I am trying to run FPse and Gameboid on my HTC Rezound. Right now I'm using one of Joelz senseless ICS roms.
The emulators both work for the most part, however the controls are extremely finicky. I don't think multitouch is working properly sometimes and I can't seem to figure out why. This means in racing games you can't steer while accelerating because it won't register two button pushes at once. Or in platforming games, jump while moving.
Now these emulators do work about half of the time. I can start up the emulator and have it working perfectly for hours, then close the rom and boot another and have it not work at all. Go back to the one that was working previously and that one will no longer be working. I'll wait a few hours, try again, and both will be working.
Anyone have any ideas?
I just went back to try again. Started and quit and then restarted a few times and no dice this time. Usually it lets me play normally by the second or third restart but no luck.
Generally, fpse works very well and I didnt noticed problems with controls.
Since version 0.11.11, virtual joystick is better and more accurate than before but sound has a lot more chopping, on my SGS Plus.
So I still remained on the version 0.11, until authors solve this.
Maybe your problem is related with dual core options.
You can try to enable/disable "dual core boost" option in system settings or change different thread priority in same section.
When the controls work correctly the program runs BEAUTIFULLY. You know an emulator is good when it runs racing games at 60fps.
I have tried toggling Dual Core Boost but I always have to turn it off. It makes the game INCREDIBLY laggy.
Lo and behold I figured out the problem. I looked up Multitouch not working on Google and it is Go Launcher. I removed Go Launcher and it runs perfectly.
Related
I used this tiny App since 5 years now, and just today I bought my x7510, the first thing I did was to install it on my device, but for my amazement, it installed correctly but DID NOT SHOW ON THE SCREEN AS IT DID BEFORE, the settings screen and menus are all messedup badly to the extent that I can't read any information.
the problem is VGA Screen of my device!
plz guys can you report if it working or not on your devices? this little app work wonders for our devices, give it a try please and let me know how to configure it to SHOW correctly on my devices' screen.
P.S.: I don't use any VGA Software like TrueVGA or any sort of these, the device is just Stock. brand new.
I downloaded the latrest version from the site of the developers of this app, but still, NO GO!
Will
please HELP! Please
XCPUScaler ver 3.03 has worked fine on my x7510. I don't have it loaded at this time as I reset the device to make hard SPL a clean install. When I attempt to reinstall I'll report back, however, I am waiting for Manila ver 20 to be released before I re-install all of my apps.
VGA is NO problem
As I reported in another post here, CXPUScalar works fine with VGA in PORTRAIT mode. in landscape mode there are scroll bars to use to access the areas that are offscreen.
On a side note, I uninstalled the app due to repeatable sound problems when running XCPUScalar. I would lose all sounds until I soft-reset the device. I tried with it scaling with overclocking to 663 and without overclocking and only going to 624 and also tried it without scaling and just hard setting at both 663 and 624. Unfortunately everytime I let the software run, both manual start and auto run, it would randomly kill my sound.
I uninstalled only XCPUScalar and have not had the problem resurface.
BTW, the only time I see any slowness is on the today screen drawing the plugins. Everything else works very quickly.
I have been running XCPUScalar since I bought mine. No problems at all upon running it at constant 624. I am using it with Real VGA, no sound problems either. It was the very first application I installed before adding any other apps.
Kasush said:
As I reported in another post here, CXPUScalar works fine with VGA in PORTRAIT mode. in landscape mode there are scroll bars to use to access the areas that are offscreen.
On a side note, I uninstalled the app due to repeatable sound problems when running XCPUScalar. I would lose all sounds until I soft-reset the device. I tried with it scaling with overclocking to 663 and without overclocking and only going to 624 and also tried it without scaling and just hard setting at both 663 and 624. Unfortunately everytime I let the software run, both manual start and auto run, it would randomly kill my sound.
I uninstalled only XCPUScalar and have not had the problem resurface.
BTW, the only time I see any slowness is on the today screen drawing the plugins. Everything else works very quickly.
Click to expand...
Click to collapse
I now fixed the problem by doing one thing:
Hard Reset.... and Cancelled the Customizations that follows a fresh hard reset by resetting the device before the 3 seconds count down.
Now.... it shows properly, but as you mentioned, sometimes I just Lose Sound until another soft reset.
thank you so much for the input..
one more thing:
I just feel the device is slow when going to Programs Menu and scrolling up and down using the stylus, it just takes some lags drawing the screen, I tried playing with cache settings using Schab Adv Config. but all are invain, I JUST DON'T NOTICE ANY IMPROVEMENTS AT ALL.
WHAT DO YOU NEED TO DO IN ORDER TO GIVE IT SMOOTHER MOTION?
VIDEOS PERFORMANCE USING CorePlayer 1.22 sucks too, we have ATI Acceleration chip and yet suffer all these! its just pain in the...
Did someone use it with WM 6.5.3?
a better question yet, did anyone try it on WM 7 yet?
I'm still on 6.1x i like it lean, and never had the time to cook my own custom ROM, one of these days i will.
running it all the time on 624, it works fine on 663, the only problem is it gets too hot after a while if i leave it on 663, probably why the OP has audio problem at higher speeds.
I always switch it back down to 624 when 663 is too hot, but i do up it to 663 when i go online, or watch video, to compensate for the lack of ATI driver support.
when i'm done i lower it back to 624, besides at 663 it sucks up too much battery, i always carry an extra battery with me in case i run out of juice, and not have any USB port nearby to refill.
Hi,
I use coreplayer 1.3.0 and switched ATI support on. When playing a 500 * 400 divx file the benchmark gives 140% playback speed so no problems here. I must say I fiddled a lot with the settings to get it working correctly. No use of CPUXSCALE but I use PocketHackMaster.
grx
Once again, wasn't sure where to post this.
Has anyone got this emulator to run properly on Windows Mobile 6.1 devices? I am trying to get it to work on my Touch Pro 2 but am running into display problems. The OSD that is supposed to show up at the bottom (eg.. keyboard controls & controller pad) doesn't show up. It did once.. but partially and only half of it was showing. When I tried to tap a button on the osd, it somehow jumps to the some screen sitting behind the emulator.. or some other window that is open. Thus I cannot really access the number pad menu to select a game level. If.. and when a game does run, it runs with extreme slow speed. Is TF3D somehow causing this slowdown?
I know Coleco is ancient, but I grew up with a Colecovision and would really enjoy being able to play some of these classics on my TP2. Heck, if the NES & Genesis can play at fast speed, why shouldn't the Coleco work fast? GAPI problems perhaps?
The new FPse update is not as smooth a prcoess to update as usual, since you have to either disable your previous settings or clear data out to get the virtual controls to show up.
Another issue is the scaling options are gone, so I can not figure out how to adjust the display. It supposed to be able to be adjusted, but I have yet to figure it out. Everything is distorted full screen now on my Droid 3, Flyer and Thrive. I try to adjust it, but now controls show up. Tried pinch and zooom, in case that was it. Since not working on three devices, seems it is the app rather than the user..... Ok, it could be the user, but no luck on three devices.
Anybody figure it out? Scaled display is better, since no distortion and less pixels for the emulator to draw to (it is faster when scaled).
Hi, i've been using the NVIDIA SHIELD K1 since january, and one thing that has always bothered me is that it doesn't recognize my fingers when i tap repeatedly, i play these rhythm games that requiere two or more fingers on screen, and losing because of the tablet not recognizing my fingers is painful, i tried rebooting and a number of stuff i thought could work, but there's no results, it even stops recognizing while i'm holding my finger (moving an app's location, for example).
This wasn't a thing in my previous one, it responded instantly with no stutters regardless of how many fingers i had on the screen, so i don't know what to do.
It's rooted with TWRP, i haven't used any ROM's as i don't feel like i requiere any, settings are always on max performance and i kill all apps that i leave and won't use so everything runs smoother, i also disconnect from internet when playing but it doesn't seem to do anything, can anybody help me with this?
Try doing a screen calibration; that worked for me.
Wayno-san said:
Try doing a screen calibration; that worked for me.
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Click to collapse
I've tried screen calibrating, but that didn't work. Currently android 7.0 seems to make this less frequent.
Screen calibration worked here too, K1 tablet.
I accidentally found out about it yesterday btw haha
Not sure if I'm the only one but I always face audio latency issues while gaming with my Bose AE2 SoundLink. Unfortunately I don't have other Bluetooth devices to test it but it works with all my wired headsets.
Only via gaming I face 1-2s latency. I searched the Internet and found solutions like locking the refresh rate but this doesn't work. It's the same for all games, I already tried repairing the headset, tried all modes (x mode) and different settings but it's always the same for every game. As soon as I switch from a normal app to a game the audio lags - everything else (calls, YouTube, etc etc) works fine.
Has someone else the same issue and got it fixed?
Asus 5 ultimate,
Latest firmware as of now (.86)
Rooted
I haven't tried connecting to my speakers, but i'll give it a try and see if I get similar results.
In the meantime, are all of your games running on a profile? What are your settings? I'll go through with all the same stuff.
Things are a little behind on my end. Note 20 Ultra screen decided to start peeling off, so i've been trying to move over everything for a trade-in before it ends up cracked.
It's normal for latency to be higher when gaming, though 1-2 seconds is definitely way too much. It's usually a difference of 0.5 seconds at most
Sorry for my late reply - I was really busy the last weeks.
I had the chance to try it with different devices and it's the same for all of them. I notice it a bit more for some games and a bit less for others. For example Grimvalor has a huge delay that can be noticed really easily because it makes a sound when you slash your sword -> sound starts after the animation is done.
https://play.google.com/store/apps/details?id=com.direlight.grimvalor
I doubt this is a hardware issue since everything works when I don't play games but other media. However I have no idea what the technical differences between games and videos are in the Android world.
Things I tried so far (unsuccessfully) :
factory reset
remove the game from Armory Crate
change refresh rate as well as other settings
try different games
Everything works with a wired Headset or with my old phone.
Not sure if the support can do something but I'm surprised that I'm the only one with this issue.
twistedumbrella said:
In the meantime, are all of your games running on a profile? What are your settings? I'll go through with all the same stuff.
Click to expand...
Click to collapse
I've tried it with and without a profile - that doesn't make any difference.
What settings do you require exactly, I could export a game profile if that helps?
I completely forgot about testing. If none of the settings seem to have any impact, i'll try the defaults. If I can't get the same results, then ill see about trying to find any that cause it.
...oh, it's definitely off. I connected a Wonderboom and launched Nier and pressing the buttons had just enough delay to notice it was out of sync.
Thank you - so I guess it's not just mine.
Not sure if contacting the support will solve the issue. I wonder if all others don't have this issue, don't care about it or better Bluetooth devices.
@reica since you don't seem to face this: could you tell me what device you have or did you change Bluetooth related settings?