Gear Watch Designer - Cool!! - Samsung Gear S2

Just tried this and, while there are some tricks, it works pretty good. I know have a watch face with just about everything I want on it that looks like I want it to look. Took some experimentation but that was fun. If you know what you want and can't find it anywhere else, give this a try. And I still haven't figured out all it can do. Working on that.

Just designed a watch face that shows an analog between 0500 and 1000 then a digital for the night. Day shows battery %, day/date, and steps. Lots of fun!

AND!! Here's Here's how I got the Layer effect - two watchfaces for different times of the day - using GWD. Tricky but not hard:
- Select a Background from the menu on the left. It appears in the work area.
- Select the one entry you have under Timeline in the bottom left of the space showing your Backgrounds. Then go to Properties in the upper right and rename it Layer 1. Not necessary but I found this easier to work with. Everything you put on this layer will appear above this label.
- Select what components you want on this layer. I wanted a Night and Day face so I use Layer 1 as my night and put a digital face on it. Add complications as needed. They will all appear above the Layer 1 label on your Timeline block on the lower left. When done you will select the time frame they will NOT be visible. For me that's from 6 am to 10 pm.
- To highlight the chosen INVISIBLE times, select a start time from the light grey area on right. Say I want my digital watch to NOT show from 6 am - 10 pm (time shows in the scale on top of the grey area). - -- Put your cursor over the 6am block on any of the visible lines and hold the left button on your mouse down. Scroll around to select the time you want Layer 1 to be invisible. They will appear in green when selected. Now hold the right button down over one of the green squares and select Remove from the menu. This is tricky because the program doesn't always work right. You may need to try several times to get it the way you want it. Play with it. This will Remove that time frame from when this particular face will be visible. You can move the veritcle line on the Timeline around to make your face viable. Now start your second layer.
- Select another Background and label it Layer 2. It will appear over Layer 1 and hide what you have place on there but there will be a white outline for the items you've put on layer one, so keep that in mind. - Now put your desired items on this face as you did Layer 1. I chose an analog face.
- Once you've done that select the time this face will be INVISIBLE as you did Layer 1. I wanted this to be invisible during the times Layer 1 WAS visible so I selected 10 pm - 6 am and Removed that.
Another thing you can do is use the same background for each layer. Simply do NOT select the Layer 1 label on the timeline and it will appear all the time. Only the components will change.
- When this is done test it using the Run button on the task bar at the top of the screen. This brings up a test area that shows your face. Under Condition there is a sliding time adjustment so you can see what appears as what times. Use this to make sure everything shows when it should according to time.
- Satisfied? The build your face using the Build button on the task bar (2 down from Run), save, and you are good to go.
The program will ask you if you want to Save or get a certificate and such. I you don't want to put it on the Market don't worry about it. You can now load directly from the program to your watch. Or you can upload it to the Market to sell or share.
Enjoy! Any questions just give me a shout.

I made a couple of videos and posted them to youtube 4 days ago on this if watching a video is easier for some people.
https://www.youtube.com/watch?v=e9Wk4QFDeWc
https://www.youtube.com/watch?v=bPG0ebVLCT0

Hobson318 said:
I made a couple of videos and posted them to youtube 4 days ago on this if watching a video is easier for some people.
https://www.youtube.com/watch?v=e9Wk4QFDeWc
https://www.youtube.com/watch?v=bPG0ebVLCT0
Click to expand...
Click to collapse
Great idea! While it's mostly pretty intuitive I did struggle on some of the things I wanted to do.

I once made a cool complicated animation, with many objects appearing and disappearing during the different time periods and battery levels.
But it was so big, that editing it was going extra slow....
I guess, for more complicated watch faces, GWD is not enough. For some crazy animated, complicated watch faces the native app is better.

VIVES_Matt said:
I once made a cool complicated animation, with many objects appearing and disappearing during the different time periods and battery levels.
But it was so big, that editing it was going extra slow....
I guess, for more complicated watch faces, GWD is not enough. For some crazy animated, complicated watch faces the native app is better.
Click to expand...
Click to collapse
No idea. It's my first time doing any of this. All I wanted was a couple of useful watch faces and I got that. I think anything more complicated will have to wait a bit in my case.

Related

betatesters invited ...

Hi,
in case you have few minutes of free time I would appreciate if you could have a look at my app (Painting, free in Android Market) and report back how it behaves on your device (2.2 required) ...
Painting is a paint app with aim to provide a virtual color book for kids (e.g. you draw the contour, your kids color it). I plan to include some templates later on together with a browser or random pick from templates available.
Thanks in advance for all feedback!
Nice app. I always liked playing around with paint. Nothing like photoshop... but that's besides the point. lol
One thing I noticed just real quick. When you select the "draw" button and start to draw, then switch to the "paint brush" mode, draw with that... but if you want to go back to just the regular "draw" mode... you have to go through the whole cycle again to get to the "draw" mode. It would be nice to have a drop down menu or something so that you could just click, then select what you want. Instead of having to cycle through all the options.
suggestion
Or scroll back in addition to scrolling forward??
Thanks for the feedback - I think I will separate "Draw/Move mode" buton from "Pencil, PaintBucket" button hence it will be more intuitive and faster to switch as indeed those two methods are used most often one after another.
controls improvements have been completed [new separated buttons]. thanks for the feedback. anything else - please post here.
Nice changes. Just installed the update. I like that the buttons are seperated now.
One other (minor) suggestion... is changing the order of the buttons. Having the pencil and then the fill bucket... and then the brush 3-4 buttons down, is a bit annoying.
If you could (and want to), I would adjust the order of the buttons to a more logical order (pencil, brush, fill, eraser, undo/redo, etc.).
Good work!
Nice! Thanks for making that change.

[GAME][4.0+] Shape Rotate

Hi guys
I am a software engineering student, eager xda reader and in my (little) free time i like to mess around with my android phone. So i developed a little game over the last half year. It's called Shape Rotate.
I wanted to do a simple but new game, not another flappy bird clone. So finally i put the first version online in the playstore yesterday, here is a short description:
In my game you always see two equal shapes, in random rotations. Your task is to rotate the outer shape so that it is equally aligned to the inner one - once they are aligned equally tap the screen anywhere to get the next one. That sounds easy, but since time is not on your side (you gain some extra time every time you get the two shapes aligned identically) it gets really tricky once the shapes are not that obvious any more. The goal is to survive as long as you can.
It would be really great if you check it out, i would really appreciate feedback (or, even better: positive reviews )
Here is the playstore link: Shape Rotate in google play
It is of course free (no in-app purchases or what-so-ever), and i plan to add a lot more different shapes in the future! I attached some screenshots of the app, and i also added a demo video in the playstore description.
Great game. Has great potential to be a time waster. There does seem to be some lag between the shape changes that can prematurely end your game. Get that timing down and you've hit a home run.
As for some suggestions to add. Maybe have levels to unlock similar to an angry birds setup. In level one hand similar shapes with minimal colors, next thing to unlock, add another shape or two with an additional color. Thus making each level progressively harder.
ph37rd said:
Great game. Has great potential to be a time waster. There does seem to be some lag between the shape changes that can prematurely end your game. Get that timing down and you've hit a home run.
As for some suggestions to add. Maybe have levels to unlock similar to an angry birds setup. In level one hand similar shapes with minimal colors, next thing to unlock, add another shape or two with an additional color. Thus making each level progressively harder.
Click to expand...
Click to collapse
Thx for your feedback! Regarding the lags, may i ask which device you are using?
I tested it on several devices from an I9000 to my Nexus 4. The only lag i found was that on older devices it takes some time to start the game, but once it displays the first shape i haven't found any lag :s
Yes i already thought about such a thing - creating different "shape packages" and unlocking them time after time. That is definitely a good suggestion for the future and i will soon start working on this. This now is just a first version where i wanted to check out how the game mechanics work and how people react to it.
Varjo said:
Thx for your feedback! Regarding the lags, may i ask which device you are using?
I tested it on several devices from an I9000 to my Nexus 4. The only lag i found was that on older devices it takes some time to start the game, but once it displays the first shape i haven't found any lag :s
Yes i already thought about such a thing - creating different "shape packages" and unlocking them time after time. That is definitely a good suggestion for the future and i will soon start working on this. This now is just a first version where i wanted to check out how the game mechanics work and how people react to it.
Click to expand...
Click to collapse
I'm running on an N4 with KK 4.4.4 and hellscore b47, most kernel settings default.
To be sure I'm understood, I solve one shape and before the transition to the next set of shapes, there is a noticeable pause.
This is a good concept. There’s a lag also when rotating the outer shapes. Though this might be because of my slow samsung galaxy tab.
Overall, this is a good gameplay.
https://docs.google.com/file/d/0B48cqoutz8n3dDFnbTJvRm1XOVU/edit?usp=docslist_api
There should be an mp4 video to illustrate the lag.
Seems there may be an issue with the timer as well.
ph37rd said:
https://docs.google.com/file/d/0B48cqoutz8n3dDFnbTJvRm1XOVU/edit?usp=docslist_api
There should be an mp4 video to illustrate the lag.
Seems there may be an issue with the timer as well.
Click to expand...
Click to collapse
hm, well it could be that what you think is a lag is actually my poor description and/or implementation?
The playing mechanics should be: you rotate the outer shape so that it is correctly aligned. IF it is so, then you tap anywhere on the screen to "submit" it. if it is correct you get the next shapes.
(The reason why it cannot "auto submit" the moment it is correctly aligned is because then it would be trivial, you would just rotate it until it snaps in - thats why you need that extra "next shape please"-tap)
The possible rotation is actually split into 12 different angles, so there are 11 different angles with which shapes can appear.
The best way to control it is to drag with a finger on the border of the screen (or use two fingers as in normal rotation gestures). you have to drag the finger a bit until the shape snaps in to the next one.
so could it be that it's because i didn't explain the intended controls enough? If so, do you have any suggestions to improve that, or how to better explain the way to play it?
really really appreciating your feedback btw :good:
Varjo said:
hm, well it could be that what you think is a lag is actually my poor description and/or implementation?
The playing mechanics should be: you rotate the outer shape so that it is correctly aligned. IF it is so, then you tap anywhere on the screen to "submit" it. if it is correct you get the next shapes.
(The reason why it cannot "auto submit" the moment it is correctly aligned is because then it would be trivial, you would just rotate it until it snaps in - thats why you need that extra "next shape please"-tap)
The possible rotation is actually split into 12 different angles, so there are 11 different angles with which shapes can appear.
The best way to control it is to drag with a finger on the border of the screen (or use two fingers as in normal rotation gestures). you have to drag the finger a bit until the shape snaps in to the next one.
so could it be that it's because i didn't explain the intended controls enough? If so, do you have any suggestions to improve that, or how to better explain the way to play it?
really really appreciating your feedback btw :good:
Click to expand...
Click to collapse
I may not have read it if you wrote it. When initially testing something like this I go for intuitive. The extra tap isn't.
What about doing the the auto next based on a touch release. You know when the shape is being rotated, the screen is being touched. Can you detect when a finger is removed? There would be no more rotation and wouldn't allow just spinning randomly to get it to snap as you describe.
EDIT:
Looking it up it's called a touch event using MotionEvent class with ACTION_DOWN and ACTION_UP
ph37rd said:
What about doing the the auto next based on a touch release. You know when the shape is being rotated, the screen is being touched.
Click to expand...
Click to collapse
That is actually a quite interesting suggestion! I tried it out, and it feels kind of nice. it also makes the game easier, maybe i have to reconsider the additional time gain... I created a debug build, would be nice if you would download and try it and tell me what you think ( you have to deinstall the appstore version first, since this one is signed with my local debug key)
It now checks the correct alignment each time you lift your finger from the screen.
Edit: i think that is a gamebreaker because it makes the game way to easy. you just have to swipe very quickly on the border, and due to the "auto" check you always get the alignment correct very quickly.
another version would be this one. here it is also checked on touchUp but if the alignment is wrong it jumps back in the initial state. that makes it even a bit harder, but also requires more focus and looking.
what do you think?
OK, going to leave this one up to you. I didn't catch a difference between the two in how they play. The first one appears to be snappier and jerky, as opposed to the second one being smoother and slower.
Either way, you nailed what I was saying. What do you think? I think this is far more intuitive. Now you just need to figure out the levels of difficulty.
The ultimate would be to have the shapes and colors auto generated with random attributes. You would not have to map anything out, the app would automagically create them.
Ok i found some issues that caused the touch input to be way to sensitive or way to unresponsive - that fixed i got some feedback that the overall control is way better now (especially on high res devices).
ph37rd said:
Either way, you nailed what I was saying. What do you think?
Click to expand...
Click to collapse
I still like the idea, but it brings some new issues that i need to figure out. Once you got the current control mechanism people don't think to much about it - so i'm not quite sure if it is really that much benefit. I will test that out over the next iterations and try gathering more feedback (about the current control and about how much people think it's good/bad).
ph37rd said:
The ultimate would be to have the shapes and colors auto generated with random attributes. You would not have to map anything out, the app would automagically create them.
Click to expand...
Click to collapse
That is the second big point on my todo list. but i don't really know how to start.
The best way that comes to my mind is to define different "base shapes" that are then just colored randomly. but that again would require alot of different base shapes to keep up a good variety?
at the moment i add hand drawn shapes with each update (around 170 now and using .gif its not that of a size problem anymore)

[Q] App/Panel ideas for the Edge screen?

I'm not a developer or programmer (although I could learn how to, but by the time I figured out how to create a program, the Note Edge 3 would be released), but being an end user of the phone and with first hand experience, I can always comes up with ideas that may improve the functionality and accessibility of the device. Below are some of the ideas on different panels/apps that I think can greatly improve the functionality of the Edge screen.
Music Control - This definitely needs to happen. It would be amazing to be able to control your music app (play, pause, stop, fast forward, rewind, etc.) while using your phone for other tasks without having to open up the music app.
Multi-Window Functions - Why can't we use the edge screen as the multi-windows toolbar? Instead of having to hold the back button for the toolbar to appear, we can just drag the apps from the Edge screen and start multi-windows.
Task List - Tasks on the Edge screen where we can tap it to mark it as complete and a new task will show up. This could also be a shopping list and will most definitely be useful for Black Friday.
Bubble Level - There's a ruler...why can't there be a bubble level too?
Battery Bar - I know there's a battery bar at the top of the screen, but it would be nice to have a larger battery bar that's actually color coded based on the percentage of life left. And it could also displays percentage of battery life as well as remaining usage time.
Fantasy Score Updates - I play Fantasy Football and Basketball and would love to see updates on my Fantasy scores without having to open up the Fantasy apps.
What do you think of some of the ideas? Do you have any ideas you would like to share? Hopefully a developer/programmer will read this thread and create some of the highly requested/useful panels/apps for the Edge screen.
There is a thread with a list going. My company will be building a suite of apps that accomplishes many of these items.
jribbe101 said:
There is a thread with a list going. My company will be building a suite of apps that accomplishes many of these items.
Click to expand...
Click to collapse
Do you have a link to the thread by any chance? And what's the name of your company so that I may follow the progress of the suite? Thank you in advance.
When I first saw the edge, the first thing I thought of was my fantasy team lol. Fantasy points would be amazing. Yahoo already has a sports ticker, I'm unsure if Yahoo has any api that will allow other apps to pull points, but that would be so amazing.
I like the idea of a bubble level too. Seems like a no-brainer now that you mentioned it.
I'd like to see web browsers take advantage of the edge and place navigation buttons there so you wont have to hit menu->forward or menu->reload or menu->load desktop site anymore.
I'm also interested in being linked to that other thread with edge app ideas as well, please
ok dudes, let me get some of this work off my plate tonight and tomorrow, I'll probably make an official post or something for this. I responded to a few people in different threads so I went quickly and copied them here to give you guys something to ponder on, and add suggestions. This is a aggregation of things requested.
Ultimately the goal is to make apps that make it productive for business, and then make a few extra general apps. I was thinking a suite of 4-6 depending on the complexity to build.... which given how I design, the apps are usually complex to build. But with the limited space and functions of what we are making, these may not be to bad on time.
Some of these apps may exist, but I won't have my phone til Monday to see what comes preloaded. If I feel there is a lack of functionality, like in the messaging widget I'll build a better mousetrap.
WIDGETS
1. A rss feed type panel where user could add their own feeds.
2. A To Do list (integrates with outlook... so it can pull my data from there)
3. Messaging alert and reader. -- (so you can switch between sms/email/etc and use your finger to swipe left/right like a ticker to read the messages.. and maybe swipe up and down to cycle messages... still in thought)
4. Level tool
5. Music controls while using the phone
6. Twitter timeline
7. A converter tool.
8. Ir favorite channel edge panel
9. swipe or knock to turn screen on
feel free to add on!
Thanks for the reply.
So the Edge has an IR Blaster? If that's the case, I'd go further than just a favorite channels bar and add Volume up/down/mute as well as power too.
seeking said:
So the Edge has an IR Blaster?
Click to expand...
Click to collapse
No idea... its something another user asked for.
seeking said:
So the Edge has an IR Blaster?
Click to expand...
Click to collapse
Yes, both the Note 4 and Note Edge come with the IR Blaster. It has been confirmed by many Tech and phones sites.
seeking said:
When I first saw the edge, the first thing I thought of was my fantasy team lol. Fantasy points would be amazing. Yahoo already has a sports ticker, I'm unsure if Yahoo has any api that will allow other apps to pull points, but that would be so amazing.
I'd like to see web browsers take advantage of the edge and place navigation buttons there so you wont have to hit menu->forward or menu->reload or menu->load desktop site anymore.
Click to expand...
Click to collapse
You and me both! The first time I saw it presented at CES 2013, I said to myself that it would be neat to see Fantasy updates on that side of the screen while at the bar or pub. lol.
And yes, I would love to have all the browsers navigation bar on Edge, it would make web browsing so much better and more efficient.
@jribbe101
Thanks for listening to the community feedback on creating apps for the Edge, I greatly appreciate it and I'm sure I'm not the only one! I look forward to supporting your company in the near future and am excited to experience your apps firsthand.
no problemo. Speaking of a fantasy widget... I am currently working on something that would probably blow y'alls minds, lol. I'm designing the UI now, and will have a running beta for March Madness and TNT (cable channel). So maybe I will integrate it with the edge... A small easter egg for our "limited" community
jribbe101 said:
no problemo. Speaking of a fantasy widget... I am currently working on something that would probably blow y'alls minds, lol. I'm designing the UI now, and will have a running beta for March Madness and TNT (cable channel). So maybe I will integrate it with the edge... A small easter egg for our "limited" community
Click to expand...
Click to collapse
That would be fantastic! I look forward to seeing it in action, hopefully soon!
jribbe101 said:
ok dudes, let me get some of this work off my plate tonight and tomorrow, I'll probably make an official post or something for this. I responded to a few people in different threads so I went quickly and copied them here to give you guys something to ponder on, and add suggestions. This is a aggregation of things requested.
Ultimately the goal is to make apps that make it productive for business, and then make a few extra general apps. I was thinking a suite of 4-6 depending on the complexity to build.... which given how I design, the apps are usually complex to build. But with the limited space and functions of what we are making, these may not be to bad on time.
Some of these apps may exist, but I won't have my phone til Monday to see what comes preloaded. If I feel there is a lack of functionality, like in the messaging widget I'll build a better mousetrap.
WIDGETS
1. A rss feed type panel where user could add their own feeds.
2. A To Do list (integrates with outlook... so it can pull my data from there)
3. Messaging alert and reader. -- (so you can switch between sms/email/etc and use your finger to swipe left/right like a ticker to read the messages.. and maybe swipe up and down to cycle messages... still in thought)
4. Level tool
5. Music controls while using the phone
6. Twitter timeline
7. A converter tool.
8. Ir favorite channel edge panel
9. swipe or knock to turn screen on
feel free to add on!
Click to expand...
Click to collapse
Hi jribbe101,
Its great to see you're giving user suggestions serious consideration. Can't wait see some of these ideas come alive. These apps potentially makes the edge seriously useful.
Good luck!
invisiblesense said:
Hi jribbe101,
Its great to see you're giving user suggestions serious consideration. Can't wait see some of these ideas come alive. These apps potentially makes the edge seriously useful.
Good luck!
Click to expand...
Click to collapse
I agree, all these reviews talking about it being a gimmick.. I can actually see some good use for that screen in my daily business scenarios that would make small things more efficient. So, maybe we can make them eat those words @[email protected]!
Which forum should I post my thread on? General or Q&A? I'm going to start the new thread with this username and want to make sure it's under the right area. It will be a starter thread to aggregate ideas to pick which apps should be made.
Yes it has an IR blaster and comes with Smart Remote app (the same thing that was on the note 3 just renamed and themed a bit)
I was the one asking for frav Ch. IR. I think it would be cool to just swap over and tap the top 5 ch you watch.
There could also be one for vol up and down or even channel.
For those that arent use to the power button on top. You can get a screen off/power off app from the market and short cut it to the edge.
So far there isnt much i can think of for apps for the edge. Most of the stuff i can think of would have to be updated via the main app.
i.e.
facebook status scrolling,
ebay ending soon count down
TV guide reminders
I would love to be able to put any app that I have in the drawer to the edge screen instead of just the basic ones. Then you can put any of your favorite apps or most used apps in edge screen for easy access, or more sports ticker options for sports scores, yahoos one basic doesnt have any NCCA college football options.
Probably not the right thread but it's Q&A so I thought I would give it a shot , problem is I can't get the side panel to turn on without turning on the whole screen , I've read and read , your supposed to just activate it by running your finger or thumb up and down the side panel , but no matter what I do I can't get it to work without turning on the whole screen , am I missing something , I couldn't even get the night clock to work as it is supposed to , now to be fair I haven't had the phone for even 24 hrs yet , but have set everything up and messed around with it for a few hrs ...? Stumped ....any help or suggestion's would be greatly appreciated , I'm beginning to think I got a lemon , Thank's in advance ....
Philly Jim said:
Probably not the right thread but it's Q&A so I thought I would give it a shot , problem is I can't get the side panel to turn on without turning on the whole screen , I've read and read , your supposed to just activate it by running your finger or thumb up and down the side panel , but no matter what I do I can't get it to work without turning on the whole screen , am I missing something , I couldn't even get the night clock to work as it is supposed to , now to be fair I haven't had the phone for even 24 hrs yet , but have set everything up and messed around with it for a few hrs ...? Stumped ....any help or suggestion's would be greatly appreciated , I'm beginning to think I got a lemon , Thank's in advance ....
Click to expand...
Click to collapse
I don't have a Note Edge yet for reference, but I recall reading somewhere that you can "wake" the Edge panel by swiping your finger right and then left on it. Then once you wake it, you can use your thumb to swipe up and down to look at the different panels.
I do not believe that the edge panel turns on with the main screen still off.
seeking said:
I do not believe that the edge panel turns on with the main screen still off.
Click to expand...
Click to collapse
Yes, it does. With the screen off, swipe back and forth on the sharpest part of the curve. That's the most sensitive part of the edge display. That will turn on the clock/notifications/weather (wait a bit, and it'll start scrolling to show your notifications). To access your panels, slide left or right on the edge as you would when the screen is on. once again the sharpest part of the curve is most sensitive.
jooniloh said:
Yes, it does. With the screen off, swipe back and forth on the sharpest part of the curve. That's the most sensitive part of the edge display. That will turn on the clock/notifications/weather (wait a bit, and it'll start scrolling to show your notifications). To access your panels, slide left or right on the edge as you would when the screen is on. once again the sharpest part of the curve is most sensitive.
Click to expand...
Click to collapse
I can confirmed that this works. Just put your thumb on the edge screen with your thumb covering the whole side of the edge, and slide/drag it up and down.
working on the EDGE ALERT for messages...

Gear Watchface Designer - What watchfaces have you or are you creating?

This thread is for designers to share their watchfaces created with the Gear Watchface Designer. Below are images of my first attempt with GWD called GlowingSportWatch.

			
				
First Attempt
I would post the very simple combination analogue/digital watch face that I'm currently using but I'm new here and can't post image links. Oh well.
I'm now working on a black watch face with spotlights that act as the hour and minute hands revealing the watch face as it goes. Probably works better in my head than in reality but it'll be different if nothing else.
If I can find the right images somewhere I might also try a background with a picture of the earth that rotates in sync with the time, or maybe one where you see the sun rise and set followed by the moon doing the same. So many possibilities...
Are these available for download?
My First Attempt with GearWatchDesigner
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
cnguinn said:
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
Click to expand...
Click to collapse
I really don't see the theme here, you got an image of the visible universe in the background in a realistic style, but then you have those abstract streaks on the edges as clock hands, what are they supposed to be? why are they hanging around at the moment of the big bang? And then you have the minimalist numbers in the center, which again, thematically clash with the background. Plus you have the step count up there, which doesn't make sense for a space themed watch face, I mean who counts steps in space? The same can be said of the battery meter, it's usually only there for like utility themed watch faces because usually there's no reason to be worrying about the battery, unless you want a utility look to it.
ColMustard said:
This thread is for designers to share their watchfaces created with the Gear Watchface Designer. Below are images of my first attempt with GWD called GlowingSportWatch.
Click to expand...
Click to collapse
None whatsoever because of Error 78!
cnguinn said:
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
Click to expand...
Click to collapse
Looks pretty cool! Not bad for a first attempt.
droidnew said:
Are these available for download?
Click to expand...
Click to collapse
Not yet, will submit for approval after a few more tweaks.
jacobgong said:
I really don't see the theme here, you got an image of the visible universe in the background in a realistic style, but then you have those abstract streaks on the edges as clock hands, what are they supposed to be? why are they hanging around at the moment of the big bang? And then you have the minimalist numbers in the center, which again, thematically clash with the background. Plus you have the step count up there, which doesn't make sense for a space themed watch face, I mean who counts steps in space? The same can be said of the battery meter, it's usually only there for like utility themed watch faces because usually there's no reason to be worrying about the battery, unless you want a utility look to it.
Click to expand...
Click to collapse
Oops, sorry I failed to explain the reason for this. Not intended for anyone to actually use. Just a demo of the multiple capabilities of this as watch face design software. I am participating on a Google Community board about all things associated with Gear S and Gear S2, including watch faces. A lot of discussion about different development tools including Mr. Time Maker and Photo Watch Pro. Discussion about what these have, and what they don't offer.
Gear Watch Designer has most of the features people have asked for. So I put together this watch face to demo the ability to use digital, analog, animation, and complications.
Reminds me of the days when I put together plastic model cars from kits and the package included a sheet of decals which had flames, stripes, numbers, and other things. I once thought I was supposed to use all the decals, and I covered that car. LOL, what a mess!
---------- Post added at 09:10 AM ---------- Previous post was at 09:06 AM ----------
ragingaardvark said:
None whatsoever because of Error 78!
Click to expand...
Click to collapse
I have avoided Error 78 by not using the command line "sbd install..." command. Instead I use the Run On Device command to install on my watch from the GWD software.
This is the one I made, It's both digital and analog, I intended it to be just for private use but if you guys like it I can try and upload it to the appstore.
Two so far. Just started last night
Sent from my SM-G928P using XDA Free mobile app
I spent some hours today creating a smart-replica of me beloved tradiciinal watch. I am not going to publish in it the store because of problably copyright infringements...
Enviado desde mi SM-G928F mediante Tapatalk
Hi all,
I'm a player of Ingress and I've made a watchFace themed on resistance color.
For those how knows Ingress, the resonators disappears with battery drain.
The portal is a shortcut to batterie status and the day send you ton the calendar.
What do you think about?
Here's a few I've done with both live and ambient modes. As you can see, I've managed a fairly dynamic ambient mode with several. I won't be uploading these to the store as they do not contain enough original content (the first one is a direct copy of Clay: Epoch which is just not available in the Gear store for me otherwise I would buy it). The second is taken from watchawear (called Opulence) and reconfigured for the Gear S2. A couple are more original, but even the logo I'm using wasn't mine (from Partickss at freekpik).
One thing I am struggling with is creating action buttons. I can create them and edit them by adding a battery complication and deleting images and using the action button to do something different (for example on most of mine, tapping the date triggers my schedule), but can't figure out how to do it by just converting an image to an action button. Any idea?
My new Watchface for Gear S2, i'm waiting to post on SamsungGearApps Store:
[IMG="https://www.flickr.com/photos/[email protected]/23674137714/in/dateposted-public/[/IMG]
https://www.flickr.com/photos/[email protected]/23674137714/in/dateposted-public/

			
				
rodalfa said:
I spent some hours today creating a smart-replica of me beloved tradiciinal watch. I am not going to publish in it the store because of problably copyright infringements...
Enviado desde mi SM-G928F mediante Tapatalk
Click to expand...
Click to collapse
I LOVE this!! Can you send it to me via PM or email?
My Latest Watch Face and Problem
My latest project is running into a bit of a problem. As you can see from my testing screen shot, the text is all rotated. It appears that there is a bug with rotated text that is tied to data synchronization (heart rate, battery level, steps taken). I can rotate this text, build the project and test the project. However when I load to my watch, these three fields are no longer rotated. Also, if I quit GWD and later return to this project, these fields show no rotation.
Yes, I am saving my project. Yes, I am testing my project. Yes, the build is using the updated and saved project with the fields rotated. Just does not stick. However, the rotation of digital clock fields works just fine.
I have reported this problem on the Samsung designer forum.
What it should look like:
What appears on my watch:
faze Rotator
My first watch face (you can get it in the Samsung Gear Store for free)

Custom watch face

Please let me know if I'm in the wrong section.
] I'm looking for someone who wants to develop a custom watch face for me. I have a moto 360 v2, but I am disappointed by the options available on google play. I have certain features that I want in a watch face, and while I can find all of them individually in different faces, I have yet to find all of them together. I don't actually care what the watch looks like, so long as I can get all the features I want in one face. I am obviously willing to pay a reasonable price for this service.
Features I am looking for :
Semi - circles around the watch face showing calendar events. I'd like to see multiple, overlapping calendars using Google calendar colours. I currently have bought several faces with semi circles displaying calendar events, but none of them show more than one event at a time and none of them show more than one colour, I frequently have overlapping events,and I want to see them at a glance and I want to see them in their proper colours.
4 dials around a digital time in the centre.
I'd like very very slender clock hands showing analog time, but I need to be able to see precise digital time at a glance. I'd like the digital time to be tap-able, so that tapping it brings up my agenda app.
The top dial should display the day and date, and when tapped, bring up any random app of choice (I want shazzam)
The left dial should show the current temperature and when tapped, bring up the next week's forecast.
The right dial should show steps taken, and when tapped open up google fit.
The bottom dial should show both the watch and phone battery status, and when tapped open up settings.
If this sounds like a viable watch face to you and you have the skills to create it, please contact me.
Thank you very much
Kyla
Watch Faces
KyLady said:
Please let me know if I'm in the wrong section.
] I'm looking for someone who wants to develop a custom watch face for me. I have a moto 360 v2, but I am disappointed by the options available on google play. I have certain features that I want in a watch face, and while I can find all of them individually in different faces, I have yet to find all of them together. I don't actually care what the watch looks like, so long as I can get all the features I want in one face. I am obviously willing to pay a reasonable price for this service.
Features I am looking for :
Semi - circles around the watch face showing calendar events. I'd like to see multiple, overlapping calendars using Google calendar colours. I currently have bought several faces with semi circles displaying calendar events, but none of them show more than one event at a time and none of them show more than one colour, I frequently have overlapping events,and I want to see them at a glance and I want to see them in their proper colours.
4 dials around a digital time in the centre.
I'd like very very slender clock hands showing analog time, but I need to be able to see precise digital time at a glance. I'd like the digital time to be tap-able, so that tapping it brings up my agenda app.
The top dial should display the day and date, and when tapped, bring up any random app of choice (I want shazzam)
The left dial should show the current temperature and when tapped, bring up the next week's forecast.
The right dial should show steps taken, and when tapped open up google fit.
The bottom dial should show both the watch and phone battery status, and when tapped open up settings.
If this sounds like a viable watch face to you and you have the skills to create it, please contact me.
Thank you very much
Kyla
Click to expand...
Click to collapse
Watchmaker Premium is a fine program that I have been using to create my own watch faces.
It is easy to use and does the job properly, and most definitely worth the $3.99
I am not in any way affiliated with it's creators, just a happy user
https://play.google.com/store/apps/details?id=slide.watchFrenzy.premium
I used watchmaker free, and was too limited, is the premium one capable of giving me what I described?

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