Hey Guys!
1. Prolog
I found a way to Mod GTA III for Android. Ok, I didn't find a new way. It's the same way as the computer with some little indirrection. Befor I start telling you how to Mod GTA III on Android, I want to warn you.
2. Caution!
There are several problems ( other file names, missing dff or txd...).
1. The Mobile gta3.img, which is called gta3_unc.img has got 3859. 11 fewer than the Orginal gta3.img. The vehicles are used from the oldveh_unc.img.
2. The filenames of the IMG files can be various. On my SGSII the are called gta3_unc.img and oldveh_unc.img. But i already saw filenames like: gta3_ptr.img, gta3_atr.img (the same for oldveh_xxx.img)
3. Many people got problems with GTA III (crashes after Loading, or other problems).
4. If you Mod your GTA you may get more problems.
Example: I tested a new Pumpgun on PC. After installation I tried. Works fine.
The same on Mobile. If i press the button for shotting, the game crashes.
5. Dont install 1234567890 at one time or you wont know which mod causes problems and crashes.
6. There are TXD files that can't be opened with TXD viewer applications, because of unknown problems.
3. Installation
If you want to add new Cars, you need to replace the .dff and .txd within oldveh_unc.img.
If you want to Chance Buldings txd's replace the files within gta3_unc.img.
Befor you Mod anything, make a backup of all files or you have to delete files and have to re-download them.
Now let's start with modding.
Step 1:
Download IMG Tool 2.0.
Download the Mod : For an example I use Pegeot 306 Mexican Taxi to replace the Taxi.
Step 2:
Connect your Smartphone to your Computer. Browse to your internal SD-Card e.g.: Computer\GT-I9100\Phone\Android\data\com.rockstar.gta3\files\GTA3\models. Copy oldveh_unc.dir and oldveh_unc.img to the desktop.
Step 3:
Open oldveh_unc.img with IMG Tool 2.0 and replace taxi.dff and taxi.txd.
After this, rebuild the archive with: Commands -> Rebuild Archive.
Step 4:
Exit IMG Tool and copy oldveh_unc.dir and oldveh_unc.img to e.g.: Computer\GT-I9100\Phone\Android\data\com.rockstar.gta3\files\GTA3\models.
Step 5:
Copy handling.cfg from e.g.: Computer\GT-I9100\Phone\Android\data\com.rockstar.gta3\files\GTA3\data to your desktop.
Step 6:
Open handling.cfg with a Texteditor. Replace the lines in the handling.cfg with the one from the readme file.
Step 7:
Copy handling.cfg to e.g.: Computer\GT-I9100\Phone\Android\data\com.rockstar.gta3\files\GTA3\data.
Step 8:
Start GTA III and have fun ( if it works )
4. FAQ
Q: When I start GTA III i get a black screen.
A1: Minimize GTA III and then return into the game.
A2: Kill GTA III process with Task-Manager and restart GTA III.
Q: GTA III freezes at the loadingscreen.
A: The Mod you installed won*t work on Android. Install your backups.
Q: I get this error Message when i try to open oldveh_unc.img:
Unable to find oldveh_unc.dir
A: If you try to open a file that is on your mobile phone, your computer copies that file into a temp directory. He only copies the .img, not the .dir file. Repeat Step 2 above.
Q: The game is very laggy.
A: Try deleting the Audio files. Don't forget to backup.
5. More Tutorials
Custom songs in radio for GTA3 Android Thanks to tipsek
6. Links and other:
Offical Facebook GTA III Android Modding page
7. Screenshots and Videos:
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ThexJoker
Nice guide, sick of finding it only for iOS
Awesome.
Works perfect with ARHD 3.6.9 Rom!
Sent from my HTC Sensation XE with Beats Audio using xda premium
Damn wrong post! Please delete.
I meant to post this on another GTA 3 thread with the GTA3 set file tweak.
EmAzY said:
Awesome.
Works perfect with ARHD 3.6.9 Rom!
Sent from my HTC Sensation XE with Beats Audio using xda premium
Click to expand...
Click to collapse
Sent from my HTC Sensation XE with Beats Audio using xda premium
wow can't wait to try this out
bat shyt crazy sikk..
I own/operate a site that's home to some of the worlds most reputable GTA modders and we've been teaching kats how to mod the GTA series for several years now, so this is gonna get interesting..
thanks for the heads up Joker (you2 Wired)
Well,first off I'm glad it works without lag on my Nexus S,next I think I'll be testing what kind of polycount is reasonable/car so that the game doesn't lag.Don't think it's depending too much on ram or cpu power,since on pc it was more about the game engine limits.
The polycount could be one reason for some problems I had while testing some Mods.
And there are some txd's that give me error when I try to open theme.
Example: RADAR.TXD
I think this is the Map when you open the map (press on the radar). Only the little radar in the corner can be changed (replace radar00.txd - radar63.txd in gta3_unc.img)
If i try to open it i get this error: Out of memory while expanding memory stream.
My english is not the best, but I think this error means something like, the images insede the txd are to big.
And if T try to open the file with other txd applications, then I get other errors or I see no image, but the info says height and width: 52428.
Is it possible to replace the collision models?
I have two cars downloaded that I would like to install and both have custom collision files.
PlUmPaSsChIcKeN said:
Is it possible to replace the collision models?
I have two cars downloaded that I would like to install and both have custom collision files.
Click to expand...
Click to collapse
Hmm... I'll test it.
EDIT: I can't find any car for GTA III with new collision. The cars I found are for Vice City with new Col, and they didn't work. But you can modify the .col files from android. I think new carcollisons are possible.
the collisions can be modified via SteveM's Coll Editor http://ce2.steve-m.com/
just pull/copy the vehicles.col out of com.rockstar.gta3\files\GTA3\models\Coll (just like Joker's OP)..
then you can load it up via Coll Editor and extract/import/edit and/or replace individual col files
ThexJoker said:
Hmm... I'll test it.
EDIT: I can't find any car for GTA III with new collision. The cars I found are for Vice City with new Col, and they didn't work. But you can modify the .col files from android. I think new carcollisons are possible.
Click to expand...
Click to collapse
Hmm... Interesting. I'll have to test it out when I get home from work.
Benn browsing for some cars and I have around 10 I have downloaded. I'll see how many the game can handle.
dang this is awesome
So,I've tested the game out with 2 models so far.
The one made for Vice City didn't work,game stopped loading,although it's relatively low poly,around 10k I presume.
The second one originally made for Gta 3 works great,and it's also around 10k,the game has no lag whatsoever,so I think cars need to be exported to Gta 3 from Zmodeler 1/2 so they can be recognized by the game.
(sorry,no images cause I can't post links yet)
As for Col's as Kotton said,the best thing is to edit the stock col's yourself,but you can also import col's with that program,although I don't recommend it,as some col's caused my game to crash even on the Gta 3 pc version.
Well I have been testing a few car mods and have had no luck with the majority of the cars.
The only car mod that actually worked was this:
http://www.gtainside.com/en/download.php?do=comments&cat=40&start=0&id=3305&orderBy=downloads
But when I loaded it up Im having some texture problems. Here are some screenshots:
Can anyone else test this mod and see if its just me? I also installed the collision file and tried it without it as well.
Using the Galaxy Nexus
I had the same problem with some cars. I thnik the problem is, that this car is vor VC or to much polycount.
I've tested the car,and it looks the same at me too,it's not a polycount issue,the car has around 12k,I think it has more to do with how the car is modeled,maybe he has too many overlapping polys,or the poly density is too large/car part.
what a trip, those are definitely artifacting polys.. but that's what you get when messn with Inside, it's a gamble lol - I'm gonna test my own Max exported vehicle asahp
I also just hit up Oleg to see if we can get the III/VC filters updated to Zm2, ffs I do NOT want to go back to using Zm1, that thing's ancient UI is a freakn nightmare lol
You can work in Zmodeler 2,export as old *.z3d and then export to gta 3 from Zmodeler 1.
---------- Post added at 01:58 PM ---------- Previous post was at 01:36 PM ----------
I've tested more cars,among them a Dodge Challenger by Pumbars made specifically for Gta 3,which doesn't work on the phone,after I checked the car out in Zmodeler 2,I think the problem is with the program that exported the car,mods exported with Max might not work,and the ones exported with ZModeler 2 do.
ah snap.. I completely forgot about that shiz - thanks Wired, I'll do just that
edit; (this site doesn't support strike!? ^ ..wtf!? hahaha)
LOL we're trippn bro.. Zm2 already offers III and VC dff export - we select it from the drop down options xD (see what using Max does to ya!? lol)
Related
Hi there guys, I want to give you my modded files for two Gameloft games for now - it's The Amazing Spider-Man and Asphalt 7. Why I'm talking "for now"? If Gameloft will continue their files system with easy-to-edit .xml config files, we can do this in easy way and I will post it of they decide that our Play is "lowphone" or something.
For now just let me give you that files, and instructions of course:
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The Amazing Spider-Man -> CLICK! (1.1.0 version from Google Play)
Directory: main folder with game, it depends which version you're using, but there are much "config...." files.
Note: Inside "More performance, less graphics" you have two files: one .xml and one .xml.bak. If you noticed, that you want try the second one, just delete .bak and past it in required place/directory.
If you have Gameloft Wapstore version (1.0.7) go to THIS post (big thanks for w4lkm4n ).
Asphalt 7 - Heat -> CLICK! (1.0.0 version from Google Play)
Directory: *sdcard*:\Android\obb\com.gameloft.android.ANMP.GloftA7HM\
Note: Inside this directory you see .obb file. It needs to be open via 7-zip to replace DeviceConfig.xml file from data/DeviceConfig/. This mode is not needed much, cause official version is very good optimized with controls and graphics. BUT if you still want some nice fast and smooth gameplay, with more blur and dynamic reflections on cars...Just apply this modded .
If you want try some other mod, my friend w4lkm4n made one more for all of you just go to THIS post .
N.O.V.A. 3 -> CLICK! (1.0.0 version from Google Play)
And sorry for not posting it before, but I forgot about it .
Before and after ->
And PLEASE DO NOT write here any spam or something, we can talk about those games in some created before topics like:
http://forum.xda-developers.com/showthread.php?t=1738869
http://forum.xda-developers.com/showthread.php?t=1755898
http://forum.xda-developers.com/showthread.php?t=1723329
:highfive: :good:
Spidey mode relased ^^.
damn ,you faster than me .but i haven't the game ,on my region the amazing spider man haven't available
DiKeJ said:
Spidey mode relased ^^.
Click to expand...
Click to collapse
Hey could you also do a mod for having unlimited spiders so that we can buy the black suit and combos?
I think not, cause you can make it yourself via long-playing or GameCIH (didn't test it yet, but I'm 100 sure). BUT - right now I have 13k Spiders and I think when I come back from my holiday-house (15th July) I will give here my data with save with black suit .
Soon Asphalt 7 mode.
DiKeJ said:
I think not, cause you can make it yourself via long-playing or GameCIH (didn't test it yet, but I'm 100 sure). BUT - right now I have 13k Spiders and I think when I come back from my holiday-house (15th July) I will give here my data with save with black suit .
Soon Asphalt 7 mode.
Click to expand...
Click to collapse
You could upload your titanium back. file right?
Unless you don't have root.
Plus I don't know how to use GameCIH for the spiders ( I tried the same way as you do for the rings in Sonic 4 Ep 1).
Thanks
Yes, I will upload my data only from Spidey when I complete it and get black suit. And how can I don't have root when I'm Dev, buddy? It's completely mission impossible .
DiKeJ said:
Yes, I will upload my data only from Spidey when I complete it and get black suit. And how can I don't have root when I'm Dev, buddy? It's completely mission impossible .
Click to expand...
Click to collapse
HAHA Sorry man, didn't guess that. I mean I did use your ROM.
Hey I found a bug in the game, Every time I run it, I require Internet access for it to check the files. Is there any way out from this?
It's not the bug - it's Gameloft DRM system - this game required 3G/WiFi to work.
Don't the games look bad already?
Can you read? You decide do you want little worse graphics (with better performance), or much better graphics (with little less FPS). It's decrease OR INCREASE too.
Thank you
Now spiderman is playable , no lag anymore during fighting or flying.
Good work :good:
It's a shame that Gameloft doesn't have the foresight to include this option in the games menu.
cant find file were is it again.
---------- Post added at 01:58 PM ---------- Previous post was at 01:43 PM ----------
Can we also delete the other files like ipad..nexus and others also can we drop the maxtext size a little bit more..
Xperia-Play, LordBattleBeard, no problem guys. And remember - Gameloft always make something like they want to be - that's why their games don't have graphics options .
joshsarena, to find files - check first post. Main folder can be in gameloft/games/, or android/obb/, or android/data. It depends on version.
And you can't delete any other configs.
Any screenshot for Asphalt 7 before and after?
Sent from stolen R800i using Potato.
Which effects.gla file does the play use? I really want to make the buildings and streets and effects look sharper. Like the effects on the new iPad.
EDIT: I just edited the graphics_android_lowphone.xml to get me the most stable HD-ish gameplay (some heavy lag when loading buildings). I'll upload it here for those who want to use it. To revert, just use DiKeJ's mod for performance.
Btw what does MC stand for in these .xml files. I edit them but I don't know what changes.
HussainQ said:
Which effects.gla file does the play use? I really want to make the buildings and streets and effects look sharper. Like the effects on the new iPad.
Click to expand...
Click to collapse
New iPad has much better GPU capabilities than the PLAY. If you figure out how to do it, you should expect the performance to significantly drop.
LordBattleBeard said:
New iPad has much better GPU capabilities than the PLAY. If you figure out how to do it, you should expect the performance to significantly drop.
Click to expand...
Click to collapse
Yeah you're right. But dies anyone know what the MC values stand for?
My guess would be MC=Main Character
Made over at the Russian 4pda.ru forum's this is a sweet port/emulator of the original PC game. Next stop DOOM 3 yay
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ORIGINAL RUSSIAN FORUM THREAD
The developer should be adding Xperia Play Controls but as its an early Beta (Would not of thought it by the quality) is has basic options in the app (game in full of course) you can use USB controllers if know your input event (e.g dev/input/event?). I have tried mapping the buttons on Xperia Play the D-pad works and you can map Cross. If anyone finds a better way of mapping to play please post your findings.
Short Description:
The legendary game id Software on the Quake III engine is now on Android. Description: Return to Castle Wolfenstein - PC game, first person shooter, developed by id Software, Gray Matter Interactive, Nerve Software and published by Activision November 20, 2001 exclusively for personal computers running operating systems Microsoft Windows, Linux and Mac OS. player will have to go in the shoes of Agent-2 from the organization Office of Secret Actions (OSA) named William "BJ" Blazkovich, who was the protagonist of Wolfenstein 3D . by this port - I, native-part of the port based on kwaak3, and JNI + Java part I rewrote again, because I could not live with krivosti kwaak3 (though maybe I'm kind of surpassed it in terms of the curvature). As you know, Return to Castle Wolfenstein under GPL license, source code will be available after publication on Google Play. However, until such time as I am satisfied with the rating on Google Play, I'll be posting the source code only on price support (under license), and the Russian Post ... you get the idea. On HTC One X port is well tolerated (there was only one lag of up to 15 FPS for the whole game) and I was playing on the phone to start the game, you must throw the Main folder from the folder with the game for PC / sdcard/rtcw4a / main I hope you bought the original game (it's worth it), and if so, do not forget to patch to the latest version. Or buy a game on Steam as I am. Please do not embed in my post direct links to pirated versions of the game, it's not good. But links to my posts with links - no problem. All suggestions please leave exclusively here, drugs should not be written, the box is clogged.
Click to expand...
Click to collapse
BUY ORIGINAL GAME (GAME DATA/ROM ONLY) FROM STEAM IF NOT GOT ALREADY
Have included the community developed Apk/Engine/Emulator below (Latest beta from date of this article) as i had issues downloading from the Russian forum myself. Place the Original PC Return to Castle Wolfenstein Files in a folder named (rtcw4a) and place on Root of SD card. For more info/help visit original forum and translate.
Give Thanks to the developer of this application HERE
NOW AVAILABLE FREE ON GOOGLE PLAY-
https://play.google.com/store/apps/details?id=com.n0n3m4.rtcw4a
.
Wow looks cool !
I seriously so want Doom 3 though !
OMG, this is my favorite of iD's work. If this guy gets RTCW working well with the Xperia Play touchpads, I don't know what I'll do! <...probably donate $$>
YES!!!!! Maybe these guys can use similar steps to bring us Jedi Knight 2 next
Awesome!!!!!
Sent from my R800i using xda app-developers app
Hey, thanks for the Upload, i have a question: I want to play this on a mini Android pc for the TV (Rikomagic MK 802 II), so i cant play this with touchscreen, so is there another way to play this game with Keyboard and Mouse without Root? Thanks
Anyone actually tried this with the play yet with any good results?
vincientjames said:
Anyone actually tried this with the play yet with any good results?
Click to expand...
Click to collapse
Yeah. It runs fine can only map cross at mo (and d-pad already works). Great port so far.
Sent from my LT26i using xda premium
Hell yeah ......has any one tried using gamekeyboard on this yet? Only thing is that the game, except for the menu, is all distorted across the screen.
unfortunately, i cant start a game...due to how distorted the game gets i cant tell what is going on ....the only thing that actually woks is the main menu lol
It works perfectly on my nook color though lol....maybe I can find a way to use my play as a controller haah...in combination with gamekeyboard I could use the hardware keys....now to just find an app that let's me so this
Sent from my R800x using xda app-developers app
I tried this on a 7" generic tablet and it works very smooth, control is a lot better if you set "Always run" to OFF, and bump the mouse sensitivity to your liking.
Still, I tried using a mouse through OTG(I checked "Hide onscreen buttons and enable mouse" option before starting the game), and I can see the Android mouse cursor in-game, but I cannot use it to click on "Play", "Options", etc.
If I swipe my finger across the screen I can move the in-game mouse cursor(different than the Android one), but I cannot select anything, as the onscreen buttons are disabled...
is there a way to set in English, whe i press button i can't shot with the gun for example can you help me
zenosteam said:
is there a way to set in English, whe i press button i can't shot with the gun for example can you help me
Click to expand...
Click to collapse
Where did you get the Original game (Sd Data) from? Sounds like you need to delete Language Pak files which are not English. The app is complete English menus in app and in game for me with my version from Steam.
files which are to be put in the folder (rtcw4a)??
I installed the game on my pc and directory (Program Files) I have the folder: Return to Castle Wolfenstein.
And there in a lot of files that weigh a total of 627 MB.
Which of all I have to put those files?
yekasangredevago said:
files which are to be put in the folder (rtcw4a)??
I installed the game on my pc and directory (Program Files) I have the folder: Return to Castle Wolfenstein.
And there in a lot of files that weigh a total of 627 MB.
Which of all I have to put those files?
Click to expand...
Click to collapse
All of them....just copy all the files in the folder to a folder called rtcw4a then put that folder onto the root of the sdcard.
Sent from my R800x using xda app-developers app
@poo-tang thanks for help i have now English lang so i have one problem now i can't shot for example with the gun is there any necessary configuration ?
This port is so awesome...im speechleess!!!! Works like a charm on my sgs3 even with graphic details on max!!! How can i change imput sensivity?? Has anybody got sixaxxis controller working??
Edit: found it!!
S.TA.L.K.E.R is also coming in near future!!
cyraxx84 said:
s.ta.l.k.e.r is also coming in near future!!
Click to expand...
Click to collapse
what the **** tell me more!
BrianChase said:
what the **** tell me more!
Click to expand...
Click to collapse
The same guys from 4pda.ru are porting it. On youtube there must be a prealpha video. Oh and by the way found yesterday in the Internet a apk which is about 50mb. Its a little piece of the game for just showing the gameplay where you can walk around and look at mutants and so on. Must say it looks perfect, smooth as butter( but only touch atm) Believe its called projectS.T.A.L.K.E.R.
So from what i saw this absolutely will be a hit.
Well with the final beta apk the game works fully now. Yay. Now to make a gamekeyboard layout for it. I'll let you know once its ready.
Sent from my R800x using xda app-developers app
Hey Folks!
I want to find a way with all the genius here in the forum to get the Modding for GTA Vice City working.
The SD files of GTAVC for Android ist just one file: main.7.com.rockstargames.gtavc.obb
This .obb file can be changed with Archive-Software like WinRar.
Inside of the obb file, the structure is 90% the same as in GTA VC for PC.
The different: There is a new texdb directory, which includes:
{
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When I look Inside of the IMG files I can Add,Remove,Find,Replace .dff files.
But there are no .txd files and the textfiles .txt have a big text inside.
Code:
cat=0 name=Misc onfoot=9 slow=8 fast=7
cat=1 name=Character onfoot=7 slow=5 fast=3
cat=2 name=DoorDetail onfoot=7 slow=5 fast=3
cat=3 name=FloorTexture onfoot=8 slow=3 fast=1
cat=4 name=GroundTexture onfoot=9 slow=4 fast=2
cat=5 name=IndoorDetail onfoot=5 slow=3 fast=1
cat=6 name=LargeProp onfoot=5 slow=5 fast=5
cat=7 name=Material onfoot=1 slow=1 fast=0
cat=8 name=BigWall onfoot=4 slow=6 fast=8
cat=9 name=PlayerCharacter onfoot=10 slow=3 fast=0
cat=10 name=Shadow onfoot=2 slow=1 fast=0
cat=11 name=Signs onfoot=4 slow=5 fast=6
cat=12 name=SmallProp onfoot=7 slow=2 fast=2
cat=13 name=UI onfoot=0 slow=0 fast=0
cat=14 name=Vegetation onfoot=4 slow=7 fast=5
cat=15 name=VehicleTexture onfoot=5 slow=8 fast=8
cat=16 name=WallDetail onfoot=8 slow=7 fast=4
cat=17 name=WorldDetail onfoot=8 slow=5 fast=2
cat=18 name=FullyLoad onfoot=10 slow=10 fast=10
"admiral868bit128" width=128 height=128 png=683986b8 img=cd23d4a1 cat=15
"admiral86body8bit64" width=64 height=64 png=26b6c651 img=8b8b42c8 cat=15
"admiral86speca" "affiliate=csadmiralspec"
"admiral86body8bit128" width=128 height=128 png=4a469819 img=64124698 cat=15
"enginetopb4bit64" "affiliate=enginetopb4bit64_POLICE"
"white128a" "affiliate=white128c_flatbed"
"white64a" "affiliate=white64a_oceanic"
"Metal3_128" width=128 height=128 png=2ebedf22 img=137e4ca9 cat=16
"black64" width=64 height=64 png=0b8e8239 img=030ea396 hassibling=1 alphamode=2 cat=11
"airblock3" "affiliate=airblock3_apJumboN"
In this file you can see categories for each texture.
Example: admiral86body8bit64" width=64 height=64 png=26b6c651 img=8b8b42c8 cat=15
This is the texture for the admiral with a size of 64x64. Png with the a name or hexcode 26b6c651 and the img with name or hexcode 8b8b42c8 and it's an Vehicle Texture.
So I tried to change some Models without texture. In normal GTA and in GTA II for Android the cars with wrong texture are just snowwhite. But GTA VC just have a black screen.
The I colored the headlights inside particels.txd in the models ordner => Black Screen.
Becaumes I'm not a genius with Android i need your help to get this working!
Video: http://www.youtube.com/watch?v=GnYi1169DyE
Offical Facebook Page: http://www.facebook.com/GtaViceCityAndroidModding
Thanks you all for your support and help with GTA 3 Android Modding.
I hope we get this for VC working.
Edit: I get it working a little bit, first video with mods!
http://www.youtube.com/watch?v=ENx3eUesdkY
Greeting ThexJoker
bro need help
bro as i launch new game te game charashes pls email me a save game of the very first miission which is reaching the hotel my email [email protected] com
The Main Files of GTA3 are also the same than on PC, i added some wheelmods and Car Models like on PC, just copied the Files and edited them on Computer!
I think in GTA:VC its the Same!
I can'tuse weaponcheats three of them aren't working but other cheats work very well with game keyboard. Is there any chance to apply weapon cheats ?
GT-I9300 cihazımdan Tapatalk 2 ile gönderildi
How did you guys purchase it? just went to buy it and its not in the Market
doom666 said:
The Main Files of GTA3 are also the same than on PC, i added some wheelmods and Car Models like on PC, just copied the Files and edited them on Computer!
I think in GTA:VC its the Same!
Click to expand...
Click to collapse
This don't work with VC because in the gta3.img are only .dff files and no .txd files.
It's not the same structure than GTA3. Please read the whole first Post to understand my problem.
Any work yet on a working 100% gamesave??
brainimpact said:
How did you guys purchase it? just went to buy it and its not in the Market
Click to expand...
Click to collapse
It is now.
Sent from my GT-N7000 using Tapatalk 2
Here we go .. start modding
Sent from my GT-N7000 using xda premium
What's the deal with save games?
Hey,
I think that the txd are into gta3img.dxt.dat
Or I don't know how to open it... There is no way, like GTA VC PC...
OrganpaD said:
Hey,
I think that the txd are into gta3img.dxt.dat
Or I don't know how to open it... There is no way, like GTA VC PC...
Click to expand...
Click to collapse
I think that too, because these .dat files are the bigest.
Opened gta3img.dxt.dat with IMGTools (Renamed .dat to .img) - nothing but DFF files too !! (
When I open the obb file with 7zip and mod default.ide ( for wheel change )
I don't know how gta can recognize the new file. When I play the game, it will download a new obb file.
Doyou know how to make ?
OrganpaD said:
When I open the obb file with 7zip and mod default.ide ( for wheel change )
I don't know how gta can recognize the new file. When I play the game, it will download a new obb file.
Doyou know how to make ?
Click to expand...
Click to collapse
No sorry. I have the same problem.
LMAO, this is awesome. I never made any mods myself on the PC version but I might have a look into trying it for Android. Great idea
First video with Mods: http://www.youtube.com/watch?v=ENx3eUesdkY
I'm writing on a tutorial.
Everytime I enter a cheat the game lags like a ***** lol
Sent from my GT-N7100 using xda premium
can i use gtavc cheats from pc??
model
Hi people)
sorry, but you are late)))
this is my first model for vice city android without bags (wheels - bug on my gta vc, not in model)
and I wrote a tutorial =) but it's on russian langage.
using programs:
1. 3d max
2. photoshop
3. kam's script for 3d max
4. Txd Fu**er 0.7b
5. img tool
and I have some videos on youtube with my mods =) but I cant post it tehre, cause haven't 10 posts )
P.S. sorry for bad english
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This has finally been officially released on the Play Store under the name DIII4A! And it is still free to download! You can download it from the follow link: https://play.google.com/store/apps/details?id=com.n0n3m4.DIII4A&hl=en
This new release does not have much for an increase in performance, but it does have a simplified installation. The gl2progs folder is no longer needed as the app installs it and the configuration files are also not really needed, but can still be used for more advanced tweaking. There are also new options to use ETC1 compression and cache, but I would recommend leaving those off as it increased loading times for me and also reduced performance by a little bit.
This game runs great on my Nexus 4 and other high-end devices! Playing with the onscreen controls is obviously not very good, but if you have a PS3 controller lying around you can get it to work perfectly with it using the Sixaxis Controller app. Just make sure to set it up to emulate a mouse and choose enable mouse in the app's control options (requires root). Purchase a GameKlip too for the ultimate gaming experience on the go! Mouse and keyboard also work great through either bluetooth or USB OTG.
1) Install Doom 3 on your PC and make sure it is updated to the latest version which is 1.3.1.
2) Copy over the base folder from the Doom 3 installation on your PC to your phone into a folder called diii4a. You can change the folder name if you like, just make sure you point the app to the new folder and you CANNOT put spaces in the folder name.
3) Install the app. The latest version is currently v1.1.
4) Start it up and you should have this amazing game running on your phone or tablet. Network features also work and you can even play games with people playing on PC! Here is a YouTube video showing this in action: http://www.youtube.com/watch?v=sN26X93NUno
Thanks to InsaneNutter for pointing this out!
Also, if you're running it on an older device and the fps are too low, you can disable all the lighting effects by just selecting the "Disable lighting" option at the main menu of the app. The game will run MUCH smoother.
Here is a great step-by-step video tutorial by RolandDeschain79 that also shows some gameplay comparisons between having the lighting enabled and disabled on his Note 2. Thanks man!
This is the Russian thread where it originally came from: http://4pda.ru/forum/index.php?showtopic=330329
I installed the game and it works on my PC but when I want to open it on my phone when I hit "Start the game" the app closes itself...
what is wrong?
shahabk818 said:
I installed the game and it works on my PC but when I want to open it on my phone when I hit "Start the game" the app closes itself...
what is wrong?
Click to expand...
Click to collapse
The gl2progs folder needs to be inside the base folder, not the diii4a folder. Also, you can delete all the other stuff in that folder. The only things that should be in the diii4a folder are the base folder and the stderr and stdout text documents.
Sounds promising. I'll try this out after I buy the PS3 controller app.
Thanks.
Thanks its working now. It seems that graphics are on low setting and I can't change them
shahabk818 said:
Thanks its working now. It seems that graphics are on low setting and I can't change them
Click to expand...
Click to collapse
Yeah I don't think the graphics can be changed much in its current state. I looked a little at the Russian thread and it seemed like there was another version with all the lighting effects, but downloading it came up with a 404 error and I can't make anything out cause Google translate doesn't help very much.
traybourne said:
I just thought I'd share this on here. I came across this Doom 3 port a little while ago and it runs almost flawlessly on my Nexus 4. Playing with the onscreen controls is obviously not very good, but if you have a PS3 controller lying around you can get it to work perfectly with it using the Sixaxis Controller app. I also have a GameKlip to go with it and I absolutely love being able to play a good console game using a good console controller on the go. I've attached the apk needed. Once installed, just create a folder called diii4a on the root of your storage then copy over the base folder from your Doom 3 installation on your pc into that folder. Also make sure to extract the gl2progs folder I attached into your base folder. Here's the thread where it originally came from. It's all in Russian so I have no clue what's going on in the thread http://4pda.ru/forum/index.php?showtopic=330329&st=1160
Click to expand...
Click to collapse
Thanks, had been trying to get this working for ages but I didn't know I needed the Gl2progs folder too. Works almost perfectly and with a bluetooth controller too. Can't wait to see what the developer comes out with next.
Anyone provide the PC folder/files that are necessary?
Thanks
Sent from my Nexus 4 using XDA Premium
tailsthecat3 said:
Anyone provide the PC folder/files that are necessary?
Thanks
Sent from my Nexus 4 using XDA Premium
Click to expand...
Click to collapse
Sorry that would be piracy so no dice.
Xda and android devs never cease to amaze me.
Sent from my Galaxy Nexus
hey, this is amazing, must say however i'm a bit of a noob to configuring sixaxis, could you either share your six axis profile or give us a hint on how to configure it for best effect? all ive done atm is bind a/d and look up and down to the left and right sticks where appropriate, but its not the most pleasant experience to use, its quite jerky, have i gone about this the wrong way?
Garridon said:
Xda and android devs never cease to amaze me.
Sent from my Galaxy Nexus
Click to expand...
Click to collapse
I know right? This kind of stuff is what makes me love Android more and more.
Mael5trom said:
hey, this is amazing, must say however i'm a bit of a noob to configuring sixaxis, could you either share your six axis profile or give us a hint on how to configure it for best effect? all ive done atm is bind a/d and look up and down to the left and right sticks where appropriate, but its not the most pleasant experience to use, its quite jerky, have i gone about this the wrong way?
Click to expand...
Click to collapse
In the Doom 3 app there is an option to hide on screen controls and use a mouse, and there is also an option in Sixaxis Controller to emulate a mouse using the right stick. It works great when you set it up that way.
aha, thank you, i will look into it.
I get the game started fine, when I'm loading the game itself after selecting new game it gives me an in game error saying what's in the picture.
Sent from my Galaxy Nexus
Never mind, I hadn't played it for so long I needed to update it lol
Sent from my Nexus 7
Garridon said:
Never mind, I hadn't played it for so long I needed to update it lol
Sent from my Nexus 7
Click to expand...
Click to collapse
Ah yes sorry I totally forgot to mention the game needs to be updated to 1.3.1 in order for it to work
Doom 3 BFG Edition?
Hey, I cant find my copy of Doom 3 from way back in 2005 or whatever. If I were to purchase the new (remake?) BFG Edition of Doom 3 do you think this would still work? Anyone try this or know the differences between the two game editions?
the4ndy said:
Hey, I cant find my copy of Doom 3 from way back in 2005 or whatever. If I were to purchase the new (remake?) BFG Edition of Doom 3 do you think this would still work? Anyone try this or know the differences between the two game editions?
Click to expand...
Click to collapse
I haven't tried it but I wouldn't think it'd work because the original will only work on version 1.3.1 and I'm sure the remake has quite a bit more changes to it. Plus The graphics are better so it would have even more trouble running it. If you do end up buying it though, give it a shot and let us know.
Finally figured out how to get lighting!
2 ways
1. Download ROM toolbox, go to the folder "base" and press the button "new" and hit file.
Name it "autoexec.cfg" (without quotes) now click on the newly created file and open it as a text file and choose the text editing app of your choice.
Now type in "set r_nolight 0" (again without quotes) and save it.
Enjoy!
2. Start up the app and where it says command add in so it looks like this "game.arm + set no_light 0" (without quotes)
I have not tested this so you may have to play around with it and report results
--------------------------------------------------------------------------------------
You may have to lower you resolution to make it more playable, frame rate drops quite a bit with lighting.
Sent from my Nexus 7
---------- Post added at 05:06 AM ---------- Previous post was at 04:58 AM ----------
And now I feel dumb because its in the op now xD
Sent from my Nexus 7
Garridon said:
Finally figured out how to get lighting!
2 ways
1. Download ROM toolbox, go to the folder "base" and press the button "new" and hit file.
Name it "autoexec.cfg" (without quotes) now click on the newly created file and open it as a text file and choose the text editing app of your choice.
Now type in "set r_nolight 0" (again without quotes) and save it.
Enjoy!
2. Start up the app and where it says command add in so it looks like this "game.arm + set no_light 0" (without quotes)
I have not tested this so you may have to play around with it and report results
--------------------------------------------------------------------------------------
You may have to lower you resolution to make it more playable, frame rate drops quite a bit with lighting.
Sent from my Nexus 7
---------- Post added at 05:06 AM ---------- Previous post was at 04:58 AM ----------
And now I feel dumb because its in the op now xD
Sent from my Nexus 7
Click to expand...
Click to collapse
Lol yeah sorry I beat you to it. Just updated the OP the other day
That's right a dreamcast emulator which seems quite decent
https://play.google.com/store/apps/details?id=com.reicast.emulator
Description
reicast is a multi-platform Dreamcast emulator.
The project is currently in Alpha, usability, performance and stability issues are to be expected. We'll fix them the following weeks! As we only have a few android devices, we'd really love to see your videos of it running!
Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds
The Dreamcast BIOS is required for this emulator to work. Put it on /sdcard/dc/data/dc_boot.bin. The Dreamcast flash should be on /sdcard/dc/data/dc_flash.bin. You should dump these files from your Dreamcast, Google has many tutorials on how to. if the dc or data folders are missing, create them.
In order to save your game-play progress you will first need to format the memory cards. In order to do this you need to start the program, select the "boot bios" option, go to the "file" option, select the memory cards and then select the "delete all" option.
Click to expand...
Click to collapse
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Great, this is something that I wanted to see on android, speed seems decent.
I've read about it on the web and installed ASAP.
Currently I've only tried MVC2 that runs silky smooth (yey!)
Anyone tried sixaxis support?
San Fransisco Rush 2049, not bad for Alpha. Really want to try my game collection.
onuris said:
I've read about it on the web and installed ASAP.
Currently I've only tried MVC2 that runs silky smooth (yey!)
Anyone tried sixaxis support?
Click to expand...
Click to collapse
Yes it runs excellently, I was surprised. I havent tried sixaxis yet but wouldnt this emu need input support for that like other emu's?
Not sure if intended but works flawlessly with my PS3 controller using Sixaxis app
All I need to know now is how to save (maybe i can use my old demul daves?)
Exellent emu!!!
Already granted 5 stars on Play
Games recommendations?
onuris said:
Not sure if intended but works flawlessly with my PS3 controller using Sixaxis app
All I need to know now is how to save (maybe i can use my old demul daves?)
Exellent emu!!!
Already granted 5 stars on Play
Games recommendations?
Click to expand...
Click to collapse
Did you do touch emulation? About saving, it says: In order to save your game-play progress you will first need to format the memory cards. In order to do this you need to start the program, select the "boot bios" option, go to the "file" option, select the memory cards and then select the "delete all" option.
Sonic Adventure 1 & 2
Marvel vs Capcom 2
Shenmu
Resident Evil
Ran fine with Vigilante 8 2nd Offense, however, crashes when i try to select Palomino XII on Quest mode.
Sound is more or less working, with small delays.
Framerate is awesome. No lag or stuff.
I have tested it on a Nexus 4.
It also doesnt load saves (The emulation stops).
Runs fine, with minor graphical glitches.
Saves games too if you follow the instructions.
I'm having trouble using the controls tho, especially in sonic adventure 2. It's almost unplayable because the on screen controls suck so bad.
Will this work with a game controller? I'd consider buying one if it did, since this app is like having a dreamcast in your pocket.
Sent from my Xiaomi MI2S
_jordan_ said:
Runs fine, with minor graphical glitches.
Saves games too if you follow the instructions.
I'm having trouble using the controls tho, especially in sonic adventure 2. It's almost unplayable because the on screen controls suck so bad.
Will this work with a game controller? I'd consider buying one if it did, since this app is like having a dreamcast in your pocket.
Sent from my Xiaomi MI2S
Click to expand...
Click to collapse
Some people have said it works with six axis. Might work with moga pro or another moga controller
Sent from my SCH-I500 using Tapatalk 2
_jordan_ said:
Runs fine, with minor graphical glitches.
Saves games too if you follow the instructions.
I'm having trouble using the controls tho, especially in sonic adventure 2. It's almost unplayable because the on screen controls suck so bad.
Will this work with a game controller? I'd consider buying one if it did, since this app is like having a dreamcast in your pocket.
Sent from my Xiaomi MI2S
Click to expand...
Click to collapse
Yes with PS3 controller but you need root. And dont forget this is only in alpha stages so it can only get better
what file type are yall using for the iso. i have a .cdi file but its not showing when selecting the game???
That's strange, as I have no issues with that type of file.
Sent from my Xiaomi MI2S
I can't find where to put the bios files in (I don't even know if I put the correct ones in, can someone link me to the right ones?), I made the folder myself but that didn't work.
Edit: Guess I downloaded the right bios and made the right folder, just had to rename the bios to boot.
Guys all the instructions of what files you need and what names they are and how to get save working in the app description
NumairRana said:
I can't find where to put the bios files in (I don't even know if I put the correct ones in, can someone link me to the right ones?), I made the folder myself but that didn't work.
Edit: Guess I downloaded the right bios and made the right folder, just had to rename the bios to boot.
Click to expand...
Click to collapse
Yes I also had this issue as well. The bios file I used did not contain boot.bios. I had to rename one of the two bios files to get it working.
It was easy to guess which one needed to be renamed.
Sent from my Xiaomi MI2S
ermacwins said:
Guys all the instructions of what files you need and what names they are and how to get save working in the app description
Click to expand...
Click to collapse
Well it wasn't perfectly clear in OP. You should put that bit that you have to rename the bios file to boot. Not complaining though, after some research, I found it out. Amazing work man, hopefully the graphical woes on Shenmue will be fixed soon! Rating it 5/5 on the Play Store regardless. :good:
NumairRana said:
Well it wasn't perfectly clear in OP. You should put that bit that you have to rename the bios file to boot. Not complaining though, after some research, I found it out. Amazing work man, hopefully the graphical woes on Shenmue will be fixed soon! Rating it 5/5 on the Play Store regardless. :good:
Click to expand...
Click to collapse
Well I meant play store description which is also on op. You're on xda so you need to think out of the box
ermacwins said:
Did you do touch emulation? About saving, it says: In order to save your game-play progress you will first need to format the memory cards. In order to do this you need to start the program, select the "boot bios" option, go to the "file" option, select the memory cards and then select the "delete all" option.
Sonic Adventure 1 & 2
Marvel vs Capcom 2
Shenmu
Resident Evil
Click to expand...
Click to collapse
Well, not sure what do you mean by 'touch emulation' but the PS3 woks great with Sixaxis.
I've managed to format the memcards from BIOS, but MVC2 seems to freeze after the first fight.
Any other games you suggest?
onuris said:
Well, not sure what do you mean by 'touch emulation' but the PS3 woks great with Sixaxis.
I've managed to format the memcards from BIOS, but MVC2 seems to freeze after the first fight.
Any other games you suggest?
Click to expand...
Click to collapse
touch emulation is a setting in the sixaxis app
just see these lists
http://www.vgchartz.com/article/85650/top-ten-sega-dreamcast-games/
http://www.complex.com/video-games/2012/09/the-50-best-dreamcast-games/
http://www.gamefaqs.com/boards/916412-dreamcast/66221224