[GameKeyboard] Trying out a new webpage design for GKP Presets - Xperia Play Themes and Apps

GameKeyboard Webpage has been completely redesigned to favor quick access and convenience CLICK HERE AND START CHECKING OUT HOW MANY GAMES THIS HAS MADE PLAYABLE!
Click to expand...
Click to collapse
BREAKING NEWS!!!
Of course I am unallowed to share the BETA, but you best believe I'll report it's performance!
Click to expand...
Click to collapse
If you haven't heard of LocNet's GameKeyboard, it's basically an app that allows you to do multiple things; from creating an on-screen game-keyboard to re-mapping hardware keys.
The official 2.0 update has been released that allows something absolutely revolutionary for Xperia PLAY owners; touch-screen to hardware keyboard action mapping.
...and what does that mean? ALL Android games become Xperia PLAY Optimized... never again will we have to use lame-ass touch controls for games that are clearly too action-reaction based to be played with virtual buttons
BASIC SETUP TUTORIAL:
REQUIREMENTS:
• Root Access (SEE THIS THREAD!)
SETUP PROCESS:
• Step 1: Install and open GameKeyboard. Click "Step 1: Tap here, find..." and Check the box next to Game Keyboard
• Step 2: Long-press the "Step 2: Tap here and..." area until a window pops up; select "Input Method", then select "Game Keyboard"
• Step 3: Click the Button that says "Step 4: (Optional) Tap here to..." There are a number of changes we must make here.
........- Click "Select Gamepad," and select "8 buttons"
........- If necessary, check the box that says "8-way D-Pad"
........- Check the Box that says "Re-map Hardkey" (Checking the "Show start and select is not necessary")
• Step 4: Enter the "Hardkey Mappings" sub-menu, we will make a number of re-maps here
........- Select "Mapping 1". When the window appears, press X on your Xperia Play, then scroll down to "Gamepad A"
........- Select "Mapping 2". When the window appears, press O on your Xperia Play, then scroll down to "Gamepad B"
........- Select "Mapping 3". When the window appears, press Select on your Xperia Play, then scroll down to "Gamepad Z"
........- Select "Mapping 4". When the window appears, press Start on your Xperia Play, then scroll down to "Gamepad C"
........- Press the phone's back hardware key to exit "Hardkey Mappings" (NOTE: Circle no longer doubles as "back")
• Step 5: Enter the "Layout Edit" Sub-Menu, Check both "Layout Edit Mode" and "Enable Custom Layout," then press back
• Step 6: Scroll all the way down to the bottom of this menu and select "Touchscreen Mode"
• Step 7: That's it! From here you can easily pull up the GameKeyboard, and start drag-mapping touch-screen actions to hardware keys or importing from the archive of pre-made game configurations if you don't want to manually configure every game.
RESOURCE LINKS:
• GameKeyboard 2.0 article on XperiaPlayGamer: http://xperiaplaygamer.net/articles/everything-xperia-play-optimized.html
• GameKeyboard 2.0 article on PocketGamer: http://www.pocketgamer.co.uk/r/Xperia+Play/Sony+Ericsson+Xperia+Play/news.asp?c=40221
• GameKeyboard 2.0 article on IntoMobile: http://www.intomobile.com/2012/04/26/gamekeyboard-makes-all-android-games-optimized-rooted-sony-ericsson-xperia-play/
• GameKeyboard 2.0 article on TalkAndroid: http://www.talkandroid.com/109619-gamekeyboard-2-0-adds-xperia-play-gamepad-support-to-all-android-games/
• GameKeyboard 2.0 article on Engadget: http://www.engadget.com/2012/05/03/gamekeyboard-for-xperia-play/
• GameKeyboard on the Google Play Store: PLAY STORE LINK
• GameKeyboard BETA Video Backlog on YouTube: BETA 1, BETA 2
Don't feel like setting up each and every game? CLICK HERE AND CHECK OUT THE IMPORT-ABLE PRE-SETS I'VE MADE!

God. This is AMAZING. There's only one con to this thing though... the on-screen controls won't disappear, i guess. :\

TLRtheory said:
If you haven't heard of LocNet's GameKeyboard, it's basically an app that allows you to do multiple things; from creating an on-screen game-keyboard to re-mapping hardware keys.
The BETA has been sent out for a new update that means something absolutely revolutionary for Xperia PLAY owners; touch-screen to hardware keyboard action mapping.
...and what does that mean? ALL Android games become Xperia PLAY Optimized... never again will we have to use lame-ass touch controls for games that are clearly too action-reaction based to be played with virtual buttons
Give the video some time to finish uploading+processing.
Click to expand...
Click to collapse
I messaged the Sixaxis app dude about this ages ago and he was not bothered. Love the idea lets hope it works well, touch pad would be nice but thinking it will only be buttons for now. I use the sixaxis app with a few other droids and you can get touch profiles working perfect. Sony should have made this an inbuilt feature. Nice Find

rubbergnome said:
God. This is AMAZING. There's only one con to this thing though... the on-screen controls won't disappear, i guess. :\
Click to expand...
Click to collapse
You can make LocNet's virtual control pad disappear just by hitting "back" (and the controls will still work)... but for each individual game... that all relies on whether or not the specific developer was thoughtful enough to add transparency toggling.

rubbergnome said:
God. This is AMAZING. There's only one con to this thing though... the on-screen controls won't disappear, i guess. :\
Click to expand...
Click to collapse
Not all ways but lots of titles allow you to set the transparency which will be as good.
@TLRtheory is this update out now ?

Street Fighter IV anyone?

poo-tang said:
@TLRtheory is this update out now ?
Click to expand...
Click to collapse
I don't believe so, I just got the BETA in my e-mail.

TLRtheory said:
I don't believe so, I just got the BETA in my e-mail.
Click to expand...
Click to collapse
I thought this is it?
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard

GetPatriotized said:
I thought this is it?
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard
Click to expand...
Click to collapse
Yep, that's the software, but presently that doesn't have the functionality I'm emphasizing in this thread. With that version, all you can really do is re-map hardware keys. No touch-screen to hardware key option.

Re-upped the video... couldn't let people endure the torture of that doubled, garbled audio

I see two problems
1. Are we going to have to change the button mappings every time we play a different game? Or does it save the settings for each individual game?
2. Are we going to have to swap from text keyboard to game keyboard at the start of every game and then switch back to text keyboard afterwards?

I've been using this with my tablet... wonder if it will work of my xplay...
https://play.google.com/store/apps/...SwxLDEwMiwiY29tLnBva2U2NDczOC5qb3kydG91Y2giXQ..

What about games like Angry Birds?
Sent from my R800i using XDA

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LegionTHEFecalExcretion said:
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I'll give you my PayPal details. How much have you got?
Sent from my R800i using XDA

What about this free alternative, seems like it would work about the same without having to pay $2.50:
hxxps://play.google.com/store/apps/details?id=com.fishstix.gameboard

Any possibility of getting a link for this beta?

Si1ver Shad0w said:
Any possibility of getting a link for this beta?
Click to expand...
Click to collapse
I actually thought about posting it with the OP; but I'm pretty sure that'd violate their policy and XDAs since it is, in fact, paid software.

This is sweet! I got this keyboard a couple months ago for cheats in gta3. Any idea of an eta for the new version?

@TLR, i was actually fiddling with this app a few days ago, and whilst i think its fantastic, ....how in gods name do you do capital letters???? I needed it for a password and i had nfi how to do it.
apart from that i think the transparent mode could be a bit less intrusive, the keyboard a bit more full featured (capitals and symbols would be nice) but thats about it, if he cleared those up id be a happy camper, and now with the onscreen to hw mapping, hes basically just revolutionised android gaming for us xplay and hw keyboard folks.

Related

[Game] New game: Micronytes!

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Hi from Spain!
We just made our first game called Micronytes! It's a platform game with HD graphics (works on smaller devices too!), cool music and an innovative control system (seems a bit weird in the beginning but that's only until you get used to it, if you don't like it we also have a fallback to traditional on screen joystick or even zeemote JS1 if you own one).
Trailer video
Gameplay video on Galaxy Tab
Screenshots:
We would love to hear some feedback for the demo version. On the next version we will add support for the Xperia Play and other devices with hardware controls.
Market Link
market.android.com/details?id=com.gibsandgore.micronytesdemo
Hi!
Sorry for the bump.
We just wanted to say that we updated the control system (we've had some negative reviews) and added an additional control scheme: analog joystick on screen!
We would love to hear some feedback about the new control scheme and the game itself.
Please if you liked the game, tell us what might need fixing (it's our first game and well, we are taking good care of it )
Cheers!
I'll try this one ;D
Nice game, I've only tried the demo and works good on HTC Hero 2.1
Very fun and addictive, the music gets into your mind!!
¡Coñe que casualidad alguien de Málaga por aquí!
Downloading right now..
Please send, a full download link!
Thanks!
The game is now on amazon appstore! I can't add links but if you search for "micronytes" you'll find us
alvaritolalala said:
¡Coñe que casualidad alguien de Málaga por aquí!
Click to expand...
Click to collapse
¡Hola! Que pequeño es el mundo
Marci97 said:
Please send, a full download link!
Thanks!
Click to expand...
Click to collapse
I didn't understand you want a pirate version of our game or you mean promo codes? I wouldn't mind giving away free codes if android market supported it.
A suggestion for the control method.
Instead of having to shake the device to jump, cant you make it so that while Im touching the right side of the screen to move to the right, the left side of the screen becomes a jump "button", and while moving left the right side becomes the jump "button".
Would love to see that feature, gonna go play some more now
Funny game and epic music made me laugh...thanks
The joystick control is very good...I almost crashed my desire using the shaking controls
Looks plenty fun, but it'd be nice if you could include an option to assign physical buttons to the movements/jumps. People with slider Keyboards and Xperia Plays will thank you for it.
Edit: While we're at it, enabling that for any Input-Method would work, really. That way, it'll also work with Bluetooth-attached Wiimotes.
It is very fun once you get used to the controls. I love the style, and the music. It gives it its own unique feeling. It's quite simple at first, but after progressing further it does become quite a challenge.
Definitely a 4.5/5 stars from me. Will certainly get more when I get the full release version.
Great job, guys.
Meister_Li said:
Looks plenty fun, but it'd be nice if you could include an option to assign physical buttons to the movements/jumps. People with slider Keyboards and Xperia Plays will thank you for it.
Edit: While we're at it, enabling that for any Input-Method would work, really. That way, it'll also work with Bluetooth-attached Wiimotes.
Click to expand...
Click to collapse
Great!
Next week I'm going to add support for physical keyboards (fact is it's already implemented, but I used it for development purposes only).
Quick question without looking the Xperia Play API, I guess that the dpad uses the traditional KEY_DOWN, KEY_LEFT etc. But what happens with the buttons (x, o etc)?
GibsandGore said:
Great!
Next week I'm going to add support for physical keyboards (fact is it's already implemented, but I used it for development purposes only).
Quick question without looking the Xperia Play API, I guess that the dpad uses the traditional KEY_DOWN, KEY_LEFT etc. But what happens with the buttons (x, o etc)?
Click to expand...
Click to collapse
You're right about the D-Pad. When I use the Play with emulators, I usually see this:
X = <Center>
O = <Back>
/\= <Unknown>
[]= <Unknown>
They all work fine assigned this way, tho!
Meister_Li said:
You're right about the D-Pad. When I use the Play with emulators, I usually see this:
X = <Center>
O = <Back>
/\= <Unknown>
[]= <Unknown>
They all work fine assigned this way, tho!
Click to expand...
Click to collapse
Great I'll try assigning center for jumping, do you mind trying out a development version with controls for the xperia play? I'll have it ready by tomorrow.
CMDeWalt, thanks! I'm thinking of adding vibration when hitting the jump button on the on screen controls.
GibsandGore said:
Great I'll try assigning center for jumping, do you mind trying out a development version with controls for the xperia play? I'll have it ready by tomorrow.
CMDeWalt, thanks! I'm thinking of adding vibration when hitting the jump button on the on screen controls.
Click to expand...
Click to collapse
Sure, I wouldn't mind to test it out at all! I can also test it on my Transformer with a Wiimote-Bluetooth-controller, if you want to add support for that. Or a USB-Controller, as soon as I have Android 3.1 on the Transformer.
Nice game. Very nice music. Controls are strange... but interesting.
InvalidStateException in MediaPlayer after pressing "home" button (accidentally; twice) and then returning to app. Report was sent to you.
Also there is a strange effect after (also accidentally) pressing "menu" button - the virtual keyboard has appears.
By the way, what is "PREVENT DEVICE FROM SLEEPING" permission for? If you just want that device will not going to sleep while your application is active, why do not use android:keepScreenOn or setKeepScreenOn() for you main view?
Good luck!
praetorian droid said:
Nice game. Very nice music. Controls are strange... but interesting.
InvalidStateException in MediaPlayer after pressing "home" button (accidentally; twice) and then returning to app. Report was sent to you.
Also there is a strange effect after (also accidentally) pressing "menu" button - the virtual keyboard has appears.
By the way, what is "PREVENT DEVICE FROM SLEEPING" permission for? If you just want that device will not going to sleep while your application is active, why do not use android:keepScreenOn or setKeepScreenOn() for you main view?
Good luck!
Click to expand...
Click to collapse
Great thanks! I didn't knew about the setKeepScreenOn() ...
About the other issues, I'm having some great problems getting the game on the background when receiving a call etc. Probably it's related to that.
After upgrading (demo version), when i start the game, the volume keys to control media volume don't work(in the game). Not a big deal..just wondering if anybody's experiencing same problems...I got Htc Desire
force closes on Xoom running 3.1...
Great innovative game. Love it.
Sent from my MB860 using Tapatalk

GTA 3 Cheats How-To

Hi folks,
I don't know if anyone has posted this yet, at least I couldn't find anything. So here goes...
As the Android version of GTA 3 is actually (more or less) a port of the PC version, you'll need to enter the PC cheats. The problem of invoking the virtual keyboard can be solved by using an app called GameKeyboard (Market link: http://bit.ly/sUoT3F). A very useful keyboard replacement btw, especially if you like emulators.
1. Download and install GameKeyboard
EDIT! There's a new version out (1.2.4), that allows you to use Vol+ button to call out the keyboard anytime:
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So ignore # 2, 5 and 6 of this guide. Simply configure GameKeyboard, set it as default input method, start GTA 3 and press Vol+ to enter the cheats.
2. Put shortcuts to both GameKeyboard and GTA III on your device's desktop:
3. Start the app, tap & hold "Step 2: Tap here, then long press...", and select GameKeyboard as input method (you can chose any other keyboard, but stick to GameKeyboard, see #4):
4. Configure GameKeyboard. Important: configure at least one button to respond to "Enter", so you can resume your last game and actually begin playing (for some obscure reason, GTA won't respond to any virtual keyboards' Enter button, at least as far as I have tried); you might also want to select "Swipe Left/Right Action", set transparency and button size:
5. Now, below "Step 4", select "(Optional) Tap here to call out keyboard after exit"...
6. ...so you get something like this:
7. Start GTA III, hit the key you configured as "Enter" until your last savegame is resumed:
8. Once ingame, either swipe left or right across the Gamepad or press and hold (!) the back key for two seconds.
9. Either way, you'll end up seeing a transparent virtual keyboard. *Slowly* enter your cheats (e.g. Money cheat ) - don't tap too fast or the cheat won't be recognized:
That's it! You can even control GTA with GameKeyboard, but it's very clumsy IMO and frequently leads to crashes (in addition to the usual ones ). I've yet to find a safe way to invoke it while playing (NOPOLICEPLEASE...); the game crashes on me as soon as I hold the menu button to switch to the GameKeyboard app.
One strange thing I've encountered so far: the tank cheat doesn't work; "GIVEUSATANK" only makes different cars fall out of the sky . The tank cheat does work, but it's a bit tedious: you have to keep entering the cheat until the Rhino appears; but before it does, all sorts of cars will fall out of the sky. Once you see the ice cream truck and a short while after that the police car, it's not far
That's it! Have fun
For the sake of convenience, here are two settings files. You'll need a root explorer and root access to use them:
1. Copy "GTA III_profile.json" to /data/data/com.locnet.gamekeyboard
2. Copy "com.locnet.gamekeyboard_preferences.xml" into /dbdata/databases/com.locnet.gamekeyboard/shared_prefs
This will give you a set of predefined macros and a custom profile. Enter GameKeyboard's settings menu, select "Load Profile" and load "GTA III". The macros are defined like this:
Macro 1 = BANG
Macro 2 = MOREPOLICEPLEASE
Macro 3 = NOPOLICEPLEASE
Macro 4 = SKINCANCERFORME
Macro 5 = TORTOISE
Macro 6 = HEALTH
Macro 7 = IFIWEREARICHMAN
*Edit*:
Macro 8 = GIVEUSATANK
Macro 1 is assigned to button A, macro 2 to button B etc., macro 7 macro 8 to button R; button L works as "Enter" key so you can start the game and enter/exit cars. I set "BANG" (instead of BANGBANGBANG) in Macro 1 on purpose, so you can press it twice before the "Turismo" race starts, and once again as soon as it has begun to blow up the other cars .
You can also assign the macros to different buttons easily through GameKeyboard's settings menu.
*Edit*: I've reduced the keypress duration inside the macros from 400ms to 100ms, except in macro 1 (now 300ms) that crashed on me with lower settings.
Cheers!
Can't find /dbdata !
When I first got GTA III connected a standard USB keyboard to my Acer Iconia A501 worked like a charm
I was running Icecomb firmware, now I got Tanboonay 2.2 but havent got around to installing back all my games and GTA III
Doomlord follower said:
Can't find /dbdata !
Click to expand...
Click to collapse
cant find it either :\ can anybody help
Sent from my LG-P999 using XDA App
Update: got it working, all is fine
RiceDie said:
When I first got GTA III connected a standard USB keyboard to my Acer Iconia A501 worked like a charm
I was running Icecomb firmware, now I got Tanboonay 2.2 but havent got around to installing back all my games and GTA III
Click to expand...
Click to collapse
Wifi keyboard is how I do it
Sent from my HTC Amaze 4G using xda premium
Has anyone using a Droid Bionic tried this? I've tried several different ways to do this and none of them work for me. Game Keyboard will not pop up when hitting volume button. Even when i tried it the old way and the keyboard did come up, none of the cheat codes worked. I have also tried Wifi Keyboard to no avail. Any help would be appreicated. I have a feeling it's the Bionic.

(App/Game) DoomGLES (play optimized)

Xperia play optimized and looking better then the other doom ports. Plus Xperia play optimized
Download - https://play.google.com/store/apps/details?id=com.kokak.DoomGLES
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- Added support for XPeria Play controls:
+ D-PAD: move forward / backward + turn left/right
+ L1 / R1: Strafe Left / Right
+ Menu button shows / hides menu
+ X button select menu item or Fire ingame.
+ Square button : use button (to open doors, use switch ingame)
+ Triangle button : toggle speed button.
Touchpad not supported right now. Maybe later.
Click to expand...
Click to collapse
Soon as the author gets that going, I'll purchase it. I remember trying to play Doom on my GBA, using the L/R buttons for strafe, and I hated it. Do any of the other Doom ports on Android use the touchpads?
poo-tang said:
Xperia play optimized and looking better then the other doom ports. Plus Xperia play optimized
Download - https://play.google.com/store/apps/details?id=com.kokak.DoomGLES
Click to expand...
Click to collapse
What is the difference between this one and the one I use which is also xperia PLAY optimized and has been for several months. Here is the one I use, the developer has also released Hexe, Spear of Destiny, Wolfenstein 3D to the market all with Xperia PLAY support or at least key mapping options.
https://play.google.com/store/apps/...=W251bGwsMSwyLDEsImNvbS54aWFubGUuZG9vbXRudCJd
DoomGLES, the best looking Doom port on mobile devices.
DoomGLES is the classic Doom(GL) ported to OpenGLES
Click to expand...
Click to collapse
The old one is not, but still good.
poo-tang said:
The old one is not, but still good.
Click to expand...
Click to collapse
Have you played the one i linked to? Just curious and if so between the two versions which would you say is the better of the two? I have already pulled the trigger on the one i linked to and bought it some time ago and Irealyl enjoy it especially as I can move my .wad files to my card and use those...
I bought the other Doom... then returned it almost instantly after finding that it doesn't use touch-pads.
Sorry, but I just can't go back to the days of strafing with trigger buttons. Simply tying the polar forward/backward and strafing to the left touchpad, then camera rotation on the right would make worlds of difference in "terraforming" this game to today's standards.
Is the new version worth buying? Does it play well with the xperia play controls?
Sent from my R800i using XDA
I'm putting a little request out there.
I Absolutely love this port, and it runs flawlessly on my SGS2.
Now, I was wondering if you could change the touchscreen controls so that left/right in the control-stick turns instead of strafing,maybe put it as an option?
Maybe make them more like official iOS port controls?
thanks in advance.
piexil said:
I'm putting a little request out there.
I Absolutely love this port, and it runs flawlessly on my SGS2.
Now, I was wondering if you could change the touchscreen controls so that left/right in the control-stick turns instead of strafing,maybe put it as an option?
Maybe make them more like official iOS port controls?
thanks in advance.
Click to expand...
Click to collapse
Your on the Xperia Play forum. We have a gamepad. We dont use the touchscreen.
Have it!
How the hell do you take out of the screen the touch "buttons"? They are annoying...
sufy1000 ha ha ha I like very much
The Sony folks really need to demand that developers sort out their stuff with the Optimized tag. Any game where on-screen buttons appear while you're using the gamepad is simply not optimized. The same goes for games which don't use the thumb sticks at all.
sufy1000 said:
Your on the Xperia Play forum. We have a gamepad. We dont use the touchscreen.
Have it!
Click to expand...
Click to collapse
Yes, but there are still already touchscreen controls and people who don't have the xperia play who like this port.
Just because it's on the xperia play doesn't instantly make it an exclusive.
I try to install doom2, anyone can help me?
I've put doom2.wad in the folder and launch the game to download datas. I've recived "doom2_ATC.zip" that i've unzipped in folders "OpenGLES2/doom2" and "MP3/doom2". When I select doom2 in the launcher, he load the game but I return immediately in my desktop. I've not try to uninstall and reinstall the app, what must I do?
Sent from my R800i using XDA
piexil said:
Yes, but there are still already touchscreen controls and people who don't have the xperia play who like this port.
Just because it's on the xperia play doesn't instantly make it an exclusive.
Click to expand...
Click to collapse
Why don't developers for the Xperia Play have a read of this !
http://developer.sonymobile.com/wpo...ay/game-developer-recommendations?cc=gb&lc=en
Lol, they seem sensible... but I think almost noone follows them.
Ok, I've solved my problem. My WADS was bad. Tested with doom2, TNT, Plutonia, all work like a charm.
Miles Wolf said:
How the hell do you take out of the screen the touch "buttons"? They are annoying...
Click to expand...
Click to collapse
Check "Disable touch controls (Xperia Play)" on the launcher.
This is by far the best port I've seen.
One little thing I had to do though, since my brightness is low on my phone, is if you touch doom guy's face it brings up the gamma controls on the bottom left. Cranked that all the way up and I'm good, now.
Just checked out the latest update, the new no mouse-look controls are a lot better.
Thank you, you amazing dev!

[APP][4.0+] Mobile Gamepad App - With accelerometer mothions

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Transform your mobile device to a generic wireless gamepad, which enables you to play many games, each game with its own custom controls, also you can use your device accelerometer motion in playing.
This App requires a server application to be installed on windows machine
* Sever application is available only for windows.
Features:
1- Easy to use traditional controls
2- Fluid movements
3- Support L1,L2,R1,R2 buttons with custom configurations
4- Support swipe over controls for easy usage not just clicking
5- Access game list and run games from mobile app, each game with its own controls
6- Ability to use device accelerometer for games like flight simulation & racing games
7- Use your device volume buttons to control windows volume
8- Mouse movments & clicking emulation (experimental feature)
Mouse Emulation:
http://youtu.be/1PscZwuBTiE
Download from Google Play:
http://www.play.google.com/store/apps/details?id=com.mmh.mobilegamepad
Mouse Emulation:
Change Log
V1.0.2
fixes on android 2.3
[+]Support for vibration on keypress
[+]Soft button for menu on devices without physical menu button
V 1.0.4
Fixed CPU over usage on server
Enhanced the connection process from device to PC
[+]New fluid movements
[+]L1,L2,R1,R2 buttons with custom configurations
[+]Mouse movements & clicking emulation (experimental feature)
V 1.0.6
Fixed text color on android 2.3
Enhanced sensors with more responsiveness & sensitivity control
Less network usage when using sensors
Server application now works without administrator permission
V 1.0.10
Server bug fixed on Win XP "Now run normally on XP+"
Enhanced algorithm for more responsiveness
Option to control keys continuous hold or normal mode (normal key press then hold the key) "Required for some games"
V 1.1.0
Bluetooth connection support
Analog stick & mouse emulation
Ui redesign
Minor fixes
I haven't tried yet but it seems awesome. Thanks.
Interesting I was already looking for such app. Let me try and come back with my comments over it. @blueqnx accelerometer is not working in gta sam andreas.
Sent from Galaxy Note 3 SM-N9005
thahim said:
Interesting I was already looking for such app. Let me try and come back with my comments over it. @blueqnx accelerometer is not working in gta sam andreas.
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
Thanks @thahim, actually i'm working to enhance it, it was tested with H.A.W.X and mafia and many other games but not GTA
using accelerometer to simulate actual keys is pretty complex, so i will add option to control sensitivity of motion which i think is the problem in GTA case if the traditional controls are working fine.
Please make sure that:
You must click and hold on directions empty circle to activate motion while you are playing, which gives you more control when you want to stop moving in game by touch up or swipe out of the circle.
blueqnx said:
Thanks @thahim, actually i'm working to enhance it, it was tested with H.A.W.X and mafia and many other games but not GTA
using accelerometer to simulate actual keys is pretty complex, so i will add option to control sensitivity of motion which i think is the problem in GTA case if the traditional controls are working fine.
Please make sure that:
You must click and hold on directions empty circle to activate motion while you are playing, which gives you more control when you want to stop moving in game by touch up or swipe out of the circle.
Click to expand...
Click to collapse
Which directions circle can you send a screenshot. And if I goto vontrols config and set it for a key then too accelerometer doesnt responds.
Sent from Galaxy Note 3 SM-N9005
thahim said:
Which directions circle can you send a screenshot. And if I goto vontrols config and set it for a key then too accelerometer doesnt responds.
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
the left circle:
see: iquest-es.com/app/mg/index.htm
circle "1"
Yes in case you want to use accelerometer arrows keys must be the default keys up,down,left,right
Cant I control through accelerometer by movements
Sent from Galaxy Note 3 SM-N9005
thahim said:
Cant I control through accelerometer by movements
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
Accelerometer motions simulate arrow keys movments on windows
I haven't tried it yet, but I believe it will support multiplayer mode. maybe 2 phones connected to the same server.
Great Idea! I am trying this on the Moto X and my W8.1.1 machine. It says client is offline at the bottom of the client and it cannot connectoon the Moto X. Is there a fix/
subscribed and following... great idea love to see it pan out to multiple games and OSs.... used on H.A.W.X(i just had the game just my luck) works decent no problems as of yet... Win7 and nexus5
Great work. Grats. Any possibility to add 2 controller in a future? Fantastic to play with emulators
Enviado desde mi GT-N7100 mediante Tapatalk
how does it work
Add Analog Sticks?
Maybe add the addition of 1 or 2 analog sticks (optional of course) so you can use it with Emulators!
Overall though, such a good app.
is it possible to use this to play metro game app in win 8.1
Nice app
This app idea is good but i didn't found it very much working for example i tested Assassin creed brotherhood with it and there are following drawback which kept me from enjoying game
- First of all buttons was not enough it need at least 11 buttons just for movement attack and to scroll weapons and there was only 8
- when i updated buttons setting for it it didn't got updated even after reconnecting
- The Gyro movement and senstivity is pretty confusing...
hope u can fix this....I recommend u to add settings from popular gamepads and plz add more buttons 11-12 are required buttons for most of games....
one thing i liked it was lag free......
thank you sir I will try to,
:good::laugh:
OMG first all it is a wonderful app, it connected straight away, I could launch the games straight away from my phone, and I the motion seemed to be working for a few minutes, though glitchy a little bit, BUT Overall I am absolutely blown away by this amazing app. Maybe wait till it grows into a more mature app then maybe I could even replace my controller for it
i used to play with my Xperia Play as a joystick using the Njoy app and the server, but it only supports GB and i'm now using cm10 so it doesn't work anymore.
So,i have questions, can i map my own profiles? Can i use my phisical keys?
Im gonna try and come with feddback
Looks cool
Will give it a shot

[APP][4.0+]Game Controller KeyMapper

[APP][4.0+]Game Controller KeyMapper(Summer Giveaway 2020)
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"lightbox_close": "Close",
"lightbox_next": "Next",
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Game Controller Test is now Game Controller KeyMapper. Game Controller KeyMapper is World's most Downloaded and Trusted Gamepad Testing & Mapping utility. Now you simply map your Game Controller buttons and Analog Sticks in the simple interface ONCE. And use Any Controller to play Any Game or Emulator. Simply Plug & Play.
The app remains as simple as ever, with a beautiful and easy to use interface which follows the Material Design guidelines. Supports all Gamepad buttons, DPAD , Bumpers, Triggers and Analog Sticks.
IMPORTANT: Root Access required with the latest Magisk for Keymapping.
Extra Features included:
- Invert Analog Sticks
- Use Analog Stick as DPAD(Great for Emulators).
- Adjust Dead Zone of Analog Sticks according to liking.
- Use DPAD as Analog(Useful for Controllers without Analog Stick)
- More features under development.
Common issues it fixes:
- Infinite Spinning of Camera on Connection of Controller
- Most buttons not getting detected by Game/Emulator
- Incorrect button detection by games.
- Incorrect Analog Stick axis detection.
Usage:-
•Long press on the button name followed by Physical Button press.
•Use the reset button on the Action Bar to reset all buttons assignments to default values.
Logo & Graphics by : https://twitter.com/@dexterxo_
Play Store Link : HERE
//**RESERVED**//
Great job
NICE WORK.
Everything you do is amazing.
psycho4us4 said:
NICE WORK.
Everything you do is amazing.
Click to expand...
Click to collapse
Thanks a lot for appreciating.
The app is now live on Play Store. OP updated with the Play Store Link. Enjoy :good:
Remap Any Action & Shortcut Support
Do you think you could add different actions and shortcut functions besides default? And have the controller buttons assigned differently depending on the application or activity present? I don't want an alternative application, since this one looks best. Thank you.
Antitype said:
Do you think you could add different actions and shortcut functions besides default? And have the controller buttons assigned differently depending on the application or activity present? I don't want an alternative application, since this one looks best. Thank you.
Click to expand...
Click to collapse
Indeed it is possible. Controller buttons can be remapped to different actions.
But unfortunately, it is not something I can work on right now. Maybe once I'm done with the current project. But I'll definitely have a look into it.
Game Controller Test the World's most Downloaded and Trusted Gamepad Testing App has just been updated to version 1.0.2. Please download the updated build from the first post of this thread.
The updated version has successfully been pushed to Play Store. All set for download.
Catalyst06 said:
Game Controller Test the World's most Downloaded and Trusted Gamepad Testing App has just been updated to version 1.0.2. Please download the updated build from the first post of this thread.
Changes would reflect in the next couple of hours in the Play Store app page.
Click to expand...
Click to collapse
Did you still have a plan to fix the swipe feature issue?
psycho4us4 said:
Did you still have a plan to fix the swipe feature issue?
Click to expand...
Click to collapse
Hey Daniel, great to hear from you after all this while.
I'm back after a long hiatus. By the way the Swipe issue you're facing with GC2Touch Pro is almost impossible for me to reproduce on my devices. I've tried multiple number of times. Still can't come up with a fix. Extremely sorry mate.
Catalyst06 said:
Hey Daniel, great to hear from you after all this while.
I'm back after a long hiatus. By the way the Swipe issue you're facing with GC2Touch Pro is almost impossible for me to reproduce on my devices. I've tried multiple number of times. Still can't come up with a fix. Extremely sorry mate.
Click to expand...
Click to collapse
Thanks for trying
From the makers of Game Controller 2 Touch Series. The hottest Free Game of the Season is out now on Android.
Get Does it Fly? : https://goo.gl/MqrrC1
this is pretty badass. thanks catalyst06!
Going to try this with a Nyko Playpad controller, Moga Pro controller, and a PS3 Rockcandy wireless controller. Nyko's app works still but Moga's app has been broken for a very long time now. Would love to see this as a working alternative to Motioninjoy on Windows 10.
looks **** hot...why is this thread so small...amazing work mate...keep it up...if you don't mind i will post a link to the thread over on the chinese phone forum i moderate on and create a thread with all credits to you of course...
update thread over at CD created link
https://www.china-devices.com/topic/12318-game-controller-tester-by-catalyst06-from-xda/
Time for noobie question
I didn't understand guys
What this app for ????
abooooood said:
Time for noobie question
I didn't understand guys
What this app for ��������
Click to expand...
Click to collapse
test for gamepad if it work with android or not.
mrsim said:
looks **** hot...why is this thread so small...amazing work mate...keep it up...if you don't mind i will post a link to the thread over on the chinese phone forum i moderate on and create a thread with all credits to you of course...
update thread over at CD created link
https://www.china-devices.com/topic/12318-game-controller-tester-by-catalyst06-from-xda/
Click to expand...
Click to collapse
Ya sure. Go ahead.
shoeprano27 said:
this is pretty badass. thanks catalyst06!
Click to expand...
Click to collapse
You're welcome mate. :good:
THE BIG NOUGAT UPDATE (v 1.2.0)
-----------------------------------------
- Now compatible with Android Marshmallow & Nougat.
- Revamped UI & Graphics.
- Automatic Profile feature for Nougat.
- Dynamic Permission System implemented.
- Improved Swipe Mechanism.
- New Backend works with SELinux Enforcing. No Custom Kernel Required.
Update to v. 1.2.0 and enjoy hardcore gaming on Android Marshmallow & Nougat.
​

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