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Hi,
I created a game Fifty Five that was launched last month but I am having problem telling the users about it so they can try it out and give me feedback
Can you suggest ways to make it popular or seen??
Thank you
Modify the description to actually describe what the game is. Right now it just says, "Enjoy playing a simple and addictive game." and shows reviews... but there are hundreds of simple and addictive games on WP7... what differentiates your game?
Take out the part about the dithered screenshots from the description. It's unnecessary. Most WP7 users are just consumers and might get confused about what you're talking about when you refer to the emulator and such.
Ask sites like wmpoweruser, wp7central, pocketnow, etc. to do a post about it or include it in their "WP7 Apps in Review".
Advertise on xda-devs or one of those Windows Phone blog sites.
Put a link to it in your signature and start participating in xda discussion. Do that at any forum you're active in. If you sound like you know your stuff, people will notice you and check out things from your signature.
Edit: By the way, it won't launch on my HD7. It's hard for people to form an opinion who are unable to play it. Clean up the code, make it compatible with all devices, and you'll see an increase in exposure.
If you scroll down it will shows the features and thanks for the tips
But I think it is hard to get a review on these sites because I tried and they told me they have many apps to be reviewed before mine and that reviewing my game is not guaranteed
Put the description of the game at the beginning of the app description. Get your friends to download the game and give it a good review. Post at several forums about it. Create a website for support/info and include good meta tags to attract Google searches for people looking for WP7 games.
Not a bad game but also not the type most people would pay for... More the type that should be ad-supported.
baracatwp7 said:
Hi,
I created a game Fifty Five that was launched last month but I am having problem telling the users about it so they can try it out and give me feedback
Can you suggest ways to make it popular or seen??
Thank you
Click to expand...
Click to collapse
Build a name for yourself with a free game or two. Free games get reviewed by bloggers and other people.
You need to establish a reason for people to buy a game for you. I know that on android, the screenshots you show in the listing are very important.
If your first game is paid, it will be hard to get going - nobody has heard of you, few will try it... I have never bought an app from a dev that hasn't released a free one before that - it just seems like buying the contents of a paper bag, without knowing what's in the paper bag, other than what the seller claims.
Once people like one of them, they may try other games from you.
I agree with the consensus. Make an ad-supported version in addition to the trial and purchase versions. I remember reading somewhere that a WP7 developer was making like $400 a day on free ad-supported games.
Thanks for the Comments
I will consider creating an Ad supported version
pulser_g2 said:
Build a name for yourself with a free game or two. Free games get reviewed by bloggers and other people.
You need to establish a reason for people to buy a game for you. I know that on android, the screenshots you show in the listing are very important.
If your first game is paid, it will be hard to get going - nobody has heard of you, few will try it... I have never bought an app from a dev that hasn't released a free one before that - it just seems like buying the contents of a paper bag, without knowing what's in the paper bag, other than what the seller claims.
Once people like one of them, they may try other games from you.
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What do you think of the description and the screenshots??
What should be added?improved?
I am thinking of changing the name
z33dev33l said:
Not a bad game but also not the type most people would pay for... More the type that should be ad-supported.
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If I added Multiplayer support and new game modes with bonuses and animations would it be then worth the money
Just a noob's input here, but think about getting a YouTube demo put together. Personally speaking, I've bought a few apps just based on a decent video demo; it gives me a flavour of what the game is all about and what the gameplay is like.
Add some good tags to the YouTube video and it'll turn up in searches.
Free advertising for just a little outlay (in terms of time and effort).
TheAperture said:
Just a noob's input here, but think about getting a YouTube demo put together. Personally speaking, I've bought a few apps just based on a decent video demo; it gives me a flavour of what the game is all about and what the gameplay is like.
Add some good tags to the YouTube video and it'll turn up in searches.
Free advertising for just a little outlay (in terms of time and effort).
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yes, I am definitely considering a youtube video but I am waiting untill making it professional enough to attract users.
Can you tell me what do you mean by Free advertising for just a little outlay?
baracatwp7 said:
Can you tell me what do you mean by Free advertising for just a little outlay?
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I mean that YouTube accounts are free. By "outlay", I mean your time and effort in producing a video, not meaning any financial cost.
TheAperture said:
I mean that YouTube accounts are free. By "outlay", I mean your time and effort in producing a video, not meaning any financial cost.
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Aslo coming from a noob, I think these are all excellent suggestions. I'd like to emphasize the screenshots aspect-- for me they really make or break my interest in any app, but especially games. Also I appreciate the fact that the OP did not, in fact, turn this into a stealth advertisement for the game but is legitimately soliciting advice. Best of luck with your game!
-R
sketchy9 said:
Aslo coming from a noob, I think these are all excellent suggestions. I'd like to emphasize the screenshots aspect-- for me they really make or break my interest in any app, but especially games. Also I appreciate the fact that the OP did not, in fact, turn this into a stealth advertisement for the game but is legitimately soliciting advice. Best of luck with your game!
-R
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Thanks but What do you think of the screenshots are they attractive enough??
Cool!
thesecondsfade said:
Modify the description to actually describe what the game is. Right now it just says, "Enjoy playing a simple and addictive game." and shows reviews... but there are hundreds of simple and addictive games on WP7... what differentiates your game?
Take out the part about the dithered screenshots from the description. It's unnecessary. Most WP7 users are just consumers and might get confused about what you're talking about when you refer to the emulator and such.
Ask sites like wmpoweruser, wp7central, pocketnow, etc. to do a post about it or include it in their "WP7 Apps in Review".
Advertise on xda-devs or one of those Windows Phone blog sites.
Put a link to it in your signature and start participating in xda discussion. Do that at any forum you're active in. If you sound like you know your stuff, people will notice you and check out things from your signature.
Edit: By the way, it won't launch on my HD7. It's hard for people to form an opinion who are unable to play it. Clean up the code, make it compatible with all devices, and you'll see an increase in exposure.
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Very helpful tips you have got there. Glad that i came here to read your post.
Thanks!
Hello, I'm posting this tread because I have searched every inch of the market/internet for a good First person-Role playing game in real time. I know about "Deadly dungeons", don't get me wrong it's a great game but its not in real time and not free roaming.
So, see that it might take awhile for someone to make said game, I've decided to make one myself. Only one problem. I don't know any code, and I suck at graphics. I'll be doing plots, quest, main quest, and music. So I'm looking for a team who would like to help me put this together. It will be a paid for app will a free trial so in the end, if it is any good there will be money. No guarantees thought. But seeing as it will be the first of it's kind, there is a good chance.
Imagine a game like "The Elder Scrolls" or like the iOS game "Necromancer's Rising". That is what I'm looking for. So if your interested in seeing this come to life, PM me and I'll give you my email ASAP.
Please, I know many people are waiting for such a game, and there is money in it IF it is completed and turns out well, but that all depends on how hard your willing to work. Think of how many "These guys just made my day for making this game" there will be. I personally am a HUGE Elder Scrolls fan, I mean I got every game. From Arena to Skyrim. That is what starting my love for, as I call them FPRTRPG games.
Hope to be hearing from you guys!
-Andrew
P.S If you are not interested, or not a developer or what now, please spreed the word, if you know someone who might want to help, tell them about this.
If you don't know any code and wouldn't be doing the graphics what exactly would your contribution be?
Yeah what you be contributing besides an idea? And if you can contribute and would like to make a team with some people, im starting to learn coding and would love to help out if i can. Pm me if interested
Sent from my Desire HD using Tapatalk
This would be awesome. I'd love a good first person RPG. I have not found a single RPG on Android I like. I like turn based but they are all the same now. I prefer real time RPGs. A game called Earth and Legacy is very close to what I want to play, but lacks a storyline. I can program but I am not familiar with building a gaming engine.
Sent from my iPhone with the bigger GeeBees.
Hey, hire me! I am a graphics designer
The_R said:
If you don't know any code and wouldn't be doing the graphics what exactly would your contribution be?
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good point :/
Normally you would be right. But i thing this one's a bit different. Why? The author said it's a role playing game in 3D. Yep it's quite hard coding but don't forget about a plot... it would be freakin hard to think up entire world, characters, etc., etc... so his effort could be great, only if he has some ideas of course
If anything I could try to think of worlds names and the story plot , if it's needed. I've played MMORPG's all my life and know what's a good story plot and etc would be like
Guys, you did notice the op only has 2 post and only joined a few weeks ago. He hasn't posted here yet. I think we might have a troll
Sent from my Desire HD using Tapatalk
I will be the plotters and "world make for lake of better word. I'll be thinking up characters, quests, and that stuff. If you guys have any ideas ill be open To recive them
I want this to be a team effort. I will be also working with music.
Sent from my ADR6400L using XDA
Na just woke up. But as far as me being new, is because I've never.really been to much involed with xda.
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Hi XDA community,
Here I introduce my second game for the Android os. I have very little experience in graphics and such (I'm not artistic at all). However, this is a game that I have done using what I know so, the graphics will probably be a bit bad but the whole experience should hopefully be fun . It still only has 15 levels. If the game gains a lot of positive feedback, I'll plan to release more levels but for now, some testing on the difficulty of the first levels is needed. Thus, if you have time to try a new game and give some feedback on it, I'll be really thankful .
Game Description:
Goldy just ran away from its house in an attempt to find his wife, who has been taken to another continent. Help goldy reach his wife by swimming across the river and escaping all the other fish.
Please post your feedback either here or in the game description in the play store.
at least put your Play Store link
hahaha, I was wondering about what I forgot.... the links!!
here they are:
market://details?id=com.goldy
http://play.google.com/store/apps/details?id=com.goldy
kenx222 said:
hahaha, I was wondering about what I forgot.... the links!!
here they are:
market://details?id=com.goldy
http://play.google.com/store/apps/details?id=com.goldy
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If you need help with graphics let me know
SystemErrorOne said:
If you need help with graphics let me know
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That sounds amazing. I'll probably contact you for my next project. If you know anyone who can make sound effects and music that would be helpful as well :highfive: I can only program
kenx222 said:
That sounds amazing. I'll probably contact you for my next project. If you know anyone who can make sound effects and music that would be helpful as well :highfive: I can only program
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i know a few guys but their way over their head and all they want is money. I do things for free because its a hobby too me. Let me know what kind of things your looking for im sure i can come up with new fishes and other little things to insert in
nice one , interesting
SystemErrorOne said:
i know a few guys but their way over their head and all they want is money. I do things for free because its a hobby too me. Let me know what kind of things your looking for im sure i can come up with new fishes and other little things to insert in
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I won't probably upgrade the game until I finish with another project. I do make these games just for free since I learn a lot by doing it besides it is really fun coming up with a lot of ideas for games. Maybe we can collect a team for the next few projects :highfive:.
Hello everyone, I want to tell you about a new game which was developed by me and one dude in 4 month.
This game is really casual and hard as it turned out for players. Honestly saying casuality of this game is high and you can wonder why this game develope so long time. Unfortunately gamedev is not predicatable thing - seems to be easy, but seems to be no. It seems to be a cool, but it seems to be no. I wrote to 8 publishers (maybe incorrectly I guess and they havn't read), but only one replied, it is LeTang.
Before final verion they said they are quite interested with this game, however when they got a final version for test they denied it. Their arguments were they already have several same games and this game is not outstanding.
Okay, that's alright, whatever, but 4 month of development were behind our backs. Nothing is left only we could try to publish this game by ourselfs.
If you enjoyed with Flappy Bird, you will like Get The Mouse too. But don't think it is a clone, not at all, even game mechanics much more different and diverse, just if gamer could get more then 5 scores in Flappy Bird he will be able to get much more in Get The Mouse or maybe he will can get to the end. Yes, this game has the end but no levels, only one tunnel 200 meters long.
You will pull out the mouse by its tail and don't let it glut oneself cheese, because if it eating the cheese it growing and finally just will stuck in tunnel. And here is an example of tunnel
You can decrease size of the mouse you just need to tap fast on it and it will fart (sorry) and get smaller. Sometimes. when everything is complicated, there is a possibility to use time dilation and while it acts you can decrease its size. Oh yes most hardcore players can gather the coins by their fingers, but is not necessary, because scores will be converted to coins. You can't buy coins for real money.
And finally here is a promo video from youtube
Quality of video is bad, but there was no resources or skills for better.
And here is a link to Google play: https://play.google.com/store/apps/details?id=lennon.mouse.android
P.S Let's discuss! I would be glad to answer to your questions if you have some. Also I wonder to read any criticism. I want to discuss this game with other people if someone will be interested to discuss. Thank for you time!
How many other threads goes above this thread.... Does anybody has any comments, please?
totally new idea
funny & nice game
wonderful quality
5 stars
thanks a lot :good:
5 stars
Hello again!
Guys, I'm disappointed how Google Play gives and output of search results. On my PC I see this game on 64-th place whe searching "Get The Mouse" without quotes. And on my phone I see it on 14-th place. I wonder how many people stops searching Get The Mouse when they don't see it after two or more scrolls to the bottom of the page.
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
StoryOfTheYear said:
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
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It is depends on motivation. More users - more motivation. I think I will implement leaderboards using Google Play services. More over I will make multiplier using Google Play services too.
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Arbiter7 said:
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
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Engine is LIBGDX and it was took about 4 monthes with some periodical rests. We had not much time for game.
Good idea for this sort of game. Usually games where you are punished for hitting the wall just end on hitting the wall, and leave a frustrated user (me!). With your game you can continue playing, if the mouse has not gotten to fat, and therefore it's fun to play.
Nice game. I really like the graphics In your promo video, I suggest that you use some sort of screen capture software to do that instead of using camera. That's a huge minus point for your game promotion
Great! Like this app!!
I tried it and looks very nice
Good job
Mad graphics, did you do them all yourself?
Rad game
Did you do the graphics yourself? Awesome job btw
nedarm said:
Did you do the graphics yourself? Awesome job btw
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Not me, but my friend did.
Hey, can you make it to move from right to left side? Other things are really good, keep going!
This game is so much fun... I would highly recommend to those who are looking for a fun game.
Cool game!!! i like it
Delind said:
Hey, can you make it to move from right to left side? Other things are really good, keep going!
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Thank you for advise. I think I will do it, but later, becase I'm focused on multiplayer mode now.
Hi. Don't take as self adv., but I'm newbie developer, who released few aps and just released one game 3 days ago.
As XDA is the forum where gathered all experienced guys, I wanted to ask for some advices regarding the game.
(Can't attach the links, but it's easy to find by name "AMAZING CIRCLE")
How do you think, is name and icon of the game attractive enough? I don't plan to spend money for promotion, and from 3 days in market, game got 150 downloads. Any advices how to promote game for free?
Thank you for all your replies :cyclops:
DealWithMeal said:
Hi. Don't take as self adv., but I'm newbie developer, who released few aps and just released one game 3 days ago.
As XDA is the forum where gathered all experienced guys, I wanted to ask for some advices regarding the game.
(Can't attach the links, but it's easy to find by name "AMAZING CIRCLE")
How do you think, is name and icon of the game attractive enough? I don't plan to spend money for promotion, and from 3 days in market, game got 150 downloads. Any advices how to promote game for free?
Thank you for all your replies :cyclops:
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I decided to give your game a go. For a first release this is pretty good. I'm not a dev, but a few comments:
1) The game mechanics work well, and i think it's a good enough time-passer
2) Your Google Play listing has poor grammer, I would look into getting this checked by a fluent speaker.
3) The ads are extremely annoying. Enough so that I'm going to uninstall. I understand that this is probably your main monetization strategy, but covering up the "restart" button with an ad is clickbaiting. I don't mind ads so long as not made to accidentally click them, and by doing so it's infuriating me more than failing at the game itself.
4) The graphics are way too minimalistic. I understand you haven't got a AAA budget, but a few tweaks would everything look much better. White background is very dull. Also, if possible I would replace the circles with some textured vectors. If the whole thing looked like balls a tabletop it would much better. If you look at something like flappy birds, the art quality is very high (even if borrowed).
Not trying to slate your app, just giving my honest opinions.
Thanks for reply, darkdreamingdan.
I will check my grammar for sure, didn't see any mistakes Don't have native speaker near though.
I fully understand that interestial ads are bad, but when I tried just banner ads, they brought me like 50 cents per day maximum.
I made a research and almost every game with same kind of idea uses same kind of iterestial ad showing system - unexpected by user.
I'm sure, if I remove the interestial ad (which is shown once per 5-8 replays actually), i will get less than 0.5$ per day which is not great...
(now I'm getting about $10 per day, and game only on market for 3 days)
And basically, users are not offended on this type of add (if I consider what they write in reviews, only few mentioned this).
Finally, just turn off your WiFi . Plus, there is an Ad Free version for a very small price.
BUT. I decided to look, what will happened with app today (how many installs / uninstalls) and on base of it, I will think what to do next.
I'm thinking about graphics as well now... No ideas.
But thank you very much for replies.
Well study your market and create a plan
before making any game just don't jump into the war . there are really big companies are there like gameloft. sometimes you don't have a proper concept but graphics make you better. sometimes concept is better but the overall management is not uptothe mark. well there are ample of ideas available for you.
study,study and study. create plan. do some sort of survey. see some online polls which kind of games are going on these days. what people are liking. before doing that make sure that you knows your right audience. i mean whether it is going to be played by youngsters or it is for smaller kids. you need to add things accordingly.
well you are asking for ideas i know then you knows about these things. as per mine experience in gaming industry, i think you should do market study. sometimes great concepts come from it. ..
http://www.gamasutra.com/blogs/Alek...20703/173489/No_You_Cant_Make_Video_Games.php
read this before....:good: