I guess this is more of a general Q for games that are supporting Shield compatibility. In Blitz Brigade for example everything works flawless with the Shield. However there is nothing in the options to rebind, and no OSD for me to drop Gamepad Mapper. Is there some super cereal app that can complement the shields key bindings?
My funtroller is running 4.4.2 and lacking its roots.
Related
Anybody tried the bluetooth control pads with Tegra games? I'm thinking about picking up the classic wiimote controller just for the emulators, but it would be great if it controls the awesome games coming out for the G2X, like Asphalt6HD.
eh I don't know if they use custom controls. Usually games only come with a preset number of options. If a game supports mapping buttons, then it will work.
Some games like Quake 3 and stuff I think have the ability to map buttons but I haven't seen that many.
Asphalt was a bad example. I was thinking more of Modern Combat 2. FPS' are really hard to control with the touchscreen. I loaded that game and I see you can't map buttons in it, so I guess that is one I'll just have to tolerate.
I'm sure I don't need to get anyone here up to speed on the OUYA, but one thing that does strike up interest is their partnership with Square-Enix. Ouya being a physical controller dominated consolve means that Square-Enix support is bound to upgrade their games with that all-important precision of controller-based input.
Touch input on RPGs is fairly acceptable, but what I've noticed in games like Eternal Legacy and Symphony of the Eternity is that; while touch input seems like it'd be better than gamepad input for RPGs, it's actually much slower, and much less precise.
At any rate, do you think Square-Enix being in bed with Ouya means Final Fantasy III will get native controller support in an update? I'm thinking that we may get some inadvertent Xperia Play gamepad support just from that!
Unfortunately though it seems like the API for controller support on ICS is different than what the Xperia play controls need to work. Hence why dead trigger for example needed additional work to be xplay optimized. I wouldn't hold my breath.
I agree with Rogue Leader. Many games have ICS gamepad support without Xperia Play game-pad support and I can't imagine supporting one controller medium will necessarily lead to supporting another. There is a ray of hope shining in from a different direction, Lara Croft was made by Square-Enix and features gamepad support so the company does have experience with the code and could implement it based on that if they feel that implementation will boost their sales.
Rogue Leader said:
Unfortunately though it seems like the API for controller support on ICS is different than what the Xperia play controls need to work. Hence why dead trigger for example needed additional work to be xplay optimized. I wouldn't hold my breath.
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Only the touchpad. The play uses the same hardware keys as a native controller except that X (D-Pad center) = Button A and circle (back) = button b. So this could be rectified with gamekeyboard remapper. This is the reason there was no ics for xperia play as Sony could not match touchpad (Sony framework code) to android 3.1+ native controller code. Thus making some games broken as seen in Sony's ics beta Rom.
As for FF I can't see that touchpad/ analogs would be needed so there is a good chance most buttons would work
Sent from my R800i using xda premium
I just bought Nyko's Gamepad Pro joystick for android and wanted to share
games that work natively with it (without the Crappy Nyko Underground App)
First here is the Color chart I will use:
OK Mean that everything work well
Fine Mean it is not so intuitive but can still play it without any problems
Bad Mean some buttons are working but you can't play because major buttons are missing
Nope Mean there is absolutely no buttons working with that game
***If you see MM it Mean Mouse Mode (there is a button for that behing the controller)***
***If you see HID/Gamepad it mean you have to place the button to that mode behing the controller***
***If you see THD in the game title it stand for "Tegra High Definition". That mean if you have a Tegra 3+ Processor you'll have better optimisations***
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
APPS Section:
-Android Interface (GUI): OK MM + HID/Gamepad
-Chrome Browser: OK MM
Game Section:
-Dead Trigger: Bad
-Shadowgun: THD Bad
-Shadowgun: Deadzone Bad
-Dead Space: Nope
-N.O.V.A 3: Nope
-Mass Effect Infiltrator: Nope
-Modern Combat 3: Bad
-Granny Smith: OK
-GTA Vice City: OK
-GTA III: OK
-The Dark Knight Return: Nope
-Sonic IV Episode I: Fine
-Sonic IV Episode II THD: OK
-#Sworcery: OK MM
-HereticGLES: OK
-NFS Most Wanted: Nope
-Asphalt 7: Heat: Bad
-Broken Sword: OK MM
-Dark Meadow: OK MM
-Angry Birds: OK MM
-Zen Pinball HD: OK
-Hardwood Solitaire IV: OK
-100 Doors 2013: Nope
-Pool Break Pro: Fine
-Cogs: OK MM
-Glow Hockey: OK MM
-Pac-Chomp!: OK MM
-Flick Golf: Fine MM
-Deer Hunter Reloaded: Nope
-Pitfall!: Nope
-
This list is a draft, infos are accurate but I'm gonna make it better
(planning organising by style (FPS, Racing, Point and Click, etc...)
in alphabetical order
I will update the list also by the time Game Version change and input method as well.
Don't forget to rate this post if it helped or you liked
Thanks for this. I was about to dish out $40 on one
Answer From Nyko Product Support
jacob808 said:
Thanks for this. I was about to dish out $40 on one
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controller app will be updated soon. I'll share with you ma last conversation with Nyko's rep (I've contacted them for a review on the playpad pro)èè
Thank you for contacting us. The most recent version, 4.2, has caused some issues with blue tooth and affects quite a few blue tooth devices, not just the Playpad. If you are running this version, please note that it is a problem on Android's end.
There are two ways of syncing the PlayPad Pro. For it to work with any Tegra game, you must sync the PlayPad directly to the device without using the Playground app. To sync the PlayPad Pro directly to the device without using the app, follow the steps below:
1. Make sure blue tooth is powered on so you can sync the Playpad directly to the tablet without using the app.
2. On the back of the Playpad, move the switch to HID mode (gamepad icon).
3. Hit the ‘home’ button in the middle of the controller once until the light on the top start blinking slowly. Hit it once more, and it should blink rapidly.
4. Pair it in the Bluetooth settings. The device should say “Playpad Pro.”
To configure the controls, simply go to the game menu and select controller settings and change them through there.
To sync the PlayPad Pro with the Nyko Playground app, follow the steps below:
1. Make sure Bluetooth is powered on.
2. Open up the Playground app.
3. Hit the ‘home’ button in the middle of the controller once until the light on the top start blinking slowly. Hit it once more, and it should blink rapidly.
4. Select 'sync' within the app.
Unfortunately, touch mapping is not yet available on the Beta version of the app. We are aware of the various complaints concerning the Playground app and the demand for Touch Mapping Support. We are working tirelessly to resolve these issues in a timely manner, and look to bring the Playground app out of beta with a new release in Q1 2013. We will soon release a firm date when consumers can expect the completed app.
This updated version of the Playground app will address various bugs and usability issues as well as adding Simple Touch Support. Simple Touch Support will allow users to execute point, click and drag controls with ease on the PlayPad or PlayPad Pro controller.
Due to changes in Android 4.1, we cannot provide Full Touch Mapping support at this time. We are currently investigating several options to bring Full Touch Mapping support to the Playground/PlayPad system, and will provide updates regarding the progress of Full Touch Mapping as we can. In addition, Nyko is approaching developers of the top Android titles to code support for the HID protocol of the PlayPad and PlayPad Pro to maximize the number of titles that inherently support the PlayPad line. It was, and still is our goal, to ensure maximum compatibility of games with the PlayPad line, and we will continue to work towards this end.
Best,
Trudy Panalal
Product Support
Nyko Technologies
Shadowgun Deadzone works fine.
you need to set up the gamepad in the game options.
These games work
TurboFly HD.
Groundskeeper.
INC:The Beginning. Chrono&Cash.
Stardash.
Another World.
SoulCraft.
Diversion.
RE-VOLT Classic.
Glow Hockey 1 & 2. (Mouse Mode)
Asphalt 7: Heat.
Max Payne Mobile.
Hexen GLES.
Gloomy Dungeons 3D & 2.
Gunslugs.
Critical Strike Portable.
Cordy 2.
Neoteria.
Angry Birds. (Mouse Mode)
Zombie Driver THD.
Speedball 2 Evolution.
Moto X Mayhem.
Alpha Wave.
Time to Rock.
Wind-up Knight.
Meganoid 2.
Tiny Little Racing 2.
Doom GLES.
Guardian Earth HD.
And these games work when you map keys with the Playground app:
Offroad Legends.
R-Type.
Tetris.
GnarBike Trials.
Raging Thunder.
Raging Thunder ll.
I am writing this in the hopes that game developers will see this. There is a golden opportunity out there for any game developer willing to take on the challenge - Gamepads are coming out every day for Android, and everyone wants to use them. MOGA, nVidia Shield, and PS3 Gameklip are just a few of the most popular ones out there.
I personally just plug a USB xbox gamepad into my Android, and it works great, except there just aren't any gamepad-supported games. In the past few months, I have read countless threads listing gamepad games, I have downloaded and tried them all. There's even an app for Android that helps you find gamepad games.
So far, there are only TWO games that I would count as FULLY supporting ALL gamepads, and they're both made by the same company, (Madfinger Games) Dead Trigger and Shadowgun. They are the only ones that have a "gamepad controls" menu in the options that lets you go through each function and assign it a button or an axis. This is crucial. This is a huge opportunity for game developers! Why? Well have you ever been to a game expo, to the mobile gaming section, where people like MOGA demo their Android gamepads? There's dozens of different gamepad developers wanting to sell you their wares, but they are ALL playing the SAME game on their demo unit: Dead Trigger. Every where you look, it's "Look how good THIS gamepad can play Dead Trigger!" - Why? Because it's the only one that bothered to fully implement gamepad controls. Imagine how much of a free advertisement it would be if yours was the first game to break that trend, to be the only game in that expo that WASNT Dead Trigger!
While there are dozens of games out there that support MOGA, they only support MOGA, and often only one specific particular MOGA model. They don't let you change controls, and if you don't like how they're set up, you're screwed. Same goes for SHIELD. Most games that claim gamepad support only go so far as to support MOGA and Shield, and stop right there. They leave the rest of us in the dust.
There isn't a single racing game out there that supports HID gamepads like Xbox or PS3. Asphalt 8 supports them, in the way that a miser supports his mistress - secretly, hidden in some back corner. You don't get to change the controls, you are forced to use the A/B buttons for gas/brake instead of triggers, and the analog steering suffers from the "digital effect". That is to say it isn't really analog steering, it's either FULL left, or FULL right, with nothing in between. Same goes for every other big racing game out there, from GT Racing 2 to Real Racing 3.
So PLEASE devs, make us a real gamepad game! Make us lots! Make them racing, or shooters, or space sims, or sports games, whatever, and we will buy them! You will support the gamepad industry and make it thrive, like Dead Trigger is reluctantly doing right now, and in turn when they grow, they will support you. Get in on the ground floor, and there's money to be made. Get known for being THE company where EVERY game supports EVERY gamepad, and you could become the next Madfinger or Gameloft.
So I've done my first attempts at PC streaming last night with my shield. I noticed I could only use touch controls until I did the double finger tap or the hardware button that brings up that little overlay with home/help/etc. Once I close this overlay, joystick control of the UI stopped and it was back to just touch. As an example, I pulled up Hearthstone on the shield. I had touch control only but the joysticks worked fine when using the grid beta (I tried some Red Faction). How do I use the joysticks while doing PC Streaming? I saw in nvidia's faq/demo video that he's playing Borderlands 2 on the shield and using the joysticks.
As an aside, I'm rooted, button savior is running and haven't yet upgraded to the kitkat OTA but it is there waiting.
NapalmDawn said:
So I've done my first attempts at PC streaming last night with my shield. I noticed I could only use touch controls until I did the double finger tap or the hardware button that brings up that little overlay with home/help/etc. Once I close this overlay, joystick control of the UI stopped and it was back to just touch. As an example, I pulled up Hearthstone on the shield. I had touch control only but the joysticks worked fine when using the grid beta (I tried some Red Faction). How do I use the joysticks while doing PC Streaming? I saw in nvidia's faq/demo video that he's playing Borderlands 2 on the shield and using the joysticks.
As an aside, I'm rooted, button savior is running and haven't yet upgraded to the kitkat OTA but it is there waiting.
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Click to collapse
Is Hearthstone the only game you've tried? Hearthstone does not support controllers afaik (the supported game list shows that it supports m&k though). You may want to try a game that does support it, such as L4D2 or Borderlands 2 as you mentioned.
Other than that I haven't had issues playing supported games with the controller.
hurrpancakes said:
Is Hearthstone the only game you've tried? Hearthstone does not support controllers afaik (the supported game list shows that it supports m&k though). You may want to try a game that does support it, such as L4D2 or Borderlands 2 as you mentioned.
Other than that I haven't had issues playing supported games with the controller.
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Well what's available to me atm is Stick of Truth, Hearthstone, Titanfall, few others. So it has to be on the supported list for the joysticks to handle cursor movement in the UI? When the little overlay is up, the joystick will move the arrow and the buttons act as mouse clicks. Once I close the UI, it's back to touch only.
NapalmDawn said:
Well what's available to me atm is Stick of Truth, Hearthstone, Titanfall, few others. So it has to be on the supported list for the joysticks to handle cursor movement in the UI? When the little overlay is up, the joystick will move the arrow and the buttons act as mouse clicks. Once I close the UI, it's back to touch only.
Click to expand...
Click to collapse
On that list I linked, when it shows the mouse and keyboard symbol, it means that it supports bluetooth or usb mouse and keyboard. The gamepad on the shield will send signals as a gamepad in any streamed game, no matter what. It doesn't mean that the controller can be used as a mouse, unfortunately.
So basically, South Park and Titanfall will work fine with the Shield controller, but Hearthstone does not have controller support, and Shield won't act as a mouse like it does in the usual Android interface for it.
hurrpancakes said:
On that list I linked, when it shows the mouse and keyboard symbol, it means that it supports bluetooth or usb mouse and keyboard. The gamepad on the shield will send signals as a gamepad in any streamed game, no matter what. It doesn't mean that the controller can be used as a mouse, unfortunately.
So basically, South Park and Titanfall will work fine with the Shield controller, but Hearthstone does not have controller support, and Shield won't act as a mouse like it does in the usual Android interface for it.
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Thanks hurrp.