[GAME][2.3.3.]Ninja: Clash of Shadows - Android Apps and Games

We first game studio from Chechnya "Bearded Games" and we present our game "Ninja: Clash of Shadows". This is free hardcore runner game featuring unique mechanics.
Please, support us with repost.
https://play.google.com/store/apps/details?id=ninje.beardedgames.ninja
Hearing from you feedbacks.
Make friends with us on the social networks, we are happy.
Facebook - https://www.facebook.com/groups/beardedgames/
Вконтакте - http://vk.com/beardedgames
Site - http://beardedgames.ru/

Cool idea, you might want to add auto rotate. I don't like getting an ad before i get to play once. Took me a bit to realize what the colors mean, maybe some english feedback when you die. Also how about coins and powerups?

ClipwireGames said:
Cool idea, you might want to add auto rotate. I don't like getting an ad before i get to play once. Took me a bit to realize what the colors mean, maybe some english feedback when you die. Also how about coins and powerups?
Click to expand...
Click to collapse
Yes. We plan to add coins and powerups

Related

[GAME] qb - 3d puzzle game

today me and pavethem released qb.
qb is a free 3d puzzle game for android, windows, mac and linux.
market: https://market.android.com/details?id=de.redlion.qb
website (with a pc version): http://bompo.github.com/mgcube
Guide the sphere to the exit. Only a block can stop it once the sphere moves. So use the blocks wisely to reach the exit. But it won't be as easy as that! Portals, switches and even movable blocks will challenge your brain. The game features 24 mind-bending levels along with local highscores and a time attack mode. Create your own levels with the ingame editor. Enjoy the 3d graphics and a soundtrack written by bitbof.
credits: bompo, pavethem
music by bitbof
powered by libgdx
Free? Oh, going to try, thanks.
Thanks I will try it out also.
So, what did you think of the game? Any recommendations for future updates?
Thanks, I really like the game, performs good on my galaxy 3.
Maybe the sphere could be a little faster sometimes.
I actually downloaded this last night without seeing this thread. I liked the game, the only frustrating part was once in a while I'd launch a ball to its death and I'd have to start over from the beginning.
Any reason why you couldn't start from where you last were? Did you guys try that and decide it was too easy?
sfand said:
Maybe the sphere could be a little faster sometimes.
Click to expand...
Click to collapse
Could be that the game runs to slow on your phone. The sphere moves slower if you don't reach 30fps (Otherwise it would fly through blocks because our collision detection isn't good :/). Disabling the bloom effect in the options should help to increase the fps.
Bygones said:
Any reason why you couldn't start from where you last were? Did you guys try that and decide it was too easy?
Click to expand...
Click to collapse
If you take a wrong path, the level could become impossible to solve. That's why it always starts from the beginning.
Cool, I will try
thanks thanks thanks
Sounds awesome, I'll give it a spin on my PC for a while and will download it on my phone later.
I love it!!
Thanks, rate if you like it!
Is anyone using the level editor?
Looks like a fun game
Anyone interested to get their custom levels included into the next update? If so then we could add a option into the next update to share your custom levels.
If anyone wants to have a look at the source code, the code is available here. It's cowboy coded so don't take it as a starting point if you are a beginner...
Cool game reminds me of the old dos game with the snake, was in dos editor i think. brain fart cant remember the name of it. Oh well thanks

[GAME][2.3+] AirMadness

Hi community!
Instead of reading news, this time I write one: My second game, AirMadness has been released on Android! It is an endless plane game where you must avoid obstacles for as long as you can. It is free and available on the PlayStore
Tell me if you like it or not!
Ju
where are the links not seeing where ican down load the game
kingofkrunck said:
where are the links not seeing where ican down load the game
Click to expand...
Click to collapse
hear that game once
You forgot to add a link to the Google Play store
Get the game here . If OP don't mind i add it
Can you show us the 9gag post? And why are people writing in the comments that they were coming from 9gag?
Nice graphics!
Hi everyone!
For reasons I don't fully understand (well, anti-spam policy), I couldn't post any link or pictures, so thanks a lot @kirito9 for adding the link.
About the 9gags comments, well, I'm an avid 9gagger (it ruins 1 hour of my sleep every night...), so I decided to show off my game to the community and ask them for update's material suggestion. And I got a LOT of ideas coming from it:
9gag.com/gag/agNjPGw/this-is-airmadness-a-little-game-i-made-i-d-like-your-suggestions-for-next-planes-environments-please
Feel free to do the same and suggest planes and/or environments ideas!
Cheers!
Julien
I must say the idea is a bit overused, but I really liked the graphics. A lot.
When I played it I failed to see some type of qualitative progression. A great improvement would be to change the scenes dynamically as if they were levels (sky then sea then land then volcanoes then...) but it might take you a lot to add many scenarios with other objects than rocks. Maybe with other landscapes you can add moving objects and increase the variety.
Meanwhile, if Unity supports tilt movement you can add it.
Hope you find it useful!
@randomlabs Thanks. For sure, the concept isn't new. It's really really close to a "Race the Sun" for example, but I wanted the environments a bit more real, less etheric.
I plan on adding more environments and planes. A "story" mode, where you have to finish all levels in a row with at least 2000 points is a very good idea. I'll consider that kind of udpate.
Julien

[GAME][FREE] King of the Hill

CASTLE MUST BE PROTECTED!
In spite of multitudinous attacks of mythical creatures Trawds, your duty is to protect the castle and your King! Choose one of medieval heroes and beat back monsters attacks by using special weapons and addition abilities of chosen hero. Some creatures may have hidden abilities so you always have to be vigilant! They can cause serious injury to you and the castle. Use an arsenal of each hero entirely. Upgrade your castle and weapon also it is possible to get some extra possibilities. Sharp mind and precision will guarantee your victory in this brutal battle!
Do not delay! Stop Trawds, protect your castle and your King and become a real hero!
KEY FEATURES:
- Simple gameplay
- Heroes to choose
- Enemies in the form of fantastic creatures
- Opportunity to upgrade weapons and castle
- Our own universe
- Physics based game
- Endless gameplay
- Upgrades and new champions
- Never boring
Reply
goldDong said:
Looks good
Click to expand...
Click to collapse
Nice
Btw how u find game? and what is your favorite champion?
My is BOOM-BOOM so high dmg <3
prosingle said:
Nice
Btw how u find game? and what is your favorite champion?
My is BOOM-BOOM so high dmg <3
Click to expand...
Click to collapse
A quick Google search using King of the Hill and your username (10 posts before being able to post links is a pain) brought me to it on the play store. It doesn't show up when searching the play store even with quotes around it.
Your artwork is excellent. Is it all created/drawn by yourself?
I'm actually trying to promote my own game Dot Dodger hence why i came across your thread. Not up to the same standards as yours but feel free to check it out and share with your friends - I'll do the same with yours (As you probably have discovered its near impossible to get games noticed on the Play store)
P.S Maximus is my favourite
goldDong said:
A quick Google search using King of the Hill and your username (10 posts before being able to post links is a pain) brought me to it on the play store. It doesn't show up when searching the play store even with quotes around it.
Your artwork is excellent. Is it all created/drawn by yourself?
I'm actually trying to promote my own game Dot Dodger hence why i came across your thread. Not up to the same standards as yours but feel free to check it out and share with your friends - I'll do the same with yours (As you probably have discovered its near impossible to get games noticed on the Play store)
P.S Maximus is my favourite
Click to expand...
Click to collapse
Ofcourse i will play your game and show my friends, small developers should stick together.
Not my draws I'm just coder :C
Btw how is your promoting going?
prosingle said:
Ofcourse i will play your game and show my friends, small developers should stick together.
Not my draws I'm just coder :C
Btw how is your promoting going?
Click to expand...
Click to collapse
Agreed.
What technology did you use to make the game? LibGDX or Unity etc?
Its not going great, very difficult to get natural traffic due to the big devs. Thinking about targeting the Windows store for a less saturated market and possibly more downloads. Putting the app on various android stores doesnt seem to make much of a difference and the Apple developer yearly subscription seems a bit extortionate to pay.
goldDong said:
Agreed.
What technology did you use to make the game? LibGDX or Unity etc?
Its not going great, very difficult to get natural traffic due to the big devs. Thinking about targeting the Windows store for a less saturated market and possibly more downloads. Putting the app on various android stores doesnt seem to make much of a difference and the Apple developer yearly subscription seems a bit extortionate to pay.
Click to expand...
Click to collapse
I used unity. My too is not so fast but apple still review my game :C
Nowadays so hard to show your game for whole worlds.
Nice one! Hope you can put up links soon enough!
I have just launched my first game Toto Racer on playstore. Do have a look at it too! Hope xda lets me put up a post with links soon! Cheers to gaming

[GAME][2.3+] Scream2Jump - scream to make a fireball jump and avoid baddies

Hi everybody,
try my Android game called Scream2Jump Google Play
You have to scream as loud as you can to make Steve, a friendly fireball, jump and avoid baddies and obstacles
Here is a gameplay from Scream2Jump:
There are 5 different worlds:
- Halloween
- Ancient Rome
- The Future - Year 2216
- Ancient Egypt
- Dinosaurs - Lost World
You can also change from settings to Quiet Mode to control the jumps just by touching the screen and not by screaming.
I am looking forward for your feedback!
Thanks,
Cristi
Simple and cool game
thanks
Rutar said:
Simple and cool game
Click to expand...
Click to collapse
Thank you!
That's really cool idea with voice control!
I don't know, may be it has been already released somewhere on android, but you should continue make games with this option.
By the way, I will be pleasure, if you tell me about promotion of your game, do those 500+ downloads come by theyself?
---------------------------
Sorry for mistakes, English isn't my language.
Ros972 said:
That's really cool idea with voice control!
I don't know, may be it has been already released somewhere on android, but you should continue make games with this option.
By the way, I will be pleasure, if you tell me about promotion of your game, do those 500+ downloads come by theyself?
---------------------------
Sorry for mistakes, English isn't my language.
Click to expand...
Click to collapse
Hi Ros972!
thanks! I am working on developing more this game. the 500+ downloads came with a lot of work: forums, google+ communities, Facebook groups, blogs etc. From my point of view promoting is much much harder than developing

Planet Exis ( Metroid Style game) great storyline, action adventure game

You play as special elite forces Sena on a deadly mission. Earth has sent you down to Planet Exis to find out the mystery disappearance of HammerCrew. Explore various caverns and find upgrades to your suit. Cutscenes between levels let the story unfold and epic boss fights keep you glued to the action.
Googleplay Link
https://play.google.com/store/apps/details?id=com.project.sena
Gameplay Video
I saw some downloads and if you have time any feedback will be appreciated.
To the person who downvotes every game thread I make and goes to googleplay to 1 star my game your a punk because you never reveal yourself.
Any feedback from people who have played Planet Exis can help me figure out what I did right and what I did wrong.
Hi!
Why so many permissions?
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
andresrivas said:
Hi!
Why so many permissions?
Click to expand...
Click to collapse
Its the AD networks that require more permission. The only permissions I need are is media and file, the media to play music and file to save the game on the device.
Cool game, thanks for the PM @Mr.HB.
Will check it out more later today after I've finished editing an awesome SciFi book... lol
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
WickedCool19 said:
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
Click to expand...
Click to collapse
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Mr.HB said:
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Click to expand...
Click to collapse
What kind of artwork do you need?
AsgardCurse said:
What kind of artwork do you need?
Click to expand...
Click to collapse
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Mr.HB said:
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Click to expand...
Click to collapse
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
chibisl said:
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
Click to expand...
Click to collapse
Thanks I know about that site but I was worried about if the art is truely free to use or not. So I made the art and just worked hard on the gameplay so that people will have a blast playing.
WickedCool19 said:
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
Click to expand...
Click to collapse
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Mr.HB said:
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Click to expand...
Click to collapse
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
WickedCool19 said:
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
Click to expand...
Click to collapse
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Mr.HB said:
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Click to expand...
Click to collapse
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
WickedCool19 said:
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
Click to expand...
Click to collapse
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Mr.HB said:
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Click to expand...
Click to collapse
Yes, that'd be great. Varied and more colorful levels with a lil more variety would just do the trick.
I don't think a playthrough is necessary. Just a trailer with the various levels

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