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Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
I've been into emulation on every device I've owned, so its how I benchmark the relative performance from one device to the next. Coming from a N900, this G2X blows it out of the water. My N900 could play SNES at full fps but turning the sound on would slow it down. The N900 could play N64 and PS1 but they were really slow at ~10fps skipping at least two or three frames without sound.
So N64 and PS1 emulators were the best I had to throw a the phone and it handles it no problem. I'd like to see what the phone can really do. Its starting to feel like this phone might be pretty close to my laptop (older 2Ghz C2D) in emulation performance; blows my mind to even think that. Is there a PS2 emulator anywhere? I read a rumor that said Nvidia might put out a PS2 emulator but I wasn't sure how true that was. I'm assuming if Nvidia puts the emulator out then it would be optimized for Tegra2 and actually use both CPU cores and the graphics chip so the games might actually run OK-ish.
If not, what is everyone else using to push the phone? I don't really care about quadrant benchmarks or anything like that.
Oh BTW, this is my first Android device so excuse the noobness of me not knowing what software exists
EvilOlivE said:
Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
I've been into emulation on every device I've owned, so its how I benchmark the relative performance from one device to the next. Coming from a N900, this G2X blows it out of the water. My N900 could play SNES at full fps but turning the sound on would slow it down. The N900 could play N64 and PS1 but they were really slow at ~10fps skipping at least two or three frames without sound.
So N64 and PS1 emulators were the best I had to throw a the phone and it handles it no problem. I'd like to see what the phone can really do. Its starting to feel like this phone might be pretty close to my laptop (older 2Ghz C2D) in emulation performance; blows my mind to even think that. Is there a PS2 emulator anywhere? I read a rumor that said Nvidia might put out a PS2 emulator but I wasn't sure how true that was. I'm assuming if Nvidia puts the emulator out then it would be optimized for Tegra2 and actually use both CPU cores and the graphics chip so the games might actually run OK-ish.
If not, what is everyone else using to push the phone? I don't really care about quadrant benchmarks or anything like that.
Oh BTW, this is my first Android device so excuse the noobness of me not knowing what software exists
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lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
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haha yeah its my first I've been reading about Android since it was announced and I've played with different versions on emulators and I actually had my N900 dual booting Froyo, but this is my first actual Android device. I'm a little bit of a software nerd so I like trying out different OS's. Meego, Maemo, WebOS, Palm, WinMo CE 6 and 5, Android 1.5-2.3; I've spent some time with all of them. I even lurked for a while before my join date. Not too much of a noob in general, just with the world of 3rd party software for Android.
So anyway, back on topic. Does a PS2 emulator exist for Android? What's everyone running to test out their new G2X?
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
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And everyone should have to walk to school...five miles, through the snow, up hill...both ways.
But anyway, It really is an amazing device...much more powerful than the netbook I bought just last year. But then again, I remember just how crazy fast my home built 50MHz 486 with 512 Kb of RAM was. Amazing time to be alive...
Damn, I feel old...
No PS2 Emulator out for Android yet.
As a general rule it takes around 4 or 5 times the processing power to correctly emulate a system (give or take). The PS2 has a 128bit processor running at 300MHz with multiple coprocessors. I think we are getting close but not quite there.
Yeah I realize the G2x won't run PS2 perfectly, especially if its run completely off the CPU it might not run at all. That's why I was hoping there was more to the Nvidia PS2 emulator rumor...
Oh well, it's not like I wont have fun playing with N64 and PS1, its just too easy.
Just like older phones with SNES and other emulators, you have frame skipping and stuff to help the frame rate.
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
player911 said:
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
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Overkill is the whole point. What software are you using to push your G2X?
I agree with that last part, it is pretty funny. It seems like a pretty cool phone though, I just don't buy sony.
EvilOlivE said:
Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
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What are you using for controls when playing the N64 games?
What emulators is everyone using for the G2x with success?
I have DLed a few but lost all my roms with my HDD so haven't tried them out yet.
I couldn't get PS1 emulation working with my own backups or others
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
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Click to collapse
hah, I came from a G1 when cyanogen was the only rom to flash. then to an N1 with CM7 now My G2x.
I really miss my trackball and LED notification but i love the phone otherwise
player911 said:
Just like older phones with SNES and other emulators, you have frame skipping and stuff to help the frame rate.
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
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I thought the phone was already out? either way its cool that it has a slide out gamepad. and sony said they plan to make the games available for all android phones eventually
Spoo76 said:
What are you using for controls when playing the N64 games?
What emulators is everyone using for the G2x with success?
I have DLed a few but lost all my roms with my HDD so haven't tried them out yet.
I couldn't get PS1 emulation working with my own backups or others
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Click to collapse
I've only tried N64oid and FPse, both work really well for me so far. I'm just using the onscreen controls right now. I tried to get the accelerometer working for the left dpad/stick but I still have some tweaking to do to get it the way I like it. Still, the accelerometer doesn't feel natural with these games, they weren't really designed to be controlled that way.
Id like to get one of those iControlpads, its bluetooth so it should work. It's just kinda of pricy so I'll wait to hear of other people using it with a G2X first.
speaking of slide out gamepads, I'm surprised something like This hast come out yet. It would be perfect for me.
Yea i like the IcontrolPad as well, but like you said its a bit expensive.
If you don't mind not being able to hold the phone this one is great
http://www.amazon.com/Wii-Retro-Wireless-Controller-Nintendo/dp/B001ULJGDU
Its the Wii retro controller with bluetooth built in, no nunchuck needed. People have used it with Blueputdroid.
I figure I can just plug the Micro HDMI into the TV and USB for power with this controller and have portable classic gaming
Nice! If anyone gets that bluetooth remote working let me know please...I would love to use some emulators using hdmi and the BT controller!
I dont have any on my phone yet cause I really dont like playing on the touchscreen...but with the controller would be sweet!
Sent from my LG-P999 using XDA App
so far until someone works on the drivers or the bluputdroid dev supports the phone its not going to happen on a stock G2x rom. Ive seen it does work on CM7 roms however I haven't tried myself.
I'm half tempted to try a nightly but i like having a stable phone.
my controller should be here any day so if HDMI out is working on CM7 I will probably give it a try
I currently use a one handed bluetooth gamepad. It works with Fpse, Psx4droid, N64oid, Gameboid, Snesoid and Gensoid. Plus i have the belt clip kickstand. I just sit back on the bus or train to work and play FF7, Super Smash Brothers, Tekken Advanced, Killer Instinct and of course Sonic.
http://www.bestbuy.com/site/ZeeMote...&ref=06&loc=01&ci_src=14110944&ci_sku=9422332
I was wondering where those were in stock. the one handed control would be weird for a while i bet
Spoo76 said:
I was wondering where those were in stock. the one handed control would be weird for a while i bet
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Its takes a little getting used to, Just like anything new. With key mapping I play all games with know problems.
chillwill11 said:
I currently use a one handed bluetooth gamepad. It works with Fpse, Psx4droid, N64oid, Gameboid, Snesoid and Gensoid. Plus i have the belt clip kickstand. I just sit back on the bus or train to work and play FF7, Super Smash Brothers, Tekken Advanced, Killer Instinct and of course Sonic.
http://www.bestbuy.com/site/ZeeMote...&ref=06&loc=01&ci_src=14110944&ci_sku=9422332
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Just ordered one of those from Ebay...shipping from Europe though...and the wait is killing me. I thought it looked iffy at first. Glad to hear you've had good results with it. Not a lot of inputs...but I guess four buttons and a directional is enough for most anything.
bdkinney said:
Just ordered one of those from Ebay...shipping from Europe though...and the wait is killing me. I thought it looked iffy at first. Glad to hear you've had good results with it. Not a lot of inputs...but I guess four buttons and a directional is enough for most anything.
Click to expand...
Click to collapse
Wish there was more but it does the job
Sent from my LG-P999 using XDA Premium App
could someone point me in the right direction to having emulators on my phone? im at work right now and cant search.
could someone point me in the right direction to having emulators on my phone? im at work right now and cant search.
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Click to collapse
Go to the android market and download them.
You should be able to find all but the n64, emulator which should be re released soon.
Anyone know any good final fantasy type RPGs that work on honeycomb? There is one called Spectral Souls I found in the market but it looks to be in japanese. Any help would be appreciated. Thanks.
I have spectral souls, and it's not in japanese:
https://market.android.com/details?id=com.hyperdevbox.spectralsouls
Also- Check out BattleHeart. It's much less involved than Final Fantasy, and not turn-based, but it's ton's of fun:
https://market.android.com/details?id=com.KelliNoda.Battleheart
I suggest you use various emulators for android to play RPG's such as final fantasy. Also as said before battleheart is a decent one, although imo its not really Final Fantasy like.
Like you I've been keeping my eye out for some good RPG's for Honeycomb and haven't found much yet.
Emulators and some of the older ones are awesome but the emulators don't make use of a touch screen (apart from a emulated d-pad) and its the same problem with Spectal souls... I mean they go so far to get a huge tablet RPG but then don't make it fully touch?! You use emulated buttons to navigate around (apart from turning the camera! WOO!)
Battlehearts is pretty cool but a bit simple - awww can't win with me it seems
Would like souls to make use of a full touch screen (i will buy it then) or waiting for something new to come around.
leonpr said:
I mean they go so far to get a huge tablet RPG
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It's a PSP port, you know....
Sent from my Transformer TF101 using Tapatalk
aMoshe said:
I suggest you use various emulators for android to play RPG's such as final fantasy. Also as said before battleheart is a decent one, although imo its not really Final Fantasy like.
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Click to collapse
I've been scouring looking for a nice android rpg but find myself in the same situation.
I'll be experimenting with the ps3 controller hooked up to the dock soon and will likely play psone rpgs that I never got around to playing years ago.
I got about 10 hours of enjoyment from battleheart, it was fun.
There's actually not many games at all optimized for honeycomb, but hopefully soon.
Been itching to try Souls but haven't succumbed to the temptation to drop the money for it.
AlexTheStampede said:
It's a PSP port, you know....
Sent from my Transformer TF101 using Tapatalk
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Ah I didn't know that, Aswan interview video where the guy was talking as if it was made for tablets but that explains a few things
Sent from my Transformer TF101 using Tapatalk
battleheart +1...it's THE best game I've played on any mobile devices
Speaking of RPG's, what about pen and paper RPG support, like dice rollers, mappers, etc.?
Anything good for HC?
magicpork said:
battleheart +1...it's THE best game I've played on any mobile devices
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I'm gonna buy it now I think. Looks good and it's not often you see a 5-star rated app on the Market.
PublicJohnDoe said:
Speaking of RPG's, what about pen and paper RPG support, like dice rollers, mappers, etc.?
Anything good for HC?
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I too would love some of the old classic tools of the trade.
--Jak
if i could get uae4droid to work on the asus i'd be playing some of the KRYNN series from SSI (champions of krynn, etc.). Apparently it's a deep dark secret how to actually get the kickstart to work with the emulator.
Since, i find all over the internet all HTC One X games optimized for Tegra 3, there is no such thing as for our S4 Chipset.
If you guys find any list it here, maybe we can continue this thread as a list of S4 optimized games for ONE X.
List of HD games that are working, not s4 exclusive though, shows off some graphical power of your HOX
Shine Runner
Riptide
Fruit Ninja PiB
Inertia: Escape Velocity HD
Samurai Vengeance II
Cordy
Sleepy Jack
NBA Jam
Sega Virtua Tennis
Shadowgun
Cut the Rope HD
Where is my water
I suppose the obvious title would be Shadowgun, which does look downright impressive on even with the non-Tegra 3 version, but here are a few other games I've been playing a bit on my One X:
Inertia: Escape Velocity HD Really awesome platformer, looks good and plays great on the One X. My only complaint is that even after paying $3.99 for the "full" HD version, there are still level packs to buy in the game! Lame! Still, a very awesome game and there is also a free/"lite" version if you don't want to shell out a few bucks for the so called "full" version.
Samurai Vengeance II This game is a bit older, but I'm just finally getting around to playing it. There is a THD version for Tegra2 devices, but the "standard" version looks awesome on the One X. I really don't see how a Tegra version could look any better. Pretty fun gameplay too.
Cordy Looks and runs great on the One X. Performance wasn't quite there when I tried playing on my Captivate, but it's a lot of fun on the One X with the really fluid performance.
Sleepy Jack From the same developers as Cordy. A shooter-on-rails of sorts.
I really am impressed with the quality of the gaming experience on mobile phones these days. Just a few years ago, I never would have imagined we'd be playing such awesome, and relatively sophisticated, games and yet here we are - the hardware capabilities are just growing exponentially.
Haven't had any problems with Sega Virtua Tennis and NBA Jam.
Sent from my HTC One X using xda premium
Where's my water loads faster on this phone than any other android I've used.
Sent from my HTC One X using xda premium
shadowgun works perfectly on the ONE XL~
mesasone said:
I suppose the obvious title would be Shadowgun, which does look downright impressive on even with the non-Tegra 3 version, but here are a few other games I've been playing a bit on my One X:
Inertia: Escape Velocity HD Really awesome platformer, looks good and plays great on the One X. My only complaint is that even after paying $3.99 for the "full" HD version, there are still level packs to buy in the game! Lame! Still, a very awesome game and there is also a free/"lite" version if you don't want to shell out a few bucks for the so called "full" version.
Samurai Vengeance II This game is a bit older, but I'm just finally getting around to playing it. There is a THD version for Tegra2 devices, but the "standard" version looks awesome on the One X. I really don't see how a Tegra version could look any better. Pretty fun gameplay too.
Cordy Looks and runs great on the One X. Performance wasn't quite there when I tried playing on my Captivate, but it's a lot of fun on the One X with the really fluid performance.
Sleepy Jack From the same developers as Cordy. A shooter-on-rails of sorts.
I really am impressed with the quality of the gaming experience on mobile phones these days. Just a few years ago, I never would have imagined we'd be playing such awesome, and relatively sophisticated, games and yet here we are - the hardware capabilities are just growing exponentially.
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Thanks all. Added to the list of games working. Cordy is beautiful btw
Totally lagging!
Hey guys, my AT&T One X seems to lag quite a bit during games. Does this happen to you?
In Cordy, it will drop a few frames, making the movement barely fluid.
In Temple Run, it will often freeze, in game, to where I lose!
In Osmos, It will drop frames badly!
What is the deal here! Antutu and quadrant show this phone kicking arse. But I have NOT been impressed with the crappy Adreno GPU!
Does any one else know what I am talking about? Does this just have to do with optimization?
MX player won't work in HW rendering at all! Software rendering is sooo slow and buggy! What is happening????
angelofmusic said:
Hey guys, my AT&T One X seems to lag quite a bit during games. Does this happen to you?
In Cordy, it will drop a few frames, making the movement barely fluid.
In Temple Run, it will often freeze, in game, to where I lose!
In Osmos, It will drop frames badly!
What is the deal here! Antutu and quadrant show this phone kicking arse. But I have NOT been impressed with the crappy Adreno GPU!
Does any one else know what I am talking about? Does this just have to do with optimization?
MX player won't work in HW rendering at all! Software rendering is sooo slow and buggy! What is happening????
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if you are not playing a MP4 file, MX player obviously cannot enter HW acceleration....
talking about the adreno...it actually served me well...720p mkv with .ass subtile runs just fine in MX player, and for games like shadowgun and NFS hot persuit it has performed flawlessly....I'm running a rogers device, so I don't know what AT&T did to their phones.
At&t didn't do anything besides add bloat that is easily disabled. My phone runs great with every game you mentioned. There was a point in which my main homescreen page was so choppy it was unbearable. I removed the weather widget, rebooted and noticed there was a gallery icon that was somehow hidden behind the weather widget. Removed it, re added the widget, everything is peachy keen again.
Sent from my Supercharged and KaK'd HTC One X
angelofmusic said:
Hey guys, my AT&T One X seems to lag quite a bit during games. Does this happen to you?
In Cordy, it will drop a few frames, making the movement barely fluid.
In Temple Run, it will often freeze, in game, to where I lose!
In Osmos, It will drop frames badly!
What is the deal here! Antutu and quadrant show this phone kicking arse. But I have NOT been impressed with the crappy Adreno GPU!
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Click to collapse
I've played all these games, and have not experienced the issues you describe.
I definitely am using a .mp4 h.264! It will not work with hw and sw is very, very slow and buggy... =(
angelofmusic said:
I definitely am using a .mp4 h.264! It will not work with hw and sw is very, very slow and buggy... =(
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On mine hardware acceleration seems to be lagging more than software acceleration. Software works fine though.
Sent from my HTC One X using xda premium
GTA
GTA 3 runs really good on the one x. It runs just as good as it did on my ps2..
johnny1223 said:
GTA 3 runs really good on the one x. It runs just as good as it did on my ps2..
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Really???? The sound is really bad on mine
Sent from my HTC One X using Tapatalk 2
I gotta say for as great as this phone is the game support really sucks. no nova tiger woods or mass effect?
hugebulge said:
I gotta say for as great as this phone is the game support really sucks. no nova tiger woods or mass effect?
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This should pick up soon I believe. In the US, most of the top end phones will be running on the S4 this year. Too big of a market to pass up I think.
Sent from my HTC One X using XDA
Order And Chaos is available now on gameloft.....including gangstar
Multiple Games are listed as being compatible now but they just crash on launch and still have the software menu button instead of integrating it into the app. Blah.
Sent from my HTC One X using Tapatalk 2
Asphalt 6 just got officially released by gameloft for Evita (our one x AT&T/Rogers)...anyone want to try it out and see if it has the cheap three dot menu which n.o.v.a. 2 has?
Bought it but it won't dl additional data. In the app it says device not supported
Sent from my HTC One X using Tapatalk 2
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
I guess it remains to be seen, but I think gamecube emulation on Android has several things going for it. One is the raw horsepower of today's high-end smartphones, with phones like the SGSIII and HTC One X sporting quad cores. Another encouraging sign was the abandoned dreamcast emulator that ran surprisingly well on a Galaxy S2, and even then it was largely unoptimized. It also helps that Dolphin on PCs runs a lot of gamecube games at 60 fps, so optimized emulation of the gamecube architecture is certainly possible with the right developers. Hopefully this idea gains momentum - who wouldn't like to see a functional gamecube emulator running on a phone?
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Well maybe on Galaxy S3
Altough the Problem with the buttons remains
Sent from my GT-S5830 using XDA
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
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I can play PS1 games on my galaxy S @ 60 fps with sound.
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
kronflux said:
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
Click to expand...
Click to collapse
I think the biggest point is the performance. On my pc that can run BF3 on ultra it has trouble with gamecube emulation. Sure it pumps out 30 fps but it simply can't push out anything higher than that. And there are regular lagspikes when there are a lot of transparent particles on the screen. Overal the dolphin emulator is unoptimized. So if the pc version is having trouble I don't see a meager smartphone running it any better...
AMD Phenom II X4 955 @ 3.5GHz
8GB DDR3 1066 MHz
Gigabyte HD5850
I doubt that it would be my specs that make dolphin run slow...
Matt3333 said:
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
That's what Gamepads are for Blutooth modded Gamecube controller?
God the Game Cube, great console ever made the biggest challenge is to get all those buttons on a game cube controller on to the smart phone screen. Yes most smart phones now have massive screens but it would be pretty uncomfortable especially the buttons on the very front of the game cube controller. But that could be solved by using wireless controllers I guess..
Sent from my Legend using xda premium
I think we need to distinguish between what is theoretically possible and what is practically possible. Theoretically speaking, we had the first-gen Samsung Galaxy S running a nearly playable (and unoptimized) build of a dreamcast emulator. You were getting decent FPS on the emulator running a high-end game like Shenmue (you can find some old videos on Youtube). The dreamcast was in the same gaming generation and had the processing power comparable to the PS2 and Gamecube. When you start considering the power behind the new quad core generation of phones, things become interesting.
As far as practically possible, it'll definitely take a lot of work and technical know-how. If a potential developer is interested in the financial incentives (who isn't?), they can look no further than fpse on the android market: 100,000+ downloads at $5 a pop. No easy change. It can be done, but you need the right people.
soraxd said:
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
Click to expand...
Click to collapse
Eh
No Modern Phone Could Natively Run An Emulation Of Resident Evil 4
---------- Post added at 08:39 AM ---------- Previous post was at 08:24 AM ----------
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
Nah GBA Emulators Are Far Behind
I Could Run GBA Games On My 5320 Xpress Music And That Thing Didn't Even Have A Graphics Processor (However It Could Somehow Run NGAGE 2.0 Games)
I Have A HTC Sensation And I Can See It Emulating Everything Up To High End PS1 Games
But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
All the emulator work very good!!
Sent from my SAMSUNG-SGH-I727 using xda premium
That's why I keep my PSP handy. Custom firmware and some hacking and you have a usable PSP! I don't have a Gamecube emulator since I'm pretty sure it doesn't exist, but the NES, SNES, GB, GBA, etc all work like a dream
BUT..... I must admit, I'm interested in this too. I'd like to know what comes of this...
It would probably be laggy, I mean maybe on the S3 but really :/
Quick question to the folks on this thread: What do you guys think about starting a Kickstarter fund for either a gamecube, dreamcast, and/or ps2 emulator? These take a lot of work but might garner potential interest from Android devs if we throw enough of a financial incentive behind it. What do you guys think?
I've see emulators utilize dual core, but never quad core. I don't think adding more cores is going to make emulation more viable. However as processors get smaller and performance increases, we may see something like that then. It could be a while though.
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It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
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I think you're a bit off
MR4Y said:
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
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I think you might be a bit off here. Here is a Tegra 3 vs the latest and greatest atom. They aren't far behind at all.
Unfortunately it wont let me post links, so Google "atom vs tegra 3" and it should be near the top. The hosting site is androidandme.com
I have been out of the loop lately. How is N64 emulation on the Xperia Play? What emulator should I use? Is Ocarina of Time perfectly playable without slowdowns?
I recently played OOT all the way through on gingerbread using mupen64plus-ae, that supports analogs. It was 20 fps I think, so pretty much fullspeed, maybe a little bit less in Hyrule field. But since then the emulator has gotten better.
N64oid is faster, but doesn't support analog pads as far as I know, and is no longer in development; it does support analogs on ICS and newer firmwares though.
Thanks so much for the answer.
I run ExtremeKernel with Elite Gamer 2.0. A very clean and unbloated system, purely for gaming.
I have no idea what performance I can expect. But your report is very nice to hear...guess I just have to look into it .
Huh, I suppose I didn't mention that I run stock 2.3.4 de-bloated, with lupus kernel... so yea, with your setup it should run equally as good or better, also counting that emulators have gotten better.
Well about the only games you cant play are the games that need the ram expansion pack like conkers bad furday. Games like banjo kazooie. Or hames made earlier in the n64's life pkay awesomely on the play! I hipe the emus get better because I really do not think it is a hardware problem. Most emus arent exactly optimised for the specific hardware you pkay them on.
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