I have a couple emulation questions:
-Does anyone have experience using n64oid? I was curious as to how it rates in comparison to mupen.
-Is the mupen included with retroarch better than the separate mupen version?
-Does using resolution upgrades and texture filtering make framerate more likely to suffer in mupen (or n64 emulators in general).
-Is retroarch the best option for sega cd emulation. and how good is sega cd emulation overall?
Thanks
stylesclash88 said:
I have a couple emulation questions:
-Does anyone have experience using n64oid? I was curious as to how it rates in comparison to mupen.
-Is the mupen included with retroarch better than the separate mupen version?
-Does using resolution upgrades and texture filtering make framerate more likely to suffer in mupen (or n64 emulators in general).
-Is retroarch the best option for sega cd emulation. and how good is sega cd emulation overall?
Thanks
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I've used retroarch for N64 and have had no issues, and I've found that many filters can be quite intensive and I generally don't use them.
For the few games I've tried with Retroarch for sega cd I had no problems at all.
stylesclash88 said:
I have a couple emulation questions:
-Does anyone have experience using n64oid? I was curious as to how it rates in comparison to mupen.
-Is the mupen included with retroarch better than the separate mupen version?
-Does using resolution upgrades and texture filtering make framerate more likely to suffer in mupen (or n64 emulators in general).
-Is retroarch the best option for sega cd emulation. and how good is sega cd emulation overall?
Thanks
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Click to collapse
The separate version of Mupen is better. You can make tweaks to video, audio, and plugins. Also, the separate version allows you to use texture packs with your ROMs. Djipi's 2009 cell shaded texture pack looks great on the Legend of Zelda Ocarina of Time.
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I need a small mobile PDA phone for playing old adventures games with emulators.
I like artemis and gigabyte g-smart i120 and i300.
Thing is.. a pal of mine tried playing full throttle on an OMAP 200mhz but it was really slow. Can anyone do some tests with those emulators and some games? (Full throttle, Space quest 5, King's quest 6....)
It all depends on what you are trying to use. There are four emulators to run the games you've mentioned:
two Sierra interpreters; none of them are able to play SQ6 and KQ5 though. With earlier games, however, PocketSarien is pretty good.
ScummVM, which is pretty good, speed-wise
PocketDOS, which I would *not* be use for playing if there're interpreters for the same games
That is, go for ScummVM first if you aren't really into early Sierra adventures
Menneisyys said:
It all depends on what you are trying to use. There are four emulators to run the games you've mentioned:
two Sierra interpreters; none of them are able to play SQ6 and KQ5 though. With earlier games, however, PocketSarien is pretty good.
ScummVM, which is pretty good, speed-wise
PocketDOS, which I would *not* be use for playing if there're interpreters for the same games
That is, go for ScummVM first if you aren't really into early Sierra adventures
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I know about the other emulators but as I've said I'm trying to find a mobile that can perform OK in pocketDOS for adventures and also in scummvm for full throttle
my pal's 9100 didn't manage to do either
Vrokolos said:
I know about the other emulators but as I've said I'm trying to find a mobile that can perform OK in pocketDOS for adventures and also in scummvm for full throttle
my pal's 9100 didn't manage to do either
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PocketDOS will be slow even on high-end PPC's; only games running OK on IBM XT's will be fast enough.
Menneisyys said:
PocketDOS will be slow even on high-end PPC's; only games running OK on IBM XT's will be fast enough.
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I've seen some spb benchmarks for graphics and cpu power of wm5 ppcs.
HTC Trinity (samsung 400mhx) gets 1300ish cpu speed and 1200ish graphics index
HTC Artemis (omap 200mhx) gets 850ish cpu speed and 2700ish graphics index
Gigabyte g-smart i (intel 417mhz) gets 1600ish cpu speed and 4000ish graphics index
Which of these 3 will do better at
a) Full Throttle on scummvm
and b) Space quest 5 and other point and click adventure games on pocketdos
??
So.. noone can give me some results?
Come on! Someone must have 2 of the above cpus.
Just try pocketdos with wolfenstein 3d, scummvm with full throttle or pocketgba.
Need the results because I can't decide which device to get
PocketGBA runs pretty OK on high-end devices with even the most demanding games. See my benchmarks in my PocketGBA-related articles if interested.
PSP emulator for Windows phone????????
Think Before posting this type of que and thread ...
PSP has advance and different gaming envirnment so no way to emulate in our windows phn....
NO.
I'd admit, I would love this if this was possable...
I don't think this is possible at the moment. I would love it if there were at least a GB "Advanced" emulater.
TeenTitan Raven said:
I don't think this is possible at the moment. I would love it if there were at least a GB "Advanced" emulater.
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Just because I KNOW it's not possable, it doesnt mean I have to like it Maybe in WP9 it might be possable.
We have a very well designed, almost perfect NES and SMS emulators, now we need to move to a SNES and Sega Genesis. We need to take baby steps here...
I'm sure we'll see a N64 before we see a PSP....If even possable
Actually, emulating the PSP is probably easier. The N64 uses really weird CPUs (yes, the "64" part refers to a 64-bit CPU, and your guess is as good as mine as to why Nintendo thought that would be a good idea). It's probably easier to emulate the weird / Sony-specific parts of the PSP on what is otherwise pretty typical hardware than it is to emulate the N64's weird chips with full performance.
GoodDayToDie said:
The N64 uses really weird CPUs (yes, the "64" part refers to a 64-bit CPU, and your guess is as good as mine as to why Nintendo thought that would be a good idea). .
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For a little gaming history at that time the big "buzz" word for gaming systems was 64bit, I think it was the time the Atari Jaguar(claimed 64bit, was acutally dual 32bit processors) and a few others were out talking "64-bit"
Nintendo came out with the N64 to grab some from the buzz words in the gaming market at the time
Nintendo is known for using some wacky hardware, even the SNES, the CPU was so slow but, everything else is done on custom graphics and sound chips. In the long run they sell systems with higer profit.
It would be interesting if it was even possable to emulate a PSP on a WP7 device, the PSP is a great system and a lot of games on that top the best on WP7 right now....
I've heard retroarch is very good with cartridge based games. In terms of playing GBA, SNES and Genesis titles is retroarch the ideal choice (including camelot GBA games, which i've had poor experiences in the past playing on my psp). also is psx emulation close to as good as what is available on the PSP?
I checked the reicast compatability thread and found a few titles weren't listed. They are:
-record of lodoss
-floigan brothers
-fur fighters
-tee off golf 2
has anyone tested these four games. also i saw a large amount of feedback with shenmue. whats the latest on how it handles with the current build. Thanks
stylesclash88 said:
I've heard retroarch is very good with cartridge based games. In terms of playing GBA, SNES and Genesis titles is retroarch the ideal choice (including camelot GBA games, which i've had poor experiences in the past playing on my psp). also is psx emulation close to as good as what is available on the PSP?
I checked the reicast compatability thread and found a few titles weren't listed. They are:
-record of lodoss
-floigan brothers
-fur fighters
-tee off golf 2
has anyone tested these four games. also i saw a large amount of feedback with shenmue. whats the latest on how it handles with the current build. Thanks
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Click to collapse
I can't speak for all the emulators but for snes I use snes9x, it was also an emulator on the psp. The ps1 emulation is working great, just as good as the psp if not better. all I've played is ff7 and It works perfectly.
Hit thanks if I helped you out. Doing a little bit of reading goes a long way. Sent via tapatalk.
hexitnow said:
I can't speak for all the emulators but for snes I use snes9x, it was also an emulator on the psp. The ps1 emulation is working great, just as good as the psp if not better. all I've played is ff7 and It works perfectly.
Hit thanks if I helped you out. Doing a little bit of reading goes a long way. Sent via tapatalk.
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Any framerate issues on a game like Super Mario RPG (one of the SNES games with a separate graphic chip).
stylesclash88 said:
Any framerate issues on a game like Super Mario RPG (one of the SNES games with a separate graphic chip).
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Alot of that depends on the ROM you load, but testing on mine went smooth as silk.
stylesclash88 said:
Any framerate issues on a game like Super Mario RPG (one of the SNES games with a separate graphic chip).
Click to expand...
Click to collapse
Nope that is one of my favorite rpgs and a must download for me when emulating though
Hit thanks if I helped you out. Doing a little bit of reading goes a long way. Sent via tapatalk.
I will have my portable shield in half a month so I'm preparing stuff... I wanted to know which are the best emulators for this device. I will mainly use it for this thing. From NES to whatever more I can. And one more question, I know that you can stream a game from PC to the Shield. Is it possible to stream a video?
Noone huh?
Retroarch has a ton of emulators built in from nes to psx, Reicast is a dreamcast emulator (the older version from the play store lags less), Robert Broglias emus from play store used to work great but since the latest shield update they lag, so stick with Retroarch unless you want to root and then change your cpu governor. Mupen64plus AE and n64oid are good n64 emulators but n64oid is outdated. DraStic is the best DS emulator. FPSE and ePSXE are good psx emulators but the one in Retroarch is better. PPSSPP is a good psp emu just make sure you download a nightly build.
eltarod said:
Noone huh?
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http://bit.ly/1yHXgLa
...
I have been out of the loop lately. How is N64 emulation on the Xperia Play? What emulator should I use? Is Ocarina of Time perfectly playable without slowdowns?
I recently played OOT all the way through on gingerbread using mupen64plus-ae, that supports analogs. It was 20 fps I think, so pretty much fullspeed, maybe a little bit less in Hyrule field. But since then the emulator has gotten better.
N64oid is faster, but doesn't support analog pads as far as I know, and is no longer in development; it does support analogs on ICS and newer firmwares though.
Thanks so much for the answer.
I run ExtremeKernel with Elite Gamer 2.0. A very clean and unbloated system, purely for gaming.
I have no idea what performance I can expect. But your report is very nice to hear...guess I just have to look into it .
Huh, I suppose I didn't mention that I run stock 2.3.4 de-bloated, with lupus kernel... so yea, with your setup it should run equally as good or better, also counting that emulators have gotten better.
Well about the only games you cant play are the games that need the ram expansion pack like conkers bad furday. Games like banjo kazooie. Or hames made earlier in the n64's life pkay awesomely on the play! I hipe the emus get better because I really do not think it is a hardware problem. Most emus arent exactly optimised for the specific hardware you pkay them on.
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