Orbox C - great puzzle game with simple and addicting concept. - Android Apps and Games

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Orbox C is a great puzzle game with simple and addicting concept.
It is the third of the orbox sliding-block puzzle games. Like it’s ancestors this game requires you to navigate the orbox through each puzzle. When you push orbox to any of 4 directions (left,right,up,down) it will keep move until it hits the wall. So you have to think your way to complete the missions.
The game has variety of missions. Find exit, blow all the bombs, activate sensors, collect stars, break ice, and any mix between of these.
It is a fun coffee break game, you will not have to over-think yourselves, the various missions and the different objectives are what will make you keep playing.
The levels are well designed and it brings good mind satisfaction when solving them. Such a mental reward.
Orbox C has somewhat a sci-fi style powered by catchy electronic music. Shiny animations please the eye.
Game has plenty of levels, over 100. Later on it will become pretty challenging and will require a logic thinking instead of trial-an-error.
Orbox C is a great choice for puzzle/logic games lovers. It trains analytical ability, logical reasoning, and short-term memory.
https://play.google.com/store/apps/details?id=com.orboxctrial.myapp

Looks nice!
Reminds me of Quell, and I loved that game. Will definitely give this one a try!

thx.. its a very interesting game indeed..

D4rkSoRRoW said:
Looks nice!
Reminds me of Quell, and I loved that game. Will definitely give this one a try!
Click to expand...
Click to collapse
Yes, "Quell" is same kind.
But we have some differences that makes "Orbox C" stand enough apart from Quell series.
Also I can ensure you that author(Arseniy Shkljaev) come up with idea by himself very long ago(somewhere in 96-97).
Orbox probably made this type of game popular in 2005(tho russian version released in 2004). It was flash game and it was a hit back then. After that there appeared lot of games of this kind.

progamix said:
Orbox C is a great puzzle game with simple and addicting concept.
It is the third of the orbox sliding-block puzzle games. Like it’s ancestors this game requires you to navigate the orbox through each puzzle. When you push orbox to any of 4 directions (left,right,up,down) it will keep move until it hits the wall. So you have to think your way to complete the missions.
The game has variety of missions. Find exit, blow all the bombs, activate sensors, collect stars, break ice, and any mix between of these.
It is a fun coffee break game, you will not have to over-think yourselves, the various missions and the different objectives are what will make you keep playing.
The levels are well designed and it brings good mind satisfaction when solving them. Such a mental reward.
Orbox C has somewhat a sci-fi style powered by catchy electronic music. Shiny animations please the eye.
Game has plenty of levels, over 100. Later on it will become pretty challenging and will require a logic thinking instead of trial-an-error.
Orbox C is a great choice for puzzle/logic games lovers. It trains analytical ability, logical reasoning, and short-term memory.
https://play.google.com/store/apps/details?id=com.orboxctrial.myapp
Click to expand...
Click to collapse
I played and finished the trial and I must say it's fun. However, on my Nexus S running jellybean, the more you move, the slower the game gets. I believe it's because of how the blue path is programmed/drawn, the longer it gets, the slower the game becomes.

I will try,thanks...:good:

progamix said:
Yes, "Quell" is same kind.
But we have some differences that makes "Orbox C" stand enough apart from Quell series.
Also I can ensure you that author(Arseniy Shkljaev) come up with idea by himself very long ago(somewhere in 96-97).
Orbox probably made this type of game popular in 2005(tho russian version released in 2004). It was flash game and it was a hit back then. After that there appeared lot of games of this kind.
Click to expand...
Click to collapse
I already played games like that back then, just don't remember the name.
Probably it was that then? x)

It's good, the only problem is that touch sometimes fail, on the main menu when pressing start exit etc....

looks promising
downloading and testing: D: D: D

Thanks people!
Next update will add around 40-50 levels so it will be 85-95 levels total. Split levels to a packs - Easy, Average, Normal, Hard
Then with one more update all 120 levels will be available in paid version. 30 levels in each difficulty.
In the trial/free version we plan to allow play 20 levels from Easy, 15 levels from Average and 10 Levels from Normal difficulty.
polobunny said:
I played and finished the trial and I must say it's fun. However, on my Nexus S running jellybean, the more you move, the slower the game gets. I believe it's because of how the blue path is programmed/drawn, the longer it gets, the slower the game becomes.
Click to expand...
Click to collapse
Thanks for the feedback! We will fix that!
D4rkSoRRoW said:
I already played games like that back then, just don't remember the name.
Probably it was that then? x)
Click to expand...
Click to collapse
Hard to say.
You can check the first Orbox for a case - http://www.newgrounds.com/portal/view/222350 (it's flash game)

Tremendous
Hello, good game.. let me end it just now ..
may be you can fix the OP post image , it seems to be broken (or its just me)

so i had a bit time and played through the free version in 15mins.
Will buy the full version when I'm back on a wifi, for 1$, it's definitely worth it.
But I hope there will be harder levels?^^

good game! thanks

D4rkSoRRoW said:
so i had a bit time and played through the free version in 15mins.
Will buy the full version when I'm back on a wifi, for 1$, it's definitely worth it.
But I hope there will be harder levels?^^
Click to expand...
Click to collapse
There will be much harder levels than you can see in free version.
We will release update soon. It will have over 95 levels, but half of them will be easy and average. The reason is feedback we god from many people. It's too hard for many people so we decided split levels into packs - Easy, Average, Normal, Hard.
I can tell for sure you will be saticfied by the difficulty of Hard pack. It is really hard!
The final version will have 120 levels total tho.

Nice game man, will also be looking to buying the full version soon.
And, hands down, massive respect for going out of your way to get it pegi rated, props.

Orbox C updated in google play :good:

I love the game - but since the latest update it runs weird on my SGS3.
Before the last update it just worked fine, now I miss some blocks, graphics seems missing, touch is not reacting properly.....
I bought the version through play store. Anyone else with problems?
BR
Dres

Related

[GAME][2.2+] Frenzy Fugu Fish free action/casual game

Hi,
I am independent Android game designer and developer and few weeks ago I released my first game project Frenzy Fugu Fish after 6 months of fulltime effort. Game was already reviewed on few sites and got 4.5/5, 10/10 and similar ratings (so I am pretty proud). I would be happy to get feedback on this forum from gameplay and also from designer/developer point of view.
http://market.android.com/details?id=com.frenzyfugu.frenzyfugu
Screenshots are below.
Frenzy Fugu is casual fish game with 45 levels in 3 sets, each set with unique graphics design of the environment and introducing new game elements. Game will receive new set of 15 levels each month.
By tilting the phone you control Fugu, the Puffer Fish and have to collect all pearls in the level within a given time limit. If you finish the level below the time limit, you get one star for each 20 seconds (up to 3 stars). Just finishing the level is not complicated, challenge is to finish it and get 3 stars.
Over the time you will meet various enemies and obstacles. There are various fish, stone fish, jellyfish, anemones, starfish, bubbles etc. Some are just obstacles some will try to eat you. In some levels you can collect pufferpoison powerup to inflate as all puffer fish do and are invincible for short period of time and even can eat smaller fish. First few levels are very easy ones to get used to control the fish and principles of the game.
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The game is free with placed ads. The ads are not shown during the gameplay.
Game was developed using great free framework Andengine, I recommend it to everyone. Currently Zynga is using it for new projects.
Cheers
Milan
Just played for 20 min or so...
Good and Fyn game!
Sent from my MB526 using xda premium
Great, I hope you downloaded version 1.0.3 I released this evening. There are small "clocks" on pearls to make the gameplay more tactical
Here is short gameplay video created by reviewer. I need to create my own next week, as camera cannot be used for this because of tilting the phone, I have to use video cable to HW recorder.
http://www.youtube.com/watch?v=9sX7YAmylMY
Nice work
Wow the graphics looks incredible! I managed to get to level 10 in first levels and level 5 in next set )) Is there any way how to publish my score to net, like Openfeint or similar?
I would also suggest to improve help a bit, for example slowly introduce info on new game elements like Angry Birds did with introducing their birds.
Apart from that, perfect game, congratz.
T.
Thanks, nothing is good for my ego than liking my game )))
Yes, I am planning to add there OpenFeint or ScoreLop or other service, makes sense, but I was focusing now on finishing last updates to gameplay based on user feedback.
Hmm, HELP. Yes, maybe you are right, there is only one helpscreen that shows up before playing first level and then only after you click the icon Help. Need to think about it, as you can choose to play different sets of levels since beginning. I got feedback that most of the users just skip the initial help screen and go directly for game. Need to think about it, but thanks for feedback!
Any other end user advice? As the game is only getting the mommentum there are possible changes to gameplay
Good and Fun Game
Thx.
@fredrikk: level set 4 in progress, part of current update available on market, use standard unlock Official release in 2 weeks. Version for reviews with unlocked levels available too, use standard link, 01_004_unlocked.
m
Here is one bug
When I switched off sound and vibration almost at the same time the sound did not stop and it was not possible to switch it off even after I ended the app. It happened to me only once and when I did tapped sound and vibration immediately one after another.
This happened to me with few more games like Where is my water and one other (do not remember which one).
So not a big problem, but you should know about it.
T.
Yeah, thanks. I am aware of that bug but I am not able to resolve it. It happens occassionaly, the game is not able to switch off sound. Really rare, still I hope to find a solution. Happens to me with more games too. Thanks again for report.
What framework was used for development? Graphics is really cool I like the waterworld. I working on small game too, decided to go with Andengine.
cool game
cool game, playing it since yesterday, perfekt graphic
Yup, AndEngine. Pretty cool framework, without that one, it would far harder to make a game. It is pretty stable too. I used older version, from march/april 2011, now there is out GLES2, need to play with that one a bit to get familiar with. Probably new game will be done with GLES2.
i hope i will make such game someday, will check the andegine
Ragequit because the pearls kept closing.
10/10
Sent from my Optimus 2X using Tapatalk
Oh my ))
Imagine now, that the afternoon before first release I finished all 45 levels twice for 3 stars all of them, just to proper test the game But of course, after the 6 months of development I had the perfect experience in controlling the fish
But with the small clock on pearls in latest release I think it should be far easier.
10/10? Rating?
Nice one
its a nice one u got here...
really cool graphics....
Finished all levels. But by far not for 3 stars, som levels are damn haaaaaaard! Addictive, but maybe I am too old for that, my daughter beats me in most levels :-D
Congrats with release! Game looks very polished and works great on milestone 2.
not sure why its not installedon mk16I

[GAME] Save the Baby

Save the Baby is a HARDCORE RASH game. Your baby is reward so it's very hard to win!
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Evil Clown stole your little baby on the birthday and wants to play a game with you. Winner takes the baby. Rules are simple. You have 1 minute to win $1,000,000 or you will miss your baby forever.
Features:
Follow game hints to learn how to save your little baby from the Evil
Click the button to earn money, but be carefull! You do not have a lot of time
Make combos to earn extra money and bonuses by clicking the dollar sign fast several times while the price indicator is yellow or red
Pick up extra bonuses to increase your time limit and get more chances to win
Avoid picking up negative bonuses that descreases your time limit, money or even kills you!
Feel lucky to get a secret bonus to please your child
Save your baby from the Evil, see your detailed game stats and share your score with your friends
Notice:
If you have problems with sound effects or game crashes on your device, please let me kwow. Your feedback will be very much appreciated.
Download Save the Baby from Google Play.
I would recommend to add a small text to your apps market description explaining what the permissions you require are needed for.
Dark3n said:
I would recommend to add a small text to your apps market description explaining what the permissions you require are needed for.
Click to expand...
Click to collapse
Thanks, wasn't warn before
Have somebody tried it?
Any feedback?
Guys, i need your support please. Will be very much appreciated.
Hm thought i posted a reply, seems i forgot.
I have played it a bit, some thoughts:
- Why use such a small window and not the whole screen?
- Nice idea with the flashing numbers for combos, feels rewarding. You could try to make it a bit more flashy when getting extra points like CoD or BF3
- If you had choosen a different theme for the same game, you would have probably gotten alot more downloads, an evil clown killing the baby just doesn't go that popular. If you went with a bit more light and friendly theme, maybe a bit doodle style (kid friendly?), it would increase your downloads.
- Its a game for a short peroid of time to have some fun, i'm not sure if i did something wrong but it seemed to take ages and i didn't even come close to the required amount of money to win the game. It all ended up in button smashing that one button fast enough.
How i would do it:
- Make it a bit more comic style (example of fruit ninja or angry birds or whatev)
- Make it about reflexes and skill
- Limit the time, possible different modes (easy,medium,hard)?
- global highscore lists, showing how much points people made in that time peroid
Have people compete and want to be in the top10 of your highscore list, compare their scores/ability/epenis through asmall and quick game for inbetween.
Thanks a lot for your feedback!
Dark3n said:
Why use such a small window and not the whole screen?
Click to expand...
Click to collapse
I just thought it's more impressive in my case
Dark3n said:
Nice idea with the flashing numbers for combos, feels rewarding. You could try to make it a bit more flashy when getting extra points like CoD or BF3
Click to expand...
Click to collapse
Yes, but then it could slow the game because there is not hardware support for layout animations in android till 4.0.
Dark3n said:
If you had choosen a different theme for the same game, you would have probably gotten alot more downloads, an evil clown killing the baby just doesn't go that popular. If you went with a bit more light and friendly theme, maybe a bit doodle style (kid friendly?), it would increase your downloads.
Click to expand...
Click to collapse
Thank for advice, i will try it. Btw i like the current dark theme Especially together with doom's soundtrack (Running from the Evil) and game window jerking
Dark3n said:
- Its a game for a short peroid of time to have some fun, i'm not sure if i did something wrong but it seemed to take ages and i didn't even come close to the required amount of money to win the game. It all ended up in button smashing that one button fast enough.
Click to expand...
Click to collapse
Starting from level 5 each combo gives a chance to get bonus. There are several kinds of bonuses: bonus time, bonus money, minus time, minus money, death and kid present. The idea was to make player feel a little bit nervous because there is not enough time always and it's easy to loose the game. You need to pick as many time bonuses as you can to win the game.
The main point is not to click as fast as you can but click soft and dont be worried about the time. And if you're playing this way you need 15-20 mins to win.
Dark3n said:
How i would do it:
- Make it a bit more comic style (example of fruit ninja or angry birds or whatev)
- Make it about reflexes and skill
- Limit the time, possible different modes (easy,medium,hard)?
- global highscore lists, showing how much points people made in that time peroid
Have people compete and want to be in the top10 of your highscore list, compare their scores/ability/epenis through asmall and quick game for inbetween.
Click to expand...
Click to collapse
Thank you again. I am not sure about the style right now, but I wanna add difficulty and unlimited mode.
Version 1.1 is realeased:
Fixed highscores bugs
Adjusted game difficulty, now a little bit easier to win!
Enjoy defeating the Evil and saving your little baby!
Game difficulty is greatly reduced!
Save the baby right now!
Hah, for half a year so few people liked this game. Imho this is just the best hardcore game overall at least coz is featuring doom2 soundtrack

[GAME][2.2+] One More Drop FREE

Hi xda-developers,
I spent a lot of time on my first mobile game, so I'm curious about your opinions.
GOOGLE PLAY: One More Drop FREE
Peekaboo needs you! Use skill and logic to move a water drop to the right place.
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Players are required to grow a friend for the character of Peekaboo, a tiny sprite living in the grass and feeding on pure water. Players guide a water droplet through a host of obstacles to the right place. Once the water drops close enough to the target, a new friend will grow.
The game is based on the laws of physics: the water droplet evaporates in contact with a hot obstacle, and steam rises up. It changes state again once it runs into a cold barrier, drops down or freezes, and so on.
You can build your own levels.
GOOGLE PLAY: One More Drop FREE
Many thanks to Mario Zechner and his libGDX which saved my time a lot.
I'm looking forward to your opinions.
Thanks and enjoy the game.
Scrrenshots looking good..Downloading..
Report ASAP..
Sent from my GT-I9100 using Tapatalk 2
Hit Thanx If I helped U-XDA Rule
Great! Thanks
Sent from my smartphone!
Cute game, nice graphic, like short levels. Nice work.
Why is the score limitation for sending my own levels publicly? To prevent junk levels?
MartySeal said:
Cute game, nice graphic, like short levels. Nice work.
Why is the score limitation for sending my own levels publicly? To prevent junk levels?
Click to expand...
Click to collapse
That is right, at first version was no limit to send levels. But most of players build and upload completely unusable levels. In version 1.0.4 we add some limitations 10000 game points, so players must know basic game principles first.
It was helpful, just experienced players submit their levels now.
I'm glad that you like the game.
Your game is tricky. For first look it seems to be easy, but advanced levels are challenging.
Good work. Like the game.
Daniel_001 said:
Your game is tricky. For first look it seems to be easy, but advanced levels are challenging.
Good work. Like the game.
Click to expand...
Click to collapse
Thanks Daniel, I hope that more people find andvanced levels challenging.
But the real challenge is play this game under water, yes we try it
fivephones said:
That is right, at first version was no limit to send levels. But most of players build and upload completely unusable levels. In version 1.0.4 we add some limitations 10000 game points, so players must know basic game principles first.
Click to expand...
Click to collapse
I see, that is good idea. Was it difficult to implement online storage for the levels and do you use some service provider or your own server?
I saw some providers for score tables (even Google start his own). But for store data (e.g. levels) I didn't find anything.
This could be usefull for my own application. Thanks.
MartySeal said:
Was it difficult to implement online storage for the levels and do you use some service provider or your own server?
Click to expand...
Click to collapse
After some searching for existing services during preparing our game (year ago), we decide to build our own server application to maintain users, levels and rates. Levels created by players are signed, so only author can change them. This all thing are too complex to use some universal service. But we could have a performance problem if there will be too many concurent players. During performance tests we were able to deal with approximately 10 players per second.
So if you plan use your own server, you have to decide performance vs. custom implementation.
Good luck with your app.
Hi fivephones, I finished free packages of the game and most of online levels. I have to say again, I like the game.
I'm working right now on my own levels, you will see ).
It is similar concept as used in the game "Candy Pot" by Pi Labs
saqibvohra93 said:
It is similar concept as used in the game "Candy Pot" by Pi Labs
Click to expand...
Click to collapse
Hi, you have to try it first . It's an honor for me if you compare One More Drop to this game. I do not have iPhone, but according info on iTunes "Candy Pot" using one object "candy" to jump into a pot.
In One More Drop the water droplet contains 25 parts and keeping them togeather by tilting phone and guide them to the target is the goal. Of course there are some similiar elements, it's a puzzle game ).
Thank you very much for the comment.
After all free levels (during last days) I have to say, tilting waterdrop is a FUN . Level builder is working good, sometimes overlaping elements are confusing. Maybe you can improve "button-flow" for deleting all elements (it was not clear for me first time).
Thanks for the game and good luck.
OK, we will improve Level Builder a little bit in next release. Thanks for sharing your levels with other players.
Very nice graphic, like it)
Really fun physics game! Tilting has great response on waterdrop. Thanks for the game.
HelenOne said:
Really fun physics game! Tilting has great response on waterdrop. Thanks for the game.
Click to expand...
Click to collapse
We were focused on fine control by tilt, because it's key feature for this game. I'm glad you like it. Thanks for comment.
Looking forward for your own levels ).
Hello again, do you plan some best score of the all times? Best of the week changing continuosly, thats good. But after week there is no way how to find your max score. Thanks.
Daniel_001 said:
Hello again, do you plan some best score of the all times? Best of the week changing continuosly, thats good. But after week there is no way how to find your max score. Thanks.
Click to expand...
Click to collapse
Yes, we plan to add hall of fame, separated for free and paid version (because of different number of levels).
Also there will be a link in from application to the website.
fivephones said:
Yes, we plan to add hall of fame, separated for free and paid version (because of different number of levels).
Also there will be a link in from application to the website.
Click to expand...
Click to collapse
That would be nice. I'm looking forward to next version. Bye

[GAME][2.2+ Phones | Wear] Cyber Runner 1.2.2

Hello to all XDA members!
Embark on a thrilling runner and shooter adventure in a futuristic forest!
Don't wait any longer, download Cyber Runner and join our community of players! All suggestions and feedback are welcome and will help improve the game and make it more and more popular!
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Dash through an endless forest, jump on platforms, boost your skills with powerful bonuses and crush your enemies! Get achievements and compete in leaderboards to become the best Cyber Runner! How far can you run?
Main Cyber Runner features:
◉ Fast, addictive and challenging runner
◉ Multiple enemies and bonuses
◉ Customisable blaster to eradicate enemies
◉ Beautiful graphics and visual effects
◉ Stunning music and sound effects
◉ Upgrades to enhance your powers
◉ Highscores, leaderboards and achievements
◉ Simple controls
◉ 100% free futuristic runner with no ads
◉ Android Wear support
Unleash the power of Cyber Runner and begin your endless running journey!
Head to the Play Store and be among the first Cyber Runner fans:
Play Store Download Link​
Very nice game
Thanks for your feedback gabriele.picco, glad you like the game!
Just installed and test it. I like it! Its a very nice game.
Thanks for your kind comment mezzanotte!
Lovely game, keep up the good work
daviddunn_92 said:
Lovely game, keep up the good work
Click to expand...
Click to collapse
Thanks for your comment, glad you appreciate the game!
It's good nice mechanics and graphics
marvemakerstech said:
It's good nice mechanics and graphics
Click to expand...
Click to collapse
Glad you like the game. It took quite a long time to get the mechanics right, and compared to many other runners in the Play Store, we're quite pleased with the result.
Yeah the controls are brilliant
It's the type of game to do the brain wash after hard work, if you know what I mean . Thanks for the nice game !
Gone back to my youth in the 80's. Good work!
Two points:
- I don't find any difference between 'High graphics' and 'Low graphics'
- Once it has crashed.
Martina! said:
It's the type of game to do the brain wash after hard work, if you know what I mean . Thanks for the nice game !
Click to expand...
Click to collapse
Thanks for your comment, glad you liked the game.
ibarcasdroid said:
Gone back to my youth in the 80's. Good work!
Two points:
- I don't find any difference between 'High graphics' and 'Low graphics'
- Once it has crashed.
Click to expand...
Click to collapse
Difference between High and Low Graphics is mostly visible on devices with large screens with high densities (for instance the Nexus 6). Thanks for your feedback. ^^
Nice game, keep up the good work!
Thanks for your message Barrock!
New 1.1 version, including the following features:
- Added support for Android Wear!
- Optimised bullet animations.
- Other various tweaks and changes.
Click to expand...
Click to collapse
Enjoy the game on your tablet, phone or watch.
Good game. Downloading.
good game
Great work! That's a really nice game, and the graphics are awesome!
Did you use a library like libGDX for this game?
I have some suggestions that could improve your game:
- I think you should add a short animation (like an explosion for example) when an enemy dies instead of just making them disappear all of sudden.
- In my opinion, the cooldown of the gun is too slow, and once you have killed 3-4 enemies, you have to wait really too long to be able to fire a burst to kill another enemy, it's like a 10 second wait or so. So one solution that could be fun is to add a shop, in the menu screen, where you could buy upgrades with the points you earn by playing. In the shop, you could buy upgrades like "Reduced cooldown time", "Extended health bar", "more powerful weapon"....
Keep the good work!
Thanks for you comments Achint Jain and mrgfs, glad you like the game.
Apprentice.Soft said:
Great work! That's a really nice game, and the graphics are awesome!
Did you use a library like libGDX for this game?
I have some suggestions that could improve your game:
- I think you should add a short animation (like an explosion for example) when an enemy dies instead of just making them disappear all of sudden.
- In my opinion, the cooldown of the gun is too slow, and once you have killed 3-4 enemies, you have to wait really too long to be able to fire a burst to kill another enemy, it's like a 10 second wait or so. So one solution that could be fun is to add a shop, in the menu screen, where you could buy upgrades with the points you earn by playing. In the shop, you could buy upgrades like "Reduced cooldown time", "Extended health bar", "more powerful weapon"....
Keep the good work!
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I'm grateful for this detailed feedback! I'll take your good ideas into account and I will try to implement them in the game in a future update. And yes, I used the libGDX library for this game, with a few workarounds to also port it on Android Wear (Moto 360 for instance).
Hello everyone!
New 1.2 version, including the following exciting features:
- Added upgrades: powerups and different blaster styles!
- Many optimisations, tweaks and gameplay enhancements!
- Improvements for Android Wear.
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By the way, the game has reached more than 200 downloads on the Play Store, thanks to all our fans!

[GAME] [FREE] Fury Street 4- slaughter demon

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Fury Street 4 is a classic fighting games, arcade games still remember childhood memories! Free classic arcade fighting game, now enjoy your Android equipment!The most sophisticated battle effects and move presentation, perfectly restored the fighting style of Fury Street 4, give you the finest fighting experience!
Fury Street 4 game Raiders:
The new version of the most popular Fighter game
Access and easy to install
Virtual Reality
Various combinations using a virtual joystick and action buttons, you can complete the cool action endless game
Various numerous jumps for different ways to bring the pain to your enemy! A must if you think offense is the best defense!
Perfect presents nostalgic FC arcade fighting Shuangkuaigan rich level agencies, amazing shape, endless challenge!Get ready for super fun arcade action! Test your reflexes challenging fighters from around the world. And remember, if you stop you lose!
Fury Street 4 game features:
-Great old-school art and animations!
- A challenging arcade game
- Operation Enduring Freedom
-numerous Endless fun adventure
- Unlimited fighting, strive to be the fight hero!
- The classic street fighting environment.
- Simple, easy to control.
If you like Fighting, Fury Street 4 Action Game, this is a Perfect Choice.
SEARCH "Fury Street 4- slaughter demon" ON GOOGLE PLAY.
Amazed
Wow!! This game is really interesting and impressive. Enjoyed it completely!! Looking forward for the part-2
lol
Gameimax said:
Wow!! This game is really interesting and impressive. Enjoyed it completely!! Looking forward for the part-2
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hi, thanks for your comment. Glad to hear you like this game. Do you have some suggestions about it when you play it? You can also try another game "Fighting King:Kungfu Clash" which is about Bruce Lee. By the way, what kind of mobile games do you often play?
Tomorrow after updating to the latest Evervolv N build on my HP Touchpad I'll download this and try it out. I can't stop trying different games on it to see what it can handle. I'll also try it on my wife's Oppo Find 7 after installing latest N crDroid build and unifying storage partitioning. Tomorrow could be a fun busy day. Looks awesome from the pics but that's all I can say at this moment.
Gborg3 said:
Tomorrow after updating to the latest Evervolv N build on my HP Touchpad I'll download this and try it out. I can't stop trying different games on it to see what it can handle. I'll also try it on my wife's Oppo Find 7 after installing latest N crDroid build and unifying storage partitioning. Tomorrow could be a fun busy day. Looks awesome from the pics but that's all I can say at this moment.
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Thanks for your comment. If you like classical arcade games or often play this kind of games, I think the Fury Street 4 can be a good choice and will bring some ease during fighting against enemies. The purpose of establishing this game is to make the player enjoy the great excitment and recall their old memories of classical arcade fighting games. Hope you will like it and have a nice day! :highfive:
I tried the game out out and and and the game play was alright but it felt sluggish. The game also felt empty and didn't pull my attention into it but as an android version of old arcade games that makes sense. Speed it up and add some depth and you have my attention. For others looking looking to enjoyably kill some time without needing too much thought, go for it.
Gborg3 said:
I tried the game out out and and and the game play was alright but it felt sluggish. The game also felt empty and didn't pull my attention into it but as an android version of old arcade games that makes sense. Speed it up and add some depth and you have my attention. For others looking looking to enjoyably kill some time without needing too much thought, go for it.
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Thanks for your feedback. Is the game story or the control or other things that makes your feel it sluggish? Actually we want to make our players feel relaxed when they play this game. But there is a problem that we should achieve the balance of gameplay, game market and player's desire. We hope our players can feel relaxed and not bored and also think more when they play the game. This is what we are looking for, and always looking for. Thanks for carefully commenting and hope you can also enjoy the game.
It's not the easiest to describe but it's like there should be more freedom and quickness in the movement of the character and I would suggest making the attack animation faster with less of a locked in position. Either faster attacking and/or allowing movement earlier at the end of the attack. For bringing the person more into the game at the beginning, possibly allow for some personal customization of the character and introducing immediate player chosen direction of growth for the character. Other than that the graphics are spot on and the style is fantastic. The only other thing I'd suggest is less intrusive/less often ads for other games. They feel overly used.
I liked it a lot, thank you)
GeorgeAndo said:
I liked it a lot, thank you)
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Thank you for your feedback.I hope it can bring you an easy but exciting time.

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