[Q] Best Way To Get Exposure - General Questions and Answers

I am currently developing a couple applications for android. I just released my first one which you can see in my signature but I have a few questions before I release my next application which will be the "big one" I guess you could say. I am having a hard time getting exposure for my current application mainly due to the fact I think that I have not submitted it to the Android Market. I have submitted it to GetJar where I was accepted and it is currently under review at the Amazon App Store. I am trying to earn enough for the $25 fee for publishing to the Android Market but I can't get to this goal with people downloading my current application and viewing ads. So my question is what is the best way to get people to download my app?

- You can make a thread about the app in the Paid Software Announcement and Discussion section.
- If your app is innovative, special and high quality you can email Gizmodo/Lifehacker/AndroidCentral/Phandroid/Droid-Life and ask if they can write about it.
That's about the things i can think of that doesn't cost anything.

Thanks for the suggestions! I am trying to gain some by posting about my developments and programming on my blog which seems to be helping a little bit but I am having a hard time gaining downloads. I will try a few suggestions with my next app and see how it goes.

This thread is interesting although it's old.
Why Didn't you consider the advertising option.

Related

XDA-devs on marketplace?

I'm not sure if this has been discussed already, i already did a quick google search and didn't find anything...
But i was just thinking, there are always great apps that i find honestly every week on XDA, mostly because they're just burried under pages, or maybe dont have the same wild popularity that ifart does. But does anyone else think it'd be a great idea if we could maybe somehow take donations from XDA users, and then use this money to register XDA as a developer on the Microsofts upcoming Marketplace store? Maybe it could be turned into something where we the users actually vote which applications should be submitted on a weekly or montly basis. I just think there's so many great apps on XDA that it'd be a great way to get them, and xda-devs as well, some exposure. I'm sure there's lots of people on XDA that have developed great apps whether they be keyboards, or scroll modification tools, or other utilities that may not want to spend 99 bucks and dont think they will actually develop 6 apps.
Chime in guys, i dunno if i'm crazy...but i think it might be a good idea.
I suspect that the first major hurdle would be this:
You are able to download so many great apps from XDA-Devs because they are generally free, and that is why people are allowed to post them here. If they were not free, I am pretty sure they can no longer be advertised on XDA-Devs, correct me if I am wrong.
So if there was a way to recoupe the $99 join fee when all people are doing is offering free apps and taking no profit, them I am sure people would be willing to consider it. I also believe that after you have uploaded six apps, then it is another $99 for every app after, no?
It is a good idea, and deserves some thought, I just can't think of how to make it viable. XDA is popular enough that if there was a way to make money from it, it would have made its own marketplace

New Market in Android?

Hey everyone,
Have you been annoyed lately with the maket? Like how alot of times when downloading apps just hangs? Or like how it takes down apps that are "against" carriers TOC? And takes 30% of the profits from devs for paid apps?
Well we just had this random idea yesterday and it was to make a new market...
This market will be for the community by the community.
Such as the ability to blacklist apps/devs..
And advanced searching...
etc...
Its called AppWire http://appwire.org (as you see the sites not made yet ;D )
We just had this idea yesterday so its still in its infant stage, so we still need all app dev's and web dev's we can get!
If you can't help with developement then feel free to post feature requests!
If you want help with development email me at aakashbpatel [at] gmail.com or look for us in the #appwire channel on freenode.
Thanks Everyone!
I think there's already something similar to this. Forgot its name though. But I do agree Google's policy of removing apps that violate *one* carrier's TOS is ridiculous.
So, lemme get this right - you complain that apps are being removed because they are against the carrier TOC, but one of the features you want to build into your market is the ability to blacklist apps/devs?
Sorry, but the Android market really isn't THAT bad. Sure, annoying at times, but 99% of the time it works, plus I don't think 30% is that excessive at all.
ScottC said:
So, lemme get this right - you complain that apps are being removed because they are against the carrier TOC, but one of the features you want to build into your market is the ability to blacklist apps/devs?
Sorry, but the Android market really isn't THAT bad. Sure, annoying at times, but 99% of the time it works, plus I don't think 30% is that excessive at all.
Click to expand...
Click to collapse
Blacklist apps ONLY if people vote to take it off...
Thanks
Aakash
How many Markets do we really need? We already have the official Market, AndAppStore, SlideME, and several other places to purchase apps. The more Markets there are, the more difficult it is to distribute apps. And users simply need to go more places to find the same stuff. Maybe if we make a real effort with Google to get changes implemented everyone will be better off. Just my opinion.
nEx.Software said:
How many Markets do we really need? We already have the official Market, AndAppStore, SlideME, and several other places to purchase apps. The more Markets there are, the more difficult it is to distribute apps. And users simply need to go more places to find the same stuff. Maybe if we make a real effort with Google to get changes implemented everyone will be better off. Just my opinion.
Click to expand...
Click to collapse
I agree with you also, and I was looking at slidme's TOC's and it pretty muc said that they own your app if you publish it....and I didn't think it was right that they have the ability to do that.
So I wanted to make a market that everyones opinion matters and one that respects the app developers also.
ScottC said:
So, lemme get this right - you complain that apps are being removed because they are against the carrier TOC, but one of the features you want to build into your market is the ability to blacklist apps/devs?
Sorry, but the Android market really isn't THAT bad. Sure, annoying at times, but 99% of the time it works, plus I don't think 30% is that excessive at all.
Click to expand...
Click to collapse
the blacklist would be custom to each person not market wide, like if I didnt want to see apps by "DEV A" ONLY I wouldn't see apps by DEV A, alls "99%" of the time, i think thats pushing it i must not use market often or maybe you are on the lucky side.
Its not that bad of an idea, if anyone has experience with ipod touch or iphone, it could be set up something like cydia. A user customizable market in which apps that the normal market wont allow are easier available and such. Though, the blacklist should be just like on a personal basis or not there at all as it would defeat the purpose of the whole thing for more freedom. I think thats kinda what he was suggesting, if so not to bad.
Great idea, totally support!
More options is better. And right now I don't know any "markets" where I can easily download wifi-tether for example. Plus the original market luck of web-interface and (really) many other features. So, for me an alternative market seems like a good idea. It just doesn't look for me like an easy project
there is another one but that one sucks!
this seems like a cool idea for hardcore root access apps and apps that people dont want googles paws on in general
ScottC said:
So, lemme get this right - you complain that apps are being removed because they are against the carrier TOC, but one of the features you want to build into your market is the ability to blacklist apps/devs?
Sorry, but the Android market really isn't THAT bad. Sure, annoying at times, but 99% of the time it works, plus I don't think 30% is that excessive at all.
Click to expand...
Click to collapse
Im kinda on the fence on the "blacklist" issue. On one hand, it is the right of the developer to develop applications for this platform, and to release his/her work on the market to be used/previewed/rated/commented/purchased by other users. It is also their right to be paid for their efforts. On the other hand, I certainly agree that assaulting the market with 10 different $5 slideshows a day, is verging on MALICIOUS. Seriously, ive never even DOWNLOADED anything put out by Khalid Shaik, yet im sure that none of these slideshows take more than 15 or 20 minutes to produce, i bet not even that long. And $4.99?!?!?!?!?!?!?! SINCE WHEN is a slideshow about Swine Flu worth $5 bucks?! This guy just wants to take advantage of people who havent caught onto him yet. His apps arent worth FREE, much less actual money...you couldnt pay me enough to download anything from him. It IS NOT the right of ANY developer to flood the market with apps of this nature. If you wanna make a slideshow and put it out on the market thats fine...if you worked harder on it than most, then charge a dollar for it...thats fine, too... But dont put out the same damn app 16 times, only with the sounds and images changed, and expect that you have the right to charge $5 bucks apiece again and again and again for the same lame crap.
i like this idea, possible features:
o a root/dev component where devs can post beta releases of apps for root phones to be tested and used by advanced g1 users without it being buried, which tends to happen in the android market.
o a tagging feature for apps in addition to categories for easier searching.
o maybe in addition to apps, this can be a place to download roms and stuff.
o a separate widget category or maybe have a section for categorized apps and a section for categorized widgets.
as far as actual implementation you can do it a couple of ways:
1)an actual market app, like the android market
2)maybe easier to pull off initially, a well organized, mobile ready website
3)i personally think a widget component would be cool, paired with either one of the earlier options. the widget could give people recently added apps, updates on existing apps or in preferred categories/tags, and people can use the widget to navigate to a website or a corresponding app.
i think this would be a good opportunity for a community of experienced users like xda to pool a lot of knowledge and resources together in one place.
anyways, i'm looking forward to what you guys come up with.
I have no need for a new market, per se.
what I'd love to see is the ability for anyone and everyone to host their own apk repository and a more robust package management system on the device
apt, yum, emerge, port, w/e
anyone working on something like that? can I help?
i like the idea there are a few devs that i would like to the ability to block seeing apps from, Khalid Shaik, and RSD themes, to name two. both "Developers" are just using the market as a money making scheme, and it's rdiculous to put out ten apps a day to try and milk money from unsespecting souls. i spoke to RSD personally about slowing down his output of "apps"(mostly ahome and openhome themes) and he said that he would do no such thing because he makes $1500 a month. he then offered to make me a theme and i was downright insulted. i like the idea the android market has of being able to email the devs whenever we look at the app, it makes asking question a whole lot easier.
and possibly a way to mark certain apps as spam if the dev is posting ten soundboard/fart apps a day and with enough users posting the dev/apps as spam the dev can recieve one warning to slow down on releasing his/her apps or be taken off the market
bmfc187 said:
Im kinda on the fence on the "blacklist" issue. On one hand, it is the right of the developer to develop applications for this platform, and to release his/her work on the market to be used/previewed/rated/commented/purchased by other users. It is also their right to be paid for their efforts. On the other hand, I certainly agree that assaulting the market with 10 different $5 slideshows a day, is verging on MALICIOUS. Seriously, ive never even DOWNLOADED anything put out by Khalid Shaik, yet im sure that none of these slideshows take more than 15 or 20 minutes to produce, i bet not even that long. And $4.99?!?!?!?!?!?!?! SINCE WHEN is a slideshow about Swine Flu worth $5 bucks?! This guy just wants to take advantage of people who havent caught onto him yet. His apps arent worth FREE, much less actual money...you couldnt pay me enough to download anything from him. It IS NOT the right of ANY developer to flood the market with apps of this nature. If you wanna make a slideshow and put it out on the market thats fine...if you worked harder on it than most, then charge a dollar for it...thats fine, too... But dont put out the same damn app 16 times, only with the sounds and images changed, and expect that you have the right to charge $5 bucks apiece again and again and again for the same lame crap.
Click to expand...
Click to collapse
TruLuvNvrDies said:
i like this idea, possible features:
o a root/dev component where devs can post beta releases of apps for root phones to be tested and used by advanced g1 users without it being buried, which tends to happen in the android market.
o a tagging feature for apps in addition to categories for easier searching.
o maybe in addition to apps, this can be a place to download roms and stuff.
o a separate widget category or maybe have a section for categorized apps and a section for categorized widgets.
as far as actual implementation you can do it a couple of ways:
1)an actual market app, like the android market
2)maybe easier to pull off initially, a well organized, mobile ready website
3)i personally think a widget component would be cool, paired with either one of the earlier options. the widget could give people recently added apps, updates on existing apps or in preferred categories/tags, and people can use the widget to navigate to a website or a corresponding app.
i think this would be a good opportunity for a community of experienced users like xda to pool a lot of knowledge and resources together in one place.
anyways, i'm looking forward to what you guys come up with.
Click to expand...
Click to collapse
tubaking182 said:
i like the idea there are a few devs that i would like to the ability to block seeing apps from, Khalid Shaik, and RSD themes, to name two. both "Developers" are just using the market as a money making scheme, and it's rdiculous to put out ten apps a day to try and milk money from unsespecting souls. i spoke to RSD personally about slowing down his output of "apps"(mostly ahome and openhome themes) and he said that he would do no such thing because he makes $1500 a month. he then offered to make me a theme and i was downright insulted. i like the idea the android market has of being able to email the devs whenever we look at the app, it makes asking question a whole lot easier.
and possibly a way to mark certain apps as spam if the dev is posting ten soundboard/fart apps a day and with enough users posting the dev/apps as spam the dev can recieve one warning to slow down on releasing his/her apps or be taken off the market
Click to expand...
Click to collapse
I totally agree with you guys.
i like the idea there are a few devs that i would like to the ability to block seeing apps from, Khalid Shaik, and RSD themes, to name two. both "Developers" are just using the market as a money making scheme, and it's rdiculous to put out ten apps a day to try and milk money from unsespecting souls. i spoke to RSD personally about slowing down his output of "apps"(mostly ahome and openhome themes) and he said that he would do no such thing because he makes $1500 a month. he then offered to make me a theme and i was downright insulted. i like the idea the android market has of being able to email the devs whenever we look at the app, it makes asking question a whole lot easier.
and possibly a way to mark certain apps as spam if the dev is posting ten soundboard/fart apps a day and with enough users posting the dev/apps as spam the dev can recieve one warning to slow down on releasing his/her apps or be taken off the market
Click to expand...
Click to collapse
1,500 bucks? I don't know why someone like these sound boards ? It's really suck. 1 buck for some sounds which I can get free from internet.
I agree. I would like to see Cydia ported to G1. I have been working on getting Apt running. The part I am not sure of is building a UI for it. This was easier on the iPhone because the apps like cydia were native and not in a vm like on Android.
Thanks for all the support guys....now all we need are some more developers...anyone wanna help us?
possibly available as web developer
I'm not sure where you need more help, phone vs. web development. I may be able to help out in either case though. you can contact me at [my.xda-devs.username]@gmail.com on google talk or by email.
As far as features/requests:
This should be 100% for non paid applications, IMO. I agree with other posters that it only hurts application distribution by adding a new paid app store. Especially because I think t-mobile's 30% is quite reasonable as a distribution cost.
Instead, this app should focus on delivering the type of software that people develop here on xda-devs.
I don't think you need to black list any developers. By only offering free applications through this market, you automatically get rid of most of that spam, and instead promote more sharing. Developers already have a good place to spam crappy applications for money. The purpose here should be for homebrew/expirimental applications and to promote more community hacking.
Keeping this application open source would definitely help with the "for the community by the community" mantra.
Just my two cents..
Best Regards,
Nick
I totally agree with the idea. But I think it would be difficult to implement paid apps because they are updated through the market.

[Q] Writing reviews

I am new to the Android platform after a couple of years tethered to Steve Jobs. I write a review blog for iPhone apps and games and hope to continue that with Android apps and games now. I'm familiar with the whole promo code process on the Apple App Store for getting review copies of things. Once I'd entered the promo code, it was as if I'd purchased the app. How does that work on the Android store? I've rooted my device, so screen shots and sideloading are no longer an issue. But I'm concerned as I start getting more and more sideloaded promo apps that they will trigger updates in AppBrian for things that I did not originally purchase and I'd be charged full price for the update. Can developers mark my account as having purchased the app in the market so I don't get charged in the future? Any help you expert guys can be in helping me figure out the best way to do this would be greatly appreciated. Thanks.
Daniel
1stImpressions.mobi
You might want to ask Google directly. Sorry i couldn't be more help. Did the app make you enter a credit card number? I know on the free trail apps you just loss the service it provided once the two weeks is up.
Sent from my Desire HD using XDA Premium App
I'm smart enough to have asked google before I wasted your time. All I found was announcements where Apple first started giving developers promo codes and an old article from a year ago (ancient in Android timelines) that talked about wishing there was something like that on the Android marketplace. But it also mentioned things that I know are already addressed like the inability, at the time, to link to a market app with a URL. Maybe the new Amazon store will offer something like this. With all the developers that frequent this site though, I thought it was worth asking.

[Q] Advertising my first app

Hello dear fellow XDA members
About 2 months ago, I got interested in Android App Development. Having no Java experience, I looked around the internet for tutorials on it.
Fast forward to today and here I am, able to make some basic yet useful applications. I've been thinking about making a few bucks by in-app advertising and in-app purchases. I have a few questions:
1) Do you think it is advisable to put ads in my app? What if the number of downloads are pretty good?
2 How many downloads should I have on my app so as to put ads in my app successfully?
3) Is admob free? Are there any fees that I have to pay so as to get ads on my app?
4) How, where and which type of adds will I get for my app? Is there some specific procedure to go through so as to add advertisements to my app?
Answers to the above questions and a basic step-by-step (along with all the money I have to pay for ads) mini tutorial of how advertising should be done would be very helpful
Thanks in advance
p.s. XDA is awesome :"D
Why you even want to put ads in your app
make it open source and developers will support you and you will get many donates for you
3lo0sh said:
Why you even want to put ads in your app
make it open source and developers will support you and you will get many donates for you
Click to expand...
Click to collapse
Thanks but that wasn't the type of answer I was looking for.
Anyways, I was just curious about the ads part. I'll give a thought bout making it open source. Maybe sometime later but not now.
So if you could just clarify my doubts based on the ads part, I'd be very thankful
3lo0sh said:
Why you even want to put ads in your app
make it open source and developers will support you and you will get many donates for you
Click to expand...
Click to collapse
Exactly
Sent From A Samsung Galaxy S2 With AOSB Project ROM .
Hey try this out, its a link to a Google search page. I looked a couple of the results - it will be a better answer than you've been getting.
https://www.google.com/search?client=lightning&q=putting ads in apps
delivered to you piping hot and fresh through quantum physics and pony express
Thanks but that wasn't what I was looking for. As I said, I will look into making some of my apps open source but later on. Not now.
So if you'd answer my questions regarding ads, I'd be satisfied
shraey96 said:
Thanks but that wasn't what I was looking for. As I said, I will look into making some of my apps open source but later on. Not now.
So if you'd answer my questions regarding ads, I'd be satisfied
Click to expand...
Click to collapse
Try app of the day.
Also a good start for your apps.
Sent From A Samsung Galaxy S2 With AOSB Project ROM .
DanielBink said:
Try app of the day.
Also a good start for your apps.
Sent From A Samsung Galaxy S2 With AOSB Project ROM .
Click to expand...
Click to collapse
Umm, how is app of the day related to advertising?
It's something different as far as I know.
Could someone please answer my questions regarding the ads part?
Thanks
shraey96 said:
Umm, how is app of the day related to advertising?
It's something different as far as I know.
Could someone please answer my questions regarding the ads part?
Thanks
Click to expand...
Click to collapse
You can try asking some companies.
Sent From A Samsung Galaxy S2 With AOSB Project ROM .
Surprise-surprise. I already did use Google. Didn't get any proper answers that could satisfy me. Hence I asked.
Again, thanks for the piping hot answers etc etc
This is a quote from another developer from the Unity forums. The link is at the end of the quote, I copied and pasted this is unaltered.
"I hear the average cost to acquire a new user via AdMob is about $2 per user. If you charge $1 buck per game (earning yourself 70c,) that's definitively not cost effective, and worse: the $2 is more of an average based on the fact that most people using AdMob are freemium games. If you are actually selling your game, it's very likely fewer users will even look at your game even if they click on the ad.*
Download a game with ads, and look at what gets promoted. There is a reason why most the stuff there are free games. Not to mention: if a user is seeing those ads, it's very likely because they rather see ads than pay to buy the ad-free version, what makes you think that kind of user will click on an ad to BUY a game. However, many may get a free game, and once playing, the game may employ psychological games to trigger the gambling urge to spend money with IAP."
Starsman Games,*Jan 8, 2013
http://forum.unity3d.com/threads/did-advertising-with-admob-or-similar-help-you.165392/
Hope that helps on one of your questions. I research, I'm not a developer. There was a lot more that I found, but I can't do all the work.?
Change your keywords up.
delivered to you piping hot and fresh through quantum physics and pony express

HQ Android - Android review website

HQ Android is an android review website, focused only on applications. My initial plan was to review every major application, and then simply have them updated as time passes.
Besides simple reviews, there will be news about weekly app updates (including changelog), android wear app reviews, mock designs for app redesigns etc.
We were a larger team, but I went inactive for few months due to preparations for my marriage and honeymoon. In that period, some of them left, and now there are five of us still willing to work on this project.
All authors are allowed to put up to two adsense units in their reviews, and there will be no other ads on those reviews. Other ways of site monetization would be paying for review positioning on website (the three reviews at the top, and the wide one, currently Dashclock). In other words, visitors wouldn’t be spammed with ads. I will help out authors without Adsense account to get one, and those that have it ready can immediately add their ads.
Now I’m not a web programmer at all, I’m just pretty familiar with WordPress. I bought a theme on Themeforest, set it up and paid a designer for a logo. The theme itself is pretty good and has all the features a standard review website would need. However, there are some things I’d like to get implemented/changed, so I requested those from the developer. If the site gets fairly popular, I might hire someone to build a custom theme for the website, or build the site on a different framework.
What we need mostly is authors. You don’t need to write x reviews per day, any number of reviews will work. You can write when you have time, without any pressure. We’d like to review every popular app out there, so a large number of authors are welcome. Other forms of support are more than welcome too, like designers, people running the social media accounts etc.
I still need to polish the website a bit, and we need to put average author ratings instead of single author rating. Game reviews and sections need an update too. The site is currently in beta, until we finish those things.
You can visit the website at HQAndroid.com
All suggestions and critiques are more than welcome.
Hi. I am interested in writing for your website. Can you please guide me on how to apply for it and get started?
Sent from my HM 1SW using XDA Free mobile app
Going to send you a message now.
Regards,
Its a fine site mate, well done. Ill visit regularly.
Do you offer devs reviews? If so what sort of audience do you have?
Sure, all devs are free to submit their review. We'll check it before posting.
Well currently there is hardly something you can call an audience. We haven't advertised anywhere (prior to this XDA post or reddit) so we're slowly trying to build it.
Bump
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