Simple one-file audio player with easy intra-file seeking - General Questions and Answers

Hello, I'm looking for a simple audio player that makes it easy to seek in a single file. I am not looking for features for handling multiple tracks such as playlists, libraries, etc. I am not looking for video.
I just want to pick a file and play it. It could be any popular audio codec, for example MP3, OGG, FLAC. While it's playing, I'd like to be able to easily step forward/back in chunks or easily move the current position forward/back. I want to be able to stop/start (pause) easily and wind forward back when paused or playing. If I had a physical deck then it would have a jog controller that allowed this kind of action.
I normally use VLC but I can't navigate easily within one file. The on screen interface is nearly impossible to use when you just want to jog back and forth a few seconds. I've tried using the position slider but it's unreliable and jumpy - you can't get the level of accuracy I'm looking for.
If I can make VLC do it with a plugin or something, that would be great. But another app that does one thing and does it well would be ok if VLC can't do this.
My searching has proved fruitless. So, suggestions for something simple (and free) ?

Well I found an app called "Maple JB" that is working for me so far. It has a nice feature where it can loop between two points. It lacks an option to keep the screen on which is a shame.

Related

Is there a thumb-controllable MP3 player suitable for podcasts?

I'm struggling to find an MP3 player for may Kaiser that doesn't require reading glasses and fine motor control to operate. I listen to music and esp. podcasts while driving, exercising, etc. and need to be able to pause, rewind, fast forward, skip, adjust volume, etc. with my big, fat thumbs. I'd especially like a bookmark feature so I can save my place in a podcast after I arrive at my destination and have to turn it off.
I've searched the forums here but haven't found anything.
Any suggestions?
Thanx,
rutilate
Try Mortplayer - I had the same requirements as you, all satisfied by Mortplayer and the MyPod skin.
The bookmark feature is built-in, but the thumb-friendlyness is only achieved by installing the right skin......
Thanx for the recommendation! I've downloaded it but haven't had time to test drive.
rutilate

REPLAYGAIN: which audio player supports it?

i'm looking for a solution to use ReplayGain on my HD2, which is, roughly said, levelling the tracks to the same volume during playback (on the fly) on the basis of a dB value previously scanned and saved in the tracks.
Pocket Player supports that by a DSP plugin
http://www.conduits.com/products/player/plugins.asp
...but in some way this palyer does not work well on my hd2: playback gets slower or faster playing tracks.
Who knows a better solution for ReplayGain?
You can use standalone mp3gain on your PC to level the tracks, for use in any mp3 player. I use pocketplayer on an HD2 with no issues btw(do not use the replay gain plugin)
thanks, but mp3gain is not the same thing cause it changes the volume of all tracks to one specified level, but i do not want to do this.
I want to simply scan the tracks for their volume level and save to the tracks only that scanned value.
Afterwards, during playback, the tracks are levelled to the volume i like by the player: this is the difference between ReplayGain and mp3gain.
Well, Rockbox supports it. They haven't really updated their daily builds but it works fine on my N1 with CM 7.03. (Can't post link since I'm new)
As mentioned already, Rockbox supports it.
Also DeaDBeeF Player (in the market) claims to support it.

[Q] Android music player with replaygain?

Haven't found one yet and hoping someone could give an answer here.
I know PowerAMP has it on a roadmap. Rockbox is supposedly working on an app. Haven't found something that works.
Appreciate your help.
Something that works....
Mp3Gain for the PC. Simply add entire music collection, set level, run job and then copy to phone.
And the kludgy solution it is :/
Thx.
MP3Gain
Hi,
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
I'm looking for a media player with Replaygain as well.
Ah, I would like this too!
measel said:
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
Click to expand...
Click to collapse
MP3Gain is only lossy in extreme cases, as it merely alters global gain, which is a parameter of the mp3 format. It also adds tags with info, so changes can be undone.
But yes, it's just a workaround and pretty annoying. A player with ReplayGain is needed - hopefully one that can kill the retarded inbuilt compression of many handsets.
mp3gain is a workaround just in cases in which all your collection is in mp3.
As ogg vorbis gives a better quality at same file size, most of my collection is in this format.
Just tried the latest build of rockbox, at
http://audio-life.co.uk/apps/rockbox_android/
Worked for my nexus s, and tried it does support replaygain!
The interface is really kludgy though.
poweramp seems to support replaygain now!
Motorola Defy CM72120121, german Froyo base
measel said:
poweramp seems to support replaygain now!
Motorola Defy CM72120121, german Froyo base
Click to expand...
Click to collapse
It is having this issue though:
http://forum.powerampapp.com/index....otificationtextringtone-and-playing-poweramp/
Just to clear up a misconception that seems to have arisen in the thread. Using MP3Gain is not at all detrimental to quality. It doesn't alter the music track at all but instead adds replaygain data to a tag.
There's no 'lossy' to it at all. As for 'kludgy'... in-app, on the fly replaygain will be shockingly bad in comparison to the MP3Gain method.
i just read about mp3gain and there are two methods. one of then does alter the mp3-file but losslessly! and it even creates tags to undo that process. but that only works for mp3. which really is an outdated format.
DirkGently said:
Just to clear up a misconception that seems to have arisen in the thread. Using MP3Gain is not at all detrimental to quality. It doesn't alter the music track at all but instead adds replaygain data to a tag.
There's no 'lossy' to it at all. As for 'kludgy'... in-app, on the fly replaygain will be shockingly bad in comparison to the MP3Gain method.
Click to expand...
Click to collapse
I know this is an old thread, but after doing many months of researching, I would not advise using mp3gain, that is of course unless you're sure you want to permanently modify your mp3 files. The "lossless" method does not just simply write tags in the files. It does do that, but that's not all it does. All it writes to the tag is the UNDO information. What happens if you bork your APE metadata and you want to undo it? You're screwed.
Anyway, I'm reviving this thread because I've been struggling in all the years I've had an android device to find a suitable music solution.
Currently, the music player I use that supports ReplayGain is DeaDBeeF. And it's free. Unfortunately, it doesn't load album art correctly. The dev said months and months ago that he was working on it, but I haven't seen any updates. It now has a holo themed UI, but it's not the most attractive, though It's not necessarily ugly (imo).
Winamp supports RG, but only if you pay for the PRO version.
There were other free players on the market that supposedly support RG, but a couple of them had the exact same description while coming from different developers. Seemed shady to me. And most of them looked fairly ugly. The only one I tried had some weird option for controlling the strength of the RG. That seemed odd to me, as the value for RG itself determines the dB. So I had to question whether it was really using the RG values, or doing something kludgy with it.
I wonder how hard RG support is to actually code. If a small, simple player like DB has it built in for free, surely we can add it to Apollo?
measel said:
Hi,
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
I'm looking for a media player with Replaygain as well.
Click to expand...
Click to collapse
Even, 8 thousand sounds is time consuming with this. I have done each artist separately so far with what I got but to keep doing this because a player does not have same volume option on it, and especially 2 out of 3 players does not have this option, is stupid. Especially paid for the apps, and the devs do not even want to bother to add it. Actually, I only asked BlackPlayer dev to add it, and they won't even bother.
They rather spend more time on customizing looks, than adding audio features. It is a freaking audio player ffs. The 3 players I have paid for are Poweramp, Stellio, and BlackPlayer. Currently, using Stellio because the audio is comparable to Poweramp, but not using Poweramp because I was so called patiently waiting for v3 beta, but max is taking forever.
I love the look of Stellio and also the audio set to preset bass&treble is just awesome sounding on the builtin equalizer. With my Samsung Galaxy J3 Luna Pro, I got the media volume limiter set to where it is max volume without going more louder and hurting my ears, which is another nice feature, but the ones that are loud enough maxed are great sounding, until the lower tracks start, and they are not so great at lower volume.
That is why I am after this going to email Stellio dev and ask about adding replaygain or something like Spotify has in settings, under options for enabling same volume for all tracks or songs.
I was going to suggest jetAudio Plus and foobar2000 but don't bother. Those apps are too unstable.
There are a lot of Android players with ReplayGain support:
Omnia, GoneMad, Vanilla Music, foobar2000 Mobile, AIMP, Vinyl Music Player, Pulsar, Oto Music, Poweramp, Neutron Player, PlayerPro, jetAudio, MediaMonkey, FiiO Music, and probably a few more that I don't know of.
All of them can use per-album ReplayGain, those which don't have an option for it in the settings automatically choose it over per-track ReplayGain.
All but jetAudio, MediaMonkey and FiiO Music allow you to reduce loudness for tracks without ReplayGain metadata.
GuestX00320 said:
That is why I am after this going to email Stellio dev and ask about adding replaygain or something like Spotify has in settings, under options for enabling same volume for all tracks or songs.
Click to expand...
Click to collapse
I don't think you want what Spotify has in its settings, it ruins audio quality for many songs by raising their volume with the help of dyamic compression.
Because volume levels on Spotify are already quite similar the option is not that useful anyway. That's because Spotify, before reencoding, already does some normalizing. From what I've read they probably set the peaks of all albums to -2dB, then lower the loudness of all albums with a loudness above -14 LUFS to a loudness of -14 LUFS, which means only tracks with huge dynamic range should have non-optimal loudness relative to the other tracks.
I would leave that option off unless you're in a very noisy environment.

[Request] Music App

Hi all, I am looking for a music app that's easy on battery.
Criteria: Must work without media scanner
I have disabled media scanner, so literally all music apps I got from market can't seem to pick up my audio files. One works -- Music Folder Player Donate. I am looking for something like it, that reads based on folders, or scans music internally, rather than relying on media scanner.
This app is all nice, but it is missing navigation controls in notification dropdown. I am looking for a music app that would provide me these controls too. I am not too particular on lock screen music controls.
Have you tried PlayerPro?
How about mort player, has a nice widget too. I personally use power amp. But i feel mort is just as good. And free.
I would first like to try a free one, n then can upgrade. And then it should be easy on battery too.
Edit: Mort is packed with so many features for a free app!!!
The trick is that you need to check if the player supports GAPLESS playback. Most do *not*. So any live stuff, albums that blend songs together (Pink Floyd is notorious for this) will get a nice annoying pause in between songs that was never intended to be there. Even if some claim they are gapless they in practice are not (believe nothing, test everything). The app needs to actually trim any small dead spot at the end or you will get a click or pop at the end of songs.
The only player I found that does this successfully is Power Amp but there could be others, I just haven't found them yet.
DaveC1964 said:
The trick is that you need to check if the player supports GAPLESS playback. Most do *not*. So any live stuff, albums that blend songs together (Pink Floyd is notorious for this) will get a nice annoying pause in between songs that was never intended to be there. Even if some claim they are gapless they in practice are not (believe nothing, test everything). The app needs to actually trim any small dead spot at the end or you will get a click or pop at the end of songs.
The only player I found that does this successfully is Power Amp but there could be others, I just haven't found them yet.
Click to expand...
Click to collapse
My main criteria is low processor usage when to maximize battery.
Mort is good. Of the time I had the player on and screen off, it was on 200 for about 90% of time. CPU foreground was only 14s for about 47 mins of usage.

[Q] Problems with Audio Track selection

I have an .mvk movie that I'm attempting to play on my phone, but the audio track being played is a commentary, rather than the movie soundtrack. Is there a way I can tell MX Player to use the movie soundtrack instead of the commentary?
Thank you very much for your assistance.
Further information:
I have another movie which is doing the same thing. I found a (hopefully temporary) solution of a sorts -- VLC beta for Android picks up the movie soundtrack rather than the commentary in both cases. And, though I like VLC just fine, and use it nearly exclusively on my desktop, I prefer MX Player on my phone. Thank you for your assistance.
Drisanna
... when you're playing a video, you can change the audio track in the menu.
Also, try changing your audio language preferences.
If you have the media info, we could take a closer look.
Thank you so much for your assistance. The audio track feature shows only the track I'm listening to, and "disable" as my choices. The language change didn't help, presumably because both audio tracks are the same language (English). I ran mkvinfo on the file, and it doesn't show a 'default' flag on any track.
I am attaching the mkvinfo results for your review.
CDB-Man said:
... when you're playing a video, you can change the audio track in the menu.
Also, try changing your audio language preferences.
If you have the media info, we could take a closer look.
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