[GAME][1.6 + ] War of The Words - Online Word game - Android Apps and Games

Here are the latest screenshots from the game War of The Words!
One of the top ten in the Best Word Games of 2011 category at BestAppEver.com.
This word game contains hundreds of levels with increasing difficulty. As the game progress you are
constantly notified of how many points you need to beat the next player in the highscore list!
The idea is very simple, remember each word in the correct order and after they've been shuffled your
mission is to restore them in the correct order. You also need enough concentration to swat flies, ufo's and birds as
they will reward you with plenty of bonus points!
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Supported languages: English, Swedish.
https://market.android.com/details?id=org.droidstop.wow.free
Thank you for your time.

[edit]removed, post not applicable anymore[/edit]

I've just played the first three levels, but holy crap that was addictive
Danke

Thanks for trying, much appreciated!
Just wondering, is the time limit ok, or is it far too easy?
Sent from my HTC Sensation Z710e using XDA App

Version 1.5 released.
Edited first post to fit the game as it evolved too much from the original game.
Enjoy.

Cool, thanks Nice work with the new look.
Danke

I'm thinking of perhaps getting rid of the Facebook integration, anyone have any objections against that?
I think it's a nice addition, but it appears as most users simply doesn't use it.
I've also noticed that quite a few players have cleared more than 20 levels, while
some stops at level one with zero in score, I'm just wondering if the initial Facebook popup is to blame for that?
There's not too many players who have stopped playing before level 10, which should indicate that the game is at least somewhat addictive, or is it really?
Perhaps it was not a smart move to have the Facebook checkbox checked by default?
Just thinking out loud, if anyone cares to share their thoughts on this, please do

Version 1.6 is out
- You can now setup a profile before playing.
- The top panel continuously displays your progress, and how much you need to score to beat the person above you!
- As before you can still press pause to view your stats and exakt position in the score list.
Enjoy!

MetalDroid said:
Version 1.6 is out
- You can now setup a profile before playing.
- The top panel continuously displays your progress, and how much you need to score to beat the person above you!
- As before you can still press pause to view your stats and exakt position in the score list.
Enjoy!
Click to expand...
Click to collapse
Hey again! Just a quick heads up, I tried the update and all seems to work fine. I love being able to see all the people I'm better than
You have any plans to include a German translation?
I love this kind of games
/Danke

Thanks...again
I have no current plans for any other language, but if anyone is interested in helping me with translation I'd be more than happy to include it..
G'night
Sent from my HTC Sensation Z710e using XDA App

Version 1.7
It came to my attention that the game crashed on resuming after the game had been
interrupted by a call or similar. FYI. I just released a quick fix for this.

Version 1.75 is out!
I hope you enjoy it.

I just released 1.76.
Been hunting for memory leaks and optimized the whole game!
I am kind of desperate for input as I've heard that in some rare cases the game fc's at startup!
If you try it, please let me know your phone model and wether you get a force close or not at startup or anywhere else..
Thank you very much!

greaaaaaat go on

Thanks for trying!
Checking the database I saw that the number of people quiting the game before having any points (perhaps due to a fc or maybe out of boredom?) lessen. But still, 1 out of 4 shows as not getting any points or reaching even level 2 which is incredibly simple.
Right, I'll leave it at that and go work on my platform game instead.

No crashes for me. Had one forced close once when my battery was about to run out of juice.
Danke

I'm happy to report that the game got nominated in the top ten at bestappever.com in the Best Word Game of 2011.. Not that I've heard of that page before, but still
Anyway if anyone of you happens to have an Xperia Arc or ZTE-Blade in their possession and would like to verify that the game runs, I would appreciate it a lot! Really, alot since I've had reports of the dreadful "bitmap size exceeds VM budget" appearing on those devices!
(Also just released a new version with a few more levels available)
Thank you!

Released yet another fix!
Version 1.79 is out. The game should run fine on most devices now.
FYI! Using the emulator and adjusting the max heap size to only 16 Mb I could reproduce the problem with FC's. It turned out not to be a memory leak after all, my game actually did use up to much resources. doh!
Cheers

1.8 is out.
- Removed Facebook integration
- Removed unused resources
- Increased quality of background images
- Increased quality of some other graphics
- Made the game instructions clearer.
- Made sure buttons don't get outside the playable area
- Now all you have to do to get more levels is to click the
ad in the bottom and install the free game or app. Your
available levels will be refilled automatically.

Related

[GAME] Magic Point - test your BRAIN

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JQ Soft presents our first game - Magic Point.
Magic Point is an interesting test-game for your brain.
Test your logic, show to your friends and compare who is the best.
The goal of game is to continue certain sequence.
Version: 1.1.0
What's new in 1.1.0:
- Wakelock has added
- Russian UI has added
- Some bugs on QVGA-devices were fixed
Android Market Link
For the people who like QR codes, like me
I shall post my comments later on today.
[edit] Sorry I checked the QR code before I'd post it. But here is a link to the free version Magic Point Lite [/edit]
I love this style of game! I'm going to try this out for you ASAP.
Personally I prefer desktop market links. I can click on install on my PC and have it on my phone before I even pick it up!
Edit: I just beat all 10 levels. Needs moar challenge (or a timer to see who can finish them fastest!)
As far as presentation goes I'm giving you a 9/10. Fantastic job on the minimalist design. Gameplay could be made more interesting if you only flashed the images on screen for a second each. That would be a memory challenge as well. Still I'd give you a 8/10 in that category. Content is a little limited, I don't know if it's expended in the full version. Thanks for sharing!
Comments
I've reviewed the free version.
I agree with k4p741nkrunch.
The levels are a bit too easy. They don't become much harder during the first 10 levels.
A timer or something to compete with others would be a addition to the game.
Please enable the wakelock, so the phone doens't falls back to the lockscreen when you're not paying attention to the game.
I like the design, maybe it would be nice if the user could select the preferred color.
The game play is also good, very simple an smooth.
Tricky-Design said:
For the people who like QR codes, like me
Click to expand...
Click to collapse
thanks for adding QR
Thanks a lot for your opinion and for your suggestions
k4p741nkrunch said:
I love this style of game! I'm going to try this out for you ASAP.
Personally I prefer desktop market links. I can click on install on my PC and have it on my phone before I even pick it up!
Edit: I just beat all 10 levels. Needs moar challenge (or a timer to see who can finish them fastest!)
As far as presentation goes I'm giving you a 9/10. Fantastic job on the minimalist design. Gameplay could be made more interesting if you only flashed the images on screen for a second each. That would be a memory challenge as well. Still I'd give you a 8/10 in that category. Content is a little limited, I don't know if it's expended in the full version. Thanks for sharing!
Click to expand...
Click to collapse
Thanks for your suggestions )) I will add wakelock in next version. Thanks
Tricky-Design said:
I've reviewed the free version.
I agree with k4p741nkrunch.
The levels are a bit too easy. They don't become much harder during the first 10 levels.
A timer or something to compete with others would be a addition to the game.
Please enable the wakelock, so the phone doens't falls back to the lockscreen when you're not paying attention to the game.
I like the design, maybe it would be nice if the user could select the preferred color.
The game play is also good, very simple an smooth.
Click to expand...
Click to collapse
Any suggestions?
tum0rc0re said:
Any suggestions?
Click to expand...
Click to collapse
Yes, it doesn't work that well on QVGA(Wildfire) devices. I can press one of them, and it'll come with a toast. But if it's correct, I can't press the Next Level button(at least, i guess it tries to tell me "Next Level")
That's what I can see on my wildfire, I can't press the text, and those dots need to be a little bit higher(I discovered that is for next/previous level).
Also I'd like auto-advance to the next level when it's correct.
fifarunnerr, thanks for feedback. I will fix it soon.
Very short game...finished within 2 minutes
lilhaiti said:
Very short game...finished within 2 minutes
Click to expand...
Click to collapse
you're very clever I will think about new hardest levels
We have released new version 1.1.0.
What's new:
- Wakelock has added
- Russian UI has added
- Some bugs on QVGA-devices were fixed
I got the paid version. 10 levels is too short (I imagine it'll expand). It took me about 2 minutes to finish (I got 8 of them right on the first try).
It would be awesome if in later levels it also included abstract reasoning questions beyond those dots. Spatial reasoning questions would also be great.
I Agree with Tricky-Design, custom color background would be awesome, specially if there is true black for those of us with OLED screens (SGS).
Looking forward for further updates
PS I also expected for the game to automatically forward me to the next level after I successfully complete a puzzle. It's a bit weird to have to tap the arrow.
Thanks for your suggestions We will add more levels in next version.
NolFito said:
I got the paid version. 10 levels is too short (I imagine it'll expand). It took me about 2 minutes to finish (I got 8 of them right on the first try).
It would be awesome if in later levels it also included abstract reasoning questions beyond those dots. Spatial reasoning questions would also be great.
I Agree with Tricky-Design, custom color background would be awesome, specially if there is true black for those of us with OLED screens (SGS).
Looking forward for further updates
PS I also expected for the game to automatically forward me to the next level after I successfully complete a puzzle. It's a bit weird to have to tap the arrow.
Click to expand...
Click to collapse
I could only get the Lite version, but I enjoyed it. I would also love to see harder levels as the game progresses, and I too was expecting it to advance me to the next level already, but it's a very good start to a cool game. My only suggestion would be to have a scoring system of some sort, maybe based on the amount of tries(and/or time) it takes to solve the puzzle.
I did not encounter any bugs or glitches with this game, if it helps. Played on a rooted Droid Eris running Gingerbread 2.3.4 (GSB3.5).
prsguitaruser, thanks I already think about new levels. Automatic next level will be in next version, thanks for this suggestion.
I have released new version 1.2.0:
- New 10 levels
- Auto-run of next level after a completion of previous level

[FREE][GAME][Brain & Puzzle][2.2+] Pick Lock FREE

[FREE][GAME][Brain & Puzzle][2.2+] Pick Lock FREE
Hi guys,
Here is my new brain game Pick Lock.
Google Play link:
https://play.google.com/store/apps/details?id=air.co.uk.dotstudio.PickLockFREE
The goal of this game is to match the target pattern using two actions - translation and rotation. The levels are generated randomly, so the player will face different challenges every time the game is started. The player needs to think ahead like in a game of chess. There is always a 'Key' button available, which shows a possible solution. Please read the 'Rules'. If the players hit wrong button there is an 'Undo' button, which goes one move back, and 'Init' button that clears the board. The 'Key' button is available only when the board is clear. The game features an original background music composed by Yordan Velichkov. The game does not have any competitive goals, but offers a relaxing atmosphere for players that want to exercise their minds. The free version features 30 levels with solutions starting from 1 to 4 moves.
Online web version of the game:
Play Pick Lock
A short YouTube game play movie:
http://www.youtube.com/watch?v=jZi3dYaoOJM
And some screenshots:
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Any feedback will be great appreciated!!!
This app is looking great but isn't the logic behind the game too simple ?
hi man,
thanks for feedback. yes the logic is simple in terms of user input. the resulted combinations are hundreds of thousands and that feature pleases me - simple input with complex results.
New update (1.0.2) is available now. The rules are described better, as suggested.
guys, are the levels too easy or too difficult? i was thinking about unlocking the moderate difficulty button and present 30 more random levels with 5 moves solutions.
downloaded the game and played a bit. lots of fun!
Hi guys,
I just decided to unlock all levels of the game and released version 1.0.3. Now 90 levels that are generated randomly every time you start the game are available. I hope that will bring more fun and downloads.
Thanks for the encouragement!
Love this game
Hi @dotstudio,
First impression - I love this game.
It's pretty, and clever.
The 1st few levels look too easy, but then when I tried medium I was confused by the puzzle...
So I went back to the beginning, and started moving through the levels quicker.
After finding that the 1st concept is introduced really slowly, I'm enjoying the way new concepts are introduced after that.
Totally love this game. :cyclops:
Thanks for giving it to us
Thanks @Hotfingers,
I was thinking of a reward system, where the user will have 1 key at the begining which can be used once to reveal a solution of one level and then will disappear. A new key will be obtained if the user solves a level with the exact or less number of moves the solution requires. So one can obtain 90 keys for all levels + 1 key that is given initially for total of 91 keys max. Of course that means that I need to also keep score and introduce some competitive goals...
Btw, thanks XDAdevelopers for the review of my game!!!
The game sound like fun but unfortunatley it does not work on my OneX with CM10.
I get to the loading screen but the the app closes down.
Graphic is incredible! Great work!
@Geggan I hope i will have more experience in the future to solve that kind of issues. If you still want to try the game it has a web version http://www.dotstudio.co.uk/game/
The graphics is amazing!
Really a great game! I like it! If the game would remember the last level I played it would be perfect.
kansu_makugen said:
Really a great game! I like it! If the game would remember the last level I played it would be perfect.
Click to expand...
Click to collapse
Thanks!
I plan to make Save Game, Load Game and New Game, where New Game will generated new levels and Load/Save will be able to store one/current game.
awsome app Dot! thank you for having done it
took me few minutes to figure out the way to control the board, since i havent initially read the rules but its all great now and my brain's enjoying the app
one more thanks for for your time and work!!!!
Hi, i'm running CM10 and this app just force closes. any advise ?
alexx_za said:
Hi, i'm running CM10 and this app just force closes. any advise ?
Click to expand...
Click to collapse
Hi alexx,
Also running CM10 and the app works OK. I think it depends on your handset.
The few CM10 versions I know are still "under development" - so maybe you can hold out a bit until yours gets a bit more stable..?
(I know CM10 is so fast compared to CM9 that no-one wants to go back after tasting 10)
Also you can try different kernels to see which ones make your phone more stable..?
Finally you can ask your CM10 team if they will test this app for you to see what's going wrong. If your CM10 is still under development this should not upset the team too much.
good luck
alexx_za said:
Hi, i'm running CM10 and this app just force closes. any advise ?
Click to expand...
Click to collapse
I still dont have the experience to give any advise on that issue. Since you are the second one that reports issues with CM10 I guess I have to put that in the app description.
[Awesome
cant wait to try it.

[GAME][4.1+] Ore Miner - Addictive Pixel Clicking Game

Ore Miner is an addictive clicking game where you mine ores to craft new picks and equipment to increase your ore income! Upgrade your miner by spending ores and talent points, get yourself some epic pickaxes and rare gear, drink a potion or two and start this marvellous adventure!
How to play:
• Start mining to gather ores by clicking on the rock,
• Get special loot (materials, rare drops) while mining for ores,
• Craft/Upgrade your gear with your resources,
• Spend talent points to enhance your miner,
• Complete various achievements,
• Unlock new picks/gear/materials/potions with each new level
Can you find legendary items hidden within the game? Lets begin with the fun!
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Download on Google Play:
https://play.google.com/store/apps/details?id=com.geometricaltudios.oreminer
Updated game now holds over 300 items to acquire!
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
subarct1c said:
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
Click to expand...
Click to collapse
As you found out there are no limitations. The only limitation you can occur is the lag between taps since the game is doing heavy math in the background but I think that won't be a problem for nowadays mobile phones. Thank you for commenting, enjoy your game!
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Entangled Multiverse said:
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Click to expand...
Click to collapse
Thanks for your feedback. As I am testing further I have encountered the same problems, I just fixed them and an updated .apk is awaing Google Market. Again, thanks for your feedback!
Game is updated to 1.0.3. Now with better experience with gathering the required materials, some performance improvements and new items! Hop on into the game!
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
epic loot is epic
unnamedXD said:
epic loot is epic
Click to expand...
Click to collapse
Wow thanks for pointing that out, was a glitch where you get an epic high level item straight away. Fixed it in the new build. Thanks mate
Moribus said:
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
Click to expand...
Click to collapse
Hey, thanks for finding that. I fixed it in the new update, also achievement integration and leaderboard is comming in the next release. I love how people give feedbacks like yours, I really appreciate it kind sir!
The game doesnt seem to recognize my rare components for making the epic equipment, so I am stuck with at the most rare equipments.
Also, is there any way to get an audio on/off option?
Haha, g8 time waster.

[GAME][2.3+] Flat Frenzy | A game inspired by WarioWare

[GAME][2.3+] Flat Frenzy
Information
This is a game I've been working with on my free time for a couple of months and I've just released it on Play! It's a fast paced game consisting of a chain of minigames which increase in speed as you progress. The minigames are 3-5 seconds long and have very simple goals. After three wins the speed goes up, and it gets very challenging after a while! It's heavily inspired by the WarioWare series but adapted for touchscreens and with a simplistic, flat design. There are built in Google Play Leaderboards so you can compete against your friends and the rest of the world!
The game is free on Google Play and can be downloaded here. If you want to get the latest updates before anyone else and also help me developing the game, consider joining the Flat Frenzy Alpha group on Google+. This will enable you to get the alpha builds of the game and test out new features before anyone else.
More minigames and features are planned and will be released soon. However, don't hesitate to come with your own suggestions for new minigames or features, I want all the feedback I can get! Please also report any bugs in this thread or in an email to [email protected]
Screenshots
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Links
Link to Google Play page: https://play.google.com/store/apps/details?id=com.nalsnag.flatfrenzy
Link to alpha group: https://plus.google.com/communities/101491524557551009886
Email to developer: [email protected]
New version uploaded! This version brings a new minigame called "Pound". It should be live for everyone in a few hours.
Forgot to publish the leaderboards so they only worked for alpha testers. They have been published now though and should work for everyone!
I like it. But I thinks the graphics could look better. Shinier colors for example. And the shadow doesn't match with the flat design.
I think it has good potential and it feels like one of those game which makes you keep playing for longer than you had originally planned. It gets you frustrated when you lose (in a good way). I'm looking forward to more competition from more people in the leaderboards.
nick9090 said:
I like it. But I thinks the graphics could look better. Shinier colors for example. And the shadow doesn't match with the flat design.
Click to expand...
Click to collapse
Thank you! The style is supposed to be kinda flat and papery. I might change the colors a bit though and maybe make some new lighting effects.
colapro said:
I think it has good potential and it feels like one of those game which makes you keep playing for longer than you had originally planned. It gets you frustrated when you lose (in a good way). I'm looking forward to more competition from more people in the leaderboards.
Click to expand...
Click to collapse
Thank you! Yeah, I agree it has the "I know I can do better, just one more time" feel to it. The number of people on the leaderboards is slowly increasing, and they're getting better and better scores too
New version!
Lots of sounds added! Sound effects for every minigame and arcade background music. These can be toggled in the settings. Also added a "Relax" minigame which will show up every now and then. It has no objective, you simply win automatically after 4 seconds. It's used for getting a small break mid-game where you can breathe or adjust your posture or something without having to pause.
Also fixed two bugs, one where the game would crash on some devices when entering settings, and one where the game would crash when pressing home button or switching to another application.
Please tell me what you think and what you'd like to see in the future! I'm open to all suggestions
Very nice game! Reminds me of Dumb Ways to Die, but the minigames show even more variety! One bug I encountered: when I click on Leaderboards, nothing happens.
Entangled Multiverse said:
Very nice game! Reminds me of Dumb Ways to Die, but the minigames show even more variety! One bug I encountered: when I click on Leaderboards, nothing happens.
Click to expand...
Click to collapse
Thank you! Haven't played Dumb Ways to Die before but I tried it out now and I agree, it's the same sort of genre.
I had that leaderboard bug before on my N7 and it was really weird. I believe it's a bug in the Google Play API because everything in my code was working fine. It was like the "connect" method of the Google Play API didn't do anything, no errors either, it was just like the function instantly returned. Anyway, I fixed it by rebooting my device and then it worked again which is even stranger!
Very fun, fast paced game so need to pay attention. Quite addicting
New version!
Changelog:
- New main menu!
- Added "Stats" button which shows your stats for all minigames.
- Added new minigame "Trap".
- Added more text to "About" section.
- Added a simple tutorial first time you play.
- Added an "are you sure?" dialog when "Main menu" button is pressed in pause menu.
- Fixed "Relax" not resetting between new games.
If you try it out, please let me know what you think! I see a lot more people on the leaderboards now which is awesome!
New version!
There is now a proper tutorial in the game. I also added symbols to give you a better hint on what to do for each minigame!
Changelog
- Added minigame "Jump!"
- Added arrows and tap symbols to all minigames to make the objective easier to understand.
- Added a tutorial the first time you hit "Play" which explains the new symbols (users that updated from an older version wont see this, please clear the data for the app if you wish to see the tutorial).
- Added an arrow to clearly show when the game speeds up.
- Made the pointer in "Set clock" easier to grab.
- Enabled anti-aliasing on text.
- Miscellaneous bug fixes.

[Game][2.2+] 120

[Free][Game] 120
Hello,
my name is Gianni Salvatore and i'm an Italian developer.
I wanted to present my game (I've made even more with the name Multicolor Games) but now I have changed the name to MayoApp.
The name of the game is 120. The game is really simple, perhaps there are already thousands, but I wanted to introduce him anyway. I was inspired by the style of material design (flat) to create this.
The aim of the game (like many others) is to score by pressing on the screen to blow the ball.
Here's the screenshoot:
- Icon.
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"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
- Menu.
- InGame.
Link:
http://play.google.com/store/apps/details?id=com.MayoApp.A120
If you like my game, please, add a review, thanks to all.
If you want to contact me, here is where I am:
e-mail: mayoapp.info[dot]gmail.com
website: www.mayoappstudio.com
I do not like "spam" but the Android world is so vast that you could also do a beautiful game but not be known by anyone. (maybe not in my case, but I leave it to you to judge).
12/04/2015 Changelog v1.0.5
- Fixed all bugs;
- Redesigned icons (in game);
- Added sound effects;
- Adding the icon of the store (which will be added soon).
07/04/2015 Changelog v1.0.4
- Fixed bug;
- Performance increased by 10%;
- Adding a new ranking (Games played);
- Reduced advertising.
07/04/2015 v1.0.3
02/04/2015 Changelog v1.0.2
- Reduced advertising.
29/03/2015 v1.0.1
29/03/2015 v1.0.0
Up.
Nice game
UzbekGames said:
Nice game
Click to expand...
Click to collapse
Thanks UzbekGames!
120 feedback
Hi Gianni,
Nice job with this app. I like the style, which is something you Italians always do well!
Here's what I think you did right:
- I like that I could skip the Google Game / G+ login methods and the game still works.
- the game play is good
- nice colors, icon, etc.
One area to think about is the frequency of advertising. When I first get the app I'm still trying to figure out what's going on and how to play the game. My ball drops in 4 seconds and an ad shows. OK fine. But then I try again and the ball drops in 4 seconds - I'm really bad at the game still - and then another ad. I do this a few times and I end up getting 5 ads shown to me in less than 30 seconds. I'd suggest you wait maybe 1 or 2 mins, or 5 game plays, or something like that, before starting the ads. To summarize, keep advertising, but give new users a minute or two to get addicted.
Best of luck with 120!
Pretty good, nice design!
Nice graphics
Sent from my GT-I9300 using XDA Free mobile app
BTW which language have you used to program this game
Sent from my GT-I9300 using XDA Free mobile app
wayzel said:
Hi Gianni,
Nice job with this app. I like the style, which is something you Italians always do well!
Here's what I think you did right:
- I like that I could skip the Google Game / G+ login methods and the game still works.
- the game play is good
- nice colors, icon, etc.
One area to think about is the frequency of advertising. When I first get the app I'm still trying to figure out what's going on and how to play the game. My ball drops in 4 seconds and an ad shows. OK fine. But then I try again and the ball drops in 4 seconds - I'm really bad at the game still - and then another ad. I do this a few times and I end up getting 5 ads shown to me in less than 30 seconds. I'd suggest you wait maybe 1 or 2 mins, or 5 game plays, or something like that, before starting the ads. To summarize, keep advertising, but give new users a minute or two to get addicted.
Best of luck with 120!
Click to expand...
Click to collapse
Thanks so much,
I also I realized that advertising is too frequent and invasive fact now I'm posting an update in which the advertising is displayed every 4 times. Very soon I'll post a store where you can buy different balls, you have suggestions?
Anyway,
thank you very much to all. For any suggestions, bugs, or to add other things to the game i'm here!
every 4th time
GIanni,
That sounds good. An ad every 4 times would be easy to implement and you should hopefully see longer play time as a result.
wayzel said:
GIanni,
That sounds good. An ad every 4 times would be easy to implement and you should hopefully see longer play time as a result.
Click to expand...
Click to collapse
+
I just released the update, thanks to your suggestion .
i will try this game
I will try this game.
kingn85 said:
I will try this game.
Click to expand...
Click to collapse
Let me know what you think , I really appreciate the feedback!
best
ksant said:
best
Click to expand...
Click to collapse
What do you mean by the word "best "?
Please be the most explanatory as possible , must collect any suggestion to improve the game and improve myself!
Up.
Very good and nice game)
PerfectOval said:
Very good and nice game)
Click to expand...
Click to collapse
Thanks PerfectOval!
I've released a new update (1.0.4)
- Fixed bug;
- Performance increased by 10%;
- Adding a new ranking (Games played);
- Reduced advertising. (The advertisement is shown the first time and every 6 times.)
Recommend me some tips on how to improve the game , or something to add?
Good game.

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