[HOW TO] Increase/decrease graphics in The Amazing Spider-Man, Asphalt 7 and NOVA 3 - Xperia Play Themes and Apps

Hi there guys, I want to give you my modded files for two Gameloft games for now - it's The Amazing Spider-Man and Asphalt 7. Why I'm talking "for now"? If Gameloft will continue their files system with easy-to-edit .xml config files, we can do this in easy way and I will post it of they decide that our Play is "lowphone" or something.
For now just let me give you that files, and instructions of course:
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The Amazing Spider-Man -> CLICK! (1.1.0 version from Google Play)
Directory: main folder with game, it depends which version you're using, but there are much "config...." files.
Note: Inside "More performance, less graphics" you have two files: one .xml and one .xml.bak. If you noticed, that you want try the second one, just delete .bak and past it in required place/directory.
If you have Gameloft Wapstore version (1.0.7) go to THIS post (big thanks for w4lkm4n ).
Asphalt 7 - Heat -> CLICK! (1.0.0 version from Google Play)
Directory: *sdcard*:\Android\obb\com.gameloft.android.ANMP.GloftA7HM\
Note: Inside this directory you see .obb file. It needs to be open via 7-zip to replace DeviceConfig.xml file from data/DeviceConfig/. This mode is not needed much, cause official version is very good optimized with controls and graphics. BUT if you still want some nice fast and smooth gameplay, with more blur and dynamic reflections on cars...Just apply this modded .
If you want try some other mod, my friend w4lkm4n made one more for all of you just go to THIS post .
N.O.V.A. 3 -> CLICK! (1.0.0 version from Google Play)
And sorry for not posting it before, but I forgot about it .
Before and after ->
And PLEASE DO NOT write here any spam or something, we can talk about those games in some created before topics like:
http://forum.xda-developers.com/showthread.php?t=1738869
http://forum.xda-developers.com/showthread.php?t=1755898
http://forum.xda-developers.com/showthread.php?t=1723329
:highfive: :good:

Spidey mode relased ^^.

damn ,you faster than me .but i haven't the game ,on my region the amazing spider man haven't available

DiKeJ said:
Spidey mode relased ^^.
Click to expand...
Click to collapse
Hey could you also do a mod for having unlimited spiders so that we can buy the black suit and combos?

I think not, cause you can make it yourself via long-playing or GameCIH (didn't test it yet, but I'm 100 sure). BUT - right now I have 13k Spiders and I think when I come back from my holiday-house (15th July) I will give here my data with save with black suit .
Soon Asphalt 7 mode.

DiKeJ said:
I think not, cause you can make it yourself via long-playing or GameCIH (didn't test it yet, but I'm 100 sure). BUT - right now I have 13k Spiders and I think when I come back from my holiday-house (15th July) I will give here my data with save with black suit .
Soon Asphalt 7 mode.
Click to expand...
Click to collapse
You could upload your titanium back. file right?
Unless you don't have root.
Plus I don't know how to use GameCIH for the spiders ( I tried the same way as you do for the rings in Sonic 4 Ep 1).
Thanks

Yes, I will upload my data only from Spidey when I complete it and get black suit. And how can I don't have root when I'm Dev, buddy? It's completely mission impossible .

DiKeJ said:
Yes, I will upload my data only from Spidey when I complete it and get black suit. And how can I don't have root when I'm Dev, buddy? It's completely mission impossible .
Click to expand...
Click to collapse
HAHA Sorry man, didn't guess that. I mean I did use your ROM.
Hey I found a bug in the game, Every time I run it, I require Internet access for it to check the files. Is there any way out from this?

It's not the bug - it's Gameloft DRM system - this game required 3G/WiFi to work.

Don't the games look bad already?

Can you read? You decide do you want little worse graphics (with better performance), or much better graphics (with little less FPS). It's decrease OR INCREASE too.

Thank you
Now spiderman is playable , no lag anymore during fighting or flying.

Good work :good:
It's a shame that Gameloft doesn't have the foresight to include this option in the games menu.

cant find file were is it again.
---------- Post added at 01:58 PM ---------- Previous post was at 01:43 PM ----------
Can we also delete the other files like ipad..nexus and others also can we drop the maxtext size a little bit more..

Xperia-Play, LordBattleBeard, no problem guys. And remember - Gameloft always make something like they want to be - that's why their games don't have graphics options .
joshsarena, to find files - check first post. Main folder can be in gameloft/games/, or android/obb/, or android/data. It depends on version.
And you can't delete any other configs.

Any screenshot for Asphalt 7 before and after?
Sent from stolen R800i using Potato.

Which effects.gla file does the play use? I really want to make the buildings and streets and effects look sharper. Like the effects on the new iPad.
EDIT: I just edited the graphics_android_lowphone.xml to get me the most stable HD-ish gameplay (some heavy lag when loading buildings). I'll upload it here for those who want to use it. To revert, just use DiKeJ's mod for performance.
Btw what does MC stand for in these .xml files. I edit them but I don't know what changes.

HussainQ said:
Which effects.gla file does the play use? I really want to make the buildings and streets and effects look sharper. Like the effects on the new iPad.
Click to expand...
Click to collapse
New iPad has much better GPU capabilities than the PLAY. If you figure out how to do it, you should expect the performance to significantly drop.

LordBattleBeard said:
New iPad has much better GPU capabilities than the PLAY. If you figure out how to do it, you should expect the performance to significantly drop.
Click to expand...
Click to collapse
Yeah you're right. But dies anyone know what the MC values stand for?

My guess would be MC=Main Character

Related

[DEV] Pokemon in the XDA way

Hey guys I'm not kidding,
when I bought my 7 years old little brother an old GamBoy Color within a the yellow edition of Pokémon from eBay, I just get in playing around with it myself, and I'm amazed of it again after so many years, when I played it last time. And btw. he likes playing it too
But emulation with e.g. Morphgear or any similar doesn't really get high resolution images while playing on the HD2 (of cause it was (is) designed for old GBC/GBA hardware and not for an hitech device like the HD2).
So here' what I mean:
bad idea:
Would it be possible to get access to games data and just replace the images with higher resoluted ones and set the resolution up (this must be done seperately I think, because it's designed for small BGA screens and just replacing images would affect nothing at the end). But anyway I don't spend much hope to this way of doing it, because it's an greenly and silly one!
better idea:
The other way would be to completely rewrite it (not really rewriting it, we must write it on our own, but we have a sample template - so we don't have to think of a complete new thing). I'm new in developing C++/C# and game development is a complete new thing to me. But I have some graphic skills... When there are some interested old-fashioned freaks like me out there (and I'm really sure there are many) - I would like to start a project for developing Pokémon for modern graphic standarts on modern hardware (like the HD2). Because here we have OpenGL ES 1.1/2.0 support, much CPU speed a.s.o. which could be a help. And the porting can't be that heavy, look at the GBC Files, they "just" have a size of 2MB, OK they maybe are compressed, but at all that can't be much (the GBC have to decompress this data, so even if they have a compression, it can only be lightweight)!
So are some of you interested? Then we maybe can make that project OpenSource, maybe we have to rename the project or the pokemons due copyright issues, this would be an annoying thing, but can be avoid with using an XML-table for the pokemons names for example, so "engaged modders" can change the pokemon names into similar real ones, while the official ones are just numerated for example.
GameDesign should be 2D, because it really looks good, and 3D Moddeling for 150 Pokemons - are you crazy??
GameDevelopment could be divided into:
1. The Background Game designing (actions, locations, the way to walk, the way pokemons appear, when conversations take place and finally the way of animation the pokemons fight)
2. The Image designing/moddeling (the way the scenery is arranged, like trees, houses, water, the arenas, caves and the main point: the Pokemons and maybe some animations take place in this category too??)
3. People speak, so we need the conversations etc and multilingual use would be nice at all.
But since now it's just an idea, but I like the idea! Maybe some of you like the idea too, and I want take the challenge - maybe Pokemon is one of the most ingenious games ever developed (regarding to the file size and the variety to play).
I would spent my part to the game with number 2 if the idea gets successfull!
My resolution is just perfect with pokemon red
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@[★]: can you please upload your virt. Gamepad or give me a link for it?
Icefreunde said:
@[★]: can you please upload your virt. Gamepad or give me a link for it?
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?p=4159554
With screen size:window size
Thx, works great!
Icefreunde said:
Thx, works great!
Click to expand...
Click to collapse
No worries
[★] said:
My resolution is just perfect with pokemon red
Click to expand...
Click to collapse
Well that is what I mean - a pitty waste of screen
...but by the way, when you're bored you can count the pixels
have a nice evening
the_b00gyman
the_b00gyman said:
Well that is what I mean - a pitty waste of screen
...but by the way, when you're bored you can count the pixels
have a nice evening
the_b00gyman
Click to expand...
Click to collapse
I dont think I'll ever get that bored
Anyway one thing ive discovered, they skin is really annoying, it does things like press a when I select up :/

New PSP emulator for android just released. Some games already run at full speed!

You can get it here! http://www.ppsspp.org/
Video of it in action:
Latest builds ppsspp
So not to make a new thread (and the fact i managed to be second poster with the comment F**K YEAH). here is the market link
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DOWNLOAD FROM GOOGLE STORE
Description
PPSSPP, a PSP emulator prototype for Android.
PPSSPP is a prototype PSP* emulator for Android (and other platforms).
It's still in very early stages and does not run many games. It's provided here if you want to try it, so that you can automatically receive updates over time - over time this will probably become a usable emulator.
Please go to http://www.ppsspp.org for more information.
IMPORTANT: Please do not give bad reviews due to low compatibility. It takes time.
NOTE: No games are included with this download, you will have to dump your own PSP games and turn them into .ISO or .CSO files, or simply play free homebrew games, which are available online.
* PSP is a trademark of Sony, Inc.
Click to expand...
Click to collapse
-
Wow.'m Watching you ****! Sony else can never miss ah!! there is no download link yet to test this emulator??
I can not wait to be able to play Dragon Ball Tenkaichi Tag Team, or God of War in my Xplay.
If this gets Phantasy Star Portable 2 before the PlayStation Vita does, I'm selling my Vita.
Wow!
yekasangredevago said:
Wow.'m Watching you ****! Sony else can never miss ah!! there is no download link yet to test this emulator??
I can not wait to be able to play Dragon Ball Tenkaichi Tag Team, or God of War in my Xplay.
Click to expand...
Click to collapse
"Executable encrypted - not yet supported"
I tried to run Dragon Ball Tenkaichi Tag Team
- Download Link -
What the **** is this real?
Sent from my SK17i using xda app-developers app
Wow, pretty nuts. Someone should report back once they find a game that works in nearly or full speed.
Just played Puzzle Bobble pocket on this (tried this because plays ok on video) and i can confirm its no fake, its the real deal people F**k yeah swwwweeeeeeeeettttt :victory:
Ps. Emulator plays psp Iso. No eboots at mo just so you know where to look
if this is true , GUNDAM FTW !!!
WWWWHHHHAAATTTTTT!!!!!! awesome.....
Do the rrst of you get crappy distorted boxes when loading a game? Then again...I tried N+...it was a no go.
Sent from my R800x using xda app-developers app
I tested the following games.
Bublle Bobble Evolution
Call of Duty Roads to Victory
Dragon Ball Z Tenkaichi Tag Team
Worms Open Warfare 2
Puzzle Bobble (This was the only thing that worked)
For what is seen is quite low compatibility list yet.
It is seen that only light running games with few graphics.
Let's wait and see how this project progresses.
But very good start.
Developers luck and thanks for your great work.
Looking forward to this. I just want Need for Speed Underground Rivals. The best NFS game for me so far!! Played it for nearly the whole time my missus was in labour with my boy, 20+ hours!!!
very good news
i love psp and NDS
yekasangredevago, did Puzzle Bobble work full speed? Did you have sound enabled? thanks!
BrianChase said:
yekasangredevago, did Puzzle Bobble work full speed? Did you have sound enabled? thanks!
Click to expand...
Click to collapse
Sound works (a little broken) and runs near full speed but a little lag. Some of the colored balls also do not show (some textures missing) apart from that great first version and cant wait to see more.
Sent from my LT26i using xda premium
Would love to see this playing Crisis Core at some point
wow remember when all the noobs would ask a million times if the phone would play psp games...well now....better start making my collection again....i recon peeps better buy the 64gb card
Guys, if this runs with little lag on some guys and tons of lag on other games, imagine what it's like on the S3.
And good job to the dev. Time to test out some games.
Xplay said:
wow remember when all the noobs would ask a million times if the phone would play psp games...well now....better start making my collection again....i recon peeps better buy the 64gb card
Click to expand...
Click to collapse
hehe .. if true. many many good games and emulators. we'll need 64 gb card.
I have it I charge.
as of 3600 mah battery
and spare me the screen broke.
but also looks and walks just fine. but ruins the sight of the broken glass. hehe

[Game][2.2+] Vampoo - a Little Vampire 1.1.4

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Open beta test
Hi guys! Recently started to develop a game like Super Meat Boy. Want to hear your comments and suggestions to improve gameplay. Only your feedback will make the game one wants to play all)
I hope for your support)
Well, if you are ready to test himself in battle with their irresistible nerves? Then go ahead! And good luck in this challenging game!
I recommend downloading from the Google Play, will be updated frequently and add new levels[/B]
Last Update 04.12.2012
Download APK [ 13.9mb] (ver. 1.1.4)
Download from Google Play (ver. 1.1.4)
About game
Guys, tell me what you think about this game? What do I need to change or add that would make the gameplay better?
The only thing I can think of that should be changed is the speed you can fly. It's a little slow. Other than that it's a great game & im truly addicted. Thank you!
Sent from my GT-I9100 using xda app-developers app
okmijnlp said:
The only thing I can think of that should be changed is the speed you can fly. It's a little slow. Other than that it's a great game & im truly addicted. Thank you!
Click to expand...
Click to collapse
Thanks! I'll think about it. Sometimes I also thought about the slow speed)
p.s. updated a game version on Google Play
Stop making cute vampires! Twilight is enough D:
That being said, I really like the video. Any chance of making it available for Armv6 devices?
GermainZ said:
Stop making cute vampires! Twilight is enough D:
That being said, I really like the video. Any chance of making it available for Armv6 devices?
Click to expand...
Click to collapse
Yes, I'm working on it. These days up a little bit, so that half of the devices with ARMv6 goes normally, but on the other strongly lag. New version I put on the GooglePlay with support for ARMv6, will soon become available for download
VamPOO
Click to expand...
Click to collapse
Them's names alright.
Few cosmetic things:
Make the thumbstick totally transparent, the shaded middle doesn't look right tbh
Remove the cog icon in the left hand corner (pressing the menu button is just as easy and takes up no screen space)
Remove the stopwatch icon (doesn't fit with the rest of the game and it's obvious what the counter is for without it there anyway)
Remove the shade at the top of the screen, not really sure what it's there for and makes the screen feel smaller than it actually is (quite distracting)
Listy2021 said:
Few cosmetic things:
Make the thumbstick totally transparent, the shaded middle doesn't look right tbh
Remove the cog icon in the left hand corner (pressing the menu button is just as easy and takes up no screen space)
Remove the stopwatch icon (doesn't fit with the rest of the game and it's obvious what the counter is for without it there anyway)
Remove the shade at the top of the screen, not really sure what it's there for and makes the screen feel smaller than it actually is (quite distracting)
Click to expand...
Click to collapse
I think you're right. These clocks a bit out of place and occupy most of the screen. Thanks!)
Google play lets me install it now, but starting the first level shows flashing squares (the squares contain elements from the background), so I guess it's not supported on my device.
Will try later with chainfire, will probably work.
Good speed on ARMv6
Now, i updated version in a first message and on GooglePlay and optimized graphics for low device. Can you check it? Especially if you have a device with ARMv6.
( will need turn ON "Low graphic" mode in the game options)
Guys, can anyone tell me, how i can to promote this game? So... I have a little downloads and do not know how to raise them. Tryed to posted on different android forums, and do not have a result(
Or i mast wait befor i can see improving?
Neat game!
SveGa said:
Now, i updated version in a first message and on GooglePlay and optimized graphics for low device. Can you check it? Especially if you have a device with ARMv6.
( will need turn ON "Low graphic" mode in the game options)
Click to expand...
Click to collapse
That didn't fix the issue on my device (it has ARMv6).
I can now see the cutscene (Vampoo acting weird with his eyes), but as soon as the screen goes dark, I get flickering squares again.
SveGa said:
Guys, can anyone tell me, how i can to promote this game? So... I have a little downloads and do not know how to raise them. Tryed to posted on different android forums, and do not have a result(
Or i mast wait befor i can see improving?
Click to expand...
Click to collapse
Well there is no magical answer to this. If you plan to promote your game all alone (i guess you are an indie developer), you should contact all blogs related to mobile video games to see if they can add an article for you (try a google search to find some, i know toucharcade which is pretty good but iOS only). Sometimes those blogs will do a test if the game might be considered. Otherwise, you should have take an editor such as Gamevil or Chillingo for the famous ones that will do the marketing job instead of you. But they will demand some percentage on your earnings.
Only in English?
GermainZ said:
That didn't fix the issue on my device (it has ARMv6).
I can now see the cutscene (Vampoo acting weird with his eyes), but as soon as the screen goes dark, I get flickering squares again.
Click to expand...
Click to collapse
That is bad(
I think this problem with RAM. So.. to this game need a more memory(
To day i`m tested on Galaxy 3 i5800, and game crashed when trying to load level.
sub7ero said:
Well there is no magical answer to this. If you plan to promote your game all alone (i guess you are an indie developer), you should contact all blogs related to mobile video games to see if they can add an article for you (try a google search to find some, i know toucharcade which is pretty good but iOS only). Sometimes those blogs will do a test if the game might be considered. Otherwise, you should have take an editor such as Gamevil or Chillingo for the famous ones that will do the marketing job instead of you. But they will demand some percentage on your earnings.
Click to expand...
Click to collapse
This is sad. Means for indie developers publish games more like - "lucky or unlucky"(
Juanmiwow said:
Only in English?
Click to expand...
Click to collapse
Not understand the question.
Have a question
Hello everyone again!
So, that new update will be available very soon. You can see a new blood system after death main character. What do you think of this innovation? Is it too harsh?
Looks cool. Will try it on my s2 and let you know how it goes.
Thanks.
nvm

Someone I know can do a port. of this game??

The other day looking for Dragon Ball games, I found this fun mugen:
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PS: the caputuras are an old version of the game (2.4.5) the new version (2.8.0) is much better cast and better animations.
1) The game has a story mode (With all the sagas, minus the GT)
2) has a VS mode (which can be played up to 6 characters at once, (1 vs 1, 2 vs 2, 3 vs 3, 1 vs 2, 2 vs 3 ... etc)
3) It also includes a way to play online, also up to 6 players.
4) the game is very easy to edit, and you can add characters, editing skills, transformations and many more things (editing files and folders within the game in windows)
Here I leave a page where you create characters:
http://dbxpersonagens.blogspot.com.br/
in short, it's fun.
but I said, no point playing it on my pc, with games like (Battlefield 3, NFS Most Wanted, or even taking the Drago Ball Z PS2 emulator) then I thought, what if someone portara to android (as the game weighs no more than 60 mb)
so I was wondering if any of you know any developer that can make a port. for android of this simple and fun game .. @Pizza_Dox @smokerman @fma965 @poo-tang
@^I'm_With_Stupid @DiKeJ
and so we can play it on our Xperia Play
(below I leave a link to download it those who want to try, which is edited by me, I've added some characters., and am currently finishing editing, to leave well rounded., and adding some unknown characters. )
Link To Game Dragon Ball Budokai X (For Windows): http://www.mediafire.com/?8l0fowl8b24qlds
PS:is a mugen game, therefore it is absolutely free, so it is not Warez
Hope you interested in the idea ..
Greetings friends ..
So, you mean this is PC game and you want to make Android version, yes, am I correct? Just making sure, no sarcasm here if you felt something like that . Cheers Bro ^^.
@DiKeJ
clear .. this is a PC game, and would be nice if someone could port it to android .. but not entirely understanding your comment .. : (
can then somehow or not?
since I see there are so many other port android games (example: return castle Wolftein - Doom 3 - Quake 3) is that maybe it's a really stupid request on my part. but ask not lose anything. So, you mean this is PC game and you want to make Android version, yes, am I correct? Just making sure, no sarcasm here if you felt something like that . Cheers Bro ^^.[/QUOTE]
I mean I didn't want you to feel stupid or smth, I just wanted to make me sure and clear - now I know all .
About topic - I think it's possible, as you said, other PC ports are gets its port with 3d graphics etc. etc., but the main difference could be engine or part of programming. I think we need to contact developer of those PC ports, so he will tell us if he can do it, or is it even possible . I know a page when some guy relase always fresh new version of those games, so I'm sure he is Dev or just have good contact with him .
@DiKeJ
thanks man ..
I could spend that page spoken of?? or any private contact? : (
Therefore this, like other Mugen (Naruto - Samurai X - One Piece) and many other series are very good games .. .. that would be worth porting to android .. for more then be paid at the google play, are games that would be worth buying (which are also games that do not take up much memory and very low PC demand requirements)
We will contact privately, just in case to not angry Mods or so .
Write to me via Google Hangouts on [email protected] .
To port anything, you first need the source code. Mugen is a closed source project, so the only person who can do that is the Mugen author.
There is a project called OpenMugen that is aiming to become a replacement for Mugen while being open source, though. I dont follow the mugen scene, but it seems like it still has a long way to go.
There is also something called "Paintown", which has an android version and seems to have a mugen mode: http://paintown.sourceforge.net/
I did not check it out, just saw it by googling.
Firstly: This mention stuff is great but also annoying, Please don't mention me for things relating to "wanting to be developed" as i am not a developer nor do i appreciate being emailed constantly about things that don't even regard me (but i keep email on for "important" issues)
Secondly: Wouldn't this be better off in Android General section instead of the Xperia Play specific section.

Asphalt 8 OUT now

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Asphalt 8: Airborne - Gamescom Trailer
http://www.youtube.com/watch?v=S1q7ItE--8s
Phonearena.com
Asphalt 8: Airborne is coming to iOS and Android tomorrow, and Gameloft has just released the latest trailer for the adrenaline-packed racer where you’d be able to jump off platforms and defy gravity with your car for a few sweet moments.
It comes with even better graphics of near console grade quality. The new Asphalt 8 will also be optimized to run on the new Nexus 7 with its amazing 1920 x 1200 ‘Retina’ display.
The new Asphalt will feature a brand new realistic physics engine, a whopping 180 events, 47 cars and new game modes. Asphalt 8: Airborne supports simultaneous online multiplayer, but you can also race friends in asynchronous challenges, and all of that is tracked in leaderboards.
The game has eight maps and seven of them are brand new. You’ll get to experience racing in the Nevada desert, the busy streets of London, Tokyo and drive through frozen tracks in Iceland. The last, eighth map is a renewed map of Monaco. All of that racing comes with new weather effects for more immersive experience.
Asphalt 8: Airborne will cost $0.99 at launch tomorrow and we’ll update you as soon as it’s out.
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Nice price. I hope it costs the same price at gameloft wapshop
And the most important I hope it comes with supporting xperia play gamepad.
Thanks D.Spirit. Gameloft take a lot of stick but they are really good with the asphalt series. They just added a load more cars to Asphalt 7 yesterday. They even added a few to Asphalt 6 recently too.
Looking forward to this!!
Sent from my 1.9ghz Xperia PLAY!!
The games will simply amazingly amazing guy
Not compatible with GB
Bad news guys
It seems Gameloft decided to not support Xperia Play anymore
The game is incompatible with XP
"Google Play link"
Well I think GL Will support us on this one, as most of their newer titles have support (Gangstar Vegas...) so i guess it wont harm in supporting xPlay's
Incompatible
Dany XP said:
Incompatible
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What makes u think that?,
EDIt
oh right... its on gplay, , sorry bro,
Seems not to work on JB
It appears as "compatible" and lets you download it if you're on Jelly Bean / CM10 (I have Slimbean on at the moment and 480p Lupus kernel), but it won't work. Seems to get stuck after performing the licence check at the Gameloft logo.
Yeah, no more love from GL then. I guess I can live without their buggy IAP-infested games anyway
..... Out comes the JXD then!!
Sent from my 1.9ghz Xperia PLAY!!
LordBattleBeard said:
Yeah, no more love from GL then. I guess I can live without their buggy IAP-infested games anyway
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GL has done a tremendous job of supporting the PLAY all this time. So finally, when it looks like they've probably given up on it, their games are buggy and IAP infested?
Visa Declined said:
GL has done a tremendous job of supporting the PLAY all this time. So finally, when it looks like they've probably given up on it, their games are buggy and IAP infested?
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Correct (last sentence). Thank you for understanding :good:
GL actually still supporting our phone . Take a look at the screenshot . It's just one of their silly mistake . I will report back after i'm done downloading the game .
Just tried it out, very nice game,
Also quick lagfix =
Disable sounds and check gfx on very low
Also install adrenaline boost and run it be4 asphalt 8
Enjoy,
Sent from my R800i using xda app-developers app
kurosaki99 said:
GL actually still supporting our phone . Take a look at the screenshot . It's just one of their silly mistake . I will report back after i'm done downloading the game .
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What font are you using? It looks nice. o.o
So it appears in the launcher... then some XP code is embedded in the game. But why the hell don't GL make it available to us without build.prop tweaks (which is a hassle) like Gangstar? Description of GV says it requires 2.3 and up yet we can't have it.
GL dropping support can't possibly be the reason since people who acquired the game illegally say XP support is embedded! Grrr!
XP gamepad is usable in the game . But still , it's too lag for me to play the game . Need to wait some more updates i guess .
---------- Post added at 01:42 PM ---------- Previous post was at 01:40 PM ----------
Techniques said:
What font are you using? It looks nice. o.o
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I'm not really remember , but the font name is "DroidSans" if i guess correctly . You could find the font on UOT kitchen .
---------- Post added at 01:45 PM ---------- Previous post was at 01:42 PM ----------
narflynn619 said:
So it appears in the launcher... then some XP code is embedded in the game. But why the hell don't GL make it available to us without build.prop tweaks (which is a hassle) like Gangstar? Description of GV says it requires 2.3 and up yet we can't have it.
GL dropping support can't possibly be the reason since people who acquired the game illegally say XP support is embedded! Grrr!
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Maybe because it's still unstable for XP they didn't want to release the game for our phone on the first release . And i'm not really "illegally" owning the game because i downloaded the game using my sister s3 and ripoff the apk from that phone . xD
I finally downloaded this game legally by editing my build.prop to Xperia X10 then back to R800i. XP controls layout appears as everybody has already claimed but it lags and I can't play properly. With 245MB free RAM before starting is still crashes after just one run. VERY LOW graphics settings is actually already good, but it still lags. I think it's really time to 'up' the game.
Guys, available NOW !
Sent from my R800i using xda app-developers app

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