Pocket Coleco compatibility + display issues - General Topics

Once again, wasn't sure where to post this.
Has anyone got this emulator to run properly on Windows Mobile 6.1 devices? I am trying to get it to work on my Touch Pro 2 but am running into display problems. The OSD that is supposed to show up at the bottom (eg.. keyboard controls & controller pad) doesn't show up. It did once.. but partially and only half of it was showing. When I tried to tap a button on the osd, it somehow jumps to the some screen sitting behind the emulator.. or some other window that is open. Thus I cannot really access the number pad menu to select a game level. If.. and when a game does run, it runs with extreme slow speed. Is TF3D somehow causing this slowdown?
I know Coleco is ancient, but I grew up with a Colecovision and would really enjoy being able to play some of these classics on my TP2. Heck, if the NES & Genesis can play at fast speed, why shouldn't the Coleco work fast? GAPI problems perhaps?

Related

DosBox and Samsung Blackjack II(SGH-I617)

Hi, I'm trying to run n0p's Dosbox ports on my Samsung Blackjack II(WinMo 6.1) but the screen display is corrupted.
I can hear the audio playing perfectly, and I can interact with the game, also, the display IS changing, seemingly to the game, but it's horridly corrupted.
Anyone know a fix to this?
I've tried googling, but I honestly don't know what to google for for this, I'm new to the smartphone scene.
pDosBox does run, but it's too slow for all the games I want to run, and it lacks sound support.
edit: I managed to get past the graphical corruption by disabling direct GAPI access in the program config, but now it's stuck in the middle 1/3 of the screen, only partially drawing the view it should draw. Any suggestions?
sorry for digging up the dead i'm doing the same with the bj1 same problem changed the conf file
machine=vgaonly
was
machine=svga_s3
------
memsize=16
was
memsize=8
i don't know how you even got the game to start
of course when it loads now atm it's a blank screen fyi

[Q] G-sensor Acting funny

Guys,
My GTab is acting weird when I tried some games like Heavygunner, Krazykart and a few others.
The problem is that this games works in landscape mode but it seems that the picture keep spinning to the right and only stop if i put the tablet in portraid mode.... but again the picture still on landscape.
I am making myself clear?
For example: Krazykart... the game shows in landscape but for the car stay steady i have to put the tablet in portraid but the game is running on landscape.
I tried to go to settings and uncheck the g-sensor but no luck... all that does is take off the ability to control tilting it.
Is not on every game that this is hapening and funny is i have another tablet without g-sensor and this games works fine.
Is anybody have the games that I mention above working on gtab with no problems?
If you do, can you tell me where I can download and what version (rom) are you using?
Btw, I am using sotck (the latest version) because wife like it...
Appreciated any info.

[Q] Issues with standard android apps & games on Xoom - Any Solutions?

Hello,
I have noticed on certain standard android apps a number of issues that I have come across. I have tried with auto-rotation on and off of screen in settings. I have restarted my Xoom also. I don't have any of these issues with any of the tablet apps.
1. First off Jetcar Stunts, and Return Zero the menus are normal and function fine, but when you go into a race the screen looks like it is tilted at 45 degree angle. If you turn your Xoom vertical, the screen will level out, but you are looking at the car on the left side of the screen.
2. Several racing games TurboFly 3d and couple of others I cant think off of the top of my head work fine and the screen is in the right position, but to when you tilt to the left it turns the car to right, and vise verse the other way. The turning controls have been switched.
3. Adao File Manager, Adao Uninstaller, ishoot, and Medieval Castle retain their original size of an android phone. Is there any way to zoom in or have these apps stretched to fit the screen? The ipad lets you view iphone apps standard size and stretched size.
Anybody experiencing these problems, or have any solutions?
Thank you for your input.
DensoYamaha41 said:
Hello,
I have noticed on certain standard android apps a number of issues that I have come across. I have tried with auto-rotation on and off of screen in settings. I have restarted my Xoom also. I don't have any of these issues with any of the tablet apps.
1. First off Jetcar Stunts, and Return Zero the menus are normal and function fine, but when you go into a race the screen looks like it is tilted at 45 degree angle. If you turn your Xoom vertical, the screen will level out, but you are looking at the car on the left side of the screen.
2. Several racing games TurboFly 3d and couple of others I cant think off of the top of my head work fine and the screen is in the right position, but to when you tilt to the left it turns the car to right, and vise verse the other way. The turning controls have been switched.
3. Adao File Manager, Adao Uninstaller, ishoot, and Medieval Castle retain their original size of an android phone. Is there any way to zoom in or have these apps stretched to fit the screen? The ipad lets you view iphone apps standard size and stretched size.
Anybody experiencing these problems, or have any solutions?
Thank you for your input.
Click to expand...
Click to collapse
Install "Spare Parts" free from the market.. Open it and uncheck the box for compatibility mode... Might not fix every issue as some things just refuse to run on HoneyComb yet but it should fix some of them. It will absolutely fix your last section where the apps don't fill the screen.
The problem is not you, or anything you did. The issue is honeycomb. Not all apps are compatable yet. It was like trying to run a win xp app on win 7 when it first dropped. Didnt work. Just wait. They will be updated eventually.
Thank you,
The spare parts helped with the apps that was stuck in their native resolution. It now fills the whole screen.
Yep... I'm waiting, too... seems Napster, SiriusXM, and my banks' apps aren't even showing up as installable on my Xoom - but they all show up on my Pure running XDAndroid! (waiting for July so I can upgrade to a real Android phone ).
I immediately put this all down to the fact that Honeycomb is so new, the devs didn't have opportunity to build versions compatible with it... yet.
But... this begs a question... I'd love to be able to copy the .apk's from apps I directly-installed on my XDAndroid port, onto the Xoom and see if they'll run anyway... but I can't seem to find the apk's. Being a noob on Android still, can anyone tell me how I can get a hold of these app files, or does the Market simply download, install, and delete?
Thanks...
~ BereanPK

[Q] Emulators (Particularly Gameboid and FPse)

I am trying to run FPse and Gameboid on my HTC Rezound. Right now I'm using one of Joelz senseless ICS roms.
The emulators both work for the most part, however the controls are extremely finicky. I don't think multitouch is working properly sometimes and I can't seem to figure out why. This means in racing games you can't steer while accelerating because it won't register two button pushes at once. Or in platforming games, jump while moving.
Now these emulators do work about half of the time. I can start up the emulator and have it working perfectly for hours, then close the rom and boot another and have it not work at all. Go back to the one that was working previously and that one will no longer be working. I'll wait a few hours, try again, and both will be working.
Anyone have any ideas?
I just went back to try again. Started and quit and then restarted a few times and no dice this time. Usually it lets me play normally by the second or third restart but no luck.
Generally, fpse works very well and I didnt noticed problems with controls.
Since version 0.11.11, virtual joystick is better and more accurate than before but sound has a lot more chopping, on my SGS Plus.
So I still remained on the version 0.11, until authors solve this.
Maybe your problem is related with dual core options.
You can try to enable/disable "dual core boost" option in system settings or change different thread priority in same section.
When the controls work correctly the program runs BEAUTIFULLY. You know an emulator is good when it runs racing games at 60fps.
I have tried toggling Dual Core Boost but I always have to turn it off. It makes the game INCREDIBLY laggy.
Lo and behold I figured out the problem. I looked up Multitouch not working on Google and it is Go Launcher. I removed Go Launcher and it runs perfectly.

[Q] Borderlands: The Presequel/Asus Gamepad Possible Issues

I've been having a problem playing B:TPS with the Asus Gamepad. It seems to skip a lot and the controls seem to hang. The game itself will run fine for a few seconds and then slow down drastically and thats when I get the controller hang. The character will continue to move on their own. I noticed that this also happens some times with Minecraft: Pocket Edition. I thought I could live with it but it's really annoying me. The question is; Does anyone know of anything I can do to optimize Borderlands to be smooth through the ingame settings or any external apps to make this run better?
*BUMP*
Anyone having this problem at all?
Hmmm i dont knaow thats the rigth thread but i have same issue with Assassins Creed Black Flag on windows 10 (yeah yeah i know thats the shield subforum). In my position main hero eg. move in random positions and do things with keys that i do not press on gamepad, gamepad do not respond to any of keys, gamepad respond with loooong delay like more than 10sec. I also have a Asus Gamepad (best gamepad IMO but should have vibration and center button like Xkey on xbx controllers) since 3yrs. I do not have troubles like this with hmm Trine game series, Prince of Persia, Assassyn 1/2. Also i saw that on windows 10 it is recognized as a 2 controllers Oo 1. Asus gamepad and 2. Xobox 360 gamepad (may this is a virtual machine made by drivers from Asus site).
I'm trying to resolve that trobule but idk that this is a hardware issue or software one. (i changed my BT reciver to brand new 4.0 class 1 up to 100m and I sit about 2m next to my rig).

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