XT720 Motoroli performance issue - Milestone XT720 General

In my opinion, the XT720 is a piece of junk. I'll take the Galaxy S over the XT720 any day. As far as "hacking" goes, you can only root it, overclock it, install app2sd, and install JIT. There are no custom ROMs because of the locked bootloader. The phone isn't smooth at all even when overclocked at 1000 MHz (Unless you have like two homescreens and 1 widget). The only good thing about this phone is that it has a 8MP camera with Xenon flash. Take note on spiderx_mm's post, he has everything covered.
If you'd like, I'll sell you my XT720 if you're in the Toronto or Ottawa area. It's lightly used and has no scuffs or knicks.

Beako said:
In my opinion, the XT720 is a piece of junk. I'll take the Galaxy S over the XT720 any day. As far as "hacking" goes, you can only root it, overclock it, install app2sd, and install JIT. There are no custom ROMs because of the locked bootloader. The phone isn't smooth at all even when overclocked at 1000 MHz (Unless you have like two homescreens and 1 widget). The only good thing about this phone is that it has a 8MP camera with Xenon flash. Take note on spiderx_mm's post, he has everything covered.
If you'd like, I'll sell you my XT720 if you're in the Toronto or Ottawa area. It's lightly used and has no scuffs or knicks.
Click to expand...
Click to collapse
u proof me wrong dude!..here my 7 home screen...

The XT720 is quite laggy even at 1000MHz. I absolutely despise this phone.

Hi heat my XT720 all ppl have 2.2 yeah all and my XT720 don't even Moto think to get it out i have post to Moto on facebook and i say to do them i heat Moto and even my friends thy never will buy Moto what ever the do if thy give it for me for free i will not take it i have order Nexus S so bye Moto for ever ...........

This phone is a piece of ****. Im using a motoroi(korean version of Milestone) this phone is slow as hell on 2.1. After waiting for how many months this is what i got? All i got is a hotspot tha i dont use. I expect sonething new or speed boost. Speed boost especially. But its getting worst. F.... This phone. I tried all the tweaks. I even overclocked it to 1.2 ghz. But the phone just reboot randomly. Now im using it just for sms and call. Even during a call its so annoying that the screen was so sensitive the i always touched the mute button accidentally..

That's weird. You say you have Motoroi, but the Motoroi has 2.2 atm. Please explain
I totally love this phone. It's the best phone I had to date (I swear). Especially the camera rocks and unlike others, it works extremely good here and no pixels at all like some suggest
I don't care for 2.1 to be honest. 2.2 is a free update so if they don't wanna give it, then fine, I don't care. I don't need 2.2 anyway. If there would be a reason to have 2.2, then I say it's for the apps 2 SD, 'cause my internal memory is almost full So I leave it to Dexter to make an awesome 2.2 ROM and count me in as a tester for the rom (-hint- MotoBlur is awesome -hint- )

I mean the phone is slow on 2.1. I thought that they fix it on 2.2. Yah its weird that`s what i thought when i got tjis phone. But my korean friend has a galaxy s. And i played with it. Man! My motoroi was way far than this. Anyway maybe im wrong. Maybe the milestone model was more faster than motoroi.

jakelights said:
I mean the phone is slow on 2.1. I thought that they fix it on 2.2. Yah its weird that`s what i thought when i got tjis phone. But my korean friend has a galaxy s. And i played with it. Man! My motoroi was way far than this. Anyway maybe im wrong. Maybe the milestone model was more faster than motoroi.
Sent from my SHW-M180L
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I'm not sure what the issue is. I have my XT720 (NA version) overclocked to 1000mhz on 58 vsel and find it to be quite stable and speedy (I also have JIT installed). My experience that anything over 1000mhz begins to get unstable and you have to jack the vsel way up (more battery usage). Also, replacing the homescreen launcher really helped (Launcher Pro, ADW, etc) because the stock one really kind of sucks.
If my carrier comes out with the Nexus S in March as the rumour is - I might move over to that as I'm sure it will continue to be supported and none of the this 'staying on 2.1' BS will happen. But we'll see if and when my carrier does that...and how much it will cost.

Riley600 said:
If my carrier comes out with the Nexus S in March as the rumour is - I might move over to that as I'm sure it will continue to be supported and none of the this 'staying on 2.1' BS will happen. But we'll see if and when my carrier does that...and how much it will cost.
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$700 to $800 CDN
$699.99 at best
now back on topic, the XT720 at 1000 Mhz runs really nice, even on stock 720 Mhz runs good with Launcher PRO or Go Launcher EX
heavy 3D games runs fast, everything else runs great
so i really have no idea of those 3 people that have complained about the phone.
they might have not configured something right

Indeed AllGamer.
The phone is really fast here when overclocked to 800 Mhz or 1000 Mhz. Angry Birds lags somewhat at 800, but at 1000 is runs great. Also HD Video Recording runs the best at 1000 Mhz, but I don't care. Also, I noticed that when HD Video Recording at 1000, the battery doesn't use more than at stock. And 800 also doesn't use more overall.
I really love this phone and I won't be selling it for a long time (and my next one will also be a Motorola, I'm a Motorola-fan for years now, although I had a few other phones though between my previous Motorola and this one).
So people: please configure it right, 'cause this thing is really speedy when overclocked

I have to admit, that my xt720 runs absolutely fine..angry birds and any other game i've tested are totally smooth - only hd-video recording becomes a bit stuttering ( is this correct english? ^^) sometimes. And until now no JIT or apps2sd is installed
Sent from my Milestone XT720 using XDA App

wat nid to imporved in xt720 froyo is:
- camera software (increase img quality)
- custom kernel (enable swap space, prepare for future games)
- greater space for cache (enable installation of battle bears -1.apk)
- stock oc to 1.1ghz (battery life can extended by setcpu)
- DEfy's stock music player
- xda xt720 special bootscreen (required a talented graphic designer)
xt720 ll be perfect..

wrong thread...sorry.

It's possible that the Motoroi is not as stable as the XT720 at 1GHz. The XT720 has a TI OMAP3440 (officially rated 800MHz) and the Motoroi has an TI OMAP3430 (officially rated 600MHz).

Stay away from this phone. The small memoy 256MB is really laggy when you have more than 1 widgets and/or running multiple applications (running overclock at 1000 already). Also, 2.1.... who would want a smartphone that doesnt keep up? Not exactly smart is i?

anonaye2 said:
Stay away from this phone. The small memoy 256MB is really laggy when you have more than 1 widgets and/or running multiple applications (running overclock at 1000 already). Also, 2.1.... who would want a smartphone that doesnt keep up? Not exactly smart is i?
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Trolling?
Seriously, the memormy may be small, but you're exaggerating here. It's not laggy at all with more than 1 widget and multiple apps open (even w/o overclock). And 2.1, alright, but Dexter is working on the 2.2 port and he's gonna throw out a bèta one of these days. So 2.2 is on it's way and if the kexec crack starts to work good, then we could also have newer android versions later this year. So updates are not a problem for now.
To the TS I'd say: throw away that Wave and get yourself the XT720 It's a really good Android-phone and like AllGamer says: not the top of the line, but it sure can keep up and the camera is really good, hardware too and it just does what it does and that's what a phone needs to do IMHO: do what it does.
But indeed, check the MHz to see if it's compatible.

With JIT, we beat stock Samsung Galaxy. It is unfortunate to be cheated by Motorola, but this phone is a good piece of hardware and sure a head-turner. I have done what Link2SD did, move apks to an "ext3" partition of SD card, and with 1GHz OC, it feels snappy all the way.
I won't recommend someone to buy it new (just because of Moto's stupidity), but if happen to have it, do not regret.

i've been using xt720 for almost 4 months and before that i used milestone, galaxy s and some of LG and sony devices from friends... i can tell u the best touch-screen is in Moto(after apple ofcourse), the hardware is awsome, screen is a REAL scratchresist, the cover is strong and the backside cover is stable + looks classy. software is android as u know and always getting improved(we're about to have froyo from dexter-thnx to him-with all other functions). the speed? it workes so fine withOUT oc. for HD record or even faster actions u can OC it to 1ghz without any problem and even with oc battery life is almost same! besides that, if u turn off all wifi-3g and other web connections and 3d games stop showing ads inside nothing has lags at all!!
if u dont know how to use a new device, dont say bad things about it!

i have samsung galaxy spica (i5700) which has only 168mb of ram and 800mhz processor clock,with several widget its still running well,still has a smooth scrolling,compare with xt720,xt720 device is fastest than samsung spica although its has only 50mb of free ram on system

Related

Lag on MT3G...how to make ToonWarz run smooth

can somebody please tel me how to make my game Toonwarz run smooth on my mt3g. I unrooted it yeserday because i am getting a 8 gig class 6 sd card tomorrow, but it still runs kind of choppy on my stock phone with 1.6...please help
2 posts about the same thing and both of them are in the wrong forums. This is not Android Development. But here:
1. Download task killer and make sure you don't have any programs open that you don't need. Some of the can be quite a memory hogs.
2. Clear your maps/browser/StreetView/market caches to free up some space.
3. Contact developer with your concerns.
And please... post in the right section next time.
Good luck.
The GPU in that device and all other 1st gen phones are toooo old to play advanced 3D games at smooth frame rates. Newer phones like droid,N1,etc are better at gaming than Magic/Dream/Hero....I played that on magic and dream and it was slow on both...I stick to gbaoid or Snesoid....
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
AndroidMan24 said:
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
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Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
how do i fix this then...i have a mytouch3g
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
Click to expand...
Click to collapse
Did you do this yet? It helps. Wrong thread, bud.
ToonWarz??? wtf is that, they make some crazy games dont they. Anyways the poor kikd dont no anything, he musta just joined tonite to try and find an answer
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
Click to expand...
Click to collapse
AndroidMan24 said:
how do i fix this then...i have a mytouch3g
Click to expand...
Click to collapse
go faster magic button here
http://goo.gl/93Ie
Actually after benchmarking few roms htcclays gamercore gives 26fps, some only 19. Try using this rom and set cpu to 528 min/max while playing to make sure it stays at full speed. also use Jit.
Dont use swap or compcache both are slow for gaming, have minor benefits with lots of widgets but slow down over time. You also dont need A2Sd either, running apps from phone memory is faster than any Sd (even class 6)
can you please tell me how to do this if i am re-rooting my phone...so the process from the beginning please
Fps on any handheld, nuff said.

Asphalt 5 performance

I just installed this game and I am really disappointed in the performance on my Nexus. I'm running the latest CM rom with 33.1 kernel and even when overclocked to 1133 the game gets unplayable in most spots...
Anyone has any thoughts on that ? I search around and Droid users seem to get better framerates. Is the Nexus GPU so bad after all ???
Performance
I see what you are saying, but I don't find it excruciatingly laggy at all. Its pretty decent, but I do see the performance limits of the Nexus gpu. I also see the need for performance upgrades to the game itself. Other games go much smoother then this one (both are smooth though, just others are much smoother). Raging Thunder 1 and 2 are pretty beast on the nexus.
I don't find it a big problem at all. If anything, devs need to adapt for the nexus market
This is like the best to come to nexus I have a lot of the cars unlocked and get to play my music while I play. =) I dont see much lag on enoms with his oc/uv works great next update should be a bit faster.
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
Kutthoat5150 said:
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
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I don't think it's a ROM issue as much as it is a developer issue.
Using enom's rom and it plays brilliantly on my N1
Gameloft has admitted it needs to be tweaked for the N1. It's not optimized but still looks great. My wife has an iPhone and it looks fantastic on it.
I wish developers would make graphically pretty games for Android that aren't racing games. Seriously, how many do we really need?
denimjunkie82 said:
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
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Click to collapse
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
It is smooth but not extremely, yeah it stil need to tweak, as I notice it actually play extremely smooth in Motorola Droid (Milestone).
It still playable with decent speed just slightly lagging when your car bang, fly over, then you notice the lagging issue.
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
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Click to collapse
All "native apps" are run from within a java shell. Basically, each frame the java code has to call into the native code. The alternative would be essentially writing OpenGL from the ground up in the native code, although even then it'd still need to be called from an active java app and all controls, sound, etc, would need to be handled in java. There's simply no other way to write native apps in Android.
Yes, sorry, that's what I meant by "native app" (that's how kwaak3 works for example). I can be wrong but I think if only input and audio are handled by java, the use of a different virtual machine using JIT can't make such a difference...
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
Click to expand...
Click to collapse
I played the game while running JIT and it made zero difference. It was still laggy at times. No ROM will make a difference as it's not the software here that is the limiting factor but the GPU. The snapdragon has a great CPU but unfortunately a pretty poor GPU compared with other phones say the Droid. The Droid was much smoother and even smoother was the iPhone.
Gameloft needs to optimize this game keeping in mind the hardware specs for each device. Just my two cents.
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
Imperial.mack said:
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
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Click to collapse
Interesting, with Enom's I always get lag. Good to hear that it works well for you.
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
lolittle said:
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
Click to expand...
Click to collapse
Actually this game was developed for the iPhone it lags pretty bad on the Moto Droid as well.
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
faraz1992 said:
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
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The market. Not the "Android Market", but the market for heavily investing in optimizing a game. Every Android handset is different - different plug-ins, different hardware, different software, etc. If you want to design a great game that performs brilliantly for 2 dollars, you need to sell a LOT of copies of it. Hundreds of thousands or more. Well, only the Droid has even sold that many handsets, and you'll never get 20%-50% penetration into a market with just one application.
Sure, Asphalt will run on nearly anything, BUT, it isn't going to run as well as it does on the iPhone despite the inferior hardware on that device, simply because optimizing it for one platform in Android (except MAYBE the Droid) isn't economically efficient.
The iPhone's biggest advantage (though that is looking to be short-lived now...) is the absolute lack of platform fragmentation. Every single iPhone or iPod Touch can run 99.5% of the available applications, and run them well. Almost all of them are running exactly the same software (obviously, there are some kernel differences and baseband differences, but the userspace kit is almost exactly the same). And there are 80 million of them. A developer just needs to hope for 1 percent penetration to make a killing on even a cheap application.
Until Android can get rid of excessive fragmentation (to at least a reasonable extent), it will suffer in the game world compared to Apple's kit. If Android can get down to just one version on effectively everything, with one set of APIs to address graphics at high speed, it'll be too expensive to make something perform as well - unless you want to pay $30 for an Android game (and I sure won't do that...).

[Q] LG optimus 3d (RAM 512 = too little?)

I have seen other phones that are dual core too, i.e the Evo 3d, motorola atrix, but with 1gb ram. When it comes to gaming, and not just counting the 3d aspect of it. Will the 512 mb of ram be enough to run even upcoming games. Can this device stand newer games that other phones like the htc evo 3d might have no problem handling? Share some thoughts on this. thnx
omfg AGAIN???? :/
512mb are ABSOLUTELY enough!!!
just look at this review
http://www.youtube.com/watch?v=GEE65bNN8mc&feature=player_embedded
8 apps open and phone still fast
While the dual channel technology might bring some small performance benefits, 512MB will remain 512MB.
Current games should be no problem at all, but upcoming games (utilizing the unreal or unity engine for example) will definitely step up in terms of texture amount+resolution and general amount of data (see recent news of Shadowgun for example).
This could become a disadvantage at a certain point, but we´ll have to wait for some hard numbers when the time will come.
But i´m confident that the optimus 3d can keep up at least for 1 year (until we actually experience noticeable performance disadvantages with more advanced and complex games aimed at the Tegra3 Platform and other upcoming chipsets).
I have experienced some lock up'freezing issues when play the included games in 3D. I rooted my phone, so i dont know if its due to that or if its just due to the fact its a developer phone and the software is not final. I still love this phone, very fast and i get 8mb average dl's on Tmo here in the Bay Area(Hayward).
Could someone who has a pre release O3D unit have a look and see how much free ram is available after start-up please? (i'm an android newbie, not sure if this is possible on LG androids in general, without a specific app?) Just wondering how much ram the system leaves you to use....?
Thanks
Ian
i'm confused here...
i was under the impression that the concept here was tri-dual (dual core, dual channel memory, DUAL RAM) resulting in there being 1gb of ram configured as 512mb per core?
is that not what's happening?
It´s supposed to be 256|256 ^^
that's a bit dissappointing then.
however, as has been pointed out, it doesn't seem to affect overall performance much. i can see it being a hinderance to the future longevity o the phone though. a newer-than-gingerbread version of android on the horizon which will undoubtedly demand for higher specs could see this become a problem.
According to the presentation it's supposed to be memory for gpu and memory for system
Has anybody with a pre or final relase O3D managed to find out how much free ram is available after a cold start up please? (i.e no apps/games running, only a task manager) If it's something like 200 - 250mb then that should be ok i guess, HTC seem to think that amount is ok on their sensation, and that started with 768mb..... Sense 3 seems to be a bit of a resource hog, it seems.....
Thanks
Ian
i saw in a videopreview,about 340mb free.
nic85 said:
i saw in a videopreview,about 340mb free.
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Click to collapse
Thanks for this, if you could provide a link or something i'd be grateful 340mb available is better than i'd hoped for
Thanks
Ian
can't find that,but i have this
http://www.batista70phone.com/2011/05/video-recensione-lg-optimus-3d-by-batista70phone/
18:55
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
hefonthefjords said:
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
Click to expand...
Click to collapse
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
cheltenham2004 said:
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
Click to expand...
Click to collapse
if it gets delayed again
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
hefonthefjords said:
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
Click to expand...
Click to collapse
Sounds like you have the motorola milestone
totally.
it's like motorola gave me a gold brick and the punched me in the face every day since.
If an O3D is supplied directly from a network, and comes loaded with their bloatware, will this affect the amount of free ram available?
Thanks
Ian

Some advice.

I must say everybody here complain too much..
I have O3D and till now the only thing that really sucked was that LG didn't
supply Gingerbread in time!
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Hope it will help someone..
Thanks for the advice, will give it a try.
Iland said:
I must say everybody here complain too much..
I have O3D and till now the only thing that really sucked was that LG didn't
supply Gingerbread in time!
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Hope it will help someone..
Click to expand...
Click to collapse
Seriously...s2 doesn't run as smooth? It has twice the ram and a faster cpu / gpu so it should beat optimus 3D.
Dave
Sent from my LG P920 using Tapatalk
mistermentality said:
Seriously...s2 doesn't run as smooth? It has twice the ram and a faster cpu / gpu so it should beat optimus 3D.
Hey Dave,
The fact that S2 have twice the RAM (can have even much more) doesn't metter and the cpu is almost the same, even LG have 'texas instruments' hardware which is very high quality if you familiar.
As long as you have enough free RAM (for this you need only the kind of Memory optimizer app as 'AutoKiller Memory Optimizer') your device run's better than S2. it's a fact, try and see
thanks
Click to expand...
Click to collapse
Iland said:
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
Click to expand...
Click to collapse
I would highly recommend against doing that. Most RAM managers simply kill processes until the set amount of memory is free - pretty much preventing all multitasking. Most apps are cached when exited, so they can be quickly switched to later, they usually don't use any battery. Android will close most unnecessary apps by itself if more RAM is required.
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Click to expand...
Click to collapse
Imo, the SGS2 is much smoother than the O3D. Pretty much all games run well on it, while some games such as GTA3 (Full effects enabled + Max view distance) and dungeon defenders don't run that well on the O3d. GPU Overclocking is also possible on the SGS2, but not possible on the O3D - Even if it were, i doubt the already overclocked sgx540 (200 stock > 300mhz) can be oc'd as much as the Mali 400.
The SGS2 is also much more optimized than the O3D - Touchwiz is mostly smooth, even with a Live wallpaper, while the stock LG Launcher seems to be laggy. The camera also doesnt take ages to start up.
Also, im pretty sure most complaints are about battery life. My O3D only lasts around 1-3 hours with screen on - even worse than the DHD.
What are we complaining about?
Battery life
lousy Support from LG
I am still officially waiting in Australia for the gingerbread update
my phone under froyo 10k-j restarted over 20 times a day
under Gingerbread I missed out on phone calls and sms
and the list goes on.....
so please don't go around lecturing us as ungrateful to LG for this wonderful phone that I paid $800 for.
I have switched 2 month ago back to my Iphone 4 as my main phone,
only because of the good Devs at Cyanogen I am now wanting to use the phone more and I am going to make it my main phone again.
LG makes good hardware but the software side of things really sux.
and regarding your recommendation to use task killers to free ram tells me a lot how much you know about android 2.2 and above.
shalom
Hi All,
I think you guy's took it much more personally than I meant..
It's just an advice that you can use or choose not to use.
I had some issues with the device speed and after a while I found what I think to be the best setup for the device and I shared my opinion:
1) upgrade to gingerbread (V21a).
2) Root your device.
3) Install 'AutoKiller Memory Optimizer' and set to "Ultimate" preset.
Ever since I did it my O3D work great. and with no offence to big fans of S2 but I think it operate even better since.
Thanks

Mini-Review The Dark Knight Rises HD video

Hello all!
Here is my mini review of the game.
So the game is great...outstanding graphics etc. Things that need to be fixed...Performance. It is laggy and not only on the Note.
So if it lags on the GS3 then I expect an update to fix it soon...or at least I hope :laugh:
Also, it wouldn't hurt if people actually moved their mouths during cut scenes!
Anyways, I hope you enjoy it.
Dont forget to watch in HD
The sixaxis touch profile is attached to the post as well. Stock DPI.
Regards
ive got this game on my gnote using the miui rom but its extremely laggy even if im oerclocked to 1.6 Ghz
MIUI is based on CM9/AOKP not Samsung ROMs correct?
If so, that is normal. Currently those roms cannot match the speed of Samsung ones specially since the kernal I am using has an overclocked GPU.
I am a CM9 fan from my Captivate days but for the NOTE, it is still not on par sadly.
Running 4.0.4 Classic rom with Notecore v7 EX
This game lags terribly and heats up the phone so much near the camera area, its crazy...
Tested it out on my wives Ipad 2 and it runs like a dream, looks better and also sits in multitask area and opens again no problem, why the hell with a 1.6mhz dual core super machine can we not get it to run anywhere near as good as bloomin god I hate apple, but they always get it right
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
my CPU is ocd to 1.6 and GPU to 400mhz (notecore v7, cleanote 3.1 rom), still laggy as hell. spent the last hour to tweak the setting using chainfire 3d, trying different plugins. and it seems better, but maybe its just a placebo effect.
def, need an update for performance...
I dont even try with chainfire. For now, Notecore is as good as it gets. The only thing that made me smile was seeing the GS3 with the same issues...a little bit of hope I mean, it still plays fine but I rather wait and play it better...hopefully.
To be honest even my newly updated Lets Golf 3 lags like hell, even though im OC'd to 1.6 with Notecore, I suppose its down to the shear size of the screen the graphics are having to push too.
Not sure these huge 3D games are ever going to run well on our notes
Nova 3 , Mass Effect 3 , Real Racing 2, etc..all run super smooth. Have you tried those?
Also, is screen resolution not size that matters.
What ROM you using?
Sent from a galaxy note far far away
Clean Note latest.
Aha, used to use clean note, was fantastic, will return to it
Sent from a galaxy note far far away
Sweet. Post back if you can, to see if you got some improvement.
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
shaolin95 said:
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
Click to expand...
Click to collapse
agreed. what dev's do is just port the game over to android instead of starting from scratch thus giving android devices a bad name if the game does not properly run on android platforms. A quad core SIII should be able to handle this game with no lags or whatsoever. The galaxy note is not far behind the SIII so we should be able to play the game smoothly, a few fps drops is acceptable
THUDUK said:
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
Click to expand...
Click to collapse
Did you try the OCed kernel with Cleannote ?
I have tried that ROM you mentioned and the performance was not close to CleanNote with the OCed kernel in any of the highend games I tried before.
Its weird I tried Cleanote last night with OC Notecore EX ver 7 and this game ran exactly the same as when I tried it with Classic ROM with the same Notecore.
Now this morning i am testing AniDroid-N7000 ICS ROM and my findings are very much better, cant explain why, would love to know. I can actually play this game now and enjoy it, Ok its not quite as smooth and nice as the IPAD version but then thats not our Notes fault I guess, its down to the production of the game on Android, would love to hear others experiences with other roms.
Another point with Dead Trigger I was finding graphics set to high I would occasionally get screen freezes, but with the AniDroid rom it runs smooth, not had a screen freeze.
That is very odd indeed. I just played Dead Trigger for a while yesterday with the very high settings (Tegra 3) without a hiccup. In fact, that will be my next video
Gotta love how everyone's experience can be so different even with the same phones.
What OC settings do you use ?
I just leave Notecore defaults. Sometimes change to pegasusq maybe but everything else I leave as default for the OC kernel.

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