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can somebody please tel me how to make my game Toonwarz run smooth on my mt3g. I unrooted it yeserday because i am getting a 8 gig class 6 sd card tomorrow, but it still runs kind of choppy on my stock phone with 1.6...please help
2 posts about the same thing and both of them are in the wrong forums. This is not Android Development. But here:
1. Download task killer and make sure you don't have any programs open that you don't need. Some of the can be quite a memory hogs.
2. Clear your maps/browser/StreetView/market caches to free up some space.
3. Contact developer with your concerns.
And please... post in the right section next time.
Good luck.
The GPU in that device and all other 1st gen phones are toooo old to play advanced 3D games at smooth frame rates. Newer phones like droid,N1,etc are better at gaming than Magic/Dream/Hero....I played that on magic and dream and it was slow on both...I stick to gbaoid or Snesoid....
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
AndroidMan24 said:
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
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Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
how do i fix this then...i have a mytouch3g
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
Click to expand...
Click to collapse
Did you do this yet? It helps. Wrong thread, bud.
ToonWarz??? wtf is that, they make some crazy games dont they. Anyways the poor kikd dont no anything, he musta just joined tonite to try and find an answer
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
Click to expand...
Click to collapse
AndroidMan24 said:
how do i fix this then...i have a mytouch3g
Click to expand...
Click to collapse
go faster magic button here
http://goo.gl/93Ie
Actually after benchmarking few roms htcclays gamercore gives 26fps, some only 19. Try using this rom and set cpu to 528 min/max while playing to make sure it stays at full speed. also use Jit.
Dont use swap or compcache both are slow for gaming, have minor benefits with lots of widgets but slow down over time. You also dont need A2Sd either, running apps from phone memory is faster than any Sd (even class 6)
can you please tell me how to do this if i am re-rooting my phone...so the process from the beginning please
Fps on any handheld, nuff said.
In my opinion, the XT720 is a piece of junk. I'll take the Galaxy S over the XT720 any day. As far as "hacking" goes, you can only root it, overclock it, install app2sd, and install JIT. There are no custom ROMs because of the locked bootloader. The phone isn't smooth at all even when overclocked at 1000 MHz (Unless you have like two homescreens and 1 widget). The only good thing about this phone is that it has a 8MP camera with Xenon flash. Take note on spiderx_mm's post, he has everything covered.
If you'd like, I'll sell you my XT720 if you're in the Toronto or Ottawa area. It's lightly used and has no scuffs or knicks.
Beako said:
In my opinion, the XT720 is a piece of junk. I'll take the Galaxy S over the XT720 any day. As far as "hacking" goes, you can only root it, overclock it, install app2sd, and install JIT. There are no custom ROMs because of the locked bootloader. The phone isn't smooth at all even when overclocked at 1000 MHz (Unless you have like two homescreens and 1 widget). The only good thing about this phone is that it has a 8MP camera with Xenon flash. Take note on spiderx_mm's post, he has everything covered.
If you'd like, I'll sell you my XT720 if you're in the Toronto or Ottawa area. It's lightly used and has no scuffs or knicks.
Click to expand...
Click to collapse
u proof me wrong dude!..here my 7 home screen...
The XT720 is quite laggy even at 1000MHz. I absolutely despise this phone.
Hi heat my XT720 all ppl have 2.2 yeah all and my XT720 don't even Moto think to get it out i have post to Moto on facebook and i say to do them i heat Moto and even my friends thy never will buy Moto what ever the do if thy give it for me for free i will not take it i have order Nexus S so bye Moto for ever ...........
This phone is a piece of ****. Im using a motoroi(korean version of Milestone) this phone is slow as hell on 2.1. After waiting for how many months this is what i got? All i got is a hotspot tha i dont use. I expect sonething new or speed boost. Speed boost especially. But its getting worst. F.... This phone. I tried all the tweaks. I even overclocked it to 1.2 ghz. But the phone just reboot randomly. Now im using it just for sms and call. Even during a call its so annoying that the screen was so sensitive the i always touched the mute button accidentally..
That's weird. You say you have Motoroi, but the Motoroi has 2.2 atm. Please explain
I totally love this phone. It's the best phone I had to date (I swear). Especially the camera rocks and unlike others, it works extremely good here and no pixels at all like some suggest
I don't care for 2.1 to be honest. 2.2 is a free update so if they don't wanna give it, then fine, I don't care. I don't need 2.2 anyway. If there would be a reason to have 2.2, then I say it's for the apps 2 SD, 'cause my internal memory is almost full So I leave it to Dexter to make an awesome 2.2 ROM and count me in as a tester for the rom (-hint- MotoBlur is awesome -hint- )
I mean the phone is slow on 2.1. I thought that they fix it on 2.2. Yah its weird that`s what i thought when i got tjis phone. But my korean friend has a galaxy s. And i played with it. Man! My motoroi was way far than this. Anyway maybe im wrong. Maybe the milestone model was more faster than motoroi.
jakelights said:
I mean the phone is slow on 2.1. I thought that they fix it on 2.2. Yah its weird that`s what i thought when i got tjis phone. But my korean friend has a galaxy s. And i played with it. Man! My motoroi was way far than this. Anyway maybe im wrong. Maybe the milestone model was more faster than motoroi.
Sent from my SHW-M180L
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Click to collapse
I'm not sure what the issue is. I have my XT720 (NA version) overclocked to 1000mhz on 58 vsel and find it to be quite stable and speedy (I also have JIT installed). My experience that anything over 1000mhz begins to get unstable and you have to jack the vsel way up (more battery usage). Also, replacing the homescreen launcher really helped (Launcher Pro, ADW, etc) because the stock one really kind of sucks.
If my carrier comes out with the Nexus S in March as the rumour is - I might move over to that as I'm sure it will continue to be supported and none of the this 'staying on 2.1' BS will happen. But we'll see if and when my carrier does that...and how much it will cost.
Riley600 said:
If my carrier comes out with the Nexus S in March as the rumour is - I might move over to that as I'm sure it will continue to be supported and none of the this 'staying on 2.1' BS will happen. But we'll see if and when my carrier does that...and how much it will cost.
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$700 to $800 CDN
$699.99 at best
now back on topic, the XT720 at 1000 Mhz runs really nice, even on stock 720 Mhz runs good with Launcher PRO or Go Launcher EX
heavy 3D games runs fast, everything else runs great
so i really have no idea of those 3 people that have complained about the phone.
they might have not configured something right
Indeed AllGamer.
The phone is really fast here when overclocked to 800 Mhz or 1000 Mhz. Angry Birds lags somewhat at 800, but at 1000 is runs great. Also HD Video Recording runs the best at 1000 Mhz, but I don't care. Also, I noticed that when HD Video Recording at 1000, the battery doesn't use more than at stock. And 800 also doesn't use more overall.
I really love this phone and I won't be selling it for a long time (and my next one will also be a Motorola, I'm a Motorola-fan for years now, although I had a few other phones though between my previous Motorola and this one).
So people: please configure it right, 'cause this thing is really speedy when overclocked
I have to admit, that my xt720 runs absolutely fine..angry birds and any other game i've tested are totally smooth - only hd-video recording becomes a bit stuttering ( is this correct english? ^^) sometimes. And until now no JIT or apps2sd is installed
Sent from my Milestone XT720 using XDA App
wat nid to imporved in xt720 froyo is:
- camera software (increase img quality)
- custom kernel (enable swap space, prepare for future games)
- greater space for cache (enable installation of battle bears -1.apk)
- stock oc to 1.1ghz (battery life can extended by setcpu)
- DEfy's stock music player
- xda xt720 special bootscreen (required a talented graphic designer)
xt720 ll be perfect..
wrong thread...sorry.
It's possible that the Motoroi is not as stable as the XT720 at 1GHz. The XT720 has a TI OMAP3440 (officially rated 800MHz) and the Motoroi has an TI OMAP3430 (officially rated 600MHz).
Stay away from this phone. The small memoy 256MB is really laggy when you have more than 1 widgets and/or running multiple applications (running overclock at 1000 already). Also, 2.1.... who would want a smartphone that doesnt keep up? Not exactly smart is i?
anonaye2 said:
Stay away from this phone. The small memoy 256MB is really laggy when you have more than 1 widgets and/or running multiple applications (running overclock at 1000 already). Also, 2.1.... who would want a smartphone that doesnt keep up? Not exactly smart is i?
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Click to collapse
Trolling?
Seriously, the memormy may be small, but you're exaggerating here. It's not laggy at all with more than 1 widget and multiple apps open (even w/o overclock). And 2.1, alright, but Dexter is working on the 2.2 port and he's gonna throw out a bèta one of these days. So 2.2 is on it's way and if the kexec crack starts to work good, then we could also have newer android versions later this year. So updates are not a problem for now.
To the TS I'd say: throw away that Wave and get yourself the XT720 It's a really good Android-phone and like AllGamer says: not the top of the line, but it sure can keep up and the camera is really good, hardware too and it just does what it does and that's what a phone needs to do IMHO: do what it does.
But indeed, check the MHz to see if it's compatible.
With JIT, we beat stock Samsung Galaxy. It is unfortunate to be cheated by Motorola, but this phone is a good piece of hardware and sure a head-turner. I have done what Link2SD did, move apks to an "ext3" partition of SD card, and with 1GHz OC, it feels snappy all the way.
I won't recommend someone to buy it new (just because of Moto's stupidity), but if happen to have it, do not regret.
i've been using xt720 for almost 4 months and before that i used milestone, galaxy s and some of LG and sony devices from friends... i can tell u the best touch-screen is in Moto(after apple ofcourse), the hardware is awsome, screen is a REAL scratchresist, the cover is strong and the backside cover is stable + looks classy. software is android as u know and always getting improved(we're about to have froyo from dexter-thnx to him-with all other functions). the speed? it workes so fine withOUT oc. for HD record or even faster actions u can OC it to 1ghz without any problem and even with oc battery life is almost same! besides that, if u turn off all wifi-3g and other web connections and 3d games stop showing ads inside nothing has lags at all!!
if u dont know how to use a new device, dont say bad things about it!
i have samsung galaxy spica (i5700) which has only 168mb of ram and 800mhz processor clock,with several widget its still running well,still has a smooth scrolling,compare with xt720,xt720 device is fastest than samsung spica although its has only 50mb of free ram on system
http://androidandme.com/2011/03/pho...erience-discomfort-while-watching-3d-content/
Looks like the Optimus 3D will be heading to AT&T as LG Thrill 4G. While I'm not sure if I would get this over the SG2, but I'm glad to see AT&T selection for Android phones are getting bigger.
Its the quickest phone so far according to these benchmarks my only beef is that it only has 512mb of ram, i was hoping for a gig. If the bootloader is unlocked this will probably be my next phone, no more samsung for me.
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
peachpuff said:
Its the quickest phone so far according to these benchmarks.
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You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
fen_nyc said:
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
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It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
AJerman said:
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
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Click to collapse
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
fen_nyc said:
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
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Click to collapse
Most benchmarks test memory performance, but there isn't really a test for memory capacity since it already has a set value (the total capacity). The memory performance on this phone will probably be great since they said they are doing dual channel, but I just worry if 512 is enough.
AJerman, thanks for the explanation. I'll need to look into this a bit more in terms of what benchmark the media selects to adequately test smart phones. Considering the small footprint apps take in mobile OSs, I suppose apps will eventually list on their product page that a certain amount of free memory must be available in order for it to function properly.
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
aaaLT said:
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
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Click to collapse
The SGS2 will have 1GB. I have 512 MB in my Captivate right now and I run out of memory, thus, I can only assume with 512 in the Thrill, I would run out of memory.
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
I have the vibrant and after owning the nexus one I feel my vibrant is more nicer lol. I don't plan on getting rid.of.it.
Pinepig said:
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
Click to expand...
Click to collapse
Sent from my SGH-T959 using XDA App
Burko said:
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
Click to expand...
Click to collapse
Negative, lets do a little breakdown on Android memory here.
512 MB in the phone. A large chunk of that is reserved and the user never sees it. As it stands, I see 342 MB of RAM available for use. Now, that 342 is spread across all running services. Lots of apps stay resident unless the memory is needed. This improves load time for the apps, but they will close if memory starts getting low. Then you have your background services. These are still running and will stay running even in low memory unless you reach a critical point where they have to close too. So it's hard to tell how much you really have free. Right now my phone says I have about ~100 MB free.
Now, open up your web browser and load a Flash video. Good ole Adobe and the memory hogging Flash Player. Flash uses a TON of memory, so you can go ahead and say goodbye to most of what you have free. If you have something else running in the background and it's staying resident in the memory for quick start up, there's a good chance it's going to get killed to free memory for the web browser/Flash Player. If you need memory enough, some background services might even get killed as in the example where my timer app was getting killed when I ran a live flash video from the browser.
Thus, 512 MB isn't enough for phones now and the future. It was okay in the last generation of phones, but these new phones with dual core CPUs are only going to have more and more complex apps, and it's going to be more than Flash that's using a large chunk of memory.
I have seen other phones that are dual core too, i.e the Evo 3d, motorola atrix, but with 1gb ram. When it comes to gaming, and not just counting the 3d aspect of it. Will the 512 mb of ram be enough to run even upcoming games. Can this device stand newer games that other phones like the htc evo 3d might have no problem handling? Share some thoughts on this. thnx
omfg AGAIN???? :/
512mb are ABSOLUTELY enough!!!
just look at this review
http://www.youtube.com/watch?v=GEE65bNN8mc&feature=player_embedded
8 apps open and phone still fast
While the dual channel technology might bring some small performance benefits, 512MB will remain 512MB.
Current games should be no problem at all, but upcoming games (utilizing the unreal or unity engine for example) will definitely step up in terms of texture amount+resolution and general amount of data (see recent news of Shadowgun for example).
This could become a disadvantage at a certain point, but we´ll have to wait for some hard numbers when the time will come.
But i´m confident that the optimus 3d can keep up at least for 1 year (until we actually experience noticeable performance disadvantages with more advanced and complex games aimed at the Tegra3 Platform and other upcoming chipsets).
I have experienced some lock up'freezing issues when play the included games in 3D. I rooted my phone, so i dont know if its due to that or if its just due to the fact its a developer phone and the software is not final. I still love this phone, very fast and i get 8mb average dl's on Tmo here in the Bay Area(Hayward).
Could someone who has a pre release O3D unit have a look and see how much free ram is available after start-up please? (i'm an android newbie, not sure if this is possible on LG androids in general, without a specific app?) Just wondering how much ram the system leaves you to use....?
Thanks
Ian
i'm confused here...
i was under the impression that the concept here was tri-dual (dual core, dual channel memory, DUAL RAM) resulting in there being 1gb of ram configured as 512mb per core?
is that not what's happening?
It´s supposed to be 256|256 ^^
that's a bit dissappointing then.
however, as has been pointed out, it doesn't seem to affect overall performance much. i can see it being a hinderance to the future longevity o the phone though. a newer-than-gingerbread version of android on the horizon which will undoubtedly demand for higher specs could see this become a problem.
According to the presentation it's supposed to be memory for gpu and memory for system
Has anybody with a pre or final relase O3D managed to find out how much free ram is available after a cold start up please? (i.e no apps/games running, only a task manager) If it's something like 200 - 250mb then that should be ok i guess, HTC seem to think that amount is ok on their sensation, and that started with 768mb..... Sense 3 seems to be a bit of a resource hog, it seems.....
Thanks
Ian
i saw in a videopreview,about 340mb free.
nic85 said:
i saw in a videopreview,about 340mb free.
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Click to collapse
Thanks for this, if you could provide a link or something i'd be grateful 340mb available is better than i'd hoped for
Thanks
Ian
can't find that,but i have this
http://www.batista70phone.com/2011/05/video-recensione-lg-optimus-3d-by-batista70phone/
18:55
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
hefonthefjords said:
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
Click to expand...
Click to collapse
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
cheltenham2004 said:
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
Click to expand...
Click to collapse
if it gets delayed again
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
hefonthefjords said:
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
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Click to collapse
Sounds like you have the motorola milestone
totally.
it's like motorola gave me a gold brick and the punched me in the face every day since.
If an O3D is supplied directly from a network, and comes loaded with their bloatware, will this affect the amount of free ram available?
Thanks
Ian
Howdy everyone,
i happened to come across an app on the market called CPU Gauge and this demonstrates to you exactly what each core on your phone is doing at all times, even in your notification bar at all times. Now i have noticed no matter what i do there only ever seems to be 1 core running which is pretty pants i reckon. how can i enable it to run dual cores all of the time? i dont understand it personally, why have a dual channel architecture if its hardly ever used? and surely it having to decide whether to use one core over two and to send data down both channels or just the one is probably a reason why we get lag? i am probably completely wrong but id rather the cpus always be on and drain battery if it improves overall performance
androidfanboi said:
Howdy everyone,
i happened to come across an app on the market called CPU Gauge and this demonstrates to you exactly what each core on your phone is doing at all times, even in your notification bar at all times. Now i have noticed no matter what i do there only ever seems to be 1 core running which is pretty pants i reckon. how can i enable it to run dual cores all of the time? i dont understand it personally, why have a dual channel architecture if its hardly ever used? and surely it having to decide whether to use one core over two and to send data down both channels or just the one is probably a reason why we get lag? i am probably completely wrong but id rather the cpus always be on and drain battery if it improves overall performance
Click to expand...
Click to collapse
Though a mod will move this thread please post questions in the general section this is for development purposes only..
But if what you say is true i will have to look into this. What rom are you currently running?
Just a rooted/overclocked LG stock gingerbread rom.
For me it shows 2 Cores working ,but second is ON only when needed (as it should be) So its OK. Lags are because of poor ram managment on LG software, I recommend Rushdroid ROM.
What I know, Android 2.3 and below does not provide a support for multi cores. However, ICS does support it. So, I think the phone will run much better when the ICS update comes.
abo_mara7 said:
What I know, Android 2.3 and below does not provide a support for multi cores. However, ICS does support it. So, I think the phone will run much better when the ICS update comes.
Click to expand...
Click to collapse
nope. thasts only an urban legend But it can improve performance at some points, but I would be rather sceptic. Custom roms must be always better (what they are doing making software, making it slower on purpose? go Samsung way and hire cm team members)
In games it uses both cores but im dissapointed that when testing swapping between different apps and web browsing seemed to all be using just the one core, and that was with lags inbetween swapping from for instance gallery to browser. I love this phone great specs but it annoys me more and more to think LG really did have no clue when it came down to putting it all into action. is there any way to have 2 cores on at all times or atleast change the values that decide when to use second core/channel.
If anything it makes for an interesting discussion
IFLPI said:
nope. thasts only an urban legend But it can improve performance at some points, but I would be rather sceptic. Custom roms must be always better (what they are doing making software, making it slower on purpose? go Samsung way and hire cm team members)
Click to expand...
Click to collapse
It has a partial support, not 100%, and the proof is that all dual core phones which received ICD update, got a huge improvement in the performance, as their users said.
androidfanboi said:
In games it uses both cores but im dissapointed that when testing swapping between different apps and web browsing seemed to all be using just the one core, and that was with lags inbetween swapping from for instance gallery to browser. I love this phone great specs but it annoys me more and more to think LG really did have no clue when it came down to putting it all into action. is there any way to have 2 cores on at all times or atleast change the values that decide when to use second core/channel.
If anything it makes for an interesting discussion
Click to expand...
Click to collapse
The processor works as it should be, all cores when needed. Check System Panel app. Ram is the issue here. On stock it will be always laggy. On rushdroid and samba there is good ram management. Almost 250mb for the user. On stock i doubt if there is 130mb free available.
@up: there is no evidence that GB supports 1 core only and ICS multiple cores. A better performance on ICS can be due to the bigger optimizations, and hw support (that can be buggy) like gpu enabled scrolling etc.
But Ive heard that ics supports fully multicores, and that is an urban legend for me (no evidence) Ics can be just more optimized than gingerbread (and more like honeycomb which was quite fast)
IFLPI said:
The processor works as it should be, all cores when needed. Check System Panel app. Ram is the issue here. On stock it will be always laggy. On rushdroid and samba there is good ram management. Almost 250mb for the user. On stock i doubt if there is 130mb free available.
@up: there is no evidence that GB supports 1 core only and ICS multiple cores. A better performance on ICS can be due to the bigger optimizations, and hw support (that can be buggy) like gpu enabled scrolling etc.
But Ive heard that ics supports fully multicores, and that is an urban legend for me (no evidence) Ics can be just more optimized than gingerbread (and more like honeycomb which was quite fast)
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you are correct cores are working as they should be not a problem here at... Gingerbread supports multicore and does use the cpu to the max when needed, you don't need to run both your cores all the time if that was the case you would need to charge your phone every 3 hours....
The issue with our optimus 3d is it needs ram tweaks to keep it smooth, 512mb ram is good i am not complaining because it's dual channel and so on so the ram speed is amazing just to free up ram we have tweaks...
Also the cpu is used to the max when needed, when you make a call you do not need both cores working at the same time that would be pointless. But when you play games, browse the net and bench your device all cores are used at the same time...
if you want to try it (see the difference) with both cores enabled ,(and cpu speed at max) try system tuner app , in cpu setting put governor to "performance" the first core will go to max speed , then go to active tweak and there is an option to force all cpu on , try it , it will be hard for the battery... when you put governor back to hotplug , the second core will return on demand (on/off) . if you want to do it again after you have to redo all step and turn the force all cpu on off and on again...
i'm on v21D on rushdroid 3.6.3. Both cores show up as working. 1 core ususally hits 1.4ghz and 2nd one upto 1ghz during regular processing. Great app btw tnx for letting us know
Which kernel you use on rushdroid @1,4ghz?
IFLPI said:
Which kernel you use on rushdroid @1,4ghz?
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Titan kernal v21d
Sent from my LG-P920h using XDA
Its not neccessary to use dual core all the times ,using dual core for small task degrade the performance that increasing. Since our phone have dual memory the cache plays an important role in deciding which core should be used.