[Q] LG optimus 3d (RAM 512 = too little?) - LG Optimus 3D

I have seen other phones that are dual core too, i.e the Evo 3d, motorola atrix, but with 1gb ram. When it comes to gaming, and not just counting the 3d aspect of it. Will the 512 mb of ram be enough to run even upcoming games. Can this device stand newer games that other phones like the htc evo 3d might have no problem handling? Share some thoughts on this. thnx

omfg AGAIN???? :/
512mb are ABSOLUTELY enough!!!
just look at this review
http://www.youtube.com/watch?v=GEE65bNN8mc&feature=player_embedded
8 apps open and phone still fast

While the dual channel technology might bring some small performance benefits, 512MB will remain 512MB.
Current games should be no problem at all, but upcoming games (utilizing the unreal or unity engine for example) will definitely step up in terms of texture amount+resolution and general amount of data (see recent news of Shadowgun for example).
This could become a disadvantage at a certain point, but we´ll have to wait for some hard numbers when the time will come.
But i´m confident that the optimus 3d can keep up at least for 1 year (until we actually experience noticeable performance disadvantages with more advanced and complex games aimed at the Tegra3 Platform and other upcoming chipsets).

I have experienced some lock up'freezing issues when play the included games in 3D. I rooted my phone, so i dont know if its due to that or if its just due to the fact its a developer phone and the software is not final. I still love this phone, very fast and i get 8mb average dl's on Tmo here in the Bay Area(Hayward).

Could someone who has a pre release O3D unit have a look and see how much free ram is available after start-up please? (i'm an android newbie, not sure if this is possible on LG androids in general, without a specific app?) Just wondering how much ram the system leaves you to use....?
Thanks
Ian

i'm confused here...
i was under the impression that the concept here was tri-dual (dual core, dual channel memory, DUAL RAM) resulting in there being 1gb of ram configured as 512mb per core?
is that not what's happening?

It´s supposed to be 256|256 ^^

that's a bit dissappointing then.
however, as has been pointed out, it doesn't seem to affect overall performance much. i can see it being a hinderance to the future longevity o the phone though. a newer-than-gingerbread version of android on the horizon which will undoubtedly demand for higher specs could see this become a problem.

According to the presentation it's supposed to be memory for gpu and memory for system

Has anybody with a pre or final relase O3D managed to find out how much free ram is available after a cold start up please? (i.e no apps/games running, only a task manager) If it's something like 200 - 250mb then that should be ok i guess, HTC seem to think that amount is ok on their sensation, and that started with 768mb..... Sense 3 seems to be a bit of a resource hog, it seems.....
Thanks
Ian

i saw in a videopreview,about 340mb free.

nic85 said:
i saw in a videopreview,about 340mb free.
Click to expand...
Click to collapse
Thanks for this, if you could provide a link or something i'd be grateful 340mb available is better than i'd hoped for
Thanks
Ian

can't find that,but i have this
http://www.batista70phone.com/2011/05/video-recensione-lg-optimus-3d-by-batista70phone/
18:55

300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.

hefonthefjords said:
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
Click to expand...
Click to collapse
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway

cheltenham2004 said:
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
Click to expand...
Click to collapse
if it gets delayed again

hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.

hefonthefjords said:
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
Click to expand...
Click to collapse
Sounds like you have the motorola milestone

totally.
it's like motorola gave me a gold brick and the punched me in the face every day since.

If an O3D is supplied directly from a network, and comes loaded with their bloatware, will this affect the amount of free ram available?
Thanks
Ian

Related

LG Optimus 3D coming to AT&T as LG Thrill 4G

http://androidandme.com/2011/03/pho...erience-discomfort-while-watching-3d-content/
Looks like the Optimus 3D will be heading to AT&T as LG Thrill 4G. While I'm not sure if I would get this over the SG2, but I'm glad to see AT&T selection for Android phones are getting bigger.
Its the quickest phone so far according to these benchmarks my only beef is that it only has 512mb of ram, i was hoping for a gig. If the bootloader is unlocked this will probably be my next phone, no more samsung for me.
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
peachpuff said:
Its the quickest phone so far according to these benchmarks.
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Click to collapse
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
fen_nyc said:
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
Click to expand...
Click to collapse
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
AJerman said:
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
Click to expand...
Click to collapse
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
fen_nyc said:
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
Click to expand...
Click to collapse
Most benchmarks test memory performance, but there isn't really a test for memory capacity since it already has a set value (the total capacity). The memory performance on this phone will probably be great since they said they are doing dual channel, but I just worry if 512 is enough.
AJerman, thanks for the explanation. I'll need to look into this a bit more in terms of what benchmark the media selects to adequately test smart phones. Considering the small footprint apps take in mobile OSs, I suppose apps will eventually list on their product page that a certain amount of free memory must be available in order for it to function properly.
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
aaaLT said:
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
Click to expand...
Click to collapse
The SGS2 will have 1GB. I have 512 MB in my Captivate right now and I run out of memory, thus, I can only assume with 512 in the Thrill, I would run out of memory.
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
I have the vibrant and after owning the nexus one I feel my vibrant is more nicer lol. I don't plan on getting rid.of.it.
Pinepig said:
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
Click to expand...
Click to collapse
Sent from my SGH-T959 using XDA App
Burko said:
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
Click to expand...
Click to collapse
Negative, lets do a little breakdown on Android memory here.
512 MB in the phone. A large chunk of that is reserved and the user never sees it. As it stands, I see 342 MB of RAM available for use. Now, that 342 is spread across all running services. Lots of apps stay resident unless the memory is needed. This improves load time for the apps, but they will close if memory starts getting low. Then you have your background services. These are still running and will stay running even in low memory unless you reach a critical point where they have to close too. So it's hard to tell how much you really have free. Right now my phone says I have about ~100 MB free.
Now, open up your web browser and load a Flash video. Good ole Adobe and the memory hogging Flash Player. Flash uses a TON of memory, so you can go ahead and say goodbye to most of what you have free. If you have something else running in the background and it's staying resident in the memory for quick start up, there's a good chance it's going to get killed to free memory for the web browser/Flash Player. If you need memory enough, some background services might even get killed as in the example where my timer app was getting killed when I ran a live flash video from the browser.
Thus, 512 MB isn't enough for phones now and the future. It was okay in the last generation of phones, but these new phones with dual core CPUs are only going to have more and more complex apps, and it's going to be more than Flash that's using a large chunk of memory.

Android 4.0 for a Lg optimus 3D

Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Click to expand...
Click to collapse
No........................
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Click to expand...
Click to collapse
almost had heartattack reading topic name :S
we dont have 2.3.3, and you are dreaming about 4.0?
Well let me read the cards...errrr
Some one is flying high. Anyways I can't see why not with a little magic of the dev community.
Sent from my LG-P920 using XDA App
i'm shire it will come also for o3d by lg or through the great developers in this forum.
but why do you what it already? maybe it's crap? i doubt it but maybe....
and one of the golden rules:
be patient, good things need their time
I wouldn't be surprised if 4.0 won't run on this phone due to the ram, even if it does its going to be well into next year before we get it, I would be surprised if we have it for next summer judging how far behind LG are now, this phone and the Optimus X2 should have launched with Gingerbread.
if cyanogen support this device, there will be 4.0 for us
the already support this device
typhex said:
if cyanogen support this device, there will be 4.0 for us
Click to expand...
Click to collapse
but 3D will be useless without the drivers for the cameras and the screen
mmace said:
but 3D will be useless without the drivers for the cameras and the screen
Click to expand...
Click to collapse
True but all the S3D core code it open to the devs thanks to TI as I understand it.
Also it's not even sure it's called 4.0, they haven't set a version number have they? and the number is just a indicator, the jump from 2.3 will be stuff like optimization in the system for dual core, and people still talking about too little RAM is just poppycock.
Most likely performance for the O3D will be better with Ice Cream Sandwich, might even beat all other phones as it's (so far) the only one with dual RAM and dual Channels which keeps the dual-core CPU from being bottlenecked by the rest of the system.
I have to admit, this talk of "ooooh it might not run version xx.yy of Android" or "ooooh what if the new uber fantastic app doesn't work because it ONLY has 512MB RAM" makes me laugh.
Why? Well lets look at what the problems have been in the past:
OS Partition is too small:
This was a problem when the OS was written to fit inside the small flash built-in to the CPU package. As the OS has gotten bigger this had to be solved one way or another. I'm not sure of the specifics, but I think its enough to say this is solved now.
Not enough RAM:
Fitting an advanced OS into 64MB or even 256MB of RAM is tricky, especially when the core OS is based on code from PCs with a lot more RAM than that and the luxury of a swap partition.
However 512MB was the turning point on PC where RAM became less of an issue and in the right configuration you could live without swap. So logically this should hold true, probably moreso, for Android. Because Android until recently was already running in 128MB/256MB without the advantage of swap space.
No Drivers:
Many are open source, we are also working with hardware a lot more standardised than it once was.
I can see from a glance that there are a lot of similarities between my N900 at the hardware level and the O3D. If you are dealing with devices that are basically upgrades of old hardware designs, drivers are a lot easier to deal with - especially if they are open source.
Lack of GPU or certain CPU instructions:
Many older devices could not handle newer Android because they lacked a proper GPU or the CPU did not have the right instructions. This is similar to what happened on PC for a while, when multimedia suddenly became big. Like on the PC once all these multimedia instructions became commonplace it was no longer really an issue. I believe we are at the same place now with high-end Android hardware.
So I really would be surprised to find a newer version of Android outright not be able to run on the O3D, for quite some time.

Some advice.

I must say everybody here complain too much..
I have O3D and till now the only thing that really sucked was that LG didn't
supply Gingerbread in time!
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Hope it will help someone..
Thanks for the advice, will give it a try.
Iland said:
I must say everybody here complain too much..
I have O3D and till now the only thing that really sucked was that LG didn't
supply Gingerbread in time!
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Hope it will help someone..
Click to expand...
Click to collapse
Seriously...s2 doesn't run as smooth? It has twice the ram and a faster cpu / gpu so it should beat optimus 3D.
Dave
Sent from my LG P920 using Tapatalk
mistermentality said:
Seriously...s2 doesn't run as smooth? It has twice the ram and a faster cpu / gpu so it should beat optimus 3D.
Hey Dave,
The fact that S2 have twice the RAM (can have even much more) doesn't metter and the cpu is almost the same, even LG have 'texas instruments' hardware which is very high quality if you familiar.
As long as you have enough free RAM (for this you need only the kind of Memory optimizer app as 'AutoKiller Memory Optimizer') your device run's better than S2. it's a fact, try and see
thanks
Click to expand...
Click to collapse
Iland said:
My advice is to root your device and install some RAM manager (like 'AutoKiller Memory Optimizer' and set to "Ultimate" preset).
Click to expand...
Click to collapse
I would highly recommend against doing that. Most RAM managers simply kill processes until the set amount of memory is free - pretty much preventing all multitasking. Most apps are cached when exited, so they can be quickly switched to later, they usually don't use any battery. Android will close most unnecessary apps by itself if more RAM is required.
With the device superb memory processing your device will work better than any device I've seen (and I have Galaxy-S2 also that run not as smooth as my O3D).
Click to expand...
Click to collapse
Imo, the SGS2 is much smoother than the O3D. Pretty much all games run well on it, while some games such as GTA3 (Full effects enabled + Max view distance) and dungeon defenders don't run that well on the O3d. GPU Overclocking is also possible on the SGS2, but not possible on the O3D - Even if it were, i doubt the already overclocked sgx540 (200 stock > 300mhz) can be oc'd as much as the Mali 400.
The SGS2 is also much more optimized than the O3D - Touchwiz is mostly smooth, even with a Live wallpaper, while the stock LG Launcher seems to be laggy. The camera also doesnt take ages to start up.
Also, im pretty sure most complaints are about battery life. My O3D only lasts around 1-3 hours with screen on - even worse than the DHD.
What are we complaining about?
Battery life
lousy Support from LG
I am still officially waiting in Australia for the gingerbread update
my phone under froyo 10k-j restarted over 20 times a day
under Gingerbread I missed out on phone calls and sms
and the list goes on.....
so please don't go around lecturing us as ungrateful to LG for this wonderful phone that I paid $800 for.
I have switched 2 month ago back to my Iphone 4 as my main phone,
only because of the good Devs at Cyanogen I am now wanting to use the phone more and I am going to make it my main phone again.
LG makes good hardware but the software side of things really sux.
and regarding your recommendation to use task killers to free ram tells me a lot how much you know about android 2.2 and above.
shalom
Hi All,
I think you guy's took it much more personally than I meant..
It's just an advice that you can use or choose not to use.
I had some issues with the device speed and after a while I found what I think to be the best setup for the device and I shared my opinion:
1) upgrade to gingerbread (V21a).
2) Root your device.
3) Install 'AutoKiller Memory Optimizer' and set to "Ultimate" preset.
Ever since I did it my O3D work great. and with no offence to big fans of S2 but I think it operate even better since.
Thanks

[Q] 1GB vs 2GB RAM on Android 4.0

There has been a lot of internet buzz lately around new 2GB phones coming out, most specifically the LG Optimus LTE2 and the Galaxy S3. I am looking to get a new phone, but the one that has caught my eye is the Xperia GX with Sony's new CMOS sensor.
I was wondering, how is the performance of Android 4.0 with only 1GB RAM, and would the performance increase of 2GB be a significant enough difference to want one of the Korean phones? Does anyone with a current 1GB phone have any issues with performance?
I believe all of the above mentioned phones use the new Snapdragon S4 processor.
Thank you!
I think for now 2GB of RAM is a bit of a overkill, for now, unless you're running fifty apps at once. I think 1GB is plenty enough. I myself own a Galaxy Nexus and it has 1GB of RAM. It ran smoothly even with like a few apps running in the background. Really, if you wanted to run fifty apps in the background, it will kill your battery, so I guess thats the trade off with 2GB RAM.
vx117 said:
I think for now 2GB of RAM is a bit of a overkill, for now, unless you're running fifty apps at once. I think 1GB is plenty enough. I myself own a Galaxy Nexus and it has 1GB of RAM. It ran smoothly even with like a few apps running in the background. Really, if you wanted to run fifty apps in the background, it will kill your battery, so I guess thats the trade off with 2GB RAM.
Click to expand...
Click to collapse
I don't think has talking about a nexus phone, when buying let's say an HTC evo 4G lte or galaxy3. You see left with very little ram if they were both1GB. My LTEvo is left with only 200 to 150 mb's ram left, but that's with every app I have running. Still when I'm web surfing the web sites easily ready threw the 200 mb's & more so sometimes the browser closes on me all on it's to refresh the memory I'm guessing. So yes I believe the fact that we now use higher resolution screens meaning higher resolution slings & launchers not to mention games, imo we need more RAM, not an extra gig but at least 400 mb's free. That way the launcher on the evo doesn't have to refresh everytime *really about once a week* but the 2 GB's the galaxy had is overkill but at least you won't have any of the referring the RAM every one in a while. Also to be noted in every benchmark between the galaxy3 & ltevo, the evo win's, surprisingly even in the memory I/O! In antutu benchmark & in quadrant the gs3 scores about 4780 while the ltevo scores 5000 to 5300, I peonally scored 545x... So I don't know if SG3 isusing given 2 GB's of slower ram or LTEvo is using faster RAM but it still not bring enough, all in all I will change my LTEvo do to the RAM issue that can be fixed with a simple update.
It's android or it's Windows 7 ultimate?? LOL
1 GB is just perfect.
My pc has 2.13 GHz cpu single core and 2GB ram and runs windows 7, my brother's htc one x has 1.5 ghz quad core cpu and 1gb ram for run android 4.0!
that's incredible
Android does NOT need 2gb of ram. My Galaxy Nexus runs amazing on 1gb of ram, and my Xperia Play ran ICS pretty good and it only had 512mb of ram. Right now a phone having 2gb of ram is just a marketing gimick. I can't see any of the Android releases in the near future needing 2gb of ram to be smooth. In fact Jellybean runs smoother than ICS on the same hardware, so it's getting more efficient, not less.
1GB is GOOD & 2GB is ... :good:
In theory, 1GB of RAM is lots. But I have the HTC One X (North American version) which has 1GB of RAM, and it suffers from crippled multitasking (just search Google if interested). Nobody seems to know for sure, but the general consensus on the root cause is that the HTC Sense software is a RAM hog, and therefore HTC had to modify Android to aggressively kill background apps in order to ensure that Sense performs well. I suspect that had they installed 2GB of RAM, like the Samsung Galaxy S3, the multitasking issue would not have occurred.
I have since installed an unofficial alpha build of Cyanogenmod9 on my device and it multitasks like a dream. So if you're buying an Android phone without a whole lot of bloatware, like a Galaxy Nexus, 1GB should be a lot. But if you're eyeing the HTC One X, you may want to wait for a 2GB model to come out
in future you need 2gb of memory.....
many apps and games improvement in the future......now 1gb it's still enough but in the future?? :laugh:
The more the merrier.; )
2gb is just too much for android, 1gb already runs smoothly, hell even my galaxy s1 with 512mb can run ics smoothly (true story). i think they are trowing 2gb just for people to think it's gonna be faster and smoother but that isn't the case here, though it's not going to hurt if you go for 2gb, it is just that it wont make a real difference. :laugh:
Confused, frustrated, and abandoning the platform if...
I can't find the bottleneck and get snappy performance.
I'm on a Galaxy Nexus on V. The problem is (and I'm really not looking for business advice - I'm spread too thin for major overhaul) I can't delete my SMS because, many times, it may be the ONLY reference we have for a discussion I had with a customer of what they need(ed), what I charged, when the job was completed. I realize this isn't ideal, but it's (for now) a reality.
I have a HUGE DB of SMS... over 5000. I don't install many apps... of course, I have my gmail account sync'd.
One of my slow-downs was using google-voice... however, even with it removed, it's choppy. Whether moving between home screens, loading my SMS, getting keyboard input on an SMS to respond (which sometimes takes 10 seconds to start recording keystrokes).
I know that if I deleted everything and only had a sparse amount of data (primarily SMS) it'd be faster. And for good reason... managing a DB of texts seems like a lot of data to organize. And that... I assume is controlled by RAM.
And before anyone jumps to conclusions, bare in mind, I own a tech company. There's nothing broken on the phone. It runs the same as EVERY android device I've owned. Pretty fast (generation specific) at first, then, slows down... by month 3, I dislike the phone.
Yes, each generation gets successively LESS painful -- but I have an EXTREMELY fast paced life. I always have 2-6 people waiting for my attention throughout the day... every second counts. And every delay is annoying.
Is this just fatally-flawed-android for you? Unable to deal with a large(ish) DB..? Is this a RAM issue? Is this energy saving issue? I'm currently waiting for the iPhone 5 for a larger screen. If it has one... I'm probably jumping ship. I've exhausted my attempts with android... if either RAM or JB 4.1 doesn't fix this... I give up. I need my messages.
Suggestions? Am I overlooking anything?
THanks
Well more RAM can't hurt you, but it really after all depends on the device you're getting. These days I reckon as long as it isn't below 1GB RAM for a mobile device, then it's ok. As a matter of fact that's great
If I may suggest a mobile device for you to have a good look at, this would be the Samsung Galaxy Nexus. It's google's flagship phone, it's great, mostly gets the new updates first and is very reliable and clean. It isn't hard to root at all also, and is very true to its core, with google supporting it more than any other device. I currently have a Nexus S, the one that came before it. It's great, but would really need a bump in speed, I can see myself getting a new phone in 6 months, maybe when google come out with a new mobile device.
cheers, and good luck on finding a new phone.
That IS the phone I have.
Thanks,
Truman
It sounds like you have the same problems as iphone users at http://michaelhyatt.com/speed-up-iphone.html in which case switching to iphone probably won't help.
You could use a free app to backup your texts, "sms to text" is one which could help and you can save all or selected texts to txt or csv formats which would also mean you could search quicker when needed or transfer backups to a pc.
It seems it is a smartphone issue as opposed to model specific, based on a lot of googling not my personal experience though, but backing up would allow you to access the data as needed on other platforms.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2

RAM left after loading phone with apps

Hello,
Can anyone here help me to report about ram left when you first get the phone and after you have loaded your phone with apps (viber whatsapp fb etc) these apps always taking up ram so much even when idling in background... I am asking this because i am still surveying which phone i should get. Its either nexus 5 or moto g. If the ram left is still plenty, i guess i might be able to survive with the motog for at least another two years and save some bucks along the way for other purposes. If not, i would opt for the nexus 5, although it would burn my wallet a bit. Thanks!
Edit: And.. I would be happy if there is anyone who would like to report ram usage before and after kitkat since Google has been vocal about kitkat being able to run on phone with 512mb ram, and being ram effiicient.
urra901109 said:
Hello,
Can anyone here help me to report about ram left when you first get the phone and after you have loaded your phone with apps (viber whatsapp fb etc.
Click to expand...
Click to collapse
Sure i'll try answer your question or give you some kind of idea about the amount of RAM left, i have a UK Moto G with Kitkat UK
Ok so I powered on the Moto G, waited 5 minutes while looking at the Running screen inside the Apps settings,
and i see 479MB Used & 403MB free (give or take a a couple of MB)
The user apps that are idling, are :
Vault = 14MB
Kik = 11MB
Applock = 6.2MB
Comodo Security = 4.8MB
If i then open up the 3 main apps that i frequently open (twitter, Kik, Gmail) and go back to the Running Apps Screen,
i see 494MB used & 388MB free
Hope this helps
urra901109 said:
Hello,
Can anyone here help me to report about ram left when you first get the phone and after you have loaded your phone with apps (viber whatsapp fb etc) these apps always taking up ram so much even when idling in background... I am asking this because i am still surveying which phone i should get. Its either nexus 5 or moto g. If the ram left is still plenty, i guess i might be able to survive with the motog for at least another two years and save some bucks along the way for other purposes. If not, i would opt for the nexus 5, although it would burn my wallet a bit. Thanks!
Edit: And.. I would be happy if there is anyone who would like to report ram usage before and after kitkat since Google has been vocal about kitkat being able to run on phone with 512mb ram, and being ram effiicient.
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If you can live without 4g get the moto g,I use this the same as my HTC one and its super smooth, I run a lot of apps and ram isn't an issue, ram being used is a good thing too,as it means app launch faster as they are stored in memory,saying that I usually have over 200 MB free.
@OP your understanding of RAM is wrong.
Do not worry about the RAM usage.
RAM IS THERE TO BE USED.
There is no point in the system keeping lots of RAM free, this makes the system perform worse. The idea is that as apps are used (either started by the user or automatically started when an app is woken etc) they are of course using RAM, the system keeps them in RAM so they can quickly be accessed next time they are required.
If the system closed all apps etc to free RAM you basically end up with more free RAM, but for what purpose. No use it sitting there empty - may as well go and buy a phone with 128MB rather than 1024MB if you dont want to use much RAM.
If you start an app that needs a lot of RAM (more than is currently free) the system just removes older apps from RAM to free up the RAM required.
It is not worth comparing your phone's normal RAM usage to another phone, each person has different apps and uses the phone in different ways. It makes no sense at all to compare two phones where RAM is concerned.
If your phone is running fine and you have some free RAM, even if just a smallish amount, then most likely things are running just as they should.
@scott_doyland @kierancc88 @cra1g321 thank you for your detailed reply..
@scott_doyland @kieran88: i have same idea about the ram being used is a good thing. But what bothers me is the survivability of the moto g in the next future update for it. Today, according to @cra1g321 and @kierancc88 both reporting that the OS itself is already eating around ~ 700Mb of available RAM w/o any other apps running. What could this number be in the future, will the OS takes more RAM? Thus making reduced RAM available for other apps. Currently i am using SE phone from 2011 with 512mb ram, while it is very responsive on Gingerbread, it does suffer on ICS, my Tasker profile always closes itself due to low ram(most probable culprit). I am afraid it would happen all over like that in the future, but at the same time google seems to move towards more efficient ram usage. Lets hope the ram usage wont increase so much in the next android update.
Butttt.. Maybe i am complicating stuff.. anyways, thanks guys!
urra901109 said:
@scott_doyland @kierancc88 @cra1g321 thank you for your detailed reply..
@scott_doyland @kieran88: i have same idea about the ram being used is a good thing. But what bothers me is the survivability of the moto g in the next future update for it. Today, according to @cra1g321 and @kierancc88 both reporting that the OS itself is already eating around ~ 700Mb of available RAM w/o any other apps running. What could this number be in the future, will the OS takes more RAM? Thus making reduced RAM available for other apps. Currently i am using SE phone from 2011 with 512mb ram, while it is very responsive on Gingerbread, it does suffer on ICS, my Tasker profile always closes itself due to low ram(most probable culprit). I am afraid it would happen all over like that in the future, but at the same time google seems to move towards more efficient ram usage. Lets hope the ram usage wont increase so much in the next android update.
Butttt.. Maybe i am complicating stuff.. anyways, thanks guys!
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Generally, your point is correct; however, KitKat is actually designed to better utilize a smaller amount of RAM than Jelly Bean. Theoretically, according to Google at least, a phone with 512mb of RAM will run KitKat better than it will Jelly Bean. Theoretically.
When android boots it loads apps into memory, its isn't just the OS that's using ram after a reboot.
Try it - reboot phone and look at running AND cached apps.
bought the dual sim variant of moto g.. Hehehe. So far i am very happy.
scott_doyland said:
@OP your understanding of RAM is wrong.
Do not worry about the RAM usage.
RAM IS THERE TO BE USED.
There is no point in the system keeping lots of RAM free, this makes the system perform worse. The idea is that as apps are used (either started by the user or automatically started when an app is woken etc) they are of course using RAM, the system keeps them in RAM so they can quickly be accessed next time they are required.
If the system closed all apps etc to free RAM you basically end up with more free RAM, but for what purpose. No use it sitting there empty - may as well go and buy a phone with 128MB rather than 1024MB if you dont want to use much RAM.
If you start an app that needs a lot of RAM (more than is currently free) the system just removes older apps from RAM to free up the RAM required.
It is not worth comparing your phone's normal RAM usage to another phone, each person has different apps and uses the phone in different ways. It makes no sense at all to compare two phones where RAM is concerned.
If your phone is running fine and you have some free RAM, even if just a smallish amount, then most likely things are running just as they should.
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Click to collapse
Finally, someone that understands what RAM is really all about.
Too often, I see people trying to limit how much RAM is being used for no good reason. Like what was said, RAM is there to be used, not saved for a rainy day.
I do understand that ram is there to be use. Honestly, the moto g performs really well to my liking. But when i asked the ram usage i was referring to "future proofness" of the device. Good by today's standard but may not be the same after 1-2 android update. Since every update seems to be more resource hungry.
Conclusion: the moto g is very well built product for what we are doing "right now" but with very little wiggle room(RAM) for any future update.
Sent from my XT1033 using xda app-developers app
It seems with Android their focus is to reduce needed resources, that was one of the main features in 4.4
We cant predict the future but Linux/Windows 8 runs fine with 1GB of RAM so if Android begins to exceed this then we need a new mobile OS.
Sent from my XT1032 using xda app-developers app
urra901109 said:
I do understand that ram is there to be use. Honestly, the moto g performs really well to my liking. But when i asked the ram usage i was referring to "future proofness" of the device. Good by today's standard but may not be the same after 1-2 android update. Since every update seems to be more resource hungry.
Conclusion: the moto g is very well built product for what we are doing "right now" but with very little wiggle room(RAM) for any future update.
Sent from my XT1033 using xda app-developers app
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It also depends if you will always want to update to the latest and greatest OS. Personally Im still running 4.3 on my moto g. The reason is that its performing very well and there is nothing in 4.4.2 that I want. Of course its tempting to upgrade to 4.4.2 to have those few hours of excitement but after those initial few hours I will be using my phone to do exactly the same things as Im doing now.
The only reason I would upgrade to a later Android version is if an app I used a lot became incompatible with 4.3 or if a new Android version increased battery life by some amazing amount.
So the chances are that for me, 4.3 on moto g, is very future proof.
Also consider that in just a couple of years its likely the moto g wont get any more official updates anyway so whether it can run Android version 6 (or whatever) with only 1GB RAM may not even be a point of discussion unless you want to run a custom ROM. If you do this the chances are you will probably have a trimmed down Android anyway, ie GAPPS initially removed etc so RAM usage will be less. Although I appreciate GAPPS isnt part of the OS as such and any GAPPS can be removed from RAM by the OS when required - so my point is sort of skewed there anyway
But I agree with the post above, if 1GB is not enough for the OS and a decent amount of apps to run well then Android is not an OS you really want to be using on a phone regardless of the amount of RAM you actually have.

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