Creating a game app, looking for developer programs - Other Tools & General Discussion

Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks

Godistjuven said:
Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks
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I'd suggest game maker studio. My old highschool used it to teach students and it only required animation as a prereq. It's really good for learning concepts and terms; I've used unity but it can get overwhelming just to accomplish simple things without knowing all of the lingo. I just purchased game maker studio and the android module for $12 on the humble bundle weekly. I can't post any links since I haven't made any posts but you can just google humble bundle

girafferson said:
I'd suggest game maker studio. My old highschool used it to teach students and it only required animation as a prereq. It's really good for learning concepts and terms; I've used unity but it can get overwhelming just to accomplish simple things without knowing all of the lingo. I just purchased game maker studio and the android module for $12 on the humble bundle weekly. I can't post any links since I haven't made any posts but you can just google humble bundle
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Thanks. I bought that too right before reading your post

Where can your Brother find an Exposed Framework 2. 4. 1.????

Godistjuven said:
Hi, I'm new here! I have been interested in creating my own android games for a time now and just decided to give it a try, so I'm looking for a software where I can develop my games.
I have some basic knowledge in java and been playing around a bit in Android Studio. What would be the easiest way for a beginner to create his first android game? At the start, now when I'm new to app development, I will make simple games like memory match or quiz game, and after that try creating games that require some physics, like a "runner game" or platform game.
I have found three options:
-Android Studio
-Unity3d
-Game Maker: studio
Does any of you have any idea what software to use? Are any of these three options any good? I have also heard it might be possible to use Android Studio as a plugin for Unity3d or something like that... I just want to create simple 2D-games, not any advanced 3D-games. Any help is greatly appreciated! Thanks
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Click to collapse
Hey, man, I can help you with game maker studio if you will have some troubles and if you will be solving interesting tasks)
I use this tool since 2009

peaumur said:
Hey, man, I can help you with game maker studio if you will have some troubles and if you will be solving interesting tasks)
I use this tool since 2009
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Click to collapse
Thank you! If I encounter any questions I will definitely try sending a message to you! Have you published any games?

Godistjuven said:
Thank you! If I encounter any questions I will definitely try sending a message to you! Have you published any games?
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Yep, but I can't promote them here while I don't have 10 messages.
I used to make games for my classmates and university friends only but now I'm trying to make wide-auditory games and I have met the problem of promoting - it's really hard to promote your game without a big amount of money..
Updated:
Oh, I have 10+ posts already!) cool!) I will create a thread with my game soon

peaumur said:
Yep, but I can't promote them here while I don't have 10 messages.
I used to make games for my classmates and university friends only but now I'm trying to make wide-auditory games and I have met the problem of promoting - it's really hard to promote your game without a big amount of money..
Updated:
Oh, I have 10+ posts already!) cool!) I will create a thread with my game soon
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Click to collapse
Nice, looking forward to see your apps

Related

[Q] Best 2d game engine for android game development ?

Hey guys,
I've decided to start an android 2d game project, however i am confused as to which 2d game engine would be the best.
I'd prefer if the engine had good cross platform porting ability. The game is a single screen game and has character animations.
Which one would you suggest me?
Thanks
kross666 said:
Hey guys,
I've decided to start an android 2d game project, however i am confused as to which 2d game engine would be the best.
I'd prefer if the engine had good cross platform porting ability. The game is a single screen game and has character animations.
Which one would you suggest me?
Thanks
Click to expand...
Click to collapse
I didn't play with it long enough to give any kind of solid recommendation, but libgdx was incredibly easy to get up and running. With a few tutorials and online guides I had a super simple grid-based screen similar to Final Fantasy 1 and a on-screen controls to move the character around. Then once I realized I could do it, I realized I have no creativity whatsoever and abandoned it, lol.
CptSupermrkt said:
I didn't play with it long enough to give any kind of solid recommendation, but libgdx was incredibly easy to get up and running. With a few tutorials and online guides I had a super simple grid-based screen similar to Final Fantasy 1 and a on-screen controls to move the character around. Then once I realized I could do it, I realized I have no creativity whatsoever and abandoned it, lol.
Click to expand...
Click to collapse
Thanks for the suggestion. I've also heard that Cocos2dx is quite efficient but difficult to set up initially.
Here's what i am looking for in a 2d game engine :
- Must be cross-platform
- Must be efficient
- Should be C++, Java, C# or Objective C since I'm comfortable with them and NOT Flash, Javascript, HTML5 since I am not a
web developer
- Must have a large community, tutorials, additional libraries
- The final delivered package must be not too large
- The engine can be free, but I also wouldn't mind paying a reasonable price
Hi, I used libGDX for my first project, and I'm glad .
When you are looking for CROSS-PLATFORM GAME FRAMEWORK, it's the right one.
At the begining you spent some time on forums, but there are several tools that helps you start your first project realy quick (Project setup tool).
And many free examples and templeates that you can start with.
Also community around project is active, so you get quick answers in forums.
One really cool think, which saved a lot of my time, is running and debugging app directly on PC.
Wish you happy coding.
Kilobolt Game development tutorial
If you are an extreme novice who really wants to start you first game right away i recommend you to read "Kilobolt Game Development tutorial". It is so easy to understand and provide nice set of wrapper classes which covers all the complex details of image, sound and animation handling.
It also contains a well made tutorial set for game development.
The game "Hungry squirrels" which can be downloaded freely on the app store entirely uses this engine. So first take a look at that game and you can get an idea about the powers of this engine.

Quiz game template

I'm a big fan of quiz games, like logo quiz, 4pics 1 word, emoji pop etc. I would like to make one of my own, but i don't know where to start.
It seems there is a template somewhere, because i see more and more new games of this kind that looks the same, so I'm certain that thers is a template. I've searched everywhere but didn't found it...
Does anyone know where can i get it from?
Regarding Quiz Games
Even I love quiz games a lot, but I am not a developer. I wanted to develop my own Android game as I am a big fan of Quiz games, so I searched many companies and atleast hired this company from India. I got two quiz games developed from this company. Working with this company was a fair experience. You can contact them here and you can suggest this company to anyone who is interested in developing Android games or apps.
http://bit.ly/hbinquiry
kiarfuzzy said:
I'm a big fan of quiz games, like logo quiz, 4pics 1 word, emoji pop etc. I would like to make one of my own, but i don't know where to start.
It seems there is a template somewhere, because i see more and more new games of this kind that looks the same, so I'm certain that thers is a template. I've searched everywhere but didn't found it...
Does anyone know where can i get it from?
Click to expand...
Click to collapse
annaharris said:
Even I love quiz games a lot, but I am not a developer. I wanted to develop my own Android game as I am a big fan of Quiz games, so I searched many companies and atleast hired this company from India. I got two quiz games developed from this company. Working with this company was a fair experience. You can contact them here and you can suggest this company to anyone who is interested in developing Android games or apps.
http://bit.ly/hbinquiry
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Click to collapse
And what are the two games? I'm curious to see how they are designed...
I'd rather make my own, i mean buy the template and go from there... Having no knowledge on developing games, a template will be very helpful to learn the basics.

I want to make a game that

I want to make a game in which user competes against computeR Like chess.. Which platform should i use -java.Any help
fastlearn said:
I want to make a game in which user competes against computeR Like chess.. Which platform should i use -java.Any help
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what platform do you mean?
Dear, i am new to programming language,i want to make a game like chess in which user compete against computer,which programming language should i learn.Thnks in advance
fastlearn said:
Dear, i am new to programming language,i want to make a game like chess in which user compete against computer,which programming language should i learn.Thnks in advance
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JAVA!
kermage said:
JAVA!
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Yea, if you are going to make it for Android then I recommend learning Java. But if not then there are many options for languages.
jbutewicz said:
Yea, if you are going to make it for Android then I recommend learning Java. But if not then there are many options for languages.
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i know right...:angel:
if you wanna create game then try libgdx framework ... programing language is Java
Have you considered a Game Engine like Unity? http://unity3d.com/
you can use C# or Javascript
I recommend C# or java.
This languages are very popular and knowledge of this languages will give you good start to be programmer.
I'd recommend to take a look at Unity (C#), which was already mentioned and Cocos2D-x (C++).
However, if you're developing a game that is very similar to chess, I'd recommend you to start by reviewing existing code that can help you with making this kind of game (e.g. open-source chess games, libraries and so on). And for some reason I guess you'll find most of them written in C++, so maybe Cocos2D-x is a better candidate.
Java with libgdx : Good for better understanding of how things work at lower level.
C# with Unity: Good to start building game faster.
kmuzykov said:
I'd recommend to take a look at Unity (C#), which was already mentioned and Cocos2D-x (C++).
However, if you're developing a game that is very similar to chess, I'd recommend you to start by reviewing existing code that can help you with making this kind of game (e.g. open-source chess games, libraries and so on). And for some reason I guess you'll find most of them written in C++, so maybe Cocos2D-x is a better candidate.
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Is it legal to make a game with the idea of existing game?

Hello friends,
I want to clone some android games depending on the idea or concept of already existing games with my code, graphics and without using their assets. something like a game trains you to improve your attention or memory.
Is it legal or not ??
Thanks in advance
eng.ahmed.android said:
Hello friends,
I want to clone some android games depending on the idea or concept of already existing games with my code, graphics and without using their assets. something like a game trains you to improve your attention or memory.
Is it legal or not ??
Thanks in advance
Click to expand...
Click to collapse
That's a Good question.
Well, it's different country by country/game-by-game.
You see, there are sooo many Flappy Bird-Clones!
But you can maybe upload your modified APK on XDA-Developers, here they are very ready for Mods.
...example: Racing Games are very often (Asphalt 8 / GT2 / Real Racing / etc.) because it's something general.
But cloning UNIQUE ideas is more stricter.
Ask the original maker of the game, if he allows you to do that.
And don't forget to write in the credits:
Based on the idea of ...
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Click to collapse
Hope this helped, have a nice day
Hannah Stern said:
That's a Good question.
Well, it's different country by country/game-by-game.
You see, there are sooo many Flappy Bird-Clones!
But you can maybe upload your modified APK on XDA-Developers, here they are very ready for Mods.
...example: Racing Games are very often (Asphalt 8 / GT2 / Real Racing / etc.) because it's something general.
But cloning UNIQUE ideas is more stricter.
Ask the original maker of the game, if he allows you to do that.
And don't forget to write in the credits:
Hope this helped, have a nice day
Click to expand...
Click to collapse
Thanks for your reply friend :good:
Actually what i want to do, You may hear about lumosity website. It is a website to improve your skills like memory, attention, speed etc. They use some good games to achieve this goal. So i want to use some ideas of those games and make android games with it. So i don't know it is legal or no?! But these games i think they are not unique and they are simple games like change the railway to get the train to its right station or select some objects and memorize it so that don't select them again.. something like that
So i think it is legal to make some games with these ideas and i think it isn't patent at all

Best way to make a game for Apple and/or Andriod

Hello Everyone,
I am new to this forum, and new to the world of mobile phone game construction.
I have spent the last month researching the best way to make an game app for android or apple phones and tablets.
I am struggling to find good information online, so I would appreciate any comments you may all have .
I wish to construct a 2D platformer game only, but want to use the most user friendly method to do this. I would also want to upload the game to the market once completed.
I have played around with the following software so far, but have failed to make good progress. This is because I am unsure which software I should be using:
Cocos-2dx
QT Creator
Andriod Studio
When using QT creator (also known as Eclipse I think) I was having trouble setting it up for mobile development. But I was able to get good information online and use demo codes to mess around with.
During my research people have been saying Android Studio is the way forward, because it has a gradle system apparently. However, starting off making a game on this is incredibly hard as there are no examples or demo code around. I am assuming I cant use the demo codes from the QT creator software on the Android Studio?
Does anybody recommend a particular software for 2D games?
I am not experienced in programming, but I just need a good starting point.
Thank you for your time.
Jamie
QT Creator, Eclipse, Android Studio are just code editors. They also have tools for GUI building, but that is not related to games - games draw everything with OpenGL or DirectX.
So, first of all, you have to choose game engine or framework. Prefer the most popular - that means a large community, a lot of info and help.
Unity, Cocos2d are mentioned often. And libGDX as well, which I use, but don't know really cool top grossing games made with it, maybe it means something
Game engines either have their own editors with gamedev-oriented tools or instructions on how to set everything up in popular IDEs. And they provide nice tutorials also.
stickin said:
QT Creator, Eclipse, Android Studio are just code editors. They also have tools for GUI building, but that is not related to games - games draw everything with OpenGL or DirectX.
So, first of all, you have to choose game engine or framework. Prefer the most popular - that means a large community, a lot of info and help.
Unity, Cocos2d are mentioned often. And libGDX as well, which I use, but don't know really cool top grossing games made with it, maybe it means something
Game engines either have their own editors with gamedev-oriented tools or instructions on how to set everything up in popular IDEs. And they provide nice tutorials also.
Click to expand...
Click to collapse
Hi Sticken,
Thanks for your clear response. It appears I have been going down the wrong road then. I will look at the ones your have mentioned. I have heard the name unity pop up now and again. After checking on the website you have subscribe to a pro version. I am hoping I would not need to do this as my game is just going to be a simple 2d platform
ja7me said:
After checking on the website you have subscribe to a pro version. I am hoping I would not need to do this as my game is just going to be a simple 2d platform
Click to expand...
Click to collapse
No, you can find the restrictions of free personal edition on the website too. They aren't critical.
I am quite new to the game development scene too. I decided upon Unity myself late last year. I have found it a great tool
to develop on (both 2d and 3d) with lots of information and tutorials out there that could help you build your game.
I have been using it now for around 4 months and have just released my first game to the Google Play store.

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