Related
yes it is possible,
with mobiles two cores ??
or are sure with windows 8 arm nvidia kal-el nvidia tegra 3 4 cores 12gpu
and
http://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/Android.mk?r=4337
http://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/README.android?r=4337
Go! go! go! some programmer interested for compile it?
This is relevant to my interests.
Sent from my SCH-I500 using XDA App
Is this real? Anyone able to post more information ?
sorrowuk said:
Is this real? Anyone able to post more information ?
Click to expand...
Click to collapse
Of course it is But I would imagine such an app would require faster quad cores, like the ones coming out. The exynos may be able to handle this but not very well. Many pc's with quads struggle with ps2 games, so I wanna see how a phone handles..
I would like to see this happen
Sent from my PG86100 using XDA Premium App
samipower said:
yes it is possible,
with mobiles two cores ??
or are sure with windows 8 arm nvidia kal-el nvidia tegra 3 4 cores 12gpu
and
http://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/Android.mk?r=4337
http://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/README.android?r=4337
Click to expand...
Click to collapse
libSDL is not an issue; porting the x86 code for micro/dynarec/int to ARM is the real issue.
i would love to see this happen. especially since they finally made the ps3 controller app. and it worjs wonderful... ps2 on a phone would make me upgrade regardless of the price. and i usually get my phones for dirt cheap. like my current dx was $50 i just passed up a chance to buy a dx2 from a friend who said he didnt like it for $75
Sent from my DROIDX using the XDA mobile application powered by Tapatalk
Considering how much is required to emulate PS2 games even on the computer, I don't see this happening any time soon.
Sent from my Fascinate with MIUI Gingerbread
The PCSX2 on the PC is still not yet stable as some high ended hardware is also not compatible or unable to support the PS2 games. Unless it receives a lot of support from a lot of developers, it will takes a long time.
5 years from now maybe?
Sent from my SGH-T959 using XDA App
how about we quit naysaying and someone compile the bloody thing or post an apk so we can start testing, ive had pcsx2 running on an old acer laptop i overclocked for ages so im pretty sure my samz galaxy s2 or asus transformer could cope as they are both rooted and overclocked. No one expects 60fps or hell even 30 but I'd be psyched just to see proof of concept before i buy a kal el core tablet and give the transformer to my wife
I agree can someone please try to do this and see what happens
Sent from my PG86100 using XDA Premium App
any news?
Nothing yet, apparently people are having issues compiling the code. Last update I saw was a month ago. Now I've got my Galaxy S3 I really want this to happen more than ever, MHL out and Bluetooth Ps3 controller = God of War in your pocket!
Any devs here up for the challenge? Wouldn't mind starting a bounty for this as I'm sure plenty of us would love it and happily pay for the chance even if it was just a proof of concept similar to the dreamers emu I've seen floating around.
Sent from my Galaxy S3 using xda premium yeaaaaaaaaaaah
Reading up more on this and as far as these guys are concerned we're going to be waiting a long time
http://androidforums.com/android-games/316495-ps2-emulator-android.html
Sent from my Galaxy S3 using xda premium yeeeeaaaaaaahhhh
This thread is the sad truth about xda-developers comunity these days... About the topic, even some powerfull x86 computer has issues (lag, texture problems and more), do you imagine how will this run on a mobile processor?
Cores don't translate to power, only to multi-threading, mobile processors are not the same processors you use on PC, on the technology we have today, this is not doable.
(and i can't find it possible, that people just say somethings like "someone just compile it and give us the apk"...people like these have no idea of what programming is...this is not organics)
I left this in the Development forum in the hope that there would be some actual development work on this project. Since that's not the case I'm now moving it to the General forum.
Thread moved.
It is very possible
Pc's are running the ps2 emulators and more with a dual core and 2 GB RAM, and at least a nvidia GTS
Probaly we should wait for nvidia tegra 4, coming in 2013
Lunastras said:
Pc's are running the ps2 emulators and more with a dual core and 2 GB RAM, and at least a nvidia GTS
Probaly we should wait for nvidia tegra 4, coming in 2013
Click to expand...
Click to collapse
It pretty much could be done there was a Dreamcast emulator that was being worked on for android it had crazy taxi and a few other games running so the possibility of a phone to play PS2 Games should be doable since my old laptop could play most PS2 games perfectly but struggled to play some Dreamcast games if this was done it would be amazing although saying this EPSXE PS1 emulator is on Google playstore maybe they might try making a PS2 emulator but games/roms will take up loads of memory
Rockstar Games just updated their facebook post with the release info of GTA III but unfortunately Xperia Play is not on the supported device list.
Check website post http://www.rockstargames.com/newswi...year-anniversary-edition-coming-to-mobil.html
The ONLY phone it will be fun to play on, imo. Wonder if they are having trouble with the power of our phone? If so, I wonder how much an OC'd Play would help. It seems that list is filled with very powerful single core devices, and dual core only.
All supported devices are Tegra 2 or 3, apparently.
This dual-core only **** is the most stupid crap i ever heared. This does not have better grafics that shadowgun wich runs completly lagfree on the xperia play. Also it runs on iphone 4 and the Xplay has better hardware that the iphone 4, and the ultra low power gpu in tegra 2 (yes it is called ultra low power^^) is not really better than our adreno205. But for now i dont care anyway becouse my hand is broken so i cant play (look at signature)
One more thing. Here are the orgininal recomended specs of gta3:
CPU: 800 MHz
RAM: 128 MB
GPU with 32 MB RAM
The Xperia Play passes that easily. But maybe this is not compareable to the Android Version.
IE-coRe said:
This dual-core only **** is the most stupid crap i ever heared. This does not have better grafics that shadowgun wich runs completly lagfree on the xperia play. Also it runs on iphone 4 and the Xplay has better hardware that the iphone 4, and the ultra low power gpu in tegra 2 (yes it is called ultra low power^^) is not really better than our adreno205. But for now i dont care anyway becouse my hand is broken so i cant play (look at signature)
Click to expand...
Click to collapse
For starters the iphone 4 is also.a dual core device, the gpu in the tegra II is called ultra low power because it uses less power to run (batteries) than other GPU's not because it's less powerfull.
Sent from my R800i using Tapatalk
AndroHero said:
For starters the iphone 4 is also.a dual core device, the gpu in the tegra II is called ultra low power because it uses less power to run (batteries) than other GPU's not because it's less powerfull.
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
The Iphone 4 is definetly not dualcore. It has a Singelcore Samsung CPU with 1 Ghz and a PowerVR SGX535. And about tegra 2 yes i know that is the real mening of the name but it actually is less powerfull than other gpu's Or not more powerfull than gpu's of singelcore devices if you want it that way.
have they said anything about button mapping for bluetooth pads maybe we could use chainfire 3d if tegra. Just like could use play controls on riptide before play version.
poo-tang said:
have they said anything about button mapping for bluetooth pads maybe we could use chainfire 3d if tegra. Just like could use play controls on riptide before play version.
Click to expand...
Click to collapse
no info about pads yet. yes we could use chainfire 3d somehow but wish to play it with the gamepad of course.
iPad 2 for me then
Would prefer Chinatown Wars than III as it was far superior IMO. Confident XP will be on the next devices released although R* haven't expressed much support for the play yet. Have sent them tonnes of tweets asking for Chinatown Wars!
I can't believe they added the iPhone 4 to the list but not the Xperia Play, a phone that can easily keep up to the iPhone.
Seriously, what were they thinking???
aros2k said:
Would prefer Chinatown Wars than III as it was far superior IMO. Confident XP will be on the next devices released although R* haven't expressed much support for the play yet. Have sent them tonnes of tweets asking for Chinatown Wars!
Click to expand...
Click to collapse
This must be a joke? CHINATOWN WARS is probably the worst GTA game of all time.
Please tell me you were joking.
speedyink said:
I can't believe they added the iPhone 4 to the list but not the Xperia Play, a phone that can easily keep up to the iPhone.
Seriously, what were they thinking???
Click to expand...
Click to collapse
even for iPod touch. hate that tiny screen
RacecarBMW said:
This must be a joke? CHINATOWN WARS is probably the worst GTA game of all time.
Please tell me you were joking.
Click to expand...
Click to collapse
Are You joking? Chinatown Wars is awesome, i played it on the nintendo ds and i loved it. Since the iphone has GTA Chinatown wars i think it could be ported if rockstar would listen to us...
Been looking forward to this.
i wonder when and which version
http://www.xperiablog.net/2011/10/15/grand-theft-auto-heading-to-xperia-play/
As a former owner of an iPod, iPhone and iPad, I fear the game will seriously blow on the small-screen iDevices.
Seriously, 3.5-inch screen + touch-screen controls and your fingers blocking one third of the screen? What a pleasurable experience... NOT.
I would like to try the iPad version though, the on-screen controls are not that much a problem there because of the big screen. Anyway, I suspect they WILL port the game to Xperia Play sooner or later, I mean why not when the device is MADE to play these kinds of games? Some graphical compromises will probably have to be made though.
This is such a pain! :/ Hoping someone will upload an apk somewhere, I reckon Rockstar have lost alot of money here. If the iPhone 4 can run it the PLAY can easily.
The PLAY has so much potential but it seems to be being mostly ignored by major developers >.> I reckon Sony will bring out a dual-core version soon.
Oh, and hello xda-developers.
Malicious_H said:
This is such a pain! :/ Hoping someone will upload an apk somewhere, I reckon Rockstar have lost alot of money here. If the iPhone 4 can run it the PLAY can easily.
The PLAY has so much potential but it seems to be being mostly ignored by major developers >.> I reckon Sony will bring out a dual-core version soon.
Oh, and hello xda-developers.
Click to expand...
Click to collapse
There has been absolutely nothing to indicate they will.
EA has been putting out exclusive titles for the Play (and giving them away for free), There are other devs that have Play exclusives as well. Its not being ignored at all.
Its ONE game... bfd....
I believe Rockstar said somehwere that it is not the final list of the phones.
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
I guess it remains to be seen, but I think gamecube emulation on Android has several things going for it. One is the raw horsepower of today's high-end smartphones, with phones like the SGSIII and HTC One X sporting quad cores. Another encouraging sign was the abandoned dreamcast emulator that ran surprisingly well on a Galaxy S2, and even then it was largely unoptimized. It also helps that Dolphin on PCs runs a lot of gamecube games at 60 fps, so optimized emulation of the gamecube architecture is certainly possible with the right developers. Hopefully this idea gains momentum - who wouldn't like to see a functional gamecube emulator running on a phone?
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Well maybe on Galaxy S3
Altough the Problem with the buttons remains
Sent from my GT-S5830 using XDA
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
I can play PS1 games on my galaxy S @ 60 fps with sound.
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
kronflux said:
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
Click to expand...
Click to collapse
I think the biggest point is the performance. On my pc that can run BF3 on ultra it has trouble with gamecube emulation. Sure it pumps out 30 fps but it simply can't push out anything higher than that. And there are regular lagspikes when there are a lot of transparent particles on the screen. Overal the dolphin emulator is unoptimized. So if the pc version is having trouble I don't see a meager smartphone running it any better...
AMD Phenom II X4 955 @ 3.5GHz
8GB DDR3 1066 MHz
Gigabyte HD5850
I doubt that it would be my specs that make dolphin run slow...
Matt3333 said:
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
That's what Gamepads are for Blutooth modded Gamecube controller?
God the Game Cube, great console ever made the biggest challenge is to get all those buttons on a game cube controller on to the smart phone screen. Yes most smart phones now have massive screens but it would be pretty uncomfortable especially the buttons on the very front of the game cube controller. But that could be solved by using wireless controllers I guess..
Sent from my Legend using xda premium
I think we need to distinguish between what is theoretically possible and what is practically possible. Theoretically speaking, we had the first-gen Samsung Galaxy S running a nearly playable (and unoptimized) build of a dreamcast emulator. You were getting decent FPS on the emulator running a high-end game like Shenmue (you can find some old videos on Youtube). The dreamcast was in the same gaming generation and had the processing power comparable to the PS2 and Gamecube. When you start considering the power behind the new quad core generation of phones, things become interesting.
As far as practically possible, it'll definitely take a lot of work and technical know-how. If a potential developer is interested in the financial incentives (who isn't?), they can look no further than fpse on the android market: 100,000+ downloads at $5 a pop. No easy change. It can be done, but you need the right people.
soraxd said:
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
Click to expand...
Click to collapse
Eh
No Modern Phone Could Natively Run An Emulation Of Resident Evil 4
---------- Post added at 08:39 AM ---------- Previous post was at 08:24 AM ----------
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
Nah GBA Emulators Are Far Behind
I Could Run GBA Games On My 5320 Xpress Music And That Thing Didn't Even Have A Graphics Processor (However It Could Somehow Run NGAGE 2.0 Games)
I Have A HTC Sensation And I Can See It Emulating Everything Up To High End PS1 Games
But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
All the emulator work very good!!
Sent from my SAMSUNG-SGH-I727 using xda premium
That's why I keep my PSP handy. Custom firmware and some hacking and you have a usable PSP! I don't have a Gamecube emulator since I'm pretty sure it doesn't exist, but the NES, SNES, GB, GBA, etc all work like a dream
BUT..... I must admit, I'm interested in this too. I'd like to know what comes of this...
It would probably be laggy, I mean maybe on the S3 but really :/
Quick question to the folks on this thread: What do you guys think about starting a Kickstarter fund for either a gamecube, dreamcast, and/or ps2 emulator? These take a lot of work but might garner potential interest from Android devs if we throw enough of a financial incentive behind it. What do you guys think?
I've see emulators utilize dual core, but never quad core. I don't think adding more cores is going to make emulation more viable. However as processors get smaller and performance increases, we may see something like that then. It could be a while though.
Sent from my Droid Incredible using the XDA app.
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
I think you're a bit off
MR4Y said:
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
Click to expand...
Click to collapse
I think you might be a bit off here. Here is a Tegra 3 vs the latest and greatest atom. They aren't far behind at all.
Unfortunately it wont let me post links, so Google "atom vs tegra 3" and it should be near the top. The hosting site is androidandme.com
Hi all, for those of you interested, I shot a video focus on the GT-I9505 performance while running cpu/gpu intensive games like Real Racing 3, Need For Speed Most Wanted, Asphalt 7, Dead Trigger, etc
http://youtu.be/Ibj_o5YahhM
Ciaoooooo
Very nice video!
One concern that I had, and now after watching this video is an even bigger concern, is gaming performance. Overall all games are somewhat lagging, I believe that this is due to the high resolution, that not only it has to process more pixels, but also requires additional video memory, which I believe is shared with the system memory.
I got very excited to buy this phone after S4 GE announcement, but now I'm skeptical, I have seen the Nexus 4 running games a lot smoother than this and I'm worried I will have to upgrade again soon in the future for a phone with a better GPU like Adreno 330 to be able to play newer games in 1920x1080 while the Nexus 4 could still play the same game smoothly.
What do you guys think? are you also disappointed with gaming performance?
sniperbr0 said:
Very nice video!
One concern that I had, and now after watching this videos is an even bigger concern, is gaming performance. Overall all games are somewhat lagging, I believe that this is due to the high resolution, that not only has to process more pixels, but also requires additional video memory, which I believe is shared with the system memory.
I got very excited to buy this phone after S4 GE announcement, but now I'm skeptical, I have seen the Nexus 4 running games a lot smoother than this and I'm worried I will have to upgrade again soon in the future for a phone with a better GPU like Adreno 330 to be able to play newer games in 1920x1080 while the Nexus 4 could still play the same game smoothly.
What do you guys think? are you also disappointed with gaming performance?
Click to expand...
Click to collapse
Frankly speaking, I'm disappointed for the whole performance experience with my GT-I9505. The whole system it's not perfectly smooth and there's some stuttering here and there. The same issue obviously happen during games, although it's not so noticeable.
To be honest, any device I tried with the recent Qualcomm architecture (I mean both APQ8064 and APQ8064T Snapdragon 600), screen resolution apart, was not completely smooth during games like NFSMW or Real Racing 3. And, just to give a term of comparison, I had: PadFone 2, Nexus 4, Xperia Z, Optimus G, HTC One and Samsung Galaxy S4 (GT-I9505). On Android OS, I could just see the Galaxy Note 2 (Exynos and Mali of course) running almost perfectly smooth Need For Speed Most Wanted. Then, I wouldn't be that worried about games and even more about general performances of GT-I9505. Samsung it's relatively new to APQ8064(T), then I guess it can only get better in the next updates.
Any game not running perfect on this phone just needs optimization that's all. The soc is relatively new in most regards, and aside from the mali-t6, has the most capable graphics card out there. The mali 400 used in the s2 through the note 2 handle every game just about prefect.
Swyped from a minimalist S2
how abouti9500 one and is it better:? they gave me this version im so sad and i forced to chose this phone
I think octa is more for gamming, gpu have more Power, some games really need optimizations
Sent from my GT-I9500 using xda app-developers app
matheus_sc said:
I think octa is more for gamming, gpu have more Power, some games really need optimizations
Sent from my GT-I9500 using xda app-developers app
Click to expand...
Click to collapse
Dont think so
The 320 is on the same level as the power vr , according to some sites , the adreno is little bit better
Gesendet von meinem GT-I9505 mit Tapatalk 4
Playing real racing and fpse and had never a lag and a slow down.
Most people which say s4 is slow use the crappy touchwiz interface.
I can tell you guys its not the phone or the hardware which is laggy,its just touchwiz.
Get rid of it and you will never have a lag,launcher redraw or a slow down anymore
Edit:
I run a superslim deodexed and pre rooted 4.2.2 rom and have no lag and perfect battery life.
Just try it guys
http://forum.xda-developers.com/showthread.php?t=2250824
Sent from my GT-I9505 using xda premium
MultiLockOn said:
Any game not running perfect on this phone just needs optimization that's all. The soc is relatively new in most regards, and aside from the mali-t6, has the most capable graphics card out there. The mali 400 used in the s2 through the note 2 handle every game just about prefect.
Swyped from a minimalist S2
Click to expand...
Click to collapse
Yeah I think it's this and a combination of the Touchwiz interface and other bloated apps / processes.
optimising games for the phones hardware will increase performance in terms of average fps and that sort of thing but these random dips and microstutters we see are caused by background processes and services. Touchwiz is the main culprit but not the only culprit.
kamranhaghighi said:
how abouti9500 one and is it better:? they gave me this version im so sad and i forced to chose this phone
Click to expand...
Click to collapse
The 9500 uses the Octacore. It's a little bit more powerful than the APQ8064T you can find into the 9505.
On the other side, you will just have HSPA modem, not the LTE one. Only in korea for what I can remember, Samsung release an Octacore version together with an LTE modem.
If you don't need or you can't use LTE, you should have a slightly better device than the 9505.
Aratheba said:
The 9500 uses the Octacore. It's a little bit more powerful than the APQ8064T you can find into the 9505.
On the other side, you will just have HSPA modem, not the LTE one. Only in korea for what I can remember, Samsung release an Octacore version together with an LTE modem.
If you don't need or you can't use LTE, you should have a slightly better device than the 9505.
Click to expand...
Click to collapse
in iran we dont even have 3g we have 2g or edge that max speed is 10kb/s! that means 80kbps! seems they are alsmot same anyway i dont ahve performance probelms and happy whit my s4 expext I FORCED TO PAY a lot of money i was goign to buy nexus 4 they gave me wrong version (8gb) they told me w dont have the 16gb so i forced to chose that! btw it wroth screen is freakigna wesome and thin and light (i dont care about weight and thin!)
devgee said:
Dont think so
The 320 is on the same level as the power vr , according to some sites , the adreno is little bit better
Gesendet von meinem GT-I9505 mit Tapatalk 4
Click to expand...
Click to collapse
Both have their advantages. Power VR can push out more FPS but the adreno has a better hexagon fill rate. The adreno 320is the newer chip and unfortunately many games are not optimized for it yet. The power vr on the I9500 is older and thus why some games will play more smoothly. If you try a game like real racing 3 you will see what I mean. However, a game like asphalt 7, both devices should handle well.
But why should Asphalt be no problem? I played it and it plays smooth Like it should. The game Epoch is running smooth but a simple game as carmaggedon has frame drop. Epoch is unreal powered and looks awsome.
Could this be because of optimizing games? I sure hope so. I love the device.
Sent from my GT-I9505 using xda premium
Added: Besides radio reception, I always wonder about this subject with new devices and chipsets, so decided to test myself and not wait.
I have been testing game emulators with the M8, since with the exception of Dolphin, all others are CPU heavy (Dolphin is heavy on GPU and CPU). MAME games like Dead or Alive ++, Rival Schools and Street Fighter EX2 are good examples that really test how powerful the CPU is, since the 3D is CPU emulated.
Though obvious Android 3D games will be faster on the M8 (S801) than the S4, MAME 3D games were just as choppy on the M8 as the S600 and S800. This kind of surprised me since expected some improvement over the S600. So far, the only chipset that MAME plays as smooth as a laptop or PC is the A7 chipset. It plays Dead or Alive, etc all smoothly. I appreciate that is two different platforms, but the app devs state both are compiled similarly to the point of the platforms not making a difference.
A7 though is a tangent to Android, but a point that it is possible for the full MAME .139 and 3D games to play smooth on a portable device. I expect the S5 will be similar to the M8 in spite of the higher clock. The 5420 Note 2014 is faster with MAME than the M8, but still not arcade smooth like the iPad Air with A7.
Perhaps the 64bit chips later this year will be the point for par. N64 and PSP were also no better framerates than the S4, but the Note 2014 is the current emulator speed leader so far for Android.
Just thought I would post this for the old school game emulator fans out there. All five of us?
I do a lot of emulating, but only for ps1 games really. All the other systems I still have and occasionally use. Gameboy color games are an exception, but for n64 and up I play them on the real deal >
Sent from my HTC6525LVW using Tapatalk
---------- Post added at 11:56 AM ---------- Previous post was at 11:44 AM ----------
I'm more of a Zelda fan myself though
Sent from my HTC6525LVW using Tapatalk
the only game emulator i've been using is the VGBA emulator. havent really got into any ps1 emulators or ds ones or anything like that. been runing prettty well, but does get a little warm but not unbearable like the m7 did
mikey2487 said:
the only game emulator i've been using is the VGBA emulator. havent really got into any ps1 emulators or ds ones or anything like that. been runing prettty well, but does get a little warm but not unbearable like the m7 did
Click to expand...
Click to collapse
The DS emulator. Drastic I think. I have the premium and it works wonders. I used it a lot on my note 2 but haven't gotten back to it mainly because I do own a DS with all the games I would want.
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wtoj34 said:
The DS emulator. Drastic I think. I have the premium and it works wonders. I used it a lot on my note 2 but haven't gotten back to it mainly because I do own a DS with all the games I would want.
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which ds emulator are you using?
mikey2487 said:
which ds emulator are you using?
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It's called Drastic on the playstore. xD. Full version is pricey but if you are going to use it at all it's worth it.
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Android has become a hub for my retro gaming. Consoles, dos, everything of the like. Mhl with a Moga controller and I have a portable console. Oo
M8, nuff said.
wtoj34 said:
It's called Drastic on the playstore. xD. Full version is pricey but if you are going to use it at all it's worth it.
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right on thanks! been wanting to play pokemon soul silver but havne't found a good ds emulator
EDIT: I got GBC A.D. to work just by copying the apk out of /data/app on my S4 and then moving it to my M8. Works fine. I wonder why the play store wouldn't let me have it..
I was using GBC A.D. to play all my old game boy color games but for some reason it won't work on the M8. I tried the xposed module to submit normal ppi density to the play store and that still didn't work.. I was getting so far in Crystal version too.. Wah. Anybody know an emulator that will play the same GBC rom and save file?
Any update?