Game Testers needed... - Android Apps and Games

This game is being tested for HTC desire only.. maybe someone can tell me if it’s working on other devices too...
Done till now:
-IK Bones ladder menu with gravity.
-Loading Screen before loading level.
-Static (for now) Story Screen.
-Loading the Objects and Stage elements Dynamic from XML files
-Panning - Drag
-Zooming - 2x menu
- resume/quit menu
-Object found - DoubleClick
-Added TimerORB (1 minute test timer, color change to blue 100%-70%, yellow 60%-30%, red 30%-0% of the time)
-3 Levels Only
-if game finished screen gets white.
Help me with
- If you encounter Problems with Frame rate (it’s capped at max 24 frames)
- Speciffy the screen resolution of your device
- Bugs
(known bugs - double click on object it zooms also)
(known bugs - You must manually Force stop the app)
- Anything that u think i can improve of...
------------------INSTALL INSTRUCTIONS--------------------
1 . Install Runtime
Runtime_Device_Froyo_20100802.apk - For 2.2 Devices
or
Runtime_Device_Eclair_20100603.apk - For 2.1 Devices
2 . The Game
Android.apk.

do i need Froyo?
i have Samsung Vibrant** I would love to help out..!!!
UPDATE: So i went ahead and tried installing anyway on my Vibrant 2.1.... So the first file is "Adobe Air" ... it installed fine.... the second one installed fine as well.. but as soon as i opened i had to read Terms of Adobe Air and i pressed "I Agree".... then it just went blank??
what am i doing wrong?

solidkundi said:
do i need Froyo?
i have Samsung Vibrant** I would love to help out..!!!
UPDATE: So i went ahead and tried installing anyway on my Vibrant 2.1.... So the first file is "Adobe Air" ... it installed fine.... the second one installed fine as well.. but as soon as i opened i had to read Terms of Adobe Air and i pressed "I Agree".... then it just went blank??
what am i doing wrong?
Click to expand...
Click to collapse
Blackscreen??? Humm....
YES indeed
System Requirements
Q: What version of the Android OS is supported by AIR for Android?
A: AIR on Android supports Android OS 2.2 (FroYo). Developers who still use Éclair should continue to use the 06/04 Runtime and SDK build.
Q. What processors does Adobe AIR support in Android devices?
A. Adobe AIR on Android requires an ARMv7 processor.
Updated The ECLAIR VERSION of AIR... pls give a try now...

Can someone test if is working with 2.1?

solidkundi?

any way not working in htc legend.........

Do you have froyo or eclair???? Which version of AIR u have installed???
Sent from my HTC Desire using XDA App

still same as edragos55 after new air apk.
both installs fine, but after accepting terms, totally blank screen.
tried on htc desire stock, still on android 2.1

Did it worked for someone with 2.2??? It looks like for no froyo devices does not.
Sent from my HTC Desire using XDA App

Samsung Galaxy S - Eclair (2.1) blank black screen after accepting adobe AIR Ts&Cs

Related

[ROM] "Android 2.1 for 32B" - No A2SD - Fast and Stable [15/04/2010]

There will be no more updates for this rom now as I have moved on to the HTC Desire.
______________________________________________________________________________
Here's an Eclair rom I built specially for the 32B Magic / myTouch3G. It is built from the Android 2.1 source that was released a few weeks ago, and has a kernel built from Cyanogen's kernel sources for Eclair (sources here).
This rom does not support A2SD. I've always found it frustrating that almost all 32B roms require the ext3 and swap partition on your SD card. The Magic does not need A2SD in my opinion ... and getting rid of A2SD and swap on sd cards eliminates the slowest link in the chain. With a bit more optimisation this could be a very fast rom.
Visually this is almost completely stock, if you like nice themes and graphics for your roms I would suggest MetaMorph, and browsing the Android theme section.
This is a completely new rom to XDA, not anyone elses work rehashed. The 1.5 rom does contain Firerat's kernel though
Big thanks to dferreria for pushing my build process along in recent weeks!
Complete with:
- Root privilage/superuser
- Google Apps
- Big APN list
- Busybox
- Android Market working
- Camera and bluetooth now working
- Live wallpapers
- Support for wired/wireless tether (wired tether apk included)
- Automatic swap (if a swap partition is detected)
- Auto CPU scaling (overclock to 528Mhz)
- Home app locked in memory
- Beautiful music widgets (from cacheinjection)
- Working YouTube and 3D graphics (currently in 1.5 only)
This is a fast Eclair rom, everything works (apart from the snag list below).
Snag list - what doesn't work
- On first boot, make sure you select "com.android.provision.DefaultActivity". I'm working on a fix for this.
- Camcorder not working (doesn't work on any Eclair roms)
- Force close in contacts app (reported 02/02)
- Some market apps not appearing. Use Market Enabler which is included in the rom.
Requirements
- Engineering SPL
- WIPE before installing this rom
- A swap partition on your sd card is recommended. I'm working on automatic swap if you don't have a swap partition set up. I recommend 96Mb
Disclaimer
I don't really think this needs saying, but I am not responsible if you brick your device. Make sure you know what you are doing! Read >> Sapphire hacking wiki <<
By the way this is not compatible for G1/Dream ... but G1 users would probably not want it anyway without A2SD
You now have 2 choices ... READ this before you choose
If you want a fast and stable Eclair rom, then 1.4.2 is for you:
Download (stable): > st0kes-v1.4.2 <
My 1.5 roms are unstable. The have 3D acceleration but also a few strange bugs, and I really would not recommend it.
You have now been warned, please don't ***** about it being unstable in the thread, I already know.
Download (experimental): > st0kes-v1.5.1 < <-- Updated 14/04/2010
Thanks: bcrook for getting my build off the ground, cyanogen for cm-kernel sources, radix999, dwang for inspiration, ncommander for camera driver, ozjd for AOSP source guidance, Firerat for kernel in 1.5, dferreira for help and advice
And of course everyone on XDA who made 3D graphics possible in Eclair.
A few kind people have surprised me by offering donations, if you would like to donate I will graciously accept, here is my paypal link. The money will probably go on coffee to keep me going at night.
Changelog
Version 1.1 - download
Initial release
Version 1.1.1 - download
Fixed Maps and Music bugs.
Removed development tools and added wired tether
Version 1.2 - download
Fixed camera (thanks ncommander)
Fixed bluetooth (thanks Cyanogen)
Added Gallery
Added 'search by voice'
New kernel
Version 1.2.1 - removed URL due to this being a buggy release
Added Live Wallpapers
Version 1.3 - download
Added automatic swap (it will use a swap partition if one is detected. A swap file will be created if none is detected)
Fixed Google Maps bug (TjerkW perhaps you could confirm this? )
Added Google maps with multitouch from brut.all
Gallery is back and is working
Insufficient storage error is fixed
Version 1.3.1 - download
Auto CPU scaling (overclock to 528Mhz)
Version 1.3.2 - download
Fixed orientation sensor
Fixed a few other minor issues
Version 1.4 - download
Rebuilt from 2.1_r2 AOSP code
Fixed graphics in Music widget
Fixed sensors and Gallery in the correct way (in the source code)
New clock widget / Deskclock app
Maps location from mobile networks bug is fixed
Version 1.4.1 - download
'Home' app is now locked in memory
Launcher now has 5 screens (from Lk2)
Fixed the layout of the PIN screen
Added the latest Market Enabler
Version 1.4.2 - download <---- recommended
Music widgits (from cacheinjection)
Added 3d Libs from latest Hero dump
Graphics in PowerControl widget fixed (from dferreria)
Busybox symlinks are all fixed
Amendments to build.prop to optimise 3G speeds
Unstable releases below
Version 1.5 (unstable) - download
3D Acceleration
YouTube is back and working
Added JIT Enabled Dalvik JVM (seems to be faster, and just as stable)
Added Market Enabler
New kernel from Firerat that made the 3D possible
Version 1.5.1 (more stable than 1.5) - download
Music widgits from cacheinjection
Using 3d Libs from latest Hero dump
Removed Jit Dalvik VM (it was causing problems), also removed YouTube until it can be put back in properly
Gallery3D (with working rotation - from dferreria)
Graphics in PowerControl widget fixed (from dferreria)
Added all missing symlinks to busybox
Nice work fella, couple of questions, you say its 2.1 so does it have the new n1 launcher, new gallery, live wallpapers etc?
None of those things yet mate, I'm still in early stages and taking baby steps.
I saw hero_over had ported the n1 launcher to the Magic, it didn't look usable though.
I will have a look at live wallpapers though, but I'm not sure if the Magic hardware is capable or if they will just slow things down too much.
sounds good.
does this have full exchange sync? (mail, contacts and calendar)
does it matter what engineering SPL is installed?
Works like a charm! Very fast!
However some hardware does not work
- Orientation does not change
- Camera does not work ( looks funny that checkerboard ;-) )
Really want live backgrounds and the new nexus stuff!!!
Keep up the good work. (just ditched cyanogen ;-) )
looktall said:
sounds good.
does this have full exchange sync? (mail, contacts and calendar)
does it matter what engineering SPL is installed?
Click to expand...
Click to collapse
Exchange sync for mail and contacts only, Android does not natively support Exchange calendar sync yet.
Not sure about your spl question. I'm using Haykuro's spl.
TjerkW said:
However some hardware does not work
- Orientation does not change
- Camera does not work ( looks funny that checkerboard ;-) )
Click to expand...
Click to collapse
I know about the camera, there is a driver which I'll put in the next release.. Didn't know about orientation though, I'll check into that!
I cannot install applications that use the maps library:
01-28 13:15:36.241: DEBUG/ddm-heap(3245): Got feature list request
01-28 13:15:36.951: DEBUG/PackageParser(72): Scanning package: /data/app/vmdl32495.tmp
01-28 13:15:36.991: INFO/PackageParser(72): com.hyves.android.application: compat added android.permission.WRITE_EXTERNAL_STORAGE
01-28 13:15:38.251: ERROR/PackageManager(72): Package com.hyves.android.application requires unavailable shared library com.google.android.maps; failing!
01-28 13:15:38.251: WARN/PackageManager(72): Package couldn't be installed in /data/app/com.hyves.android.application.apk
01-28 13:15:38.331: DEBUG/AndroidRuntime(3245): Shutting down VM
01-28 13:15:38.331: DEBUG/dalvikvm(3245): DestroyJavaVM waiting for non-daemon threads to exit
[2010-01-28 13:15:33 - AndroidApplication]Performing com.hyves.android.application.HomeScreenActivity activity launch
[2010-01-28 13:15:33 - AndroidApplication]Automatic Target Mode: Unable to detect device compatibility. Please select a target device.
[2010-01-28 13:15:35 - AndroidApplication]Uploading AndroidApplication.apk onto device 'HT94XKF09234'
[2010-01-28 13:15:36 - AndroidApplication]Installing AndroidApplication.apk...
[2010-01-28 13:15:39 - AndroidApplication]Installation error: INSTALL_FAILED_MISSING_SHARED_LIBRARY
[2010-01-28 13:15:39 - AndroidApplication]Please check logcat output for more details.
[2010-01-28 13:15:40 - AndroidApplication]Launch canceled!
I think I know what your problem is. Fixed in next release.
Looks like I should have installed this in my rom with the Maps.apk from the milestone dump.
Music app not working
First of all good job! This is the first eclair ROM running decently enough to be worth keeping.
The only problem I'm having is with the Music app, getting FC every time I try to open it. See attached logcat and let me know if you also need traces.txt
Thanks,
George
PS. Running this on a MT3G
HBOOT-1.33.2005 (SAPP30000)
Radio-2.22.19.26I
Maps and Music bugs are fixed, download link in the original post.
Probably won't get much time to work on this for a few days now. Bluetooth & camera are the next things to get working.
Ill wait to try when the camera is working, hopefully by then they graphics drivers etc will be released too. Its great to have a 2.1 rom only for 32B, having a rom taylored to our device rather than the G1 should hopefully result in a better rom.
BTW, have you seen openandroid on the G1 forum? how about collaborating with other sapphire 32b devs to get produce a sick rom?
Great Rom!!!
Can i just say great start to a rom, i was shocked how quick it was, and we re-download the newest rom will this have multi touch implemented?
Thanks for the feedback. Multitouch is supported in this rom, you can download Dolphin Browser from the market if you want a multitouch browser with pinch to zoom.
I would be happy to collaborate to make a 32b rom. I'm frustrated that all 32b roms use apps2sd (in case you hadn't noticed that already) ... Personally I would like to see more 32b roms that are aimed at getting the most out of the HTC Magic hardware, rather than being Magic/G1 compatible.
Only thing is I am a bit of a newbie dev and I'm learning all of this as I go along. Not sure if I could offer that much in a collaboration, although it would be helpful for me to learn from others.
As a new user of the Vodafone UK HTC Magic i'd also love to get my unit upgraded to 2.1 with multitouch support. It's a cracking piece of kit and having been an iPhone 2G user i decided on the Magic due to it's hardware capability for multitouch.
Feel i may have made a mistake in updating from the initial 1.5 software to a recent 1.6 update.
Is this likely to have crippled me from being able to upgrade and root my phone?
I've got the camera working using Ncommander's camera driver source code. Will update my rom in due course (hopefully this weekend).
essex_chris: might be best if you start a new thread for this in the Q and A section. But basically you should be ok, the perfected spl is still rootable by various methods
Rooting
essex_chris said:
As a new user of the Vodafone UK HTC Magic i'd also love to get my unit upgraded to 2.1 with multitouch support. It's a cracking piece of kit and having been an iPhone 2G user i decided on the Magic due to it's hardware capability for multitouch.
Feel i may have made a mistake in updating from the initial 1.5 software to a recent 1.6 update.
Is this likely to have crippled me from being able to upgrade and root my phone?
Click to expand...
Click to collapse
In reply to essex chris i just wanted to let you know i only recently like two weeks ago rooted my phone on a uk voda HTC Magic 1.6 and using the cyanogen method rooted my phone like a breeze and have been using various roms since
Okay i used this rom for one week now. And i must say: it is the fasted rom i've ever had on my HTC Magic! Very good work, will update to the newest version today.
However some things dont work properly:
- Cant get GPS fix in google maps, does the gps sensor work?
- Playing video works, but i have artifacts on my screen. There are black lines, and sometimes the screen is completely black. So i hear the video sound but cant see the video properly.
- OpenGL games run very slow, is the openGL stack somehow very slow?
I will check if these things are fixed in your new version.
B.t.w i am a developer myself and doing android development, however i would also like to get into rom building. So maybe i can help there? I dont have a lot of time because of my fulltime job.
Anyway, keep up the good work! Thanks a lot!
Hey st0kes hows the cooking going? just added qteks modded lwp and it works great. How about adding it to your next rom? Heres the download link.
http://www.4shared.com/file/212147648/6c17e579/LiveWallpapers.html
I just put it in, and i gotta say; not that big difference with Android 2.1
And not that fast either, actually i think cyanogenmod is faster... :/
But I will keep testing it for a few days and see what it can do. After all, it's nice to have the latest of the latest!

Supertux 2 for Android - 0.6 - (First post for APK)

Hey, i'm preparing supertux for android, its already done, but kinda slow for now on slower devices, but on a nexus you will have full fps and music. Its missing a touchscreen joystick also.You can see the state of my progress here
I'm looking for people interested in testing it to launch a initial version to the market. The game will be free, and there is going to be a donate version with access to contrib levels.
Keymaps:
Up -> dpad up
Down -> dpad down
Left -> vol +
Right -> vol-
Jump -> dpad center
action -> menu key
(you can change them ingame)
Dowload:
UPDATE: Virtual touch keys are only working for 2.2+ versions, i realized i'm using a newer API, i'm going to target the 2.0 devices for using it (earlier versions dont support multitouch).
0.61
You can now play with virtual keys, and you can map it as you want in options.
There directionbuttons.png and jumpactionbuttons.png have the layout of the buttons, i'd appreciate if someone made looking better ones.
-> Initial touchscreen input.
-> Playing with touchscreen eats FPS, JNI fault, you cant optimize it much... However i'll add an option in menu to hide touchscreen buttons.
-> Loading screen added, no more black screen, looking to ideas for layout
-> Some things more, which i dont remember.
-> You will have to download the data package again, with the modifications (i hope when it comes to market all the data files aren't modified)
0.5
Mirror
- Improved in-game performance; no need to install logcat anymore if you dont want it.
- I don't think i'll improve the fps too much, but the inconsistence in some heavier parts in-game will be improved.
0.42
0.41
0.4
UPDATE: it seems the main MENU in game is very slow on nexus, i need someone with programming skills to help me out, as i just have an htc magic, and don't suffer from this problem.
BUGLIST
Open keyboard on Droid -> [FATAL] main.cpp:589 Unexpected exception: OpenGLError while 'drawing': Unknown error (code 2963392)
Cheers
I'd happily test it
I'll help out if you need some more.
I'll gladly test it on my htc desire
Go super tux!!!!!
Sent from my supersonic using XDA App
Evo here. Looks fun. Love the Old School platformers. I'd like to test.
ill test it, n1 2.2
When is this coming out? Eager to play in my supersonic
Sent from my supersonic using XDA App
Got a dell streak if you want me to test it on my whopper of a 5 inch screen
I have a Desire running CM6, would be glad to test.
I'll be happy to test it!
Nexus One 2.2 CyanogenMod 6
hello all is there robo defense like game?
Motorola Milestone here( running android 2.1 stock or 2.2 MotoFrenzy v0.4 ) I'm ready to test it !
onaips said:
I'm looking for people interested in testing it
Cheers
Click to expand...
Click to collapse
Would be happy to help test it on my HTC Hero, can test how it runs on older devices.
Am currently running FroydVillain1.2.1
Hey dude, remember to release the sources because Supertux is released under GPL!
Would like to test it, too!
HTC Desire, Android 2.2
Beta test
I would like to test the game.
Looks cool
Good job !!
I am having a HTC Desire, and I am OK if you need a BETA tester
See ya.
Desire with NexTSense 5.0 atm, would be up for testing as well I love this game on PC.
I'll happily test it on my 2.2 Desire.

Polar Pace Pre-Alpha Testing (Partner Needed)

Okay so currently honestly I don't have much done on the game. I am mainly just curious to see what devices it will currently run on. You should need 2 + version of android to test. Link for download below!
Project Description:
Polar Pace is going to be a downhill racing game with snowmobiles. I hope after this 2d version to eventually jump into 3d. This is going to be my first launch into android programming so please don't be to harsh!
Download
Website
Thanks,
Greg Froning
Downloading and happy to be the first
HTC Desire 2.2 Report:
- Game Installs, Starts, And Runs
- Start / Exit Button Work
- After i pressed start the game shows it content, background is still and snowmobile is standing still.
- the three lines of numbers jumps from
*0,95-1,2
*9,2-9,3
*2,4-2,7
- Game works in landscape mode too, same as horizontal mode, with same numbers.
- No buttons on the device works for the game, back button takes me to the menu tho..
Hope this were to some help =) and thank you for developing for android, the more the better. i want to see the android system beat apple far down and make them cry for loosing all they once had..
Nexus One 2.2 report:
- Install OK
- Do not run after open, see only the first screen with a car (?) and a scrolling list of number on top-left part
EVO 2.2
Runs and starts.
No controls.
3 numbers rolling constantly in top left corner.
I'll load this on once I flash a new rom onto my phone. Would love to help beta test this.
Dell Streak, Android 2.1 update 1
Game installs and runs, but the game is only a stationary snowmobile with scrolling numbers in top left.
Still, no such thing as a bad start, good luck!
Samsung Galaxy S running JP2 froyo firmware. Game installs and runs with main menu showing with start and exit buttons working. Snowmobile stationary and scrolling numbers in top left. No controls
reddevil00 said:
Nexus One 2.2 report:
- Install OK
- Do not run after open, see only the first screen with a car (?) and a scrolling list of number on top-left part
Click to expand...
Click to collapse
same here on my nexus... will keep an eye out for updates
HTC Hero Running Froyo (Froyd Villain 1.5.0) @ 691mhz.
Installs, Starts and runs
Exits and reloads.
Numbers moving across the top - unable to see clearly to give value range.
No movement and no controls.
Hope that helps.
bobhoil said:
I hope after this 2d version to eventually jump into 3d. This is going to be my first launch into android programming so please don't be to harsh!
Click to expand...
Click to collapse
If you need help with any graphics or textures let me know and i will do the best i can to help you out =)
HTC Incredible, Froyo (Virtuous ROM, which is basically stock):
Downloads, installs, runs.
Numbers at the top are not stable but appear to be hovering near 0.0 +/- (first two) and 9/10 (third).
Thanks everyone so much for the support! It seems it is working correctly on all devices. If the numbers are moving that is the accelerometer data. The Image currently does not move yet that is what I am working on next.
HD2 running Nexus One 2.2 report:
- Install OK
- After I push START I only see the first screen with a snowmobile and a scrolling list of number on top-left part, can't quite read the numbers...snowmobile doesn't move, nothing else happens.
-Exits fine
- Rotates fine
Just saw your post, so I can report it is working fine on my HD2!
phone: Samsung Vibrant
Rom: Eugene vibrant9
lagfix: yes
status: installs and starts fine, top left has 3 scrolling numbers.
Looks like it's working.
Phone: Moto Droid
Rom: UD7
Status: Installs and starts right up. Exit and start buttons work fine. Three scrolling numbers in the top left, no movement from the snowboard. Switching to landscape cuts the bottom half of the snowboard off.
RossLH said:
Phone: Moto Droid
Rom: UD7
Status: Installs and starts right up. Exit and start buttons work fine. Three scrolling numbers in the top left, no movement from the snowboard. Switching to landscape cuts the bottom half of the snowboard off.
Click to expand...
Click to collapse
Same for my moto droid.
HTC Desire Froyo Report (Leedroid 2.0b) @ 691 MHz
1. Successfully installed
2. Able to launch the game
3. Start Button works
4. Static Image displayed with 3 numbers running on the top left corner
5. Back Button took me to the start screen
6. Exit Button exits the game
hope this helps.. regards..
Okay thanks everyone for the support! You have all helped. My latest news update is posted below. They are what I am adding for the next release.
1. Disable Rotation - I will disable rotation so the game may only be played in landscape view as it gives the best viewing for Polar Pace's game design
2. Move Snowmobile - I will make it so that the snowmobile will be able to move around the screen using the accelerometer
3. Create Trees - Trees will be the first part of the gameplay. You must dodge the trees. The first mode I am working on in the game is the downhill mode! After that I will create track based racing.
If you have any suggestions please let me know.
http://www.bobhoil.com/
xNixon said:
HTC Desire 2.2 Report:
- Game Installs, Starts, And Runs
- Start / Exit Button Work
- After i pressed start the game shows it content, background is still and snowmobile is standing still.
- the three lines of numbers jumps from
*0,95-1,2
*9,2-9,3
*2,4-2,7
- Game works in landscape mode too, same as horizontal mode, with same numbers.
- No buttons on the device works for the game, back button takes me to the menu tho..
Hope this were to some help =) and thank you for developing for android, the more the better. i want to see the android system beat apple far down and make them cry for loosing all they once had..
Click to expand...
Click to collapse
Same exact for Nexus One GSM/Tmo running Kang-o-rama(based off cm6). Keep it up!

[EMULATOR] NeoDroid 2.0 : NeoGeo emulator frontend for android

Hi,
Here is a public release of my NeoGeo emulator frontend compatible with GnGeoLibs for android! You'll find attached the full apk for free, but you can buy it from the market if you like my work and want to support me
Here is the market link and description : https://market.android.com/details?id=fr.mydedibox.neodroid
- Download and install neodroid apk AND gngeolibs apk
- Put bios archive (neogeo.zip) inside your roms directory
- Put roms anywhere but in the same directory as your bios file (neogeo.zip)
- Compatible with mame roms format (from "www.rom-world.com" for example)
- Run at full speed on 1GHZ+ devices
- Compatibility should be the same as the GnGeo version 0.8 emulator
GnGeoLibs is based on GnGeo by Mathieu Peponas : http://gngeo.berlios.de/
GnGeoLibs, like GnGeo, is released under the GNU GPLv2 licence: http://www.gnu.org/licenses/gpl-2.0-standalone.html and source code can be requested by pm.
GnGeoLibs use the 68k core from the generator project by James Ponder.
GnGeoLibs use Cyclone 680x0 core by fDave, Reesy & Notaz.
GnGeoLibs use DrZ80 core from Reesy & Flubba.
GnGeoLibs use YM2610 Mame core by Tatsuyuki Satoh.
NeoDroid do not contains any roms and you MUST own the original game before downloading some.
NeoGeo is a registered trademark of SNK PLAYMORE CORPORATION.
libgngeo 1.2 : Download
neodroid 2.0 : Download
2.0
=====
- Fix force close on ICS devices
- Updated to latest gngeo sources ( rev. 6ad2a3d1bba3 )
1.9
====
- Fix library download problem on froyo devices
1.8
===================
- Splitted in two package: neodroid and gngeolibs (if gngeolibs is not present when running NeoDroid, it will redirect to the market link)
- Added save/load state support (with a little bug: it seems that sometime the music is not properly restored in ram)
- Added a compatibility list with roms links search (search button)
- A sound problem should be fixed, the emulator "should" not hang anymore on the NeoGeo logo when loading multiples roms
- No restart on exit emulation anymore, exiting the emulation will bring back to the rom selection list
- Should again fix a problem with the screen aspect ratio (ex. Garou Mark of the Wolves)
- Added progress bar on roms loading
- Problem when using "home" system spotted : be sure to have the bios file "aes-bios.bin" in your neogeo.zip file (still not working very great)
- Added z80 and 68k overlock in preferences (improve neogeo framerate on games like metal slug)
- Fix child roms not working (metal slug 4 plus, Puzzle De Pon! R!)
- Emulation will now pause when in-game menu is showing
- Custom application theme
- Add screenshot preview when touching a rom icon
1.6
================
- fix Breakers Revenge (breakrev.zip) not added to compatibility list
- fix some wrong aspect ratio
1.5
=====
- fix a bug preventing the use of "uni-bios.rom" bios system.
- fix "menu" button blinking when using hardware controller.
- improve controls code again, this also improve famerate.
- prevent launching of incompatible roms (based on roms names).
- TODO: save/load states in the work!
1.4
=====
- Finally, a major problem is fixed in the new rendering code, which should prevent a crash on a large number of devices, but also improve speed. Thanks for all the reports!
1.3
======
- Add the possibility to enable/disable arm asm specific cores (now disabled by default for better compatibility)
- Transparency now also applied to analog stick
- On screen controller can be analog or digital (preferences screen)
- Vibrations can now be disabled (preferences screen)
- Add the possibility to assign the BACK hardware button (should fix xperia play problem)
- Roms compatibility list and screenshots almost done
- Add more information to crash report
1.2
=======
- added bug report by mail, please use the "mail" icon to report crash (restart the application if needed)
- begin to add compatibility list to browsed roms (default color = working, yellow = problem, red = non working)
- begin to add screenshot previews icons
1.1
========
- new and improved on screen controls
- new effects engine (press back in game to bring the menu)
- added 3 new scale mode : original, fit screen, full screen (press back in game to bring the menu)
- improved speed up to 100% on large screen when using the new effect engine (from 30 to 60 fps on galaxy note)
- added hardware buttons mapping in preferences, should work with xperia play and more (need testing and reports)
Good work.
Are you the guy from the psp scene?
Hi,
Yes
Sent from my GT-N7000 using XDA App
Awesome! I still use that emulator on my GO. Can't wait for this.
Wow, Metal Slug! Really looking forward to this. I hope it will have good controls
Me too
Controls are done. It seems to me that i did the best on it but well it will never be like a real controler. Ill add a little gui then were good for a release which should come very soon!
Sent from my GT-N7000 using XDA App
First release uploaded, hope it will work great for you
Hi,
First, you did a great job, thank you !
I've installed it, and when i select a rom it close instantly.
I will try with other roms and bios.
Melchizedeck said:
Hi,
First, you did a great job, thank you !
I've installed it, and when i select a rom it close instantly.
I will try with other roms and bios.
Click to expand...
Click to collapse
Hi Melchizedeck,
you should try neogeo bios and roms from rom-world.com (but not the neogeo ones, the mame ones). I'll try to add debug output on rom loading for next release.
No idea how to set it up, i try to load a rom and it just flashes a screen with the controls for a sec and its back to the rom list
I already have the bios in the same dir as roms
mauaus said:
No idea how to set it up, i try to load a rom and it just flashes a screen with the controls for a sec and its back to the rom list
I already have the bios in the same dir as roms
Click to expand...
Click to collapse
You are maybe trying to load an incompatible rom ?
Cpasjuste said:
You are maybe trying to load an incompatible rom ?
Click to expand...
Click to collapse
I have tried a few... Super sidekicks 1-3 and metal slug x
Works for me! Metal Slug on the go without using my PSPGO! Thanks bro!
no idea what im doing wrong... too late for a refund... please help me!
My roms are zipped and detected, they work fine on pspgo and neorage
No problem for a refund mauaus, just send me your order number.
I did try mslugx.zip and ssideki.zip and both worked here. You should (if you have the time) download neogeo.zip from rom world and mslugx.zip from there too to be sure (the mame version one).
Can i also ask what is your device?
mauaus said:
no idea what im doing wrong... too late for a refund... please help me!
My roms are zipped and detected, they work fine on pspgo and neorage
Click to expand...
Click to collapse
Sent from my GT-N7000 using XDA App
I reeaaaally would rather get it working im sure im doing something stupid on my end ill try downloading from rom world \
Edit: Thanks a lot!! Got it working. Do you by any chance have an idea of how to fix the graphic glitches on the SS series?
Hi, after downloading the rom from rom world (the mame version), i got it working.
Thanks for the tips !
Envoyé depuis mon I9000 utilisant Tapatalk
Where did you get the bios file. Thats all that im missing.
Sent from my SGH-T989 using XDA App
Search for "neogeo.zip" on www.rom-world.com
chib1panda said:
Where did you get the bios file. Thats all that im missing.
Sent from my SGH-T989 using XDA App
Click to expand...
Click to collapse
Sent from my GT-N7000 using XDA App
Hi thanks realy for your good emulator, but please for the next release version can u make a XPERIA PLAY compatibility and key config possibility???

[DISCONTINUED][GAME] StarRaider v1.0.2

Game Discontinued
Small update (v1.0.1):
- Improved the accelerometer speed controls issue
- Should now not show up in google play for screens that are too small (may still occasionally show up)
- Fixed other minor bugs
--
I have also included information as to what each permission does and what it is used for if you are interested.
Now that my phone runs ICS I can really make my next game more efficient
I can't get past the splash screen...
HTC Desire Z
Stock rooted gingerbread
Sense 2.1
EDIT: nevermind... Silent prevented it from launching
———————————————
i didn't mean to flame you, nor to mock you in any kind of way
Force close after selecting a level...
HTC Desire, Runny ROM (Sense 3.5, Gingerbread).
Sent from my HTC Desire using XDA
Game is nice? Is it your first game? If it is, good start, however...
Game is laggy (although i played several other "bigger" games with no lag), and glitchy...
Controls can be improved, make it when you hold jump, it'll jump higher, if you just touch it, it'll jump a little...
Yeah, it needs some work ,but not bad
———————————————
i didn't mean to flame you, nor to mock you in any kind of way
Wow that does look pretty nice.
wojtal said:
Force close after selecting a level...
HTC Desire, Runny ROM (Sense 3.5, Gingerbread).
Sent from my HTC Desire using XDA
Click to expand...
Click to collapse
Yeah it isnt really optimized for absolutely every phone... it is my first game and while making it i have learnt a lot. If it doesnt work, im sorry :S
[edit]
Also thx for the positive feedback
Version 1.0.2:
This version is NOT a feature update, but contains the following improvements:
- Changed onResume() function to prevent black screens / cause less black screens.
- Improved Ad System to feature TapForTap (to promote StarRaider in other apps) and MobFox. The ad is still at the bottom of the screen
--
update may take a while to appear in google play.

Categories

Resources