[News] GTA III Releasing on 15th Dec, Xperia Play not on the release list! =( - Xperia Play Themes and Apps

Rockstar Games just updated their facebook post with the release info of GTA III but unfortunately Xperia Play is not on the supported device list.
Check website post http://www.rockstargames.com/newswi...year-anniversary-edition-coming-to-mobil.html

The ONLY phone it will be fun to play on, imo. Wonder if they are having trouble with the power of our phone? If so, I wonder how much an OC'd Play would help. It seems that list is filled with very powerful single core devices, and dual core only.

All supported devices are Tegra 2 or 3, apparently.

This dual-core only **** is the most stupid crap i ever heared. This does not have better grafics that shadowgun wich runs completly lagfree on the xperia play. Also it runs on iphone 4 and the Xplay has better hardware that the iphone 4, and the ultra low power gpu in tegra 2 (yes it is called ultra low power^^) is not really better than our adreno205. But for now i dont care anyway becouse my hand is broken so i cant play (look at signature)
One more thing. Here are the orgininal recomended specs of gta3:
CPU: 800 MHz
RAM: 128 MB
GPU with 32 MB RAM
The Xperia Play passes that easily. But maybe this is not compareable to the Android Version.

IE-coRe said:
This dual-core only **** is the most stupid crap i ever heared. This does not have better grafics that shadowgun wich runs completly lagfree on the xperia play. Also it runs on iphone 4 and the Xplay has better hardware that the iphone 4, and the ultra low power gpu in tegra 2 (yes it is called ultra low power^^) is not really better than our adreno205. But for now i dont care anyway becouse my hand is broken so i cant play (look at signature)
Click to expand...
Click to collapse
For starters the iphone 4 is also.a dual core device, the gpu in the tegra II is called ultra low power because it uses less power to run (batteries) than other GPU's not because it's less powerfull.
Sent from my R800i using Tapatalk

AndroHero said:
For starters the iphone 4 is also.a dual core device, the gpu in the tegra II is called ultra low power because it uses less power to run (batteries) than other GPU's not because it's less powerfull.
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
The Iphone 4 is definetly not dualcore. It has a Singelcore Samsung CPU with 1 Ghz and a PowerVR SGX535. And about tegra 2 yes i know that is the real mening of the name but it actually is less powerfull than other gpu's Or not more powerfull than gpu's of singelcore devices if you want it that way.

have they said anything about button mapping for bluetooth pads maybe we could use chainfire 3d if tegra. Just like could use play controls on riptide before play version.

poo-tang said:
have they said anything about button mapping for bluetooth pads maybe we could use chainfire 3d if tegra. Just like could use play controls on riptide before play version.
Click to expand...
Click to collapse
no info about pads yet. yes we could use chainfire 3d somehow but wish to play it with the gamepad of course.

iPad 2 for me then

Would prefer Chinatown Wars than III as it was far superior IMO. Confident XP will be on the next devices released although R* haven't expressed much support for the play yet. Have sent them tonnes of tweets asking for Chinatown Wars!

I can't believe they added the iPhone 4 to the list but not the Xperia Play, a phone that can easily keep up to the iPhone.
Seriously, what were they thinking???

aros2k said:
Would prefer Chinatown Wars than III as it was far superior IMO. Confident XP will be on the next devices released although R* haven't expressed much support for the play yet. Have sent them tonnes of tweets asking for Chinatown Wars!
Click to expand...
Click to collapse
This must be a joke? CHINATOWN WARS is probably the worst GTA game of all time.
Please tell me you were joking.

speedyink said:
I can't believe they added the iPhone 4 to the list but not the Xperia Play, a phone that can easily keep up to the iPhone.
Seriously, what were they thinking???
Click to expand...
Click to collapse
even for iPod touch. hate that tiny screen

RacecarBMW said:
This must be a joke? CHINATOWN WARS is probably the worst GTA game of all time.
Please tell me you were joking.
Click to expand...
Click to collapse
Are You joking? Chinatown Wars is awesome, i played it on the nintendo ds and i loved it. Since the iphone has GTA Chinatown wars i think it could be ported if rockstar would listen to us...

Been looking forward to this.

i wonder when and which version
http://www.xperiablog.net/2011/10/15/grand-theft-auto-heading-to-xperia-play/

As a former owner of an iPod, iPhone and iPad, I fear the game will seriously blow on the small-screen iDevices.
Seriously, 3.5-inch screen + touch-screen controls and your fingers blocking one third of the screen? What a pleasurable experience... NOT.
I would like to try the iPad version though, the on-screen controls are not that much a problem there because of the big screen. Anyway, I suspect they WILL port the game to Xperia Play sooner or later, I mean why not when the device is MADE to play these kinds of games? Some graphical compromises will probably have to be made though.

This is such a pain! :/ Hoping someone will upload an apk somewhere, I reckon Rockstar have lost alot of money here. If the iPhone 4 can run it the PLAY can easily.
The PLAY has so much potential but it seems to be being mostly ignored by major developers >.> I reckon Sony will bring out a dual-core version soon.
Oh, and hello xda-developers.

Malicious_H said:
This is such a pain! :/ Hoping someone will upload an apk somewhere, I reckon Rockstar have lost alot of money here. If the iPhone 4 can run it the PLAY can easily.
The PLAY has so much potential but it seems to be being mostly ignored by major developers >.> I reckon Sony will bring out a dual-core version soon.
Oh, and hello xda-developers.
Click to expand...
Click to collapse
There has been absolutely nothing to indicate they will.
EA has been putting out exclusive titles for the Play (and giving them away for free), There are other devs that have Play exclusives as well. Its not being ignored at all.
Its ONE game... bfd....

I believe Rockstar said somehwere that it is not the final list of the phones.

Related

[Q] Tegra Zone not compatible?

I thought this phone had tegra inside. Why can't I download any tegra games (pinball) or use the Tegra Zone?
It's a Qualcomm Snapdragon processor, not the Nvidia Tegra 2
Why in the world did I think this was a Tegra? Dang. Buyer's remorse.
Sent from my HTC Sensation 4G using XDA App
if the sensation was tooted, we could play some (most of ?) Tegra games on our devices, unsing Tegra fix, Chainfire 3D drivers, etc
So far, and as I had no choice, I just found a "special" version of Pinball HD for Tegra2, that is compatible with non-Tegra devices.
So yes, I installes a warez, blame me, fire me, but I didn't have choice, I would have bought this game if my Sensation had been rooted and then I could get this game legally.
Tegrazone
Hmm i can install the tegra zone... and the game "Dungeon Defenders" works good...
i dont know why the tegrazone are @ the market 4 me )
games like samurai II vengance are only locked but playable with patches from XDA (i think)
you can install Tegra Zone, sure, but it won't let you install the games.
And to apply the patch you're talking about, you need root
i900frenchaddict said:
if the sensation was tooted, we could play some (most of ?) Tegra games on our devices, unsing Tegra fix, Chainfire 3D drivers, etc
So far, and as I had no choice, I just found a "special" version of Pinball HD for Tegra2, that is compatible with non-Tegra devices.
So yes, I installes a warez, blame me, fire me, but I didn't have choice, I would have bought this game if my Sensation had been rooted and then I could get this game legally.
Click to expand...
Click to collapse
If the Sensation was tooted? LOL
MrR0ng said:
I thought this phone had tegra inside. Why can't I download any tegra games (pinball) or use the Tegra Zone?
Click to expand...
Click to collapse
Tegra 2 is arguably the worst dual core chip when compared to the snapdragon and Samsung dual cores, but yes, it has the best exclusive games.
I wouldn't be upset with having a Sensation. It's far better than the Optimus 2x and Atrix. More reliable too.
My Sensation is on its way. I'm surprised to hear that the Tegra games won't work w/ non Tegra phones. I don't remember reading that when I bought them. Had most of them on my G2X, but I didn't play them all that much though. I always seem to go back to Angry Birds.
Maybe I'll just sell those Apps.
jk.
Can't wait to get my new toy!!
ickster said:
My Sensation is on its way. I'm surprised to hear that the Tegra games won't work w/ non Tegra phones. I don't remember reading that when I bought them. Had most of them on my G2X, but I didn't play them all that much though. I always seem to go back to Angry Birds.
Maybe I'll just sell those Apps.
jk.
Can't wait to get my new toy!!
Click to expand...
Click to collapse
Good to see you made the leap ickster - I couldn't get rid of that G2x fast enough myself - after four bad ones I was OVER IT.
Hey guy...Yeah, but I'm holding onto the G2X for awhile to see how it plays out. I still hold out hope for it. I picked up (held) a Sensy at the tmobile store today, felt pretty nice.....I think I'm gonna like it! Can't wait.....already purchased the hdmi adapter and spare batteries and a charger. I'm ready to go.
i knew going in that it would not work.. luckily i have a xoom to cure that need
jivemaster said:
Tegra 2 is arguably the worst dual core chip when compared to the snapdragon and Samsung dual cores
Click to expand...
Click to collapse
Please explain why ? I would like to know
yes ... why do you think that ??
There was a post somewhere on the myouch forums about a hacked version that would let you install the games... Never tried it but people said it worked. If someone finds it it would be gr8
Sent from my HTC Sensation 4G using XDA App
jivemaster said:
Tegra 2 is arguably the worst dual core chip when compared to the snapdragon and Samsung dual cores, but yes, it has the best exclusive games.
I wouldn't be upset with having a Sensation. It's far better than the Optimus 2x and Atrix. More reliable too.
Click to expand...
Click to collapse
LOL... please elaborate, tell me you've at least done a little bit of research before forming an opinion like this?
maybe the sensation will be able to use The newly announced "Playstation Suite" that allows us to play touchscreen optimized playstation roms for like $20 or game or something crazy like that I'm sure
Some games like Dungeon Defenders will work because there is actually two versions of the game. The market checks which hardware you have and downloads the right one. I ran it on my MT4G and Tegra 2 tablet and it downloaded a HQ version on my Tegra 2 Tab but SQ on anything other. I know some games are strictly for T2 and will install on other phones (side loading of course) but will not run

[Q] is any hope for update Tiger NDS , or NDS4droid !!

hi guys
it's long time that haven't see any update for "tiger nds " and " nds4droid "
on first day that was very hopeful , but ...
is there anybody here that have news about them ?
or is there any other emulator for NDS ?
mehdi.moha said:
hi guys
it's long time that haven't see any update for "tiger nds " and " nds4droid "
on first day that was very hopeful , but ...
is there anybody here that have news about them ?
or is there any other emulator for NDS ?
Click to expand...
Click to collapse
I think you can kiss that dream goodbye. The play isn't strong enough to emulate a nintendo DS. plus, nintendo ds has dual screen. How did you intend to play that on your phone?
common sense please.
the play has much bigger chance of emulating Psp/GCube than NDS...that Dual Screen kills it e-zly
the play is strong enogh. The NDS is not more powerfull thzan the n64 and it is more easy to emulate becouse the ds has an ARM processor.
The NDS shouldn't be a big thing to emulate... But nintendo can get hostile towards much development on a console whose games are still in the market.
Bleem is the paramount case.
IE-coRe said:
the play is strong enogh. The NDS is not more powerfull thzan the n64 and it is more easy to emulate becouse the ds has an ARM processor.
Click to expand...
Click to collapse
Yeah but still, how about the dual screens?
Im sure the play has enough screen space to accomodate 2 screens, also its touch screen which helps.
Havent looked into ds emulation for a long time, but the main problems were with a lack of gyroscope and microphone (all of which the play has). Am I missing something though? Why couldnt the play emulate both screens?
Sent from my R800i using xda premium
Dual screens isn't that hard to overcome. Display them side by side. Done. That's how I run the ds emulator for pc.
Sent from my R800x using XDA App
Logseman said:
The NDS shouldn't be a big thing to emulate... But nintendo can get hostile towards much development on a console whose games are still in the market.
Bleem is the paramount case.
Click to expand...
Click to collapse
Bleem was a playstation emulator for the dreamcast and PC. Sony took bleem to court and bleem won
Sent from my R800i using Tapatalk
letspoint said:
Im sure the play has enough screen space to accomodate 2 screens, also its touch screen which helps.
Havent looked into ds emulation for a long time, but the main problems were with a lack of gyroscope and microphone (all of which the play has). Am I missing something though? Why couldnt the play emulate both screens?
Sent from my R800i using xda premium
Click to expand...
Click to collapse
The play has an accelerometer not a gyroscope
Sent from my R800i using Tapatalk
AndroHero said:
The play has an accelerometer not a gyroscope
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Yes and the DS has nothing like that. The 3DS has.
AndroHero said:
Bleem was a playstation emulator for the dreamcast and PC. Sony took bleem to court and bleem won
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Thing is, the Playstation and its games were still selling well at the time.
Well of course you CAN do dual display on a single display, i'm not an idiot. But what I mean is that the screens will be pretty small, which i think would suck.. That's why i think the NDS emulator for the play is a pointless idea.
The only good solution i can come up with is if you could switch between the screens somehow. YOu have one screen at the time, in fullscreen mode. Then with the press of a button jump to the other screen.
I haven't played the Nintendo DS that much, so i don't know if you really need both screens at the same time at all time.
first :
i'm sorry if my english is not good
--------------------------------------------------------------------------------------
just look at old psp !
the cpu was poor , but all of us have seen that how Sony made big games with best possible and fantastic resolution on that. " like god of war - resistance ..."
i think our xperia play is strong enough to support NDS .
======================================
NDS cpu - WIKIPEDIA :
CPU: Two ARM processors
* 32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
=====================================
when psx released , on first step was something like current ver. of "tiger NDS " or " NDS4droid "
very slow ...
i think we can hope to improve that emulators. there are so many beauty games on NDS that worth to try for . ps1 games are good , but is better to play it on widescreen , home theater , ...
but NDS games are specially for little screen , 4 inc
i'm , personally eager to see and buy a prefect emulator for NDS .
i've send mail to tigerNDS developer and request him to keep on nice try .
please guys ,
let's do it together
The kyocera echo would be the best for NDS emulation XD
Sent from my R800x using Tapatalk
mehdi.moha said:
first :
i'm sorry if my english is not good
--------------------------------------------------------------------------------------
just look at old psp !
the cpu was poor , but all of us have seen that how Sony made big games with best possible and fantastic resolution on that. " like god of war - resistance ..."
i think our xperia play is strong enough to support NDS .
======================================
NDS cpu - WIKIPEDIA :
CPU: Two ARM processors
* 32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
=====================================
when psx released , on first step was something like current ver. of "tiger NDS " or " NDS4droid "
very slow ...
i think we can hope to improve that emulators. there are so many beauty games on NDS that worth to try for . ps1 games are good , but is better to play it on widescreen , home theater , ...
but NDS games are specially for little screen , 4 inc
i'm , personally eager to see and buy a prefect emulator for NDS .
i've send mail to tigerNDS developer and request him to keep on nice try .
please guys ,
let's do it together
Click to expand...
Click to collapse
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
_terror_ said:
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
Click to expand...
Click to collapse
The 12x the power thing is debatable but is besides the point.
We do not need to emulate everything. The play already has the an arm processor. no need to emulate one of those. that saves us a lot of the processing power to emulate other things.
_terror_ said:
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
Click to expand...
Click to collapse
The N64 sports a 74mhz processor, faster than the NDS' 67mhz ARM. Since the Play emulates the n64 just fine there's no technical limitation in this respect.
Not to mention there's no consistent formula for judging the power needed for emulation.
There's no real reason you shouldn't be able to emulate the DS on our phones. Just not everyone will enjoy it. Me, I have a 3ds if I want to play the games, so I don't really care about the emulator either way
speedyink said:
The N64 sports a 74mhz processor, faster than the NDS' 67mhz ARM. Since the Play emulates the n64 just fine there's no technical limitation in this respect.
Not to mention there's no consistent formula for judging the power needed for emulation.
There's no real reason you shouldn't be able to emulate the DS on our phones. Just not everyone will enjoy it. Me, I have a 3ds if I want to play the games, so I don't really care about the emulator either way
Click to expand...
Click to collapse
as i said before, i haven't played the NDS, so i don't know it's power. I thought it was better then Nintendo 64, but i guess i was wrong.
All that talk about 12x much power. That's just what i've learned from this forum reading the threads in the developers section.
The reason i'm not interested in a NDS emulator is the lack of a good solution for the dual screen.
_terror_ said:
as i said before, i haven't played the NDS, so i don't know it's power. I thought it was better then Nintendo 64, but i guess i was wrong.
All that talk about 12x much power. That's just what i've learned from this forum reading the threads in the developers section.
The reason i'm not interested in a NDS emulator is the lack of a good solution for the dual screen.
Click to expand...
Click to collapse
The whole 12x more powerful thing is a bit iffy, the PSP is not 12x more powerful in specs than the N64 but it emulates it perfectly...

New games for Tegra 3 and not Tegra 2

Has anyone noticed that there a new games popping up in the Tegra Zone that state they are built specifically for Tegra 3 devices?
Are we going to get left behind on the newest games because we have the Tegra 2?
Anyone have thoughts on this?
Considering the market for !iPad and that Tegera 3 isn't going to power that big a precentage of remaining Android devices in general, at worst get the "Normal" version instead of T3HD or w/e bull they are calling it now.
Sent from my Transformer TF101 using Tapatalk
~Rich~ said:
Has anyone noticed that there a new games popping up in the Tegra Zone that state they are built specifically for Tegra 3 devices?
Are we going to get left behind on the newest games because we have the Tegra 2?
Anyone have thoughts on this?
Click to expand...
Click to collapse
It probably says so the TF Prime can utilize it. Im guessing most games should be playable on both, but when it detects quad core, it will increase all the settings. But, im not sure. I know a few games are going to do this, I think Shadowgun.
yea seems that way. but would def be stupid for devs to not make games backward compatible for at least tegra 2 devices.
It will. Look at shadowgun and riptide gp
melcali said:
yea seems that way. but would def be stupid for devs to not make games backward compatible for at least tegra 2 devices.
Click to expand...
Click to collapse
It would be stupid for devs not to make games backward compatible with `high definition` systems, as so many people typically seem to name their app.
Sent from my Transformer TF101 using Tapatalk
games will probably be exclusive for tegra 3 for a month or so then they will release another version unless the game cannot run on slower hardware.
Games should have settings like PC games do. 1 version with graphical sliders. Why isn't this happening in all games?
There simply aren't enough Tegra 3 (or Tegra 2) devices to develop specifically for. Backwards compatibility would be wise. No game should be Tegra 3 only yet aside from a few tech demos.
Plus it would be a way to sell Tegra 3 devices too. Give me a new game with Tegra 3 support and let me enable all the goodies Tegra 3 supports and see how the game runs. This is why I used to purchase video cards all the time growing up. Run a new game at full glory because it looked pretty but ran at 19fps... whoops, gotta go get a new $500 video card to play a $49 game better.
If they separate the versions then non-Tegra users and Tegra 2 users never know what they are missing.
I also want an upgradable GPU IN MY PHONE!!!!
I agree. They should be all backward compatible. I also like the idea of being able to scale back the graphics to run on older devices and to tempt us to upgrade.
I want an upgradable gpu for my transformer! lol Don't think any of that is ever going to happen.
I saw that in the demo of Glow Ball that is in the Tegra Zone it says it was meant for Tegra 3 and only Tegra 3 processors were capable of handling the intense graphics. It even goes as far to show you want it looks like without the Tegra 3 (on non Tegra processor I believe) graphics which pretty much makes the game not worth it.
Blowfish Studios are making a Tegra 2 then Tegra 3 version of Siegecraft THD. The Tegra 3 version will be a pushed update to the previous version, so I'm told.
Somehow I remember reading somewhere that file picker = bad according to some important Android guy at Google. Which is probably while you get nothing out of their stuff but you get OI File Manager out of CyangonMod. I wouldn't be surprised if someone felt the same way about game settings, especially considering that people probably change phones about as fast as AAA+ games have short shelf lives (ala COD sh!t).
Unless you want to make several sales per device, THD and the rest is all bull.
Buying FooGame and installing it on e.g. an Optimus One should give you a modest ARMv6 friendly APK, lower end build with graphics tuned for common devices of it's era. Installing it on a TFP should give you a Tegera 3 optimised version of the APK. Got a Galaxy Nexus? Different APK than the Transformers, plus another "Generic" APK that is OK on any phone powerful enough to run it. If memory serves we either have this ability in the market or are getting it soon(tm).
That takes care of your old handset, your super tablet, and your new handset. Even better is the licensing option, uninstall from the Optimus One and install on the Galaxy Nexus or whatever you want out of the markets settings. Just like buying a new PC you can transfer the game over, but just like a console: it also would mean no matter what they play off, your less techy relatives that don't know crud about tech don't even have to figure out game settings. Ain't that awesome?
But oh wait, if we have to do that much work anyway for maximum market penetration, why not release FooGame, FooGame HD, FooGame T2HD, and FooGame T3HD? That way we have the option for charging customers by the processor type and bloat our stats to look good to share holders? --> follow the money.
If I'm wrong about the last three paragraphs someone correct me, other wise I think it's all bull. Some companies are really nice about it if you buy one version but in the end, there's no reason for it, except to try and make more $$$ if wanted.
If I'm probably right and it is mostly bull, how about hitting the thanks button to let me know I'm not an idiot?
Sent from my Transformer TF101 using Tapatalk

think well ever see a GameCube emulator?

were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
I guess it remains to be seen, but I think gamecube emulation on Android has several things going for it. One is the raw horsepower of today's high-end smartphones, with phones like the SGSIII and HTC One X sporting quad cores. Another encouraging sign was the abandoned dreamcast emulator that ran surprisingly well on a Galaxy S2, and even then it was largely unoptimized. It also helps that Dolphin on PCs runs a lot of gamecube games at 60 fps, so optimized emulation of the gamecube architecture is certainly possible with the right developers. Hopefully this idea gains momentum - who wouldn't like to see a functional gamecube emulator running on a phone?
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Well maybe on Galaxy S3
Altough the Problem with the buttons remains
Sent from my GT-S5830 using XDA
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
I can play PS1 games on my galaxy S @ 60 fps with sound.
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
kronflux said:
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
Click to expand...
Click to collapse
I think the biggest point is the performance. On my pc that can run BF3 on ultra it has trouble with gamecube emulation. Sure it pumps out 30 fps but it simply can't push out anything higher than that. And there are regular lagspikes when there are a lot of transparent particles on the screen. Overal the dolphin emulator is unoptimized. So if the pc version is having trouble I don't see a meager smartphone running it any better...
AMD Phenom II X4 955 @ 3.5GHz
8GB DDR3 1066 MHz
Gigabyte HD5850
I doubt that it would be my specs that make dolphin run slow...
Matt3333 said:
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
That's what Gamepads are for Blutooth modded Gamecube controller?
God the Game Cube, great console ever made the biggest challenge is to get all those buttons on a game cube controller on to the smart phone screen. Yes most smart phones now have massive screens but it would be pretty uncomfortable especially the buttons on the very front of the game cube controller. But that could be solved by using wireless controllers I guess..
Sent from my Legend using xda premium
I think we need to distinguish between what is theoretically possible and what is practically possible. Theoretically speaking, we had the first-gen Samsung Galaxy S running a nearly playable (and unoptimized) build of a dreamcast emulator. You were getting decent FPS on the emulator running a high-end game like Shenmue (you can find some old videos on Youtube). The dreamcast was in the same gaming generation and had the processing power comparable to the PS2 and Gamecube. When you start considering the power behind the new quad core generation of phones, things become interesting.
As far as practically possible, it'll definitely take a lot of work and technical know-how. If a potential developer is interested in the financial incentives (who isn't?), they can look no further than fpse on the android market: 100,000+ downloads at $5 a pop. No easy change. It can be done, but you need the right people.
soraxd said:
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
Click to expand...
Click to collapse
Eh
No Modern Phone Could Natively Run An Emulation Of Resident Evil 4
---------- Post added at 08:39 AM ---------- Previous post was at 08:24 AM ----------
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
Nah GBA Emulators Are Far Behind
I Could Run GBA Games On My 5320 Xpress Music And That Thing Didn't Even Have A Graphics Processor (However It Could Somehow Run NGAGE 2.0 Games)
I Have A HTC Sensation And I Can See It Emulating Everything Up To High End PS1 Games
But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
All the emulator work very good!!
Sent from my SAMSUNG-SGH-I727 using xda premium
That's why I keep my PSP handy. Custom firmware and some hacking and you have a usable PSP! I don't have a Gamecube emulator since I'm pretty sure it doesn't exist, but the NES, SNES, GB, GBA, etc all work like a dream
BUT..... I must admit, I'm interested in this too. I'd like to know what comes of this...
It would probably be laggy, I mean maybe on the S3 but really :/
Quick question to the folks on this thread: What do you guys think about starting a Kickstarter fund for either a gamecube, dreamcast, and/or ps2 emulator? These take a lot of work but might garner potential interest from Android devs if we throw enough of a financial incentive behind it. What do you guys think?
I've see emulators utilize dual core, but never quad core. I don't think adding more cores is going to make emulation more viable. However as processors get smaller and performance increases, we may see something like that then. It could be a while though.
Sent from my Droid Incredible using the XDA app.
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
I think you're a bit off
MR4Y said:
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
Click to expand...
Click to collapse
I think you might be a bit off here. Here is a Tegra 3 vs the latest and greatest atom. They aren't far behind at all.
Unfortunately it wont let me post links, so Google "atom vs tegra 3" and it should be near the top. The hosting site is androidandme.com

Doom 3 port on the way

Hello xda members,
I found something interesting when i looked onto my favourite website for Android: androidnext.de
Some people ported the Id Tech 4 onto Android. This was possible due to the fact that this engine has
been made Open Source a while ago. The game itself isn't Open Source, but if you own a copy of it
you can copy the needed files. Note that the work is in early stages, so you can't play the game at the moment
because they need to fix a lot of bugs of the engine on Android.
But hey, wait a little bit and we maybe play Id Tech 4 games like Quake 4, Wolfenstein and so on. :good:
And the Xperia Play would be the perfect handset to play on it.
Androidnext article (german)
http://www.androidnext.de/games/doom-3-android-port/#prettyPhoto
OMG ! that would be so awesome if someone ported Doom 3 for the Xperia PLAY,
Sent from my R800i using xda app-developers app
If this works, I dont see how our device can run Doom 3.... I may very well be wrong.... guess only time will tell. I still own my original bought on Day 1, limited edition Doom 3 for original XBOX on mint condition. and the suedo sequel Resurrection of Evil. Love those games. Doom 4 will be coming out with supposedly support for Virtual Reality
http://gamerant.com/doom-4-virtual-reality-oculus-rift/
All in all this would be bada$$ if it works.
Awesome! I love Doom 3. I hope it gets proper Xperia Play controls. :fingers-crossed:
Thanks for the info.
My heart's racing! This will be awesome!
Funny though, on another forum, there was a thread based on what games would be awesome on mobile, I said Doom 3 for Android and said why and believed that it would be possible as time goes because of it's low requirements and the fact that it was released for Linux as well. This is so cool!
@jgregoryj1
I think it's possible to bring it on our Xperia Play. The Engine is Open Source, so with right optimations in regards to CPU, GPU, RAM,
Texture size, resolution etc. it can be done. By the way: The guy in the video uses an HTC Desire HD, spec wise almost the same (except more RAM than Play has). Also, Doom 3 is available on Xbox and this console is weaker than our Xperia Play. So, i think it will be a great expansion to our game library. Hope, it will come soon.:fingers-crossed::fingers-crossed::fingers-crossed:
Don't forget the other Id Tech 4 games!!!
UNCUT88RAW said:
@jgregoryj1
I think it's possible to bring it on our Xperia Play. The Engine is Open Source, so with right optimations in regards to CPU, GPU, RAM,
Texture size, resolution etc. it can be done. By the way: The guy in the video uses an HTC Desire HD, spec wise almost the same (except more RAM than Play has). Also, Doom 3 is available on Xbox and this console is weaker than our Xperia Play. So, i think it will be a great expansion to our game library. Hope, it will come soon.:fingers-crossed::fingers-crossed::fingers-crossed:
Don't forget the other Id Tech 4 games!!!
Click to expand...
Click to collapse
Eh, that'll depend actually, Brink used iD Tech 4, it's requirements are much higher, even though they're on the same engine.
Selim873 said:
Eh, that'll depend actually, Brink used iD Tech 4, it's requirements are much higher, even though they're on the same engine.
Click to expand...
Click to collapse
In all fairness it used a heavily modified engine of Tech 4; we can play Quake 3 on our phones but not Jedi Academy which also uses a modified engine since the requirements and certain assets do change in the process. You can clearly tell by looking at the specs for Doom 3 that it will be possible on current high-end and future devices. The Play sadly will never see it.
Kokak is actually planning on porting Doom 3 and I think that will be the port that eventually gets it right. His DoomGLES is incredible. http://www.droidgamers.com/index.php/game-news/interviews/4324-interview-with-kokak-games-about-future-ports-network-support-for-current-games-and-more
BrianChase said:
In all fairness it used a heavily modified engine of Tech 4; we can play Quake 3 on our phones but not Jedi Academy which also uses a modified engine since the requirements and certain assets do change in the process. You can clearly tell by looking at the specs for Doom 3 that it will be possible on current high-end and future devices. The Play sadly will never see it.
Kokak is actually planning on porting Doom 3 and I think that will be the port that eventually gets it right. His DoomGLES is incredible. http://www.droidgamers.com/index.php/game-news/interviews/4324-interview-with-kokak-games-about-future-ports-network-support-for-current-games-and-more
Click to expand...
Click to collapse
I have both DoomGLES and HereticGLES..... both are great.. granted Doom 3 is considerably higher on the graphics count... and i almost forgot we have Quake 3 on our phones via the Zeus Arena
jgregoryj1 said:
I have both DoomGLES and HereticGLES..... both are great.. granted Doom 3 is considerably higher on the graphics count... and i almost forgot we have Quake 3 on our phones via the Zeus Arena
Click to expand...
Click to collapse
Oh don't get me wrong, not even Kokak can get it running on the Play; it just won't happen. I just think he will make a damn fine port, you know, if we ever get the Xperia Play 2 :laugh:
BrianChase said:
Oh don't get me wrong, not even Kokak can get it running on the Play; it just won't happen. I just think he will make a damn fine port, you know, if we ever get the Xperia Play 2 :laugh:
Click to expand...
Click to collapse
I wasnt saying he could make it work with the PLAY in its current version.... we can always be hopefuly of an Xperia PLAY 2... but I would be totally floored if it became a reality, as it is..... incredibly doubtful..... I have a better chance of becoming the leader of China... (I can say that because my wife is from Guangxi province.. and I know full well she is the boss) :laugh:

Categories

Resources