s7 nougat beta - Samsung Galaxy S7 Questions and Answers

I have a s7 exynos running android 6 and my games like modern combat 5, unkilled etc lags sometimes and frame drops.
Maybe bacause of the 2k resolution of our screen???
Will it help to increase my fps on games if i install nougat beta and set the screen resolution to 1080p or 720p???? My suspect is the screen resolution that make my games lag.

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Windows Phone 7 games less fps?

Anyone else notice this? Doodle jump and fruit ninja have less frame rate than in IOS. It may be not much of a big deal for you guys but for a mobile/console gamer like me it is.
yea I noticed that too...
I never played either of these games on iOS so I can't say, but for me the fps is fine even for PES2011. Ive played the same games on Android and don't see a noticeable fps difference.
I just hope they get rid of the random lags in games come Mango, cause that's a serious issue that deters from the overall smoothness of WP7.
Hi, I own a HTC Mozart and a 3rd gen Ipod Touch (same hardware as IPhone 3GS), and this was one of the first things I noticed when playing games on my new WP7 phone.
Simple games like Doodle Jump, Angry Birds and Fruit Ninja all run fine but at a noticeably lower framerate. If you haven't played both it doesn't really matter, but when comparing wow the iOS versions are so much smoother!
A more demanding game is "I Love Katamari". This uses simple textures but pushes alot of polygons and has alot of objects in the world - enough to make it totally unplayable on 1st and 2nd gen IPhones. Comparing the game on both systems, again iOS runs it significantly smoother, and also has a better font and transitions in the menus. The HTC is obviously rendering at a higher resolution, as there are alot less polygon "jaggys".
What worries me is the 3rd gen IPhone is now 2 years old, which is an absolutely lifetime when i comes to mobile hardware, and has an almost 50% slower CPU. Yet it still outperforms the latest WP7!
It can't be a hardware issue, so maybe its the OS - can anyone offer any insight?
please use your brain!
iphone 3g screen resolution: 480 x 320
WP 7 screen resolution: 480 × 800
clear now?
Turkishflavor said:
please use your brain!
iphone 3g screen resolution: 480 x 320
WP 7 screen resolution: 480 × 800
clear now?
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Not really.
Doodle Jump is a very simple 2D game, yet it suffers the most obvious framerate drop. Are you saying it's just not possible to produce 30FPS on a WVGA screen with the 1st generation of WP7 hardware? If so that's a pity.
Resolution hasn't got too much to do about this, I think. Best bet is that the framework used on wp7 is more high level and if you want to squeeze more fps you have to work the plumbing.
If you look at games like The Harvest, it's damn smooth even compared to a piss-poor 2D game like Doodle Jump. There are Doodle Jump clones in the market which have better framerate.
Overall, I would say it's just the platform which is new.
The fact that half xbox titles are just bad and some are totally buggy, but many others are excellent, tells you that it's feasible. Maybe people need to familiarize a bit more with the platform.
Just lazy ports.
mickfarr said:
Just lazy ports.
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I just love when people say what I wanted to say with 1/100 words
The current version of WP7 (NoDo) limits 30 fps in their games. Mango will up the FPS limit to 60 fps. I read somewhere that Doodle Jump will get this treatment and will be as smooth as a babies behind once mango is released..along with a number of other games I guess.
In order to stabilize, ms limit fps

[Q] video, gaming and multitouch performance?

how is video performance? what formats and resolution does it support? does it play 1080p smoothly e.g?
and how is gaming performance on it? are heavy games like asphalt 6 or shadowgun smooth on it? is it on par with other tegra 2 tablets?
finally how is multitouch performance? how many touches does it support? no particular issues to report?
video
Up to 1080p baseline profile only, so long under hardware encode the frame rate is always smooth
gaming
Ultimately the gaming performance is quite similar to galaxy s, HTC, etc. Except larger screen and higher Res, some games may look slower.
But when come to tegra 2 games it shines. It beats any non tegra Device and graphics are somewhere console quality, again bigger screen so mobile phone tegra are faster.
touch screen
Up to 10 point touch, And I found certain games and apps like fruit ninja, pulse news are useful.

GTA San Andreas crashing, MCPE @ 30 fps. How is everyone else performing??

What is everyone's performance on GTA San Andreas and Minecraft? For me, Minecraft runs better on the Nexus 6 and GTA San Andreas, while running a lot better than the Nexus 6, crashes after about a minute of gameplay.
I have read that some people experience the same issues, although very few. Even the Messenger basketball game stutters. It ran like this even as soon as it was taken out of the box a couple of days ago, and still nothing has changed. Has anyone else experienced these issues??
gilberts555 said:
What is everyone's performance on GTA San Andreas and Minecraft? For me, Minecraft runs better on the Nexus 6 and GTA San Andreas, while running a lot better than the Nexus 6, crashes after about a minute of gameplay.
I have read that some people experience the same issues, although very few. Even the Messenger basketball game stutters. It ran like this even as soon as it was taken out of the box a couple of days ago, and still nothing has changed. Has anyone else experienced these issues??
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Exactly the same thing on GTASA. Minecraft frame rate is unacceptable. Real Racing 3 stutters a bit, too. I've seen it playing better on an s6 in a Sprint store. Extremely disappointed with overall gaming performance. What the f***, Quallcom?
Exynos S7 user here. Minecraft frame sucks but GTASA runs fine for me. Still a lot laggy with graphics options set to max.
thatfukinguy1 said:
Exactly the same thing on GTASA. Minecraft frame rate is unacceptable. Real Racing 3 stutters a bit, too. I've seen it playing better on an s6 in a Sprint store. Extremely disappointed with overall gaming performance. What the f***, Quallcom?
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I feel like we got a bad batch because very few people have this issue
My sprint s7 just received an update that improves gaming. The game doesn't crash at max anymore, bit still lags due to Rock star's horrible optimization.
Weirdly, the HTC One M9 from 2015 runs the game smooth at max. After calculations, I've found that resolution is the problem. The S7 has a resolution on 2560*1440, while the m9 remains at 1920*1080. When pulling everything, including res to max, it lags. To fix this, keep all else at max except for resolution (keep it at 75%, 3/4 off 2560*1440, also known as 1920*1080, what the m9 has. The game is smoother than the m9 now due to the 820's improved gaming, but as known to all chipsets playing GTA: SA, slight frame drops still occur due to a lack of optimization from Rockstar's side. But it does help tremendously.
magicstick5 said:
My sprint s7 just received an update that improves gaming. The game doesn't crash at max anymore, bit still lags due to Rock star's horrible optimization.
Weirdly, the HTC One M9 from 2015 runs the game smooth at max. After calculations, I've found that resolution is the problem. The S7 has a resolution on 2560*1440, while the m9 remains at 1920*1080. When pulling everything, including res to max, it lags. To fix this, keep all else at max except for resolution (keep it at 75%, 3/4 off 2560*1440, also known as 1920*1080, what the m9 has. The game is smoother than the m9 now due to the 820's improved gaming, but as known to all chipsets playing GTA: SA, slight frame drops still occur due to a lack of optimization from Rockstar's side. But it does help tremendously.
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What's the build number?
kykint said:
What's the build number?
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Here it is.

S7 edge Android 7.0 Nougat: Performance review

Hi, I was wondering about how people are experiencing the performance with Nougat update. Based on my experience on S7edge & S7 (yes I have both ), the grace UX feels very smooth. Transitions / Animations are super smooth. Flipping the screen or scrolling has also been much smoother. One thing I noticed that the phone screen resolution on both my devices default to FHD (1080P) instead of WQHD (2K) with the official (I'm not a beta tester) Nougat update. The in game experience seems a bit smoother especially in Asphalt 8 / Extreme, Need for Speed No Limits & Assassin's Creed Identity. Don't need the feel to revert back to QHD as with Video enhancing feature turned on, the Video playback looks crisp & clear. Don't notice any big difference.
Feel free to share your Nougat specific performance experience.

Question Frame skips in games at 60FPS

I've been noticing that games running at 60FPS exhibit very noticeable frame skipping. It's especially noticeable when you have a background scene or object moving across the screen. I've attached two videos showcasing this issue; the first one is noticeable if you focus on the sign in the background, and the second video is noticeable by paying attention to the kitchen benches. The first game doesn't support above 60FPS, while the second does and when I switched to 120Hz the frame skipping is less noticeable but still there.
This issue is also present in other games like Doodle Jump but I chose only two games here because they show the issue much clearer. I tested these same games on my Samsung Galaxy S9+ (Exynos) and they ran completely smooth with no single frame skip.
My device model is ROG Phone 5 and the currently installed firmware version is WW_18.0840.2109.176. Both games ran with X Mode enabled. I'm thinking of trying out a custom kernel but I want to confirm first if this is a hardware issue while my warranty is still intact. Has anyone else experienced this issue?

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