Gameboid - XPERIA X10 Themes and Apps

I just got Gameboid on my Xperia but there's no left right buttons. Not the ones for the D-pad but the ones that are at the top/back of the gameboy advances/ds. Anyone found a solution for it?
Or if theres an option to turn it on, someone tell me. Thanks.

I don't think those have been implemented yet by the developer.

GBcoid does have the possibility to have virtual key pads.
Go in to meny -> settings -> Virtual keypad -> check everything

Okay so i went to the settings and Virtual keypad settings. I only see "Virtual D-Pad" and "Virtual Buttons". Nothing about the left/right keys.

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Latest esmertec jbed soft key issues

I have tried a number of different jblend and jbed versions to launch java games on my touch dual. Almost all of them either produced errors, didnt launch or install the java files. I finally found one that worked which was a version of jbed called JRebeiro Esmertec Jbed which has a build ID: 20071119.3.1. This one launched all the java files perfectly.....
However, the only problem now is that I can't use the soft keys! I can use the D-pad and the keypad (numbers) to navigate through the menus, but the left/right soft keys don't work. For example, if I run Need for speed pro street, the first option is whether or not to enable sound. The 'yes' and 'no' icons show, but I cant select either soft key so I cant continue!!
I tried searching the forum and read through the whole 'midlet bible' thing but didnt find anything conclusive!
Does anyone know a solution? or even a midlet manager that has the soft keys working?
fl4r3 said:
I have tried a number of different jblend and jbed versions to launch java games on my touch dual. Almost all of them either produced errors, didnt launch or install the java files. I finally found one that worked which was a version of jbed called JRebeiro Esmertec Jbed which has a build ID: 20071119.3.1. This one launched all the java files perfectly.....
However, the only problem now is that I can't use the soft keys! I can use the D-pad and the keypad (numbers) to navigate through the menus, but the left/right soft keys don't work. For example, if I run Need for speed pro street, the first option is whether or not to enable sound. The 'yes' and 'no' icons show, but I cant select either soft key so I cant continue!!
I tried searching the forum and read through the whole 'midlet bible' thing but didnt find anything conclusive!
Does anyone know a solution? or even a midlet manager that has the soft keys working?
Click to expand...
Click to collapse
Strange, in my 3.1 copy (did you use the same as me? http://www.winmobiletech.com/092007MidletBible/JRebeiro_EsmertecJbed_20071119.3.1.zip ) works just great on my (several) Pocket PC's.
If it doesn't work at all, get Cloudyfa's 2.1: http://www.winmobiletech.com/092007MidletBible/Jbed.zip
First of all, thanks for the reply.
I had the same versions as you just showed and I had also previously tried Cloudyfa's version too. I tried out the ones you posted anyway just to be safe but I had the same problem on both...no soft keys. (BTW, The soft key buttons on screen work in the Jbed main screen, its just when I launch a java game that I cant select or use the soft keys).
What buttons do you use as the soft keys?
The only buttons left on my touch dual apart from the number pad is the start and end call buttons, the navigation/D pad, the volume up and down keys and the camera button. Only the navigation/d-pad buttons seem to when I launch a game in Jbed, but the other keys function as normal (if i press the call button, the phone dialer appears, or if i press the camera button, it launches the camera).
So are the soft key buttons on the touchscreen (icons shown on the touchscreen) meant to work? Or is the touch dual lacking the necessary buttons?
fl4r3 said:
First of all, thanks for the reply.
I had the same versions as you just showed and I had also previously tried Cloudyfa's version too. I tried out the ones you posted anyway just to be safe but I had the same problem on both...no soft keys. (BTW, The soft key buttons on screen work in the Jbed main screen, its just when I launch a java game that I cant select or use the soft keys).
What buttons do you use as the soft keys?
The only buttons left on my touch dual apart from the number pad is the start and end call buttons, the navigation/D pad, the volume up and down keys and the camera button. Only the navigation/d-pad buttons seem to when I launch a game in Jbed, but the other keys function as normal (if i press the call button, the phone dialer appears, or if i press the camera button, it launches the camera).
So are the soft key buttons on the touchscreen (icons shown on the touchscreen) meant to work? Or is the touch dual lacking the necessary buttons?
Click to expand...
Click to collapse
oic. I've always used hardware buttons; no wonder in-game softkeys don't work (they aren't supposed to).
use a button redefiner; for example, AEBPlus, to map left/right softkey functionality to the existing buttons (for example, Camera)
Thanks for that. I finally solved it!
I went and got AEBplus like you said and I noticed it showed the left and right soft keys eventhough there arent any on the touch dual. Then I went to check the actual buttons option in the windows setting tab and found that I can map some of the shortcut buttons as left/right soft keys! Everything works perfectly now. Just got to find the right buttons to map the left/right soft keys.
Finally solved that problem! I'm surprised no one mentioned this anywhere else.....probably because its a touch dual specific problem.
other jbed issue
i haven't had any problems with softkeys but i am having an issue with sound. if i dont disable sound the program crashes. i've tried several versions of jbed. im using moto q. any suggestions or fixes?
goodst0ry said:
i haven't had any problems with softkeys but i am having an issue with sound. if i dont disable sound the program crashes. i've tried several versions of jbed. im using moto q. any suggestions or fixes?
Click to expand...
Click to collapse
must be a moto q-specific issue - i haven't encountered anything like this on my Smartphones
Vibration Jbed Dont work
How to assign numpad values to play java games?
some games like gangster and prince of persia needs the nampad values 0 and 1 etc., how can it played in jbed in ppc wm5(dopod 818 pro 195mhz omap processor full touch and no qwerty keyboard)
please help me ... adavance thanks...

Morphgear on WM6.5x problems

Since installing a custom Rom with latest Windows build (bigger buttons at bottom ) I am having difficulty going into Morphgear settings to change game pads etc..even if I can do this (by using direction arrows on keyboard), the "ok" at bottom of setting page does not work..So the larger buttons on WM seem to be affecting Morphgear..anyone else have this problem?
hawrai68 said:
Since installing a custom Rom with latest Windows build (bigger buttons at bottom ) I am having difficulty going into Morphgear settings to change game pads etc..even if I can do this (by using direction arrows on keyboard), the "ok" at bottom of setting page does not work..So the larger buttons on WM seem to be affecting Morphgear..anyone else have this problem?
Click to expand...
Click to collapse
Yes, it annoys me too and i dont know about any solution. But you can change the settings by pressing the back hardware button. This workaround works only if no game is loaded though.

MAMECE3

I have copied the folder I had MAMECE3 (mamece3 dot mameworld dot info) installed on - onto the sd card in my HD2. The program runs fine, but the problem is the buttons. I see that morphgear has an onscreen d-pad - is it possible to add one to this? This is the one thing I really miss from my old Axim x51v - a d-pad!
They have the source code available. This would open our devices up to yet another whole world of 1,000s of games. I would love to see moonpatrol, pacman, tapper and asteroids running yet again. And with freeware ;-)
note: anyone else have a favorite game they used to run on MAME?
You just named all my favs..... I'd love to see the MAME come to the HD2.
Try with LMT (http://forum.xda-developers.com/showthread.php?t=629263): among the other features it sports a good trasparent multi-touch onscreen controller, that can be used either on portrait and landscape mode.
It should overcome your problem (and be much more playable...).
By the way SEGA and Capcom games were the best!
OK tried it - nothing.
More detail - I installed it as per the instructions (on the device). If i run it, it just takes me back to the home screen. No findger swipes do anything other than the regular sense ones. I checked the task manager I don't see it running. I wonder what it takes to call it up other than just clicking on the shortcut.
So, I ran MAME. after a short time the game chooser menu comes up. It is at this point that I can set the buttons for different things, but nothing as far as LMT is concerned. So I go back and run it thinking maybe it is not running in the background (esp. since it never shows up in the task manager). Ahhh (wait for it ......) still nothing.
Kind of disappointing. I can start a rom, enter coins, but that is it - without my beloved d-pad i miss soo much.
Any other ideas?
Quick report back. Went over the thread again. Saw what I was doing wrong with LMT. It is a double swipe thing. I see the double swipe etc. on the Home screen. If you drawing a box with your finger the console comes up. I have had that up while trying to configure the buttons. I was even able to configure all of the buttons to taps on the LMT console (up = up, A for exit game, etc.) - no success.
When the game starts it is still lokking for the hardware keys and not the software ones - even though they are set in the button configure menu of MAMECE.
Please let us know if anyone else was able to get it working.
I succesfully mapped buttons 1 and 2 on LMT Controller, but not the others. Directional keys work perfectly.
My problem is that with the LMT Controller in portrait mode the only visible section of the screen during game is under the controller, while on landscape mode all is visible but it's really unconfortable!
And unluckily MAMECE3 doesn't support screen in landscape mode!
I've to figure out something else...
OK If you are interested in this. The LMT controller works great (http://forum.xda-developers.com/showthread.php?t=629263&page=67) go there get it - DONATE!. note: this is the latest page - it is on page 1. Use it in landscape mode. You just have to have it off when going to button settings - then do the square to open it - set the buttons. Hit the x to close it and save your settings.
Start the ROM you want - restart the controller.
vonkarayan said:
I succesfully mapped buttons 1 and 2 on LMT Controller, but not the others. Directional keys work perfectly.
My problem is that with the LMT Controller in portrait mode the only visible section of the screen during game is under the controller, while on landscape mode all is visible but it's really unconfortable!
And unluckily MAMECE3 doesn't support screen in landscape mode!
I've to figure out something else...
Click to expand...
Click to collapse
YES it does. Click on options > Rotate Right and it will work just fine. It took me a while to figure this one out. Also, if you delete all of your config files in the cfg directory it will use your default settings for everything. One thing I did was, change the one player button to the back arrow (hard key) less problems that way.
Remeber that left arrow then right arrow is "OK"

[Q] Anyone get an N64 emulator mapped with ALL buttons?

I have tried Mupen, N64oid, and SuperN64 and I can't figure out what the right setup is. I would ideally like to get the c buttons mapped to the right analog stick, have the left analog control movement, get the Z button mapped to one of the triggers, and the L and R buttons mapped to the bumpers. Ideally, I'd also like to get quick load and quick save mapped somewhere too, maybe X & Y or the D-pad. The closest I got was Mupen's default setup, but I can't figure out what the Z and L buttons are mapped to, and I can't find any custom mapping area.
SuperN64
Settings>Input>Controller Not the toggle
triggers don't map tho
Closer...
chevyowner said:
SuperN64
Settings>Input>Controller Not the toggle
triggers don't map tho
Click to expand...
Click to collapse
I've managed to find the controller mapping area through dumb luck, and theoretically I've mapped them, but it seems like the changes aren't going into effect. I can see that all the buttons are mapped in the layout for the buttons, but when I actually play the game (LoZ: OoT), it's controlling the same way it was before I made any changes. (L & Z don't work, etc.) Frustrated!
nachokingp said:
I've managed to find the controller mapping area through dumb luck, and theoretically I've mapped them, but it seems like the changes aren't going into effect. I can see that all the buttons are mapped in the layout for the buttons, but when I actually play the game (LoZ: OoT), it's controlling the same way it was before I made any changes. (L & Z don't work, etc.) Frustrated!
Click to expand...
Click to collapse
Did you unmap the buttons that were already assigned? When you assign new buttons you are adding those to the default maybe causing conflict. Both supern64 and mupen work for me with all the buttons. When I first set them up I unmapped all the buttons then remapped them. I do have the mouse pointer turned off in the android settings. Not sure that matters.
Edit I was also using majoras mask, not sure that should matter though either.
Yup
I did unmap them. I can't get the L button to work, although I don't particularly care about that. I'm more concerned about the other buttons in general.
How do I switch the D pad and analog stick? My D pad is in the middle and the analog is to the left. Can someone help me with this issue
I have no problem mapping the triggers or the right stick in MegaN64. They were actually automatically mapped for me...
I can't get left thumb stick mapped either. Rift thumbstick automatically mapped as c-keys, d-pad mapped to movement. Left thumbstick = ignored. Cannot be mapped. Completely unusable.

Red Magic 5g controller grayed out in game space

I tried talking a screenshot but the game space settings slide out doesn't appear in the screenshots. Anyways, when I enter game mode and go into a game, I need to remap the buttons for the controller but I can't anymore. When I slide out the side settings, controller is grayed out. The controllers are on, charged, and connected. I've remapped them a thousand times in the past but now I can't. It's always grayed out. Any tips?
Been trying to fix this issue for a week. I post the problem on here today and if course, I solve it afterwards. If this happens to anyone else, go into the gamespace, not into a game or emulator, into the gamespace and press the little d-pad button. It'll reconnect with the controllers and start recognizing them again.
Also, bonus tip for using 2 e-sports controllers, (or whatever they're called), emulators and other games seem to register the left one as the master one. To keep from the right one doing the same exact controls as the left controller, only upside down; when you map your left and map your right buttons, be sure to switch back to the left controller, the master controller before closing the mapping settings. When you close the map settings with the left selected, both controllers will function as you expect, but if you close the map settings with the right selected, it will mimic the left but upside down.

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