[APP][4.0+]Game Controller KeyMapper - Android Apps and Games

[APP][4.0+]Game Controller KeyMapper(Summer Giveaway 2020)
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Game Controller Test is now Game Controller KeyMapper. Game Controller KeyMapper is World's most Downloaded and Trusted Gamepad Testing & Mapping utility. Now you simply map your Game Controller buttons and Analog Sticks in the simple interface ONCE. And use Any Controller to play Any Game or Emulator. Simply Plug & Play.
The app remains as simple as ever, with a beautiful and easy to use interface which follows the Material Design guidelines. Supports all Gamepad buttons, DPAD , Bumpers, Triggers and Analog Sticks.
IMPORTANT: Root Access required with the latest Magisk for Keymapping.
Extra Features included:
- Invert Analog Sticks
- Use Analog Stick as DPAD(Great for Emulators).
- Adjust Dead Zone of Analog Sticks according to liking.
- Use DPAD as Analog(Useful for Controllers without Analog Stick)
- More features under development.
Common issues it fixes:
- Infinite Spinning of Camera on Connection of Controller
- Most buttons not getting detected by Game/Emulator
- Incorrect button detection by games.
- Incorrect Analog Stick axis detection.
Usage:-
•Long press on the button name followed by Physical Button press.
•Use the reset button on the Action Bar to reset all buttons assignments to default values.
Logo & Graphics by : https://twitter.com/@dexterxo_
Play Store Link : HERE

//**RESERVED**//

Great job
NICE WORK.
Everything you do is amazing.

psycho4us4 said:
NICE WORK.
Everything you do is amazing.
Click to expand...
Click to collapse
Thanks a lot for appreciating.

The app is now live on Play Store. OP updated with the Play Store Link. Enjoy :good:

Remap Any Action & Shortcut Support
Do you think you could add different actions and shortcut functions besides default? And have the controller buttons assigned differently depending on the application or activity present? I don't want an alternative application, since this one looks best. Thank you.

Antitype said:
Do you think you could add different actions and shortcut functions besides default? And have the controller buttons assigned differently depending on the application or activity present? I don't want an alternative application, since this one looks best. Thank you.
Click to expand...
Click to collapse
Indeed it is possible. Controller buttons can be remapped to different actions.
But unfortunately, it is not something I can work on right now. Maybe once I'm done with the current project. But I'll definitely have a look into it.

Game Controller Test the World's most Downloaded and Trusted Gamepad Testing App has just been updated to version 1.0.2. Please download the updated build from the first post of this thread.
The updated version has successfully been pushed to Play Store. All set for download.

Catalyst06 said:
Game Controller Test the World's most Downloaded and Trusted Gamepad Testing App has just been updated to version 1.0.2. Please download the updated build from the first post of this thread.
Changes would reflect in the next couple of hours in the Play Store app page.
Click to expand...
Click to collapse
Did you still have a plan to fix the swipe feature issue?

psycho4us4 said:
Did you still have a plan to fix the swipe feature issue?
Click to expand...
Click to collapse
Hey Daniel, great to hear from you after all this while.
I'm back after a long hiatus. By the way the Swipe issue you're facing with GC2Touch Pro is almost impossible for me to reproduce on my devices. I've tried multiple number of times. Still can't come up with a fix. Extremely sorry mate.

Catalyst06 said:
Hey Daniel, great to hear from you after all this while.
I'm back after a long hiatus. By the way the Swipe issue you're facing with GC2Touch Pro is almost impossible for me to reproduce on my devices. I've tried multiple number of times. Still can't come up with a fix. Extremely sorry mate.
Click to expand...
Click to collapse
Thanks for trying

From the makers of Game Controller 2 Touch Series. The hottest Free Game of the Season is out now on Android.
Get Does it Fly? : https://goo.gl/MqrrC1

this is pretty badass. thanks catalyst06!

Going to try this with a Nyko Playpad controller, Moga Pro controller, and a PS3 Rockcandy wireless controller. Nyko's app works still but Moga's app has been broken for a very long time now. Would love to see this as a working alternative to Motioninjoy on Windows 10.

looks **** hot...why is this thread so small...amazing work mate...keep it up...if you don't mind i will post a link to the thread over on the chinese phone forum i moderate on and create a thread with all credits to you of course...
update thread over at CD created link
https://www.china-devices.com/topic/12318-game-controller-tester-by-catalyst06-from-xda/

Time for noobie question
I didn't understand guys
What this app for ????

abooooood said:
Time for noobie question
I didn't understand guys
What this app for ��������
Click to expand...
Click to collapse
test for gamepad if it work with android or not.

mrsim said:
looks **** hot...why is this thread so small...amazing work mate...keep it up...if you don't mind i will post a link to the thread over on the chinese phone forum i moderate on and create a thread with all credits to you of course...
update thread over at CD created link
https://www.china-devices.com/topic/12318-game-controller-tester-by-catalyst06-from-xda/
Click to expand...
Click to collapse
Ya sure. Go ahead.

shoeprano27 said:
this is pretty badass. thanks catalyst06!
Click to expand...
Click to collapse
You're welcome mate. :good:

THE BIG NOUGAT UPDATE (v 1.2.0)
-----------------------------------------
- Now compatible with Android Marshmallow & Nougat.
- Revamped UI & Graphics.
- Automatic Profile feature for Nougat.
- Dynamic Permission System implemented.
- Improved Swipe Mechanism.
- New Backend works with SELinux Enforcing. No Custom Kernel Required.
Update to v. 1.2.0 and enjoy hardcore gaming on Android Marshmallow & Nougat.
​

Related

[App][Game][FREE] Flash Game Player - Play ANY Flash Game & Set Your OWN Controls

Would Deeply Appreciate Any Feedback, Suggestions...Thank you.
Credits:
Original Flash Base & Multi-Touch Buttons: Anderdroid
Update History:
2/6/2011: Version 9/10 (1.8/1.9)
1. Added Enter, Shift Left/Right, Page Up/Down Controls
2. Flash Setting Options in Android Menu (Compatibility Options) - OnTouchMove, Haptic, Key RapidFire
2/4/2011: Version 8 (1.7)
1. Keyboard Open Fix (Prevents Crashes When Open Keyboard)
2/4/2011: Version 7 (1.6)
1. Added Submit Games to Database Function.
2. Submitted Games Are Automatically Viewable.
2/3/2011: Version 6 (1.5)
1. To Load to SD Card Option. Copy to /sdcard/flashgames/
2. Minor Button Parsing Problems on New Game Loading
3. New Feature - Load Flash Game Indirectly Through Site.
Scanner
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Download URL:
http://2dtsunami.com/beta/Flash%20Game%20Player.apk
Market URL:
market://details?id=com.kazeari.flashgameplayer
Description:
- PLAY ANY FLASH GAMES, SET YOUR OWN CONTROLS!! -
!!==MUST Have Adobe Flash 10.1 for Android==!!
!!==High End Android Device Recommended==!!
Ever loaded a flash game only to find out that you don't have the controls to play it? You don't have to wait for a developer to port it for you. PORT IT YOURSELF. Now you can load any flash game on your SD card, online URL, or from the 2D Tsunami Database.
==Load ANY Flash Game (.swf)==
> Load Game from SD Card (SD Card Required)
> Online Download to your SD Card (Offline Playing Anytime)
> Directly Online (For Flash Games URL Domain Blocking)
> Load From 2D Tsunami Database (Will Be Updated Weekly)
==Set Your Own Controls For Your Flash Game==
> Controls Are Saved and Associated With Your Game Name
> Game Library Stores All Games You Played For Easy Access
> Set Game Quality For Your Device (to Optimize Speed)
Basic Instructions:
- Menu Button to Launch Game/Set Controls
- Back Button to Exit Application
ANyone try this? This is my fix for playing N+!!!!
aegentirony said:
ANyone try this? This is my fix for playing N+!!!!
Click to expand...
Click to collapse
Please let me know how it works out, as well as any suggestions and problems.
It will be my motivation to keep it updated.
Thank you.
Anyone use this (or any other method) to play Farmville?
Sent from my LogicPD Zoom2 using XDA App
lol why did you comment on your own app in the market with the same name you use here?
msndroid said:
lol why did you comment on your own app in the market with the same name you use here?
Click to expand...
Click to collapse
lol he even docked himself a star to make it look like a real review.
Anyway, still waiting to hear real feedback. Not really a flash game player, but may start if it's good.
orlandojumpoff said:
lol he even docked himself a star to make it look like a real review.
Anyway, still waiting to hear real feedback. Not really a flash game player, but may start if it's good.
Click to expand...
Click to collapse
msndroid said:
lol why did you comment on your own app in the market with the same name you use here?
Click to expand...
Click to collapse
Yes, that is my review on the application. (obviously, since you can see the name matches, not trying to hide it or would of changed the name). I am pretty new to the marketplace and android world, so I am sorry if that is a rule. Is there a rule about not being able to review my own application? If so, I will remove the review, not to sure about that, if I am not suppose rate Google would of disabled it for you? Just like Google disables purchasing your own application from the market. Let me know, thank you. =)
On the other note, please let me know how the application turns out. I'm running it on a Galaxy S phone and it's been working fine on it. Although due to CPU limits load down the game, such as some games lag on my phone but run just fine at normal speed when I run it on a Tegra 2 tablet.
im not trying to disrespect you or anything i just thought it was funny because ive never seen that before. i checked it out to see how it compared to kongregate. im sure your app will get noticed soon enough. good luck.
Great, but the adverts cut off the bottom half - leaving the game play ruined
nice idea though! I've been looking for something like this
Finally, I don't have to cry because Ninja Kiwi wont port zombie trailer park to android!
There has been an update that allows the users to indirectly port the android game through the site for those flash games that even do HTTP Header Referral check.
alexluckett said:
Great, but the adverts cut off the bottom half - leaving the game play ruined
nice idea though! I've been looking for something like this
Finally, I don't have to cry because Ninja Kiwi wont port zombie trailer park to android!
Click to expand...
Click to collapse
Glad you like the idea, we plan to release an ad-free version in the future.
I was hoping this can help me load
apps.facebook.com/restaurantcity
but also failed =l
BryanChung said:
I was hoping this can help me load
apps.facebook.com/restaurantcity
but also failed =l
Click to expand...
Click to collapse
Did you try New Game -> URL Address -> Indirect Loading?
Edit: I tried loading http://apps.facebook.com/restaurantcity/ through my facebook account in the app and it seems like its an android flash limitation that does not make it load past (Loading -> Initializing Screen).
http://console-cdn.playfish.com/code/2_3_1_13_fp10/console.swf Loads around 10 other .swfs and android flash finally gives up.
Updated Game with Additional Keys and Flash Options.
Would Appreciate any Feedback, thank you.
Been trying Canabalt, and the lower quality version works, but there's a fair delay from pressing the jump button to the guy actually jumping. The high quality one I can't get it started, it asks for X or C to start the game, but it doesn't seem to register any key presses.
Nexus S
Will this work on the Nexus S (considering, that the device does not have an SD Card)?
works great on my dell streak running StreakDroid 1.7.0 i just wish their was a portrait mode
This is my base source code that my business buddy Kazeari wasn't supposed to share. Thanks a lot man!
Future reference: Never help anyone again.
sw5273652 said:
Will this work on the Nexus S (considering, that the device does not have an SD Card)?
Click to expand...
Click to collapse
Yes, it should work on the internal SD.
captaingohan said:
works great on my dell streak running StreakDroid 1.7.0 i just wish their was a portrait mode
Click to expand...
Click to collapse
I will be building a portrait mode for it soon for portrait flash games.
Anderdroid said:
This is my base source code that my business buddy Kazeari wasn't supposed to share. Thanks a lot man!
Future reference: Never help anyone again.
Click to expand...
Click to collapse
Yes, the main basic source originates from my business partner, Anderdroid, he definitely gets lots of credit for the base (horizontal, buttons and flash view). I've built off, improved, fixed aspects of it. And also added features that made it the Flash Game Player today. What we agreed on was not to share the source, I mentioned to Anderdroid multiple times when I was building off of it. So there was miscommunication between us. Anyhow, we will be resolving this via MSN.
Cool works well slightly, cause i was trying to play a game that i downloaded off miniclip and it didnt load also after the first level of monster truck, it goes to a blank grey screen with like a play button in the middle and then the program crashes.
Worked ok for one level o nmoster truck needs work, but this is an awesome app 4 out of stars from me, just need it to work on more flash sites and not crash.
Thanks for the awesome app!!

[Game] New game: Micronytes!

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Hi from Spain!
We just made our first game called Micronytes! It's a platform game with HD graphics (works on smaller devices too!), cool music and an innovative control system (seems a bit weird in the beginning but that's only until you get used to it, if you don't like it we also have a fallback to traditional on screen joystick or even zeemote JS1 if you own one).
Trailer video
Gameplay video on Galaxy Tab
Screenshots:
We would love to hear some feedback for the demo version. On the next version we will add support for the Xperia Play and other devices with hardware controls.
Market Link
market.android.com/details?id=com.gibsandgore.micronytesdemo
Hi!
Sorry for the bump.
We just wanted to say that we updated the control system (we've had some negative reviews) and added an additional control scheme: analog joystick on screen!
We would love to hear some feedback about the new control scheme and the game itself.
Please if you liked the game, tell us what might need fixing (it's our first game and well, we are taking good care of it )
Cheers!
I'll try this one ;D
Nice game, I've only tried the demo and works good on HTC Hero 2.1
Very fun and addictive, the music gets into your mind!!
¡Coñe que casualidad alguien de Málaga por aquí!
Downloading right now..
Please send, a full download link!
Thanks!
The game is now on amazon appstore! I can't add links but if you search for "micronytes" you'll find us
alvaritolalala said:
¡Coñe que casualidad alguien de Málaga por aquí!
Click to expand...
Click to collapse
¡Hola! Que pequeño es el mundo
Marci97 said:
Please send, a full download link!
Thanks!
Click to expand...
Click to collapse
I didn't understand you want a pirate version of our game or you mean promo codes? I wouldn't mind giving away free codes if android market supported it.
A suggestion for the control method.
Instead of having to shake the device to jump, cant you make it so that while Im touching the right side of the screen to move to the right, the left side of the screen becomes a jump "button", and while moving left the right side becomes the jump "button".
Would love to see that feature, gonna go play some more now
Funny game and epic music made me laugh...thanks
The joystick control is very good...I almost crashed my desire using the shaking controls
Looks plenty fun, but it'd be nice if you could include an option to assign physical buttons to the movements/jumps. People with slider Keyboards and Xperia Plays will thank you for it.
Edit: While we're at it, enabling that for any Input-Method would work, really. That way, it'll also work with Bluetooth-attached Wiimotes.
It is very fun once you get used to the controls. I love the style, and the music. It gives it its own unique feeling. It's quite simple at first, but after progressing further it does become quite a challenge.
Definitely a 4.5/5 stars from me. Will certainly get more when I get the full release version.
Great job, guys.
Meister_Li said:
Looks plenty fun, but it'd be nice if you could include an option to assign physical buttons to the movements/jumps. People with slider Keyboards and Xperia Plays will thank you for it.
Edit: While we're at it, enabling that for any Input-Method would work, really. That way, it'll also work with Bluetooth-attached Wiimotes.
Click to expand...
Click to collapse
Great!
Next week I'm going to add support for physical keyboards (fact is it's already implemented, but I used it for development purposes only).
Quick question without looking the Xperia Play API, I guess that the dpad uses the traditional KEY_DOWN, KEY_LEFT etc. But what happens with the buttons (x, o etc)?
GibsandGore said:
Great!
Next week I'm going to add support for physical keyboards (fact is it's already implemented, but I used it for development purposes only).
Quick question without looking the Xperia Play API, I guess that the dpad uses the traditional KEY_DOWN, KEY_LEFT etc. But what happens with the buttons (x, o etc)?
Click to expand...
Click to collapse
You're right about the D-Pad. When I use the Play with emulators, I usually see this:
X = <Center>
O = <Back>
/\= <Unknown>
[]= <Unknown>
They all work fine assigned this way, tho!
Meister_Li said:
You're right about the D-Pad. When I use the Play with emulators, I usually see this:
X = <Center>
O = <Back>
/\= <Unknown>
[]= <Unknown>
They all work fine assigned this way, tho!
Click to expand...
Click to collapse
Great I'll try assigning center for jumping, do you mind trying out a development version with controls for the xperia play? I'll have it ready by tomorrow.
CMDeWalt, thanks! I'm thinking of adding vibration when hitting the jump button on the on screen controls.
GibsandGore said:
Great I'll try assigning center for jumping, do you mind trying out a development version with controls for the xperia play? I'll have it ready by tomorrow.
CMDeWalt, thanks! I'm thinking of adding vibration when hitting the jump button on the on screen controls.
Click to expand...
Click to collapse
Sure, I wouldn't mind to test it out at all! I can also test it on my Transformer with a Wiimote-Bluetooth-controller, if you want to add support for that. Or a USB-Controller, as soon as I have Android 3.1 on the Transformer.
Nice game. Very nice music. Controls are strange... but interesting.
InvalidStateException in MediaPlayer after pressing "home" button (accidentally; twice) and then returning to app. Report was sent to you.
Also there is a strange effect after (also accidentally) pressing "menu" button - the virtual keyboard has appears.
By the way, what is "PREVENT DEVICE FROM SLEEPING" permission for? If you just want that device will not going to sleep while your application is active, why do not use android:keepScreenOn or setKeepScreenOn() for you main view?
Good luck!
praetorian droid said:
Nice game. Very nice music. Controls are strange... but interesting.
InvalidStateException in MediaPlayer after pressing "home" button (accidentally; twice) and then returning to app. Report was sent to you.
Also there is a strange effect after (also accidentally) pressing "menu" button - the virtual keyboard has appears.
By the way, what is "PREVENT DEVICE FROM SLEEPING" permission for? If you just want that device will not going to sleep while your application is active, why do not use android:keepScreenOn or setKeepScreenOn() for you main view?
Good luck!
Click to expand...
Click to collapse
Great thanks! I didn't knew about the setKeepScreenOn() ...
About the other issues, I'm having some great problems getting the game on the background when receiving a call etc. Probably it's related to that.
After upgrading (demo version), when i start the game, the volume keys to control media volume don't work(in the game). Not a big deal..just wondering if anybody's experiencing same problems...I got Htc Desire
force closes on Xoom running 3.1...
Great innovative game. Love it.
Sent from my MB860 using Tapatalk

(App/Game) DoomGLES (play optimized)

Xperia play optimized and looking better then the other doom ports. Plus Xperia play optimized
Download - https://play.google.com/store/apps/details?id=com.kokak.DoomGLES
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- Added support for XPeria Play controls:
+ D-PAD: move forward / backward + turn left/right
+ L1 / R1: Strafe Left / Right
+ Menu button shows / hides menu
+ X button select menu item or Fire ingame.
+ Square button : use button (to open doors, use switch ingame)
+ Triangle button : toggle speed button.
Touchpad not supported right now. Maybe later.
Click to expand...
Click to collapse
Soon as the author gets that going, I'll purchase it. I remember trying to play Doom on my GBA, using the L/R buttons for strafe, and I hated it. Do any of the other Doom ports on Android use the touchpads?
poo-tang said:
Xperia play optimized and looking better then the other doom ports. Plus Xperia play optimized
Download - https://play.google.com/store/apps/details?id=com.kokak.DoomGLES
Click to expand...
Click to collapse
What is the difference between this one and the one I use which is also xperia PLAY optimized and has been for several months. Here is the one I use, the developer has also released Hexe, Spear of Destiny, Wolfenstein 3D to the market all with Xperia PLAY support or at least key mapping options.
https://play.google.com/store/apps/...=W251bGwsMSwyLDEsImNvbS54aWFubGUuZG9vbXRudCJd
DoomGLES, the best looking Doom port on mobile devices.
DoomGLES is the classic Doom(GL) ported to OpenGLES
Click to expand...
Click to collapse
The old one is not, but still good.
poo-tang said:
The old one is not, but still good.
Click to expand...
Click to collapse
Have you played the one i linked to? Just curious and if so between the two versions which would you say is the better of the two? I have already pulled the trigger on the one i linked to and bought it some time ago and Irealyl enjoy it especially as I can move my .wad files to my card and use those...
I bought the other Doom... then returned it almost instantly after finding that it doesn't use touch-pads.
Sorry, but I just can't go back to the days of strafing with trigger buttons. Simply tying the polar forward/backward and strafing to the left touchpad, then camera rotation on the right would make worlds of difference in "terraforming" this game to today's standards.
Is the new version worth buying? Does it play well with the xperia play controls?
Sent from my R800i using XDA
I'm putting a little request out there.
I Absolutely love this port, and it runs flawlessly on my SGS2.
Now, I was wondering if you could change the touchscreen controls so that left/right in the control-stick turns instead of strafing,maybe put it as an option?
Maybe make them more like official iOS port controls?
thanks in advance.
piexil said:
I'm putting a little request out there.
I Absolutely love this port, and it runs flawlessly on my SGS2.
Now, I was wondering if you could change the touchscreen controls so that left/right in the control-stick turns instead of strafing,maybe put it as an option?
Maybe make them more like official iOS port controls?
thanks in advance.
Click to expand...
Click to collapse
Your on the Xperia Play forum. We have a gamepad. We dont use the touchscreen.
Have it!
How the hell do you take out of the screen the touch "buttons"? They are annoying...
sufy1000 ha ha ha I like very much
The Sony folks really need to demand that developers sort out their stuff with the Optimized tag. Any game where on-screen buttons appear while you're using the gamepad is simply not optimized. The same goes for games which don't use the thumb sticks at all.
sufy1000 said:
Your on the Xperia Play forum. We have a gamepad. We dont use the touchscreen.
Have it!
Click to expand...
Click to collapse
Yes, but there are still already touchscreen controls and people who don't have the xperia play who like this port.
Just because it's on the xperia play doesn't instantly make it an exclusive.
I try to install doom2, anyone can help me?
I've put doom2.wad in the folder and launch the game to download datas. I've recived "doom2_ATC.zip" that i've unzipped in folders "OpenGLES2/doom2" and "MP3/doom2". When I select doom2 in the launcher, he load the game but I return immediately in my desktop. I've not try to uninstall and reinstall the app, what must I do?
Sent from my R800i using XDA
piexil said:
Yes, but there are still already touchscreen controls and people who don't have the xperia play who like this port.
Just because it's on the xperia play doesn't instantly make it an exclusive.
Click to expand...
Click to collapse
Why don't developers for the Xperia Play have a read of this !
http://developer.sonymobile.com/wpo...ay/game-developer-recommendations?cc=gb&lc=en
Lol, they seem sensible... but I think almost noone follows them.
Ok, I've solved my problem. My WADS was bad. Tested with doom2, TNT, Plutonia, all work like a charm.
Miles Wolf said:
How the hell do you take out of the screen the touch "buttons"? They are annoying...
Click to expand...
Click to collapse
Check "Disable touch controls (Xperia Play)" on the launcher.
This is by far the best port I've seen.
One little thing I had to do though, since my brightness is low on my phone, is if you touch doom guy's face it brings up the gamma controls on the bottom left. Cranked that all the way up and I'm good, now.
Just checked out the latest update, the new no mouse-look controls are a lot better.
Thank you, you amazing dev!

[APP][4.0+] Mobile Gamepad App - With accelerometer mothions

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Transform your mobile device to a generic wireless gamepad, which enables you to play many games, each game with its own custom controls, also you can use your device accelerometer motion in playing.
This App requires a server application to be installed on windows machine
* Sever application is available only for windows.
Features:
1- Easy to use traditional controls
2- Fluid movements
3- Support L1,L2,R1,R2 buttons with custom configurations
4- Support swipe over controls for easy usage not just clicking
5- Access game list and run games from mobile app, each game with its own controls
6- Ability to use device accelerometer for games like flight simulation & racing games
7- Use your device volume buttons to control windows volume
8- Mouse movments & clicking emulation (experimental feature)
Mouse Emulation:
http://youtu.be/1PscZwuBTiE
Download from Google Play:
http://www.play.google.com/store/apps/details?id=com.mmh.mobilegamepad
Mouse Emulation:
Change Log
V1.0.2
fixes on android 2.3
[+]Support for vibration on keypress
[+]Soft button for menu on devices without physical menu button
V 1.0.4
Fixed CPU over usage on server
Enhanced the connection process from device to PC
[+]New fluid movements
[+]L1,L2,R1,R2 buttons with custom configurations
[+]Mouse movements & clicking emulation (experimental feature)
V 1.0.6
Fixed text color on android 2.3
Enhanced sensors with more responsiveness & sensitivity control
Less network usage when using sensors
Server application now works without administrator permission
V 1.0.10
Server bug fixed on Win XP "Now run normally on XP+"
Enhanced algorithm for more responsiveness
Option to control keys continuous hold or normal mode (normal key press then hold the key) "Required for some games"
V 1.1.0
Bluetooth connection support
Analog stick & mouse emulation
Ui redesign
Minor fixes
I haven't tried yet but it seems awesome. Thanks.
Interesting I was already looking for such app. Let me try and come back with my comments over it. @blueqnx accelerometer is not working in gta sam andreas.
Sent from Galaxy Note 3 SM-N9005
thahim said:
Interesting I was already looking for such app. Let me try and come back with my comments over it. @blueqnx accelerometer is not working in gta sam andreas.
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
Thanks @thahim, actually i'm working to enhance it, it was tested with H.A.W.X and mafia and many other games but not GTA
using accelerometer to simulate actual keys is pretty complex, so i will add option to control sensitivity of motion which i think is the problem in GTA case if the traditional controls are working fine.
Please make sure that:
You must click and hold on directions empty circle to activate motion while you are playing, which gives you more control when you want to stop moving in game by touch up or swipe out of the circle.
blueqnx said:
Thanks @thahim, actually i'm working to enhance it, it was tested with H.A.W.X and mafia and many other games but not GTA
using accelerometer to simulate actual keys is pretty complex, so i will add option to control sensitivity of motion which i think is the problem in GTA case if the traditional controls are working fine.
Please make sure that:
You must click and hold on directions empty circle to activate motion while you are playing, which gives you more control when you want to stop moving in game by touch up or swipe out of the circle.
Click to expand...
Click to collapse
Which directions circle can you send a screenshot. And if I goto vontrols config and set it for a key then too accelerometer doesnt responds.
Sent from Galaxy Note 3 SM-N9005
thahim said:
Which directions circle can you send a screenshot. And if I goto vontrols config and set it for a key then too accelerometer doesnt responds.
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
the left circle:
see: iquest-es.com/app/mg/index.htm
circle "1"
Yes in case you want to use accelerometer arrows keys must be the default keys up,down,left,right
Cant I control through accelerometer by movements
Sent from Galaxy Note 3 SM-N9005
thahim said:
Cant I control through accelerometer by movements
Sent from Galaxy Note 3 SM-N9005
Click to expand...
Click to collapse
Accelerometer motions simulate arrow keys movments on windows
I haven't tried it yet, but I believe it will support multiplayer mode. maybe 2 phones connected to the same server.
Great Idea! I am trying this on the Moto X and my W8.1.1 machine. It says client is offline at the bottom of the client and it cannot connectoon the Moto X. Is there a fix/
subscribed and following... great idea love to see it pan out to multiple games and OSs.... used on H.A.W.X(i just had the game just my luck) works decent no problems as of yet... Win7 and nexus5
Great work. Grats. Any possibility to add 2 controller in a future? Fantastic to play with emulators
Enviado desde mi GT-N7100 mediante Tapatalk
how does it work
Add Analog Sticks?
Maybe add the addition of 1 or 2 analog sticks (optional of course) so you can use it with Emulators!
Overall though, such a good app.
is it possible to use this to play metro game app in win 8.1
Nice app
This app idea is good but i didn't found it very much working for example i tested Assassin creed brotherhood with it and there are following drawback which kept me from enjoying game
- First of all buttons was not enough it need at least 11 buttons just for movement attack and to scroll weapons and there was only 8
- when i updated buttons setting for it it didn't got updated even after reconnecting
- The Gyro movement and senstivity is pretty confusing...
hope u can fix this....I recommend u to add settings from popular gamepads and plz add more buttons 11-12 are required buttons for most of games....
one thing i liked it was lag free......
thank you sir I will try to,
:good::laugh:
OMG first all it is a wonderful app, it connected straight away, I could launch the games straight away from my phone, and I the motion seemed to be working for a few minutes, though glitchy a little bit, BUT Overall I am absolutely blown away by this amazing app. Maybe wait till it grows into a more mature app then maybe I could even replace my controller for it
i used to play with my Xperia Play as a joystick using the Njoy app and the server, but it only supports GB and i'm now using cm10 so it doesn't work anymore.
So,i have questions, can i map my own profiles? Can i use my phisical keys?
Im gonna try and come with feddback
Looks cool
Will give it a shot

[APP][7.0+] Mantis Gamepad Pro - Free & No-Root Gamepad Mapper for Android (Now Live on Google Play)

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Mantis Gamepad Pro is the most Modern & Safe Gamepad Keymapper App for Android. With Universal Touch Mapping you can use Mantis to play any Game on Android with a Game Controller. Mantis is Secure, Powerful & Intuitive. Mantis is also completely FREE
Mantis has been specifically tested with Major Online Multiplayer Games like PUBG, COD, World War Heroes, etc to give you the Pro Console Level Gaming Experience on Android.
Mantis does NOT require Root for any functionality. Root is optional.
Features
★ No Cloning - Ban-Safe Gaming : Mantis doesn't require cloning of Apps and instead uses an Universal Touch Mapping mechanism to function.
★ Great Gamepad Compatibility : Mantis supports almost all Gamepads supported by Android. Xbox, PS4, Razer, iPega, GameSir, Logitech, etc.
★ Phases : With Phases you can create separate Touch Mappings for different segments in the game. Eg. Driving, Movement, Parachute, etc
★ Incredible DPAD Support ↗ : Mantis allows you use your DPAD like ThumbStick. Great for Gamepads without Physical ThumbSticks. 8-Way DPAD as buttons is also supported.
★ Smart Resume ↩ : Mantis lets you Multi-Task between Gaming Sessions and will be ready with the Overlay once you return.
★ Dark Theme : The Modern Interface & Incredible Dark Theme radiates the perfect gaming vibes while being intuitive at the same time.
Please use the In-App Feedback API to contact us or via our Social Media :
Email : [email protected]
Join Facebook Group : www.facebook.com/groups/mantisgamepadpro/
Follow us on Twitter : https://twitter.com/MantisGPro
Screenshots
Early Access
Mantis Gamepad Pro is now in Early Access on Google Play. Be the first to Test it for Free. If you would like to be a tester please DM me your Email Address you use with Google Play and you'll be given the Testing Link.
Very Limited Slots are available so it's First Come First Serve basis. Thanks.
Early Access Testing is in full swing. Good to see so many people testing the App concurrently providing fantastic feedback.
If you haven't joined yet, please DM me. Only a few slots left. ✌
Testers, we've pushed a new version 0.3b into the Internal Early Access Track. Make sure you've updated to the latest version and share your feedback using the In-App mechanism or here in this thread. Thanks.
version 0.3.2b is now live on Internal Test Track.
- Fixed jerks in game Genshin Impact when moving Right Analog Stick constantly to move Camera(Camera Pan Mode). As reported by Deniz.
- Fixed an issue where current Device Orientation was not being updated into Current Touch Profile.
- Other minor fixes.
Please update to the latest version and keep using the In-App Feedback Mechanism to report or write directly to [email protected]. Enjoy.
version 0.4.0b is now live on Internal Test Track.
- Added How To Use Segment
- Made Camera Panning a lot smoother with various changes.
- Fixed an issue related to Profile Orientation.
- Multiple small fixes.
This is effectively the final Internal Testing Version before we go out to Open Beta Testing. Thanks to all who participated in the programme. It's still early days, hope to have all of you together in the longer run.
Please update to the latest version and keep using the In-App Feedback Mechanism to report or write directly to [email protected]. Enjoy.
Mantis Gamepad Pro is now live on Open Beta Track in Google Play. No more registrations required.
Get it for free here : https://bit.ly/mantis-gplay
version 0.4.5b is now live on Google Play
- Fixed an issue where Digital Triggers would not register and fire. eg. Razer Kishi
- Fixed an issue where multiple instances of a Controller prevented use of the Controller.
- Added extra info in How to Use Section.
Enjoy
puerta said:
Great work buddy, will try this with my iPega. Keep the good work.
Click to expand...
Click to collapse
Thanks mate. Please do share your experience with Mantis, here or via the In-App feedback system. ✌
Bro thank you for this!
Just mapped and played CODM
Only feature I would like is an auto Map feature with profiles for different games.
adame09 said:
Bro thank you for this!
Just mapped and played CODM
Only feature I would like is an auto Map feature with profiles for different games.
Click to expand...
Click to collapse
Thanks a lot for the appreciation. Lemme just tell you there's ton more planned features in store for all of you. This is just the launch version.
A detailed review on Google Play would be amazing. Spread the word. Thanks again.
Setup & Gameplay Video for Mantis Pro is out. Go watch
Very nice project thank you!
I have a new Razer Kishi controller, connecting my Xiaomi mi 8 via USB-C port.
The Mantis app recognizes the controller, recognizes the input via calibration and I'm connected to the activatebuddywifi.
However, playing a game Genshin Impact and Monster Hunter, the games don't recognize the controller anymore. I've mapped the screen, but can't get it to work.
Any help? Thanks!
I've also been having the problem where after I've mapped the buttons they stopped working. They worked when I initially set them up but not anymore. Also, while they were working, I noticed I couldn't press more than two controls. in Genshin Impact, if I try to move with L-Stick, look with R-Stick and dash with RB, it's like they all cancel out and the player stops moving. Anyone else with this issue?
cs1337 said:
Very nice project thank you!
I have a new Razer Kishi controller, connecting my Xiaomi mi 8 via USB-C port.
The Mantis app recognizes the controller, recognizes the input via calibration and I'm connected to the activatebuddywifi.
However, playing a game Genshin Impact and Monster Hunter, the games don't recognize the controller anymore. I've mapped the screen, but can't get it to work.
Any help? Thanks!
Click to expand...
Click to collapse
Hey, since you're using a Xiaomi device, have you made sure you've enabled "Security Settings" in Developer Options? It's crucial that you enable this setting.
Soumy1234 said:
I've also been having the problem where after I've mapped the buttons they stopped working. They worked when I initially set them up but not anymore. Also, while they were working, I noticed I couldn't press more than two controls. in Genshin Impact, if I try to move with L-Stick, look with R-Stick and dash with RB, it's like they all cancel out and the player stops moving. Anyone else with this issue?
Click to expand...
Click to collapse
Looks like there's some form of aggressive battery saving mechanism at play on your device. Have you tried Restarting your Device and trying again? It might solve the first issue.
Which Controller are you using? Thanks.
AnkitChowdhury said:
Looks like there's some form of aggressive battery saving mechanism at play on your device. Have you tried Restarting your Device and trying again? It might solve the first issue.
Which Controller are you using? Thanks.
Click to expand...
Click to collapse
I've disabled battery optimization and rebooted and it still didn't work. My controller is an iPega 9167.
App works great on samsung devices but when i tried it with a huawei device mantis buddy didn't detect that the phone is connected to PC. Any help?
Bahabannour said:
App works great on samsung devices but when i tried it with a huawei device mantis buddy didn't detect that the phone is connected to PC. Any help?
Click to expand...
Click to collapse
You might want to install the drivers to said phone!

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