it I recommend this game to anyone.

Nice, love the new concept!

Arbiter7 said:
I think this game is going to get big because it feels like a really slick app, the animations are very smooth along with the gameplay and the UI is very clean. The game is pretty fun and has an addicting feel to it I recommend this game to anyone.
Click to expand...
Click to collapse
Thank you) I hope people will like it as I like xD We will start making IOS version soon also)

FirstForFun said:
Nice, love the new concept!
Click to expand...
Click to collapse
Missed your post, Thank you)

interesting approach

Ushkalka Mob said:
interesting approach
Click to expand...
Click to collapse
Thanks for your feedback)

Still looking for your feedback :3

This will be one of best games.

cocleu said:
This will be one of best games.
Click to expand...
Click to collapse
Thanks) Best words for any game developer)

Wow, this game is really nice! Smooth animations work really good with flat minimalistic design. And it is very additive as well. I spent about 20 minutes, my highscore is 68 The only thing I want to see in future updates is some kind of indication about my position in the leaderboard.

Heracleitus said:
Wow, this game is really nice! Smooth animations work really good with flat minimalistic design. And it is very additive as well. I spent about 20 minutes, my highscore is 68 The only thing I want to see in future updates is some kind of indication about my position in the leaderboard.
Click to expand...
Click to collapse
Thanks for advice) Nice idea! We will look through it.
What do you think about beating top highscore?)

PerfectOval said:
What do you think about beating top highscore?)
Click to expand...
Click to collapse
Well, I don't know, your game is actually addicting, I already spent more time in it than I want to admit. My score is now 97, and there is a long way from 97 to 213 (it is top highscore at the moment). I notices one thing while I was playing. When you are using one of top tier skins, icons on the dots made game harder. But I gues it is ok as people who use this skins already have some skill. By the way, for the Russian translation you guys deserve additional спасибо. Looking forward for updates, thanks for great game and good luck!

Heracleitus said:
Well, I don't know, your game is actually addicting, I already spent more time in it than I want to admit. My score is now 97, and there is a long way from 97 to 213 (it is top highscore at the moment). I notices one thing while I was playing. When you are using one of top tier skins, icons on the dots made game harder. But I gues it is ok as people who use this skins already have some skill. By the way, for the Russian translation you guys deserve additional спасибо. Looking forward for updates, thanks for great game and good luck!
Click to expand...
Click to collapse
Thanks for warm words) We are currently making a new update with a very interesting feature! I hope you will enjoy it.

Awesome game
I like all the little details in this game, like the circle getting bigger over time and the changing background color after you collected 50 balls. Also, it's great that you get "coins" to unlock other color combinations.
Suggestions: I think the game needs a pause button during gameplay - just think you suddenly have to stop in a train, you don't want to loose all your progress. Maybe you could also add some optional background music.
One bug that occurred occasionally: when I pressed the replay-button instantly after finishing a game, the coin display showed a value which was higher than what I really collected (e.g. showing 10 coins when I only collected 9 by having 7 before and getting 20 points). When I do a suicide then, the display in the menu shows the correct value ("9"), so it's not a bug which gives you a benefit but only a display bug.

Related

[Game] Gravity Wins 2.0 (new Design, stronger AI)

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.
Android Market: https://market.android.com/details?id=de.andlabs.gravitywins
Appbrain: http://www.appbrain.com/app/gravity-wins/de.andlabs.gravitywins
App Description
Connect 4 is an enjoyable classic, but now, thanks to Android technology, you can enjoy Connect 4 with an interesting twist. Gravity Wins is based on the two-player game, however every few rounds, the board rotates changing the physics, allowing the pieces to fall into new positions depending on the gravity orientation. Now that can be a game changer.
To win, you need four of your stones in a line. The line can be horizontal, vertical, or diagonal. The active or winning player is highlighted at the top of the screen. The number in the upper-right hand corner tells you how many rounds are left until the next field spin.
Currently, two people play on one Android or one person against a AI-Player
All Permissions are because of Ad Support
Product Features
App to SD enabled
Enjoy the classic game, Connect 4, but now with a twist
Try to line up 4 of your stones while alternating turns with your opponent
Watch the board rotate every few rounds creating a shift in stones
Play against a Friend or against a Computer Player
another Video Review: by PlayAndroid.com
[IMGhttp://imageshack.us/a/img716/5268/tutorialg.png[/IMG]
Tricky-Design said:
Very fun game to kill some time with. Unique version of 4 in a row!
Works great on my Creative ZiiO 7, so well programmed. A lot of apps don't work with 480x800 MDPI screen properly. Great job!!
Click to expand...
Click to collapse
Check it out, its available for free
Android Market: https://market.android.com/details?id=de.andlabs.gravitywins
Appbrain: http://www.appbrain.com/app/gravity-wins/de.andlabs.gravitywins5133
Thanks for the post!! It's an fun game to play with nice affects!!
Amazing Concept!
I'll go try it now..
It's a pretty neat and uniguq game-mechanic. that gravity-twist that you give every four turns (is the time period fixed?). Maybe, you could randomize it and pump up the AI to make it more challenging.
Nice Game, though!
Good Work!
Thanks guys for your feedback
It's a pretty neat and uniguq game-mechanic. that gravity-twist that you give every four turns (is the time period fixed?).
Click to expand...
Click to collapse
No its not fixed, you can change it in the Settings.
...pump up the AI to make it more challenging.
Click to expand...
Click to collapse
We definetly will do that in coming updates.
Also we going to implement an Online Multiplayer as soon as we have enough players. So spread the word!
Very fun game to kill some time with. Unique version of 4 in a row!
Works great on my Creative ZiiO 7, so well programmed. A lot of apps don't work with 480x800 MDPI screen properly. Great job!!
Update 1.8
Hey Folks, new Update is out again
this time we added more AI-Levels to the game to make it a little bit more challenging.
Also we added a Poll about a question concerning the multiplayer.
You can also always comment here about that.
Also check out the new review from Android Police
34 Best New Android Games From The Last 2 Weeks (8/17/11 - 9/4/11)
Really good job on that game.
Why does the multiplayer take so long? Cant wait to join online matches
l_Estat said:
Really good job on that game.
Why does the multiplayer take so long? Cant wait to join online matches
Click to expand...
Click to collapse
Thank you.
For the matter of the online multiplayer mode, please see the Poll in the Settings of the game. We try to decide what would be the way to integrate it.
very nice game, quite fun but the ai is way too easy imo over all nice fun game and good to pass the time. good job
dude, this game is sick. awesome idea and fantastic work.
I would love to try it, but it says my device is not compatible. Currently running HD2 with ACA (CM7)
Very nice game. It's a great time killer
Phoenix65420 said:
I would love to try it, but it says my device is not compatible. Currently running HD2 with ACA (CM7)
Click to expand...
Click to collapse
does the android market tell you that? because we already tested Gravity Wins on a HD2. We are not really sure how we can tell the market that it should allow the installation on any device, because the engine can scale on any screen.
If you like I can send you the APK directly. Just PM me
mcmb03 said:
dude, this game is sick. awesome idea and fantastic work.
Click to expand...
Click to collapse
necrotalis said:
Very nice game. It's a great time killer
Click to expand...
Click to collapse
Thanks Guys. We will keep the updates up. Please participate in the Poll inside the Game Settings.
Update 1.9
New Update is out!
This time besides all the bugfixes we did with the help of your feedback
we also added HeyZap to Gravity Wins
So check it out and in.
Good job on those updates!
And this HeyZap thing is actually kinda nice, also for other games.
l_Estat said:
Good job on those updates!
And this HeyZap thing is actually kinda nice, also for other games.
Click to expand...
Click to collapse
Yes but many people missunderstand heyzap as ads in the notification bar.
I really liked, respect ...
denkacn said:
I really liked, respect ...
Click to expand...
Click to collapse
Thanks man, btw new update is out. But just some fixes
Can you report any problems you might have with our Game?
Recently some people started complaining without giving details.
Completely reworked
It took a while but now a major update is released.
The complete Design was redone and the AI CPU Opponent is much stronger now (Try on Level "Insane" :silly: )
Would love to know what you guys think of the new version

[Game][PUZZLE] Colour Guess, a fast paced brain training game

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Welcome to colour guess, a fast paced brain training game where you the user must link the correct colour word to the matching coloured button ignoring the colour of the font, all before the timer runs out. Colour Guess 4 Modes (with more in development) each with four increasing difficulties.
Classic: Match the word to the correct colour button ignoring the colour of the font.
Classic+: Buttons are no longer static they randomly switch positions with another.
Mirror: Match the colour of the font to the matching button.
Mirror+: Mirror rules with non static buttons.
Updates are actively being worked on. Colour is an independently produced app by a recent university graduate .
To see colour guess in action see the gameplay demo here: https://www.youtube.com/watch?v=mazrjMNgVjQ
To download: https://play.google.com/store/apps/details?id=com.colour.colourguessfree
Please rate and be sure to let me know what you think. Thank you for your time!
Very funny game Addictiv
myke38 said:
Very funny game Addictiv
Click to expand...
Click to collapse
Glad you like it, new game mode will be released soon
Really fun to play I guess I have to practice in order to get fast enough ^^
12er said:
Really fun to play I guess I have to practice in order to get fast enough ^^
Click to expand...
Click to collapse
Thanks glad you like it. Practise can really help get better high scores, one of the core aims was that to get good at the game you would have to play a little bit each day thus keeping your brain active, after a few days of practise it is really noticeable of a score improvement.
UPDATE V 1 . 1
New mode Ultra Hard, Buttons are no longer static in this new mode making even more of a challenge with button randomly swapping position.!
Update also contains layout improvements.
Please share and give feedback about colour guess
A very simple game, however, it does get complicated when the colour of the word and that of the block is different. Good work none the less!
If you could increase the time to select each block, it would really help the player.
e23t93 said:
A very simple game, however, it does get complicated when the colour of the word and that of the block is different. Good work none the less!
If you could increase the time to select each block, it would really help the player.
Click to expand...
Click to collapse
Thank you for the kind words, yes it can get a bit complex but the more you play you can really notice the improvement of high scores. As for the timing I can give them a tweak, I did run a closed beta test with people of varied ages and felt I had worked out the correct amount of time for difficulties. I will continue to monitor this and most likely give more time especially in the new mode.
V1.1.1 now out fixing bugs in ultra hard mode and credits page
V1.2 now out adding sound and sound options. Please share and give feedback
Fan page has been setup on facebook for anyone who enjoys colour guess:
https://www.facebook.com/colourguess?ref=aymt_homepage_panel
be sure to share the app if you like it
This is a fun game: the concept is really cool, and it can get pretty addictive. An interesting game mode might be to give the player more time at the beginning to pick the right color, and then speed up as the game continues. My only (pretty major) criticism is that it looks like there wasn't very much effort put into making the game look nice. For example, the main menu screen is poorly laid out: there's a lot of empty space, and I think the game could benefit from a nicer looking font. Overall, I think this is a great game, and if the visual presentation of the game matched the quality of the gameplay, it would be an outstanding game.
pointytower said:
This is a fun game: the concept is really cool, and it can get pretty addictive. An interesting game mode might be to give the player more time at the beginning to pick the right color, and then speed up as the game continues. My only (pretty major) criticism is that it looks like there wasn't very much effort put into making the game look nice. For example, the main menu screen is poorly laid out: there's a lot of empty space, and I think the game could benefit from a nicer looking font. Overall, I think this is a great game, and if the visual presentation of the game matched the quality of the gameplay, it would be an outstanding game.
Click to expand...
Click to collapse
Thanks for the feedback, yes I am no graphic designer but I assure you a lot of effort went to the design, I was aiming for a simplistic look to the app but I look at trying to produce a higher quality. I have more modes planned for colour guess so a layout overhaul will be due to fit the extra modes in. I like the idea of the game mode, it's not the first time somebody has suggested it to me so i'll be sure to get a mode along those lines released with the other two new modes I have planned.
I really appreciate the kind words and the constructive feedback. Im still fairly new to android but have a passion to keep making content.
Ultra Hard mode gameplay
https://www.youtube.com/watch?v=ss6ifZKlp2Y
Looks nice!!
Will surely give it a try.
phil3992 said:
Ultra Hard mode gameplay
https://www.youtube.com/watch?v=ss6ifZKlp2Y
Click to expand...
Click to collapse
Im glad you like the look of the game. I hope you enjoy it
Important update fixing layout errors notable with adview and button over lapping on some devices.
V1.2.2 is released to address a missed bug. Should be the last of the bugs fixes. the Next planned updates will add new modes and a redesign to the homepage
Simple, but fun!
amazedevil said:
Simple, but fun!
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Click to collapse
Thanks, that pretty much was what i was aiming for. Some of the most addictive games are also the simplist.

[Game][3.2+][Free] New Android defender game: Nightmare Defender!

Hi guys! My name is Daniel, I am part of an small (two man) indie game dev team called DJantel Ware.
We released our first game two weeks ago and wanted to present it to you. Any kind of feedback is highly appreciated!
So to the game:
Nightmare Defender is (kind of) a tower defense game, but it brings some fresh ideas into the genre! The main idea here is that you are defending your castle against waves of monsters. Your main weapon to do so is your bow. There are quite a few attributes you can put your gold and experience points into to get stronger or be able to cast mighty magic spells. The biggest difference to other defender games is that you have guards. Guards are creatures that help you against your endless battle. Share your experience points with them and they will get stronger and evolve. All guards have unique skills, some of them act on their own (attacking and casting spells), others will wait for your commands.
You can get it for free in the play store:
https://play.google.com/store/apps/details?id=com.djantelware.nightmaredefender
Here is a trailer:
A screenshot:
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For the ones who care: We used AndEngine as our game engine. All graphics are made by me (using Inkscape), almost all sounds as well (two or three public domain ones are also there). Music was made by Kevin MacLeod.
We also have a facebook page:
https://www.facebook.com/nightmareDefender
And a landing page
https://sites.google.com/site/nightmaredefender/
If you want to read what reviewers wrote about us:
http://indiegamemag.com/igm-forum-f...r-gives-a-boost-to-traditional-tower-defense/
http://www.techulator.com/resources/14031-Nightmare-Defender-Towser-defense-game-review.aspx
A real gameplay video:
I would really appreciate it if you gave it a try! Thank you .
*bump*
Omg, buried on second page already.
Hm, so really nobody wants to try it? It would be also very great and helpful feedback if you told me why you do not feel like trying it? Something about the screenshots? Description? Bad video?
I played few rounds of this. Core gameplay was quite nice and fluid. Aiming atleast with the bow was semi accurate but could definetly be better.
While I liked the UI ingame a lot, I think it was clean and fluid, but in the menu before the game the UI was.. confusing to say the least. I got lost in the menu for a minute untill I figured what to do.
TLDR; A lot better gameplay than some games on playstore that have millions of downloads, but the menu was too "2.3 or Gingerbreadish" for me.
inSaN1Ty_X said:
I played few rounds of this. Core gameplay was quite nice and fluid. Aiming atleast with the bow was semi accurate but could definetly be better.
While I liked the UI ingame a lot, I think it was clean and fluid, but in the menu before the game the UI was.. confusing to say the least. I got lost in the menu for a minute untill I figured what to do.
TLDR; A lot better gameplay than some games on playstore that have millions of downloads, but the menu was too "2.3 or Gingerbreadish" for me.
Click to expand...
Click to collapse
Hi inSaN1Ty_X,
thanks alot for trying our game and your feedback!
 @aiming
This heavily depends on the speed of the arrows. You will be able to hit monsters a lot better when you increase the speed attribute. We build it like that so you have this feeling of your bow getting better all the time .
@menu
Oh, ok. What menu do you mean exactly? The one at the very beginning or the one with the attributes and all this stuff?
Again, thanks a lot for your feedback !
DJantel Ware said:
Hi inSaN1Ty_X,
thanks alot for trying our game and your feedback!
@aiming
This heavily depends on the speed of the arrows. You will be able to hit monsters a lot better when you increase the speed attribute. We build it like that so you have this feeling of your bow getting better all the time .
@menu
Oh, ok. What menu do you mean exactly? The one at the very beginning or the one with the attributes and all this stuff?
Again, thanks a lot for your feedback !
Click to expand...
Click to collapse
Yes, I guessed the aiming would be something like that, and its ok, I'll just have to play a bit more.
On the menu side I mean the main menu in general is not that systematic, button sizes/locations and color were the ones that hit me most.
But that is just my oppinion ☺ looking forwards for updates!
inSaN1Ty_X said:
Yes, I guessed the aiming would be something like that, and its ok, I'll just have to play a bit more.
On the menu side I mean the main menu in general is not that systematic, button sizes/locations and color were the ones that hit me most.
But that is just my oppinion looking forwards for updates!
Click to expand...
Click to collapse
Ah ok, I see ^^. The main menu was really build (rebuild) as a last step - thus, you are right, it is not exactly systematic with the rest. But the new one looked a lot better than the old one, so we decided to use it for now . We will see if we can improve it.
Thanks again for this valuable input!
*bump*
Add shadows, and your game will look much better:good:
Hi A-Pod, it is a nice idea! We will check out if it is possible. Our concern right now is performance on not high end devices - unfortunately the used engine does not handle "too many sprites at once" too well. But we will check out the possibilities.
What we right now are also thinking about are weather effects like rain or fog.
Thank you very much for your feedback!
*bump*
Of many games of this type it's look good!
Thank you!
I saw the trailer on google play, it looked interesting to say the least.
I'll try and download it today
Hi taptouchart,
we would be glad if you gave it a try . And please rate it if you liked it .
Today a new update is also available. Along with bugfixes and stuff people can not see, we included yet again a new monster (this makes two new monsters after release ).
Up
thunderstorm12345 said:
Up
Click to expand...
Click to collapse
Hehe, thanks for the up! It is crazy how fast things got buried on this forum.
Cool defense game, very motivating! How did you came about with the idea of this weird clown ?
Hi Entangled Multiverse,
we are glad you like it! The idea just popped into our minds. He was supposed to be a more important figure, giving you new bows when you defeat him. Until now it is just a gold bonus. We will see if he receives the glory he was supposed to in future updates .
Engine
What did you created it in?

[GAME][2.3+] - Stellar Alien

Hey XDA-devs,
I'd like to present to you my first game, Stellar Alien! It's a super rad space adventure/shooter where you control a little alien named Starbli! He's super brave, moving and grooving to save the stars from the evil Periculum aliens. Travel through the space with your hubble, and avoid being pulled in by planet's gravitational pulls and battle against the aliens trying to destroy the stars.
Play Stellar Alien
​
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The game has undergone a huge revamp recently, it was developed two years ago when I was 14 years old. For those devs out there wondering, I wrote the game by myself in HTML5/JavaScript. The past few weeks I've been working to improve the graphics, controls, and level design. Any feedback is appreciated! Thanks.
Looking for feedback on:
Level Diffculty. How hard is the game for you?
Performance: Is the game running like a snail on your device?
Controls: Do they feel smooth?
If you enjoyed the game, please rate on Google Play or share with your friends. It's tough finding good feedback!
Good color composition, game looks pretty nice!
Fridrian said:
Good color composition, game looks pretty nice!
Click to expand...
Click to collapse
Thanks, color is something I do focus extensively on! Try the game out when you have the time
Added more screenshots and listed specifically what I'm looking for feedback on, thanks.
Added more polish to the title screen by placing characters, Starbli, the hero, and his foe Rosso. Lookin' good?
I agree, looks very cheerful!
looks cool
vfgames said:
looks cool
Click to expand...
Click to collapse
Thanks! Here's a gif of the boss fight against Rosso:
http://gfycat.com/ImperturbableUnpleasantDuiker
schmop said:
I agree, looks very cheerful!
Click to expand...
Click to collapse
Thanks!Any ideas on how to make the game better is appreciated
Starbli sneaking up on a baddie alien. What do you guys think of the explosion animation here? Think it should be spiced up a bit more?
Cool game, the graphics is very nice! I encountered a bug on the very first "boss fight", the boss moved out of the bottom of the screen 90% of the time, I had to evade practically 0 of his shots (he just fired 5 shots or so in total)
Entangled Multiverse said:
Cool game, the graphics is very nice! I encountered a bug on the very first "boss fight", the boss moved out of the bottom of the screen 90% of the time, I had to evade practically 0 of his shots (he just fired 5 shots or so in total)
Click to expand...
Click to collapse
Thanks for playing. The enemy should have been circling around the player, what's the name of the device you were playing on?
xodene said:
Thanks for playing. The enemy should have been circling around the player, what's the name of the device you were playing on?
Click to expand...
Click to collapse
Zenfone 5
Entangled Multiverse said:
Zenfone 5
Click to expand...
Click to collapse
That's weird, I think I may have solved the problem (hard to tell since I can't duplicate the bug on my devices). If you could tell me this: Was he was circling around you and was leaving the screen at the same time? Or was he just standing still quite often and not circling?
Thanks.
Update v1.7.0c
Thanks for the feedback everyone, a new update was published to Google Play today!
Hotfix v1.7.0c:
-Implement device's back button on level select menu
-Improve boss AI in Mission 1 - Level 6
-Fix Starbli's bullets sometimes not showing
-Better gameplay experience on boss battles
Good game, nice graphic, but I have some remarks.
1) Movemant joystick was on left side center. It will be better if it will be in left bottom corner.
It would be easier to play
2) First boss was to easy. You must fly up and that all.
Good luck with your game!
Time2Code said:
Good game, nice graphic, but I have some remarks.
1) Movemant joystick was on left side center. It will be better if it will be in left bottom corner.
It would be easier to play
2) First boss was to easy. You must fly up and that all.
Good luck with your game!
Click to expand...
Click to collapse
Thanks for the feedback! It is interesting to hear that you think it would play better if the controller at the bottom of the screen. I think I'll just let the users position the control sticks in the settings, so everyone can have their own custom placement. Do you like that idea?
And by "first boss", do you mean the chase level in Mission 1 Level 4? Maybe I should make the enemy shoot more and have the player dodge asteroids coming towards them?
I think the controls needs to not have a static placement. I think stick controls work better when the game takes the first place my finger touches as the neutral placement and uses relative movement. If my finger comes up it recalculates the control upon next touch down.
meatspace said:
I think the controls needs to not have a static placement. I think stick controls work better when the game takes the first place my finger touches as the neutral placement and uses relative movement. If my finger comes up it recalculates the control upon next touch down.
Click to expand...
Click to collapse
Thanks for the feedback. I will add an option for dynamic controls in the settings.. The static controls will still be there by default, because I prefer them. If I keep getting more feedback preferring dynamic controls then they can be the default setting.
I just want to say that this game is terrific!
-The characters and the environment are simple yet vibrant!
- The controls are smooth.
-There is a little story to it, which I find rare and refreshing in these simple mobile games.
-And there is actual Dialog! Dialog which isn't bad by the way.
There was a bit of a learning curve' but once I got past it things got a lot better.
My only bug was that the game crashed twice, earlier in the game. That could've just been my phone though.
Over all great first game:good: did you do it all on your own?

[Game][2.3.3+] Neo Space Shooter - Kill powerful bosses and steal their powers !

Neo Space Shooter is an old-school space shooter (shmup) with a modern and intuitive gameplay specifically designed for mobiles devices, mixing classic Shmup and RPG genre to allow enhanced space ship customization.​
The thing that make this space shooter different from other shmup is the freedom for the space ship upgrades :
- Kill enemies, earn XP points !
Each defeated enemy give you XP points, when leveling up, you win competence points and space ship points.​
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
- A total freedom in space ship's improvements
You want to increase full power, full mana, or an average for both of them ? no problems ! it's YOUR space ship.​
- Choose 5 skills between 15 unlock-ables overpowered skills !
Kill bosses to gain their skills, then spend your competence points to upgrade them ! Each boss have its own unique skill. :- Regeneration
- Resurrection
- Shield
- Shockwave
- A black hole, A F**KING BLACK HOLE !​
But also:
- A very cheap scenario
This shmup's scenario was fully written with feet of south Sri Lankan hermits.​
- 3 levels of difficulty
From easy to heroic, even the worst players have a chance.​
- A social game
Challenge your friends and share your score online !​
- The indispensable tool of procrastination
This funny space shooter is perfect to distract you at work or school ! Don't hesitate and join the game, it's FREE !​
​
One word for this game... Awesome!
Hi, thank you ! Good to hear my work is giving fun to some peoples
It's seems that some peoples with an old galaxy phone, aren't able to launch the game due to lack of memory !
Otherwise, don’t hesitate to tell me what you’re thinking about the game
Great job, well executed with a nice arcade feel
daviddunn_92 said:
Great job, well executed with a nice arcade feel
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Click to collapse
Thanks
jtgamer said:
Its a nice for timepass
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Thanks, good to hear that some peoples like it
Could someone make a review of it ? Like a journalist or a blogger ?
Argurth said:
Could someone make a review of it ? Like a journalist or a blogger ?
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Click to collapse
Video review?
Nice game bro, 5*, how did you make it ?
GreekDragon said:
Video review?
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Video or text, big website or small blog, all is fine for me
kelakent said:
Nice game bro, 5*, how did you make it ?
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Click to collapse
Excepts some free of right assets that I got from artists around the web (look at the credit screen in the game). I made it all by myself :
- Native Android for coding
- Free softwares for editing sprites and sound
- a Trello board and a Git repository to manage the whole thing
- Twitter/Facebook and forums to promote it
Wasn't easy, but totally worth it, hope I will have some budget next time to make something bigger
Good job, do you have a team or work alone ?
Hi!
Just tried your game. Pretty good effort. Is this your first game?
Anyway, I found two things you might want to take a look at.
First, there's a black screen for around 10 seconds before anything shows up on my HTC ONE M8. People might think it doesn't work and get out.
I guess it's loading something so I suggest you let the user know that.
And the back button doesn't work in the main menu.
Also, and this might be just my preference, I'd make the spacecraft move faster. It lags behind my finger which I find a little annoying.
Hope this helps a bit.
XAntGames
kelakent said:
Good job, do you have a team or work alone ?
Click to expand...
Click to collapse
As I said, I worked alone on this game ^^ But if I can found quality coworkers (2D/3D artists, Sound artists and marketing) which accept to work for free as I do and split the cake at the end (Cause i actually have no budget) for my next games, It would be great !
I'm not bad at those, but It's not my primary skills, and specialized peoples must be better than me
xantgames said:
Hi!
Just tried your game. Pretty good effort. Is this your first game?
Anyway, I found two things you might want to take a look at.
First, there's a black screen for around 10 seconds before anything shows up on my HTC ONE M8. People might think it doesn't work and get out.
I guess it's loading something so I suggest you let the user know that.
And the back button doesn't work in the main menu.
Also, and this might be just my preference, I'd make the spacecraft move faster. It lags behind my finger which I find a little annoying.
Hope this helps a bit.
XAntGames
Click to expand...
Click to collapse
Hey there ! Yes, it's my first game, but I'm a professional dev in real life (since 1 years, just had my diploma, but it count !) , so, it's not my first rodeo !
It's weird there is a black screen, must be the Assets loading, but you should have a splash screen displayed with the "Argurth Game" logo.
It's normal for the back button, I didn't wan't people quitting by missclicking, but I agree that it can be disturbing.
Yeah, the spaceship speed is pretty slow at the start cause you can upgrade it with level, and, if you've gone high throught level, you "steal" a warping skill (which is badass combined with time slowed bubble skill, just sayin')
Thank you for your advice
Good job. I really like those retro games. Good luck with your app.
nick9090 said:
Good job. I really like those retro games. Good luck with your app.
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Thanks Good luck with yours too !
Very nice Game!
Fornax_Apps said:
Very nice Game!
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Thanks

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