Stream to pc over internet? - Shield Q&A

I am curios to know if streaming over the internet is possible. I think the speed would be too slow to use.

chevyowner said:
I am curios to know if streaming over the internet is possible. I think the speed would be too slow to use.
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they have shown it possible using nvidia grid, however currently it won't be possible using the shields built in streaming apps/tech. thats LAN only. i believe they want the message out there tho that it can do it should they allow it, so to speak.

glitchhawk said:
they have shown it possible using nvidia grid, however currently it won't be possible using the shields built in streaming apps/tech. thats LAN only. i believe they want the message out there tho that it can do it should they allow it, so to speak.
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Also, keep in mind that NVIDIA GRID servers would be located on dedicated high-speed networks with very high uplink bandwidth. Most consumer internet access have capped upload speeds which are far below the download speed. For instance, 15Mbps download likely has 1.5Mbps upload. So for you to watch Netflix on SuperHD quality, the expected bandwidth requirement is 6Mbps. You could easily stream 2 HD movies over the same 15Mbps internet connection. But if you were to server it to someone else, you'd be 4x too slow. These games are streaming high quality game video, not some over-compressed artifact-laden mess. So while I'm sure there are ways around the LAN requirement, realize the bandwidth requirement of your uplink.

agrabren said:
Also, keep in mind that NVIDIA GRID servers would be located on dedicated high-speed networks with very high uplink bandwidth. Most consumer internet access have capped upload speeds which are far below the download speed. For instance, 15Mbps download likely has 1.5Mbps upload. So for you to watch Netflix on SuperHD quality, the expected bandwidth requirement is 6Mbps. You could easily stream 2 HD movies over the same 15Mbps internet connection. But if you were to server it to someone else, you'd be 4x too slow. These games are streaming high quality game video, not some over-compressed artifact-laden mess. So while I'm sure there are ways around the LAN requirement, realize the bandwidth requirement of your uplink.
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if only we all had google fiber.

glitchhawk said:
if only we all had google fiber.
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Google fiber is seriously making me want to move to Provo.

chevyowner said:
I am curios to know if streaming over the internet is possible. I think the speed would be too slow to use.
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TESTED. SPLASHTOP 2 does support controller, (a few tweaks) and as long as I play games in "Windowed" for games that are not Splashtop stream supported. I can play over internet connection. I HAVE TESTED THIS with Crysis 2 in windowed mode at changing settings to 720. THIS IS 3rd party system not optimized like the Shield streaming and Nvidia Grid is. It works better if you are on the same provider, and have at the capability of a 4meg upload on both sides. best if you have like a 25/4. I have tried it over 4G LTE, it works but not great. So it is possible, but because you are pinging though remote server before you get to your PC, ping is higher than 200ms, most of the time closer to 250ms. that is tested on Charter Communications 30/4 with ping test at 20ms or lower. I am a senior tech with them and understanding the WWW infrastructure, server based streaming is still going to be far more viable. but as a test experiment, remote desktop streaming through splashtop in windowed mode does work... a bit laggy, but possible.
Based on the relationship Nvidia is building with Steam, and their Grid technology, it would not surprise me if we see very soon Steam offering a streaming over the internet service.

You would probably have to setup a VPN and connect to that at the moment
Was wondering the same thing too ... we have the NBN in Australia and it is 100Mbs down and 30Mbs up ... so think it could cope with it
Kris

i00 said:
You would probably have to setup a VPN and connect to that at the moment
Was wondering the same thing too ... we have the NBN in Australia and it is 100Mbs down and 30Mbs up ... so think it could cope with it
Kris
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Someone has already done it in another thread... There's a guide on setting up VPN now for SHIELD.

Is that on the Nvidia site then? I've been searching xda...
Sent from my SHIELD using xda app-developers app

Faithinchaos21 said:
Is that on the Nvidia site then? I've been searching xda...
Sent from my SHIELD using xda app-developers app
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No it is on XDA Under Nvidia Shield > Shield General > [GUIDE] How to setup VPN for game streaming
here is a link
I plan on using openvpn when i get around to it.

Faithinchaos21 said:
Is that on the Nvidia site then? I've been searching xda...
Sent from my SHIELD using xda app-developers app
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https://forums.geforce.com/default/...connect-your-shield-to-vpn-for-remote-gaming/

Related

[Q] has anyone tried gaming with a working remote desktop?

I would like to know if anyone has tried any type of gaming with your windows 7 machine via remote desktop on home network?
I was thinking about something like bauldurs gate, Diablo, or heck....even WoW possibly.
Sent from my PG86100 using XDA Premium App
I don't think you'll get too good of a result with that; especially over Wi-Fi. Networks speeds just aren't fast enough to transfer >30 fps (which you need for a smooth gaming experience ). They might just be playable if you turn the resolution way down but then you're going to lose a heck of a lot of quality.
Not what you might consider gaming, but I've played around with Flight Sim X across the network using Splashtop, and it was pretty flyable. (Well, apart from the fact I don't have a bluetooth joystick, and don't know that Splashtop would support it even if I did.)

Forcing streaming for notebook GPUs

Has anyone tinkered with the GeForce experience INI files to try and force notebook GPU streaming?
As a gaming laptop user (GTX 680m GPU) I am trying to patiently wait for official Nvidia support, but I think a lot of people would love a way to force streaming.
Perhaps we could even force streaming for those with CPUs / GPUs not officially compatible but powerful nonetheless.
I plan on giving it a go tonight and will post any findings or results!
Its nothing to do with GPU power. There is an actual hardware feature exclusive to NVidia cards which is not put into their mobile chipsets either. So AMD cards and laptops are not going to be streaming any time soon.
SixSixSevenSeven said:
Its nothing to do with GPU power. There is an actual hardware feature exclusive to NVidia cards which is not put into their mobile chipsets either. So AMD cards and laptops are not going to be streaming any time soon.
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I understand that (perhaps I should have phrased my original post better). My aim is to force streaming for all keplar based GPUs that would be capable of streaming from a hardware point of view, but are currently disabled / unsupported by the GeForce experience software.
arcade16 said:
I understand that (perhaps I should have phrased my original post better). My aim is to force streaming for all keplar based GPUs that would be capable of streaming from a hardware point of view, but are currently disabled / unsupported by the GeForce experience software.
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I can tell you that you haven't understood. Put simply: not all kerplar chips are equal. The mobile "cards" may be NVidia but lack the streaming technology GeForce Experience uses. Only the desktop cards do. The laptop cards for all intents and purposes might aswell be AMD cards because both lack the hardware required. Its not actually keplar itself that is used for streaming, graphics cards have alot more support hardware besides the main keplar core (in the case of NVidia).
SixSixSevenSeven said:
I can tell you that you haven't understood. Put simply: not all kerplar chips are equal. The mobile "cards" may be NVidia but lack the streaming technology GeForce Experience uses. Only the desktop cards do. The laptop cards for all intents and purposes might aswell be AMD cards because both lack the hardware required. Its not actually keplar itself that is used for streaming, graphics cards have alot more support hardware besides the main keplar core (in the case of NVidia).
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It's still a good effort, sometimes GFE is overly-aggressive on blocking people, IMHO.
SixSixSevenSeven said:
I can tell you that you haven't understood. Put simply: not all kerplar chips are equal. The mobile "cards" may be NVidia but lack the streaming technology GeForce Experience uses. Only the desktop cards do. The laptop cards for all intents and purposes might aswell be AMD cards because both lack the hardware required. Its not actually keplar itself that is used for streaming, graphics cards have alot more support hardware besides the main keplar core (in the case of NVidia).
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Nvidia has stated that 660m+ GPUs are supported, but they want to begin the beta by testing desktop GPU streaming first. The purpose of this thread is forcing the streaming of those GPUs.
Any possible side effects of forcing the GeForce experience software to stream on unsupported hardware would just be icing on the cake.
Title
Just thought I'd mention that with the wireless capability of Shield, it works a lot better on Splashtop Streamer than other tablets and phones I've tried. Looked pretty playable to me, though not as good as default. Plus you have the ability to play anywhere you want, though you do need the anywhere access subscription.
Has anyone figured out the INI file thing? I have a capable GTX 680 but as agrabren and I have been corresponding about my Intel Xeons "do not meet minimum requirements."
Sent from my Nexus 4 using xda app-developers app
How do you configure the controller inputs when using splashtop?
Faithinchaos21 said:
Just thought I'd mention that with the wireless capability of Shield, it works a lot better on Splashtop Streamer than other tablets and phones I've tried. Looked pretty playable to me, though not as good as default. Plus you have the ability to play anywhere you want, though you do need the anywhere access subscription.
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SixSixSevenSeven said:
Its nothing to do with GPU power. There is an actual hardware feature exclusive to NVidia cards which is not put into their mobile chipsets either. So AMD cards and laptops are not going to be streaming any time soon.
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so is it possible to use this feature with other android devices? or is there a hardware feature on the shield side thats also required?
winemonk said:
so is it possible to use this feature with other android devices? or is there a hardware feature on the shield side thats also required?
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they are still trying to figure out if the shield's framework can be ported to other devices. until then only the shield can stream.
sneaky
joejoe1234 said:
How do you configure the controller inputs when using splashtop?
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Well unfortunately you can't get the controller to work through that way exactly, but I found out a strange way for the keyboard to work and thus you could map a controller to that...if bluetooth works with splashtop that is.
It's weird, I have splashtop streamer running, and then plug my mouse and keyboard wireless stick into a usb2.0 to mini usb converter and then into my shield. Then while my shield recognizes it, everything works normal. I can even move my mouse on my PC's screen even though it's only plugged into Shield. So you could map those controls to a controller and maybe get it working through bluetooth, maybe a custom driver could get this working correct? I haven't tried a bluetooth controller yet as I don't have one. Anyway, you'd only really need to do this if you were away from home.
Otherwise, if your at home, you could just leave, for example, your xbox 360 wireless controller plugged into your PC and play in on shield's screen. Those 360 controllers have quite the range on them.
EDIT: disregard the confusion, obviously it should work like this since you are controlling through Shield your PC over wifi.....wow, still cool tho.
winemonk said:
so is it possible to use this feature with other android devices? or is there a hardware feature on the shield side thats also required?
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As far as I know the reason why the experience works so well on the shield is because of its tegra 4 doing the decoding of the stream.
It shouldn't be THAT big of a deal and other android devices should be able to do a passable job but Im sure the tegra 4 in the shield will make the difference
jadengore said:
Has anyone figured out the INI file thing? I have a capable GTX 680 but as agrabren and I have been corresponding about my Intel Xeons "do not meet minimum requirements."
Sent from my Nexus 4 using xda app-developers app
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I've been looking into this and while this didn't work for me on my 650M, it may circumvent your CPU problem. I've attached a zip with reg file inside for you to try. This disables the compatibility checks in NvStreamSvc.exe.
I've got a larger writeup of my findings in the thread: "A quest to stream from mobile Kepler" (admittedly I didn't see this thread before posting mine).
Good luck!
EDIT: You'll need to either restart the "NVIDIA Streamer Service" in services.msc or just reboot your machine after applying the reg file for the changes to take effect. This won't change what GFE says about your configuration, but GFE isn't the one actually doing the compatibility checks for real
cgutman said:
I've been looking into this and while this didn't work for me on my 650M, it may circumvent your CPU problem. I've attached a zip with reg file inside for you to try. This disables the compatibility checks in NvStreamSvc.exe.
I've got a larger writeup of my findings in the thread: "A quest to stream from mobile Kepler" (admittedly I didn't see this thread before posting mine).
Good luck!
EDIT: You'll need to either restart the "NVIDIA Streamer Service" in services.msc or just reboot your machine after applying the reg file for the changes to take effect. This won't change what GFE says about your configuration, but GFE isn't the one actually doing the compatibility checks for real
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This workaround works like a charm for anyone who has a CPU that is not supported, but has a CPU that is faster than the Streaming requirements.
As user cgutman states, your rig will still show up as "Not Ready", but look for the "Streaming" section in GFE preferences once the update has been applied.
Flawless!
I wish I could buy you a beer, cgutman.
Thanks cgutman
Dr Jinx gave me the heads up, thanks a lot cgutman, you saved me a lot of trouble getting CPUs that should work to actually work
From an NVIDIA Employee/Mod over at the SHIELD forum:
"After discussion, we have decided not to whitelist CPUs for streaming anymore. While we will still recommend CPUs as before, we will no longer disable streaming to SHIELD if your CPU is not part of the whitelist."
Post 17:
//forums.geforce.com/default/topic/571249/nvidia-shield/beta-streaming-my-amd-cpu-is-above-the-minimum-requirements-but-is-unsupported
DrJinx said:
From an NVIDIA Employee/Mod over at the SHIELD forum:
"After discussion, we have decided not to whitelist CPUs for streaming anymore. While we will still recommend CPUs as before, we will no longer disable streaming to SHIELD if your CPU is not part of the whitelist."
Post 17:
//forums.geforce.com/default/topic/571249/nvidia-shield/beta-streaming-my-amd-cpu-is-above-the-minimum-requirements-but-is-unsupported
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I'm get Q6600 and I have patch with this reg but my shield don't see my pc, anybody help me?
thanks and sorry for my bad english
cgutman said:
I've been looking into this and while this didn't work for me on my 650M, it may circumvent your CPU problem. I've attached a zip with reg file inside for you to try. This disables the compatibility checks in NvStreamSvc.exe.
I've got a larger writeup of my findings in the thread: "A quest to stream from mobile Kepler" (admittedly I didn't see this thread before posting mine).
Good luck!
EDIT: You'll need to either restart the "NVIDIA Streamer Service" in services.msc or just reboot your machine after applying the reg file for the changes to take effect. This won't change what GFE says about your configuration, but GFE isn't the one actually doing the compatibility checks for real
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I'm really tempted to buy a Shield. I have a 2012 iMac running Windows 7, with an i7 3770 3.4Ghz and 2GB Nvidia Geforce GTX 680MX, which is a pretty powerful card, all in all. Will your registry tweak allow the computer to stream to the Shield? I don't want the Shield unless it will work, you see!
Thank you in advance for any help!
WilliamG said:
I'm really tempted to buy a Shield. I have a 2012 iMac running Windows 7, with an i7 3770 3.4Ghz and 2GB Nvidia Geforce GTX 680MX, which is a pretty powerful card, all in all. Will your registry tweak allow the computer to stream to the Shield? I don't want the Shield unless it will work, you see!
Thank you in advance for any help!
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You could start by installing Geforce Experience and see what it says about the ability to stream. I think with that card you should be able to stream.

Is my setup ready to go or what do I need?

I see that they have the shields on sale at my local video store for $250, I want to go get one now, but I see that my router wasn't listed on the site as a recommended router. I have the Asus RT-AC66R router with like a triangle box upstairs for better range I was told. My laptop is a Asus G75VW. Is this going to be okay for good results streaming this or am I going to need to upgrade. I am not at all good with understanding this stuff, just like the gaming end of things. Thanks in advance.
Chris
Also I just found out that my VC is a GTX660M, I think the min w\is 650 isn't it?
Fatmatx28 said:
I see that they have the shields on sale at my local video store for $250, I want to go get one now, but I see that my router wasn't listed on the site as a recommended router. I have the Asus RT-AC66R router with like a triangle box upstairs for better range I was told. My laptop is a Asus G75VW. Is this going to be okay for good results streaming this or am I going to need to upgrade. I am not at all good with understanding this stuff, just like the gaming end of things. Thanks in advance.
Chris
Also I just found out that my VC is a GTX660M, I think the min w\is 650 isn't it?
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I'm pretty sure the minimum requirement for GPU is GTX 600 series or higher. As for the router, as long as it is a 802.11a/g model then you should be fine. A 802.11n dual band router is recommended tho. Also, make sure your laptop has a RAM of 4GB or higher. Lastly, update your drivers to the latest. And you will be all set.
Fatmatx28 said:
I see that they have the shields on sale at my local video store for $250, I want to go get one now, but I see that my router wasn't listed on the site as a recommended router. I have the Asus RT-AC66R router with like a triangle box upstairs for better range I was told. My laptop is a Asus G75VW. Is this going to be okay for good results streaming this or am I going to need to upgrade. I am not at all good with understanding this stuff, just like the gaming end of things. Thanks in advance.
Chris
Also I just found out that my VC is a GTX660M, I think the min w\is 650 isn't it?
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That router is on the list here http://shield.nvidia.com/accessories-hardware/
It is the first router on that list.
hey there, think your first issue to stream from your laptop GPU to SHIELD. As far as i know, Nvidia SHIELD has not formally support laptop streaming yet unless u try some 3rd party apps. I have a gaming laptop here too with 680m. sigh
sjh93173 said:
hey there, think your first issue to stream from your laptop GPU to SHIELD. As far as i know, Nvidia SHIELD has not formally support laptop streaming yet unless u try some 3rd party apps. I have a gaming laptop here too with 680m. sigh
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Ya I picked it up anyways, but maybe they will come out with an update! Regardless it's pretty cool and I'm going to keep it. With all the emulators out there and with the beta games I'm having some fun.

Grid vs Onlive

One of the main reason I bought the shield tablet is to use Nvidia Grid. But I just realized there's already OnLive which has a lot more titles I can play. I can't discern the difference in quality and latency between the 2 either. Is there any reason I should still play on the Grid besides the fact that it's currently free? Which do you guys prefer?
Sent from my SM-N900T using Tapatalk
I played Grid some and it was nice, haven't heard of Onlive before so now I will go check out what that is.
Grid is so much better in quality play ...way too much lag on onlive for me
chispas117 said:
Grid is so much better in quality play ...way too much lag on onlive for me
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+1 i tried both, and Grid is much better in all ways
Thanks guys. I'm hoping when grid goes out of beta it won't cost too much.
Sent from my SM-N900T using Tapatalk
Finally get to use my tablet shield controller and been playing onlive instead of grid. Been able to make better comparison today.
Interestingly onlive is also powered by nvidia and it seems more forgiving when my Internet speed is slow while the Grid doesn't wanna connect and when it does there's a lot of buffering and pausing and makes the games unplayable. Maybe server issue? Onlive doesn't buffer as much and is playable. Onlive seems to have come a long way. And as usual I can't tell the difference with the quality of graphics. Both are awesome IMO when I have great connection. My vote goes to onlive.
Sent from my SM-N900T using Tapatalk
aznmode said:
Finally get to use my tablet shield controller and been playing onlive instead of grid. Been able to make better comparison today.
Interestingly onlive is also powered by nvidia and it seems more forgiving when my Internet speed is slow while the Grid doesn't wanna connect and when it does there's a lot of buffering and pausing and makes the games unplayable. Maybe server issue? Onlive doesn't buffer as much and is playable. Onlive seems to have come a long way. And as usual I can't tell the difference with the quality of graphics. Both are awesome IMO when I have great connection. My vote goes to onlive.
Sent from my SM-N900T using Tapatalk
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Hey aznmode,
What country are you in? Thinking about getting a Shield Tablet and using OnLive to stream games as I'm in the UK and Grid servers are only in West Coast USA currently. I have an OnLive account and it works pretty well over here
Thanks
Steve
I'm in the US. San Jose, California in fact. So I'm very close to the Grid servers.
Sent from my SM-N900T using Tapatalk
I just posted about my issue with GRID here: http://forum.xda-developers.com/shield-tablet/help/grid-slow-to-optimize-router-t2875447
In essence, I got great network connection, close to GRID server and no issue with router. GRID network testing feature show I got "Excellent Network", with >8 Mbps speed, 0% frame loss and 3 ms jitter. GRID is 3fps... unplayable. Onlive is FAST...30fps.
I just got my Shield today, so I don't know if there is issue with the GRID server, but it's unplayable for me. See details in the link above.
I can play Onlive from Spain, that's a good reason to say it is better and more powerful than Grid, nowadays.

(Q) connection speed required for remote play

Thinking about purchasing a z3 so I need to know if I will be able to use this feature...
I have a 10mb(1Mb actual download speed) adsl line. Will this be sufficient?
Sent from my C6603 using XDA Free mobile app
Xperiafanboy123 said:
Thinking about purchasing a z3 so I need to know if I will be able to use this feature...
I have a 10mb(1Mb actual download speed) adsl line. Will this be sufficient?
Sent from my C6603 using XDA Free mobile app
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i have a 5mb connection and i cannot play call of duty as its too laggy, the game play is smooth but when i turn on my tv my input from the controller is 1 second faster on the tv compared to the image displayed on the Z3, on call of duty this makes the biggest of differences, i doubt you will have any lucky with 1mb. I would say 20mbs + is probably when you will play it perfectly.
802.11n over 2.4Ghz is too laggy at my house, I have to connect to our 5Ghz network. Could just be interference though.
I have 30mb but connection speed is not what matters.
I think it works perfectly on some games but others it lags a lot.
For example Watchdogs works perfectly had no input lag at all. Even when settings were on high.
But when I tried towerfall accesion the input lag was noticible. It was very hard to play properly.And this is just a small indie game.
Sony really advertised it way too much on the z3 which made me think it'll be better than this. Instead they should've saved this feature for a future gaming phone like the Xperia play 2 and only released it when it was working properly.
Slightly Dissapoointed here but the Xperia z3 is one beast of a phone so its all good.

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