[GAME][2.3+] AirMadness - Android Apps and Games

Hi community!
Instead of reading news, this time I write one: My second game, AirMadness has been released on Android! It is an endless plane game where you must avoid obstacles for as long as you can. It is free and available on the PlayStore
Tell me if you like it or not!
Ju

where are the links not seeing where ican down load the game

kingofkrunck said:
where are the links not seeing where ican down load the game
Click to expand...
Click to collapse
hear that game once

You forgot to add a link to the Google Play store

Get the game here . If OP don't mind i add it

Can you show us the 9gag post? And why are people writing in the comments that they were coming from 9gag?

Nice graphics!

Hi everyone!
For reasons I don't fully understand (well, anti-spam policy), I couldn't post any link or pictures, so thanks a lot @kirito9 for adding the link.
About the 9gags comments, well, I'm an avid 9gagger (it ruins 1 hour of my sleep every night...), so I decided to show off my game to the community and ask them for update's material suggestion. And I got a LOT of ideas coming from it:
9gag.com/gag/agNjPGw/this-is-airmadness-a-little-game-i-made-i-d-like-your-suggestions-for-next-planes-environments-please
Feel free to do the same and suggest planes and/or environments ideas!
Cheers!
Julien

I must say the idea is a bit overused, but I really liked the graphics. A lot.
When I played it I failed to see some type of qualitative progression. A great improvement would be to change the scenes dynamically as if they were levels (sky then sea then land then volcanoes then...) but it might take you a lot to add many scenarios with other objects than rocks. Maybe with other landscapes you can add moving objects and increase the variety.
Meanwhile, if Unity supports tilt movement you can add it.
Hope you find it useful!

@randomlabs Thanks. For sure, the concept isn't new. It's really really close to a "Race the Sun" for example, but I wanted the environments a bit more real, less etheric.
I plan on adding more environments and planes. A "story" mode, where you have to finish all levels in a row with at least 2000 points is a very good idea. I'll consider that kind of udpate.
Julien

Related

[GAME][1.6+] Binary Sudoku 1.0.8

Hi xda,
I'm new here, but wanted to post my first game to get some more feedback.
Android Market: https://market.android.com/details?id=com.rickboerebach.android.binarysudoku
The game is free, has no ads, requires no permissions and currently has 100 puzzles, which guarantee about 8-12 hours of puzzle time
The Binary Puzzle:
The binary puzzle is a new and challenging logic puzzle that you can solve by
reasoning. Only zeros and ones occur in the puzzle, but this turns out to be
more complicated than it seems to be. This app offers binary puzzles of various
sizes and levels. A last warning: The binary puzzle is quite addictive.
Rules:
Each cell should contain a zero or a one. No more than two similar numbers
below or next to each other are allowed. Each row and each column is unique
and contains as many zeros as ones.
Version 1.0.9 released.
Updates:
-Bug fixes
will definitely check this out later. Two of my favorite things
sent from my fully armed and operational space phone
SwimDrewid said:
will definitely check this out later. Two of my favorite things
sent from my fully armed and operational space phone
Click to expand...
Click to collapse
Great Feel free to suggest features / changes.
I've been waiting for a binary sudoku app for literally months. Thank you, sir, for bringing this awesome puzzle game to my phone at last!
Will install immediately, and report back on how I like it.
Great idea!
Here's a link for the lazy people:
https://market.android.com/details?id=com.rickboerebach.android.binarysudoku
Thanks for the replies. If you have any feedback or suggestions, feel free to post
Just updated to version 1.2.0 with OpenFeint highscores & achievements (suggestions for achievements are welcome)!
Nice game!
Good job man.
Thanks for creating this app! I love puzzle apps that rely more on the puzzle and less on the graphics & sounds!
Installing it now & will let you know.
EDIT: Going through the easy levels & loving the simple logic used (so far, simple
Questions
Each row & each column is unique - I presume that you can have the same sequence of numbers in a row & a column (just not 2 rows with the same sequence)? I haven't hit it yet, but want to know for when I hit them.
Are the solutions unique? Can each one be solved strictly with logic (ie, no guess needed to go on)?
Is this your own puzzle idea? I can't say I've heard of it before (will google shortly)
Thanks again!
Nice game -- just played through some easy levels. Definitely a fun little game.
Cool! You can add "easy" or "beginner" level
I'm really bad at sudoku, but I'm willing to give this one a shot since it's binary
Looks like a very solid app. However, would it be possible to add the functionality of adding your own puzzles? Like in OpenSudoku, where you can create your own sudoku from a blank grid; that way you can copy a puzzle from the newspaper that someone else has already filled in, for example, and still do it yourself.
That, and more puzzles, would be awesome.
polstein said:
Thanks for creating this app! I love puzzle apps that rely more on the puzzle and less on the graphics & sounds!
Installing it now & will let you know.
EDIT: Going through the easy levels & loving the simple logic used (so far, simple
Questions
Each row & each column is unique - I presume that you can have the same sequence of numbers in a row & a column (just not 2 rows with the same sequence)? I haven't hit it yet, but want to know for when I hit them.
Are the solutions unique? Can each one be solved strictly with logic (ie, no guess needed to go on)?
Is this your own puzzle idea? I can't say I've heard of it before (will google shortly)
Thanks again!
Click to expand...
Click to collapse
Yeah, you can have the same sequence of numbers in a row and column and solutions are unique and can be solved strictly with logic.
Sadly, it's not my own puzzle idea i saw a puzzlebook with this type of puzzles at the local magazine store and pretty much got addicted. Tho, a puzzlebook is not convenient in the train etc, and there was no app for it. I'm a developer myself and decided to invest a day of work in making my personal traveling more fun, and introducing this puzzle to the rest of the Android world
Sent from my GT-I9000 using XDA Premium App
App Review
This apps looks great. I'm going to download this and review it on my blog (Android Cowboy) as soon as I can. I'll put the link once it's posted. Hopefully it will help get you more downloads .
Thanks for writing a post on the frontpage, didn't expect it to be reviewed This will definitely boost downloads!
Also, thanks to everybody who downloaded (and rated/reviewed) the game
ZeGuitarist said:
Looks like a very solid app. However, would it be possible to add the functionality of adding your own puzzles? Like in OpenSudoku, where you can create your own sudoku from a blank grid; that way you can copy a puzzle from the newspaper that someone else has already filled in, for example, and still do it yourself.
That, and more puzzles, would be awesome.
Click to expand...
Click to collapse
Yeah, great idea. I want to implement more community aspects, but I first want to see how things turn out. If the game gets popular, I can get a dedicated server and write an API backend for these kind of things
Android Cowboy said:
This apps looks great. I'm going to download this and review it on my blog (Android Cowboy) as soon as I can. I'll put the link once it's posted. Hopefully it will help get you more downloads .
Click to expand...
Click to collapse
Thanks a lot, greatly appreciated!
Hey, rickboerebach
Thanks a lot for your efforts. Your game is very amusing. It's, indeed, pretty addictive!
Please, correct me if I'm wrong, but it seems that the harder the level, it gets easier to reach more than one solution, but your application accepts one of them only.
Thanks again, anyway.
Best regards,
Carlos
casouzaj said:
Hey, rickboerebach
Thanks a lot for your efforts. Your game is very amusing. It's, indeed, pretty addictive!
Please, correct me if I'm wrong, but it seems that the harder the level, it gets easier to reach more than one solution, but your application accepts one of them only.
Thanks again, anyway.
Best regards,
Carlos
Click to expand...
Click to collapse
Glad you like it. Each puzzle only has one solution People tend to forget the row/column uniqueness rule, maybe you overlooked that one? Each row has to be unique and each column has to be unique. Tho, you can have the same sequence of numbers in a row and a column.
Oops, you're right! Had forgotten that rule!
Thanks, again.
I downloaded your game and played a few levels, it's simple but challenging.
I really like it, I'm going to spend some more time with it at the university tomorrow.

[GAME] Finger Shepherd (Android)

Hi all,
I've been developing my game for a couple of years now (you reallly can't underestimate how long these things take when done in your spare time!)
I've finally released it, so would be interested in the feedback of you knowledgeable bunch. The game is called Finger Shepherd and is a sheep herding game with 3D graphics. As you know, there's only so many devices I can test on myself so any bugs / issues / suggestions / feedback would be greatly appreciated.
The package is called "shibby.fingershepherd"; if someone else could post the URL for me I'd be grateful!
Mod Edit: Here you go
https://play.google.com/store/apps/details?id=shibby.fingershepherd
Some screenshots attached.
Thanks for any feedback you can provide!
Lewis (Shibby)
good game it's really fun
Nice work! Love it!
Sent from my GT-I9001 using xda premium
This is quite interesting.
And I find that the sheep there are so lovable.:laugh:
Thanks - much appreciated!
I've had a few comments that the difficulty is too high on some of the water levels. The drop-off rate through the online leaderboards seems to support this, so I'm planning to make a few tweaks...
Finger Shepherd Updated
I have now published an update. Any more feedback, please let me know and I'll work to improve the game
Changelog:
Much needed tweaking of difficulty on a number of levels
Lighting bugfix
Tip display bugfix on smaller screens
Performance optimised on certain devices
You can now unlock one of the minigames by sharing on twitter
The new version is displayed as 1.0.2.
I'd appreciate it if any users here would have a go at enabling Gree and logging some scores to the leaderboards - this uses 3rd party code that could do with as much testing as possible ( much like my own code really )
When screen turns off after you win the game goes to pause menu from which you can only restart or go back to game youve already won. Otherwise very nice game
Hi,
Just letting you know that the game has been updated again! Target times have been adjusted again based on user feedback. Also there is a brand new minigame called "The Maze" waiting for you to play :victory:
Very fun and nice idea ! I had my finger on the screen when it first started it took me by surprise
The game runs smooth and very well, I just noticed that you are allowing the user to change some stuff that as developers we use mostly to debug such as the FPS which in my opinion you can make it (even as a setting) disabled and invisible to the user. Much better UX in my opinion
Also, It worked well on a relatively low end device = ), didn't expect that as it is 3D
Again nice game and well done! Left you a comment on GP for support : )
Really nice game. Looks like all your time and effort paid off.
Thanks folks, I'm chuffed you like the game The feedback is useful and I intend to keep up with the updates.
eli.r said:
Also, It worked well on a relatively low end device = ), didn't expect that as it is 3D
...
Again nice game and well done! Left you a comment on GP for support : )
Click to expand...
Click to collapse
Thanks for the great review. I started the game (just checked) in April 2011, so it's designed to work on the devices that were popular back then at a minimum.
Xunile said:
Really nice game. Looks like all your time and effort paid off.
Click to expand...
Click to collapse
I'm glad you like it! I'm not totally convinced that it's paid off, however It's so difficult to get downloads - very few per day, and it's on its way down the rankings at the moment. Hard to see where new downloads will come from... It's incredibly competitive in the play store nowadays - might be a different story if I had released it 2 years ago.
Sorry, don't mean to sound too depressed about it! It's been a fun experience developing the game and I'm already thinking about the next one
good game it's really fun
but graphics makes my cry

[GAME][2.3+] Scary Copter - Halloween Flight

Hello!
I want to show you my first android game, that i just published on Google Play
Its called Scary Copter - Halloween Flight
So as you can see, theme is very actual, as tonight is the Halloween night
Its free, fast and fun flying game, based on old, well known idea of helicopter game.
Navigate through narrowing tunnel, avoid obstacles, dont crash and fly as far as you can.
Enjoy dynamic, yet smooth and responsive flying model. Have fun.
Im new here, so i cant publish links to Google Play nor any screenshoots. Look for game called "scary copter", with icon showing Witch flying broom silhouette against full moon Package name is: com.mobador.scarycopter
I did my best to make "Scary Copter" bug free. Looks solid to me, but im a beginner, so I'll apreciate any opinions about this game.
Thanks in advance.
Adam
Play Store Link
Haven't had time to play it yet, but here is a Play Store link.
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
Digital Panda Studios said:
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
Click to expand...
Click to collapse
Thank you for nice words. Its simple game, but simple doesnt mean ugly. There is so many fun games on Google Play, that just have poor gfx. I wanted to avoid it and make graphic assets, that will be pleasant for eye. I'm not an artist myself, but I did my best to make the game look as good as possible. Colours that fit each other are very important part of every image, so i put attention into it too.
And about update plans, there are some, yeah.
I want to implement some kind of online high score board, so players can share their best scores, for others to compare.
I also need to fix some graphic issues. Game is made in 800x480 resolution, and on such devices, it looks realy good. Like mine Samsung Galaxy S Advance. But on devices with different resolution, pictures doesnt look so good, edges are sharp, not smooth. Game still works fine, but well, details could look better.
There are also some extra features planned, but im a busy guy, much work, wife, kid, so it can take some time
Actualy, at first the game was meant to look different, there was "classic" game mode, and "extended" one, with power-ups. And more graphic themes, that players can unlock while playing, and then select their favourite theme. I even have working prototype.
But im a beginner, so i decided to make it simplier from the start, to avoid mistakes. The longer the code, the bigger chance for bugs
Another thing is, preparing different graphic themes is also time-consuming, i dont want to put crappy graphic into my game. I put much attention into details, so i was afraid, if i will stick to more complex game idea, it will take months longer to finish and publish. Therefore i made it simplier, with dedicated Halloween theme, and there it is, finally...
If people will download it, and i will know they like it, i will for sure work on extended game
So, download and rate please, to keep my motivation up

Planet Exis ( Metroid Style game) great storyline, action adventure game

You play as special elite forces Sena on a deadly mission. Earth has sent you down to Planet Exis to find out the mystery disappearance of HammerCrew. Explore various caverns and find upgrades to your suit. Cutscenes between levels let the story unfold and epic boss fights keep you glued to the action.
Googleplay Link
https://play.google.com/store/apps/details?id=com.project.sena
Gameplay Video
I saw some downloads and if you have time any feedback will be appreciated.
To the person who downvotes every game thread I make and goes to googleplay to 1 star my game your a punk because you never reveal yourself.
Any feedback from people who have played Planet Exis can help me figure out what I did right and what I did wrong.
Hi!
Why so many permissions?
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
andresrivas said:
Hi!
Why so many permissions?
Click to expand...
Click to collapse
Its the AD networks that require more permission. The only permissions I need are is media and file, the media to play music and file to save the game on the device.
Cool game, thanks for the PM @Mr.HB.
Will check it out more later today after I've finished editing an awesome SciFi book... lol
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
WickedCool19 said:
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
Click to expand...
Click to collapse
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Mr.HB said:
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Click to expand...
Click to collapse
What kind of artwork do you need?
AsgardCurse said:
What kind of artwork do you need?
Click to expand...
Click to collapse
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Mr.HB said:
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Click to expand...
Click to collapse
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
chibisl said:
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
Click to expand...
Click to collapse
Thanks I know about that site but I was worried about if the art is truely free to use or not. So I made the art and just worked hard on the gameplay so that people will have a blast playing.
WickedCool19 said:
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
Click to expand...
Click to collapse
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Mr.HB said:
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Click to expand...
Click to collapse
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
WickedCool19 said:
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
Click to expand...
Click to collapse
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Mr.HB said:
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Click to expand...
Click to collapse
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
WickedCool19 said:
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
Click to expand...
Click to collapse
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Mr.HB said:
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Click to expand...
Click to collapse
Yes, that'd be great. Varied and more colorful levels with a lil more variety would just do the trick.
I don't think a playthrough is necessary. Just a trailer with the various levels

[APP] Riddle Tower - A riddle app inspired by GodTower and NotPron

Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
alienex said:
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
Click to expand...
Click to collapse
Thanks a lot i really appreciate your feedback.
I think i will remove ads on the first 4-5 levels for example because in the beginning the user will move on faster but on the stages later it will take much longer time to pass a level.
Of course if you play more and you feel like it a review on the store will mean the world to me.
Thanks for your feedback it means a lot
Also love the staggered hint section and was more than happy to watch ads for hints
alienex said:
Also love the staggered hint section and was more than happy to watch ads for hints
Click to expand...
Click to collapse
You rock <3
Fixed an error on 2 Levels that a beta tester found. Sorry for this if someone experienced the error.
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
extropia19 said:
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
Click to expand...
Click to collapse
Sure
The thing is i don't know if there is a template or something like this (there are templates for sure out there) but i think its better to start on your own because even if you get a fully working template when an error happens (and believe me in Unity you can get an error out of nowhere) then you will have a hard time fixing it.
Youtube and Unity forum can be a great start
20 Dec Update
Fixed some animation issues with broken animations which made the game unplayable under certain circustances.
I would really love if you played the game and you can post any questions here or if you need any hints.
More than happy to have a discussion about the levels here
RiddleTower said:
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Click to expand...
Click to collapse
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
meshmel said:
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
Click to expand...
Click to collapse
Hello there
Thanks for your kind feedback.
Sorry for the late reply. I was working on many new levels and today i uploaded it to the store.
Added season 2 of the game with more than 200+ new levels spread across all categories.
So as far as level 15 of the main story you have to find a sum and maybe it's the same on all corners
Let me know if you need anything else. More than happy to help.
SEASON 2 IS HERE
+ 50 New Main Story Levels
150 Total Text Riddles
150 Total Math Puzzles
150 Total Rebus
Fixed many issues with animations that were broken on some devices and optimized it as much as possible to run on every single mobile out there
Next month plan is to add 150 new levels on all categories and slowly progress with season 3 main story.
The plan is for 4 seasons and a secret ending for anyone brave enough to solve all the 650 riddles that are going to be available on the game.
Thanks everyone who tried and provided feedback so far. I means a lot
SEASON 3 IS HERE
150 Total Main Story Levels
200 Total Text Riddles
200 Total Math Puzzles
200 Total Rebus
One step closer to the final Season (Season 4). I want the final season to be as hard as possible so if anyone want to provide any riddles/puzzles i will be more than happy to check them
Also added a secret ending to anyone who finishes the game 100% which will be available with season 4 in 2 months maximum from now.
Thanks everyone who tried and provided feedback so far. I means a lot
FINAL SEASON IS OUT
200 Main Story Riddles
200 Rebus Puzzles
200 Text Riddles
200 Math Puzzles
More than happy to hear your feedback

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