Hi everyone!
I'm working on a 3d game engine and it's now close to release. It's free and open source and it's planned to be available for Android in Java.
You can already see some results and highlights on its architecture and approaches on its website, Morroworks-dot-com
So, what do you think about the project? Would such product be useful to you? Do you have any suggestions?
Please share your thoughts about it
Cheers!
Related
Hi all
I am new to XDA forums and i am very thankful to XDA team for putting up so much effort and bringing developers and users of smart phones to one platform. Hats off to XDA guys
However i want to start game development for android so i want to if there are some good engines open source and closed source to start Game development?
if anyone has some suggestions and some comments i am ready to discuss with all aspects.
Thank you
Check out monodroid. It's still in somewhat early stages but it should give you a good base.
Thanks
I am checking monodroid out and it looks quite good.
however it is still in development phase and plus it is a tool for android development.
is it possible to find out some Engines (Game Engine with basic necessary engine modules like, physics, scene graph and stuff).
You should be able to use monodroid as long as you can get the OGL functions to work. As far as an android game engine that's already established I don't know of one off-hand :/
Check out SIO2 Game Engine
There's the SIO2 Game Engine. Just released a new version with full Android support. You can build 2D and 3D games with it and port them between different platforms.
Hi everybody! I would like to introduce a new word game that I have developed called 2Clues. It is very similar to crossword puzzles. I have included the apk file to this email. (It will be on the market as soon as I can get the $25) Please visit the website or install the app to learn how to play. I welcome any feedback as well.
My website is http://www.2clues.com
Thanks,
letsplay
https://twitter.com/#!/2Clues
****More info on the game*****
The android app is basically a wrapper for my website right now. I use feeds.nu to build it. I am wanting to oneday not use feeds.nu and just make it its own app. Can anybody recommend a good wrapper app beside feeds.nu?
*reserved*
Any thoughts?
I'll try it out
Thanks Manuel! Let me know what you think.
Hi all,
I've recently released a game on the market to demonstrate a 2D cross-platform engine I am writing. You can check it out here:
Candy Land for Android
I wrote the game while using the game engine to show off aspects of it. I plan on releasing it as open-source in the near future. If anybody has used Corona to write games then what I am trying to do is provide a similar product but written with Python. So far it works pretty well, the game is entirely written in Python with OpenGL2. You can see some full-screen shader effects in the game which would be difficult to replicate with Corona.
If anybody is interested in more details send me off a PM. Once I get the time I'll put up the code and start writing some examples/docs.
Any feedback would be appreciated as I don't have very many devices to test with and the Android simulators are shockingly bad .
Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks
Godistjuven said:
Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks
Click to expand...
Click to collapse
I'd suggest game maker studio. My old highschool used it to teach students and it only required animation as a prereq. It's really good for learning concepts and terms; I've used unity but it can get overwhelming just to accomplish simple things without knowing all of the lingo. I just purchased game maker studio and the android module for $12 on the humble bundle weekly. I can't post any links since I haven't made any posts but you can just google humble bundle
girafferson said:
I'd suggest game maker studio. My old highschool used it to teach students and it only required animation as a prereq. It's really good for learning concepts and terms; I've used unity but it can get overwhelming just to accomplish simple things without knowing all of the lingo. I just purchased game maker studio and the android module for $12 on the humble bundle weekly. I can't post any links since I haven't made any posts but you can just google humble bundle
Click to expand...
Click to collapse
Thanks. I bought that too right before reading your post
Where can your Brother find an Exposed Framework 2. 4. 1.????
Godistjuven said:
Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks
Click to expand...
Click to collapse
Hey, man, I can help you with game maker studio if you will have some troubles and if you will be solving interesting tasks)
I use this tool since 2009
peaumur said:
Hey, man, I can help you with game maker studio if you will have some troubles and if you will be solving interesting tasks)
I use this tool since 2009
Click to expand...
Click to collapse
Thank you! If I encounter any questions I will definitely try sending a message to you! Have you published any games?
Godistjuven said:
Thank you! If I encounter any questions I will definitely try sending a message to you! Have you published any games?
Click to expand...
Click to collapse
Yep, but I can't promote them here while I don't have 10 messages.
I used to make games for my classmates and university friends only but now I'm trying to make wide-auditory games and I have met the problem of promoting - it's really hard to promote your game without a big amount of money..
Updated:
Oh, I have 10+ posts already!) cool!) I will create a thread with my game soon
peaumur said:
Yep, but I can't promote them here while I don't have 10 messages.
I used to make games for my classmates and university friends only but now I'm trying to make wide-auditory games and I have met the problem of promoting - it's really hard to promote your game without a big amount of money..
Updated:
Oh, I have 10+ posts already!) cool!) I will create a thread with my game soon
Click to expand...
Click to collapse
Nice, looking forward to see your apps
Hello Everyone,
I am new to this forum, and new to the world of mobile phone game construction.
I have spent the last month researching the best way to make an game app for android or apple phones and tablets.
I am struggling to find good information online, so I would appreciate any comments you may all have .
I wish to construct a 2D platformer game only, but want to use the most user friendly method to do this. I would also want to upload the game to the market once completed.
I have played around with the following software so far, but have failed to make good progress. This is because I am unsure which software I should be using:
Cocos-2dx
QT Creator
Andriod Studio
When using QT creator (also known as Eclipse I think) I was having trouble setting it up for mobile development. But I was able to get good information online and use demo codes to mess around with.
During my research people have been saying Android Studio is the way forward, because it has a gradle system apparently. However, starting off making a game on this is incredibly hard as there are no examples or demo code around. I am assuming I cant use the demo codes from the QT creator software on the Android Studio?
Does anybody recommend a particular software for 2D games?
I am not experienced in programming, but I just need a good starting point.
Thank you for your time.
Jamie
QT Creator, Eclipse, Android Studio are just code editors. They also have tools for GUI building, but that is not related to games - games draw everything with OpenGL or DirectX.
So, first of all, you have to choose game engine or framework. Prefer the most popular - that means a large community, a lot of info and help.
Unity, Cocos2d are mentioned often. And libGDX as well, which I use, but don't know really cool top grossing games made with it, maybe it means something
Game engines either have their own editors with gamedev-oriented tools or instructions on how to set everything up in popular IDEs. And they provide nice tutorials also.
stickin said:
QT Creator, Eclipse, Android Studio are just code editors. They also have tools for GUI building, but that is not related to games - games draw everything with OpenGL or DirectX.
So, first of all, you have to choose game engine or framework. Prefer the most popular - that means a large community, a lot of info and help.
Unity, Cocos2d are mentioned often. And libGDX as well, which I use, but don't know really cool top grossing games made with it, maybe it means something
Game engines either have their own editors with gamedev-oriented tools or instructions on how to set everything up in popular IDEs. And they provide nice tutorials also.
Click to expand...
Click to collapse
Hi Sticken,
Thanks for your clear response. It appears I have been going down the wrong road then. I will look at the ones your have mentioned. I have heard the name unity pop up now and again. After checking on the website you have subscribe to a pro version. I am hoping I would not need to do this as my game is just going to be a simple 2d platform
ja7me said:
After checking on the website you have subscribe to a pro version. I am hoping I would not need to do this as my game is just going to be a simple 2d platform
Click to expand...
Click to collapse
No, you can find the restrictions of free personal edition on the website too. They aren't critical.
I am quite new to the game development scene too. I decided upon Unity myself late last year. I have found it a great tool
to develop on (both 2d and 3d) with lots of information and tutorials out there that could help you build your game.
I have been using it now for around 4 months and have just released my first game to the Google Play store.