[GAME]Circles - Casual, Addictive, On-The-Go App! - Android Apps and Games

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App Link: https://play.google.com/store/apps/details?id=com.jmr.circles
Were you looking for a casual on-the-go app? This is the game that you have been looking for. Circles is a game of skill. Using hand eye coordination you must pop as many circles are you can before they disappear! Keep a watchful eye out for the rare Rainbow Circle and make sure you stay away from the Black Circle otherwise you'll find yourself out of lives!
View your friends best scores through the leader boards and play the same game mode to try and beat them! There are a large number of achievements which you can try to get by playing the 3 different game modes. You'll never run out of things to do!
If you want to get ahead of your friends and get higher scores there is also the option of a few power ups which you can find in the in-game shop!
Features:
Different game modes
Leader boards and numerous amounts of achievements
Endless game play
A new experience each time
Hours of fun
Lots of time spent at the game over screen
In-game shop
App Link: https://play.google.com/store/apps/details?id=com.jmr.circles
Screenshots:
App Link: https://play.google.com/store/apps/details?id=com.jmr.circles

Just tried it, I like it, it's challenging, but the game crashes when you lose if you don't connect to google play games or if the internet is turned off.

96andrei said:
Just tried it, I like it, it's challenging, but the game crashes when you lose if you don't connect to google play games or if the internet is turned off.
Click to expand...
Click to collapse
Damn ill have to fix that. Thanks for letting me know.

Screenshot looks awesome bro. Will try this on my Tipo.

baseball4355 said:
Damn ill have to fix that. Thanks for letting me know.
Click to expand...
Click to collapse
I tried it on a Vodafone Smart 3 975, if that helps you in any way.

96andrei said:
I tried it on a Vodafone Smart 3 975, if that helps you in any way.
Click to expand...
Click to collapse
No problem man I actually just finished fixing it and uploaded the new version to Google Play. You should see the fix update come out within the next few hours :victory: If you wouldnt mind rating the App that'd be great guys

baseball4355 said:
No problem man I actually just finished fixing it and uploaded the new version to Google Play. You should see the fix update come out within the next few hours :victory: If you wouldnt mind rating the App that'd be great guys
Click to expand...
Click to collapse
I'll rate it once I get the updated version .

Got the update. No more crashes.
I've done some testing and I've noticed that if you start the game with an internet connection and during the game you turn it off or if you just lose the signal, you'll receive a dialog saying that internet is not available everytime you play a game. I think that this dialog should appear only once, it can be annoying to close it every single game.
This doesn't happen if you start the game without an internet connection.

96andrei said:
Got the update. No more crashes.
I've done some testing and I've noticed that if you start the game with an internet connection and during the game you turn it off or if you just lose the signal, you'll receive a dialog saying that internet is not available everytime you play a game. I think that this dialog should appear only once, it can be annoying to close it every single game.
This doesn't happen if you start the game without an internet connection.
Click to expand...
Click to collapse
Ill have to fix this as well! I'll get on that soon.

baseball4355 said:
Ill have to fix this as well! I'll get on that soon.
Click to expand...
Click to collapse
Nice game dude quick and fun runs great no problems on my note 3 keep it up dude that last update fixed it! WIll be reviewing soon.

Arbiter7 said:
Nice game dude quick and fun runs great no problems on my note 3 keep it up dude that last update fixed it! WIll be reviewing soon.
Click to expand...
Click to collapse
Awesome let me know when you post the review! New updates will be out soon.

Game play is quite nice. It is far more challenging that it seems. One thing that I would like to point out is the ad placement. They are inside of the game's play zone. I have clicked no less than 3 times on ads while trying to get a circle. Try to think of a better location for it (mind you, I don't mind the ads... so as long as they don't interfere with basic functionality).
Also, one more suggestions... add some kind of effect when you lose a life. Think of a flash grenade effect (small flash on the screen, a vibration... anything that lets the user know that a life has just been lost.
Other than that, good game...
Should be up in the Portal soon

Great game but I think having the add banner at the bottom when the game is going on is bad. Because the circles pop behind it and you can't tap it.
Perhaps you could figure out another way of implementing adds instead of having it when the game is ongoing. Maybe in the menu or something? Anyways its fun, will be keeping it.

The game is still crashing if you don't connect to Google Play Games or whatever it's called. If you cancel the dialog that asks you to connect, it'll pop up a dialog that says "Unknown error," and then when you lose a game, or pause the game, the app crashes.

Very cool game but you need to fix this :highfive:

What engine do you use?

Magicman500 said:
The game is still crashing if you don't connect to Google Play Games or whatever it's called. If you cancel the dialog that asks you to connect, it'll pop up a dialog that says "Unknown error," and then when you lose a game, or pause the game, the app crashes.
Click to expand...
Click to collapse
I have te same problem on LG Optimus 2X with Android 4.0.4. I start the game, cancel the dialogs, than play, when I finish playing, the game crashes. But it is nice game, I really like it, so I hope the dev will fix this

nice, works fine on my Nexus4

I second (third, actually) the sentiment... Ads get in the way. Either they need to be moved or the screen height has to cut off at the ad banner. Can't pop behind the ad, and it incurs accidental clicks. This is a big deal for me.
Great looking game, though. Would love to try it again if the ad issue is fixed.
Sent from my secret lair in an undisclosed mountainside.

It would be nice if the menu buttons etc. could move somewhat faster, because it takes so long to start a new game after you died.
Example: When I click play, first all the buttons move out of view, then slowly, the play screen fades in. Could you make that somewhat faster?

Related

[GAME] Navy Wars (now in the Market)

Hi everyone,
I've been working on a multiplayer game for a little while now and it's about to the point where I need to get some more people using it. It's called Navy Wars and it's a turn based game where you try to take out your opponents fleet.
Here are a few screen shots:
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The game is a work in progress, so there will be bugs and there will be changes. It was developed on a Nexus S, a Nexus One and a Nook Color. It hasn't had much exposure on other devices yet, so this should be a good test. If you run into any crashes, please email as much detail as you can to [email protected] and also use the built in crash reporter being as detailed as you can be when submitting a report.
I think the game is pretty straight forward to play. If you register, post your username here so others can challenge you.
A few notes:
Just a heads up before you install the game, take note that it does use Google Analytics to collect anonymous usage data as well it can also send anonymous error reports to the server if an unexpected error occurs.
Also, this being a beta, there will be a reset of stats before the game goes public.
The final version will have a few undecided limitations with the option of purchasing the full game.
The beta version requires permissions to access your logs in the case of a crash!
Where to download
Live in Android Market
https://market.android.com/details?id=com.boots.betelgeuse
Edit: The game requires at least Android 2.2
Edit: Follow on twitter for updates! - http://twitter.com/#!/navywars
I just published a new build that fixed a situation where your device may not receive notifications
any issues yet?
This looks like Battleship. I'll try it out!
Mentioned some things in game chat, but another would be possibly some kind of fix so you can spin a ship if it's on the edge of the board.
My name is Boots in the game if anyone is looking for a match. I'll try and play as many games as I can
pizzaforbreakfast said:
Mentioned some things in game chat, but another would be possibly some kind of fix so you can spin a ship if it's on the edge of the board.
Click to expand...
Click to collapse
You can drag it to "open water" and rotate it
It is kind of funny that BootsSiR tried really hard not to mention that it's Battleship (well sort of).
You don't have to worry really, the game has never been properly patented (Hasbro own the board-game though).
Just Don't call it Battle Ships (Easy enough). Cool thing it's the same turn based style like words with friends and Wordfeud,
you are definitely onto something here, wish I could test and try it on my tablet (Honeycomb) but the link seems to be down .
EDIT: tried link via my 3G and it worked.
EDIT 2: Can't create Account. It doesn't matter what username I want to use, It's never available and won't let me
continue creating an account
Blou_Aap said:
It is kind of funny that BootsSiR tried really hard not to mention that it's Battleship (well sort of).
You don't have to worry really, the game has never been properly patented (Hasbro own the board-game though).
Just Don't call it Battle Ships (Easy enough). Cool thing it's the same turn based style like words with friends and Wordfeud,
you are definitely onto something here, wish I could test and try it on my tablet (Honeycomb) but the link seems to be down .
EDIT: tried link via my 3G and it worked.
EDIT 2: Can't create Account. It doesn't matter what username I want to use, It's never available and won't let me
continue creating an account
Click to expand...
Click to collapse
Make sure your username is at least two characters long and is only letters and numbers. Let me know if that works
Received a few good detailed error reports but a lot of ones with no user comments. Please leave as much detail as you can!
Just published a new build (R190)
The app now sends a brief logcat capture when you submit a crash report. This code will be gone in the final version but it'll help me troubleshoot problems.
pizzaforbreakfast said:
Mentioned some things in game chat, but another would be possibly some kind of fix so you can spin a ship if it's on the edge of the board.
Click to expand...
Click to collapse
Ships will now turn red if you try to move them and they can't move.
Trying now. Looks like a lotta fun!
DROID Incredible
OMFGB
Chads beta 8
Fcuk Apple. Nuff said.
Thanks for the testing. Getting lots of good bug reports
I gave this a try last night and played a game with Wayne.
Really liked the game and love the idea, I did however find some issues as I was playing.
One suggestion I would like to add is the ability to play against a computer if you are pressed for time or some place where you don't have good Wifi/Data coverage. I also noticed there is no way to disable to sounds, I generally like to do that on most games I play. I did figure out I could turn down the media volume but then need to remember to turn it back up later for anything that needs it.
I was playing this on my rooted HTC Legend running CM7. First thing I noticed was that when I was adding a friend to attack. The box for the name and buttons were being cut off, see screenshot attached.
The other thing I noticed was that it didn't show me the 'Enemy Accuracy' / 'Fleet Strength' / 'Accuracy' / 'Hits' levels for some reason.
Other than that it was really good and I enjoyed it. Going to try playing some more to identify issues.
Crash1912 said:
I gave this a try last night and played a game with Wayne.
Really liked the game and love the idea, I did however find some issues as I was playing.
One suggestion I would like to add is the ability to play against a computer if you are pressed for time or some place where you don't have good Wifi/Data coverage. I also noticed there is no way to disable to sounds, I generally like to do that on most games I play. I did figure out I could turn down the media volume but then need to remember to turn it back up later for anything that needs it.
I was playing this on my rooted HTC Legend running CM7. First thing I noticed was that when I was adding a friend to attack. The box for the name and buttons were being cut off, see screenshot attached.
The other thing I noticed was that it didn't show me the 'Enemy Accuracy' / 'Fleet Strength' / 'Accuracy' / 'Hits' levels for some reason.
Other than that it was really good and I enjoyed it. Going to try playing some more to identify issues.
Click to expand...
Click to collapse
There is an options screen in the works to control volume/notifications. I'll have to look into why the buttons are cut off on that screen like that. Single player will also come in a future version! I appreciate the feedback!
Anytime, great game and great work. Keep it coming!
1.00-R197 build published. Update your devices!
1.00-R198 just published. There is now a preferences screen under menu on the player home screen. You can toggle sound and/or notifications.
I have a question that is more technical. How did you decide to implement the multiplayer? I am researching the best way to implement turn based multiplayer for my game and any help would be appreciated

[Game][2.2+] Vampoo - a Little Vampire 1.1.4

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Open beta test
Hi guys! Recently started to develop a game like Super Meat Boy. Want to hear your comments and suggestions to improve gameplay. Only your feedback will make the game one wants to play all)
I hope for your support)
Well, if you are ready to test himself in battle with their irresistible nerves? Then go ahead! And good luck in this challenging game!
I recommend downloading from the Google Play, will be updated frequently and add new levels[/B]
Last Update 04.12.2012
Download APK [ 13.9mb] (ver. 1.1.4)
Download from Google Play (ver. 1.1.4)
About game
Guys, tell me what you think about this game? What do I need to change or add that would make the gameplay better?
The only thing I can think of that should be changed is the speed you can fly. It's a little slow. Other than that it's a great game & im truly addicted. Thank you!
Sent from my GT-I9100 using xda app-developers app
okmijnlp said:
The only thing I can think of that should be changed is the speed you can fly. It's a little slow. Other than that it's a great game & im truly addicted. Thank you!
Click to expand...
Click to collapse
Thanks! I'll think about it. Sometimes I also thought about the slow speed)
p.s. updated a game version on Google Play
Stop making cute vampires! Twilight is enough D:
That being said, I really like the video. Any chance of making it available for Armv6 devices?
GermainZ said:
Stop making cute vampires! Twilight is enough D:
That being said, I really like the video. Any chance of making it available for Armv6 devices?
Click to expand...
Click to collapse
Yes, I'm working on it. These days up a little bit, so that half of the devices with ARMv6 goes normally, but on the other strongly lag. New version I put on the GooglePlay with support for ARMv6, will soon become available for download
VamPOO
Click to expand...
Click to collapse
Them's names alright.
Few cosmetic things:
Make the thumbstick totally transparent, the shaded middle doesn't look right tbh
Remove the cog icon in the left hand corner (pressing the menu button is just as easy and takes up no screen space)
Remove the stopwatch icon (doesn't fit with the rest of the game and it's obvious what the counter is for without it there anyway)
Remove the shade at the top of the screen, not really sure what it's there for and makes the screen feel smaller than it actually is (quite distracting)
Listy2021 said:
Few cosmetic things:
Make the thumbstick totally transparent, the shaded middle doesn't look right tbh
Remove the cog icon in the left hand corner (pressing the menu button is just as easy and takes up no screen space)
Remove the stopwatch icon (doesn't fit with the rest of the game and it's obvious what the counter is for without it there anyway)
Remove the shade at the top of the screen, not really sure what it's there for and makes the screen feel smaller than it actually is (quite distracting)
Click to expand...
Click to collapse
I think you're right. These clocks a bit out of place and occupy most of the screen. Thanks!)
Google play lets me install it now, but starting the first level shows flashing squares (the squares contain elements from the background), so I guess it's not supported on my device.
Will try later with chainfire, will probably work.
Good speed on ARMv6
Now, i updated version in a first message and on GooglePlay and optimized graphics for low device. Can you check it? Especially if you have a device with ARMv6.
( will need turn ON "Low graphic" mode in the game options)
Guys, can anyone tell me, how i can to promote this game? So... I have a little downloads and do not know how to raise them. Tryed to posted on different android forums, and do not have a result(
Or i mast wait befor i can see improving?
Neat game!
SveGa said:
Now, i updated version in a first message and on GooglePlay and optimized graphics for low device. Can you check it? Especially if you have a device with ARMv6.
( will need turn ON "Low graphic" mode in the game options)
Click to expand...
Click to collapse
That didn't fix the issue on my device (it has ARMv6).
I can now see the cutscene (Vampoo acting weird with his eyes), but as soon as the screen goes dark, I get flickering squares again.
SveGa said:
Guys, can anyone tell me, how i can to promote this game? So... I have a little downloads and do not know how to raise them. Tryed to posted on different android forums, and do not have a result(
Or i mast wait befor i can see improving?
Click to expand...
Click to collapse
Well there is no magical answer to this. If you plan to promote your game all alone (i guess you are an indie developer), you should contact all blogs related to mobile video games to see if they can add an article for you (try a google search to find some, i know toucharcade which is pretty good but iOS only). Sometimes those blogs will do a test if the game might be considered. Otherwise, you should have take an editor such as Gamevil or Chillingo for the famous ones that will do the marketing job instead of you. But they will demand some percentage on your earnings.
Only in English?
GermainZ said:
That didn't fix the issue on my device (it has ARMv6).
I can now see the cutscene (Vampoo acting weird with his eyes), but as soon as the screen goes dark, I get flickering squares again.
Click to expand...
Click to collapse
That is bad(
I think this problem with RAM. So.. to this game need a more memory(
To day i`m tested on Galaxy 3 i5800, and game crashed when trying to load level.
sub7ero said:
Well there is no magical answer to this. If you plan to promote your game all alone (i guess you are an indie developer), you should contact all blogs related to mobile video games to see if they can add an article for you (try a google search to find some, i know toucharcade which is pretty good but iOS only). Sometimes those blogs will do a test if the game might be considered. Otherwise, you should have take an editor such as Gamevil or Chillingo for the famous ones that will do the marketing job instead of you. But they will demand some percentage on your earnings.
Click to expand...
Click to collapse
This is sad. Means for indie developers publish games more like - "lucky or unlucky"(
Juanmiwow said:
Only in English?
Click to expand...
Click to collapse
Not understand the question.
Have a question
Hello everyone again!
So, that new update will be available very soon. You can see a new blood system after death main character. What do you think of this innovation? Is it too harsh?
Looks cool. Will try it on my s2 and let you know how it goes.
Thanks.
nvm

[GAME] Sheep jump : 8-bit for Android 2.2+

//IMPORTANT UPDATE
There is a NEW version of the game out, as it has been rebooted Please check the following link
https://play.google.com/store/apps/details?id=co.za.rainisfalling.sheepjump
Hi all,
I just released my first game for Android, and plan on doing multiple updates with new features and levels.
Get it here: (I'm not allowed to post links yet, so search for 'Sheep Jump : 8-bit' or 'RainIsFalling')
Challenge your timing skills against an infinite course of jumps in this FREE 8-bit styled game! Sheep Jump is filled with close shaves and tense moments, and encourages you to compete for your rankings and earn your place on our high score leaderboards.
Your sheep is put against a course of jumps of different sizes. Use different combinations of big and small jumps by tapping the left and right-hand-side of the screen, and hold your breath when the gaps are tight. There is no easy way around and this game leaves little room for error. Additional points are awarded for jumps that cut it exceptionally close.
FEATURES:
•Retro 8-bit graphics
•Infinite amount playtime
•Endless level
•Unpredictable jumps
•Controlled physics
•Global Leaderboard
•Classic 8-bit music
•An adorable jumping sheep!
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Thanks for your support! I'd appreciate any downloads, ratings, reviews, tips and suggestions. Advice would be especially appreciated. I'm 17 years old so I'm really new to mobile development.
-Riptide099
EDIT***********************************************
Thank you for the front page feature! It has helped tremendously.
I am working on some of the issues and suggestions mentioned in this thread.
Twitter: @sheepjump
Facebook /sheepjumpmobile
Available on Google Play
Sheep Jump: 8-bit
hey, this looks cool, could I trouble you with a direct link?
Link doesnt work :banghead:
Sent from my LT26i using xda premium
The link polobunny posted (the badge) works just fine.
great game
it stutters on my gnex when the advertisement changes
what have used for create it ?
cool game!
Doesn't work in Htc One S. The image of the game is too big and I can`t choose user and password. Tested on Xperia Ray and it worked flawlessly. Maybe its a qHD resolution problem in the game.
kurtxcobain said:
Doesn't work in Htc One S. The image of the game is too big and I can`t choose user and password. Tested on Xperia Ray and it worked flawlessly. Maybe its a qHD resolution problem in the game.
Click to expand...
Click to collapse
Same here, qHD seems to be not supported. It's a shame because this game looks really promising.
1st why do we have to register to play ?
2nd would be nice to have a score
3rd my sheep is terminator first I started jumping then I noticed that he could destroy block on his way ...
[edit] it seems that after register the game start without the hud that why I was asking for a score, when you loose the sheep keep running but the score stops.
Hmm.
On my HOX (latest Firmware, stock ROM) the game starts. But as I try to register and begin to type my username I have no chances on getting to the next input box because HTC has removed the "hide keyboard" button...
Any chance to put kind of a "next-button" next to the input boxes ?
Starling Framework on Adobe AIR
clshack said:
what have used for create it ?
Click to expand...
Click to collapse
Hey there! I used the Starling Framework on Adobe AIR. This way I may soon release to the Apple App store without drastic modifications to the code.
Soon
Madchilli said:
great game
it stutters on my gnex when the advertisement changes
Click to expand...
Click to collapse
kurtxcobain said:
Doesn't work in Htc One S. The image of the game is too big and I can`t choose user and password. Tested on Xperia Ray and it worked flawlessly. Maybe its a qHD resolution problem in the game.
Click to expand...
Click to collapse
Piter1225 said:
Same here, qHD seems to be not supported. It's a shame because this game looks really promising.
Click to expand...
Click to collapse
Nerothank said:
Hmm.
On my HOX (latest Firmware, stock ROM) the game starts. But as I try to register and begin to type my username I have no chances on getting to the next input box because HTC has removed the "hide keyboard" button...
Any chance to put kind of a "next-button" next to the input boxes ?
Click to expand...
Click to collapse
I appreciate all your input, and will do my best to work on some of these issues this coming weekend.
Madchilli said:
great game
it stutters on my gnex when the advertisement changes
Click to expand...
Click to collapse
I will try to resolve this very soon
Loving the graphics
hey, awesome game ive been playing it for an hour maybe more lol :good:
just thought id give feedback. the game seems to make my phone run very hott and uses alot of power, idk if it should but i do have games that are more graphic/cpu intensive and those don't get that bad
there's also a small stutter that happens every so often (Using a Htc Rezound btw)
EDIT: The game continues to run at 15% after rebooting. ive rebooted a few times and it still runs by its self
Please fix this
(RESOLVED)
bunchies said:
hey, awesome game ive been playing it for an hour maybe more lol :good:
just thought id give feedback. the game seems to make my phone run very hott and uses alot of power, idk if it should but i do have games that are more graphic/cpu intensive and those don't get that bad
there's also a small stutter that happens every so often (Using a Htc Rezound btw)
EDIT: The game continues to run at 15% after rebooting. ive rebooted a few times and it still runs by its self
Please fix this
Click to expand...
Click to collapse
Wow thanks! Yes I understand that it's cpu intensive. I'm trying to find a way to fix the problem. It's not actually the graphics causing it, as they are simple, but it's the collision detection for the boxes. I have optimized the code a lot already, but I must try and get another way.
And the frame stutter is during every advert change. Also working on this.
Thank you very much for your input
Riptide099 said:
I am working on some of the issues and suggestions mentioned in this thread.
Twitter: @SheepJump
Facebook /sheepjumpmobile
Click to expand...
Click to collapse
More Animals? It works great on the Galaxy Note II, Sensation (XL) not the qHD one and even my little Arm6 ZTE Blade 2. However it stutters for less than a second when opening the app on the Note 2 however it doesnt annoy me anyway so yeah, 5 stars from me XD :highfive::good::good:
Littel slow on Galaxy Ace

[GAME][UNITY3D][4.0+] THE GREATEST TOWER DEFENSE

Dear XDA community,
I'm presenting to you my new project on which I have been working for several months using UNITY 3D Game Engine.
This game belongs to classic TD genre. You have four towers with different abilities to stop your enemies and lots of powers to use.
I haven't come with a good title yet (I'm excited about hearing your title propositions ). For now its in early alpha phase, contains many bugs, not the best performance, poor gameplay and some things hasn't been implemented yet, but you can play and test it today.
It is highly recommended to run this game on mid/high-end devices, with dual/quad core cpu.
Game uses about 400-500mb of ram so your phone should have 1GB of RAM (at least ~780mb).
I already tested it on Nexus 4, but I NEED YOUR SUPPORT. Feel free to share with me your thoughts about this game, any bugs, performance issues (please don't forget about posting your device model).
Furthermore, questions, opinions, suggestions, gameplay ideas are more than welcome
If you are more advanced user consider running this command in console(terminal/cmd/whatever): adb logcat -s Unity (if you have ADB). ADB logs in case of any errors maybe very helpful.
KNOWN BUGS / THINGS TO DO:
- levels difficulty is far from perfect
- upgrade screen UI is messed up on some resolutions
- only 7 levels for now (in final version there should be about 16 levels)
- only about 20-25 enemies, final version should have 10-15 more
- power upgrades don't work, upgrading a power won't have any effect
- virtual currencies don't work
- no description for power upgrades
- performance... (not sure how much I can do about it, but I will be trying)
- characters don't have any shadows
- not enough sounds, some characters are completely silent
- 6th level(scene) is not working well, so just tap "quick win" button in order to unlock next level.
I would be happy to place some of you in credits section of my game for helping me with this project
SCREENSHOTS
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
DOWNLOAD
https://play.google.com/store/apps/details?id=com.lephco.empireunderfire
XDA:DevDB Information
AAA TOWER DEFENSE GAME, App for all devices (see above for details)
Contributors
milox22
Version Information
Status: Alpha
Created 2014-07-18
Last Updated 2014-08-31
Currently I'm uploading apk and creating screenshots, it can take a while..
Looks great. Can't wait to try it out! Thanks for developing.
Waiting
Sent from my LG-D950 using XDA Premium 4 mobile app
Waiting x 2
Good work of art you got there.
Thank You
I have just uploaded first version. Be sure to check it out.
can you allow drive mirror???
you can use otixo for faster mirrors.
for me dropbox is too much slow.
ravijani said:
can you allow drive mirror???
you can use otixo for faster mirrors.
for me dropbox is too much slow.
Click to expand...
Click to collapse
Try MEGA mirror.
Shoot, can't play. Nexus 5, Mahdi ROM. I keep getting "Unfortunately Tower Defense has stopped" in the opening tutorial when trying to set up the archer tower. I'll edit with logcat in like an hour or so.
Suggested title: Tower of Power
RoyJ said:
Shoot, can't play. Nexus 5, Mahdi ROM. I keep getting "Unfortunately Tower Defense has stopped" in the opening tutorial when trying to set up the archer tower. I'll edit with logcat in like an hour or so.
Click to expand...
Click to collapse
Thanks for logs.
For now you can try to skip tutorial. Go to upgrades, than tap 'back' -> 'play' -> go to first level -> If something won't work (probably because of unfinished tutorial) tap on 'quick win' button and go to next level. See if you are still getting activity has stopped error.
Thanks for logs.
milox22 said:
Thanks for logs.
For now you can try to skip tutorial. Go to upgrades, than tap 'back' -> 'play' -> go to first level -> If something won't work (probably because of unfinished tutorial) tap on 'quick win' button and go to next level. See if you are still getting activity has stopped error.
Thanks for logs.
Click to expand...
Click to collapse
Can't.
Game force closes immediately after clicking the button. can't press Back before it FC.
RoyJ said:
Can't.
Game force closes immediately after clicking the button. can't press Back before it FC.
Click to expand...
Click to collapse
Ok, I'll try to fix this issue asap. Unfortunetly I can't reproduce this FC on my nexus 4.
Anything useful in the log I sent or not really? I took a look at the code, but I'm not a developer. I couldn't spot any obvious errors, but even if I could I wouldn't know what they mean
I saw sigsegv error which means that I'm referencing to null.
RoyJ said:
Anything useful in the log I sent or not really? I took a look at the code, but I'm not a developer. I couldn't spot any obvious errors, but even if I could I wouldn't know what they mean
Click to expand...
Click to collapse
Lastly, while being in start screen you can try tapping on center of the screen (somewhere behind 'welcome...' popup there is active start button) and go directly to the map.
Let me know if you manage to do this or if you encounter any error.
no fcs here.
worked.
ravijani said:
no fcs here.
worked.
Click to expand...
Click to collapse
No screen issues either?
How have you managed to fix them?
milox22 said:
No screen issues either?
How have you managed to fix them?
Click to expand...
Click to collapse
only black screen right now before going on selecting stages.
as you said i pressed in center of the screen and selected first map.
In maps zooming and navigation is not so good but good for beta.
difficulty is moderate not so hard.
finding our archers and other players is hard.
I think give preview of map so that we can decide where to put archers and barrecks and mages and cannons.
Half time i was confused where did i put my soldiers lol
but great game.
depth is great and powers are good i use it quite often.
I could upgrade all soldiers/weapons to full all time with money i was earning.
Didnt play much after that.
I will review again soon.:good::good::good:
Nice job. Keep it up.
ravijani said:
only black screen right now before going on selecting stages.
as you said i pressed in center of the screen and selected first map.
In maps zooming and navigation is not so good but good for beta.
difficulty is moderate not so hard.
finding our archers and other players is hard.
I think give preview of map so that we can decide where to put archers and barrecks and mages and cannons.
Half time i was confused where did i put my soldiers lol
but great game.
depth is great and powers are good i use it quite often.
I could upgrade all soldiers/weapons to full all time with money i was earning.
Didnt play much after that.
I will review again soon.:good::good::good:
Nice job. Keep it up.
Click to expand...
Click to collapse
I have just uploaded a new version. Black screen and other screen related issues should be gone.
https://mega.co.nz/#!2dEHEARK!9K_7vUShMtrA9CtfofOpR6rjrRZbVv_B6UPfiJE5t7g

[GAME][2.3+] Dodgy Space Ship

Hi there,
I've been on XDA for a long time, but today I'm excited to show you guys something I've done from ground up, which wouldn't be possible without all sorts of people who inspired me to learn and develop on this forum ! @laufersteppenwolf big thanks !
After learning basics of Java and LibGDX framework I started a project which would test what I've learned. As the result, Dodgy Space Ship was born. My limited set of skills and even more limited time (finishing school, finals...) made this game simple but entertaining. I hope My inspiration was Endless Arcade Tapper genre, which I think is perfectly suited to mobile gaming in cases where you have just a bit of time free. So here it is!
Dodgy Space Ship
​
In Dodgy Space Ship player has to tap the screen in order to change the direction in which ship is moving. Asteroids will be flying down to you with different speeds and angles, your job is to plan ahead and be in a safe place. When you set your highscore, you can send it to Google Game Services to post them on a Leaderboard. You also unlock various achievements. Everything in the game , even stars in background, is randomly generated !
https://play.google.com/store/apps/details?id=com.mygdx.flappyspaceship.android
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
App is totally free without any In-app purchases. So if you would want to show you support, I'd be very thankful for rating the game in Play Store and/or this thread !
Please share your ideas what could be improved. Thanks !
The most addictive game I played in a long time! A lot of fun.
Just two minor complains: Why can't I see my score after a round? It just goes directly back into the main menu. Also, the interestial ads popup to often. Quite annoying.
Besides that, awesome game!
BrokenFun said:
The most addictive game I played in a long time! A lot of fun.
Just two minor complains: Why can't I see my score after a round? It just goes directly back into the main menu. Also, the interestial ads popup to often. Quite annoying.
Besides that, awesome game!
Click to expand...
Click to collapse
Thank you for your feedback !
Well, I've planned it to show high score screen when you beat your high score only. Should I show user score on a special screen after each round ? Or show "Last score" in main menu beside high score. What do you think?
About the ads, they're bugged somewhat, I'm already fixing them now
FunkyRasta said:
Thank you for your feedback !
Well, I've planned it to show high score screen when you beat your high score only. Should I show user score on a special screen after each round ? Or show "Last score" in main menu beside high score. What do you think?
About the ads, they're bugged somewhat, I'm already fixing them now
Click to expand...
Click to collapse
Well after I failed I wanna see how far I've come. Quite dissapointing if it just skips back to the main menu.
BrokenFun said:
Well after I failed I wanna see how far I've come. Quite dissapointing if it just skips back to the main menu.
Click to expand...
Click to collapse
Your wish has been fulfilled There's now screen with your score after each fail and there will be an interstitial ad only ONCE Update is pushed to Play Store, you should get an update notification in few hours or minutes.
EDIT: @BrokenFun updated APK made it to the Google Play. I hope now it is OK, thanks for your 5 starts
Who dares mentioning meh?!?
Nice work man, really enjoy being your tester And no worries, I'll always find something to keep you busy improving your app, just like you did with my kernel
Noice, I'll check this out when I finish testing my new ROM build
Very interesting Art style. Good job man.
That pixel graphics is so cool it's like I'm playing some SEGA game 10 years old
Great work. My game crashed a couple of times when I got hit by an asteroid, but other than that, I had fun.
It's still not perfectly polished, but I can see there big potential , good luck.
Nice little game, although a bit too simple. Would be nice to see more obstacles to avoid other than just asteroids. Things like planets, blackholes, whatever you can come up with. Keep improving the game and adding more polish it'll be a nice time waster.
SolarRiftStudios said:
Great work. My game crashed a couple of times when I got hit by an asteroid, but other than that, I had fun.
Click to expand...
Click to collapse
This should be fixed now ! Wait for the update notificatiom from google play
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
FunkyRasta said:
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
Click to expand...
Click to collapse
i usually turn sound off anyway... a toggle would be nice if music were implemented.
speaking of guns, a little laser or missile or something would be nice to have on the player end of things. especially if there's other shooting going on...
FunkyRasta said:
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
Click to expand...
Click to collapse
Any music would help a game's experience. Maybe add some more sound effects too? I did sound effects more in my game and it really made the animations come alive. I recommend trying it.
xodene said:
Any music would help a game's experience. Maybe add some more sound effects too? I did sound effects more in my game and it really made the animations come alive. I recommend trying it.
Click to expand...
Click to collapse
bigsupersquid said:
i usually turn sound off anyway... a toggle would be nice if music were implemented.
speaking of guns, a little laser or missile or something would be nice to have on the player end of things. especially if there's other shooting going on...
Click to expand...
Click to collapse
So here it is I will try to add music and some sounds maybe, with an option screen to turn them off Thanks a lot
Missile and shooting thingies will be harder, let's see what I can do.
Ok guys @bigsupersquid @xodene , promised update is here !
I've added music in main menu, "swooosh" sound effect when passing asteroid and crash jingle. Also added pause/settings menu where you can enable/disable sounds or/and music. I've decided to keep music menu-only. Do you think it is OK ?
FunkyRasta said:
Ok guys @bigsupersquid @xodene , promised update is here !
I've added music in main menu, "swooosh" sound effect when passing asteroid and crash jingle. Also added pause/settings menu where you can enable/disable sounds or/and music. I've decided to keep music menu-only. Do you think it is OK ?
Click to expand...
Click to collapse
nice. holds to the 8bit theme well.
Good job! Just rated it five starts:good:

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