[FREE][GAME][Brain & Puzzle][2.2+] Pick Lock FREE - Android Apps and Games

[FREE][GAME][Brain & Puzzle][2.2+] Pick Lock FREE
Hi guys,
Here is my new brain game Pick Lock.
Google Play link:
https://play.google.com/store/apps/details?id=air.co.uk.dotstudio.PickLockFREE
The goal of this game is to match the target pattern using two actions - translation and rotation. The levels are generated randomly, so the player will face different challenges every time the game is started. The player needs to think ahead like in a game of chess. There is always a 'Key' button available, which shows a possible solution. Please read the 'Rules'. If the players hit wrong button there is an 'Undo' button, which goes one move back, and 'Init' button that clears the board. The 'Key' button is available only when the board is clear. The game features an original background music composed by Yordan Velichkov. The game does not have any competitive goals, but offers a relaxing atmosphere for players that want to exercise their minds. The free version features 30 levels with solutions starting from 1 to 4 moves.
Online web version of the game:
Play Pick Lock
A short YouTube game play movie:
http://www.youtube.com/watch?v=jZi3dYaoOJM
And some screenshots:
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Any feedback will be great appreciated!!!

This app is looking great but isn't the logic behind the game too simple ?

hi man,
thanks for feedback. yes the logic is simple in terms of user input. the resulted combinations are hundreds of thousands and that feature pleases me - simple input with complex results.

New update (1.0.2) is available now. The rules are described better, as suggested.

guys, are the levels too easy or too difficult? i was thinking about unlocking the moderate difficulty button and present 30 more random levels with 5 moves solutions.

downloaded the game and played a bit. lots of fun!

Hi guys,
I just decided to unlock all levels of the game and released version 1.0.3. Now 90 levels that are generated randomly every time you start the game are available. I hope that will bring more fun and downloads.
Thanks for the encouragement!

Love this game
Hi @dotstudio,
First impression - I love this game.
It's pretty, and clever.
The 1st few levels look too easy, but then when I tried medium I was confused by the puzzle...
So I went back to the beginning, and started moving through the levels quicker.
After finding that the 1st concept is introduced really slowly, I'm enjoying the way new concepts are introduced after that.
Totally love this game. :cyclops:
Thanks for giving it to us

Thanks @Hotfingers,
I was thinking of a reward system, where the user will have 1 key at the begining which can be used once to reveal a solution of one level and then will disappear. A new key will be obtained if the user solves a level with the exact or less number of moves the solution requires. So one can obtain 90 keys for all levels + 1 key that is given initially for total of 91 keys max. Of course that means that I need to also keep score and introduce some competitive goals...
Btw, thanks XDAdevelopers for the review of my game!!!

The game sound like fun but unfortunatley it does not work on my OneX with CM10.
I get to the loading screen but the the app closes down.

Graphic is incredible! Great work!

@Geggan I hope i will have more experience in the future to solve that kind of issues. If you still want to try the game it has a web version http://www.dotstudio.co.uk/game/

The graphics is amazing!

Really a great game! I like it! If the game would remember the last level I played it would be perfect.

kansu_makugen said:
Really a great game! I like it! If the game would remember the last level I played it would be perfect.
Click to expand...
Click to collapse
Thanks!
I plan to make Save Game, Load Game and New Game, where New Game will generated new levels and Load/Save will be able to store one/current game.

awsome app Dot! thank you for having done it
took me few minutes to figure out the way to control the board, since i havent initially read the rules but its all great now and my brain's enjoying the app
one more thanks for for your time and work!!!!

Hi, i'm running CM10 and this app just force closes. any advise ?

alexx_za said:
Hi, i'm running CM10 and this app just force closes. any advise ?
Click to expand...
Click to collapse
Hi alexx,
Also running CM10 and the app works OK. I think it depends on your handset.
The few CM10 versions I know are still "under development" - so maybe you can hold out a bit until yours gets a bit more stable..?
(I know CM10 is so fast compared to CM9 that no-one wants to go back after tasting 10)
Also you can try different kernels to see which ones make your phone more stable..?
Finally you can ask your CM10 team if they will test this app for you to see what's going wrong. If your CM10 is still under development this should not upset the team too much.
good luck

alexx_za said:
Hi, i'm running CM10 and this app just force closes. any advise ?
Click to expand...
Click to collapse
I still dont have the experience to give any advise on that issue. Since you are the second one that reports issues with CM10 I guess I have to put that in the app description.

[Awesome
cant wait to try it.

Related

[GAME] Magic Point - test your BRAIN

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JQ Soft presents our first game - Magic Point.
Magic Point is an interesting test-game for your brain.
Test your logic, show to your friends and compare who is the best.
The goal of game is to continue certain sequence.
Version: 1.1.0
What's new in 1.1.0:
- Wakelock has added
- Russian UI has added
- Some bugs on QVGA-devices were fixed
Android Market Link
For the people who like QR codes, like me
I shall post my comments later on today.
[edit] Sorry I checked the QR code before I'd post it. But here is a link to the free version Magic Point Lite [/edit]
I love this style of game! I'm going to try this out for you ASAP.
Personally I prefer desktop market links. I can click on install on my PC and have it on my phone before I even pick it up!
Edit: I just beat all 10 levels. Needs moar challenge (or a timer to see who can finish them fastest!)
As far as presentation goes I'm giving you a 9/10. Fantastic job on the minimalist design. Gameplay could be made more interesting if you only flashed the images on screen for a second each. That would be a memory challenge as well. Still I'd give you a 8/10 in that category. Content is a little limited, I don't know if it's expended in the full version. Thanks for sharing!
Comments
I've reviewed the free version.
I agree with k4p741nkrunch.
The levels are a bit too easy. They don't become much harder during the first 10 levels.
A timer or something to compete with others would be a addition to the game.
Please enable the wakelock, so the phone doens't falls back to the lockscreen when you're not paying attention to the game.
I like the design, maybe it would be nice if the user could select the preferred color.
The game play is also good, very simple an smooth.
Tricky-Design said:
For the people who like QR codes, like me
Click to expand...
Click to collapse
thanks for adding QR
Thanks a lot for your opinion and for your suggestions
k4p741nkrunch said:
I love this style of game! I'm going to try this out for you ASAP.
Personally I prefer desktop market links. I can click on install on my PC and have it on my phone before I even pick it up!
Edit: I just beat all 10 levels. Needs moar challenge (or a timer to see who can finish them fastest!)
As far as presentation goes I'm giving you a 9/10. Fantastic job on the minimalist design. Gameplay could be made more interesting if you only flashed the images on screen for a second each. That would be a memory challenge as well. Still I'd give you a 8/10 in that category. Content is a little limited, I don't know if it's expended in the full version. Thanks for sharing!
Click to expand...
Click to collapse
Thanks for your suggestions )) I will add wakelock in next version. Thanks
Tricky-Design said:
I've reviewed the free version.
I agree with k4p741nkrunch.
The levels are a bit too easy. They don't become much harder during the first 10 levels.
A timer or something to compete with others would be a addition to the game.
Please enable the wakelock, so the phone doens't falls back to the lockscreen when you're not paying attention to the game.
I like the design, maybe it would be nice if the user could select the preferred color.
The game play is also good, very simple an smooth.
Click to expand...
Click to collapse
Any suggestions?
tum0rc0re said:
Any suggestions?
Click to expand...
Click to collapse
Yes, it doesn't work that well on QVGA(Wildfire) devices. I can press one of them, and it'll come with a toast. But if it's correct, I can't press the Next Level button(at least, i guess it tries to tell me "Next Level")
That's what I can see on my wildfire, I can't press the text, and those dots need to be a little bit higher(I discovered that is for next/previous level).
Also I'd like auto-advance to the next level when it's correct.
fifarunnerr, thanks for feedback. I will fix it soon.
Very short game...finished within 2 minutes
lilhaiti said:
Very short game...finished within 2 minutes
Click to expand...
Click to collapse
you're very clever I will think about new hardest levels
We have released new version 1.1.0.
What's new:
- Wakelock has added
- Russian UI has added
- Some bugs on QVGA-devices were fixed
I got the paid version. 10 levels is too short (I imagine it'll expand). It took me about 2 minutes to finish (I got 8 of them right on the first try).
It would be awesome if in later levels it also included abstract reasoning questions beyond those dots. Spatial reasoning questions would also be great.
I Agree with Tricky-Design, custom color background would be awesome, specially if there is true black for those of us with OLED screens (SGS).
Looking forward for further updates
PS I also expected for the game to automatically forward me to the next level after I successfully complete a puzzle. It's a bit weird to have to tap the arrow.
Thanks for your suggestions We will add more levels in next version.
NolFito said:
I got the paid version. 10 levels is too short (I imagine it'll expand). It took me about 2 minutes to finish (I got 8 of them right on the first try).
It would be awesome if in later levels it also included abstract reasoning questions beyond those dots. Spatial reasoning questions would also be great.
I Agree with Tricky-Design, custom color background would be awesome, specially if there is true black for those of us with OLED screens (SGS).
Looking forward for further updates
PS I also expected for the game to automatically forward me to the next level after I successfully complete a puzzle. It's a bit weird to have to tap the arrow.
Click to expand...
Click to collapse
I could only get the Lite version, but I enjoyed it. I would also love to see harder levels as the game progresses, and I too was expecting it to advance me to the next level already, but it's a very good start to a cool game. My only suggestion would be to have a scoring system of some sort, maybe based on the amount of tries(and/or time) it takes to solve the puzzle.
I did not encounter any bugs or glitches with this game, if it helps. Played on a rooted Droid Eris running Gingerbread 2.3.4 (GSB3.5).
prsguitaruser, thanks I already think about new levels. Automatic next level will be in next version, thanks for this suggestion.
I have released new version 1.2.0:
- New 10 levels
- Auto-run of next level after a completion of previous level

[GAME][1.6 + ] War of The Words - Online Word game

Here are the latest screenshots from the game War of The Words!
One of the top ten in the Best Word Games of 2011 category at BestAppEver.com.
This word game contains hundreds of levels with increasing difficulty. As the game progress you are
constantly notified of how many points you need to beat the next player in the highscore list!
The idea is very simple, remember each word in the correct order and after they've been shuffled your
mission is to restore them in the correct order. You also need enough concentration to swat flies, ufo's and birds as
they will reward you with plenty of bonus points!
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Supported languages: English, Swedish.
https://market.android.com/details?id=org.droidstop.wow.free
Thank you for your time.
[edit]removed, post not applicable anymore[/edit]
I've just played the first three levels, but holy crap that was addictive
Danke
Thanks for trying, much appreciated!
Just wondering, is the time limit ok, or is it far too easy?
Sent from my HTC Sensation Z710e using XDA App
Version 1.5 released.
Edited first post to fit the game as it evolved too much from the original game.
Enjoy.
Cool, thanks Nice work with the new look.
Danke
I'm thinking of perhaps getting rid of the Facebook integration, anyone have any objections against that?
I think it's a nice addition, but it appears as most users simply doesn't use it.
I've also noticed that quite a few players have cleared more than 20 levels, while
some stops at level one with zero in score, I'm just wondering if the initial Facebook popup is to blame for that?
There's not too many players who have stopped playing before level 10, which should indicate that the game is at least somewhat addictive, or is it really?
Perhaps it was not a smart move to have the Facebook checkbox checked by default?
Just thinking out loud, if anyone cares to share their thoughts on this, please do
Version 1.6 is out
- You can now setup a profile before playing.
- The top panel continuously displays your progress, and how much you need to score to beat the person above you!
- As before you can still press pause to view your stats and exakt position in the score list.
Enjoy!
MetalDroid said:
Version 1.6 is out
- You can now setup a profile before playing.
- The top panel continuously displays your progress, and how much you need to score to beat the person above you!
- As before you can still press pause to view your stats and exakt position in the score list.
Enjoy!
Click to expand...
Click to collapse
Hey again! Just a quick heads up, I tried the update and all seems to work fine. I love being able to see all the people I'm better than
You have any plans to include a German translation?
I love this kind of games
/Danke
Thanks...again
I have no current plans for any other language, but if anyone is interested in helping me with translation I'd be more than happy to include it..
G'night
Sent from my HTC Sensation Z710e using XDA App
Version 1.7
It came to my attention that the game crashed on resuming after the game had been
interrupted by a call or similar. FYI. I just released a quick fix for this.
Version 1.75 is out!
I hope you enjoy it.
I just released 1.76.
Been hunting for memory leaks and optimized the whole game!
I am kind of desperate for input as I've heard that in some rare cases the game fc's at startup!
If you try it, please let me know your phone model and wether you get a force close or not at startup or anywhere else..
Thank you very much!
greaaaaaat go on
Thanks for trying!
Checking the database I saw that the number of people quiting the game before having any points (perhaps due to a fc or maybe out of boredom?) lessen. But still, 1 out of 4 shows as not getting any points or reaching even level 2 which is incredibly simple.
Right, I'll leave it at that and go work on my platform game instead.
No crashes for me. Had one forced close once when my battery was about to run out of juice.
Danke
I'm happy to report that the game got nominated in the top ten at bestappever.com in the Best Word Game of 2011.. Not that I've heard of that page before, but still
Anyway if anyone of you happens to have an Xperia Arc or ZTE-Blade in their possession and would like to verify that the game runs, I would appreciate it a lot! Really, alot since I've had reports of the dreadful "bitmap size exceeds VM budget" appearing on those devices!
(Also just released a new version with a few more levels available)
Thank you!
Released yet another fix!
Version 1.79 is out. The game should run fine on most devices now.
FYI! Using the emulator and adjusting the max heap size to only 16 Mb I could reproduce the problem with FC's. It turned out not to be a memory leak after all, my game actually did use up to much resources. doh!
Cheers
1.8 is out.
- Removed Facebook integration
- Removed unused resources
- Increased quality of background images
- Increased quality of some other graphics
- Made the game instructions clearer.
- Made sure buttons don't get outside the playable area
- Now all you have to do to get more levels is to click the
ad in the bottom and install the free game or app. Your
available levels will be refilled automatically.

[GAME][2.3+] A game by a 17 year old

I am a 17 year old programmer from London, UK and I just released my first Android game called 'Tough Squares'
LINK: https://play.google.com/store/apps/details?id=ayskii.ts
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Description
Levels Mode - Tap the plain squares to score certain points for each levels before time ends, avoid tapping squares with x on them otherwise you will fail.
Endless Mode - Tap the plain squares to score as many points as you can.
Follow us on Twitter
https://twitter.com/Ayskii
or
https://twitter.com/brandonifeanyi
Follow us on Google +
http://goo.gl/7vqimv
or
http://goo.gl/LqITcT
Please leave feedbacks of what you lot think
Impressive game for a 17 year old. It's quite hard though, maybe add a easy mode?
Freddy_Five said:
Impressive game for a 17 year old. It's quite hard though, maybe add a easy mode?
Click to expand...
Click to collapse
Thanks for the feedback, I am already working on that
please rate the game 5 star if you like it
Congratulations to your game - it's fun! Comments:
1) The popup advertisements block the whole screen. This would not be a problem but the timer goes on when they are displayed, so you loose important time while clicking them away! Since the difficulty is extremely high, it is frustrating to loose a round just due to an advertisement popup.
2) Some boxes in the early levels seem extremely fast and thus unclickable for me. However, that's my subjective impression. Maybe this game is also much easier on tablets than on phones.
Entangled Multiverse said:
Congratulations to your game - it's fun! Comments:
1) The popup advertisements block the whole screen. This would not be a problem but the timer goes on when they are displayed, so you loose important time while clicking them away! Since the difficulty is extremely high, it is frustrating to loose a round just due to an advertisement popup.
2) Some boxes in the early levels seem extremely fast and thus unclickable for me. However, that's my subjective impression. Maybe this game is also much easier on tablets than on phones.
Click to expand...
Click to collapse
Thanks for your feedback, I will fix the problem with the ads as soon as possible
looks simple. in a good way
you should have gameplay trailer doe
Nice game. Keep it up! World need young programmers
Thanks alot for all the feedbacks
HillPiggy said:
you should have gameplay trailer doe
Click to expand...
Click to collapse
thanks and do you mean like a youtube video of how to play the game
paggames said:
Nice game. Keep it up! World need young programmers
Click to expand...
Click to collapse
Thanks a lot, rate it in Play Store please
Version 1.0.6 has been submitted to Play Store with icon tweak and minor bug fixes https://play.google.com/store/apps/details?id=ayskii.ts
Ayskii said:
thanks and do you mean like a youtube video of how to play the game
Click to expand...
Click to collapse
Yes something like the one on https://play.google.com/store/apps/details?id=me.HillPiggy.HillPiggyme
I made that one by myself. It surely isn't the best one but still helps a lot. When I as normal user come and look for a game I don't pay much attention unless it has something like it.
HillPiggy said:
Yes something like the one on https://play.google.com/store/apps/details?id=me.HillPiggy.HillPiggyme
I made that one by myself. It surely isn't the best one but still helps a lot. When I as normal user come and look for a game I don't pay much attention unless it has something like it.
Click to expand...
Click to collapse
Great video, I will try something like this then:good:
Rate the thread please
The game seems colorful and interesting, need to try this, congratulations.
EDIT: played. You should lower the difficulty a bit, because it's already hard on a second level. Also, the "clicking" sounds in the main menu is too loud (maybe it's just for me). But the game seems ok
Congrats on release, and the game is quite hard already at level 2... Nice
Could you look into reducing the size of the app?
cool
yes this game deserve 5 stars.Nice work developer.Have a bright carrier ahead.
SkyMidnight said:
The game seems colorful and interesting, need to try this, congratulations.
EDIT: played. You should lower the difficulty a bit, because it's already hard on a second level. Also, the "clicking" sounds in the main menu is too loud (maybe it's just for me). But the game seems ok
Click to expand...
Click to collapse
Thanks for the feedback and I will lower the difficulty a bit

[GAME][4.1+] Ore Miner - Addictive Pixel Clicking Game

Ore Miner is an addictive clicking game where you mine ores to craft new picks and equipment to increase your ore income! Upgrade your miner by spending ores and talent points, get yourself some epic pickaxes and rare gear, drink a potion or two and start this marvellous adventure!
How to play:
• Start mining to gather ores by clicking on the rock,
• Get special loot (materials, rare drops) while mining for ores,
• Craft/Upgrade your gear with your resources,
• Spend talent points to enhance your miner,
• Complete various achievements,
• Unlock new picks/gear/materials/potions with each new level
Can you find legendary items hidden within the game? Lets begin with the fun!
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Download on Google Play:
https://play.google.com/store/apps/details?id=com.geometricaltudios.oreminer
Updated game now holds over 300 items to acquire!
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
subarct1c said:
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
Click to expand...
Click to collapse
As you found out there are no limitations. The only limitation you can occur is the lag between taps since the game is doing heavy math in the background but I think that won't be a problem for nowadays mobile phones. Thank you for commenting, enjoy your game!
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Entangled Multiverse said:
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Click to expand...
Click to collapse
Thanks for your feedback. As I am testing further I have encountered the same problems, I just fixed them and an updated .apk is awaing Google Market. Again, thanks for your feedback!
Game is updated to 1.0.3. Now with better experience with gathering the required materials, some performance improvements and new items! Hop on into the game!
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
epic loot is epic
unnamedXD said:
epic loot is epic
Click to expand...
Click to collapse
Wow thanks for pointing that out, was a glitch where you get an epic high level item straight away. Fixed it in the new build. Thanks mate
Moribus said:
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
Click to expand...
Click to collapse
Hey, thanks for finding that. I fixed it in the new update, also achievement integration and leaderboard is comming in the next release. I love how people give feedbacks like yours, I really appreciate it kind sir!
The game doesnt seem to recognize my rare components for making the epic equipment, so I am stuck with at the most rare equipments.
Also, is there any way to get an audio on/off option?
Haha, g8 time waster.

[GAME] [Android 2.3+] Flip Road by Last Life Studios

Hey guys, below is my first 100% complete game created with Unity. Really hope you guys enjoy it. Feedback is much appreciated.
Thanks,
A New, Exciting, and Beautiful Endless Runner!
Immerse yourself in the latest addition to the gaming universe.
Spoil yourself with features including:
-Unique material design and graphics
-Simple controls seamlessly tailored to perfection
-Beautiful skins to fit your personality
-Active high score to show off your skills
-And many more
Are you ready to flip your way to the top?
https://www.youtube.com/watch?v=Vbi57pAkl18
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Available in the Android Play Store
BUMP
I find quite difficult to play this game, it's not that simple
canhohanoi said:
I find quite difficult to play this game, it's not that simple
Click to expand...
Click to collapse
If you are referring to the actual game play, It was my goal to make it difficult at first. The game requires increase in skill to master it. I speak from first hand experiences that everyone who plays the game says its hard, lol. But after a few times, they get the hang of it. If you are referring to actual controls of the game, I would really like to get some more feed back on that so I know what to improve.
Thanks,
Hey there, thanks for the app!
Yeah, it actually seems rather hard at first but then I get used to it! However, you should bear in mind that the first impression counts greatly. So if the user plays your game for the first few seconds and realize it's too hard to play, this user will most likely close your game, because it seems too hard to make any progress. Perhaps you might want to make the first session of the game easier to see more user engagement and appreciation. Does your analytics data show that everything is fine with retention D1? or the 1st session of the game?
I also like the angle of the gameplay - an unconventional one for platformer games like this.
Will there be other backgrounds? Are you planning to release it on iOS?
AdoreGames said:
Hey there, thanks for the app!
Yeah, it actually seems rather hard at first but then I get used to it! However, you should bear in mind that the first impression counts greatly. So if the user plays your game for the first few seconds and realize it's too hard to play, this user will most likely close your game, because it seems too hard to make any progress. Perhaps you might want to make the first session of the game easier to see more user engagement and appreciation. Does your analytics data show that everything is fine with retention D1? or the 1st session of the game?
I also like the angle of the gameplay - an unconventional one for platformer games like this.
Will there be other backgrounds? Are you planning to release it on iOS?
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Hey, thanks so much for playing. I will definitely take your advice about making the beginning easier to play. I don't think I have enough data in my analytics to tell if that is an issue. I plan to release it to iOS soon, just been very busy planning out my next project. Hopefully we can get new features built into the game as well.
Thanks,
Hello, just tried your game. Had the same problem: controls are not very intuitive and responsive. Also, reduce the time between fail and starting new game to a minimum, users will appreciate that.
Rathamon said:
Hello, just tried your game. Had the same problem: controls are not very intuitive and responsive. Also, reduce the time between fail and starting new game to a minimum, users will appreciate that.
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Hello, thanks for your reply. Given feedback from a lot of people, I am currently working on making the controls more informative and responsive before users play the game. I will also take a look at that wait time after losing as well.
Thanks,
New Update:
-New Tutorial page
-Shorter Wait time after death.
-New color theme (Yellow)
-Slight increase in jump distance.
More feedback much appreciated!
Also new YouTube video. Check it out.
Thanks,
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ultrav33 said:
If you are referring to the actual game play, It was my goal to make it difficult at first. The game requires increase in skill to master it. I speak from first hand experiences that everyone who plays the game says its hard, lol. But after a few times, they get the hang of it. If you are referring to actual controls of the game, I would really like to get some more feed back on that so I know what to improve.
Thanks,
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Yes, I find it hard to control on its features. I think you give me a link Youtube tutorial, I'll learn there. Thank u
Very challenging time killer! :good:
SkyHex said:
Very challenging time killer! :good:
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All because your passion. For me it is entertainment in my spare time
good game

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