Firmware update for the Samsung i8910 Omnia HD is coming soon - General Topics

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It seems that complaint report on the Samsung i8910 Omnia HD has finally paid off. Samsung just announced an upcoming firmware update that will address some of the issues the user community has reported. Unfortunately, the less-than-24fps video recording is not among them.
There are three changes that the firmware update will bring. The first is an improved browser, with faster user interface. The browser on the Samsung i8910 Omnia HD needed a kick in the pants for its real life experience.
The next update is the addition of kinetic scrolling, which the browser already has, but the rest of the interface doesn't. Samsung spruced up the S60 5th edition UI with its widget happy TouchWiz UI, but changes didn't go much further than the homescreen. At least now, the Samsung Omnia HD can catch up with the rest of the touchscreen gang.
Finally, there's a new graphic engine, which increases the "the speed to access the multimedia content". Notice the word "access" - this means better playback, but still no stable 24 frames per second for 720p video recording. When we reviewed the Samsung i8910 Omnia HD, the frame rate was our major complaint, after the audio recording issue has been fixed.
Nonetheless, these three things were mentioned in the report on the Omnia HD and Panashe Michael Ngwerume who wrote it can tick them off the checklist. Score one for the Samsung Omnia HD enthusiasts.
The new Omnia HD firmware should be available in January 2010, starting with the UK and then moving on with other European markets, Asia, Africa and the rest of the world. To install the update, you're going to need Samsung PC Studio 7 installed on your computer. You can just download it from Samsung's website.

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First thoughts of the Nokia N95 & I’ll, in the future, publish a lot of Symbian info

First thoughts of the Nokia N95 & I’ll, in the future, publish a lot of Symbian info
Now that the HTC folks have announced they will not release the HTC Omni in the next three months, that is, there is no real successor of the HTC Universal (my current workhorse and main Pocket PC) and, frankly, none of the current Pocket PC’s (or Smartphones) appeal to me (I already have several previous-generation PPC’s and SP’s and the current HTC models don’t offer significantly more than, say, my Universal or Vox), but I’m (still) severely addicted to electronic toys & gadgets like smart phones, I’ve decided to get the Nokia N95. After all, I needed a new toy (Yes, it’s certainly HTC to blame for my decision – why on earth did they have left us high and dry on the upgrade path?)
I received it about a week ago and now I understand why a lot of, otherwise, Windows Mobile freaks (for example, the folks over at MobilitySite) publish so many news items / articles on it. Despite it being over half a year old, the Nokia folks have managed to pack in a lot of functionality into this phone. Frankly, my HTC Vox (s710) MS Smartphone (which was released about the same time as the N95), hardware-wise, seems still to be in the stone ages compared to this beauty (much heavier, much worse camera, no GPS, no 3G (let alone 3.5G), no 3D hardware acceleration, no TV out, no FM radio, impossible to set the brightness level (the Vox is far too bright in a completely dark room), no call recording / answering machine support etc.) – except for, of course, the QWERTY keyboard.
Unfortunately, there are some problems with the N95. The battery life is pretty bad, for one. While, sometimes, I only charge my TI OMAP-based (and, therefore, non-3G) phones (OK, I don’t use them much for for example Web browsing and such – I mostly use my Universal for that because of the VGA screen) once a week, the N95 requires far more frequent recharges – at least a daily one.
The size of the RAM memory is another question. While the 22-23M RAM available after boot is enough for a LOT of things under Windows Mobile, multitasking in Symbian seems to be much more memory-hungry, particularly if you use the built-in, indeed excellent Web browser. If you open some (not very big) no more than two or three pages in the factory browser, the background tasks (for example, media player) inevitably shut down. In addition (still speaking of the browser), you can’t keep more than 3-4 pages in memory; they will need to be reloaded if you go back to them. Even the pretty much memory-hungry Internet Explorer Mobile behaves better and uses less memory on Windows Mobile, let alone other browsers (for example, the at least twice more memory-friendly Opera Mobile; and I haven’t even mentioned Opera Mini, which has at least two orders of magnitude less memory usage). Fortunately, both Opera Mobile 8.65 and Opera Mini work in a far more memory-friendly way. That is, if you do plan to multitask (a lot), never ever think of getting the N95.
Speaking of the built-in browser, it indeed rocks. It’s using a narrow character set like Thunderhawk and is really able to crunch a lot of text into the visible screen estate without the need for horizontal scrolling. Also, as opposed to almost all Windows Mobile browsers (except for the slow & memory hog Minimo, the, currently, unavailable NetFront, the still slow and buggy jb5 and the unofficial and the somewhat outdated (no full page view), Russian Opera Mini 2 Mod), it allows for in-page text searching – a feature REALLY missing from mainstream Windows Mobile(-compliant), recommended browsers (Opera Mobile, IEM and the official version of Opera Mini). Also, it has really good standards compliance. While the results it presented in the Acid2 (CSS2) test were a bit worse than those of Opera Mobile or Minimo, it, otherwise, turned out to be pretty cool – for example, it has passed all my AJAX (and also the CSS1) tests.
The A2DP support, while it certainly had no quality problems with any stereo headphones (as opposed to the Microsoft BT stack on Windows Mobile) I’ve ever tested it with, has severe AVRCP problems with the Plantronics Pulsar stereo headphones: you can’t just restart playing a title from the 590A. This seems to be an issue with Nokia’s A2DP-enabled products in general: the 5300 also had, albeit different, AVRCP issues with my Plantronics 590A (but, of course, not with Nokia’s own headphones). That is, it’s still pretty sad to see neither the MS BT stack-based Windows Mobile (sometimes severe sound quality problems) nor the Nokia / Symbian platform (AVRCP problems and, after a while, drop-outs) support Plantronics’ products well.
The (stereo) speakers are of very good quality and are VERY loud. Much better than on my HTC Wizard, HTC Universal, HTC Vox, Oxygen, x51v and even the Fujitsu-Siemens Pocket Loox 718 / 720, which, so far, had the best, loudest speaker.
The (Java) MIDlet support is excellent (much better than under Windows Mobile) and is hardware 3D accelerated. While there’re few real MIDlets making use of the hardware 3D acceleration support, it’s still nice to have a device around that does support MIDlet acceleration. (More on this in my forthcoming MIDlet Bible.)
As far as the generic (non-A2DP) Bluetooth support is concerned, it, unfortunately, lacks advanced features; for example, it doesn’t support BT PAN at all (not that the MS BT stack would on Windows Mobile – actually, it was only some weeks ago that one-direction (PAN server) support was, finally, added by some XDA-Dev hackers). It can’t use other computers in DUN mode and, as it seems, it can’t connect them via a wireless serial connection either. Note that I had no file exchange problems with neither Widcomm- nor MS BT stack-based Pocket PC’s, which is certainly good news if you take into account that this isn’t necessarily the case, not even on the Windows Mobile platform.
Wi-Fi-wise, p2p connections work, should you really need something like BT PAN. Otherwise, it isn’t as good, compatibility-wise, as that of Windows Mobile. I’ve encountered far more situations where it either didn’t connect or just disconnected after 10-20 seconds than with my Vox (the Vox having the best Wi-Fi support so far). The rumored 2.x ROM update, which should be released next month, is stated to fix this problem.
The camera – particularly when taken into account it’s a phone camera – is very good, particularly when used as a video camera. I especially like the fact that, in video mode, it uses the really advanced and great H-264 (a.k.a. MPEG-4) coding, as opposed to the M-JPEG most even high-end (Canon's expensive SD/IXUS range etc.) point-and-shoot digital cameras. For example, even the latest Canon 870 IS camera (the one I’ll purchase as it has far better optics than its predecessor and has wide angle – see the just-published DPReview HERE) burns around 1.7MB every second at the best quality setting (640x480 / 30fps). The N95 burns about 20 Mbytes every minute – that is, about five times less than M-JPEG encoders – using the same VGA resolution and 30 fps, with compression artifacts not really visible during regular playback. Another comparison: low-end digicameras like the HP R717 burn 13 Mbyte a minute with QVGA (320*240), 30 fps, pretty low-quality videos. The lack of stereo (or even better) microphones is really a shame, though (not that any point-and-shoot, "real" digicams had stereo mikes – you need to use a “real” videocamera for that).
The screen is equally bad outdoors and/or in direct sunlight than those of the current Windows Mobile phones. Quite a letdown after the bright, old 176*208 Nokia screens like that of the Nokia N-Gage, which were perfectly visible / usable outdoors and even in direct sunlight. Instead of pumping out 16 million colors, Nokia should pay attention to making their screens more usable outdoors. Fortunately, the AllAboutSymbian folks declared this problem has also been fixed in the successor, the N95 8GB.
Fortunately, the screen doesn’t have polarization problems in Landscape, unlike many Pocket PC’s (all Casio transmissive color screens; the Dell Axim x50v / x51v etc.). This, and the fact that the minimal backlight level you can set is pretty low make the N95 a great bedtime device – very few gadgets are better in these two respects (the HP iPAQ hx4700 being one of them – it has even lower minimal backlight level and the same lack of polarization issues in Landscape).
Gaming-wise (let’s not forget: the N95 will be compatible with all N-Gage platform games from next month, meaning a lot of high-quality games), the hardware has both pros and cons. First, the pro: it has is excellent 3D accelerator and, again, it’s officially part of the new N-Gage platform. Then, the cons: it has pretty bad controls. Even worse, I’d say, than on most Pocket PC’s (OK, I admit the Pocket Loox 720, the HP iPAQ 2210, 38xx, 39xx, 5450 and 5550 are even worse, D-pad-wise). The sole reason for this is as follows:
it’s very easy for your thumb to accidentally press the two Menu buttons, located to the left / right of the D-pad. There isn’t anything worse than accidentally pressing them during playing a game. Fortunately, games, in general, pause themselves in these cases, so, you can still return to playing them.
if you prefer playing in Landscape (fortunately, the built-in games all support this orientation; so do some MIDlets), the multimedia buttons on the left won’t be of real help: they are very hard to press. According to the latest reviews, the latter problem, to some extent, have been fixed in the N95 8GB.
the Action button isn’t very easy to press either.
I can’t comment on the phone part (particularly recording phone calls and/or using answering machines – the biggest problem with most Windows Mobile phones) as yet as I’m still awaiting T-Mobile UK’s official unlock code so that I can use the phone outside of the UK. This is why I’ll only elaborate on the data capabilities later; most importantly, how the HSDPA support really fares, compared to my Windows Mobile devices. And, of course, I’ll also comment on the call recording capabilities.
All in all, so far, the N95 has turned out to be a VERY positive surprise and, if it records my phone calls without problems, I’ll give my HTC Oxygen to my wife and promote the N95 to be my main phone.
BTW, All About Symbian has just published a quick review of the Nokia N95 8GB, the enhanced version of the N95, which will hit the shelves REALLY soon - certainly worth reading.
Finally, an important announcement
I’ll continue publishing a LOT of information on the N95, particularly software-wise (the above is almost exclusively hardware-related) – that is, Symbian-related stuff. That is, in my future roundups, I’ll also elaborate on the comparable / related Symbian s60 products as well, starting with my MIDlet Bible, which will be published, hopefully, tomorrow. Note that the charts (main chart; 3D games Compatibily Chart and JBenchmark Chart) of it already have excessive information on the MIDlet support of Symbian. This will help
both Windows Mobile and Symbian software developers in learning how the software titles on the other platform behave, what functionality has been implemented etc. Currently, my full software roundups and Bibles are, for Windows Mobile developers, probably the number one source of information on what they should implement / work further on (at least this is what I’ve been told by most Windows Mobile top developers and I, knowing the detail of the information contained in these articles, I don’t think they’re just flattering me ). Adding multiplatform coverage will further help developers on adding features they may have not been aware of because they may not have the necessary means / time to know what a completely different, alternative mobile platform offers. This applies to developers of both platforms, of course.
originally Symbian (or, WM) users learning the new / other platform and finding software titles that offer the same (or similar) functionalities they got used to on their old (other) platform
users that have devices from both platforms will find these tests useful. As has already pointed out, the N95 beats most (if not all) Windows Mobile devices in many respects – and, of course, vice versa (for example, the GPS locking speed of natively SiRFIII-based devices, the AVRCP compliance with my Plantronics 590A A2DP headphones or the, in general, better software availability on Windows Mobile); hence, I think in the future the N95 will be always in one of my pockets (along with some of my Pocket PC’s and MS Smartphones, of course). This will greatly help them in deciding what platform / device to use for a given task.
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Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
wywywywy said:
Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
Click to expand...
Click to collapse
Thanks, I'll re-compare it to my devices.
BTW, the Kaiser is transflective too (not sure about the G900), as are all 2.8" QVGA HTC devices. It's just that their screen is pretty hard to read outdoors. Still, they are transflective - still much better screens than real transmissive screens like that of color, old Casio models.
wywywywy said:
Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
Click to expand...
Click to collapse
BTW, how much did you pay for your N95? (Is it the "basic", N95-1 model?)
Menneisyys said:
Thanks, I'll re-compare it to my devices.
BTW, the Kaiser is transflective too (not sure about the G900), as are all 2.8" QVGA HTC devices. It's just that their screen is pretty hard to read outdoors. Still, they are transflective - still much better screens than real transmissive screens like that of color, old Casio models.
Click to expand...
Click to collapse
Hi
I'm very interested in buying the Kaiser. Is the screen really good readable in direct sunlight?
Thank you very much in advance.
Sincerely
JCD.SAG
Menneisyys:
You 100% sure the Kaiser is transflective? Every owner I talked to said its not? I am not doubting you but I need to make sure, as I dismissed it purely because of the screen. But... even if its transflective, if it is not readable in daylight then it might as well not be.
My Hermes is obviously 2.8" too and is definitely transflective, very readable in daylight.
I bought the N95 from Mobiles2yourdoor.co.uk for free, £35 a month on 12 months contract, £175 cashback. Yes it is the basic N95 (I think its refurbished too), not the latest sexy 8GB model.
So, any update on the GPS front? I am still trying to decide which sat nav software to go for But definitely not TomTom because it STILL can't use the internal GPS receiver.
How is the Nokia N95 an upgrade from the HTC Universal
Compared to the Kaiser I would say that the only advantages of the N95 are the camera (5MP, but with extremely bad noise reduction) and video recording ([email protected] with good sound quality). If you want a VGA screen then wait for the ETEN M800 but if the video recording capabilities of the N95 appeal to you then Nokia do not yet have serious competition, AFAIK.
(My i-mobile 902 can do VGA recording, but at a very low bit rate, i.e. the end result is comparable with Video CD quality.)
UPDATE (10/28/2007):
As promised, I've started publishing (comparative) info on Symbian / the N95. The first article, the MIDlet Bible, has already been published. I'll pblish an article on the just-released, EXCELLENT Opera Mini 4 beta 3 tomorrow and will publish the long-awaited Multimedia Bible next week. Both with extensive Symbian-related remarks.
I'd like to thank "Beck" from the sprites & bites blog. In addition to sending me the phone even by her leaving without a single mobile phone for one and half a day, she was really helpful in receiving an official T-Mo UK unlock code for the device and sold the phone really cheap - she didn't try to rip me off in any way. That is, a big THANKS to her, and, if you, sometime, would trade with her, I can assure you she's 100% reliable and is an excellent seller.
Thanks again for the N95, which, otherwise, I couldn't have afforded (at its recent street price) because, after all, I've only bought it to have another toy I sometimes write about, not a(nother) Windows Mobile device I constantly use.
Finally, don't forget to check out her above-linked blog if you're interested in desktop console gaming (currently, it officially discusses the MS Xbox 360, the Nintendo Wii and the PS3) and her occasional mobility-related posts.
I’ve continued playing with the phone. First, some short remarks and, then, I discuss call recording.
The memory problem IS an issue and makes (occasional) running of the built-in browser a pain in even if you only want to see one page. For example, its memory requirements very often result in the application the browser was invoked shut down. This is really a pain if you, for example, clicked a HTML attachment in Messaging or a download link in Opera Mini. Then, there won’t be anything you can return to after having finished reading the HTML mail or downloading the file. Therefore, the built-in browser, no matter how great it is, is pretty much useless (but not on S60 3rd ed. Devices with substantially more free RAM like the N95-3 or the N95 8GB.)
The battery life turned out to be much better than I thought at first. If you don’t actively browse the Net use Wi-Fi etc. all the time and aren’t in a 3G area, you may end up having to recharge the device “only” every second day. Yeah, still much worse than the battery life of the HTC Wizard or any other TI OMAP-based Windows Mobile device, I know.
Compared to the HTC Universal Pocket PC, it has a little bit more tolerance to really low-level signals. When the Universal displays around one bar signal level, GPRS is sure to be interrupted. Not so with the N95, it was able to pretty surely
Unfortunately, the same can’t be stated about its being able to use 3(.5)G (UMTS / HSDPA). In that (at least in using 3G), the Universal seems to be better – it is clearly more sensitive. (It’s another question the Universal can’t make a usable connection with one UMTS bar visible. It’ll constantly switch between the two (GPRS and UMTS) modes, rendering Net access (and sometimes the entire handheld) almost useless – an inherent problem with Windows Mobile, unless you manually disable all kind of 3G support.
That is, if you plan to use your handset exactly at the boundary of 3+G UMTS (HSDPA) and pre-3G (GPRS. EDGE) coverage areas, there might be better handsets out there than the N95.
Bluetooth Dial-Up Networking is implemented REALLY cleverly and in a much more superior way than under Windows Mobile because it allows accessing the Net on the N95 while another client is actively using it as a modem. This really rocks. See THIS for more info on Windows Mobile’s (clearly inferior) approach.
Finally, the question of call (auto)recording – compared to Windows Mobile: In this area, the N95 is orders of magnitude better than most (but not all!) Windows Mobile handsets because 1, it does allow for recording the other party 2, while it does beep every 15 seconds (as opposed to what the manual states, that is, 5 seconds), this is only heard by the local party, not the remote one. The remote party doesn’t hear a thing – not even the initial beep about 2 seconds after starting the recording. This also means you do NOT need to use any beep filter applications (BeepOff, which, currently, doesn’t have an S60 3rd-compatible version AFAIK or the beep filter function of Ultimate Voice Recorder itself) and you can even use the built-in Recorder app (in the Office suite) to (manually) record your conversations. No beeps will be heard on the other end of the line.
I’ve played a lot with the call recording facilities and thoroughly tested the already-mentioned built-in Recorder app (which needs to be manually started and lacks memory-saving output formats), VITO AudioNotes for Nokia S60 3rd ed 1.31 and the well-known Ultimate Voice Recorder (UVR) 4.01.
I’ve created a chart of these apps:
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You’re supposed to directly compare the contents of this chart to that of my Windows Mobile VITO AudioNotes review. Note that, in the meantime, Resco Audio Recorder has also received MS Smartphone support. A quick, textual comparison & explanation follows:
Records to the card: of course, all of them do. In here, I’ve listed the directories they record to. As can clearly be seen, VITO AudioNotes uses exactly the same directory structure than under Windows Mobile, clearly separating incoming and outgoing calls. This is certainly good news – as we’ll later see, the other two solutions don’t store the direction of the call.
Format: in here, I’ve listed the output file format. As can clearly be seen, the built-in Recorder produces very large (one megabyte / minute) files unless you do know the call will take less than a minute OR are ready to always begin a new recording when the first times out; in this case, you can also use the most memory-effective MMS (physically, AMR) output format. The two other apps are far better in this respect, particularly UVR, which also allows for recording directly into AMR, unlike VITO’s app.
Distinction between incoming and outgoing calls?: as has already been mentioned, only VITO’s app supports this. However, I still don’t consider this to be a stumbling block with UVR as it’s, in general, very easy to decide who was the caller, particularly if you follow my advice below on trying to defer speaking with some 1-2 seconds.
Boot-time loading?: on Windows Mobile, both Resco and VITO automatically start themselves. With PMRecorder, you can easily do the same by creating a shortcut to its main EXE file (and, then, just minimizing PMRecorder’s main window upon restarting your handset). On Symbian S60 3rd ed, only UVR is able to auto-start itself, VITO isn’t. That is, you will always need to start the latter manually.
Shut down by the OS?: as with Windows Mobile, Symbian also shuts down background tasks when the memory starts to run out. This happens on the memory-constrained N95(-1) (NOT the 128M RAM-equipped N95-3 or the N95 8GB!) a lot of times.
Under previous S60 editions, there were call recorder apps that registered themselves (and, therefore, run) as services, not as high-level applications prone to be shut down. UVR has also followed this line. Unfortunately, that’s no longer the case – UVR will be shut down on the N95 too pretty early. Fortunately, this can be very easily spotted if you let it display its icon at the bottom of the screen – if it’s hidden, then, you know it needs to be restarted.
VITO’s app, on the other hand, was a VERY nice surprise: it isn’t shut down and keeps recording flawlessly. I’ve done some VERY serious tests mass program starting tests, spanning some 15-20 minutes, to be absolutely sure this is the case. VITO was never shut down. That is, if you don’t want to continuously restart UVR, go for VITO – it will surely be in the memory, ready for recording. A big thumbs up for the VITO folks!
Caller ID (or, if it lacks, phone number, including the case of unknown other parties) in the filename?: a decent call recorder app (as all the three recommended Windows Mobile call recorders) should make a Contacts database lookup, based on the caller / callee’s phone number, in order to insert her or his name in the file name, instead of the phone number. Both specialized apps support this.
Results of problematic chars in the contact name?: just like on Windows Mobile, Symbian apps refuse to record calls where the other party can be found in your local Contacts database and her or his name contain invalid characters like slashes (/).
As can clearly be seen, neither UVR nor VITO’s app knows how to deal with these cases – they simply won’t record anything. With UVR, this is particularly painful, as it DOES show it’s recording the conversation.
Results of beep elimination?: UVR (as opposed to the, in this regard, weaker VITO app) offers beep elimination, which is highly useful on (some) other models, where the other party does hear the beeps denoting being recorded. As, on the N95, beeps aren’t transmitted to the other party, the need for such an app isn’t so important on the N95. Therefore, you can safely turn off UVR’s beep elimination functionality (set Options / Settings / Warning beep to On; it’s Off by default) if you can put up with the beeps every 15 seconds. Note that I didn’t find this necessary: while some people complain of UVR’s beep elimination making the conversations a little bit stutter upon beeps, I haven’t run into this situation on the N95. Both parties were absolutely OK and pause-less with beep elimination on; so was the recording.
Visual feedback when (in)active?: UVR displays an icon at the bottom of the screen (this can be disabled); VITO doesn’t. With UVR, this is of particular importance because you’ll see at once if UVR gets shut down.
Lagging at start: along with the following, this row explains whether the recording starts at once, or, there is some kind of a lag, making the first (few) seconds unrecorded. While VITO’s app excels at this (no lagging at all), UVR has lost this test: it starts recording some 1.5-2.5 seconds after the call has been answered.
Note that you can’t fix this problem with URL by, for example, making it record to the internal memory (as opposed to the card) or disabling the beep elimination functionality.
Cutting at end: the situation is the reverse when the opposite case (“does the recorder app finish recording prematurely; that is, (long) before the call is hung?”). VITO’s app, unfortunately, doesn’t record the last 1.5 - 2 seconds. Make sure you keep this in mind when you want to be absolutely sure everything is recorded – try to insert a pause if you are to hang up the call and not the other party!
Other goodies: just like the built-in Recording, UVR is also able to password protect recordings and is able to do some similar niceties. VITO’s only real advantage is its ability to append a new recording to existing ones (both MP3’s and WAV’s). Of course, I haven’t listed essential functionality like playing back recordings.
Verdict: if you do need call recording, N95 supports it almost flawlessly. As neither UVR nor VITO AudioNotes are perfect, you will want to carefully compare their (dis)advantages and your needs to pick the one that better suits your needs.
abubasim said:
How is the Nokia N95 an upgrade from the HTC Universal
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Click to collapse
Nope, it's not an upgrade from the Universal, but from the HTC s310 (Oxygen) Smartphone, which I've bought in order to be able to record all my phonecalls. (Phone clal recoding is very important for me so that I can put them in my diary. It's great fun to listen to 20-30-year-old phone calls.)
I've only bought the N95 because Omni wasn't announced / released, I wanted to some new toy I can play with and I had some money to burn. In addition, "beck" sold it to me quite cheap (along with the official T-Mo UK unlock code) - so, my desire for new toys was fulfilled
abubasim said:
Compared to the Kaiser I would say that the only advantages of the N95 are the camera (5MP, but with extremely bad noise reduction)
Click to expand...
Click to collapse
Fortunately, edge hardening can be switched off; then, the effects of noise reductions can't be spotted on all shots (only on a part of them showing, say, lawn).
abubasim said:
If you want a VGA screen then wait for the ETEN M800
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Click to collapse
It's, unfortunately, quite a bit inferior to the Omni specs. The Omni is a real upgrade to the Universal; the M800 isn't.
wywywywy said:
Menneisyys:
You 100% sure the Kaiser is transflective? Every owner I talked to said its not? I am not doubting you but I need to make sure, as I dismissed it purely because of the screen. But... even if its transflective, if it is not readable in daylight then it might as well not be.
Click to expand...
Click to collapse
It depends on what you call "transflective". The Wizard screen (which, I think, is exactly the same than the one in the Kaiser - after all, both are HTC and both are 2.8" QVGA - why would HTC radically change its screen between models?) is transflective, but next to unreadable in full sunlight. I'm, however, absolutely sure the Wizard's screen isn't transmissive because, being an ex-Casio / HP Jornada 680/720 user, I know how transmissive screens behave outdoors / in sunlight. They are ABSOLUTELY useless, in no way can you make out anything on the screen. Unless, of course, you put for example your coat on your head, creating a small dark room
Well, the Kaiser is certainly better than as transmissive known models like the Casios in this respect. At least, something is readable on its screen. Definitely not a, say, Nokia N-Gage, the transflective iPAQ hx4700 / h2210 or the Pocket Loox 720, let alone a reflective screen like that of the iPAQ 36xx/37xx/38xx series, but still not as bad as old Casios.
All in all, technically, the Kaiser's screen is (or, should be) transflective.
(Also cross-posting this disclaimer as a collection of answers to the questions I’ve received on different forums.)
UPDATE / DISCLAIMER (10/28/2007): Some people have misunderstood the meaning of these articles (see for example XDA-Developers, HowardForums, MoDaCo).
Note that I'm only comparing the two platforms and NOT telling anyone to get an N95. I'm not a Nokia fanboy - if you want to see how real Nokia fanboys write and what kinds of reviews(?) they publish, look at some Symbian sites (no names mentioned ). No offense towards the reviewers of these sites, of course. If you know they’re, along with their verdicts and comparisons to other platforms, heavily biased, you’ll find their articles worth checking out. Otherwise, prefer reading my articles and direct OS comparisons and don’t let fanboys misinform you.
My reviews are to the point and do emphasize the problems with both platforms (as opposed to those of some Symbian pages), Symbian and Windows Mobile alike. As I’m, I think I can state this without being laughed at (after all, I have everything a decent WM guy should have: an MS MVP, the Nominations Manager at Smartphone & PPCMag etc.), one of the guys that knows the most about Windows Mobile (programming-wise too), I think I’m able to objectively compare operating systems.
An answer to another common question (some people thought I’ve purchased the Nokia to be a successor of my Universal): I've bought the handset NOT to be an upgrade from the Universal (it’d be pretty hard for a QVGA device to be an upgrade from a VGA one, wouldn’t be?), but from the HTC s310 (Oxygen) Smartphone, which I've bought in order to be able to record all my phone calls. (Phone call recoding is very important for me so that I can put them in my diary. It's great fun to listen to 20-30-year-old phone calls. That is, for phoning, I don't buy anything that isn't call recording-capable - this is why I've bought an, otherwise, very incapable phone (HTC s310) to be my current main phone.) As an s310 replacement, the N95 REALLY excels and offers WAY more in every respect (except for battery life and size).
I've only bought the N95 because Omni wasn't announced / released, I wanted to some new toy I can play with and I had some money to burn (that is, to get some new gadgets to play with). In addition, "beck" sold it to me quite cheap (along with the official T-Mo UK unlock code) - so, my desire for new toys was fulfilled That is, I haven't meant at all "the N95 is better than the Universal in every respect" - again, we're comparing apples and oranges.
I also recommend my remarks & comments HERE in the Comments section.
Menneisyys said:
It depends on what you call "transflective". The Wizard screen (which, I think, is exactly the same than the one in the Kaiser - after all, both are HTC and both are 2.8" QVGA - why would HTC radically change its screen between models?)
Click to expand...
Click to collapse
Well it definitely isn't the same one as in the 2.8" QVGA Hermes.
wywywywy said:
Well it definitely isn't the same one as in the 2.8" QVGA Hermes.
Click to expand...
Click to collapse
Thanks, good to know HTC has messed this up royally.
A friend of mine has just ordered one; I'll definitely take comparative screenshots when it arrives.

Misc news: the HP iPAQ 21x; new apps, games & emus; anyone coming to Barcelona?

As many of you already know, the long-awaited, high-end, albeit “disconnected” HP iPAQ 21x series is out - currently, the only (standalone) PDA to have a 4", good-quality (if they use the same, excellent screen as in the predecessor, the hx4700 – that is, not a cr*ppy one, heavily suffering from severe polarization issues like the one in the Dell Axim x50v/x51v) VGA screen – at a pretty nice price point, compared to the high-end PDA phones of, say, HTC.
Some (not all – see for example THIS) of the initial discussions talked about the new, high-end, 210-series being based on the PXA320 CPU, the best of the new, Marvel PXA3x0 series. This is why I really was looking forward to this device - after all, it would have been the very first VGA device to sport a PXA320.
Currently, there is only one Windows Mobile model out there with the PXA320, the LG KC1, but it's just an, in my opinion, pretty much mediocre QVGA phone - really nothing to write home about (no 4” VGA and it’s Korean and WM5-only – and I don’t know of “hacked”, “cooked” ROM’s making it English – albeit I haven’t searched XDA-Devs for more info), except for the high (806 MHz) CPU clock, which can come VERY handy when running for example emulators like Masterall's excellent FinalBurn, the various SNES or GBA emulators or Mplayer playing back HTTP RealAudio streams, all requiring as much processing power as possible.
Using the new PXA320 instead of the 310 would have been a decent decision. Not only because of the higher CPU clock (and, therefore, the higher maximal speed) and other goodies like the large(r) cache, but also because of the seemingly superior video decoding capabilities, which help a lot with decoding for example full (not just “plain” 640-wide VGA), that is, PAL/NTSC-resolution (720 pixels wide) H.264 videos (please consult the just-linked H.264 Bible if you don’t but would like to understand this paragraph). Incidentally, the H.264 PXA320 is so powerful that it’s even rumored to be able to decode 720p (that is, 1280*720) H.264 videos on even an underpowered Pocket PC (!!) without problems. Quite a feat, isn’t it? Not that there would be any point in watching 1280*720 videos on a 640*480 (or, at most, 800*480) screen – let alone the huge storage requirements of these x264 files, which, in many cases, exceed the file size capabilities (4096 Mbytes at most) of the FAT32 file system used on current cards (because, initially, they were designed for NTFS or other file systems capable of much bigger files).
However, HP’s decision for going with the clearly worse 310 is pretty much understandable (considering the price difference between the two CPU’s) and acceptable – as long as you resize & reconvert your H.264 videos to be no wider than 640 pixels. Then, assuming CorePlayer (the premium video player for all major mobile platforms) indeed, as is promised HERE, receives support for WMMX in version 1.2, you’ll see a dramatic increase in decoding efficiency of at least inferior video formats like MPEG-1 and MPEG-4 Part 2 (a.k.a. DivX / Xvid; not to be mistaken for the much more advanced H.264 / AVC!). This subject, by the way, is also thoroughly discussed HERE – I really recommend sonichedgehog360’s posts in there.
Note that, currently, the CorePlayer folks only promise WMMX support (which, again, doesn’t help with decoding H.264). That is, no hardware H.264 decoding support has been announced. They have stated they will announce if and, if it’s possible at all, when this kind of support is added to CorePlayer after the release of CorePlayer 1.2. This means don’t run out to purchase the new iPAQ if you’re a H.264 buff: CorePlayer may not receive H.264 hardware decoding support at all.
Of course, even if no H.264 hardware decoding support is added to CorePlayer, the new CPU platform is still vastly superior to the old, PXA270 platform. Just take a look at THIS and THIS (the PXA310 and PXA320 specs, respectively). Note that some of the online comparisons are plain useless. For example, the PXA310 quick summary HERE doesn’t even mention WMMX2 or H.264 hardware acceleration support (as opposed to the PXA320 quick summary HERE). The above-linked PDF files, on the other hand, contain much more dependable information.
Otherwise, the device is pretty nice and the fact that it is no longer based on a touchpad (as opposed to the predecessor, the hx4700) makes it much more usable in everyday situations (for example, gaming, e-book reading or Web browsing using the D-pad). It also sports USB host capabilities, which, unfortunately, is a very-very rare feature among current Windows Mobile models and was REALLY useful on the Fujitsu-Siemens (RIP!) Pocket Loox series (for example, the most versatilye WM2003SE device ever, the Loox 720) and some other models like the Toshiba e750+ - and some current ones like the (otherwise, isn’t that nice) Toshiba G900.
I plan to publish the further installments of my Multimedia-related Bible series (of which I've already published several chapters of) only after 02/21 - that is, after the impending release of CorePlayer 1.2 (only the Windows Mobile version, unfortunately - that is, the Symbian / Palm versions will only be released later. See for example THIS for more info on the release date of the Symbian version). Version 1.2 promises a lot of great goodies: UPnP support, RTSP support etc. I’ve chosen not to publish the final Bible before the release so that it doesn’t get outdated in the very near future.
I’ve, in the meantime, purchased a BlackBerry 8800. This also means I’ll start working on the long-promised Push Mail Bible really soon, paying special attention to accessing BlackBerry servers from Windows Mobile and explaining the difference between BlackBerry and Microsoft Exchange, the advantages and disadvantages of both approach with a lot of never-before-published, real-life tricks and benchmark results.
Also, in my future Bibles, I’ll also elaborate on the differences between the BlackBerry (BB ) OS and Windows Mobile – as I’ve done with Symbian S60 in the last few weeks. This will be especially useful for both new WM users coming from BB and both WM software developers and Microsoft itself – just like with my WM vs. Symbian S60 comparisons.
Note that, in order NOT to completely mess up my all-in-one Bibles with the constant references to, currently, three mobile operating systems, I’ll use different text colors when referring to non-Windows Mobile operating systems. That is, if you have only had Windows Mobile devices and don’t want to know how a particular feature differs from, say, Symbian or BB, you will easily know what sentences / paragraphs / charts / columns in charts you can safely skip.
Note that, in the future, I also plan to add
- Apple iPhone – as soon as third-party apps (like CorePlayer, which is being ported to iPhone and already has a working (!), already MPEG4 Part 2 (DivX) video playback-capable prototype – see THIS, THIS and THIS for, for example, YouTube demo videos) become common on it and/or
- Android if and when it gets more support and/or
- (at least) Nokia’s Linux implementation when and if they release the rumored successor to their current, flagship Internet Tablet N810, which MAY contain a built-in phone unit. This, incidentally, will also allow for discussing Linux running on the, unfortunately, discontinued Sharp Zaurus line, of which I have the SL-C860 – a truly excellent, clamshell, VGA device with unparalleled screen quality. Yes, I’ve long been promising articles on Zaurii; now, with the advent of Nokia’s Linux platform on their Internet Tablets, I may indeed start paying attention / devoting articles / comparisons to the old, but still popular Zaurus platform along with the new Nokias.
With references to so many mobile operating systems, the new, colorized text will be a life-saver for people only interested in one (or some) of the covered OS’es. And, a gold-mine for multi-platform geeks & gadget freaks like me
There has long been a new and, on the protocol level, vastly improved, 6.x version of I’m InTouch, one of the best remote desktop and, particularly, PIM info / mail access tool for Windows Mobile. I’ve already made the tests & comparison to the previous version reviewed in the Remote Desktop Access Bible; as soon as the developers review / comment on the draft of my article, I publish it.
Bitbank Software have released the brand new, 4.0 version of their, for long-time Windows Mobile users, known VirtualCE PDA controller. I post a detailed review & comparison to SOTI’s highly recommended Pocket Controller and My Mobiler as soon as I get feedback from the Bitbank folks on my preliminary comparison & feature chart I’ve sent them. Speaking of My Mobiler, it has received a very decent upgrade – much more bugfree and has a lot of nice features – since I’ve reviewed it and, now, is pretty much recommended if you don’t mind the somewhat lower speed, particularly with VGA devices.
If you speak Finnish and follow one of the best, multiplatform Finnish mobility-related blogs (that of Tero Lehto), you may have already heard of Strategy Analytics Inc.’s 5-Star Safari Leads Mobile Browsing Experience. The results of the study have resulted in a heated discussion (and a lot of flames) in the Finnish blogosphere. I’ll also publish an article on this issue as soon as the author, Paul Brown, answers my last two mails asking for more thorough information on how the tests have been conducted, why Opera Mini was completely neglected and whether the testers were aware of the keyboard shortcuts of Opera Mobile. The latter is key to using Opera Mobile as effectively as possible – no wonder I’ve always, in all my Opera Mobile-related articles, strongly emphasized to learn its default button shortcuts – or redefine / reassign them if you’d like so. (The same stands for Opera Mini, by the way. If you do learn the button shortcuts, it’ll become the fastest-to-operate browser.)
I, along with the linked-to Finnish blog, feel Internet Explorer Mobile (IEM) certainly doesn’t deserve the excellent (second) place, which is far better than that of both Opera Mobile and Nokia’s Web (Browser) in S60v3 FP1. The latter two browsers are without doubt FAR superior, in most respects, to IEM – if you learn to master their controls and shortcuts, that is. It’s the latter that I certainly lack from the users’ report in the Strategy Analytics Inc. report / summary. That is, it seems they didn't really try to learn to master all these shortcuts; instead, they used the menu system to access, for example, the favorites, go back to the previous page or enter a URL. In these respects, IEM is indeed easier to use (requires less screen taps / button presses) than both Opera Mobile and Nokia Web. However, if you do master the, on the Internet (for example, in my MS Smartphone Web Browsing Bible - see the related chart HERE, covering IEM and the two Operas on devices with a built-in dialpad), well-explained button shortcuts, the situation will be radically reversed and Opera Mobile / Nokia Web both become easier & faster-to-use than IEM. (The same stands for the non-reviewed/compared Opera Mini, of course.)
I also find that the lack of Opera Mini – currently, probably the most popular Web Browser even on Windows Mobile; see for example the latest voting results HERE, which also emphasize this – makes this report conveying pretty much questionable results. Finally, I also miss Netfront and, to a lesser degree, Thunderhawk and Picsel on Windows Mobile (and, the latter, on Palm OS as well). While, personally, I don’t particularly prefer these browsers (Opera Mini is far faster and more usable, particularly on a device with a dedicated dialpad – that is, a Blackberry, a Symbian phone, a MS Smartphone or one of the very few Pocket PC’s – for example, the Asus P525 and the LG KC1 – with a dialpad on the front), they still have a lot of fans.
As far as games are concerned released / announced since my previous all-in-one news post, Amiga Inc.’s Invasion is definitely worth mentioning, which has received a trial version available for download HERE. Note that, should you want to purchase the game, do it on Amiga Inc.’s own page, in there, the title only costs $5.99 – as opposed to the twice more expensive Clickgamer.
It’s the best and most enjoyable Space Invaders clone I’ve ever seen on Windows Mobile (see THIS, THIS, THIS and THIS for the alternatives) – for the price, a definite keeper. Its strengths are mostly the stylus-based control; the fact that you can also go upwards (should you want to kill your enemies faster – remember, your fire rate is restricted, as you can only have two missiles on the screen at the same time), the excellent animation, good sound effects and the in-menu, tracked, stereo, “scener” music (no in-game music, unfortunately).
Unfortunately, it isn’t compatible with pre-WM5 operating systems. Note that it’s one of the very few titles to support 240*240 square-screen phones.
Also note that, while the official homepage (or ClickGamer) doesn’t mention it with a word, it’s also compatible with the MS Smartphone platform: both QVGA and 176*220 devices (I’ve tested it on both my HTC Vox / s710 and Oxygen / s310). It runs flawlessly even on slow, non-overclocked TI OMAP CPU’s.
All in all, make sure you give it a try. Again, download the demo from ClickGamer, but purchase the game itself from the developer’s homepage to save some money!
Another gaming news: the new, in addition to the venerable and no-longer-developed Pocket Humanity, Civilization-alike, Revival (see the links to (p)reviews HERE), has still not been released. It’s promised to be released today, after some last-minute bugfixes. Hope they indeed manage to achieve this.
Emulation news: Masterall has released a preview of the brand new, 0.12 version of his EXCELLENT FinalBurn, by far the best (advanced 2D) arcade gaming console emulator. Make sure you give it a try – and provide feedback in the original thread. (And, if you don’t know the excellent games Finalburn is able to run, do check out the Arcade Emulation Bible!)
Are you coming to the GSMA Mobile World Congress 2008 in Barcelona? Then, we can even meet I’ll be there with my brand new, shiny Canon PowerShot SD950 IS (but will also take my Nokia N95 with me as another “video camera”) and posting long-long reports on the latest gadgets of the mobile worlds (mostly Windows Mobile, but, given that I’m really interested in other operating systems as well, I also plan to report on at least Symbian and BlackBerry). Yeah, be prepared for a LOT of news. (Megathanks for Hal Goldstein at Smartphone & Pocket PC Mag for the financial help; without him, I couldn't really attend the conference.)
A short offtopic thought (on high-end point&shoot digicameras): some time ago, I’ve stated I’d go for the SD870 IS mostly because of the wide lens and the excellent DP review. However, after reading through a lot of user opinions and direct comparisons of the two devices, I’ve realized the Canon folks still haven’t managed to produce a lens with flawless wide-angle. While some other manufacturers like Fuji and Panasonic have managed to produce a lens with better wide-angle; however, their Finepix S8000fd and TZ3 are suffering from some severe problems (for example, the, with Pana, ever-present, huge noise); so, I didn’t see the point in going for them. And, for portability / pocketabilty reasons (and the fear for the mechanical mirror’s getting worn out much faster than with a non-DSLR camera – I tend to take hundreds of photos a day, meaning several tens of thousands of photos a year, so, it’s a concern for me), I didn’t want to go with the, otherwise, tempting and great Oly E-510 either.
So far, I'm pretty much impressed with the camera. The 12 Mpixel CCD is definitely an overkill in a P&S camera with such a small lens system (it's the optics that puts a physical threshold on the maximal resolution, it seems) but is certainly a big step ahead of my old HP R717.
UPDATE (01/25/2008): PG frontpage
The WM version of CorePlayer 1.1.3, now, with the above-mentioned WMMX optimizations in place, has just been released.
It, among other things, has FULL HTC Kaiser / AT&T Tilt support (and support for all Qualcomm 7200-based Windows Mobile devices, for that matter - see for example THIS for more info on this issue). See for example THIS thread for more info on the Kaiser / Tilt opinions.
Note that it has a lot of other goodies as well; however, some of the advanced (mostly networking: UPnP, RTSP etc.) stuff is still missing. See THIS for more info on this - what the new version contains (of 1.2) and what it doesn't.
Well done, CoreCodec (Now, I only hope you'll release the Symbian version of 1.2 as well - or, at least, an interim, bugfix version just like 1.1.3 for WM...)
UPDATE (02/01/2008):
I, after more than a week’s waiting, still haven’t received any feedback from the Strategy Analytics Inc. folks regarding the lack of Opera Mini in their 5-Star Safari Leads Mobile Browsing Experience, which, in many Windows Mobile users’ (including me) opinion, is the most useful / quickest Web browser for the Windows Mobile platform. And, for other mobile platforms too – on my Symbian Nokia N95 and BlackBerry 8800, I almost exclusively use this browser to access the Web. Not including it in the test makes the entire report pretty hard to depend on – it’s like completely ignoring, for example, Ferrari (a top-performing car) when evaluating the cars of Formula-1.
And, of course, I’ve already elaborated on the bad ranking of Nokia Web (running on Symbian S60 3rd edition devices – that is, NOT on Windows Mobile) and, particularly, Opera Mobile (running on all major mobile platforms). Again and again, if you do learn the dialpad shortcuts and/or, with Opera Mobile running on a dialpad-less Pocket PC, use a third-party tool to assign its key functionalities (accessing favorites, current tabs, back etc.) to Pocket PC hardware buttons, they both become quicker and easier to operate than Internet Explorer. It’s clearly at this point (in addition to the lack of Opera Mini) that Strategy Analytics Inc.’s report severely lacks – it’s evident the test folks didn’t really make an attempt at learning the dialpad shortcuts / configure Opera Mobile for easy and much quicker access / use.
UPDATE (02/01/2008):
As far as running Invasion on MS Smartphones is concerned, you can’t use any of the dialpad buttons for firing (or controlling the ship). This makes the game pretty hard as you will need, in addition to pressing the Action button to keep firing, use the D-pad to control the ship. On Pocket PC’s, this isn’t an issue because, there, you can use the touchscreen for the latter. (Unless you have a 2.8”, non-Intel Xscale-based HTC phone – that is, almost all of their 2.8” WM5 and WM6 phones, including, for example, the Trinity, the Kaiser and the Wizard. Then, the well-known touschreen CPU usage bug will make the game pretty slow. Unfortunately, the HTC folks don’t seem to be bothered about the bug – I’ve been reporting it for two years to them but, so far, they haven’t fixed it.)

CorePlayer 1.2.1(w/ YouTube support!) & Pocket Player 3.6 out;gr8 Conduits price cuts

CorePlayer 1.2.1(w/ YouTube support!) & Pocket Player 3.6 out;gr8 Conduits price cuts
1. The latest, 1.2.1 version of CorePlayer has JUST been released, with the long-promised Mobile YouTube support. It also has Configurable YouTube quality control; let me cite their post on this: “But the BIGGEST reason why YouTube is better in CorePlayer then on YouTube.com or any other third party application? CorePlayer is the first media player to feature Configurable YouTube quality control.... You control the bandwidth and quality that your platform can handle. From Low, Medium, to High quality (H.264) streams. Once you start to play with the YT interface in CP and play with the quality settings you will see what we mean by 'Great'!!!”
Also see THIS and THIS for user reports
Note that, should you have a Symbian device, you will be interested in their 1.2.0 preview (the official version is 2-3 weeks away). There’s still no sign of the Palm OS version - other than their announcement of working on it. Finally, as far as the iPhone version is concerned, it’ll be released in about three months.
2. Conduits Pocket Player, another, excellent, albeit a bit sluggish and less CPU-friendly all-in-one player, has just been updated to 3.6 with a better thought-out interface and other goodies.
See for example THIS for more user feedback.
3. The same Conduits has just cut the price of their two flagship applications:
Pocket Slides, the only app to be able to not only display, but also edit PowerPoint presentations and
Pocket Artist, feature-wise, without doubt the best image viewer for Windows Mobile (not taking into account the order of magnitude more expensive solutions) – albeit it isn’t the fastest. See THIS for the Image Viewer Bible; note that the review of the new Resco Image Viewer is HERE and both Spb Imageer and XnView have also been updated in the meantime, fixing the bugs mentioned in the article and adding new features. Also, there’s a brand new, 4.0 version of PQV, THE fastest (but not particularly featureful) image viewer out there. Finally, Glass Lantern's PocketLoupe has been entirely discontinued in the meantime, unfortunately.
Anyone got a download link? Handago have not updated the version on their site it just downloads the 1.2.0
thesoulpoet said:
Anyone got a download link? Handago have not updated the version on their site it just downloads the 1.2.0
Click to expand...
Click to collapse
See http://www.corecodec.com/forums/index.php?topic=797.0
Menneisyys said:
See http://www.corecodec.com/forums/index.php?topic=797.0
Click to expand...
Click to collapse
Anyone notice the difference in scrolling after there is a song playing in the program itself not the phone, terrible.

Adobe Flash 10.2 leaked!!

Here ya go, guys!! This is a pre-release, not available on the market yet!!!
http://www.megaupload.com/?d=0844TTNJ
If this is considered warez, I apologize. Just let me know and I'll remove it
Tested by myself with 2.2, works on x10 perfectly!!!
Quoted text from adobe.com:
Today we are happy to announce that Flash Player 10.2 will be available for download via Android Market on March 18th. Flash Player 10.2 is a production GA (General Availability) release for Android 2.2 (Froyo) and 2.3 (Gingerbread) devices which meet the Flash Player hardware system requirements. It is initially a beta release for Android 3.0 (Honeycomb) tablets which requires Google’s 3.0.1 system update.
We have been working very closely with Google to ensure tight integration between Flash Player 10.2 and new OS and browser capabilities in Android 3.0. The March 18th beta release of Flash Player 10.2 in conjunction with Google’s first system update to Android 3.0 (version 3.0.1) currently underway for the MOTOROLA XOOM™ will deliver the first phase of our work together. This will be followed by subsequent updates, which will complete the optimizations and result in a production GA release of Flash Player 10.2 for Android 3.0.
Some of the new capabilities of Flash Player 10.2 for Android include:
Hardware accelerated video presentation for H.264 (Android 3.0.1+ only)
Flash Player 10.2 leverages the Stage Video rendering pipeline to enable users of Android 3.0 tablets, like the MOTOROLA XOOM™, to enjoy smooth playback of high-definition Flash video content on the web. Users will experience reduced CPU usage and higher frame rates for existing H.264 video content.
Deeper integration with the Android browser rendering engine (Android 3.0.1+ only)
Deeper integration of Flash Player and the enhanced Android 3.0 browser delivers faster and better rendering of rich, interactive web content resulting in a browsing experience similar to the desktop.
Flash Player can now render content as part of the web page along with other components such as HTML, images and gif animation. As a result, users will experience:
Improved scrolling of web pages;
Uncompromised viewing of rich, immersive content in the way intended by the page designer, including support for instances where HTML and other web content is composited over Flash Player rendered content. Flash Player rendered content will continue to be placed in a separate window on top of HTML in the Android 2.2 and 2.3 browsers, as these browsers do not support the new Android 3.0 browser rendering model.
Enhanced performance for the latest smartphones and tablets
Experience performance improvements designed to take advantage of the current generation of multi-core, GPU-enabled processors to deliver Flash videos, games and other interactive Web content on the latest smartphones and tablets. For a list of upcoming Flash-enabled devices which show off the latest performance improvements, including the MOTOROLA ATRIX™ 4G, MOTOROLA XOOM™ and LG Optimus 2X, please click here.
Automatic soft keyboard support
Users of touch screen devices will enjoy a more optimized experience interacting with rich content that requires keyboard input. This feature simplifies the development of multiscreen applications that require keyboard input, making it easier for developers to optimize desktop applications for mobile devices. A new ActionScript API enables developers to automatically launch and display the soft keyboard.
In addition to its availability on Android Market, the production GA release of Flash Player 10.2 will also be available pre-installed on many upcoming tablets and smartphones or delivered as an over-the-air (OTA) update to existing devices in market.
To see which devices are certified to support Flash Player, please visit http://www.adobe.com/flashplatform/certified_devices/.
To learn more about Flash Player for mobile devices, please visit http://www.adobe.com/devnet/flashplayer.html.
Click to expand...
Click to collapse
lightyear420 said:
Here ya go, guys!! This is a pre-release, not available on the market yet!!!
http://www.megaupload.com/?d=0844TTNJ
If this is considered warez, I apologize. Just let me know and I'll remove it
Tested by myself with 2.2, works on x10 perfectly!!!
Click to expand...
Click to collapse
Oh boy! Oh boy! Can't wait to try this on my Epic 4g running the current Viper Rom.......Thanks for the post Will post my results later tonight after work.
Installed perfect for me, now to test and see if there is some performance gains
I can wait 4 days...good find anyway.
Sent from my DROIDX using XDA Premium App
Will it install onto SD or onto phone mem?
Installed. Thanks
Sent from my GT-I9000 using XDA App
If adobe 10.1 was working great, imagine how well abode 10.2 is gonna be! thanks a lot, downloading now.
Already a thread here: http://forum.xda-developers.com/showthread.php?t=990054

Poor Android Support On The Web

I own a Galaxy Note and I am very pleased with it and I particularly enjoy using the large screen on the Web. However, the lack of support for Android on the Web means I cannot do many things which are available. For example, I cannot view Sky TV on the Web using my Note because it is only available for the iphone and there are many other examples like that. It is no good have cutting edge hardware if you cannot use it. As far as other uses such as taking pictures, reading books, listening to music etc, I am very happy, but the lack of progress on Web based applications is very disappointing.
You should write to Sky.
Most of their apps start on iOS and end up an android eventually, Sky news, Sky soccer centre....

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