[Q] (2d/3dgraphics) why MTK6575 > Adreno 200 > MTK6577(SGX531) (Antutu benhcmark) - General Questions and Answers

[Q] (2d/3dgraphics) why MTK6575 > Adreno 200 > MTK6577(SGX531) (Antutu benhcmark)
I'm seeing some videos about china's phones with MTK6575 and MTK6577 processors:
They both uses PowerVRTM SGX Series5' GPUs(SGX531) (and i've heard MTK6575 may use SGX530 ultra, which is overclocked, i dont know if this is exactly what sgx531 means...)
But on ANTUTU benchmarks of phones with these processors i've seen some curious results:
MTK6577 has the lower results:
2d graphics: 296
3d graphics: 895
Android: 4.0.4
Even my Motorola Defy Mini(600 mhz + adreno 200) has higher results, MUCH HIGHER:
2d graphics: 405
3d graphics: 989
Android 2.3.6
In MTK6575:
2d: 181
3d graphics: 963(higher than MTK6577)
Android 4.0.3
In MTK6575:
2d: 317(higher than MTK6577)
3d graphics: 977(higher than MTK6577)
Android 4.0.4
But this one from a suspicious video which shows the results without the tests:
http://www.youtube.com/watch?v=BykMTMEMU_c&feature=related

Any tip why?

Up

:/

here's my results
mtk6577 sgx531 | alps i7100 | 1gb ram 4gb rom | Android 4.1.1
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Benchmark results are heavily dependent on software - like what version of Android, what version of GPU drivers, what optimizations are present, etc. So you can't directly do benchmark comparison of different chipsets, running different versions of Androids and expect them to reflect their hardware power.

Here's the phone in action https://www.youtube.com/watch?v=2HsfaMzR4zY&feature=youtube_gdata_player
Sent from my I7100 using xda app-developers app

This is my score (MTK6577, SGX531 and 512MB RAM)

Alcatel OT-997D I bought recently, don't know why its slower? MTK6577, SGX531, 1GB RAM.
Oh, and android 4.0.4

Related

Improved efficiency and performance with the new U8500 NovaThor

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While the Xperia ™ S has a Qualcomm processor S3, the Xperia ™ P ™ U Xperia and Xperia ™ single have a U8500 processor NovaThor ™ ST-Ericsson. The NovaThor ™ U8500 is the first to be compatible with OpenGL ES 2.0 and integrates a multi-core GPU that provides 2D and 3D acceleration with scalable performance up to 1080p resolution.
The NovaThor ™ U8500 is based on a dual core processor DB8500 ARM ® Cortex ™-A9 SoC (System on Chip) with a GPU ARM ® Mali ™ 400MP and an integrated modem HSPA + / 4G with support for 14 Mbps and the responsible for the audio chip, USB, power and functions of the SIM card.
The platform integrates NovaThor ™ U8500 single chip and a dual core processor at 1GHz, the first smartphone platform to integrate dual-core technology with symmetric multi-processing graphics accelerator with high performance 3D.
A platform to enable symmetric multi-processing (SMP) as the NovaThor ™ U8500, allows different processes on different processors divided according to certain performance requirements and energy. A great advantage of SMP for mobile applications is a more energy efficient, it will be really visible by the end user.
The multi-process NovaThor ™ U8500 processor uses lower voltages and allow users to perform many more tasks with a single battery charge. Instead of having a single processor at full capacity to execute a task, several processors can work at half speed, while controlling the temperature of the terminal.
So NovaThor ™ U8500 platform can provide the same performance as a single core CPU faster, but using much less energy.

Qualcomm Announced : Qualcomm Snapdragon 808 and 810

SOURCE : Kickedface
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Qualcomm has announced the latest additions to the Snapdragon processor line. These will be the Snapdragon 808 and 810, which Qualcomm is touting as being "The Ultimate Connected Computing." Similar to what we've seen from the Snapdragon 800 tier up until this point, the 808 an 810 will be for high-performance.
The highlights for the Snapdragon 808 and 810 include them being 64-bit enabled and with integrated Cat 6 LTE advanced. Some of the other points shared across both of these include support for the Qualcomm RF360 Front End solution, and support for 3x20MHz Carrier Aggregation, which enabled speeds up to 300Mbps. They are also both designed using the 20nm technology node.
But perhaps the best news for some -- Qualcomm is pushing how these have been "tightly integrated and optimized for exceptionally low power consumption that does not sacrifice performance." Sitting below are some highlights for each of these;
Snapdragon 808
Designed for WQXGA (2560 x 1600) displays
Setup with a pair of ARM Cortex-A57 cores and a quad Cortex A-53 CPU
Will include Adreno 418GPU with support for OpenGL ES 3.1hardware tessellation, geometry shaders, programmable blending
LPDDR3 memory
Frame buffer compression and external 4K display support using HDMI 1.4
12-bit dual Image Signal Processors
Snapdragon 810
Will combine 64-bit quad-core ARM Cortex-A57 CPUs and Cortex-A53 CPUs
Will use Adreno 430 GPU and have been designed for 4K displays
LPDDR4 memory
4K display support using HDMI1.4
Will be the first mobile platform to use Qualcomm VIVE 2-stream 802.11ac with multi-user MIMI (for WiFi efficiency)
Support for Bluetooth 4.1, USB 3.0, NFC and Qualcomm IZat (location core for improved accuracy on location services)
Qualcomm mentioned the Snapdragon 808 and 810 will "begin sampling in the second half of 2014." And then from that point, they are expected to arrive in devices "by the first half of 2015."
****.. the S5 I preordered is obsolete already...

Samsung Galaxy Tab 3 Benchmark thread

Hello, members of xda forum and owners galaxy tab 3
Here, everyone can post the results of benchmarks and the rom you used
COMPETITION IS ADDED :good:
Mine is:
Galaxy Tab 3 8'' 3G
Antutu:
Score:
15434
UX:
Multitask: 2744
Runtime: 1700
RAM 1.5GB:
Ram Operation: 945
Ram Speed: 669
CPU 1,5ghz:
CPU integer: 1219
CPU float-point: 852
GPU Mali_400 MP:
2D graphics:1343
3D graphics: 4289
I/O:
Storage I/O: 1048
Database I/O: 625
Quadrant standard edition:
Result:
3935
CPU:
8127
Mem:
3177
I/O:
5663
2D:
333
3D:
2376
GFXBench:
A.High-Level Tests:
1.T-rex: 430 (7.7 fps)
2.1080p T-rex Offscreen: 316 (6.6 fps)
B. Low-Level Tests:
1.ALU: 627 (20.9 fps)
2.1080p ALU Offscreen: 649 (10.8 fps)
3.Alpha Blending: 1,119 MB/s
4.1080p Alpha Blending Offscreen: 1,109Mb/s
5.Driver Overhead: 1,193 (39,7 fps)
6.1080p Driver Overhead Offscreen: 2,494 (41.6 fps)
7.Fill: 1,368MTexels/s
8.1080p Fill Offscreen: 1,392MTexels/s
C.Special Tests:
1.Render Quality: 2,554mB RSNR
2.Render Quality (high precision): 2,609mB RSNR
​
For all benchmark, I used LiquidSmooth v3.1 Beta ROM
The user with the biggest benchmark must reveal the secret!! :silly:
Here is my Quadrant Score. It isn't fair to compare with the p5210 though. I have a p5220 lte which has 2 GB of RAM instead of the 1GB that all the other members of the family have. That makes a big difference in performance.
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Samsung Galaxy Note2
Dr. Ketan v8 4.4.2
Nadia r4 kernel
Apex Launcher
Hi! This is my Antutu score on a Tab 3 lite running 4.2.2

NEW! PLOYER MOMO7W - Win 8.1/ Android 4.4.4 - Z3735 Quad Core - 7" WSVGA IPS $68!

NEW! PLOYER MOMO7W - Win 8.1/ Android 4.4.4 - Z3735 Quad Core - 7" WSVGA IPS $68!
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New arrival from PLOYER! Introducing the very affordable MOMO7W Dualboot Windows 8.1/Android 4.4.4 tablet. Under $70!
Product Homepage: http://en.ployer.cn/product-details-66.html​
Specifications:
CPU: Intel Atom Z3735G 64bit Quad Core 1.3GHz (Boost: 1.8GHz)
GPU: Intel HD Graphics with 6 EU cores
RAM + ROM: 1GB + 16GB
TF/SD card: Up to 32GB (not included)
Dual Boot System: One-touch to boot Windows 8.1 or Android 4.4.4
7 inch screen: 1024 x 600 WSVGA IPS screen offers vibrant colors and crisp visuals.
Battery: 2,500 mAh
Bluetooth 4.0: Supports fast transmission of data, pictures and files, much faster than Bluetooth 3.0
HDMI output: Supports mini-HDMI out to connect TV, Monitor, or projector. Great for home theater!
USB-OTG: Perfect for connecting external peripherals such as keyboards, mice, or extra storage.
Benchmark for Intel Z3735G Processor
Very fast for only ~$70!
16GB ROM + 15GB One Drive Free + Up to 32GB SD/TF Card. A lot of storage available!​
Product Dimensions and Gallery:
18.8 x 10.78 x 0.88 cm / 7.39 x 4.24 x 0.35 inches
Purchase for under $70 here:
Mod Edit: Commercial links removed.​

[TWEAK] Trick to increase gaming perfomance

Hello everybody!
This is my second post here on XDA
Today I bring a good method to speed up performance in heavy games.......
— Apps —
• GLTools
https://forum.xda-developers.com/android/apps-games/app-gltools-1-29-t2828630
• CPU-Z
https://play.google.com/store/apps/details?id=com.cpuid.cpu_z
• Screen Shift
https://play.google.com/store/apps/details?id=com.sagar.screenshift2
— Tutorial —
Screen Shift
Open the APP and click in Cancel!! ( or if press OK will reboot )
And configurate like in this print!
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More Settings >> Set on Boot
Mode during Call >> Always Custom Mode
Click OK and reboot
GL Tools
Wide System >> Activate this options
Optimize GLSL shaders √
Use Fake GPU / CPU Info √
SimpleMapBuffer Emulation √
Half Float Adreno texture hack √ ( if you GPU is Mali dont activate that )
Fix FBO attachment sizes √
Shader Retribute Reordering √
Now ,theres the important part!!
Go in CPU-Z and see what is you GPU Renderer is
Back to GLTools ,go to System Wide and under the Emulation options and go to Use a template
If your GPU is Adreno select Adreno 320
Mali select Mali 604
Select 1 CPU / 1GB RAM
You replace the GL_Renderer now of some theses with the referent GPU showed on CPU-Z
Mali GPU
Medium Quality — Mali-400
Low - Mali-300
Extremely Low - Mali-200
Adreno GPU
( Higly recommended for Moto G / E users )
Medium Quality — Adreno 250
Low Quality — Adreno 220
Extemely Low - Adreno 200
TEST AND GIVE ME FEEDBACK! :good:
Don't forget to thank me!!! :fingers-crossed:
Sorry my bad english, i'm brazilian
holy ****, Fps is drop very bad, you shouldn't share, close this topic !!!
s

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