I have now finally my new Nexus S with the normal 2.3.1 software instead of the userdebug software. In general the phone is very fast. I still have problems with swiping from time to time. It is like it either doesn't register the swipe or that it halts while swiping. This can occur with stock home launcher as well as with ADW EX. It happens while swiping between home screens, scrolling in the browser or scrolling in the application launcher or market. I have to figure out if this is a bug in 2.3.1 or if this is a hardware problem. I had the same issues occasionally on my N1 with stock android but never had this problem on my Sense UI MT4G. I am not so impressed by Gingerbread that I would tolerate this issues.
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I'm experiencing very slow screen rotation when I re-orientate my Tab, especially on my main home screen.I have two widgets and a bunch of icon on there, and if I turn my Tab 90° it takes around 3-4 seconds to react, then I get a black screen for another second or two, then the icons re-appear, then another second later, the widgets.
I get the impression that the rotation is quicker on a homescreen with no widgets but full of icons, but it's still rather slow.
The original launcher also isn't really amazingly fast on rotation, but it's a good deal faster than adw. In the (native) browser, screen rotation is almost instantaneous, btw.
Does anyone have a suggestion how to speed up the rotation on the homescreen? It's annoying like this, because the Tab is often in landscape orientation when I take it out of my coat pocket, then I have to wait several seconds before it'll react to anything.
Is it using alot of cpu in taskmgr?
biopsin said:
Is it using alot of cpu in taskmgr?
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Not really. It's using quite a bit of RAM (~24MB) but only about 0.9% CPU.
Btw, here's a short video to illustrate what I'm talking about: http://www.youtube.com/watch?v=Sjpum75xpZk
(Sorry for the bad quality, shot with my trusty old G1 - btw, I'm rotating Portrait -> Landscape in the Video, but the video is rotated 90°)
I'm currently using adw.launcher and my rotation is perfectly fine with lcd density changes and widgets stretched and multiples on single screens.
It's odd that yours is so very slow. Did you root it and do the lag fix? Or do you have a scrolling widget active and have it forcing draw on orientation? Maybe use ti backup and check your running processes.
Sent from my SGH-T849 using XDA App
funny, I tested 2 widgets yesterday (1 clock + 1 bat) and i notice rotating screen would be sluggish, so i checked ADW cpu usage was jumping around 50-80%
i ended up removing both widgets, and have not experienced it again..
And if u go thru the adw-settings and turn off all the eyecandy and restart what happens then?
biopsin said:
funny, I tested 2 widgets yesterday (1 clock + 1 bat) and i notice rotating screen would be sluggish, so i checked ADW cpu usage was jumping around 50-80%
i ended up removing both widgets, and have not experienced it again..
And if u go thru the adw-settings and turn off all the eyecandy and restart what happens then?
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Rooted yes (z4root) but no lag fix...which one would you recommend?
Also, I just notice that it gets quite a bit quicker when I use one of the stock wallpapers instead of my own 1200x1024 image. Looking into that now.
Have u tried switching back to stock launcher to compare if the same issue apears, or ex. Zeam launcher?
i recommend no lagfix...never testet it.
biopsin said:
Have u tried switching back to stock launcher to compare if the same issue apears, or ex. Zeam launcher?
i recommend no lagfix...never testet it.
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Ok, so the wallpaper seems to be the main culprit. When using a stock wallpaper, both adw and the stock launcher perform about equally. I've also applied the OCLF, but don't notice any difference.
Did u notice the dpi for your custom background, maybe scale it down to 72dpi if its higher..
those who tested the lagfix on the tab did not notice anything either, but higher bench scores..
There is often a considerable amount of lag when switching from portrait (my main use) to landscape (mostly used for reading PDF or EPUB text, and sometimes for web-browsing). Clearly the refresh of shortcut icons and widgets appears to be the culprit, it doesn't seem related to background rendering. I tried various combinations of graphical settings, to no avail. I am running 200 LCD density, but I had the same problem with the original value (240).
Note: I use ADW.Launcher mainly because of the "categories/groups" feature, which makes it a *lot* easier to organize my 200+ applications. The other features are pretty much the same as all the other launchers.
People say the lag fix is unecessary since stock tab is quite snappy, but i recently uninstalled it and noticed a slow down with redraws on my screens with adw.launcher. Agreed though any launcher will slow down with more icons/widgets. Especially those that have been stretched by adw
Sent from my SGH-T849 using XDA App
ADWLauncher - I turn off the animations and turn the delays and
overshoot down as far as they will go. I also make the drawer
background flat black with no transparency. Makes for a VERY fast
launcher. I also set the "System persistent" option in "System
Preferences". That seems to help keep Android from killing it off.
Returning to home is dawn near instant now.
System animations (Settings->Display->Animation) is set to "No
Animations". Again, makes things faster and I get bored watching the
redraws.
When im typing on my phone, it usually works fine for a little then starts to lag and some keys i press dont work... i dont know if this is a problem with the touchscreen or the software. if i lock the phone and unlock it, usually it will work. so im hoping it isnt the keyboard. is there a solution for this?
ags on board said:
When im typing on my phone, it usually works fine for a little then starts to lag and some keys i press dont work... i dont know if this is a problem with the touchscreen or the software. if i lock the phone and unlock it, usually it will work. so im hoping it isnt the keyboard. is there a solution for this?
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I have noticed this bug on sense 2.1 roms. If you rotate the screen it will switch keyboards and fix it and you can just rotate it back. I have never experienced this on 3.0 and higher sense roms. I think its just a bug on 2.1.
Also it has been a reported bug on CM7 roms, I believe its CM7 roms or maybe older versions too. There is no current fix. Some users just use a keyboard from the market like swiftkey or something like that. Its an app you have to pay for, but seems to get rid of the issue.
I ran into a similar issue last night when I was typing a post on another forum. My keyboard lagged greatly and then just stop responding for a few seconds. However it seemed to only happen when I was in my browser typing on the forum page. It was happening on Dolphin Browser and the stock browser. I tested it with three different keyboards (Swiftkey X, Gingerbread Keyboard, and stock Sense keyboard). All lagged. Restarting didn't resolve. The lag did not happen with other apps like GO SMS, Twitter, or Facebook. Nor did it happen on a couple other websites I tested on. I noticed when I turned off the vibration, or lowered the vibrate time, the lag lessened. I'm thinking it's an issue with memory or processing speed, but I have no idea how I would test or resolve something like that.
I'm running ARHD 6.1.5, only slightly OC'd.
Now that I think about it. It sounds like all 2.3.3 based roms have this bug, aosp or sense.
I am not talking about "lag" in the traditional sense of how the term is used around here (choppy animations).
But starting with every ICS ROM I've tried, when I turn on my lock screen after a while of having the screen completely off, the clock always shows a number which is 3 or 4 minutes behind, and quickly updates it to the correct time in less than a second. I last saw this on a POS Moment running hacked Froyo. My NS4G with Gingerbread never had this problem.
Any ideas?
This seems somehow related to my Beautiful Widgets SuperClock widget. When I remove that widget the problem goes away. That doesn't make sense though since I used that exact same widget on Gingerbread. :-(
I disabled the "Turn over to mute" and "Turn over to activate" settings under Settings > Gestures and i would swear my phone is actually performing better than what it was. Can anyone confirm this for me?
It could be a placebo but I notice it. I had already turned off flip to snooze on mine but left flip to mute on. I had lag when changing from Chrome back to the Homescreen prior to turning off the flip to mute setting. After turning it off it did not lag. In an attempt to recreate the issue I cleared the memory and did it again with no apps running in the background as a baseline and had lag with flip to mute on vs off when going from Chrome back to the homescreen. Also tested it when opening and scrolling through the app drawer. I can't wait for 5.1 update, if it comes...
After switching to Apex launcher, and turning off the other two gestures in the Settings, I have had no instances of missed double taps. It was pretty reliable to begin with, but yes, I was noticing some drops. But those are now gone.
I know everyone is complaining of UI lag - which is indeed present. However I decided to do a more real world test. I loaded up WatchESPN, OSMonitor, Play Store,
Gmail, Firefox (with Engadget open), Two camera apps, Hangouts, Play Newsstand, HBO Go, Google Photos, ES File Explorer, N7 Music Player, YouTube and MX Player. After loading all these up one after another, I started Nokia Here Maps - and asked it to locate an address on the other side of town and compute point to point directions to it. It took what seemed like a blink of an eye, and it was back with the route. I then turned WiFi off ( so that it cannot hand over the task to a server in the cloud ) , and asked it to compute another route, and again it was back within a second, with multiple route alternatives. So - to me - this is a more real life use case - I will actually be using the device a lot in this fashion - and for that - it is performing quite well. In general I have noticed that the UI lag does not get worse with the number of apps loaded. So when it come to real heavy lifting, I think the device is doing pretty well .
There is a YouTube video out there today, which is claiming that the Alcatel did better than a Galaxy S6 in running multiple 3D games simultaneously. I will myself never play any games on this device . For my applications - I find the performance satisfactory. Of course, this clearly has all the 5.0 performance issues, which I am hoping will clear up with 5.1 / 5.2 update.
You may want to go under developer options and try things such as disabled the animation scales or lowering them from 1.0 to .5 and possibly enabling gpu decoding of 2d content.....disabling the animation will give the ui response a bit of snappiness.
If you are running nova launcher it has it's own animation settings under "look and feel" and you can choose the "faster than light" option....I disable all the animations...I'm interested in gettings things done..not gimicks and "flash". I'm sure apex has similar settings.
famewolf said:
You may want to go under developer options and try things such as disabled the animation scales or lowering them from 1.0 to .5 and possibly enabling gpu decoding of 2d content.....disabling the animation will give the ui response a bit of snappiness.
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I already have animations down to 0.5 - I am not touching anything else there. Apex has a setting to speed up some animations as well.
What is a good way to test the browser ? I am using Firefox - with adblock plus.
stl1859 said:
I already have animations down to 0.5 - I am not touching anything else there. Apex has a setting to speed up some animations as well.
What is a good way to test the browser ? I am using Firefox - with adblock plus.
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When the phone is rooted I'll use adaway....what exactly do you want to "test"? I use lightning+ browser(lightning browser (without the +) is free) which is always nice and snappy.
I've found, that turning of the OS "vibrate" on tap functions seems to have improved performance for me. At the very least it feels better. I feel like i was getting 2 different vibrations when using keyboard, and it would double tap things by accident as a result. You also need to independently turn off vibration on the keyboard if you want it gone completely.
Has anyone noticed that transition animation scale keeps on reverting back to 1x after it has been set to 0.5x ? Does this qualify as a bug ? Or is there something I am missing ?
BTW - even with the third party launcher, I am getting unresponsive double-tap ( wake only ) occasionally, and unset/set the option always brings it back. This is something that Alcatel should be able to fix - clearly a software issue.
stl1859 said:
Has anyone noticed that transition animation scale keeps on reverting back to 1x after it has been set to 0.5x ? Does this qualify as a bug ? Or is there something I am missing ?
BTW - even with the third party launcher, I am getting unresponsive double-tap ( wake only ) occasionally, and unset/set the option always brings it back. This is something that Alcatel should be able to fix - clearly a software issue.
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Has anyone found a fix for this? Mine does this as well, resetting the transition scale!
Thanks
zapper_master said:
Has anyone found a fix for this? Mine does this as well, resetting the transition scale!
Thanks
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Never had that problem, I've been using nova prime and double tap to wake works perfectly.
Sent from my 6045I using Tapatalk
I have a Pixel 2 and I feel like ever since the device upgraded to Pie I get this random horizontal line that briefly flickers during a transition between apps from the launcher. It is the very bottom of the screen for any app that keeps a black navigation bar at the bottom. It will only flash or flicker once and doesn't happen all the time. The main app that does this is Hangouts but occasionally happens with others too like the camera app or Google News. I figured it might be software but wanted to see if anyone else noticed it. The device runs fine otherwise so hopefully not a big deal down the road if there is failing hardware.