Adobe Flash 10.2 leaked!! - Android Apps and Games

Here ya go, guys!! This is a pre-release, not available on the market yet!!!
http://www.megaupload.com/?d=0844TTNJ
If this is considered warez, I apologize. Just let me know and I'll remove it
Tested by myself with 2.2, works on x10 perfectly!!!
Quoted text from adobe.com:
Today we are happy to announce that Flash Player 10.2 will be available for download via Android Market on March 18th. Flash Player 10.2 is a production GA (General Availability) release for Android 2.2 (Froyo) and 2.3 (Gingerbread) devices which meet the Flash Player hardware system requirements. It is initially a beta release for Android 3.0 (Honeycomb) tablets which requires Google’s 3.0.1 system update.
We have been working very closely with Google to ensure tight integration between Flash Player 10.2 and new OS and browser capabilities in Android 3.0. The March 18th beta release of Flash Player 10.2 in conjunction with Google’s first system update to Android 3.0 (version 3.0.1) currently underway for the MOTOROLA XOOM™ will deliver the first phase of our work together. This will be followed by subsequent updates, which will complete the optimizations and result in a production GA release of Flash Player 10.2 for Android 3.0.
Some of the new capabilities of Flash Player 10.2 for Android include:
Hardware accelerated video presentation for H.264 (Android 3.0.1+ only)
Flash Player 10.2 leverages the Stage Video rendering pipeline to enable users of Android 3.0 tablets, like the MOTOROLA XOOM™, to enjoy smooth playback of high-definition Flash video content on the web. Users will experience reduced CPU usage and higher frame rates for existing H.264 video content.
Deeper integration with the Android browser rendering engine (Android 3.0.1+ only)
Deeper integration of Flash Player and the enhanced Android 3.0 browser delivers faster and better rendering of rich, interactive web content resulting in a browsing experience similar to the desktop.
Flash Player can now render content as part of the web page along with other components such as HTML, images and gif animation. As a result, users will experience:
Improved scrolling of web pages;
Uncompromised viewing of rich, immersive content in the way intended by the page designer, including support for instances where HTML and other web content is composited over Flash Player rendered content. Flash Player rendered content will continue to be placed in a separate window on top of HTML in the Android 2.2 and 2.3 browsers, as these browsers do not support the new Android 3.0 browser rendering model.
Enhanced performance for the latest smartphones and tablets
Experience performance improvements designed to take advantage of the current generation of multi-core, GPU-enabled processors to deliver Flash videos, games and other interactive Web content on the latest smartphones and tablets. For a list of upcoming Flash-enabled devices which show off the latest performance improvements, including the MOTOROLA ATRIX™ 4G, MOTOROLA XOOM™ and LG Optimus 2X, please click here.
Automatic soft keyboard support
Users of touch screen devices will enjoy a more optimized experience interacting with rich content that requires keyboard input. This feature simplifies the development of multiscreen applications that require keyboard input, making it easier for developers to optimize desktop applications for mobile devices. A new ActionScript API enables developers to automatically launch and display the soft keyboard.
In addition to its availability on Android Market, the production GA release of Flash Player 10.2 will also be available pre-installed on many upcoming tablets and smartphones or delivered as an over-the-air (OTA) update to existing devices in market.
To see which devices are certified to support Flash Player, please visit http://www.adobe.com/flashplatform/certified_devices/.
To learn more about Flash Player for mobile devices, please visit http://www.adobe.com/devnet/flashplayer.html.
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lightyear420 said:
Here ya go, guys!! This is a pre-release, not available on the market yet!!!
http://www.megaupload.com/?d=0844TTNJ
If this is considered warez, I apologize. Just let me know and I'll remove it
Tested by myself with 2.2, works on x10 perfectly!!!
Click to expand...
Click to collapse
Oh boy! Oh boy! Can't wait to try this on my Epic 4g running the current Viper Rom.......Thanks for the post Will post my results later tonight after work.

Installed perfect for me, now to test and see if there is some performance gains

I can wait 4 days...good find anyway.
Sent from my DROIDX using XDA Premium App

Will it install onto SD or onto phone mem?

Installed. Thanks
Sent from my GT-I9000 using XDA App

If adobe 10.1 was working great, imagine how well abode 10.2 is gonna be! thanks a lot, downloading now.

Already a thread here: http://forum.xda-developers.com/showthread.php?t=990054

Related

TUTORIAL:everything you need to know about Flash Lite 3 and playing back Flash videos

Now that I, at last, have had some free time, I’ve very thoroughly tested the (by the XDA-Devs folks) recently released and freely deployable Flash Lite 3.1, which is quite much a step in the right direction.
If you know my Multiplatform YouTube bible, you know well enough that it was by the introduction of Flash Lite 3 to the Symbian platform that Nokia S60 Web, the Web browser on most Symbian phones, became able to play back YouTube and Google Video video clips. On Symbian, Flash Lite 3, speed- and efficiency-wise, was quite a step ahead of the old and heavily outdated Flash 7 player for Windows Mobile – the, then, only Flash plug-in being able to play back (or, at least, try to play back…) YouTube and other Flash video. Back then, only the previous-generation Flash Lite, version 2, was available for Windows Mobile; it was unable to play back any kind of popular Flash video off the Web.
While Adobe, the developer of Flash Lite, has still not released v3.1 officially, some XDA-Devs folks have managed to rip it from some device firmware ROM and pack it into an easily-installable CAB file. The downloads can be found HERE, in the first post. You’ll need either THIS (<em>My_Flash3_1.CAB</em>) or THIS (<em>Dvha79 AdobeFlash3.1 plugin.cab</em>) file. I’ve tested the former on three different Pocket PC’s; the latter should work as well. (The latter two links are direct download links; they’ll only work if and only if you register to the XDA-Devs forum. Let me know if you really don’t want to do this – you should, and, after all, it’s free –; then, I mirror one of these files.) All you have to do is installing either of these files. Also make sure you read the instructions HERE, in the first post.
Speaking of my test devices, I’ve installed it on my HP iPAQ 210 (running factory ROM without any hacks), HTC Wizard (running AMP’s WM6.1) and HTC Universal (running <em>Tomal</em>'s just-released ROM version 8.5). It was only on the latter that I haven’t managed to make it work; on the former two, it worked flawlessly. It, nevertheless, did work on previous, 8.2 Tomal ROM versions.
Note that it will NOT work with the built-in Internet Explorer Mobile application, only with the latest, unofficial Opera Mobile distributions available at XDA-Devs. Of them, you’ll want to prefer THIS version (version <em>9.5 build 15233</em>; ripped from the Samsung Omnia). As opposed to what some people state in the thread, it’s compatible with VGA devices as well, not just QVGA ones, with some stuff you’ll need to keep in mind. (More on them in my forthcoming Web browsing article, to be published, hopefully, tomorrow.) Note that the, currently, officially available 9.51b2 version (available HERE) will NOT work with Flash Lite 3.1: as the FAQ also states, “ActiveX is disabled — Flash plugins and embedded video streaming do not work.”
The Flash Lite 3.1 plug-in makes it possible to, at last, watch embedded video on the Flash Lite 3-compatible (unfortunately, very few) video services without major performance problems (unlike with the older version). While there’re a lot of third-party YouTube players (again, read the Multiplatform YouTube bible for more info), having native YouTube / Google Video support is great in that they allow for seeing all the comments, related videos etc. at the same time and not having to put up with the really low-quality RTSP streaming videos the mobile version of YouTube has.
Nevertheless, it still uses much more CPU and doesn’t really offer full screened mode (you can zoom in Opera Mobile, but it requires a lot of time-robber fine-tuning, dragging etc.), unlike on Symbian S60, where you can easily switch to full screen mode in Landscape. Therefore, if you really don’t need the traditional YouTube Web interface, prefer those alternatives; most importantly, CorePlayer, which, as of the recently released version 1.3, has fixed the most important YouTube-related restrictions and bugs I’ve spoken of a lot in my Multiplatform YouTube bible.
Note that, in addition to YouTube and Google Video, I’ve tested the compliance of all (!) video services currently listed in Wiki. The results are as follows. Note that <em>(Flash 9)</em> denotes the service prints a message asking for Flash 9 (on the desktop, as there’s absolutely no Flash 9 support on Windows Mobile). As you can see, very few additional services are supported: blip.tv and PornoTube. I’ve, nevertheless, provided you with real URL’s, should you want to test compliance yourself.
Atom.com: - (Flash 9)
BGVIP.TV: - (Flash 9)
blip.tv: + (in stereo; the FPS isn’t the best though and sometimes it skips)
Break.com: - (displays “Get Flash”)
Broadcaster.com: currently (01/03/2009 1:00 AM) doesn’t work even on desktops, has server-side problems
ClickCaster, GoFish: couldn’t find videos
hdshare.tv: -
imeem: - (Flash 9)
Internet Archive (IA): - (only the staring image is displayed)
Metacafe: ? (switches to m.metacafe.com and the resulting URL isn’t working)
PornoTube: +: only the starting ad is played back with some videos; others play back OK. Slow (about 5 fps), stereo playback.
RuTube: -
sevenload: -
ShowMeDo: - (tells the user to get the Flash player; not that these mainly programming-related, relatively high-res contents would be worth at all displaying in a, currently, pixel doubled Opera Mobile version – that is, with the effective (maximal) video resolution of 320*240)
Tudou: - (Flash 9)
Twango (now Nokia Share): - (tells to update the player)
Veoh: couldn’t test because of the blocking
viddler: - (Flash 9)
Vimeo: - (Flash 9)
Vmix: not for casual users
Yahoo Video: -
YouPorn: - (asks for latest player)
Menneisyys said:
The Flash Lite 3.1 plug-in [...] doesn’t really offer full screened mode
Click to expand...
Click to collapse
If we touch-and-hold (ie "right click") any flash animation/video, we get the option to display "Full Screen" (as well as a "About Flashlite 3.1 ActiveX Player").
And we can quit the full screen mode by "Right clicking" again and "Close Full Screen".
i installed the update to opera and everything, but now my opera cannot connect to any website. can someone help me out plz
thread now caput!
stuff and links discussed here are no longer in existence, better to close this as people are still looking at it, ( along read) only to realise not any of the .cabs are existent. thanks MOds

Firmware update for the Samsung i8910 Omnia HD is coming soon

Welcome to website : Ebook Mobile Online
It seems that complaint report on the Samsung i8910 Omnia HD has finally paid off. Samsung just announced an upcoming firmware update that will address some of the issues the user community has reported. Unfortunately, the less-than-24fps video recording is not among them.
There are three changes that the firmware update will bring. The first is an improved browser, with faster user interface. The browser on the Samsung i8910 Omnia HD needed a kick in the pants for its real life experience.
The next update is the addition of kinetic scrolling, which the browser already has, but the rest of the interface doesn't. Samsung spruced up the S60 5th edition UI with its widget happy TouchWiz UI, but changes didn't go much further than the homescreen. At least now, the Samsung Omnia HD can catch up with the rest of the touchscreen gang.
Finally, there's a new graphic engine, which increases the "the speed to access the multimedia content". Notice the word "access" - this means better playback, but still no stable 24 frames per second for 720p video recording. When we reviewed the Samsung i8910 Omnia HD, the frame rate was our major complaint, after the audio recording issue has been fixed.
Nonetheless, these three things were mentioned in the report on the Omnia HD and Panashe Michael Ngwerume who wrote it can tick them off the checklist. Score one for the Samsung Omnia HD enthusiasts.
The new Omnia HD firmware should be available in January 2010, starting with the UK and then moving on with other European markets, Asia, Africa and the rest of the world. To install the update, you're going to need Samsung PC Studio 7 installed on your computer. You can just download it from Samsung's website.

Adobe Flash no longer developed for mobile platforms

http://www.zdnet.com/blog/perlow/ex...lash-refocuses-efforts-on-html5-updated/19226
Adobe has announced that they will cease development of Adobe Flash for mobile platforms to focus on HTML5.
I'm not sure how I feel about this...One of the advantages my android 2.2 handset always had over Iphone was the ability to view Flash content exactly as they appear on my PC, no app required. They appear to be continuing development of Adobe flash for desktop focusing on games but this also means video/audio streaming sites that use flash aren't going away anytime soon. It's nice that they are focusing on HTML5 but until it replaces Flash this means your next Android handset may not even have full Adobe Flash capabilities.
I guess we'll have to wait and see if this spells the eventual death of Flash altogether which wouldn't be a bad thing.
Phrack said:
http://www.zdnet.com/blog/perlow/ex...lash-refocuses-efforts-on-html5-updated/19226
Adobe has announced that they will cease development of Adobe Flash for mobile platforms to focus on HTML5.
I'm not sure how I feel about this...One of the advantages my android 2.2 handset always had over Iphone was the ability to view Flash content exactly as they appear on my PC, no app required. They appear to be continuing development of Adobe flash for desktop focusing on games but this also means video/audio streaming sites that use flash aren't going away anytime soon. It's nice that they are focusing on HTML5 but until it replaces Flash this means your next Android handset may not even have full Adobe Flash capabilities.
I guess we'll have to wait and see if this spells the eventual death of Flash altogether which wouldn't be a bad thing.
Click to expand...
Click to collapse
I wouldn't worry about this, as what's there now, will be as good as it gets for Flash.
Adobe is moving from Flash to HTML5 as a broad strategy shift, across all platforms. This will move Flash to legacy in short time.

HTML5 vs Adobe....what's the difference?

I can't quite get whats the difference between the two.
Someone else may be able to give you a much more detailed explanation but I will try to make it simple. Adobe Flash is a proprietary plugin for browsers, this plugin does enable a lot of rich browser content. But at the same time because it is proprietary it hinders web development by somewhat limiting what you can do and just how you can do things with web browser, websites, and some applications.
HTML5 is not proprietary and is also something that is included in the native code of browsers, websites, and other applications. This means it is not a plugin so it can work more fluidly with whatever software it is being used in as well as being able to allow developers to have more control over their work. Also just as Adobe Flash, HTML5 encompasses a lot more than just playing video content.
If you have not already looked it up I suggest you take a minute to have a read at the two links below as well as doing further research of your on.
Adobe Flash
HTML5
Flash is a proprietary plugin from Adobe that implements various advances animation and video features. For a long time it's been really the only reasonably standard way to do this sort of sophisticated content on the web. It however has a long history of security problems and other quality problems.
HTML5 is a newer version of various standards that go into basic web pages. It adds certain advanced animation, content, styling, and scripting features that bring a regular browser without a plugin closer to the rendering capability of flash. However, it's not really 100% there as there's some key missing features.
Apple refused to support flash in iphone because they're assholes basically and now Adobe is abandoning mobile flash entirely. So HTML5 is going to be the future even though it's not really 100% ready yet.
html5 is coming with browser but adobe u should install on browser and flash make browser runing heavier and take more cpu usage but html5 its designed to be simple and avoid great effect on cpu usage, which is better to us as android users that many of us have cpu problem.
Sent from my HTC Sensation.
Jwtiyar said:
html5 is coming with browser but adobe u should install on browser and flash make browser runing heavier and take more cpu usage but html5 its designed to be simple and avoid great effect on cpu usage, which is better to us as android users that many of us have cpu problem.
Sent from my HTC Sensation.
Click to expand...
Click to collapse
readams said:
Flash is a proprietary plugin from Adobe that implements various advances animation and video features. For a long time it's been really the only reasonably standard way to do this sort of sophisticated content on the web. It however has a long history of security problems and other quality problems.
HTML5 is a newer version of various standards that go into basic web pages. It adds certain advanced animation, content, styling, and scripting features that bring a regular browser without a plugin closer to the rendering capability of flash. However, it's not really 100% there as there's some key missing features.
Apple refused to support flash in iphone because they're assholes basically and now Adobe is abandoning mobile flash entirely. So HTML5 is going to be the future even though it's not really 100% ready yet.
Click to expand...
Click to collapse
T-Macgnolia said:
Someone else may be able to give you a much more detailed explanation but I will try to make it simple. Adobe Flash is a proprietary plugin for browsers, this plugin does enable a lot of rich browser content. But at the same time because it is proprietary it hinders web development by somewhat limiting what you can do and just how you can do things with web browser, websites, and some applications.
HTML5 is not proprietary and is also something that is included in the native code of browsers, websites, and other applications. This means it is not a plugin so it can work more fluidly with whatever software it is being used in as well as being able to allow developers to have more control over their work. Also just as Adobe Flash, HTML5 encompasses a lot more than just playing video content.
If you have not already looked it up I suggest you take a minute to have a read at the two links below as well as doing further research of your on.
Adobe Flash
HTML5
Click to expand...
Click to collapse
Thanks for the responses. I did look into it but I still couldn't get what the difference so that was why I asked here. Now I understand. Last question, with HTML5, will we be able to view flash videos?
afgwahid1994 said:
Thanks for the responses. I did look into it but I still couldn't get what the difference so that was why I asked here. Now I understand. Last question, with HTML5, will we be able to view flash videos?
Click to expand...
Click to collapse
You can't view "flash videos" but there are HTML5 videos. The problem with this is that there's no standard video codec which is implemented in all HTML5 browsers which has limited adoption of HTML5 video. Also, there are still some major missing elements like fullscreen support that are starting to trickle in. The Onion for example is using HTML5 video on its site, however.
HTML5 and Flash are two completely different things, HTML5 is markup language you are writing webpages in, Flash on the other hand is a Rich Internet Application you can "fancy/enhance" your webpage with (yet you still need HTML to implement it) but:
Theres no difference in either of these by video managing, Adobe (originaly Macromedia) Flash is ONE OF MANY ways how to embeed video for online streaming, due to its popularity it became kind of standard (even for RIA), in HTML5 W3C came with own - sort of embeeding - of video formats for online streaming with a <video> tag (eventhough the initial purpose was completely different), both these solutions have same goal, embeed a video online, HTML5 has one, lets call it advantage, its a worldwide standard for everybody (W3C compliant), unlike Flash (RichInternetApplication), furthermore, some (we all know which) browser/s, are incompatible with it. So HTML5 embeeding and Flash embeeding is basically the same, Flash embeeds videos using action/lua scripts, whereas HTML5 embeeds videos using HTML tag, both of these video embeeding styles will die under the wheels of crossbrowse supported jQuery sooner or later anyway.
Analogy: Its like comparing Mercedes and Audi, they have different engines, but both have same purpose, to transport people from place A to place B, that exactly goes for Flash vs HTML5 video thing.
so far supported in HTML5 are H264 (MP4 format), WebM (VP8 format), OGG (Vorbis) with either ogg or aac audio

Google needs to release PPAPI Flash for Android

I recently checked the adobe flash page and it now shows on the Linux section,the PPAPI version of flash player.
In this situation,I think it should be VERY possible to make PPAPI Flash Player available to Android since it can utilize the dual/quad cores to increase the performance and make the sandboxed environment run smoother,and thus achieve better performance than the extremely outdated Android flash player.
(Adobe AIR sucks because of no browser integration and no Actionscript 2 support)
This would also make flash player content accessible in Chrome for Android and other Chromium based browsers.
Otherwise,maybe someone can talk Chromium devs into getting PPAPI flash player working on Android in a custom build such as the CAF build designed to be optimized for Qualcomm Snapdragon devices.
They done it with Linux after all this time,why not release PPAPI flash player for Android as well?
Chromium can be built with plugin access on Android?
BUMP
Has anyone made a custom Chromium build apk with the plugins enabled flag?
Its been possible since 2013 apparently. :silly:
It would be the solution for ShieldTV being ruined yet again by trashing Flash Player access by causing apps to crash upon attempting to load any Flash/swf content.
Better,yet a stand-alone flash player that somehow uses the ppapi plugin to allow playing offline content with ease.
I was given a couple of links by someone form here before...
https://groups.google.com/a/chromium.org/forum/#!topic/chromium-dev/uQ3m8M-Yzvw
https://www.chromium.org/developers/gyp-environment-variables
Also some details were mentioned too.
I just learn that if you compile chromium yourself for android with enable_plugins=1
you will get PPAPI plugins enabled.
Click to expand...
Click to collapse
enable_plugins=1
I'm not tech savvy with building and compiling stuff so I hope someone can help by making a custom Chromium build available for easier Flash Player access with a safer touch via its sandboxing function.
flash ARM for all browsers
based on Raspberry forums, I tested it on my own one and works like a charm
www DOT raspberrypi DOT org/forums/viewtopic.php?t=99202
or
www DOT raspberrypi DOT org/forums/viewtopic.php?t=174026

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