[NEWS]Nintendo DS on Android - Android General

I couldn't help posting this because i became happy when i read it...
Tiger Lab apps(nds demo emulator)
[Only open for limited days]
1. VERY EARLY PROTOTYPE VERSION(BETA) FOR DEMO ONLY
2. It is very very slow so you shall not expect to play NDS game with this emulator.
3. It is used to DEMO that NDS game can be played on android phone
It is shown that NDS WILL be played some days on android phone, maybe 2012 or later
WHAT IS NEXT WORK (Huge efforts)
1. More powerful phones
2. Dynarec CPU simulation
3. GPU simualtion improvement for speed greatly.
4. Hareware render (eg, OpenGL ES)
5. FPU. Since NDS need lots of float calculation. FPU can improvement performance greatly. Later ARM will have FPU in feature
If you do not have a high-end phone, do not try NDS game. Even if you have a high-end phone, just try some small games(none 3D) but it is also quite slow.
How to demo (not play) NDS game
1. Put your nds ROM files to /roms/nds folder in sdcard.
Note. zip nds rom is not supported, you shall extract them to be *.nds files
2. Launch TigerNDS which will load those NDS roms in game list
3. Select one game and play
It is just DEMO and speed is very very very very slow even on high-end phones. You shall not expect to play nds game with the emulator.
Click to expand...
Click to collapse
SOurce: http://www.appbrain.com/app/tiger-lab-(nds-demo-emulator)/com.tiger.demo.nds

Its amazing what a skilled developer can make and pretty soon I'm sure we'll see a app for everything and this is just one more off the list. I can't wait to see how they manage using both screens but im sure it'll be awesome!
Good job devs! Keep it up!
-D3luSi0n4L

Might work well for the Kyocera Echo

This looks promising!

I know it's just a proof of concept currently, but why are they saying it would need new devices to run well? It seems like, since the DS and our devices are both ARM based, with some obvious modifications to run arm code natively and not emulated, you could get it running pretty well. At least that's what I had gathered from previous discussions about it.

JesusFreak316 said:
I know it's just a proof of concept currently, but why are they saying it would need new devices to run well? It seems like, since the DS and our devices are both ARM based, with some obvious modifications to run arm code natively and not emulated, you could get it running pretty well. At least that's what I had gathered from previous discussions about it.
Click to expand...
Click to collapse
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator

Wow! This would be awesome!! I miss Mario Bros on my phone

I tried on HD2, and yes is very very very slow, but it works.

maxohkc said:
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator
Click to expand...
Click to collapse
Of course, I am familiar with emulators and how, as a rule of thumb, your device should be 10 times more powerful to expect any sort of decent emulation. I'm just saying, maybe they can avoid emulating certain things and run native ARM DS code natively, vastly speeding it up. It would be REALLY hard though, requiring vast knowledge of ARM assembly from what I've heard. Meh, Zodttd. He should stick to iPhone imo. Android will probably get some decent open source emulators soon enough.

maxohkc said:
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator
Click to expand...
Click to collapse
decent emulation takes about 5-10 times the power to emulate
and ive heard that emulating the DS is extremely difficult
as for zod i honestly doubt he is still working on that project paul seems to be the one that is on top of the project now

I'll try it out with my Atrix tonight, maybe post a youtube video. Is there a standard game we are using?

I've been trying to run a .nds file on this. The ROM is Pokemon Platinum (128mb). It's on /roms/nds and shows up in the app, however when I click on it it flashes to a black screen then goes back to the rom selection screen.

Fehnix22 said:
Might work well for the Kyocera Echo
Click to expand...
Click to collapse
LOL!!!! That's hilarious! But that might be true too.

Sighh..
I remember the time when psp can emulate ds rom even though the frame rate per second was really low! (Average 17fps!)

I stopped using handhelds after the Gameboy Advance.. besides, it feels like all these games are the same rehash with little story change and somewhat better graphics.. there doesn't seem to be any new creative things being done in the handheld market.. so I say why bother killing your phone trying to emulate the NDS..
with that in mind, we are looking at quad-core phones by the end of 2012 for SURE, and dual-core by fall 2011 I hope, so just wait a few more months haha.
my bigger concern about emulation and games on the Android is multitouch.. even my Desire on 2.3.3 (CM7) has issues where multitouch fails, rendering even most old games unplayable (how the hell can I run and jump in Mario at the same time like the real gamepad allows.. if we wanna improve the quality of gameplay on our phones, we should push the manufacturers for better hardware that'll allow coders to provide for better multitouch capability.
just my 2 cents..

I wouldn't worry about that, bluetooth gamepads are on the way.
I use a Wiimote with classic controller for emulators at the moment.

NDS emulation can be slow even on PC, so don't expect phones to run games playable

alienhunt: more like spring 2011 for dual core.
i'll be getting a tegra2 phone in the mail next week.

If you do not have a high-end phone, do not try NDS game. Even if you have a high-end phone, just try some small games(none 3D) but it is also quite slow.
Click to expand...
Click to collapse
Can somebody make better explanation? How high end should devices be? Would current devices (Desire, Galaxy S) be enough or do we need to wait for dual core?
Bluetooth gamepads are nice, but i think they are more like "i can do that" than really being usable. Games on the phones are meant to be played anywhere. And i don't want to carry a wiimote around with me just to play games on my phone.
I have tried several emulators on my HD2 and games are quite playable despite HD2's limit of maximum 2 touch points. Biggest problem is the feedback of the controls. You cannot feel controls, which means you can easily miss it.
I think best on screen controls would be ones that are fully customizable. Ability to move and resize controls to match your device, finger size and playing position would be killer feature.

matejdro said:
Can somebody make better explanation? How high end should devices be? Would current devices (Desire, Galaxy S) be enough or do we need to wait for dual core?
Bluetooth gamepads are nice, but i think they are more like "i can do that" than really being usable. Games on the phones are meant to be played anywhere. And i don't want to carry a wiimote around with me just to play games on my phone.
I have tried several emulators on my HD2 and games are quite playable despite HD2's limit of maximum 2 touch points. Biggest problem is the feedback of the controls. You cannot feel controls, which means you can easily miss it.
I think best on screen controls would be ones that are fully customizable. Ability to move and resize controls to match your device, finger size and playing position would be killer feature.
Click to expand...
Click to collapse
I have a Desire, the DS games run with 3 - 7 FPS...it's ok for "100 Classic Book Collection" and thats it.

Related

[Discussion] Is a nintendo 64 emulator possible for this phone?

Hey,
Before I get started, I just want to stop all flamers - I have searched and I couldn't find anything for this specific phone.
The specs for the nintendo 64 is a 93.75mhz processor and a 62.5mhz GPU -and people who like to call themselves "educated" in this area say that you need 10x the power to emulate something - and I reckon the HD2 has the power to do it. What do you think?
I think it would be great if this was possible, and just like the fpsece - people would donate to have this ability as we all love the goldeneye on the n64, and to be able to play that on the go would be amazing.
Thanks,
kasher9 said:
Hey,
Before I get started, I just want to stop all flamers - I have searched and I couldn't find anything for this specific phone.
The specs for the nintendo 64 is a 93.75mhz processor and a 62.5mhz GPU -and people who like to call themselves "educated" in this area say that you need 10x the power to emulate something - and I reckon the HD2 has the power to do it. What do you think?
I think it would be great if this was possible, and just like the fpsece - people would donate to have this ability as we all love the goldeneye on the n64, and to be able to play that on the go would be amazing.
Thanks,
Click to expand...
Click to collapse
OMG good idea zelda - Ocarina of time all over again..
Love the idea and hope there is a supreme programmer around who loves the idea too..
re
it is a really nice idea, but after all a dream i guess...
remember there where some N64 emulators out, but most of them took years until the could
emulate the standard games like mario kart,mario 64 and some others, there are still many games wich dont run on the emus.The next Problem is the controller...
Perfect 64 is a great N64 emu for PCs, so it has been done well already on other platforms...
I'm going to bump this thread up a bit so it gets some attention. I would also love a n64 emulator for the htc hd2! Would be so awesome to play zelda on my phone! And I agree , I and many others would donate for such a thing.
I know some people have been working on an emulator for the iphone and this phone is much more powerful than the iphone.
You read my mind... N64 on this phone would look awesome!!! we got some genius developers out there. crossing my fingers and praying they listen...
I'd happily part cash for it!
And a FinalBurn emulator, damn my lack of programming knowledge! Where does one begin to learn such technical wizardry?!
Even if we have an emulator for N64, it will be very difficult to play games due to too many buttons for control in N64. And HD2 is not really multitouch, am I right?
fantasytozi said:
Even if we have an emulator for N64, it will be very difficult to play games due to too many buttons for control in N64. And HD2 is not really multitouch, am I right?
Click to expand...
Click to collapse
Um no you are wrong . Hd2 got multitouch. And a nice button layout combined with the big screen would make it possible to play games pretty good. Atleast slow-paced games would be possible to play without much problem.
Goldeneye oder Perfect Dark on the HD2 would be magnificent!!!
the source code for project 64 is available,
http://www.pj64-emu.com/downloads/
so in theory it is possible.
Ye there are also other open-source n64 emulators out there.
Like:
1964: 1964emu.emulation64.com
Another emulator for the PC
Daedalus: sourceforge.net/projects/daedalus-n64/
Which was the first emulator to emulate n64 on the psp.
DaedalusX64: sourceforge.net/projects/daedalusx64/
Which is a continuation of the original daedalus on the psp. This is the one that currently is the best for n64 emulation on psp.
And all these are open-source. So it should be very possible, I think, to use one of these codes to write an emulator for the HTC HD2. Don't shoot me down now if I'm wrong, I'm just a noob when it comes to programing.
I wish I myself could help getting a project like this started but I know nothing about programing.
What we need are some good and dedicated programmers willing to give this a go.
mcfred_n said:
Um no you are wrong . Hd2 got multitouch. And a nice button layout combined with the big screen would make it possible to play games pretty good. Atleast slow-paced games would be possible to play without much problem.
Click to expand...
Click to collapse
I think Im not.
Multitouch on HD2 is not like iphone. HD2 only support multitouch for a couple of programs. It will be really difficult to build a n64 emulator, for action games like Zelda play smoothly with multitouch. I completed Zelda by Project64 on PC before.
Did u try emulator like Morphgear, or FpseCE? I had the supporter version of these two, multitouch really does not working so well, still some bugs and problems
No I haven't tried those emulators yet. But even though the multitouch isn't perfect it's playable, from what I understand, and they are both works in progress aren't they? You can at least play it fine if you use a bluethooth controller.
And I can't say anything about how difficult it is to build a program that supports multitouch , since I know nothing about it, but didn't the multitouch version of these emulators come out rather quickly after the hd2 was released? At least it isn't impossible to build a emulator with decent multitouch support.
We just need to get the ball rolling!
fantasytozi said:
I think Im not.
Multitouch on HD2 is not like iphone. HD2 only support multitouch for a couple of programs. It will be really difficult to build a n64 emulator, for action games like Zelda play smoothly with multitouch. I completed Zelda by Project64 on PC before.
Did u try emulator like Morphgear, or FpseCE? I had the supporter version of these two, multitouch really does not working so well, still some bugs and problems
Click to expand...
Click to collapse
Multitouch works very well on both FPSECE and MorphGear. The only reason it isn't very good on MorphGear from the beginning, is because the standard pad sucks HD2 has a capacitive screen, and therefore it is able to use multitouch just like any other multitouch phone (iphone etc), it just requires the programmer to write the program with multitouch support, by using the code from HTC
And a N64 emulator would be awesome
What about games like Ogre Battle though? Underlying point being there are still some worthwhile games that will work well despite the lack of hardware controls and/or multitouch support...
I was searching for this!
I love the idea and would pay (just i have for FpseCE) to get this, i would love zelda on my phone
Seriosly, this is the idea of the century!
Maybe not, but it is a very good idea i would sertainly donate to whomever creates this very much appreciated emulation program!
And as someone else sad before me the multitouch works well if you just put some effort into it and program it right, i have Supporter Version of FpseCE and multitouch works well there!
fantasytozi: *Flame, flame you* Multitouch works perfectly inf FPSEce. ONly thing holding back is y-alignement problem. But multitouch works great.
All: This wont really happen. Who would start work that would take years to program on dying OS? IF there will be some emulators in future, it will be for WP7 (as emulators are best with strong HW and strong HW devices will come only for WP7. So add two years (if there is genius team of programmers) to WP7 release and you have date where first emulator could exist =)
KowboyBebop said:
fantasytozi: *Flame, flame you* Multitouch works perfectly inf FPSEce. ONly thing holding back is y-alignement problem. But multitouch works great.
All: This wont really happen. Who would start work that would take years to program on dying OS? IF there will be some emulators in future, it will be for WP7 (as emulators are best with strong HW and strong HW devices will come only for WP7. So add two years (if there is genius team of programmers) to WP7 release and you have date where first emulator could exist =)
Click to expand...
Click to collapse
Easy man, that post was when I hadnt tried ur optimized package yet
But honestly, it's been a long time I havent played fpsece. It's great for like rpg games, some action games. But, for action games when u have to hold and charge like Megaman, it's really difficult

Nintendo DS Roms for android?

Hey guys, Ive been doing a little bit of reading on roms, and ive managed to get hold of Gameboid, which is a emulator for the android found on the market. Ive put the GBA, emulator on, but really wanted a Nintendo DS.
Does any one know if one exist?, I Have a Sony Ericsson X10 ..
Thanks
duffy1807 said:
Hey guys, Ive been doing a little bit of reading on roms, and ive managed to get hold of Gameboid, which is a emulator for the android found on the market. Ive put the GBA, emulator on, but really wanted a Nintendo DS.
Does any one know if one exist?, I Have a Sony Ericsson X10 ..
Thanks
Click to expand...
Click to collapse
not that i know of.
there won't be a ds emulator for a looong time. the screen size would be too small to fit the two screens + on screen buttons. Maybe it can fit into the evo4g
would the phone's hardware even be able to play ds games at a steady framerate? i wouldn't think so, but what do i know.
yeah there is one i have it but with no games cause i dont know where to get them just go to you're browser and type: market.ltiger.cn/demo/nds ; and theres a download link there but as i said i dont know where to get the games im doing my research so ill reply when i find out
Yes there is one.. But with current hardware its pretty useless.. Other than for developmental uses.
Sent from my SCH-I500 using XDA App
TigerDS exists but its nothing more than a tech demo atm.
Sent from my Desire HD using Tapatalk
thenksssssssssssssssssssssssssssssss
It would be fun to play Animal Crossing on my phone!
The general rule is to emulate a gaming system you need x10 the power of the device.
Ram wise the original nintendoDS has very little. I tink I worked it out once and figured that some higher end phones would be capable hardware wise to handle running nds roms (.nds files) but due to the fact we only have one screen, which on many devices isn't big enuf to split it mightnt be practical.
Ever heard of the kyochera echo? Google it. That would be one phone which would be ideal fr nds emulation. . . .but afaik its hardware specs are abit dissapointing so power wise it mightnt be able to handle it.
EDIT: but for tabs, (galaxy tab, ipad, xoom etc) it might be an ideal and realistic project . . .
Jandyman said:
The general rule is to emulate a gaming system you need x10 the power of the device.
Click to expand...
Click to collapse
This is quite not true. It all matters on how well you program the emulator and on what hardware you are emulating on.
You see, it would really actually be possible to run NDS games even on lowest end Android phones. NDS is running on ARM9 and ARM7 processors (ARM9 being 67MHz, and ARM7 being 34MHz). And most of the Android phones are running on ARM9 chips, but at clearly much faster speeds. I don't think there are Android phones that go lower than 600MHz, so probably all Android phones should be able to run it. The main problem lies within programming issues.
bladez said:
This is quite not true. It all matters on how well you program the emulator and on what hardware you are emulating on.
You see, it would really actually be possible to run NDS games even on lowest end Android phones. NDS is running on ARM9 and ARM7 processors (ARM9 being 67MHz, and ARM7 being 34MHz). And most of the Android phones are running on ARM9 chips, but at clearly much faster speeds. I don't think there are Android phones that go lower than 600MHz, so probably all Android phones should be able to run it. The main problem lies within programming issues.
Click to expand...
Click to collapse
Well that's true to a point, but for example no matter how well you program your emulator our fones won't be able to handle psp emulation . . . . So the x10 isn't a 'hard/set in stone rule' but more a guidline to keep us within the realms of reasonable possibility. I didn't come up with it but I'm quoting what I was told on another forum where this was brought up
Even taking this into account nds emulation is still more then possible on 'most' android fones if we can overlook the screen space issue.
Also does the huawei U8150 not have a 528mhz processor?
(I'm running android off a tp2 (also 528mhz). Off a build based on the huawei's rom and it was used because of the hardware similarities ie same processor speed)
Also I'm sure there are some lower end eclair/donut and lower android phones which would also be 528.

Emulation on the G2X

Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
I've been into emulation on every device I've owned, so its how I benchmark the relative performance from one device to the next. Coming from a N900, this G2X blows it out of the water. My N900 could play SNES at full fps but turning the sound on would slow it down. The N900 could play N64 and PS1 but they were really slow at ~10fps skipping at least two or three frames without sound.
So N64 and PS1 emulators were the best I had to throw a the phone and it handles it no problem. I'd like to see what the phone can really do. Its starting to feel like this phone might be pretty close to my laptop (older 2Ghz C2D) in emulation performance; blows my mind to even think that. Is there a PS2 emulator anywhere? I read a rumor that said Nvidia might put out a PS2 emulator but I wasn't sure how true that was. I'm assuming if Nvidia puts the emulator out then it would be optimized for Tegra2 and actually use both CPU cores and the graphics chip so the games might actually run OK-ish.
If not, what is everyone else using to push the phone? I don't really care about quadrant benchmarks or anything like that.
Oh BTW, this is my first Android device so excuse the noobness of me not knowing what software exists
EvilOlivE said:
Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
I've been into emulation on every device I've owned, so its how I benchmark the relative performance from one device to the next. Coming from a N900, this G2X blows it out of the water. My N900 could play SNES at full fps but turning the sound on would slow it down. The N900 could play N64 and PS1 but they were really slow at ~10fps skipping at least two or three frames without sound.
So N64 and PS1 emulators were the best I had to throw a the phone and it handles it no problem. I'd like to see what the phone can really do. Its starting to feel like this phone might be pretty close to my laptop (older 2Ghz C2D) in emulation performance; blows my mind to even think that. Is there a PS2 emulator anywhere? I read a rumor that said Nvidia might put out a PS2 emulator but I wasn't sure how true that was. I'm assuming if Nvidia puts the emulator out then it would be optimized for Tegra2 and actually use both CPU cores and the graphics chip so the games might actually run OK-ish.
If not, what is everyone else using to push the phone? I don't really care about quadrant benchmarks or anything like that.
Oh BTW, this is my first Android device so excuse the noobness of me not knowing what software exists
Click to expand...
Click to collapse
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
Click to expand...
Click to collapse
haha yeah its my first I've been reading about Android since it was announced and I've played with different versions on emulators and I actually had my N900 dual booting Froyo, but this is my first actual Android device. I'm a little bit of a software nerd so I like trying out different OS's. Meego, Maemo, WebOS, Palm, WinMo CE 6 and 5, Android 1.5-2.3; I've spent some time with all of them. I even lurked for a while before my join date. Not too much of a noob in general, just with the world of 3rd party software for Android.
So anyway, back on topic. Does a PS2 emulator exist for Android? What's everyone running to test out their new G2X?
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
Click to expand...
Click to collapse
And everyone should have to walk to school...five miles, through the snow, up hill...both ways.
But anyway, It really is an amazing device...much more powerful than the netbook I bought just last year. But then again, I remember just how crazy fast my home built 50MHz 486 with 512 Kb of RAM was. Amazing time to be alive...
Damn, I feel old...
No PS2 Emulator out for Android yet.
As a general rule it takes around 4 or 5 times the processing power to correctly emulate a system (give or take). The PS2 has a 128bit processor running at 300MHz with multiple coprocessors. I think we are getting close but not quite there.
Yeah I realize the G2x won't run PS2 perfectly, especially if its run completely off the CPU it might not run at all. That's why I was hoping there was more to the Nvidia PS2 emulator rumor...
Oh well, it's not like I wont have fun playing with N64 and PS1, its just too easy.
Just like older phones with SNES and other emulators, you have frame skipping and stuff to help the frame rate.
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
player911 said:
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
Click to expand...
Click to collapse
Overkill is the whole point. What software are you using to push your G2X?
I agree with that last part, it is pretty funny. It seems like a pretty cool phone though, I just don't buy sony.
EvilOlivE said:
Wow this phone is fast! N64 and PS1 at full fps with sound! Almost kind of boring when you don't have to tweak a ton of settings just to make the roms playable
Click to expand...
Click to collapse
What are you using for controls when playing the N64 games?
What emulators is everyone using for the G2x with success?
I have DLed a few but lost all my roms with my HDD so haven't tried them out yet.
I couldn't get PS1 emulation working with my own backups or others
JHaste said:
lol this is your first android device? I am convinced that everyone should have had to start out on a g1 or mtg3 to get the full experience hahaha... glad you are enjoying our overpowered pocket pc's
Click to expand...
Click to collapse
hah, I came from a G1 when cyanogen was the only rom to flash. then to an N1 with CM7 now My G2x.
I really miss my trackball and LED notification but i love the phone otherwise
player911 said:
Just like older phones with SNES and other emulators, you have frame skipping and stuff to help the frame rate.
I think the PS2 is overkill but whatever.
I just think its funny that Sony is coming out with a new PSP Android phone to run PS1 games that we can already do for free using our own backups.
Click to expand...
Click to collapse
I thought the phone was already out? either way its cool that it has a slide out gamepad. and sony said they plan to make the games available for all android phones eventually
Spoo76 said:
What are you using for controls when playing the N64 games?
What emulators is everyone using for the G2x with success?
I have DLed a few but lost all my roms with my HDD so haven't tried them out yet.
I couldn't get PS1 emulation working with my own backups or others
Click to expand...
Click to collapse
I've only tried N64oid and FPse, both work really well for me so far. I'm just using the onscreen controls right now. I tried to get the accelerometer working for the left dpad/stick but I still have some tweaking to do to get it the way I like it. Still, the accelerometer doesn't feel natural with these games, they weren't really designed to be controlled that way.
Id like to get one of those iControlpads, its bluetooth so it should work. It's just kinda of pricy so I'll wait to hear of other people using it with a G2X first.
speaking of slide out gamepads, I'm surprised something like This hast come out yet. It would be perfect for me.
Yea i like the IcontrolPad as well, but like you said its a bit expensive.
If you don't mind not being able to hold the phone this one is great
http://www.amazon.com/Wii-Retro-Wireless-Controller-Nintendo/dp/B001ULJGDU
Its the Wii retro controller with bluetooth built in, no nunchuck needed. People have used it with Blueputdroid.
I figure I can just plug the Micro HDMI into the TV and USB for power with this controller and have portable classic gaming
Nice! If anyone gets that bluetooth remote working let me know please...I would love to use some emulators using hdmi and the BT controller!
I dont have any on my phone yet cause I really dont like playing on the touchscreen...but with the controller would be sweet!
Sent from my LG-P999 using XDA App
so far until someone works on the drivers or the bluputdroid dev supports the phone its not going to happen on a stock G2x rom. Ive seen it does work on CM7 roms however I haven't tried myself.
I'm half tempted to try a nightly but i like having a stable phone.
my controller should be here any day so if HDMI out is working on CM7 I will probably give it a try
I currently use a one handed bluetooth gamepad. It works with Fpse, Psx4droid, N64oid, Gameboid, Snesoid and Gensoid. Plus i have the belt clip kickstand. I just sit back on the bus or train to work and play FF7, Super Smash Brothers, Tekken Advanced, Killer Instinct and of course Sonic.
http://www.bestbuy.com/site/ZeeMote...&ref=06&loc=01&ci_src=14110944&ci_sku=9422332
I was wondering where those were in stock. the one handed control would be weird for a while i bet
Spoo76 said:
I was wondering where those were in stock. the one handed control would be weird for a while i bet
Click to expand...
Click to collapse
Its takes a little getting used to, Just like anything new. With key mapping I play all games with know problems.
chillwill11 said:
I currently use a one handed bluetooth gamepad. It works with Fpse, Psx4droid, N64oid, Gameboid, Snesoid and Gensoid. Plus i have the belt clip kickstand. I just sit back on the bus or train to work and play FF7, Super Smash Brothers, Tekken Advanced, Killer Instinct and of course Sonic.
http://www.bestbuy.com/site/ZeeMote...&ref=06&loc=01&ci_src=14110944&ci_sku=9422332
Click to expand...
Click to collapse
Just ordered one of those from Ebay...shipping from Europe though...and the wait is killing me. I thought it looked iffy at first. Glad to hear you've had good results with it. Not a lot of inputs...but I guess four buttons and a directional is enough for most anything.
bdkinney said:
Just ordered one of those from Ebay...shipping from Europe though...and the wait is killing me. I thought it looked iffy at first. Glad to hear you've had good results with it. Not a lot of inputs...but I guess four buttons and a directional is enough for most anything.
Click to expand...
Click to collapse
Wish there was more but it does the job
Sent from my LG-P999 using XDA Premium App
could someone point me in the right direction to having emulators on my phone? im at work right now and cant search.
could someone point me in the right direction to having emulators on my phone? im at work right now and cant search.
Click to expand...
Click to collapse
Go to the android market and download them.
You should be able to find all but the n64, emulator which should be re released soon.

NDS4Droid

If you dont know what this app is, its a Nintendo DS emulator for android phones that was never taken out of BETA.Since this has been removed from the market i think all development has stopped, i think this is a real shame because it has a lot of potential especially with higher and higher specs on android phones.
There are probably similar threads already but i think the subject has run dry and i want to keep the idea of such a cool app in android owners minds.
I was wondering if any developer would take up the job of either starting fresh or adding onto NDS4Droid app. I would but i have no clue where to start when it comes to coding so i cant be much help
The reason i have posted this into the xperia play section is because i would hope that eventually it would be controller optimised.
This is my second thing i have posted in the forums so sorry if i have done anything wrong. Feel free to correct me on anything
+1
This was just the kinda thing I was hoping for, seeing all the groundwork on it going to waste is just a shame :/ Hopefully an awesome Dev will pick it up !
Do you people understand why this project never got very far?
It was because of the hardware capability of our phones. It was not enough for a fully functional DS Emulator which is why development had stopped.
And even if someone did want to continue the Development of this for some unknown reason, then it is impossible because the source code never got released.
The hardware is stron enough, NDS is compareable to N64 but much lower resolution.
Sent from my R800i using XDA App
Try TigerNDS it supports physical button mapping
http://apps.tigerplay.info/
Also I do belive that with enough optimisations NDS emultion could run full (or near full) speed on the xperia play. Obviously you need to get a talented developer with enough free time on thier hand to actuall bother doing this.
If a new emu never gets made then we could use this current one with future hardware when it gets powerfull enough but thats still a good couple of years away and also none of the current NDS emulators have audio emulation...
Of course the hardware is good enough for the ds we are getting psp games soon which are better graphics than the ds.....
clewis said:
Of course the hardware is good enough for the ds we are getting psp games soon which are better graphics than the ds.....
Click to expand...
Click to collapse
That is because the those games are direct ports and not emulated. Emulators require like x3+ hardware of the actual console which is why some PSX/N64 Games still lag because they are using "Emulation".
The games will be ports and not ran by an emulator so just remember that
NDS has like a 66mhz ARM processor in it. It should be possible hardware wise, but not so ideal in the physical side of things. Showing two 3" screens on one 4" screen will look awkward, especially since the screens are supposed to be one on top of the other.
speedyink said:
NDS has like a 66mhz ARM processor in it.
Click to expand...
Click to collapse
I was hoping someone would bring this fact to light.
Quality DS emulation is definitely possible. I'm waiting on one of these NDS emulators to offer the option to only emulate/display one of it's screens. A lot of the times, the second screen could be completely ignored, and that'd drastically improve performance.
All I'd really want an NDS emu for is Phantasy Star Zero... that alongside many other DS games can be played using only one screen.
i'm sure that xperia play can support it . it's looooooooong time that i hope to see update for tiger NDS or NDS4droid
i'm really really eager to help someone ( donate ) want to start this project . i've sent sooooo many mails to tiger , but no answer .
lets try it together and find a way to start it guys.
do you follow me ?
Could a dev maybe port a few of the popular games? anything is better than nothing
JoshyHino said:
Could a dev maybe port a few of the popular games? anything is better than nothing
Click to expand...
Click to collapse
i do agree , please port some popular games , mario series
yes! it is totally doable, especially on high end phones now, like my Galaxy Nexus. let's get to work guys!!
I already got PSP games Loco Roco Midnight Carnival in my Play, im sure this game is not a port, it run with Playstation Pocket just like Crash Bandicoot and PSXPERIA converted PSX games, only different by some software coding because it failed while i try to extract it with PSXPERIA.
PSP had better graphic than NDS, im pretty sure Xperia Play have more than enough power to run the game.
JoshyHino said:
Could a dev maybe port a few of the popular games? anything is better than nothing
Click to expand...
Click to collapse
mehdi.moha said:
i do agree , please port some popular games , mario series
Click to expand...
Click to collapse
You cant not just port a game with was released for completly different plattform. You need the source code to do this and no nds game (except some homebrew) is open source.
Since NDS not a Sony's . We will never get nicely emulated game on our phone
johnylim said:
Since NDS not a Sony's . We will never get nicely emulated game on our phone
Click to expand...
Click to collapse
a question
is sony owner of nintendo64 , super nintendo , genesis ... ????!!!!
NDS games is different and is not similar to psp , please post your comment about psp on another forum
Please read carefully my statement. I said 'NDS not owned by SONY's' ,and i said 'I already own PSP games Loco Rock MC running in my XPERIA Play' , im not posting about any PSP device.
If i write about Arcade games running on my X Play, do you want me to post it on other /arcade forum too ?
johnylim said:
Please read carefully my statement. I said 'NDS not owned by SONY's' ,and i said 'I already own PSP games Loco Rock MC running in my XPERIA Play' , im not posting about any PSP device.
If i write about Arcade games running on my X Play, do you want me to post it on other /arcade forum too ?
Click to expand...
Click to collapse
misunderstood !!
please talk about NS as much as you can ... to turn on this project
I don't know if this is enough but you can easily convert the dex file to jar and then decompile the jar file to view the source of the emulator.

think well ever see a GameCube emulator?

were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
I guess it remains to be seen, but I think gamecube emulation on Android has several things going for it. One is the raw horsepower of today's high-end smartphones, with phones like the SGSIII and HTC One X sporting quad cores. Another encouraging sign was the abandoned dreamcast emulator that ran surprisingly well on a Galaxy S2, and even then it was largely unoptimized. It also helps that Dolphin on PCs runs a lot of gamecube games at 60 fps, so optimized emulation of the gamecube architecture is certainly possible with the right developers. Hopefully this idea gains momentum - who wouldn't like to see a functional gamecube emulator running on a phone?
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Well maybe on Galaxy S3
Altough the Problem with the buttons remains
Sent from my GT-S5830 using XDA
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
I can play PS1 games on my galaxy S @ 60 fps with sound.
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
kronflux said:
I don't think we'll see this for a very long time.
Although some game specs are very low, there are games that have very high requirements. Twilight Princess for example.
The other thing is, controls. Unless we have a bluetooth game controller, it would be very difficult to map any sort of playable controls to any modern smart phone. especially considering most smart phones now have only a touch screen.
On top of all that, there have only been a few dozen builds of dolphin for linux, afaik.
I could be wrong, but. the reality is, this is something that would take a lot of dedication, and it wouldn't be something the average smart phone user would benefit from, particularly due to the controls.
Lastly, we'd have to consider graphics. Although some smart phones are capable of doing some decent HD video, that doesn't mean they have the power to emulate physics engines and whatnot.
Click to expand...
Click to collapse
I think the biggest point is the performance. On my pc that can run BF3 on ultra it has trouble with gamecube emulation. Sure it pumps out 30 fps but it simply can't push out anything higher than that. And there are regular lagspikes when there are a lot of transparent particles on the screen. Overal the dolphin emulator is unoptimized. So if the pc version is having trouble I don't see a meager smartphone running it any better...
AMD Phenom II X4 955 @ 3.5GHz
8GB DDR3 1066 MHz
Gigabyte HD5850
I doubt that it would be my specs that make dolphin run slow...
Matt3333 said:
Hell.. anything to be banging out Timesplitters 2 on my phone! But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
That's what Gamepads are for Blutooth modded Gamecube controller?
God the Game Cube, great console ever made the biggest challenge is to get all those buttons on a game cube controller on to the smart phone screen. Yes most smart phones now have massive screens but it would be pretty uncomfortable especially the buttons on the very front of the game cube controller. But that could be solved by using wireless controllers I guess..
Sent from my Legend using xda premium
I think we need to distinguish between what is theoretically possible and what is practically possible. Theoretically speaking, we had the first-gen Samsung Galaxy S running a nearly playable (and unoptimized) build of a dreamcast emulator. You were getting decent FPS on the emulator running a high-end game like Shenmue (you can find some old videos on Youtube). The dreamcast was in the same gaming generation and had the processing power comparable to the PS2 and Gamecube. When you start considering the power behind the new quad core generation of phones, things become interesting.
As far as practically possible, it'll definitely take a lot of work and technical know-how. If a potential developer is interested in the financial incentives (who isn't?), they can look no further than fpse on the android market: 100,000+ downloads at $5 a pop. No easy change. It can be done, but you need the right people.
soraxd said:
were far past the minumin specs requirements for dolphin to run gamecube emulations, so any modern phone could run a gamecube emulator.. the question is, is anyone currently working on one? we really only seem to have two big emulator developers, both who now have no real motivation to develop.. so i wonder if anyone would take on the job of porting a gamecube emulator to android.. does anyone know if anyone is working on such a project?
Click to expand...
Click to collapse
Eh
No Modern Phone Could Natively Run An Emulation Of Resident Evil 4
---------- Post added at 08:39 AM ---------- Previous post was at 08:24 AM ----------
vx117 said:
Unlikely in the near future consider how far behind smartphone cpu's are. Maybe a few years down the road. Even with the new Exynos 5, it will still lag behind pc processors. The closest thing right now is a Gameboy Advance emulator.
Click to expand...
Click to collapse
Nah GBA Emulators Are Far Behind
I Could Run GBA Games On My 5320 Xpress Music And That Thing Didn't Even Have A Graphics Processor (However It Could Somehow Run NGAGE 2.0 Games)
I Have A HTC Sensation And I Can See It Emulating Everything Up To High End PS1 Games
But maybe there's too many buttons to fit on the screen? You'd need the Anolog, D-Pad, C-Stick, Z, L & R, Start button and main buttons.. on the PS1 Emulator (FPSE), you've got just the D-Pad and main buttons to worry about.
All the emulator work very good!!
Sent from my SAMSUNG-SGH-I727 using xda premium
That's why I keep my PSP handy. Custom firmware and some hacking and you have a usable PSP! I don't have a Gamecube emulator since I'm pretty sure it doesn't exist, but the NES, SNES, GB, GBA, etc all work like a dream
BUT..... I must admit, I'm interested in this too. I'd like to know what comes of this...
It would probably be laggy, I mean maybe on the S3 but really :/
Quick question to the folks on this thread: What do you guys think about starting a Kickstarter fund for either a gamecube, dreamcast, and/or ps2 emulator? These take a lot of work but might garner potential interest from Android devs if we throw enough of a financial incentive behind it. What do you guys think?
I've see emulators utilize dual core, but never quad core. I don't think adding more cores is going to make emulation more viable. However as processors get smaller and performance increases, we may see something like that then. It could be a while though.
Sent from my Droid Incredible using the XDA app.
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
I think you're a bit off
MR4Y said:
It has nothing to do with specs. Even the most spartan modern netbook processor is miles ahead of processing to even the most cutting edge smartphone/tablet cpus.
Sent from my HP G42 Notebook running ICS using XDA
Click to expand...
Click to collapse
I think you might be a bit off here. Here is a Tegra 3 vs the latest and greatest atom. They aren't far behind at all.
Unfortunately it wont let me post links, so Google "atom vs tegra 3" and it should be near the top. The hosting site is androidandme.com

Categories

Resources