Hardware acceleration at Launchers - Xoom Q&A, Help & Troubleshooting

Guys, I know NOTHING about any kind of programing, development or Android.
I am experiencing it for less than a month! (And I loved it)
The only downside from ipad2 (Yeah.. I said it) is feel of GUI.
I read a lot of xda and rooted my device, loaded clockwork, installed tiamat 1.4.4 and clocked it to 1.6 (interactive), and loaded Launcher pro.
So I think it is as far as I can get close to THAT feeling of smoothness.
In my last week of massive Googling I found out that at Android 3.x,
there is 2d hardware acceleration for apps that have the proper code. And GUI is not using it currently.
Is it possible to write down a Launcher app that have actual 2D Hardware Acceleration at GUI?
Sent from my Xoom using Tapatalk

Turkawa said:
Guys, I know NOTHING about any kind of programing, development or Android.
I am experiencing it for less than a month! (And I loved it)
The only downside from ipad2 (Yeah.. I said it) is feel of GUI.
I read a lot of xda and rooted my device, loaded clockwork, installed tiamat 1.4.4 and clocked it to 1.6 (interactive), and loaded Launcher pro.
So I think it is as far as I can get close to THAT feeling of smoothness.
In my last week of massive Googling I found out that at Android 3.x,
there is 2d hardware acceleration for apps that have the proper code. And GUI is not using it currently.
Is it possible to write down a Launcher app that have actual 2D Hardware Acceleration at GUI?
Sent from my Xoom using Tapatalk
Click to expand...
Click to collapse
Who says the stock launcher has hardware acceleration off? Have you checked the AndroidManifest XML to verify?

ydaraishy said:
Who says the stock launcher has hardware acceleration off? Have you checked the AndroidManifest XML to verify?
Click to expand...
Click to collapse
What is that?
I only tell you what I remember from heaps of reading I did..lots of them junk probably..
But it makes sense.
I can play a 3d game flawlessly and my icon jitter and stutter when I scroll from A screen to B screen?
Sent from my Xoom using Tapatalk

Here it is..
Romain Guy wrote
" It is not turned on by default for compatibility reasons. Not 100% of the Canvas API is supported when turned on (although the missing parts are very few and rarely used) and there might be bugs in the new implementation. There are also new constraints (for instance if you try to draw a bitmap larger than the maximum OpenGL texture size, it will fail.)
The new rendering pipeline also uses native display lists for each View, which triggers bugs in some apps. For instance, if a View relies on its parent to invalidate() to redraw itself, it's a bug in the app, but it "works" without hardware acceleration. It will however not work with hardware acceleration on.
Our goal is to make hardware acceleration on by default as soon as possible but we do not want to break apps. That said, apps using standard views and APIs should work just fine."
Much more detailed at
hxxp://android-developers.blogspot.com/2011/03/android-30-hardware-acceleration.html (cant post links yet)
I dont know If ADW ex or Pro launcher uses 2D_HWA.
But as far as i know both these apps are not optimized for honeycomb yet.
And i hope thats true. Couse if they are, that means thats all we can get from xoom on "Sliding icons" department.

Turkawa said:
Guys, I know NOTHING about any kind of programing, development or Android.
I am experiencing it for less than a month! (And I loved it)
The only downside from ipad2 (Yeah.. I said it) is feel of GUI.
I read a lot of xda and rooted my device, loaded clockwork, installed tiamat 1.4.4 and clocked it to 1.6 (interactive), and loaded Launcher pro.
So I think it is as far as I can get close to THAT feeling of smoothness.
In my last week of massive Googling I found out that at Android 3.x,
there is 2d hardware acceleration for apps that have the proper code. And GUI is not using it currently.
Is it possible to write down a Launcher app that have actual 2D Hardware Acceleration at GUI?
Sent from my Xoom using Tapatalk
Click to expand...
Click to collapse
I agree.....UI seems very laggy to me compared to my iPad 1....its not even close to being on the same level of the iPad 2.

Related

Honeycomb 3.1 announcement

So we should be seeing Honeycomb 3.1 for our transformers in the near future.
Google only showed a new task switcher and adjustable widgets as two new features. Shouldn't this be called Honeycomb 3.0.1? I'm not terribly impressed... I hope they fix some major force close issues and general bugs in the next release....
As for task/memory management, I wish they added a feature that allows us to exclude apps from ever being closed. Going back to a browser and having it reload 5 tabs EVERYTIME consumes a fair amount of bandwidth and time.
Sent from my Transformer TF101 using XDA Premium App
I feel the same about the update, seems very underwhelming. I wanted to see new games etc but that was non existent.
EP2008 said:
So we should be seeing Honeycomb 3.1 for our transformers in the near future.
Google only showed a new task switcher and adjustable widgets as two new features. Shouldn't this be called Honeycomb 3.0.1? I'm not terribly impressed... I hope they fix some major force close issues and general bugs in the next release....
As for task/memory management, I wish they added a feature that allows us to exclude apps from ever being closed. Going back to a browser and having it reload 5 tabs EVERYTIME consumes a fair amount of bandwidth and time.
Sent from my Transformer TF101 using XDA Premium App
Click to expand...
Click to collapse
We are already at 3.0.1, but I agree with you doesn't seem like too much though I do like the new features.
I don't know what the heck google is thinking, but they need to focus on building a STABLE Android OS and really dumping resources into getting apps up to par with apple.
Instead they focus on remote light switches and facial recognition gimmicks... if quality apps don't start coming soon, it won't matter what flavor of desert they put out as it will be weak.
Sent from my Transformer TF101 using XDA Premium App
I am sure they appreciate your input.
v0kal said:
I am sure they appreciate your input.
Click to expand...
Click to collapse
I'm sure they don't... I'm not sure who's giving them ideas like this, but when I upgrade my browser on my PC, it's not a Windows 7.1 update... with google, something as trivial as resizing widgets (which has been possible via 3rd party apps for a while) seems to qualify as a substantial upgrade.
Oh well, whatever keeps people excited.
Sent from my Transformer TF101 using XDA Premium App
Stop and think for a moment. They are releasing a new build of an OS. I'm sure that the resizing of Widgets is not the only thing they are doing. I would be willing to bet there will be plenty of fixes in the update.
Sent from my Transformer TF101 using XDA Premium App
Of course there are a lot of little things making 3.1 a great release.
http://developer.android.com/sdk/android-3.1-highlights.html
http://developer.android.com/sdk/android-3.1.html
For consumers and for developers.
513 said:
Of course there are a lot of little things making 3.1 a great release.
http://developer.android.com/sdk/android-3.1-highlights.html
http://developer.android.com/sdk/android-3.1.html
For consumers and for developers.
Click to expand...
Click to collapse
Yes, little things. This should be a 3.0.1 release. The USB host thing... my Archos was using USB devices and it was running froyo! LOL
I'm looking forward to 3.1 anyways. I hope it's more stable than 3.0.
Sent from my Transformer TF101 using XDA Premium App
Some notable updates
- An updated home button, while still appearing the same, will now take the user to the most recently used home screen panel when pressed in an app instead of always taking the user to the center panel. (my pet peeve so far).
- PTP will allow users to connect a digital camera directly to a tablet so that the tablet can import all of the camera's photos.
- Web pages can now be saved for offline viewing, and the browser also offers faster zooming and support for hardware accelerated plug-ins.
A simple feature request. Allow us to choose which folders we wish to display in the Gallery. I'm unable to use it as all the album art from my music as well as bitmaps from apps really clog it up.
Billus said:
A simple feature request. Allow us to choose which folders we wish to display in the Gallery. I'm unable to use it as all the album art from my music as well as bitmaps from apps really clog it up.
Click to expand...
Click to collapse
.nomedia
10 char
I think it's fairly good. USB host thing is cool, and resizable Widgets and a better browser good too. Also "UI transitions are improved throughout the system and across the standard apps. The Launcher animation is optimized for faster, smoother transition to and from the Apps list." So should overall feel smoother and no ui lag.
Honeycomb's pretty solid as it is and with these changes even better. Not sure why people are so disappointed really, what did you expect to be added?
bedoig said:
.nomedia
10 char
Click to expand...
Click to collapse
This blocks music appearing in the official app. PowerAMP and other 3rd party apps can't find music on the microsd in Honeycomb.
I'm pretty sure there are bugfixes that arent in the feature list.
spinkick said:
I'm pretty sure there are bugfixes that arent in the feature list.
Click to expand...
Click to collapse
Yes, what we have seen in the links is more than likely not an exhaustive list of improvements, tweaks and bug-fixes.
atxer said:
Some notable updates
- An updated home button, while still appearing the same, will now take the user to the most recently used home screen panel when pressed in an app instead of always taking the user to the center panel. (my pet peeve so far).
- PTP will allow users to connect a digital camera directly to a tablet so that the tablet can import all of the camera's photos.
- Web pages can now be saved for offline viewing, and the browser also offers faster zooming and support for hardware accelerated plug-ins.
Click to expand...
Click to collapse
I really hope they fixed the market app. That is my biggest pet peeve. You scroll down for 30 seconds, click on an app to check it out, click "back", and now you are back at the top, have to scroll way down again. When trying to find apps to install it is a huge pain.
brunes said:
I really hope they fixed the market app. That is my biggest pet peeve. You scroll down for 30 seconds, click on an app to check it out, click "back", and now you are back at the top, have to scroll way down again. When trying to find apps to install it is a huge pain.
Click to expand...
Click to collapse
LOL, yeah, it's a major pain!
Sent from my Transformer TF101 using XDA Premium App
Hahahah agreed that changes arent much BUT we arent even sure when we are getting THAT update ...........
Sent from my Transformer TF101 using XDA Premium App
I'm pretty sure 3.1 will support hardware acceleration, that to me is a HUGE improvement. Flash rendering should be a whole lot better. I already think Honeycomb is a very solid OS and the new features are exciting. As long as they keep rolling out updates I'll be happy.
I must admit what was announced at IO was underwhelming, but who cares? Are you used to Apple esque keynotes that praise "new" features that have been available on other OS's for years?

[Q] Are there any home launchers with hardware acceleration? (For phones)

Anyone know of any existing home launchers with hardware acceleration? I know ADW and GO do not support hardware acceleration right?
I believe that SPB and Regina 3D use hardware acceleration.
cyansmoker said:
I believe that SPB and Regina 3D use hardware acceleration.
Click to expand...
Click to collapse
Regina and spb feel slow while scrolling... they should be faster than go launcher or adw if they are hardware accelerated right?
kryptoner said:
Regina and spb feel slow while scrolling... they should be faster than go launcher or adw if they are hardware accelerated right?
Click to expand...
Click to collapse
Yeah, Regina feels a wee bit laggy for a HW accelerated launcher...
Bump, nothing else?
As someone who's looked into this as well, I don't believe there are any. The launcher on the newest Motorola skin (like on the Droid 3) "feels" like it might be hardware accelerated, but it's difficult to tell, and doesn't offer a stutter-free experience, just fancier animations and, again, a different "feel." I also believe the stock GB launcher uses hardware acceleration on some phones like the Nexus S, but again, it's hard to tell.
Unless you're using live wallpapers however, LauncherPro, GO Launcher EX, ADW Launcher EX, and other launchers that allow for ~55/60fps scrolling and are "well coded" should offer consistently responsive and smoothly animated performance.
I think it's a limitation in Android, and developers simply aren't able to access whatever they would need to in order to implement HW acceleration. I haven't been able to get any to comment on it.
^Launcher pro has the 3d app drawer but it feels like it only runs at 30fps or whatever.
However, I have found if you
1. set app drawer to 3d
2. set the fly-in effect for the app drawer to instant
3. now set it to "6" (or 7? Haven't tried, but I know 6 works)
4. now set it back to instant
then go to the app drawer, you'll get into a "buggy" state where the scrolling is BUTTER SMOOTH like it should be. Doesn't have any of the nasty hickups from the garbage collection running in the background on the non-3d-app drawer.
try launcher pro , no need hardwares .
Did you try Regina 3D Launcher?
Another bump, still looking for one.
The tw launcher. But only works for sgs 2.
$1 gets you a reply
i dont think so..
Vulpix said:
Anyone know of any existing home launchers with hardware acceleration? I know ADW and GO do not support hardware acceleration right?
Click to expand...
Click to collapse
Is it part of the home launcher to have HW acceleration or is it the framework in which android is running that handles HW acceleration?.. I havent heard of apps that say they have hardware acceleration.. usually, just roms..
Ice Cream Sandwich has hw launcher. Maybe wait for devs to modify that one. Also launcher pro is being totally rewritten
Sent from my HTC Desire HD using XDA App
perern said:
Ice Cream Sandwich has hw launcher. Maybe wait for devs to modify that one. Also launcher pro is being totally rewritten
Sent from my HTC Desire HD using XDA App
Click to expand...
Click to collapse
I have heard of this LPP rewrite for many years. Don't think I will bother with them.
Kailkti said:
The tw launcher. But only works for sgs 2.
$1 gets you a reply
Click to expand...
Click to collapse
TW doesn't support scrolling widgets. I can't do without it.

hw acceleration

As you know our android devices did not use that from the beginning to the ics. Our devices was not smooth as iPhone coz it didnt use gpu instead of cpu in transitions as i hear. But ics uses hw acceleration and it is smooth on even i9000. Now i ask you, is it possible to port hw accelaleration to our gingerbread devices as a mod or tweak?
Ps: i am a noob about these things for now sorry if i am wrong but i said these as i understood
dorukc said:
As you know our android devices did not use that from the beginning to the ics. Our devices was not smooth as iPhone coz it didnt use gpu instead of cpu in transitions as i hear.
Click to expand...
Click to collapse
It's not true.
1. We have acceleration. But this is not requirement. IE developers can use hw acceleration and can not use it. For iPhone they should use only accelerated API.
2. In iPhone the user interface process has realtime priority. When user made some action, all background processes stopped and only process processed user action will work: try open some page in browser and while it is loading try to move the screen. The loading will stopped. In Android UI process is usual process. When you will move the page in browser it will continue loading the page. But because not all CPU used for work with UI process it can be lesser smooth than iPhone one
It's just different logic of UI. That's all.
Sent from my GT-I9003
Ya but I have used iphone 4. And believe me guys our phone looks really a piece of crap infront of iphone. Its really smooth like silk. Our phone lag like hell when we want to do some heavy multi tasking (only 3-4 apps). But with nearly 11 open apps still iphone run so much smooth. I accept that its not open source bla bla bla...but remember guys still android has to learn a lot to reach level of smoothness of iphone.
The advantages of Android will be on multicore CPUs. This is because of logic. While one core will be executing UI process, others will execute other processes. On IOS all other processes will be frozen
Sent from my GT-I9003
vishal24387 said:
Our phone lag like hell when we want to do some heavy multi tasking (only 3-4 apps). But with nearly 11 open apps still iphone run so much smooth.
Click to expand...
Click to collapse
That tends to happen when you have 3-4 processing apps and compare it to 11 frozen apps. Try having a few apps idle in the background on the i9003 and it's smooth as silk too.
Are you sure about GPU ? I don't think our i9003 use that.
A made a test : Opera mobile is the best browser ever because of he uses GPU acceleration. And the GPU acceleration is so awesome wich some big websites are more smooth in i9003 than iphone 4. If all the UI use the GPU, I don't think the phone laggy.
Ryryoku said:
Are you sure about GPU ? I don't think our i9003 use that.
A made a test : Opera mobile is the best browser ever because of he uses GPU acceleration. And the GPU acceleration is so awesome wich some big websites are more smooth in i9003 than iphone 4. If all the UI use the GPU, I don't think the phone laggy.
Click to expand...
Click to collapse
I am agree with Ryryoku, the smoothness of opera mini/mobile gives as same experience as we get in iPhone , so i think his point is valid, this is the reason why Opera is smoother than any other browser of android...

[Q] Hardware acceleration @ home screen?

Currently I am using the Weapon G2x 3.0_R1, with the latest GO Launcher. Ive realized that even at 1.4GHz (for testing purpose only, i normally run @ 1.1 or 1.2 max), I still lag with that "sphere" animation on homescreen, however in app drawer it is extremely smooth no matter what. The lag is especially worse with live wallpaper (even with other 2d animation it gets choppy)
Maybe its all the widgets I am running I dont know, but Ive seen the GPU power on this phone when I run GTA3 and all the other 3d games etc, it should be able to handle these simple 3d rendering from home screen scrolling......
So I am guessing the hardware acceleration isnt enabled by default....
Does anyone know how to enable it? I've only found the build.prop tweak on SGS2 forum which didnt help (tested, same choppy animation). Any veteran user can teach me how to tweak g2x so go launcher/weapong2x will optimize the rendering?
Thanks in advance.
hhwong said:
Currently I am using the Weapon G2x 3.0_R1, with the latest GO Launcher. Ive realized that even at 1.4GHz (for testing purpose only, i normally run @ 1.1 or 1.2 max), I still lag with that "sphere" animation on homescreen, however in app drawer it is extremely smooth no matter what. The lag is especially worse with live wallpaper (even with other 2d animation it gets choppy)
Maybe its all the widgets I am running I dont know, but Ive seen the GPU power on this phone when I run GTA3 and all the other 3d games etc, it should be able to handle these simple 3d rendering from home screen scrolling......
So I am guessing the hardware acceleration isnt enabled by default....
Does anyone know how to enable it? I've only found the build.prop tweak on SGS2 forum which didnt help (tested, same choppy animation). Any veteran user can teach me how to tweak g2x so go launcher/weapong2x will optimize the rendering?
Thanks in advance.
Click to expand...
Click to collapse
Well first there's no full hardware acceleration on Weapon as that's just a GB ROM and not an ICS ROM. The lag you're experiencing is probably just due to Go Launchers coding. I don't think it was meant to be smooth with all those widgets plus a live wallpaper running. I use GO Launcher as well and love it, but I use the standard animations rather than the spherical ones.
Also, that build.prop tweak in the SSG2 forum was there because the GB SGS2 ROM actually has hardware acceleration. But that's only for that phone, that's why it didn't work for you.
mackster248 said:
Well first there's no full hardware acceleration on Weapon as that's just a GB ROM and not an ICS ROM. The lag you're experiencing is probably just due to Go Launchers coding. I don't think it was meant to be smooth with all those widgets plus a live wallpaper running. I use GO Launcher as well and love it, but I use the standard animations rather than the spherical ones.
Also, that build.prop tweak in the SSG2 forum was there because the GB SGS2 ROM actually has hardware acceleration. But that's only for that phone.
Click to expand...
Click to collapse
Ahh....well do you happen to know any launcher with that sphere animation? That is basically the only thing I like about GO Launcher lol. I just want a launcher with that animation running at at least 50+ fps. I heard awd EX is very good though, any experience with that?

[Q] What do you want to see in a custom stock ROM?

'Sup everyone, Lime here.
I'm working on a custom stock ROM based off of the 1.55.531.1 update and was wondering what sort of things you didn't like from the stock ROM. This will be my first ROM I've worked on, and I'm making a custom stock ROM to learn my way around Android.
What I've done:
- Hidden Kidzone to the depths of the earth
- Hid the redundant Camcorder icon
- Unhid all of the default HTC applications
- Deodexed for theming purposes
- New boot animation (Nexus One's boot animation, mostly because I think it looks cool and is simple)
- Changed the default layout of the homescreens (the clock's on the default screen, like it is on most other versions of Sense)
- Added bash, nano, sysro/sysrw
What I plan on doing:
- Removing a lot of the mostly unused apps
- De-pinking the icons
- Remapping the Genius Button to search
- Changing the launcher to have 7 homescreens instead of 5
- Enabling CRT Animations
- Modifying the MyTouch Power Control's brightness control to 11/55/100 instead of 40/60/100
What else would you like to see?
EDIT:
Things I want to make happen:
- Extended Power Menu
- Extended Quick Settings
- DEATH TO T-MOBILE APPS (Debloat)
- Less useless battery icon in the notification bar
- CRT Animations
- GPU Acceleration
- Rosie mods (7 homescreens)
- Port the stock Sense lockscreen to MT4GS
- romann's Tweaks
Things that users want:
- AOSP apps
Things I can't really do:
- OC/UV Kernel (source is for 1.28.531.9 so a kernel is out of the question unless it happens to be compatible with 1.55.531.1 [will test soon])
Perhaps an extended power menu, and a built-in screenshot function ? those are some things stock is missing.
To be honest, I haven't used any stock ROM in ages. But I'm sure we could make a stock ROM look nice with some theming.
You may also want to remove themes that people don't use, there's a couple themes that come with the Stock ROM.
Also have the option of the
-aosp music player
-Aosp gallery.
-Extended power menu
-All T-Mobile bloat removed too.
A BIG THANKS TO YOU FOR ADDING ANOTHER ROM TO THE FORUM!
sent from a Nokia 3210
Remove all of tmobiles bloat except for wifi calling
Sent from my myTouch_4G_Slide using XDA
Remove the recent used apps that shows up in the notification bar, change the battery icon to a icon that accurately shows battery percent, personally i perfer the notification bar found on the droid x2. Oh yeah and built in or an app similar to setcpu.
Sent from my myTouch_4G_Slide using XDA
Set up a kernel with overclock (1.5 GHz would be sufficient.)
Oh, and whatever you do... don't get rid of the stock camera
overhauling said:
Perhaps an extended power menu, and a built-in screenshot function ? those are some things stock is missing.
You may also want to remove themes that people don't use, there's a couple themes that come with the Stock ROM.
Click to expand...
Click to collapse
- Extended Power Menu acknowledged. I know it's useful, I just forgot to put it on my to do list.
- Theming is something I'll have to learn how to do; I've no clue where to start but the default theme could be changed. I'm also not much of an ARTISTE but I can pretend to be one
cybot_x1024 said:
Also have the option of the
-aosp music player
-Aosp gallery.
-Extended power menu
-All T-Mobile bloat removed too.
A BIG THANKS TO YOU FOR ADDING ANOTHER ROM TO THE FORUM!
sent from a Nokia 3210
Click to expand...
Click to collapse
- We'll see about the AOSP applications, I'm rather fond of having a unified interface (all AOSP, all Sense, or all MIUI if you get what I'm saying), but I'll see if I think it's worth the time to add it in.
- Power Menu acknowledged, as I said earlier. It's very useful.
- I'm removing everything and likely putting My Account in as a flashable zip with a new icon. It's actually somewhat useful compared to trying to use their website, in my opinion. The icon is a joke though.
ac3theone said:
Remove all of tmobiles bloat except for wifi calling
Remove the recent used apps that shows up in the notification bar, change the battery icon to a icon that accurately shows battery percent, personally i perfer the notification bar found on the droid x2. Oh yeah and built in or an app similar to setcpu.
Click to expand...
Click to collapse
- I'm definitely keeping wifi calling in because I need it to use my phone over in middle-of-nowhere-college-town.
- Yeah, I definitely want to figure out how to put a number overlay on top of the battery marker similar to how CM7 does it. It's amazingly useful. That being said, I am going to add in the HTC Battery widget by default because I think it's great at what it does and doesn't look half bad.
- I'll see about trying to add in Tweaks, because I know you can get rid of the notification bar with them.
- SetCPU is not allowed to be packaged in with a ROM. You can get it here for free though.
overhauling said:
Set up a kernel with overclock (1.5 GHz would be sufficient.)
Oh, and whatever you do... don't get rid of the stock camera
Click to expand...
Click to collapse
- I will try flashing Blue's kernel and seeing if it is compatible with the 1.55.531.1 base after I have more time (i.e after finals). Unfortunately, the kernel source for 1.55.531.1 has not been released yet(?).
I've been looking into theming lately, it seems quite complex and time consuming but hopefully I can help you make some themes. Let me know when you're near done building the ROM.
Also, I guess we can worry about the kernel after we have a nice working ROM.
Love your idea, I'd love to see an updated version of cedde's doubleshot lite, basically remove all bloatware, gpu rendering and a super smooth rosie. Maybe even add tweaks and crt animations. Hey how bout a different lockscreen???
Sent from my HTC myTouch_4G_Slide using Tapatalk
ac3theone said:
Remove the recent used apps that shows up in the notification bar
Click to expand...
Click to collapse
Please nooo, I actually love this :s
Sent from my HTC myTouch_4G_Slide using Tapatalk
masterkamon842 said:
Love your idea, I'd love to see an updated version of cedde's doubleshot lite, basically remove all bloatware, gpu rendering and a super smooth rosie. Maybe even add tweaks and crt animations. Hey how bout a different lockscreen???
Click to expand...
Click to collapse
- Bloatware will be done, don't worry about that.
- I have no idea where to start with GPU acceleration, but I definitely want to add it in. My inexperience will hopefully turn into experience.
- I definitely want to mess with Rosie.
- Will probably be adding in romann's Tweaks.
- I'm working on CRT animations shortly (after finals). The "off" animation seems easy to pull off, but the "on" animation takes a ridiculous amount of editing.
masterkamon842 said:
Please nooo, I actually love this :s
Click to expand...
Click to collapse
- Well, if I can integrate Tweaks, the option will be there to toggle it on/off. I *personally* don't ever use recently used apps, but to each their own.
Limewirelord said:
- Bloatware will be done, don't worry about that.
- I have no idea where to start with GPU acceleration, but I definitely want to add it in. My inexperience will hopefully turn into experience.
- I definitely want to mess with Rosie.
- Will probably be adding in romann's Tweaks.
- I'm working on CRT animations shortly (after finals). The "off" animation seems easy to pull off, but the "on" animation takes a ridiculous amount of editing.
- Well, if I can integrate Tweaks, the option will be there to toggle it on/off. I *personally* don't ever use recently used apps, but to each their own.
Click to expand...
Click to collapse
FYI, when it comes to "GPU acceleration", there seems to be a misunderstanding among some amateur developers. Do you really think HTC would not utilize the GPU abilities that the processor has? By default, all of the GPU acceleration allowed by the Gingerbread operating system is already ON. There is a switch available in the build.prop that only turns on GPU acceleration when in debug mode. When the operating system is run in debug mode, the default is to have GPU acceleration off, this switch will force it on. But in normal operation, GPU acceleration is always on.
ICS enables the use of the GPU for much more than Gingerbread. When we finally get ICS for this phone, it will use the built in GPU much more.
Now, as to your ROM. Why not include Bloater so the user can choose what he/she wants to remove. For instance, I like and use the Genius features, so I would not want that removed. But other things, like Netflix, Group Messaging, etc. I have no use for, so I remove those using Bloater. I'm currently using the DS_MOD_1.55.531.3 ROM and it runs very well. There are certain tweaks (like extended quick settings) I would like.
Fuzi0719 said:
FYI, when it comes to "GPU acceleration", there seems to be a misunderstanding among some amateur developers. Do you really think HTC would not utilize the GPU abilities that the processor has? By default, all of the GPU acceleration allowed by the Gingerbread operating system is already ON. There is a switch available in the build.prop that only turns on GPU acceleration when in debug mode. When the operating system is run in debug mode, the default is to have GPU acceleration off, this switch will force it on. But in normal operation, GPU acceleration is always on.
ICS enables the use of the GPU for much more than Gingerbread. When we finally get ICS for this phone, it will use the built in GPU much more.
Click to expand...
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Yep - listen to what was said here. Gingerbread uses hardware acceleration for a lot of what happens on the screen already - it's always been a weighing of how many cycles it takes with or without, so Gingerbread was inefficient when it came to using the GPU for some things.
ICS has been a while in coming, and has been improved to take advantage of much more integration of the GPU and making you have to weigh less choices between using the GPU or not.
That all being said, there is an issue with either the hardware for the GPU, the TV-out function itself, or most likely the part where it down-converts the HDMI signal to analog to pass it over the RCA connection (most likely) that causes the skipping for some video when output to TV.
We were doing a study on that a bit ago, I don't want to derail your thread with it but you mentioned looking into the GPU so here's what you should be looking into about it. We can keep your thread here on topic by sending people to this thread for discussion on that one:
Media Player Problems
Limewirelord said:
- Bloatware will be done, don't worry about that.
- I have no idea where to start with GPU acceleration, but I definitely want to add it in. My inexperience will hopefully turn into experience.
- I definitely want to mess with Rosie.
- Will probably be adding in romann's Tweaks.
- I'm working on CRT animations shortly (after finals). The "off" animation seems easy to pull off, but the "on" animation takes a ridiculous amount of editing.
- Well, if I can integrate Tweaks, the option will be there to toggle it on/off. I *personally* don't ever use recently used apps, but to each their own.
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Sounds like a dream come true to me
Sent from my HTC myTouch_4G_Slide using Tapatalk
My list:
Functional bluetooth (including sixaxis)
Overclockable (maybe UV)
No SenseUI
Is it possible to update the Android version to 2.3.7? What would it involve?
sent from a Nokia 3210
Blue6IX said:
That all being said, there is an issue with either the hardware for the GPU, the TV-out function itself, or most likely the part where it down-converts the HDMI signal to analog to pass it over the RCA connection (most likely) that causes the skipping for some video when output to TV.
We were doing a study on that a bit ago, I don't want to derail your thread with it but you mentioned looking into the GPU so here's what you should be looking into about it. We can keep your thread here on topic by sending people to this thread for discussion on that one:
Media Player Problems
Click to expand...
Click to collapse
I think, and it is just my opinion after reading several things about this issue, is that the way the TV-OUT is really just mirroring the screen, so essentially it is driving two screens and, as you say, downconverting the signal at the same time. That's just too much overhead for the GPU and thus the stuttering. Maybe if we had an MHL instead of just the TV-OUT it would be better, it wouldn't have to drive two screens at once. Given that the Sensation has essentially the same chipset, and it has MHL, I wonder if it is just that we don't have the driver/library files for the MHL in our ROM? I would guess you've probably investigated that, though. Also, has anyone tried the DLNA properties available? This device does support DLNA but I've not seen anyone utilize it for anything.
OOPS, sorry, didn't mean to derail
Kanerix said:
My list:
Functional bluetooth (including sixaxis)
Overclockable (maybe UV)
No SenseUI
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Click to collapse
6Axis won't work with the Sense kernel.
Sent from my HTC myTouch_4G_Slide using Tapatalk

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