[Q] Need a little help on how to hack Baseball Superstars 2012 - General Questions and Answers

Hello xda members, this is my first post ever on this website, so if its wrong at all please let me know.
I am wondering if anyone knows how to hack the game Baseball Superstars 2012.
Ive tried using gamecih to hack the g-points but the lowest results i get for the g-point value after searching for it, changing it, and then repeating process is 25. When i do it again, it says 0 values found. I looked for a hack for the other baseball superstar games, baseball superstars 2 and baseball superstars 2011, and nonone was able to find one except a game save in korean language with max g points. I tried looking for the save in the data/data/ but couldnt find anything at all. I hope someone knows how to point me in the right direction, thanks for any help

Baseball superstars 2 g point hack
you can definitely edit g points with gamecih in baseball superstars 2.
the trick is to buy the g point items with the negative sum, you know.. minus a minus equals a plus?
look into the attachment

Baseball superstars 2012 hack
The principle is the same.....
when i had the korean apk(the first release) i could hack into it
but the file isn't available... blocked i guess..
the free version of baseball superstars 2012 from android market
works till the "changing the value" stage
but it is blocked in such a way that whenever i change the value
the damn thing quits on me!
i thought since the game requires internet connection, the game will quit
upon doing funny stuff on it,
but even when i got hold of offline apk(workable with airplane mode)
it still doesn't work..
i guess gamevil is getting smart...
P.S
i did quite a lot of research and i guess it has something to do with
the .xml files in the data folder....
data/data/com.gamevil.bb2012.global
and
dbdata/databases/com.gamevil.bb2012.global
the files there are so encrypted i don't get a thing...
hope someone capable will hack into them soon

same here, been looking on how to do it and gamecih 3.0 gets detected by this game now :-(
Sent from my GT-I8150 using Tapatalk

jihany0527 said:
The principle is the same.....
when i had the korean apk(the first release) i could hack into it
but the file isn't available... blocked i guess..
the free version of baseball superstars 2012 from android market
works till the "changing the value" stage
but it is blocked in such a way that whenever i change the value
the damn thing quits on me!
i thought since the game requires internet connection, the game will quit
upon doing funny stuff on it,
but even when i got hold of offline apk(workable with airplane mode)
it still doesn't work..
i guess gamevil is getting smart...
P.S
i did quite a lot of research and i guess it has something to do with
the .xml files in the data folder....
data/data/com.gamevil.bb2012.global
and
dbdata/databases/com.gamevil.bb2012.global
the files there are so encrypted i don't get a thing...
hope someone capable will hack into them soon
Click to expand...
Click to collapse
same as mine
its block now

Looking forward to some way of hacking this as well. Maybe something similar to the Zen hack apk here for Zenonia 4?
Sent from my R800x using XDA

Gameguardian usually isn't detected, and if GameCIH doesn't work I usually opt for that. Otherwise I pull my game saves out of the /data/data folder (They're almost always in shared_prefs) and use a hex editor the dirty way. There may be multiple values or files to check, and oftentimes the displayed number is different from the actual value. It may display 20, but in reality the value could be stored as 20x8, this is common to prevent easy memory hacking. Try starting from an unknown value, and using instead of new values or +/- use the ! and the = sign to eventually narrow it down. Hope you have good luck with it Havn't found an unhackable android game yet (Aside from the MMO's, which I still managed to get hp hacks on most of.)

gamekiller
Thing O Doom said:
Gameguardian usually isn't detected, and if GameCIH doesn't work I usually opt for that. Otherwise I pull my game saves out of the /data/data folder (They're almost always in shared_prefs) and use a hex editor the dirty way. There may be multiple values or files to check, and oftentimes the displayed number is different from the actual value. It may display 20, but in reality the value could be stored as 20x8, this is common to prevent easy memory hacking. Try starting from an unknown value, and using instead of new values or +/- use the ! and the = sign to eventually narrow it down. Hope you have good luck with it Havn't found an unhackable android game yet (Aside from the MMO's, which I still managed to get hp hacks on most of.)
Click to expand...
Click to collapse
try using gamekiller.....

Related

[Q] REQ Darts App

Hey Folks,
I love playing darts but I´m really tired of counting the scores the whole time...
Does anyone of you know an app that can do this for me and my mates? It would be great if this app offers different gametypes such as 501, 301, cricket and so on.
Hmmm, it shouldn't be too hard to create an app that can do this (if you've got Visual Studio, maybe an express edition might be enough). After all isn't scoring in darts just multiple rounds of subtraction (with... a "logic" step at the end to prevent a negative score)?
Heh, correct me if I'm wrong since my only exposure to darts has been GTAIV
Although it'd be awesome if the background was an image of a blackboard and the numbers written in chalk (been playing too much GTAIV I spose).
EDIT: When you say "501, 301, cricket" do you mean different dart game types or different sports altogether since I know that cricket is a different sport but not what 501 and 301 are.
EDIT2: Nevermind, good old google revealed that 501, 301 and cricket are indeed all dart game types.
EDIT3: Heh, kinda forgot to answer your original question - there are actually quite a few however they are mostly paid apps and I'm not sure about compatability with WM6.5, but this is what I've found (I bascially just googled for "dart score WM"):
Someone said (http://www.modaco.com/content/pocket-pc-software/264953/darts-scorer-program/#entry0) that this one crashed (though its free): http://www.freewarepocketpc.net/ppc-download-the-count-v1-0.html but the link appears broken.
This seems to be an online scoring system: http://uniscore.unicorn-darts.com/
Another one here (paid): http://download.cnet.com/Dart-Scorekeeper/3000-2056_4-10955810.html
I'd like a app like this . I've got visual studio but not sure where to start . I'll give it ago .
iainbp said:
I'd like a app like this . I've got visual studio but not sure where to start . I'll give it ago .
Click to expand...
Click to collapse
Heh, was supposed to give it a go myself but I've become a bit too busy recently.
Anyways what you'll have to do is to install the Windows Mobile 6.5 SDK then you'll be able to build applications for it. Ummm, not sure where I found the instructions I used but this should do: http://www.smartmobiledevice.co.uk/HowTo/DeployToWM65
I assume you know how to use Visual Studio to make VB.net/C# applications. Its pretty much the same process, except you'll have to be smart about how much space you use (mobile phones have small screens )
You'll need to have VS2008 or VS2005 since VS2010 apparently doesn't support anything other than WP OS 7 (when it comes to mobile OS development, AFAIK).
I actually wanted to try making a nice "graphical" app, say use an image of a blackboard and have the letters drawn on with chalk (just like in GTA4). But from googling around it doesn't seem possible to do (at least not without building to WP7 since you can use silverlight/expression blend there to make all sorts of pretty things).
EDIT: Finally decided to give it a good bash. Still have to work out how I'm going to code the 'meat' of it i.e. the game scoring bit. Probably going to use a loop to constantly subtract - not sure if this will work for the cricket game type.
I must say feature creep is a big problem. At first I was not going to bother having customisable "names" but for some reason I went ahead and coded it (and it sure was a pain to do so).
Now I'm thinking of having a save/load feature so that you can save a game halfway through or load a previously completed game... but I really don't think I will, so make sure you finish your games (I might add a "custom starting score" feature so that if you remember who had what score, you could resume).
Ok, decided to make a new post (bump!) since I've got something reasonably stable to release.
So here it is, along with a screenshot. I've removed the options screen from the previous version since it really wasn't doing that much. Oh and I haven't programmed the "Cricket" game type yet since it seems alot more complicated than simply substracting scores.
I've also gone and changed the application icon from the previous version.
Heres some other things which I've picked up during my testing:
Known Issue 05: If you press the Windows button while running 'Dart A Score', it will take you out of the app. Press the "X" to return/bring Dart A Score back into focus.
Known Issue 06: If you press the Home or Back buttons while running 'Dart A Score' it will take you out of the app. Use task manager to "swtich" back.
Known Issue 09: If you close 'Dart A Score' via the task manager, you may not be able to relaunch it. Softreset your phone [not sure why, anyone?]
Known Issue 11: After selecting who starts the game, you cannot easily go back since the game asks you to enter the score for the first turn immediatley. Either enter a turn or enter nothing (get an error) to see Form 3/Main game and then press the "Back" softkey. Done by design. [may reimplement the options screen with a toggle for this]
Known Issue 12: The game does not detect a winner immediatey (score of 0). When a player reaches the score of 0 you press the "Next turn" button for the game to detect it. [will have to fix this in a later version, maybe]
Known Issue 13: The buttons on the dialouge box, that pops up after the game has detected a winner, do nothing. These controls are yet to be programmed. Press "OK" or "Cancel" on the dialouge box then press the "Back" softkey to start a new game. [yep, gonna have to implement this too]
Known Issue X: The keyboard does not automatically switch to numeric mode when the user is asked to input a score. [don't think I can fix this as it requires the use of "native code" (I think)]
Possible future features:
00: Implement a check so that only valid dart scores are possible. Probably not.
00: Implement custom names with persistant storage (i.e. write out/read in from a text file). [Going to be alot of work]

any way to edit save games?

hey does any one know how to edit save games of dungeon hunter,zenonia 2 and any rpg type games ...im soo waiting for this...i tried GAMECIH but its of no use on these games..i tried it with many games none of them worked ...is there some way to edit saves or use some trainers?
smackdownn said:
hey does any one know how to edit save games of dungeon hunter,zenonia 2 and any rpg type games ...im soo waiting for this...i tried GAMECIH but its of no use on these games..i tried it with many games none of them worked ...is there some way to edit saves or use some trainers?
Click to expand...
Click to collapse
Hex editor like any other saved game. Dungeon Hunter you can directly modify your gold and experience, as far as I can tell you can't directly change anything else. I fiddled with it for a while the first time I played it.
As for both, you search the savegame file like any other binary file. If you have 4312 gold, search for d810 in hex, which is of course little endian. ie: The hex pairs are backwards.. 4312 decimal = 10d8 in hex, so you have to search for d810
Same for experience. Just make it larger than your required experience at the end of each quest and next time you gain experience you'll gain a level. If you really want to level up, you can go back and forth between levels and modify each time.
Back up your files, it's easy to screw up.
khaytsus said:
Hex editor like any other saved game. Dungeon Hunter you can directly modify your gold and experience, as far as I can tell you can't directly change anything else. I fiddled with it for a while the first time I played it.
As for both, you search the savegame file like any other binary file. If you have 4312 gold, search for d810 in hex, which is of course little endian. ie: The hex pairs are backwards.. 4312 decimal = 10d8 in hex, so you have to search for d810
Same for experience. Just make it larger than your required experience at the end of each quest and next time you gain experience you'll gain a level. If you really want to level up, you can go back and forth between levels and modify each time.
Back up your files, it's easy to screw up.
Click to expand...
Click to collapse
thanks for ur reply ..wat else does this trick work for??
and hey where are the savegames stored?
khaytsus said:
Hex editor like any other saved game. Dungeon Hunter you can directly modify your gold and experience, as far as I can tell you can't directly change anything else. I fiddled with it for a while the first time I played it.
As for both, you search the savegame file like any other binary file. If you have 4312 gold, search for d810 in hex, which is of course little endian. ie: The hex pairs are backwards.. 4312 decimal = 10d8 in hex, so you have to search for d810
Same for experience. Just make it larger than your required experience at the end of each quest and next time you gain experience you'll gain a level. If you really want to level up, you can go back and forth between levels and modify each time.
Back up your files, it's easy to screw up.
Click to expand...
Click to collapse
thanks for info.
can you teach me how to do it with .so file type??

FPSE Compatibility Wiki

I know there's another thread going on right now about the FPSE compatibility, but I just thought that a Wiki page would be that much more helpful and easy to navigate compared to a thread. I'm going to start taking the compatibility list from there and slowly migrating it over to the Wiki for ease of use and so anyone can edit it.
http://xplayfpse.wikkii.com/wiki/Main_Page#Legend
Edit:
The initial stage of the project is now complete. The next part is for everyone to add and update compatibility as they find out new things. I'll be monitoring the page, and I've sent arcticmedia (the creator of the original thread) a request to help me admin as well. I'll be looking for spam, general mistakes, spelling mistakes etc. If you don't feel comfortable editing the wiki yourself, post your findings about the game here and either myself or someone else will add it to the wiki.
If you don't know how to use a Wikipedia editor, here's the general process:
1) Find the section (letter of the alphabet) you wish to edit and click the 'edit' button.
2) The Wikipedia code editor will pop up. The general layout of the code for each game is like this:
<tr>
<td>Game Name</td>
<td>PSX ID</td>
<td>Region</td>
<td>Compatibility</td>
<td>Extra notes or comments</td>
</tr>
Click to expand...
Click to collapse
Each line there corresponds to the respectively named columns in the table. If for example I wanted to change the game called Alundra from 'Perfect' to 'Unplayable' because it has freezing issues, my code would look like this:
From:
<tr>
<td>Alundra</td>
<td>SLUS-00553</td>
<td>NTSC-U</td>
<td>Perfect</td>
<td></td>
</tr>
Click to expand...
Click to collapse
To:
<tr>
<td>Alundra</td>
<td>SLUS-00553</td>
<td>NTSC-U</td>
<td>Uplayable</td>
<td>Has freezing issues.</td>
</tr>
Click to expand...
Click to collapse
All very simple, but make sure to not delete any extra brackets, slashes, etc. Also, all 5 lines in the middle need to be there. If you have nothing to put into the 'notes' category, leave it blank as <td></td>.
3) Adding a new game:
To add a brand new game, instead of editing the block of code above, simply copy/paste it and change all the information. If I want to add a game called 'Soul Reaver' that has perfect compatibility, I would add something like this:
From:
<tr>
<td>Soul Reaver</td>
<td>PSX ID</td>
<td>NTSC-U</td>
<td>Perfect</td>
<td></td>
</tr>
Click to expand...
Click to collapse
Try to keep them in alphabetical order of course by adding them in between the proper two games in the code. I'll try to maintain that myself as well.
Critical Depth [SLUS-00428]
I took a shot at updating the Wiki, but to post here as well: Critical Depth [SLUS-00428] is running great on FPSE. I've not really played past the 1st stage, but the framerate is good and sound working as well.
FTAiii said:
I took a shot at updating the Wiki, but to post here as well: Critical Depth [SLUS-00428] is running great on FPSE. I've not really played past the 1st stage, but the framerate is good and sound working as well.
Click to expand...
Click to collapse
Thanks! If you ever run into issues later on you can always edit or tell me to.
Lets ma a new column for psx4droid, so we change the Compatibility to FPSe and make a similiar one for the other emulator... how does that sound?
Ireas said:
Lets ma a new column for psx4droid, so we change the Compatibility to FPSe and make a similiar one for the other emulator... how does that sound?
Click to expand...
Click to collapse
If there's enough demand for it, I'll probably remake the page and do it. It seems that most people are using FPse though.
Here you have another compatibility wiki (this one for homebrew PSP emulators). It may be helpful for identifying games rapidly: http://www.gamerspress.com/index.php?title=PSX_on_PSP_Compatibility_List
Logseman said:
Here you have another compatibility wiki (this one for homebrew PSP emulators). It may be helpful for identifying games rapidly: http://www.gamerspress.com/index.php?title=PSX_on_PSP_Compatibility_List
Click to expand...
Click to collapse
Yep, I actually shamelessly ripped the layout off there . Thing is, that's more of a software version list. The PSP 3.71 firmware (I think) was virtually 100% compatible with the PSX.
Someone add theme hospital. Does not work. Stuck at Ea/bullfrog splash screen.
Tried different roms and settings. no luck
Hi,
Need some advice getting MGS to work?
I get no sound then a black screen after the main menu.
Changed the sound setting and rebooted but still the same.
These are the games I tried:
Libero Grand International - Playable.
Ridge Racer 4 - Playable.
Theme Hospital - Unplayable. (freeze at Bullfrog screen).
Tekken 2 - Playable
Wipeout - Playable
X-COM UFO Defence - Playable.
I say playable but there are sound issues on all games as well as minor frame issues. It is nowhere near the likes of the PSPs PSX emulation in terms of speed, quality or compatability...yet!
Though must stress, only had quick goes at each, played nothing to completion yet!
Bushido blade = perfect
Klonoa = playable
Jackie Chan's stuntmaster = perfect
Parappa the Rapper = perfect
Street fighter ex 2 plus = perfect
Tomba = perfect (GTE on MDEC on frameskip 50fps limiter on)
Ive tried about 5 different iso's for Road Rash 3d.
Every single one of them freezes on the movie at the start of the game.
Any advice?
FIFA for FPSE
Does Anyone have a working Fifa on FPSE? So far I have tried FIFA98 Road to the World Cup, it crashes after selecting teams while loading. I also tried FIFA2002, it is somewhat playable, but randomly crashes FPSE and brings you back to the android home page.
FTAiii said:
. I also tried FIFA2002, it is somewhat playable, but randomly crashes FPSE and brings you back to the android home page.
Click to expand...
Click to collapse
That's so weird since PES does exactly the same thing. Football games are cursed on FPSE!

[REQ] Dungeon Hunter 2 HD (Android)

I've been looking for DH2 (HD) hacks for Android for awhile now... In my opinion it's one of the best RPGs around. I can do little things with GameCIH, like change my current xp... But that caps out at 255, which only gets you so far. Everything else I try to do, like changing strength or dexterity, displays that it's the number I've changed it too, but actually isn't. I believe the only way to hack would be through Hex edits, but I'm not experienced in that at all. Anyone that can help with a xp / level / stat hack guide would be greatly appreciated. I will donate via PayPal as well.
Hopefully this is in the right section. Thank you!

Dosbox Turbo - Xplay update

Dosbox Turbo was just updated to allow Xperia Play button mapping / screenshot of the new mapping page attached
FTAiii said:
Dosbox Turbo was just updated to allow Xperia Play button mapping / screenshot of the new mapping page attached
Click to expand...
Click to collapse
SWEET....... now... time to fire up WING COMMANDER...... HAHAHAHAHA
...If this works as it should there are some amazing possibilities here.
It doesn't seem to allow for different mapping profiles for different games, just 1 generic mapping, but agree - lots of possibilities !
I'm gonna go work up some mappings for Ultima IV !
Ahh i tried to search for people discussing this and i didn't find anything and posted a topic lmao... some1 shared the link to here.
$2.99 tempting. Now while Wing Commander was already said.. Ill say another that I could see myself playing..
Shufflepuck Cafe and Bar Games!
Hrm.. Install Win95.. yes this could have some options..
Just bought it myself
been playing
commander keen
jill of the jungle
sim city 2000
monster bash
castle of the winds
daggerfell
Does this mean you could play Daytona USA on the xplay?
I remember playing Daytone USA in DOS mode back in the day.
Ok with the on screen mouse, I just got done playing Nukewar (Fun fun game)
Playing Bargames right now. Need to map the X to be the enter button.
Also learned the option use the dpad as an input toggle is worth using. Easier for those up down left rights in the game.
Profile mapping WOULD be nice.
Edit: Ok one flaw in this program.. How on earth can I map the space bar or the enter key to a button...? So many games play like this.
Could someone check Sensbile World Of Soccer 98, Manchester United The Double and Lous 1,2,3 ? How does it works ? I thinking about buying this emulator.
TheVicious said:
Could someone check Sensbile World Of Soccer 98, Manchester United The Double and Lous 1,2,3 ? How does it works ? I thinking about buying this emulator.
Click to expand...
Click to collapse
So far, every game I have tried worked without config. Also Any GoG game that uses dosbox works. (Oooo I forgot.. I can play Dungeon Keeper on android now)
ONLY issue I have seen be meh, is that I cant map enter or spacebar to a gamepad key. Also has sometimes an issue with screen rotation. (Gets stuck in landscape mode sometimes when I NEED it vertical while I type on keyboard) Minor gripe, but so far its solid.
Just contacted the dev of dosbox turbo with the comments from this thread. He said the ability to map enter and spacebar will be in the next release. Also I asked about the possible profile loading for those who needs "x" mapping for "x" game.
Oh god, if this thing can actually run daggerfall fullspeed I'm gonna cry. Did anyone try that? How does it run? And what about the controls? On andosbox it ran really slow, and I couldn't get some of the controls to even work.
Interesting, Managed to get a Windows 95 image booted, it crashed the explorer.exe but still started up.. http://vogons.zetafleet.com/viewtopic.php?t=24936 to make your own win 95 image (if you dont just download a predone one)
This really is starting to look good. =D
Hello Everybody,
I'm the author of DosBox Turbo. One of the members here kindly pointed out this thread to me today and suggested I drop by.
Wanted to let you know that I'm sorry for leaving out the "Enter" and "Space" mappings, it just slipped my mind! But, the good news is, I'm finishing up a quick bugfix release (v1.2.1) and some of the new Xperia Play specific features I already have completed include:
Ability to map Enter & Space to an Xperia Button
Ability to see what current button mappings are w/o having to select each one.
Once I'm finished testing this release, I'll push it out to the Android Market (sometime on Mon or Tue).
I'd be very interested to hear your feedback/suggestions for new features, as I do not have an Xperia Play, so I'm just coding this stuff up without really having a chance to test it. Some of the new features I have planned for the very near future include being able to use the Analog touchpad on the Xperia Play as a true analog joystick, as well as supporting saving button/configuration profiles.
Cheers,
Gene
Thanks for taking the time to drop in and let us know what you have in the pipeline, i actually just bought your app earlier today and have been playing raptor call of shadows, im also looking around for other dos classics i missed when i was younger, the games i would never probably bother with on a pc haha.
the suggested improvements are pretty much everything i could ask for off the top of my head, keep up the good work.
Gene.. Question, Can one do a Ctrl+Alt+Del? Also later down the road, a "windows" key could be good.
Been fiddling with this booting of Windows 95 lol. Another thing that could be nice is a "reset dosbox" option in menu vs "exit" and reloading.
Mysticales said:
Gene.. Question, Can one do a Ctrl+Alt+Del? Also later down the road, a "windows" key could be good.
Been fiddling with this booting of Windows 95 lol. Another thing that could be nice is a "reset dosbox" option in menu vs "exit" and reloading.
Click to expand...
Click to collapse
As far as I'm aware, DosBox proper doesn't support a reset function or CTRL-ALT-DEL (correct me if I'm wrong). I did a bit of research on this, and it seems to be somewhat difficult to implement (reference this thread over in the DosBox forums) for various reasons. On Android, it would be possible to kill the app and restart it via a button, but it wouldn't be much different than hitting exit and starting over. I'll look into a way of cleanly implementing such a feature in a future version if you guys feel it would be beneficial.
By the way, there is a thread over on the ASUS transformer forums with some people having success running Windows 95/98. I also recorded a video of an old version of DosBox Turbo running Windows 95. I apologize in advance for the poor video quality and lack of sound (I was using an old camera phone to record it).
Edit: I forgot to answer your Q. about the windows key. I'll add the windows key for you extreme users running Windows. =)
[post deleted]
Mael5trom said:
Thanks for taking the time to drop in and let us know what you have in the pipeline, i actually just bought your app earlier today and have been playing raptor call of shadows, im also looking around for other dos classics i missed when i was younger, the games i would never probably bother with on a pc haha.
the suggested improvements are pretty much everything i could ask for off the top of my head, keep up the good work.
Click to expand...
Click to collapse
Sure! Happy to drop in an answer some questions. I'm a big RTS Fan (Warcraft II, etc). In case there are any other RTS fans here, I can certainly recommend playing Warcraft II and set the Mouse Tracking mode to "absolute" and in the Gesture Configuration map the Double-Click to "right click". This will allow you to tap once for left click, and double-tap for rightclicks to move units. Long Press and drag your finger to highlight units. Makes playing RTS games very comfortable on the Touchscreen alone.

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