HELP WANTED!!!! Devs, coders, grapic artist and all! - Android Apps and Games

Hello, I'm posting this tread because I have searched every inch of the market/internet for a good First person-Role playing game in real time. I know about "Deadly dungeons", don't get me wrong it's a great game but its not in real time and not free roaming.
So, see that it might take awhile for someone to make said game, I've decided to make one myself. Only one problem. I don't know any code, and I suck at graphics. I'll be doing plots, quest, main quest, and music. So I'm looking for a team who would like to help me put this together. It will be a paid for app will a free trial so in the end, if it is any good there will be money. No guarantees thought. But seeing as it will be the first of it's kind, there is a good chance.
Imagine a game like "The Elder Scrolls" or like the iOS game "Necromancer's Rising". That is what I'm looking for. So if your interested in seeing this come to life, PM me and I'll give you my email ASAP.
Please, I know many people are waiting for such a game, and there is money in it IF it is completed and turns out well, but that all depends on how hard your willing to work. Think of how many "These guys just made my day for making this game" there will be. I personally am a HUGE Elder Scrolls fan, I mean I got every game. From Arena to Skyrim. That is what starting my love for, as I call them FPRTRPG games.
Hope to be hearing from you guys!
-Andrew
P.S If you are not interested, or not a developer or what now, please spreed the word, if you know someone who might want to help, tell them about this.

If you don't know any code and wouldn't be doing the graphics what exactly would your contribution be?

Yeah what you be contributing besides an idea? And if you can contribute and would like to make a team with some people, im starting to learn coding and would love to help out if i can. Pm me if interested
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This would be awesome. I'd love a good first person RPG. I have not found a single RPG on Android I like. I like turn based but they are all the same now. I prefer real time RPGs. A game called Earth and Legacy is very close to what I want to play, but lacks a storyline. I can program but I am not familiar with building a gaming engine.
Sent from my iPhone with the bigger GeeBees.

Hey, hire me! I am a graphics designer

The_R said:
If you don't know any code and wouldn't be doing the graphics what exactly would your contribution be?
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good point :/

Normally you would be right. But i thing this one's a bit different. Why? The author said it's a role playing game in 3D. Yep it's quite hard coding but don't forget about a plot... it would be freakin hard to think up entire world, characters, etc., etc... so his effort could be great, only if he has some ideas of course

If anything I could try to think of worlds names and the story plot , if it's needed. I've played MMORPG's all my life and know what's a good story plot and etc would be like

Guys, you did notice the op only has 2 post and only joined a few weeks ago. He hasn't posted here yet. I think we might have a troll
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I will be the plotters and "world make for lake of better word. I'll be thinking up characters, quests, and that stuff. If you guys have any ideas ill be open To recive them
I want this to be a team effort. I will be also working with music.
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Na just woke up. But as far as me being new, is because I've never.really been to much involed with xda.
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Related

Please bring me ikaruga for droid!

I haven't really posted here before (just rather used xda for learning/issues mostly) so im sorry if I'm posting in the wrong forum for requesting apps. I've done some reading and it seems a dreamcast emulator is still a ways off, but I'm not really worried about dreamcast as much as I am the game ikaruga. I only played this game a few times at a friends house but I fell in love with it. I think this game could run well on newer phones with good processors. I have a droid x and would be forever grateful to whoever could bring this game to the droid and I would totally pay for this if it were released. Just a suggestion..
I would pay for this as well! Definitely the best vertical shooter in my mind.
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k4p741nkrunch said:
I would pay for this as well! Definitely the best vertical shooter in my mind.
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I agree. Not only was this game beautifully laid out and full of action, it was also a puzzle at the same time. You had to shoot the hell outta things as well as change the light/dark modes to avoid masses of bullets/missles/debri/etc...It was very hard yet challenging and you had to pretty much remember the patterns of each level in order to get further. Like you said, the best vertical shooter i've ever played in my opinion and I only played it a few times.
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
Ninkul said:
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
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Ya, I've read nothing but troubles with dreamcast emulation. Even though new phones could handle it, I know that the process is very difficult (even though I know very little about programming/development). Even a game like you mentioned thats based off Ikaruga would suffice. I want a vertical shooter thats not just shootem up but actually has a puzzle-like atmosphere where you have to you use your problem-solving skills as well as be very quick and strategic with your enemies. I was just enchanted by a game that was so difficult when you first started but got easier as you remembered where to switch light/dark as well as handle an onslaught of enemies (who were also more weak/resistant to each of the modes which added for even more strategy.). Almost impossible at first, but with promise to move further if you had good skills; unlike some games that are basically impossible to beat without cheats. You'd think I played this game a lot seeing how much I'm talking about it but I only was able to make it through the first 2 levels or so b/c it was so difficult and I only got to play it a few times at a friends.
Back to the subject though, someone pretty pleeease develop a game similar to this.

[Free Game] Constant C - new puzzle action game

Hello!! I'm a student and a self claim indie game developer in Taiwan!!
me and my friends made a game called "Constant C".. it's on Android Market now.. for free!!
It's Powered by AndEngine ! and we put a lot of effort in it....
so Please!! take a look! if you like it.. help us spread the words about this game.. we will be really grateful
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Genre: 2D Platform, Puzzle, Action !
System Require: Multi-Touch Screen, IQ Above Average
Tag: Time, Gravity, Awesomeness !
In a distant future, a dark force gained control of the universe. Everything stopped moving – the time is frozen and gravity is gone. The only hope of recovering the universe relies on “Constant C,” a robot gifted with a small circle of power, allowing Constant C to move and to revive the time and gravity within the circle. When Constant C approaches an object, the object becomes “alive” and when Constant C leaves, the object becomes frozen again. By making good use of Constant C’s power, your mission is to remove obstacles ahead and find a way for Constant C to reach the control center of the dark force.
There are 29 levels. To solve the puzzles, you need to be intelligent and creative. Each puzzle gives you a new experience, and along the way, your will learn important skills that can help you solve the puzzles. The unique feature of Constant C will give you a mind blowing experience. So, be quick! The universe is waiting for you.
Developer:Brain Damage Studio
Powered by AndEngine
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Youtube Trailer : http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
It's amazying.
I made it to halfway through world 2- here are my thoughts.
This game is beautiful- it looks great, and the way it works is absolutely fantastic. I can honestly say it is one of the best games I've yet to play on Android- maybe the best.
That being said, it is way too big. 5MB should be the max before installation to SD should be implemented- this game is over 20. Either work on reusing more textures, or have it install to SD.
I was playing with the device laying down, and the gravity button was flipping out- switching every update cycle and just going crazy. You may want to have it display an X if the values aren't high enough to justify a gravity switch (I love the way this mechanic works, by the way!)
Fix these issues, and most standard prices you would ask for would be too low for this game- I would gladly pay for more worlds. (Though, if more worlds were added, you may want to work on the difficulty curve- if you want my thoughts on that, let me know). Again, great job!
Thanks that's huge compliment you give us there.. we are really appreciate.
We will work on the to SD feature.. since a lot of people had demanded it! I'll update it ASAP.
there are some reason makes us can't reuse texture though
first .. our artist is new in drawing texture for games... he just draw whatever he feels right and not considering about texture size and reusability. (we will do it better next time)
second.. in some device.. too many sprites makes game really laggy.. so we tend to use huge jpg file for background
i don't know anything about marketing on android app.... because we are totally noobies in this... Actually this game is not only our first game on android.. it's our first android app if you don't count "Hello World" as a app XD
After we think we learn enough to build this game. we go straight into it. It take us 5 months to build because we need to learn new stuff along the way
I use XNA mostly, and my brother use c++ and some graphic engine from his lab, neither did we use andengine before. and we love it!
We are thinking putting ads in it....and yet it's something we never tried XD, so I might need to check documents. After that we will release a clean ads free version for 0.99$ i think..for us.. most important thing is people can play our game. and feel it's not waste of time. those few hour must actually means something
Downloaded to my htc inspire 4G. I Am amazed by what you have created. This is awsome! I love free...but this needs to be a paid game. It is worth every penny.
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And also Thank you!!!!!!!
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oh!! it can app2sd now.. nevermind thanks
app2sd
yes , we just fix the "app2sd problem" yesterday!! lots of people ask for that
Downloading now. Looks sweet!
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Wow~ It's really a cool game.
The idea is very impressive.
I am trying hard to pass the world3.
These puzzles not only difficult but interesting.
I look forward to more puzzles.
thanks
sisi716222:thanks for your compliment!
you MUST TRY!!!
Awesome!!!! you have to try it !! (and finish it!)
I'm downloading it now. I'll be sure to post my thoughts here and on my site(Though, my site isn't very popular...) once I've had some time to mess with it. Can't wait!
ok, I just got 8 post.... I can post URL now!!
Constant C
Youtube Trailer: http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
thanks
thanks!I think you will do it great too! we just began java programming 4 months ago!
It's easy to learn!
Spectatr said:
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
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Haha I love the system requirement 'above average IQ'
it's a great game!
Just read about this on the portal. Downloaded it on my A100 and started playing, will have to download it to my EVO 3D later. Love it. This is definitely better than some of the games that other devs charge for. Excellent work.
Last night i try it on galaxy S, and work superb, thanks
I am trying to download it through market, but I am getting device incompatibility message. I am using Samsung Galaxy S GT I9003. Does it have region restrictions, I am trying from India
On the market it says my device is not supported

Need help! Our game flopped and no idea why!

Hey Guys,
Really loving this community! We released this game on the market last Thursday and only have 12 downloads ATM! We must have screwed something up royally but the only feedback we've had so far has been positive. Perhaps its the name of the game? Or maybe the graphics just look terrible, or what?
Any new name suggestions?
Thanks for any feedback you have!
Erik
Checked it out. I can see where it would be addicting and I'll likely keep it. Honestly though if I wouldn't have stumbled upon your thread here and came across it on the market, I would have never downloaded it. Icon is good but I think the name is what would make me skip it. I don't have any specific suggestions, just try to be a bit more descriptive of what the point is in the title. Also, the menu is a little hard to read and could be confusing for some people I guess. Hope I helped!
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The "Fun for all ages" and "Cute fun" text makes me kinda go "eww, a family-friendly game". I think it'd be better off without it at all. A description of what you actually do in the game would be helpful, too.
You cant read the font on LDPI and I would agree with the change of title.
I've not played the game and I don't need too to form an opinion. That is the biggest problem with this game and any game for that matter. People do judge games by their "cover" until of course they get big enough to be talked about/reviewed etc.
It seems to me that you're not really sure who you are aiming the game at. You use graphics that imply this is aimed at 9 year old girls but the language is for geeky teenage boys (and older) with terms like "Rockstah bunneh," or something to that effect.
Look at the comments you have so far (assuming they are not your friends!) They all use wording such as "so cute" "adorable." If this is the route you want to go down then you need to go the whole hog and really target the one specific market.
It takes something very special to appeal to everyone and it may be unrealistic to try on your first game (assuming it is.)
Now I don't mean to sound harsh or overly critical, but this is a game I would never dream of downloading and it appears i'm not alone. With a few tweaks here and there I still wouldn't download it but maybe another demographic would and you could be very successful.
As a final note I could be talking rubbish as I have no particular expertise in the area and your only problem is getting your game recognised in an already over crowded market.
Good luck.
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Hello everyone. Firstly i checked it out and have an idea i think you must add an option like using sensors to control the game and maybe the font can be changed.
Maybe then i can help better with my ideas.
Good luck.
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evilspoons said:
The "Fun for all ages" and "Cute fun" text makes me kinda go "eww, a family-friendly game". I think it'd be better off without it at all. A description of what you actually do in the game would be helpful, too.
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This is perfect feedback! Thanks
Now that you said it, I wouldn't ever download a family game either!
I think it was this game i saw on the market this weekend. I was searching for games to play since i had gotten a new ROM and wanted to settle in. I saw the name, saw the icon and the first thought through my mind was "it's probably a little kids game" and instantly just ignored it. I can see how the icon would match the game itself, but the name is just... ehh...
We updated the name and feature graphic. Keep the feedback coming and feel free to make it brutal!
Hopefully with the humor on the graphic people won't think its just for kids?
Just tried it. The game itself is nicely made, but it's not the type of game i would normally play. I see that you have changed some stuff (but not released the update yet) so i can't say if it's better after the changes, but one thing is sure, it needs so much more blood. I want the bunnies to pop like a balloon when they fall to their death.
Fine, i'm joking. Or not?
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LordManhattan said:
Just tried it. The game itself is nicely made, but it's not the type of game i would normally play. I see that you have changed some stuff (but not released the update yet) so i can't say if it's better after the changes, but one thing is sure, it needs so much more blood. I want the bunnies to pop like a balloon when they fall to their death.
Fine, i'm joking. Or not?
Sent from my GT-N7000 using Tapatalk 2 Beta-4
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That would be a lot of fun to make as a separate app, what could we call it?
Maybe I'm just crap at this game but it seems pretty hard...can't get past level 2 haha
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Hey there, sorry for you, but dont give up.
I am pretty sure its the bunny on the icon and the first splash screen. It neither sweet nor serious. Its rather a bit scary. ;-)
Try to change this. In my view the little bunnies ingame are sweeter than the one in the icon.
Good luck!
Sent from my GT-I9100 using XDA
I agree in title change too. Don't give up, the market is also not über easy to find new games sometimes cause they get lost in the sauce quickly.
MoPhoACTV Initiative
Use proper English in the description, call it something catchy instead like Foxes'n'Bunnies (REALLY bad example I know, but you can most likely catch my drift), and I would make a more rounded corner icon
I know others have mentioned it, but I'm throwing another vote in for a change to the title and the general copy of the description.
Currently, the description is vague and comes across as unprofessional. The description gives little information about the mechanics of the game, or even the style of gameplay (does it resemble a puzzle game? A 2D side-scroller? Is it controlled by tilt? Touch?). More information would be useful. The writing itself resembles internet memes more than a game advertisement. General touches such as cleaning up the writing (and perhaps removing the speech bubble over the rabbit's head; it looks like it was done in paint) can go a long way towards conveying professionalism from the developers, which helps consumers to trust both your legitimacy, and the legitimacy of the app. I looked over your website, and it does a solid job of being professional. The design seems reasonable (though I'm not a designer), and the writing is fine. This makes the copy that appears in the description somewhat more puzzling.
That said, it seems like you're on to some good things, and I have a great deal of respect for developers who turn to the community and look for honest feedback in order to improve. Thanks for all your hard work; I'll be keeping an eye out for your future projects. Good luck!
I would give it a better name, the current name isnt very easy to remember. A good name will help your game spread by word of mouth since people will be able to rattle off the name easier.
I'm not sure how app makes market their games, just getting it out here on XDA helps. You could start a thread over in the Android App Devs section if you havent already for your app. Theres a lot of apps out there and its hard to get something new noticed.
Definitely not my type of game. I'm 31 years old and write like a normal human being. I never understood the writing style in the game. It sounds like a 12 year old wrote it. If you took the physics behind the game and made another game themed around something artsy (check out a game called quell) you may get a different response.
I'd step away from the drawing board for a week our so and find someone artsy can look at the objective and build a different theme around it.
I have a few suggestions that may help you get attention.
1.) Better name. "Outfoxed" would be an excellent name.
out·fox
verb /ˌoutˈfäks/ 
outfoxed, past participle; outfoxed, past tense; outfoxes, 3rd person singular present; outfoxing, present participle
Defeat or deceive (someone) by being more clever or cunning than they are; outwit
2.) You must have a catchy description. "Outfox the sly fox before you become his next lunch."
3.) Please remove the baby talk and "internet meme" phrases. Most people wouldn't understand it and the ones that do would just get annoyed by it. It completely ruins it for most of us.
4.) While the newer icon is better, it still needs work. Try outlining the rabbit with a thicker black line in order to make it pop more. It blends into the background too much as it is.
5.) Social networking. Advertise your game on Twitter/Facebook/Google+. It wouldn't hurt to create a small website with a link to the Google Play download.
6.) Fix the menu screen. That font is terrible on the eyes. Clean it up and make it look more professional. The whole app screams "Coding 101 class project". Take some notes from the successful developers.
You have a good start, but without that extra push it will never go anywhere.
awesome awesome awesome feedback!
Thank you guys so much! We will remove the LOLCats speak, I didn't realize its like baby talk but I guess it makes sense.
Outfoxed! That's not bad

[WIP][GAME]Blitzball Android

Hello everyone,
i would like to announce that id started to work on a new Game.
Some of you may know Final Fantasy X and Blitzball, im a hughe fan of it.
Thats why im going to make a familier game like Blitzball for Android in 3D.
At the moment im working alone on it, so thats why i thought why not posting it here.
Im looking for people that want to work with me on this Project, i need devs, animaters etc.
Im doing this Game in Unity3d.
If you are interested and would like to work with me on that game, please contact me.
Maybe i will make this as a community Project and the game will be for FREE, promise.
Also it would be nice if you guys could give me some input, as do you like this idea and also tell me your wishes.
(sorry for my english)
for those who dont know this game here you can find a short clip.
http://www.youtube.com/watch?v=yVjt0Rk_Ur0
Greetz Aco
Omg, this would be definitely the game I've been looking for since I purchased my first android! I am just a huge fan of final fantasy and blitzball was just amazingly addictive. I wish I had knowledge in programming for android to help you, but it's not the case...but you have my full moral support! And if the project were to be realized, be sure that you would have my donation!
Swypeando desde Paranoid en Galaxy Nexus
AW: [WIP][GAME]Blitzball Android
Any news?
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Did you have some news for us?
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Sounds like a good idea I am looking forward to trying it
Jonesing Games to the rescue
This is an amazing idea, although this thread seems old and dead. However, I'd like to revive this project . Does anyone know about possible copyrights and trademarks surrounding Blitzball?
I'm a lead developer for Jonesing games, a small, upcoming, company. Check us out at jonesinggames.com

Net Navi/Mega man PET style app

So I got to thinking earlier today that it would be kinda awesome to have "net navis" on our android devices. It could be somewhat based on the Megaman games where you would have a character that would "live in your phone" and it could be your personal assistant along with going into the net and doing cool things like in the games. So it could have a practical and helpful use and a game/fun use. It could be an interesting idea that a developer could take and run with or maybe there's even something out there like this already. If anyone really likes the idea and would like to create it, i have a whole gameplan layed out for the specifics. I'm just not too savvy on app making. Anyone else have thoughts on this?
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toonwar said:
So I got to thinking earlier today that it would be kinda awesome to have "net navis" on our android devices. It could be somewhat based on the Megaman games where you would have a character that would "live in your phone" and it could be your personal assistant along with going into the net and doing cool things like in the games. So it could have a practical and helpful use and a game/fun use. It could be an interesting idea that a developer could take and run with or maybe there's even something out there like this already. If anyone really likes the idea and would like to create it, i have a whole gameplan layed out for the specifics. I'm just not too savvy on app making. Anyone else have thoughts on this?
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
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Haha, I thought of that 2 minutes after I started playing MegaMan Battle Network (the original game for the GBA)! Unfortunately, I don't know how to code. If I did, I would have made a PET app already. It's crazy that Capcom hasn't and isn't planning on ever doing it. It seems like such an obvious thing to make. MMBN was ahead of its time but now we have smartphones that are just like PETs from the games and anime and we have assistant-like programs like Siri and Google Now.
I'm seriously considering learning how to code and program AI bots just so that I can make a NetNavi program. It would be even cooler if I could make AI programs self aware but I don't think I could ever do that. If I ever learn to code I'll make the app and let you know ;P
I'm actually kind of interested on the "gameplan" you've got laid out Maybe we've thought of the same things.
What I would not like to see this turning into is a fighting MMO. That would totally ruin the concept as NetNavis were supposed to be useful programs and not just toys.
I think i would like to get into this once i start getting the hang of doing android development. i already do other kinds of development including web based and some back end game development.
Let us know if you do. I would soooooo love to make the program but even if I did know how to code it would still be incredibly hard. It should be some sort of launcher and not just an app. Kinda like the way Facebook Home works: it doesn't take away important features but it customizes the whole experience in order to do its job. That how I imagine this. You get a call and, instead of ringing, your phone vibrates intensely and when you get it out of your pocket your Navi says something along the lines of "X is calling you. Wanna pick it up?". Of course Navis would speak differently depending on who you are (age, job, personality etc). When somebody sends you an email, your Navi would say "You got an email from X. Want me to read it?".
On to the interface, I think most of it shouldn't be easy to customize. Everyone should start off with a default gray humanoid Navi and from that point on, if somebody wants a custom Navi they should program it themselves so that they can make it look exactly the way they want it to look. There shouldn't be a Navi customization feature where users can pick a set of eyes, ahead shape, a helmet etc because that would make it too childish. The maker of the program should offer advice on how to create a custom Navi an should make that possible to do but that's about it. Remember how in the game not many people had custom Navis?
If you ever need alpha/beta testers you know who to ask
Good idea!
Ronny927 said:
Good idea!
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Thanks Anything you've thought of?
Yo I honestly think this is a good idea. Ive been DYING for an app like this to come out. You could combine something like iOS Siri and a Launcher/Theme app with a netnavi sort of mini game rpg type thing close to the gba game. You could customize the everything about the netnavi and level up find new weapons battle other people and all kinds of things as it progresses. It could make a whole lot of money too it could end up as its own Operating System like in the game. A real artificially intelligent app/OS game or whatever you could take it in a whole lot of places really. Someone needs to work on this idea.
Br00talBean said:
Yo I honestly think this is a good idea. Ive been DYING for an app like this to come out. You could combine something like iOS Siri and a Launcher/Theme app with a netnavi sort of mini game rpg type thing close to the gba game. You could customize the everything about the netnavi and level up find new weapons battle other people and all kinds of things as it progresses. It could make a whole lot of money too it could end up as its own Operating System like in the game. A real artificially intelligent app/OS game or whatever you could take it in a whole lot of places really. Someone needs to work on this idea.
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Click to collapse
Well, if I were to make a NetNavi program it wouldn't be a game. It would be a useful AI virtual assistant that would sort of combine Siri with Google Now. Like, it could intelligently predict what you wanna know and would know if you are interested in something specific during that time (like, say, an upcoming video game release) and it would help you with your life so that you don't have to open a billion different apps in order to do a single thing. One app (or rather, one OS) would be able to do everything and people would be able to download add-ons but not apps. The experience would have to be uniformed and everything should be accessible by the Navi so that it can do its job.
Of course, it could still have a gaming aspect. In the GBA games and in the anime NetNavis are personal assistants/anti-virus programs first and online gaming avatars (NetBattlers) second. So that would be nice. People who are only interested in a personal assistant could use the Navi that way while people who are into gaming could also train them to battle.
bi11ie said:
Well, if I were to make a NetNavi program it wouldn't be a game. It would be a useful AI virtual assistant that would sort of combine Siri with Google Now. Like, it could intelligently predict what you wanna know and would know if you are interested in something specific during that time (like, say, an upcoming video game release) and it would help you with your life so that you don't have to open a billion different apps in order to do a single thing. One app (or rather, one OS) would be able to do everything and people would be able to download add-ons but not apps. The experience would have to be uniformed and everything should be accessible by the Navi so that it can do its job.
Of course, it could still have a gaming aspect. In the GBA games and in the anime NetNavis are personal assistants/anti-virus programs first and online gaming avatars (NetBattlers) second. So that would be nice. People who are only interested in a personal assistant could use the Navi that way while people who are into gaming could also train them to battle.
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That sounds perfect lol i mean i honestly think it can be done and would love for thos to happen. Someone could even make a custom ROM or something or Launcher for now til it gets out there and does good cause all that coding and programs to make this would be expensive in the beginning. Someone could create an add on to a rom already til it gets popular or anything really lol i jus wanna see it done i been waiting since i was a kid and i know its possible now.
Sent from my HTC VLE_U
Br00talBean said:
That sounds perfect lol i mean i honestly think it can be done and would love for thos to happen. Someone could even make a custom ROM or something or Launcher for now til it gets out there and does good cause all that coding and programs to make this would be expensive in the beginning. Someone could create an add on to a rom already til it gets popular or anything really lol i jus wanna see it done i been waiting since i was a kid and i know its possible now.
Sent from my HTC VLE_U
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Hahah I've been waiting for it since I was 6 xD (I'm 15 now)
Now that I've finished all the 6 MMBN GBA games I want a NetNavi / PET more than ever. And since nobody is making one -even though it seems so obvious and the resources are here for the most part- I'd be happy to be the one who creates it IF I had a team of scientists, engineers and programmers to help me. But I don't. And I don't know how to code. But if I ever learn how to, I promise I'm gonna do everything I can to make this a reality for everyone.
bi11ie said:
Hahah I've been waiting for it since I was 6 xD (I'm 15 now)
Now that I've finished all the 6 MMBN GBA games I want a NetNavi / PET more than ever. And since nobody is making one -even though it seems so obvious and the resources are here for the most part- I'd be happy to be the one who creates it IF I had a team of scientists, engineers and programmers to help me. But I don't. And I don't know how to code. But if I ever learn how to, I promise I'm gonna do everything I can to make this a reality for everyone.
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Bro im boutta be 21 and i have been waiting for it to happen since battle network came out period lol youre right all the resources are here. I mean if i knew how to code i would definately try to do this but unfortunately i dont -_- id gladly test it no problem at all though! Hahaha SOMEONE MAKE THIS HAPPEN
Sent from my HTC VLE_U
Br00talBean said:
Bro im boutta be 21 and i have been waiting for it to happen since battle network came out period lol youre right all the resources are here. I mean if i knew how to code i would definately try to do this but unfortunately i dont -_- id gladly test it no problem at all though! Hahaha SOMEONE MAKE THIS HAPPEN
Sent from my HTC VLE_U
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The resources are ~mostly~ here. What about the killer AI? I don't think we could make such smart bots... Maybe in a couple of decades and with enough dedication.... Actually, we might be pretty close; take a look at this: http://www.youtube.com/watch?v=0Tqt2TurCnI (you're gonna love it). Gotta get more info on this thing. Also, take a look at this amazing concept: http://www.youtube.com/watch?v=H8iGWzG5wyU .
I think I'm gonna work on some "prototypes" (sketches and stuff) during the summertime once the finals are over. It would be fun. And who knows. I'm interested in programming so I might learn how to code and make a working PET prototype one day :silly:
bi11ie said:
The resources are ~mostly~ here. What about the killer AI? I don't think we could make such smart bots... Maybe in a couple of decades and with enough dedication.... Actually, we might be pretty close; take a look at this: http://www.youtube.com/watch?v=0Tqt2TurCnI (you're gonna love it). Gotta get more info on this thing. Also, take a look at this amazing concept: http://www.youtube.com/watch?v=H8iGWzG5wyU .
I think I'm gonna work on some "prototypes" (sketches and stuff) during the summertime once the finals are over. It would be fun. And who knows. I'm interested in programming so I might learn how to code and make a working PET prototype one day :silly:
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Yo all the artificial intelligence stuff is sooo dope i love it. I cqnt wait until everything is like that. Its gonna happen sooner than we think lol someone really needs to work on this asap like i said it would make stuff more interesting and fun and just easy.
Sent from my HTC VLE_U
bi11ie said:
Well, if I were to make a NetNavi program it wouldn't be a game. It would be a useful AI virtual assistant that would sort of combine Siri with Google Now. Like, it could intelligently predict what you wanna know and would know if you are interested in something specific during that time (like, say, an upcoming video game release) and it would help you with your life so that you don't have to open a billion different apps in order to do a single thing. One app (or rather, one OS) would be able to do everything and people would be able to download add-ons but not apps. The experience would have to be uniformed and everything should be accessible by the Navi so that it can do its job.
Of course, it could still have a gaming aspect. In the GBA games and in the anime NetNavis are personal assistants/anti-virus programs first and online gaming avatars (NetBattlers) second. So that would be nice. People who are only interested in a personal assistant could use the Navi that way while people who are into gaming could also train them to battle.
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This is exactly what I was hoping for when I posted this a while back. I'm glad its been seen and talked about. I personally don't have the time or skills to do it but I have the ideas and concepts of how it should work and how it should look. If you are able to take it and run that would be really awesome. Like I said before, I'm just glad I'm not the only one who thinks its a good idea!
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
Hey guys, hope this is still an open topic because I've been planning on starting a project to create an AI suitable for an app like this, then continue to work on it until it becomes a general AI. (or "super AI" capable of emotion, perception, interaction, education etc. like how human are to an extent) I've been a fan of Megaman for a while but took most interest in MMBN series because of the net navis and what they could be capable of. Toonwar, do you mind discussing to me your game plan lay out for this? you, or anyone else here really can just E-mail me at "[email protected]" in case Im not online at the moment or something. look forward to the dawn of navis and maybe a team that could help!
Hey guys:
Just wanted to say I'm passion too about AI...and love net navi's and megaman in general. I think it would be pretty cool if we could put together a team...even if not everyone can program well...we can all put our minds together and start getting the ball rolling right? Looking forward to this..
xnoctis93 said:
Hey guys:
Just wanted to say I'm passion too about AI...and love net navi's and megaman in general. I think it would be pretty cool if we could put together a team...even if not everyone can program well...we can all put our minds together and start getting the ball rolling right? Looking forward to this..
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I like the way you think! Is there any skill you might have to help contribute to this project?
sodapopgrease said:
I like the way you think! Is there any skill you might have to help contribute to this project?
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I also usually focus on front-end development (web design)...but i've studied Java Programming for a few years, so i'm quite familar with java...and I don't think learning the Android SDK would be a massive difficulty...
xnoctis93 said:
I also usually focus on front-end development (web design)...but i've studied Java Programming for a few years, so i'm quite familar with java...and I don't think learning the Android SDK would be a massive difficulty...
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So you're best at making websites? The way I always envisioned the "jacking-in" and net navi battles would be a website based for navis to battle or meet up (because of course the internet doesnt look like it does in the show, and if navis could discard viruses there wouldnt be a fun battle that comes with it) so I think your skills would become really helpful later on in this! At the moment I'm actually learning the adroid SDK and java coding so that I can know the basics for starting an app for the AI's. It seems like youd be willing to help out in this? It'd be sweet if we could start a team!
sodapopgrease said:
So you're best at making websites? The way I always envisioned the "jacking-in" and net navi battles would be a website based for navis to battle or meet up (because of course the internet doesnt look like it does in the show, and if navis could discard viruses there wouldnt be a fun battle that comes with it) so I think your skills would become really helpful later on in this! At the moment I'm actually learning the adroid SDK and java coding so that I can know the basics for starting an app for the AI's. It seems like youd be willing to help out in this? It'd be sweet if we could start a team!
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Yeah i'm definitely willing to help out. My schedule is pretty busy thesedays with University classes and such...but I think we might be on to something. I'll pm you my email and we can talk more there. And i'm also learning about the Android SDK too more closely thesedays.

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