the new version is finally out and avalaible on the market !!
https://play.google.com/store/apps/details?id=com.seb.SLWP2b
Hello world,
just to let you know i made my own Live wallpaper avalaible on the market, just search for "earth live wallpaper".
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I'm making this thread coz i'm from france and so i don't have access to US comments and some of you reports me there's some troubles like the earth spinning the wrong way.
To stop polluate the "Live wallpapers" thread of the forum, i decided to open this one dedicated to this wallpaper.
Feel free to post any comments or wishes in here.
If you like my work, feel free to offer me a beer
or contribute
I want to mention the site where i grab all the maps :
http://www.celestiamotherlode.net/
and the one where i grab the realtime map :
http://www.die.net/earth/
Thanks to them !!
updated to market on 2010-02-21
-Deathstar2
-lots of bugfixes
-Customizable random map list
-Deathstar1 (also orbiting as moon around endor)
-No more loading texture in realtime map (except 1st time)
-offset planet position
-orbiting moon around earth
-crashed cached textures autofix to avoid sticky loading textures and need to remove earthrot folder by hand
-still looking for a proper way to wakeup service after the system killed it for memory, some tests in this version.
v1.2 is out:
-Fix of the realtime cloudmap+daylightmap. Be carefull with the refresh rate as each update consume around 70KB of datas
-kind of matrix effect on screen sliding where icons and background scroll the opposite way
-add an option for spinning around natural earth axis.
-maps of endor and tatooine (still looking for a decent deathstar and coruscent ones)
Features in dev :
-engine rewriting in native code linked to GLES2.0 lib + GLSL shaders for rotation
-lens flare effect
Some bitmap of stars would be nice. Maybe an option where the earth moves and the stars move at a different speed if possible.
edit: Being that this uses the GPU and not the CPU, is there less power consumption? Just curious.
i have no idea of the impact on consumption !!
i know that almost everything is sleeping when the screen is off or the globe isn't visible, but i can't tell you what's happening when you're staring at your screen
It keeps force closing on me.
Got it. Awesome! Can you do different planets?
I second the above poster's request for stars, and planets surrounding. I can only imagine how difficult this type of development is but if you made the wallpaper more of a solar system feel, with the planets spinning I'd pay good money for a wallpaper like that!
Really nice.Like it a lot.Keep up the good work.
.
jongie123 said:
Really nice.Like it a lot.Keep up the good work.
.
Click to expand...
Click to collapse
+1 to this!
The only request I have is for an option to automatically change from daylight to city lights based on the time of the day. Still a nice looking wallpaper.
ralexand said:
The only request I have is for an option to automatically change from daylight to city lights based on the time of the day. Still a nice looking wallpaper.
Click to expand...
Click to collapse
I second all the suggestion. also please if you can, enlarge the earth size, as on Nexus one it does look small.
thanks
thanks for your feedback guys,
here's the roadmap for future updates :
-ability to grow or shrink the globe
-stars in the background
-automatic switch from daylight to night at fixed time.
-rewrite the engine to use GLSL vertex shader for rotation, and a fragment shader that do live day/night on the globe.
-more maps like europa, ganymede,jupiter,venus etc...
-redo the UVmapping at north pole which is actually crappy.
-TRY to do a complete solar system.
unixseb said:
thanks for your feedback guys,
here's the roadmap for future updates :
-ability to grow or shrink the globe
-stars in the background
-automatic switch from daylight to night at fixed time.
-rewrite the engine to use GLSL vertex shader for rotation, and a fragment shader that do live day/night on the globe.
-more maps like europa, ganymede,jupiter,venus etc...
-redo the UVmapping at north pole which is actually crappy.
-TRY to do a complete solar system.
Click to expand...
Click to collapse
Awesome, good luck with all that, sounds like a lot of work but i'm sure it'll be worth it
unixseb said:
thanks for your feedback guys,
here's the roadmap for future updates :
-ability to grow or shrink the globe
-stars in the background
-automatic switch from daylight to night at fixed time.
-rewrite the engine to use GLSL vertex shader for rotation, and a fragment shader that do live day/night on the globe.
-more maps like europa, ganymede,jupiter,venus etc...
-redo the UVmapping at north pole which is actually crappy.
-TRY to do a complete solar system.
Click to expand...
Click to collapse
Hi dude
i have other idea for a live wallpaper:
Digital/analog clock with selectable background and weather included
Im not sure if im the only that hates the widgets for clocks
Bye!
good job bro!
I love it so far, but I'd like to add my wishlist:
-Scrolling to the left and right/zoom in and out (once other features are added)
-Twinkling, slightly circling stars in the background
-Moving clouds, twinkling city lights, weather effects on the earth (+100 if you can get it to interact with local weather)
-everything everyone else asked for
Bravo! Tres bonne App!
It's a very nice app! Can we have some background of stars, satelites, spaceships, international space station or something else as an option (to change from plain black)
Could we have the app switching from day to night with the clock
Could we have a size selector for the planet?
Great job anyway!
This wallpaper is SWEET!
I have one request a DONATE option!
This app is great and to continue the hard work some of us will donate.
Better yet add a meteor shower&if you reallly wanna make it flashy show asteroids impacting earth
Freezey said:
Better yet add a meteor shower&if you reallly wanna make it flashy show asteroids impacting earth
Click to expand...
Click to collapse
+1 for that!!
Love the wallpaper!
Related
I was inspired by the Mario live wallpaper on these forums to make something similar using the Doom sprites. I released it as a beta last week and have been constantly updating it as often as I can.
Features:
- Tapping the screen will drop a random powerup after a 5 second countdown (can be disabled in options)
- Powerups are: Medikit, Armor, Shotgun, Chaingun, Rocket Launcher, Plasma Rifle, BFG 9000
- Dragging and dropping one of your homescreen icons will spawn a random demon for the doomguy to fight (can be disabled in options)
- Enemies spawn in pre-programmed waves starting off with a small number of easy enemies and building up to large numbers of tougher demons
- Waves can be completely randomized in the options
- Maximum monsters in the random waves is adjustable from 1-25 (setting to 1 means always single monster in each wave, setting to 25 means random number of monsters between 1 and 25 will spawn)
- Adjustable animation speed and sprite size
- Statistics screen in the settings that shows number of kills, number of deaths and number of powerups collected by the doomguy
- 4 different image backgrounds will cycle. Options allow to choose your favourite and not show the others, or disable backgrounds completely which can improve performance and reduce battery drain.
- Create a sequence of custom backgrounds from images in your gallery.
- Currently features the following characters
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- Game mode allows you to "play" the wallpaper full screen with visible health and armor and high scores.
The response has been very positive so far, it was even mentioned on the xda-developers blog, pocketnow.com and engadget.
It's free, but does contain an admob ad in the settings (same as mario live wallpaper). - This is why it requires internet permission.
I'm loving it. Great job man.
Absolutely fun to watch.
Perhaps deaths/max kills per life/current kills counter would be fun
cartman09 said:
Absolutely fun to watch.
Perhaps deaths/max kills per life/current kills counter would be fun
Click to expand...
Click to collapse
Yeah I've been thinking about adding a sort of game mode where you have more control over his movements and you can see his health + ammo. But I don't have much time to spend developing it at the moment.
I'm currently working on improving the AI so the monsters can fight each other like they do in the original Doom.
Awesome! Thanks for your work!
Awesome even on slow processors (msm7xxx)
u rule man !!
Nice 1 Thanks
Sweet, keep updating please
Sick! I hate using live wallpapers because of battery usage but I love Doom so much this is well worth it
Soo awesome!
it is possible to add a settings to keep on one 'screen'.
i hate it when i can't see him shooting imps when i'm on a different screen
nube question
Hey I'm new to the Droid experience. What do you mean by scan the barcode? Is there an app for doing that?
Thanks.
aceblue
nice, powerups and everything
good job
aceblue said:
Hey I'm new to the Droid experience. What do you mean by scan the barcode? Is there an app for doing that?
Click to expand...
Click to collapse
Barcode scanner in the market or if you appbrain
Good job, working well on my SGS, would be nice if you could choose an image from your gallery for the background.
Sh!t dude, love it!
AI for a wallpaper hehehe, what's the world coming too
This is really good thanks.
Just wondering though, that a boot animation like this with the android robot instead of the marine would be interesting. Anyone seen anything like that anywhere?
Sent from my HTC Magic using XDA App
The only thing I can really think of is adding the BFG (along with the ability to switch doomguys weapons), more enemies, and definitely the ability to choose which color doomguy you want.
Looks great and all but why does it note that it needs "Network Communication" under the "Permissions"?
JagoX said:
Looks great and all but why does it note that it needs "Network Communication" under the "Permissions"?
Click to expand...
Click to collapse
There is an admob advert in the settings screen that needs the internet permission.
jgittins said:
There is an admob advert in the settings screen that needs the internet permission.
Click to expand...
Click to collapse
Ah ok...still kinda surprised I didn't see anyone mention that though...but if it was then ignore my post
Nothing to see here
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DESCRIPTION
The game of life is actually a cellular automaton devised by the mathematician John Horton Conway in 1970.
It's sort of a virtual world where many cells are living.
They reproduce and die under certain conditions.
This game does not need the player itself (kind of zero-player game), but we can make it more interactive by adding special patterns that will evolve in specific ways, or by changing the rules of the world, for instance.
The main features of my implementation are:
¤ Play / Pause / Reset / Random Buttons
¤ Changing the speed
¤ Changing the size of the world
¤ The world is shaped like a torus
¤ Changing the color:
- United
- Random
- Gradient
¤ Changing the shape of cells (11 available)
¤ Become master of the world by changing the rules:
- 12 predefined rules
- Create your own rules
¤ Library patterns (over 50):
- Oscillators
- Ships
- Guns
- Space fillers
- Other
¤ Possibility of sending patterns by email
¤ Create life or destroy it, simply by touching the screen!
For any bug, suggestion or information contact me at:
[email protected]
NOTE:
- Available in French and English
- Compatible with all screens
- Compatible with all android versions
For more information, visit the official wiki:
http://fr.wikipedia.org/wiki/Jeu_de_la_vie
http://en.wikipedia.org/wiki/Conway's_Game_of_Life
Recent Changes:
v1.2 :
- Reducing the brightness of the background splashscreen.
- The speed is no longer given to the maximum after the loading of a pattern
v1.3 :
- Small graphic makeover
- Better support for large screens (high resolution)
- Better management of the speed bar
- Fixed small bugs
- Ability to change background
- Added antialiasing
v1.4:
- Fixed clicking a single cell
- Ability to zoom in / out without destroying
- Blocking the screen orientation
v1.5:
- Added app2SD
- Added German version (thank you Daniel S)
- Added 3 new rules
- Added world appearance (square or torus)
- Added a gallery of fans
- Change buttons appearance
- Ability to move the world
- Quick Save/Load
v1.5.1:
- Zoom issues fixed
v1.6:
- Added 3 new rules
- Added 5 new patterns from fans
- Improving Performance
SCREENSHOTS
DOWNLOAD
From an android device
From the web market
Screenshots?
I can't cause I have not enough sended messages (still a rookie).
But you can see them on the android web market (the adresse is at the end of my presentation)
I will add them as soon as I can
I just corrected some little bugs.
I invite you to update the application and leave your opinion or a mark on the Android Market.
It is always pleasant for novice developers.
Main update:
- Small graphic makeover
- Better support for large screens (high resolution)
- Better management of the speed bar
- Fixed small bugs
- Ability to change the background
- Added antialiasing
If you have other ideas for improving the application, contact me
nice application!!
Fail
Sent from my Desire HD using XDA Premium App
Awesome idea. Just read about this game of life in a Stephen Hawkings book.
Hahaha, I just had an idea:
What about a live wallpaper? You might have to make it look nicer and less dominant, but it would be fun and kinda nerdy, if you always had those "organisms" reproducing in the background
barneszilla said:
Fail
Sent from my Desire HD using XDA Premium App
Click to expand...
Click to collapse
Fail ? Why ?
Eiskrem-Kaiser said:
Awesome idea. Just read about this game of life in a Stephen Hawkings book.
Click to expand...
Click to collapse
Never heard about it...
Eiskrem-Kaiser said:
Hahaha, I just had an idea:
What about a live wallpaper? You might have to make it look nicer and less dominant, but it would be fun and kinda nerdy, if you always had those "organisms" reproducing in the background
Click to expand...
Click to collapse
You're not the first to tell me that.
I will start creating a live Wallpaper.
But what do you mean about "make it look nicer and less dominant" ?
I love Game Of Life.I even made a (newbie) javascript version of it... Thx for the great app! The Live Wallpaper idea is actually pretty nice. If you do it, I'll surely give it a try.
Well, right now, I would not want it as my wallpaper. It looks nice as an app, but a wallpaper should be more "beautiful" and/or simple. After all, it is supposed to be the background.
Imagine your app design with other widgets and icons over it, the whole screen would look quite overloaded. Do you get what I mean? (english ain't my native language )
But you could keep the mechanism of the app for customizing the colours and so on.
I don't even know if I would actually use it. Depends on how it will look. So, if you got other stuff to do, do that first. The wallpaper is not really a high priority for me. I just like the app and the idea itself.
Over all the game play is not much attractive but still its fine. 6/10
Eiskrem-Kaiser said:
But you could keep the mechanism of the app for customizing the colours and so on.
Click to expand...
Click to collapse
I do not quite understand... Customization of the background and the cells color is already available on the app'...
thanks a lot for this app'.
When would you release the LiveWallpaper ?
I'm so excited
Be patient
I'm developping it.
But it will last at least 2weeks...
Tell me what kind of feature you would like to have on this wallpaper (new features of course) or anything else.
Haha, love!! I had to program a version of this myself in my first year at university and had forgotten all about it! As others have said, would be a pretty good idea as a Live Wallpaper but would obviously need some sort of loop on there incase all the cells died or just became stable blocks... otherwise it could quickly become a rather dull wallpaper
Don't worry.
A shake or a tap will randomize or add living cells
Simonmarky said:
Be patient
I'm developping it.
But it will last at least 2weeks...
Tell me what kind of feature you would like to have on this wallpaper (new features of course) or anything else.
Click to expand...
Click to collapse
2 weeks ... its too long, I cant wait
For any new features, I don't really kwno for the moment... but just keep the same actuals features (colors, shapes, sizes...)
HardAndroid said:
2 weeks ... its too long, I cant wait
For any new features, I don't really kwno for the moment... but just keep the same actuals features (colors, shapes, sizes...)
Click to expand...
Click to collapse
^^, no problem, i'll keep these. For the moment I'm learning PreferencesActivity... It's the only way to modify the wallpaper.
I'll inform you of the progress.
[LWP] Bee Bro! interactive live cartoon wallpaper (free, 0 ads, IAPs & permissions)
Hey, XDA,
I'm making my first live wallpaper, which is basically my animation & humor playground. Today it is in very early stages & has only a couple of animations and tamagotchi-like mechanics available. I have only a single device to test it fully, so it would be amazing if anyone could try it out and give some feedback. I'm not sure how battery-eating it is, but I try to keep everything light.
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"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Implementation: drawing on Canvas, FPS limit 24, thread sleeps when invisible, I also have idea of adding variable FPS limit if no interactions happened for a longer time.
Idea: have a funny looking, weird behaving bee creature living on the screen. At the moment it eats flowers (food) & dances in the clouds (fun). User can interact with bee & the world by simple taps (no MotionEvents planned) to plant more flowers or force bee to interact with available elements (if bee is hungry, it might disobey the taps (this needs visual feedback)).
Best suitable for kids, stoners and men-children like me, but others seem to be enjoying hilarious and surprising (first time) animations.
Possible issues: it might crash after adding to the screen, but usually restarts and works fine. Runs slow & slows down lover end devices (Samsung Galaxy Tab 10.1 has no issues). Preview has interactions disabled for now.
Download at Google Play: https://play.google.com/store/apps/details?id=com.snoutup.beealive
Leave feedback! Suggest actions and animations!
Night mode!
1.02
* Fixed a preview crash
* Fixed a disappearing ground bug
IMPORTANT
1.03
* I think I managed to get battery consumption under control
* changed ground position so it wouldn't be covered by UI in some devices
1.04
* added night mode to increase battery saving options & make it easy on the eyes
* added new night-mode only interaction & animation
* made a sequence system under the hood for easier adding of more content
enjoying it!
SnottyApps said:
Hey, XDA,
I'm making my first live wallpaper, which is basically my animation & humor playground. Today it is in very early stages & has only a couple of animations and tamagotchi-like mechanics available. I have only a single device to test it fully, so it would be amazing if anyone could try it out and give some feedback. I'm not sure how battery-eating it is, but I try to keep everything light.
Implementation: drawing on Canvas, FPS limit 24, thread sleeps when invisible, I also have idea of adding variable FPS limit if no interactions happened for a longer time.
Idea: have a funny looking, weird behaving bee creature living on the screen. At the moment it eats flowers (food) & dances in the clouds (fun). User can interact with bee & the world by simple taps (no MotionEvents planned) to plant more flowers or force bee to interact with available elements (if bee is hungry, it might disobey the taps (this needs visual feedback)).
Best suitable for kids, stoners and men-children like me, but others seem to be enjoying hilarious and surprising (first time) animations.
Possible issues: it might crash after adding to the screen, but usually restarts and works fine. Runs slow & slows down lover end devices (Samsung Galaxy Tab 10.1 has no issues). Preview has interactions disabled for now.
Download at Google Play: https://play.google.com/store/apps/details?id=com.snoutup.beealive
Leave feedback! Suggest actions and animations!
Night mode!
Click to expand...
Click to collapse
great live wallpaper!
junaid558 said:
great live wallpaper!
Click to expand...
Click to collapse
Thank you! I just published another update with some bug fixes and important improvements on battery saving.
1.05
Bee goes to sleep if less than 10% battery is available and no animations run until charged
"sleep on pause" setting, which will put Bee Bro to sleep when wallpaper is invisible and start animations ONLY on user interaction
added sleeping animation. It's pretty cute!
Fixed one crash and one AI bug (possibly added more AI bugs while fixing)
Worth it
SnottyApps said:
Thank you! I just published another update with some bug fixes and important improvements on battery saving.
1.05
Bee goes to sleep if less than 10% battery is available and no animations run until charged
"sleep on pause" setting, which will put Bee Bro to sleep when wallpaper is invisible and start animations ONLY on user interaction
added sleeping animation. It's pretty cute!
Fixed one crash and one AI bug (possibly added more AI bugs while fixing)
Click to expand...
Click to collapse
i wish it would be a paid one....its worth it
Glad you like it!
junaid558 said:
i wish it would be a paid one....its worth it
Click to expand...
Click to collapse
It's lovely to hear that! Wait until you see the end product - I have pages with incoherent scramblings of various ideas. And it will stay free forever! That being said, I hope it "pays me back" with many happy users and visibility of my Crisp Bacon game (see signature). if I'll be able to implement an ad of it to my wallpaper in a way I plan to do, I can modestly say - some "whoas" will be said out loudly. I don't think it's ever been done in a live wallpaper. But for now I'm having so much fun just doing hilarious animations and imagining that some people will definitely laugh seeing them for the first time
Really, it's a great feeling to see Bee beeing well accepted. Better than money
More bee things!
Bee Bro will enjoy if you have music playing!
Sleeping animation
Added custom FPS setting (10,20,30)
Different Colors 1.5 - Search colors
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Screenshots:
Different Colors - Try to find a block with a different color!
Do you think it is easy? Let's try!
In this game you should find the blocks that differ in color from the rest.
With each level it will be harder and harder. Try to test yourself!
On the 63 blocks of the same color, and the only one that is different from all the others in color.
What could be easier than to find it?
Especially because you always have 3 lives in the reserve, in case you go wrong.
With each level to find the next block will be harder and harder, because the difference between the colors will be reduced.
To set a record, you have a whole 60 seconds.
You can use all available means:
- To increase the brightness of the screen;
- Look at it from different angles;
- Use the help of friends;
- and so on...
But if you can break the record? ...
To make it more interesting, we added to the game the opportunity to compete with other players, you can see at what point in the overall statistics is your record.
Who knows, maybe you'll be the first?
Any ideas for improvement? You can always share them write to us or leave your own review.
Good luck!
Version 1.2 - What's new?:
- Support for Android 2.0;
- Improved stability;
- Changed the positioning of elements on the screen of the game for mobile phones with a screen smaller than 5 inches;
- Added a window "Application Rate".
Version 1.3 - What's new?
- At the end of the game smiley (>_<) indicates where the block was;
- Remove ads from game screen;
- Improved stability;
- Support German language;
- Add WOW - Nichosi Meme
Version 1.4 - What's new?
- new mode "Survival";
- updated settings;
- improved smiley-tip (>_<);
- darkened Internet meme "Nichosi."
Good
Good.:good::fingers-crossed:
So fun to play
bboyfeiyu said:
Good.:good::fingers-crossed:
Click to expand...
Click to collapse
SoniaSaxton said:
So fun to play
Click to expand...
Click to collapse
Thanks! Guys, I don't see you in the statistics! Try to get there! )
Different Colors 1.3 - Find them
Different Colors 1.3 - Find them is available on Google Play!
What's new?
- At the end of the game smiley (>_<) indicates where the block was;
- Remove ads from game screen;
- Improved stability;
- Support German language;
- Add WOW - Nichosi Meme
Different Colors 1.3.fixed - Find them is available on Google Play!
This is fixed version for phones with screens 5' or 6'
Different Colors 1.4 - Find them is available on Google Play!
What's new?
- new mode "Survival";
- updated settings;
- improved smiley-tip (>_<);
- darkened Internet meme "Nichosi".
Digit88Games said:
cool game thanks for the share
Click to expand...
Click to collapse
Thank you! Welcom to the World of Colors!
KirillChuzhov said:
Thank you! Welcom to the World of Colors!
Click to expand...
Click to collapse
It does not look too interesting (
the_liolik said:
It does not look too interesting (
Click to expand...
Click to collapse
Thanks for the answer!
Did you try this game?
What would you like to add or change?
KirillChuzhov said:
Thanks for the answer!
Did you try this game?
What would you like to add or change?
Click to expand...
Click to collapse
Somewhere after the third attempt, I began to hurt my eyes, because the color palette of the time Tetris 1984 pressure on the eye.
---------- Post added at 11:09 PM ---------- Previous post was at 11:05 PM ----------
the_liolik said:
Somewhere after the third attempt, I began to hurt my eyes, because the color palette of the time Tetris 1984 pressure on the eye.
Click to expand...
Click to collapse
But the idea is interesting .
And there is something to work with , that would be better.
The problem I found with the game is that, having so many versions of this game, why should I download this one?
I'm not going to answer that question for you, but could be a mechanic, aesthetics, social factors...
Don't get me wrong, I like the idea, but if you don't stand out in the crowd I would rather download another one with more pleasing design or unique features.
If you still think you can answer my question, reply and I would be glad to try it in detail. Good luck!
the_liolik said:
Somewhere after the third attempt, I began to hurt my eyes, because the color palette of the time Tetris 1984 pressure on the eye.
But the idea is interesting .
And there is something to work with , that would be better.
Click to expand...
Click to collapse
Thank you!
We will work on the desing of the application assiduously.
randomlabs said:
The problem I found with the game is that, having so many versions of this game, why should I download this one?
I'm not going to answer that question for you, but could be a mechanic, aesthetics, social factors...
Don't get me wrong, I like the idea, but if you don't stand out in the crowd I would rather download another one with more pleasing design or unique features.
If you still think you can answer my question, reply and I would be glad to try it in detail. Good luck!
Click to expand...
Click to collapse
Thank you for the answer!
We have tried and will be tried improve the idea, we already added stats, hints, bonuses and two mode of game, this week will be added third. We are working with our users, they are helping us to improve the app and not to get lost in the crowd.
Any suggestions are welcome!
Ok, then a nice improvement would be to redesign the app (mainly the colors). Colorful menus are not always the best option to go, so try to stick with a palette of colors (usually 2-3 colors and their variations). More than that looks messy and unprofessional. Try to choose a light color and a dark one to make contrast, and be sure they look good when used together.
Also the colors chosen for the game seem to be randomly generated, and that is very unpleasing in the way that most of them are greyish. If you could make a list of 20-30 RGB values that look GOOD considering the background and UI, and use them to vary them (+-5) and get only colors that look well.
Make the squares less rectangular and more square, and center the grid in the middle of the screen. The ghost doesn't need that much space.
Finally, the last row was cut in my device (nexus 5), so it was harder to spot the different color on that row. Does it also happen in other cases as well?
randomlabs said:
Ok, then a nice improvement would be to redesign the app (mainly the colors). Colorful menus are not always the best option to go, so try to stick with a palette of colors (usually 2-3 colors and their variations). More than that looks messy and unprofessional. Try to choose a light color and a dark one to make contrast, and be sure they look good when used together.
Also the colors chosen for the game seem to be randomly generated, and that is very unpleasing in the way that most of them are greyish. If you could make a list of 20-30 RGB values that look GOOD considering the background and UI, and use them to vary them (+-5) and get only colors that look well.
Make the squares less rectangular and more square, and center the grid in the middle of the screen. The ghost doesn't need that much space.
Finally, the last row was cut in my device (nexus 5), so it was harder to spot the different color on that row. Does it also happen in other cases as well?
Click to expand...
Click to collapse
A lot of thank you for this such detailed advices!
We will take into account all your tips on colors in the redesign of the app.
As you could see, we tried to use 3 main colors in the app: ~blue, ~yellow and ~green. Today, I think, it wasn't good idea, I mean the set of colors. We should and will review them.
Also we're going to check app on different screens. If will be needed, we change the size of blocks and release new version with fixes as soon as possible.
Thank you again! Always glad to see useful advices.
is a fun game and addictive :good:
Different Colors 1.5 - Search different colors is available on Google Play!
What's new?
- a small change of primary colors;
- Spanish language support;
- confirm the deletion of the user.
New screenshots are attached!
[LWP][7.0+] Metropolis 3D City Live Wallpaper (similar to Google Pixel & Xiaomi LWP)
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"lightbox_close": "Close",
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
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}
Metropolis 3D City Live WallpaperIntroduction
Metropolis is a live wallpaper that streams urban, drone-scanned 3D scenes onto your home screen. It currently has 100+ 3D locations in North America and Europe, including:
The Empire State Building
The Statue of Liberty
Paris Las Vegas
Bordeaux Cathedral
and more
All these scenes are fully 3D like the ones in Pixel Live Wallpaper from Google. If you like Pixel LWP or Super Wallpaper, then Metropolis would be a good alternative for you Here is a trailer for Metropolis:
Features
100+ 3D locations (actually 147 now, a complete list can be found on getmetro.app/collection)
Camera animations, including phone unlock top-down animation and launcher page swipe rotate animation, as well as the scale and speed slider for animations
Camera parameters, including dolly zoom (adjustable field of view), brightness, vibrancy, and sharpness
(Pro only) Custom location in North America and Europe
(Pro only) Wallpaper brightness can follow dark mode
(Pro only) Blur after unlock to increase the readability of labels & icons
Download & Giveaway
Google Play Link: https://play.google.com/store/apps/details?id=com.justzht.metropolis
Or just search Metropolis on Google Play
I would like to share 50 Pro IAP codes on XDA, there is no requirement, just open the spreadsheet, redeem the code, and try all features.
However, if you can leave a comment specifying which code you used, or leave a feedback/rate on Google Play, it would be much appreciated. Link (Used: 50/50):
docs.google.com/spreadsheets/d/1yP-vaj6Sg-UbNJk-4Tigk1UyPLOgAbk8CZ6E20gy8fk/edit?usp=sharing
Performance Concerns
Here is the catch: Metropolis is built with Unity. Yes, that Unity game engine.
Now, before you close this page immediately thinking that's crazy, please read my explanation on why using Unity (might get technical):
Currently, the only 3D city model data source that I, as an indie app dev, can get on the market is the Bing Maps Unity SDK. This Unity SDK shares the same upstream data source with Windows 10 Map app and the incoming Microsoft Flight Simulator (well that is just a speculation). That's the main reason I am using Unity to build Metropolis. (I know there is Google Earth but I cannot rip the model due to copyright issues)
I certainly understand your concerns that Unity might destroy your battery life and available memory, and Metropolis does have a relatively high memory usage in current stages. This is mainly due to the SDK's streaming approach. Unlike Pixel LWP or Super Wallpaper in which the data is already baked into a static scene, Metropolis streams city blocks tile by tile, which comes with additional memory cost and draw-calls.
However, the battery cost should be on par with most 3D live wallpapers, especially if you enable the 'adaptive framerate' option in the app. And I will continue optimizing the app with newer Bing Maps SDK that is more memory-friendly. After all, you can always download the app for free and try it yourself.
(BTW, a fun fact: Xiaomi's Super Wallpaper is also Unity inside)
Contact
If you have issues using Metropolis, please let me know using Google Play feedback or writing to [email protected]
Changelog
Reserved for changelog
1.0.0.4 (3062) REL is now in the beta channel
Added:
Super Wallpaper-like animations (unstable)
Fixed:
Bug fixes from upstream
Super Wallpaper-like animation demo gif:
thanks it looks good will try:fingers-crossed:
Claimed code 26, thanks !
Claimed code 25. Thank you so much !
Redeemed #37 - thanks!!
Claimed code 35 - the app is awesome! I've been looking for 3D views like this with animations since forever! Great job. Looking forward to making that Super Earth View more stable!
Used Code 8, thanks
Used code 7.
Thanks
Redeemed FNYJ3RDR116MK61KEFJVH7M, thanks!
All codes are gone
codes are all taken
daniele.s said:
All codes are gone
Click to expand...
Click to collapse
Hi! I am checking the codes on the spreadsheet one by one to see if they are really all redeemed. In the meanwhile, you can wait for another batch at the comment section of the XDA main blog post, thanks!
Justin Fincher said:
Hi! I am checking the codes on the spreadsheet one by one to see if they are really all redeemed. In the meanwhile, you can wait for another batch at the comment section of the XDA main blog post, thanks!
Click to expand...
Click to collapse
It's a shame I came late, I'll keep an eye on tomorrow's batch, thank you for giving away those! I was hoping someone would come out with a "customizable version" of Super Wallpapers, so thank you very much there!
I'm already trying the free version and, though I'm aware this is in a Rushed Beta™ and you may be already working on it, I wanted to leave here my 2cnts:
The initial "zoom in from Earth full view to rotation side" effect is so dramatic (and beautiful) in the SW, maybe you should take a look at that and tweak it a little bit. I especially love how it spins faster while zooming in for the original SW.
The "zoom in the selected area" could use some kind of fade to black or extreme motion blur in between, taking like half a second, otherwise it feels so forced especially using low dolly zoom (because setting it too big shows the grid and that's even worse).
Hope you keep improving this awesome app! Take care and stay safe.
Robdyx said:
It's a shame I came late, I'll keep an eye on tomorrow's batch, thank you for giving away those! I was hoping someone would come out with a "customizable version" of Super Wallpapers, so thank you very much there!
I'm already trying the free version and, though I'm aware this is in a Rushed Beta™ and you may be already working on it, I wanted to leave here my 2cnts:
The initial "zoom in from Earth full view to rotation side" effect is so dramatic (and beautiful) in the SW, maybe you should take a look at that and tweak it a little bit. I especially love how it spins faster while zooming in for the original SW.
The "zoom in the selected area" could use some kind of fade to black or extreme motion blur in between, taking like half a second, otherwise it feels so forced especially using low dolly zoom (because setting it too big shows the grid and that's even worse).
Hope you keep improving this awesome app! Take care and stay safe.
Click to expand...
Click to collapse
Thanks for the feedback! The original SW is surely a more mature package with many visual details I only realized when I got my hands on it.
As the original SW has special permissions granted from MIUI, it can show the full-earth view when in AOD. (The AOD permission was previously available to 3rd-party apps on Android P, but in Q it was blocked by the system). Metropolis cannot display in AOD due to this restriction, however, I would be happy to add a toggle to show the far side view at the beginning of unlocking animation, just like what linuxct's SW port did.
Yes I forgot to consider the case of dolly zoom in top-down animations (facepalm) and this would be fixed in future releases. I am still analyzing the original SW animation frame by frame, and from what I currently know in order to achieve a similar effect I might need to both increase the scale of motion blur and the resolution of earth texture so people won't see pixelated images at the end of the animation. Hmm I am still experimenting around this and will get back to you when I have made some progress so you can try out.
Have a good day and stay safe!
@OP
Didn't get any "Unlock Codes" but thanks for this, really nice!
"the code gone "
thanks so much.. I was given a code by direct message ?
delete
Justin Fincher said:
Metropolis 3D City Live Wallpaper
Introduction
Metropolis is a live wallpaper that streams urban, drone-scanned 3D scenes onto your home screen. It currently has 100+ 3D locations in North America and Europe, including:
The Empire State Building
The Statue of Liberty
Paris Las Vegas
Bordeaux Cathedral
and more
All these scenes are fully 3D like the ones in Pixel Live Wallpaper from Google. If you like Pixel LWP or Super Wallpaper, then Metropolis would be a good alternative for you Here is a trailer for Metropolis:
Features
100+ 3D locations (actually 147 now, a complete list can be found on getmetro.app/collection)
Camera animations, including phone unlock top-down animation and launcher page swipe rotate animation, as well as the scale and speed slider for animations
Camera parameters, including dolly zoom (adjustable field of view), brightness, vibrancy, and sharpness
(Pro only) Custom location in North America and Europe
(Pro only) Wallpaper brightness can follow dark mode
(Pro only) Blur after unlock to increase the readability of labels & icons
Download & Giveaway
Google Play Link: play.google.com/store/apps/details?id=com.justzht.metropolis
Or just search Metropolis on Google Play
I would like to share 50 Pro IAP codes on XDA, there is no requirement, just open the spreadsheet, redeem the code, and try all features.
However, if you can leave a comment specifying which code you used, or leave a feedback/rate on Google Play, it would be much appreciated. Link (Used: 46/50):
docs.google.com/spreadsheets/d/1yP-vaj6Sg-UbNJk-4Tigk1UyPLOgAbk8CZ6E20gy8fk/edit?usp=sharing
Performance Concerns
Here is the catch: Metropolis is built with Unity. Yes, that Unity game engine.
Now, before you close this page immediately thinking that's crazy, please read my explanation on why using Unity (might get technical):
Currently, the only 3D city model data source that I, as an indie app dev, can get on the market is the Bing Maps Unity SDK. This Unity SDK shares the same upstream data source with Windows 10 Map app and the incoming Microsoft Flight Simulator (well that is just a speculation). That's the main reason I am using Unity to build Metropolis. (I know there is Google Earth but I cannot rip the model due to copyright issues)
I certainly understand your concerns that Unity might destroy your battery life and available memory, and Metropolis does have a relatively high memory usage in current stages. This is mainly due to the SDK's streaming approach. Unlike Pixel LWP or Super Wallpaper in which the data is already baked into a static scene, Metropolis streams city blocks tile by tile, which comes with additional memory cost and draw-calls.
However, the battery cost should be on par with most 3D live wallpapers, especially if you enable the 'adaptive framerate' option in the app. And I will continue optimizing the app with newer Bing Maps SDK that is more memory-friendly. After all, you can always download the app for free and try it yourself.
(BTW, a fun fact: Xiaomi's Super Wallpaper is also Unity inside)
Contact
If you have issues using Metropolis, please let me know using Google Play feedback or writing to [email protected]
Click to expand...
Click to collapse
Like the live wallpaper app
Could use some free codes...???
---------- Post added at 05:25 PM ---------- Previous post was at 05:24 PM ----------
Will look nice on my phone
All codes are gone being using the free version for about two weeks now, battery drain seems to be okay at least for me.