[GAME][2.2+] One More Drop FREE - Android Apps and Games

Hi xda-developers,
I spent a lot of time on my first mobile game, so I'm curious about your opinions.
GOOGLE PLAY: One More Drop FREE
Peekaboo needs you! Use skill and logic to move a water drop to the right place.
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Players are required to grow a friend for the character of Peekaboo, a tiny sprite living in the grass and feeding on pure water. Players guide a water droplet through a host of obstacles to the right place. Once the water drops close enough to the target, a new friend will grow.
The game is based on the laws of physics: the water droplet evaporates in contact with a hot obstacle, and steam rises up. It changes state again once it runs into a cold barrier, drops down or freezes, and so on.
You can build your own levels.
GOOGLE PLAY: One More Drop FREE
Many thanks to Mario Zechner and his libGDX which saved my time a lot.
I'm looking forward to your opinions.
Thanks and enjoy the game.

Scrrenshots looking good..Downloading..
Report ASAP..
Sent from my GT-I9100 using Tapatalk 2
Hit Thanx If I helped U-XDA Rule

Great! Thanks
Sent from my smartphone!

Cute game, nice graphic, like short levels. Nice work.
Why is the score limitation for sending my own levels publicly? To prevent junk levels?

MartySeal said:
Cute game, nice graphic, like short levels. Nice work.
Why is the score limitation for sending my own levels publicly? To prevent junk levels?
Click to expand...
Click to collapse
That is right, at first version was no limit to send levels. But most of players build and upload completely unusable levels. In version 1.0.4 we add some limitations 10000 game points, so players must know basic game principles first.
It was helpful, just experienced players submit their levels now.
I'm glad that you like the game.

Your game is tricky. For first look it seems to be easy, but advanced levels are challenging.
Good work. Like the game.

Daniel_001 said:
Your game is tricky. For first look it seems to be easy, but advanced levels are challenging.
Good work. Like the game.
Click to expand...
Click to collapse
Thanks Daniel, I hope that more people find andvanced levels challenging.
But the real challenge is play this game under water, yes we try it

fivephones said:
That is right, at first version was no limit to send levels. But most of players build and upload completely unusable levels. In version 1.0.4 we add some limitations 10000 game points, so players must know basic game principles first.
Click to expand...
Click to collapse
I see, that is good idea. Was it difficult to implement online storage for the levels and do you use some service provider or your own server?
I saw some providers for score tables (even Google start his own). But for store data (e.g. levels) I didn't find anything.
This could be usefull for my own application. Thanks.

MartySeal said:
Was it difficult to implement online storage for the levels and do you use some service provider or your own server?
Click to expand...
Click to collapse
After some searching for existing services during preparing our game (year ago), we decide to build our own server application to maintain users, levels and rates. Levels created by players are signed, so only author can change them. This all thing are too complex to use some universal service. But we could have a performance problem if there will be too many concurent players. During performance tests we were able to deal with approximately 10 players per second.
So if you plan use your own server, you have to decide performance vs. custom implementation.
Good luck with your app.

Hi fivephones, I finished free packages of the game and most of online levels. I have to say again, I like the game.
I'm working right now on my own levels, you will see ).

It is similar concept as used in the game "Candy Pot" by Pi Labs

saqibvohra93 said:
It is similar concept as used in the game "Candy Pot" by Pi Labs
Click to expand...
Click to collapse
Hi, you have to try it first . It's an honor for me if you compare One More Drop to this game. I do not have iPhone, but according info on iTunes "Candy Pot" using one object "candy" to jump into a pot.
In One More Drop the water droplet contains 25 parts and keeping them togeather by tilting phone and guide them to the target is the goal. Of course there are some similiar elements, it's a puzzle game ).
Thank you very much for the comment.

After all free levels (during last days) I have to say, tilting waterdrop is a FUN . Level builder is working good, sometimes overlaping elements are confusing. Maybe you can improve "button-flow" for deleting all elements (it was not clear for me first time).
Thanks for the game and good luck.

OK, we will improve Level Builder a little bit in next release. Thanks for sharing your levels with other players.

Very nice graphic, like it)

Really fun physics game! Tilting has great response on waterdrop. Thanks for the game.

HelenOne said:
Really fun physics game! Tilting has great response on waterdrop. Thanks for the game.
Click to expand...
Click to collapse
We were focused on fine control by tilt, because it's key feature for this game. I'm glad you like it. Thanks for comment.
Looking forward for your own levels ).

Hello again, do you plan some best score of the all times? Best of the week changing continuosly, thats good. But after week there is no way how to find your max score. Thanks.

Daniel_001 said:
Hello again, do you plan some best score of the all times? Best of the week changing continuosly, thats good. But after week there is no way how to find your max score. Thanks.
Click to expand...
Click to collapse
Yes, we plan to add hall of fame, separated for free and paid version (because of different number of levels).
Also there will be a link in from application to the website.

fivephones said:
Yes, we plan to add hall of fame, separated for free and paid version (because of different number of levels).
Also there will be a link in from application to the website.
Click to expand...
Click to collapse
That would be nice. I'm looking forward to next version. Bye

Related

[GAME][2.2+] Frenzy Fugu Fish free action/casual game

Hi,
I am independent Android game designer and developer and few weeks ago I released my first game project Frenzy Fugu Fish after 6 months of fulltime effort. Game was already reviewed on few sites and got 4.5/5, 10/10 and similar ratings (so I am pretty proud). I would be happy to get feedback on this forum from gameplay and also from designer/developer point of view.
http://market.android.com/details?id=com.frenzyfugu.frenzyfugu
Screenshots are below.
Frenzy Fugu is casual fish game with 45 levels in 3 sets, each set with unique graphics design of the environment and introducing new game elements. Game will receive new set of 15 levels each month.
By tilting the phone you control Fugu, the Puffer Fish and have to collect all pearls in the level within a given time limit. If you finish the level below the time limit, you get one star for each 20 seconds (up to 3 stars). Just finishing the level is not complicated, challenge is to finish it and get 3 stars.
Over the time you will meet various enemies and obstacles. There are various fish, stone fish, jellyfish, anemones, starfish, bubbles etc. Some are just obstacles some will try to eat you. In some levels you can collect pufferpoison powerup to inflate as all puffer fish do and are invincible for short period of time and even can eat smaller fish. First few levels are very easy ones to get used to control the fish and principles of the game.
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The game is free with placed ads. The ads are not shown during the gameplay.
Game was developed using great free framework Andengine, I recommend it to everyone. Currently Zynga is using it for new projects.
Cheers
Milan
Just played for 20 min or so...
Good and Fyn game!
Sent from my MB526 using xda premium
Great, I hope you downloaded version 1.0.3 I released this evening. There are small "clocks" on pearls to make the gameplay more tactical
Here is short gameplay video created by reviewer. I need to create my own next week, as camera cannot be used for this because of tilting the phone, I have to use video cable to HW recorder.
http://www.youtube.com/watch?v=9sX7YAmylMY
Nice work
Wow the graphics looks incredible! I managed to get to level 10 in first levels and level 5 in next set )) Is there any way how to publish my score to net, like Openfeint or similar?
I would also suggest to improve help a bit, for example slowly introduce info on new game elements like Angry Birds did with introducing their birds.
Apart from that, perfect game, congratz.
T.
Thanks, nothing is good for my ego than liking my game )))
Yes, I am planning to add there OpenFeint or ScoreLop or other service, makes sense, but I was focusing now on finishing last updates to gameplay based on user feedback.
Hmm, HELP. Yes, maybe you are right, there is only one helpscreen that shows up before playing first level and then only after you click the icon Help. Need to think about it, as you can choose to play different sets of levels since beginning. I got feedback that most of the users just skip the initial help screen and go directly for game. Need to think about it, but thanks for feedback!
Any other end user advice? As the game is only getting the mommentum there are possible changes to gameplay
Good and Fun Game
Thx.
@fredrikk: level set 4 in progress, part of current update available on market, use standard unlock Official release in 2 weeks. Version for reviews with unlocked levels available too, use standard link, 01_004_unlocked.
m
Here is one bug
When I switched off sound and vibration almost at the same time the sound did not stop and it was not possible to switch it off even after I ended the app. It happened to me only once and when I did tapped sound and vibration immediately one after another.
This happened to me with few more games like Where is my water and one other (do not remember which one).
So not a big problem, but you should know about it.
T.
Yeah, thanks. I am aware of that bug but I am not able to resolve it. It happens occassionaly, the game is not able to switch off sound. Really rare, still I hope to find a solution. Happens to me with more games too. Thanks again for report.
What framework was used for development? Graphics is really cool I like the waterworld. I working on small game too, decided to go with Andengine.
cool game
cool game, playing it since yesterday, perfekt graphic
Yup, AndEngine. Pretty cool framework, without that one, it would far harder to make a game. It is pretty stable too. I used older version, from march/april 2011, now there is out GLES2, need to play with that one a bit to get familiar with. Probably new game will be done with GLES2.
i hope i will make such game someday, will check the andegine
Ragequit because the pearls kept closing.
10/10
Sent from my Optimus 2X using Tapatalk
Oh my ))
Imagine now, that the afternoon before first release I finished all 45 levels twice for 3 stars all of them, just to proper test the game But of course, after the 6 months of development I had the perfect experience in controlling the fish
But with the small clock on pearls in latest release I think it should be far easier.
10/10? Rating?
Nice one
its a nice one u got here...
really cool graphics....
Finished all levels. But by far not for 3 stars, som levels are damn haaaaaaard! Addictive, but maybe I am too old for that, my daughter beats me in most levels :-D
Congrats with release! Game looks very polished and works great on milestone 2.
not sure why its not installedon mk16I

Orbox C - great puzzle game with simple and addicting concept.

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Orbox C is a great puzzle game with simple and addicting concept.
It is the third of the orbox sliding-block puzzle games. Like it’s ancestors this game requires you to navigate the orbox through each puzzle. When you push orbox to any of 4 directions (left,right,up,down) it will keep move until it hits the wall. So you have to think your way to complete the missions.
The game has variety of missions. Find exit, blow all the bombs, activate sensors, collect stars, break ice, and any mix between of these.
It is a fun coffee break game, you will not have to over-think yourselves, the various missions and the different objectives are what will make you keep playing.
The levels are well designed and it brings good mind satisfaction when solving them. Such a mental reward.
Orbox C has somewhat a sci-fi style powered by catchy electronic music. Shiny animations please the eye.
Game has plenty of levels, over 100. Later on it will become pretty challenging and will require a logic thinking instead of trial-an-error.
Orbox C is a great choice for puzzle/logic games lovers. It trains analytical ability, logical reasoning, and short-term memory.
https://play.google.com/store/apps/details?id=com.orboxctrial.myapp
Looks nice!
Reminds me of Quell, and I loved that game. Will definitely give this one a try!
thx.. its a very interesting game indeed..
D4rkSoRRoW said:
Looks nice!
Reminds me of Quell, and I loved that game. Will definitely give this one a try!
Click to expand...
Click to collapse
Yes, "Quell" is same kind.
But we have some differences that makes "Orbox C" stand enough apart from Quell series.
Also I can ensure you that author(Arseniy Shkljaev) come up with idea by himself very long ago(somewhere in 96-97).
Orbox probably made this type of game popular in 2005(tho russian version released in 2004). It was flash game and it was a hit back then. After that there appeared lot of games of this kind.
progamix said:
Orbox C is a great puzzle game with simple and addicting concept.
It is the third of the orbox sliding-block puzzle games. Like it’s ancestors this game requires you to navigate the orbox through each puzzle. When you push orbox to any of 4 directions (left,right,up,down) it will keep move until it hits the wall. So you have to think your way to complete the missions.
The game has variety of missions. Find exit, blow all the bombs, activate sensors, collect stars, break ice, and any mix between of these.
It is a fun coffee break game, you will not have to over-think yourselves, the various missions and the different objectives are what will make you keep playing.
The levels are well designed and it brings good mind satisfaction when solving them. Such a mental reward.
Orbox C has somewhat a sci-fi style powered by catchy electronic music. Shiny animations please the eye.
Game has plenty of levels, over 100. Later on it will become pretty challenging and will require a logic thinking instead of trial-an-error.
Orbox C is a great choice for puzzle/logic games lovers. It trains analytical ability, logical reasoning, and short-term memory.
https://play.google.com/store/apps/details?id=com.orboxctrial.myapp
Click to expand...
Click to collapse
I played and finished the trial and I must say it's fun. However, on my Nexus S running jellybean, the more you move, the slower the game gets. I believe it's because of how the blue path is programmed/drawn, the longer it gets, the slower the game becomes.
I will try,thanks...:good:
progamix said:
Yes, "Quell" is same kind.
But we have some differences that makes "Orbox C" stand enough apart from Quell series.
Also I can ensure you that author(Arseniy Shkljaev) come up with idea by himself very long ago(somewhere in 96-97).
Orbox probably made this type of game popular in 2005(tho russian version released in 2004). It was flash game and it was a hit back then. After that there appeared lot of games of this kind.
Click to expand...
Click to collapse
I already played games like that back then, just don't remember the name.
Probably it was that then? x)
It's good, the only problem is that touch sometimes fail, on the main menu when pressing start exit etc....
looks promising
downloading and testing: D: D: D
Thanks people!
Next update will add around 40-50 levels so it will be 85-95 levels total. Split levels to a packs - Easy, Average, Normal, Hard
Then with one more update all 120 levels will be available in paid version. 30 levels in each difficulty.
In the trial/free version we plan to allow play 20 levels from Easy, 15 levels from Average and 10 Levels from Normal difficulty.
polobunny said:
I played and finished the trial and I must say it's fun. However, on my Nexus S running jellybean, the more you move, the slower the game gets. I believe it's because of how the blue path is programmed/drawn, the longer it gets, the slower the game becomes.
Click to expand...
Click to collapse
Thanks for the feedback! We will fix that!
D4rkSoRRoW said:
I already played games like that back then, just don't remember the name.
Probably it was that then? x)
Click to expand...
Click to collapse
Hard to say.
You can check the first Orbox for a case - http://www.newgrounds.com/portal/view/222350 (it's flash game)
Tremendous
Hello, good game.. let me end it just now ..
may be you can fix the OP post image , it seems to be broken (or its just me)
so i had a bit time and played through the free version in 15mins.
Will buy the full version when I'm back on a wifi, for 1$, it's definitely worth it.
But I hope there will be harder levels?^^
good game! thanks
D4rkSoRRoW said:
so i had a bit time and played through the free version in 15mins.
Will buy the full version when I'm back on a wifi, for 1$, it's definitely worth it.
But I hope there will be harder levels?^^
Click to expand...
Click to collapse
There will be much harder levels than you can see in free version.
We will release update soon. It will have over 95 levels, but half of them will be easy and average. The reason is feedback we god from many people. It's too hard for many people so we decided split levels into packs - Easy, Average, Normal, Hard.
I can tell for sure you will be saticfied by the difficulty of Hard pack. It is really hard!
The final version will have 120 levels total tho.
Nice game man, will also be looking to buying the full version soon.
And, hands down, massive respect for going out of your way to get it pegi rated, props.
Orbox C updated in google play :good:
I love the game - but since the latest update it runs weird on my SGS3.
Before the last update it just worked fine, now I miss some blocks, graphics seems missing, touch is not reacting properly.....
I bought the version through play store. Anyone else with problems?
BR
Dres

[GAME][2.3+] Sky Raiders

Description
Get ready to defend the city from the evil alien enemy, survive the armageddon as long as possible and kill the aliens which are trying to conquer your city.
VARIETY OF ENEMIES AND BOSSES
Come across with plenty of enemy spaceships and destroy as many bosses as you can. Kill the fish typed enemies as they travel around you and deploy mines.
LEADERBOARD
Keep your name as high as possible. By destroying alien's aircrafts, defeating enemy's bosses and also by staying alive as long as possible. You have the opportunity to get the best highscore worldwide and to keep yourself at the first position of the leaderboard.
FEATURES
4 player aircrafts
6 Weapon level upgrades/power-ups
Explore varied environments and fly through different weather conditions
Leaderboard functionality
Variety of enemies and bosses
Ability to exchange diamonds for upgrading your shooting level, shield duration, health level, double the points you collect or buy aircrafts.
Google Play Store: Sky Raiders
Game Video: Youtube
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Google Play Store: Sky Raiders
New Update guys, Added new Bosses and enemies
More bugfixes and addons and new update
Nice game! I think overall it is great and I was actually surprised that the models are sharp on my Note 3(I thought the edges of the models would be jaggedy because that is how they look like in the pictures). Keep up the good work!
Thanks I spend alot of time polishing and optimising the game
Sent from my GT-I9300 using XDA Free mobile app
What game engine did you use and how long did it take you to make?
Game was made using Unity3d and took about 2 months to build
What do u think of the game so far any changes u wana see?
Sent from my GT-I9300 using XDA Free mobile app
I love this game. Really good graphics quality. I addicted already. Great job!!!
thank you glad you like the game
love the variety of missions and dangers, especially the boss fights are really good, the diversity makes this game very enjoyable, you can't get bored of it.
annabelanwen said:
love the variety of missions and dangers, especially the boss fights are really good, the diversity makes this game very enjoyable, you can't get bored of it.
Click to expand...
Click to collapse
Thank you for the feedback more updates and improvements soon
very fun game good luck !
PerfectSkull said:
very fun game good luck !
Click to expand...
Click to collapse
Thank you for the feedback , it is much appreciated
When you first open the game you get a huge pip up ad. Just use a banner the pop ups are really annoying. Is a good game other than that
Some welcomed future updates would be
Levels with bosses at the end
Upgradable ships
and the app us either portrait or landscape instead of both lol
Thanks forbthe feedback
Will try to change thebads.. About the boses haven't you reached a boss ?? There are few on the game
Sent from my GT-I9300 using XDA Free mobile app
NobleDroid said:
Thanks forbthe feedback
Will try to change thebads.. About the boses haven't you reached a boss ?? There are few on the game
Sent from my GT-I9300 using XDA Free mobile app
Click to expand...
Click to collapse
Yes I just reached one actually lol. make individual levels with those at the end and it makes you feel more accomplished plus you don't have to repetitively replay the same parts. And upgradeable ships! Dual weapons and such. I'll play this game in a regular then lol. Good work though, i really can see a future with this
Dri94 said:
Yes I just reached one actually lol. make individual levels with those at the end and it makes you feel more accomplished plus you don't have to repetitively replay the same parts. And upgradeable ships! Dual weapons and such. I'll play this game in a regular then lol. Good work though, i really can see a future with this
Click to expand...
Click to collapse
Thanks, you just gave me some good suggestions there, Ill add some effect and animation to distinguish the accomplishment of killing a boss
There are already some poweups that upgrade the weapons and health , have you used them before?
We are working on a multiplayer add on right now , there will be an update soon
New update , we added multiplayer
More updates soon with user suggestions :good:
NobleDroid said:
Thanks, you just gave me some good suggestions there, Ill add some effect and animation to distinguish the accomplishment of killing a boss
There are already some poweups that upgrade the weapons and health , have you used them before?
We are working on a multiplayer add on right now , there will be an update soon
Click to expand...
Click to collapse
Yea I've gotten those. Maybe not dusl weapons then. But different weapons. Such as laser beam, machine gun, things like that. With upgradeable power. Upgrade ship speed and things.
Dri94 said:
Yea I've gotten those. Maybe not dusl weapons then. But different weapons. Such as laser beam, machine gun, things like that. With upgradeable power. Upgrade ship speed and things.
Click to expand...
Click to collapse
Thanks for the ideas , will try to impliment as much as i can during the next updates , especially the a feature to upgrade the player vehicle

[GAME FREE] Food Defense - Bug smasher

Food Defense - Bug smasher
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One day you wake up in the middle of the night to find a way to touch to the kitchen, turn on the light and ... Dream passes instantly! Here is a horrifying picture: hordes of beetles want to eat anything that smells or looks tastier than stone. Without missing a second you grab tucked under the arm hammer and boldly enter into battle! ...because you know: no one of them should to survive, they should not be here!
Be quick and agile! The only way you will be able to keep what is so expensive for you!
Food Defense - Bug Smasher - is crazy arcade game in which you will be using a hammer to destroy hordes of insects that are so eager to take hold of your meal. Variety unprecedented insects make you wonder and especially some of them - to think seriously. In addition you will be able to use a lot of bonuses that will help in the difficult struggle with annoying horde.
Game tasks:
Do not let the bugs take out food from the table as long as possible
Kill as many beetles as possible
Compete with other players and your friends
Collect crystals: you can buy a variety of bonuses in the store for them
All this is waiting for you!
Google Play: https://play.google.com/store/apps/details?id=com.serhiishkatulo.fooddefense
Armstrongw said:
Good graphics but the game quickly gets bored.
Click to expand...
Click to collapse
Thanks for Your reply! We are developing new game modes and bonuses. I hope this will make the game more addictive.
I liked the game. The original idea of a hammer to beat the cockroaches. Even the cat helps to play. It is interesting to know what are the bonuses? I understand that they can be bought in the store?
Hi! I just tried your game.
I really love the visuals. Did you do the graphics by yourself?
Also congrats on the huge number of positive reviews. I'm interested in how you got so many people to review your game so quickly as It usually takes a pretty long time for me.
Now, two things I noticed that you might want to take a look at.
First, the top banner in the main menu is unusually small on my M8. Like really really small.
And the game lags a lot. It freezes for a second every two or three hits and that makes it unplayable.
Cheers!
Hi xantgames!
Thanks for Your reply!
Graphics was made by my wife. She is game designer and she very glad to hear such reviews Thanks!
I think, huge number of reviews is related to banner advertising campaign and asking users to write a review. But actually I'm also surprised by the number of reviews.
Top banner in main menu is not full wide to not overlay Google Play Games Log In / Out button. Maybe this is not the best layout...
Sometimes lags in the game are related to LeadBolt banner (it happened to me on some other devices). I just replaced it with RevMob banner. But I don't have M8 device. I would be very grateful if you would have tested the speed of the game again.
Cheers!
apprising said:
Sometimes lags in the game are related to LeadBolt banner (it happened to me on some other devices). I just replaced it with RevMob banner. But I don't have M8 device. I would be very grateful if you would have tested the speed of the game again.
Click to expand...
Click to collapse
Hi apprising!
I tried your game again, but unfortunately it doesn't seem to be any better. For what it's worth, I also tried it on a Nexus 7 (2012) where it seems to behave the same way.
I made a short video so you can see by yourself. If you look close enough you'll see the touch recordings.
Cheers!
xantgames said:
Hi apprising!
I tried your game again, but unfortunately it doesn't seem to be any better. For what it's worth, I also tried it on a Nexus 7 (2012) where it seems to behave the same way.
I made a short video so you can see by yourself. If you look close enough you'll see the touch recordings.
Cheers!
Click to expand...
Click to collapse
Thanks a lot!
Looks very strange... Lags only after tap. I'll investigate this problem on Nexus.
Cheers!
Version 2.0 released!
- shop is open now
- added 10 bonuses
- stability and performance improvements
- beetles become smarter
- bug fixes
Version 2.2 released
- New table backgrounds
- Fixes in bugs logic
- Fixed lag on LG devices
Cool game and good quality graphics.
I read previous post and you said about advertising company. It would be nice if you tell about this more details. Which company did you use for that and how long? How much was the budget of advertising big or small? Is the advertising price back to you or you are still in minus? Thanks much for the answers.
TOEgameStudio said:
Cool game and good quality graphics.
I read previous post and you said about advertising company. It would be nice if you tell about this more details. Which company did you use for that and how long? How much was the budget of advertising big or small? Is the advertising price back to you or you are still in minus? Thanks much for the answers.
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Thanks, TOEgameStudio!
I'm beginner in this. So I think You should not listen to my advice. I tried the next:
- Banner Ads on AppBrain ($500 in 5 days; about $100 per day). They take the money for installs. You can change cost per install starting from $0.20
- Posting to free and paid groups in social networks
- Also I used to ispreadnews.com to send review requests to bloggers. Now I'm waiting for answers from them.
So advertisement budget is small ($1000 - $1500) and it is still in minus.
Now I'm trying new ways game promotion.
cool app for beetle-haters)
apprising said:
Thanks, TOEgameStudio!
I'm beginner in this. So I think You should not listen to my advice. I tried the next:
- Banner Ads on AppBrain ($500 in 5 days; about $100 per day). They take the money for installs. You can change cost per install starting from $0.20
- Posting to free and paid groups in social networks
- Also I used to ispreadnews.com to send review requests to bloggers. Now I'm waiting for answers from them.
So advertisement budget is small ($1000 - $1500) and it is still in minus.
Now I'm trying new ways game promotion.
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Thanks for information! Good luck with future development and a lot of new users!!!
TOEgameStudio said:
Thanks for information! Good luck with future development and a lot of new users!!!
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Thank you! Same to you!
tried the game, very cute graphics
Fantastic! =) I love this game!!!
Install the update. After the upgrade, the game has become even more interesting. I think this is the best game in its genre. Bonuses make the game more addictive. Add more bonuses. Will you continue to develop the game? Excellent work.:good:
Leonid64 said:
Install the update. After the upgrade, the game has become even more interesting. I think this is the best game in its genre. Bonuses make the game more addictive. Add more bonuses. Will you continue to develop the game? Excellent work.:good:
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Thanks Leonid64!
Of course! We have many ideas about development of this game: new insects, bonuses, locations etc. Updates coming soon!
Yes, Idea good, but to small kepp user in game. Need something fresh and new in game for better result.
AlexanderKrupenkov said:
Yes, Idea good, but to small kepp user in game. Need something fresh and new in game for better result.
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Thanks AlexanderKrupenkov! We are thinking now about it. Some scenario mode, achievements, etc.

[GAME][4.0+]"Golden Age Of Civilizations T"

Description:
"Golden Age of Civilizations", a semi turn-based MMO strategy game, mostly based on the FreeCiv, inspired by it, but not following the classic games of the genre, such as "Age of Empires", "Civilization" and "Rise of Nations"; mixed up with MMO capability and flavored with the best parts of other good online games.
!!!THIS IS THE TEST RELEASE OF THE GAME FOR EARLY ADOPTERS!!!
Requirements: Android 4.0 and up.
Available on Google Play: https://play.google.com/store/apps/details?id=info.gacivs.android.test Optimized for small screen. (320x200 - not supported )
Game promo video on YouTube: https://youtu.be/YnA5He3F884
Few huge screenshots:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Sergej Privalov said:
Description:
"Golden Age of Civilizations", a semi turn-based MMO strategy game, mostly based on the FreeCiv, inspired by it, but not following the classic games of the genre, such as "Age of Empires", "Civilization" and "Rise of Nations"; mixed up with MMO capability and flavored with the best parts of other good online games.
!!!THIS IS THE TEST RELEASE OF THE GAME FOR EARLY ADOPTERS!!!
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Thank you for your post! It is under development, we are working hard on this game, you could send email to us about your ideas, feature request, experiences and issues! It is based on the FreeCiv but it is MMO and it is designed to mobile; the rule set is continuously evolving based on the players feedback.
Blog posts, forum topics, wiki and more: https :// portal.gacivs.info
Well... My first offer is: I think you should really change "Offered By: Golden Age of Civilizations" in Google Play There should be your name, not the game.
Sergej Privalov said:
Well... My first offer is: I think you should really change "Offered By: Golden Age of Civilizations" in Google Play There should be your name, not the game.
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Oh, we will establish a company with the name of the game soon, so that every registration and domain name based on the prospective company name...
Do you want me to translate for you this game description for Google Play into Russian? (for free)
This game is a great idea!
I understand it’s still in development, so I have few suggestions:
- I think the basic development of the cities is too slow. We hit times like 1 day or more only to build the 1st building. It would be more motivating if we could do the basic buildings in few hours.
- On the other hand, for the research, it’s a bit weird that we can discover new knowledge instantly as long as we have science points. I understand that the time to gather these points = time to discover this knowledge, but it makes the evolution the civilization a bit weird: Nothing happened during decades (because the player didn’t take care of his science points) and then, the civilization go under a major science breakthrough discovering the wheel, horseback riding and iron working at the same time (because the player noticed he had a huge amount of science point to spend).
- The unit movement needs more fluidity
Keep the good work !
- The unit movement needs more fluidity
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Making unit movement more fluid will make the animation slower; as I know it terrible irritates the users
I like the unit movement animation, when are shown the phantom of the unit path. Alas, it's not the task for the free indie game, I suppose
Sergej Privalov said:
Making unit movement more fluid will make the animation slower; as I know it terrible irritates the users
I like the unit movement animation, when are shown the phantom of the unit path. Alas, it's not the task for the free indie game, I suppose
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We will improve it but we are focusing a features instead of the sparkling GUI.
And we've started a new server at the moment, you can join us!
I love this kind of games, so I will give it a shot :good:
loadermaxx said:
I love this kind of games, so I will give it a shot :good:
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You can request new features or suggest modifications to existing features on forum of our portal (portal.gacivs.info)!
UI improvement
I understand, that you are focusing on features, but you really should spend some time in an apealing UI. This is really necessary because many users will look just 1 time at your app and in this moment, they have to be caught by a nice design.
The images don't have to be "the best drawing images of all time", but they have to be similar with all other assets used in the game and share one design. They have to build up a whole thing together. For now, your UI and the Game-World are seperated thigns, they don't look like one thing.
EscapeMaster said:
I understand, that you are focusing on features, but you really should spend some time in an apealing UI. This is really necessary because many users will look just 1 time at your app and in this moment, they have to be caught by a nice design.
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You are right but it is a hobby project and we have no time to do all task at once.
We've just finished a border drawing feature! It is a huge first step toward the complex territory based actions, like see everything inside border, bound resources of the cities must be on an owned tile and military units of a nation at peace with the territory owner are not allowed.
Waiting for final version
Its an awesome game. As i downloaded i was skeptic of the game play as the name suggested it must be something like Ages of Empire kind of thing. But beta version proved to be a huge fun.
I even recommended to my mates & but still waiting for their feedback. So just waiting for the final version now. I hope its better than it sounds, cuz market is saturated with this genre games. So thank you developing team and I hope you guys have mega success with this game.
JovialThingLove said:
Its an awesome game. As i downloaded i was skeptic of the game play as the name suggested it must be something like Ages of Empire kind of thing. But beta version proved to be a huge fun.
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It is a mixture of a lot of game...
JovialThingLove said:
I even recommended to my mates & but still waiting for their feedback. So just waiting for the final version now. I hope its better than it sounds, cuz market is saturated with this genre games. So thank you developing team and I hope you guys have mega success with this game.
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Thank you very much! We are working on it and some (viral) marketing always help us to grow...
We are created a Facebook group (named "gacivs") so you can join us and discuss feature request about the game.
Did you make this game alone? Arts and sounds?
alim44 said:
Did you make this game alone? Arts and sounds?
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For three years I have done everything alone but from this year I can pay for arts... do you know a good game-UX expert?
gacivs said:
For three years I have done everything alone but from this year I can pay for arts... do you know a good game-UX expert?
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No I don't know. I made a game Western Shooter. But I bought arts and sounds. Good luck.

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