HTC Dream(G1) vs HTC MAGIC (G2) - General Topics

Hello,
Been looking for proper comparement of these phones for long time, but got, well, pretty unprofessional.
So I would like to ask differences of these phones:
1) RAM - G1 has 192mb, Magic - 288mb.
Does this difference really feels when using phone, I mean, interface response, video playback, programs running speed, etc.?
2)Internal memory - Magic has twice the G1. Im asking specific question about this - will this pay off in long run of rom development? I mean, both g1 and magic got 2.1 android running, and its fine, but g1 may suffer as the new version come in,in the long run for not having enough internal memory (newier versions of android OS requires more storage, so my question: will magic be more developable over g1 because of internal storage capabilities?)
3) Camera - well, on paper these phones cameras are same, but I read, that Magic produces a bit better images ( speaking of quality ).
Thanks for the answers.

Isn't the 32A magic has 288 mb of ram? Do you know the amount of ram on the 32B magic?

Tautvydas said:
Hello,
Been looking for proper comparement of these phones for long time, but got, well, pretty unprofessional.
So I would like to ask differences of these phones:
1) RAM - G1 has 192mb, Magic - 288mb.
Does this difference really feels when using phone, I mean, interface response, video playback, programs running speed, etc.?
2)Internal memory - Magic has twice the G1. Im asking specific question about this - will this pay off in long run of rom development? I mean, both g1 and magic got 2.1 android running, and its fine, but g1 may suffer as the new version come in,in the long run for not having enough internal memory (newier versions of android OS requires more storage, so my question: will magic be more developable over g1 because of internal storage capabilities?)
3) Camera - well, on paper these phones cameras are same, but I read, that Magic produces a bit better images ( speaking of quality ).
Thanks for the answers.
Click to expand...
Click to collapse
No need to go out from XDA to get a good comparison:
http://pdadb.net/index.php?m=pdacomparer&id1=1908&id2=1708

Related

REAL Android os on a SciPhone G2

i was wondering if someone could help me install android on my sciphone dream g2, i know i am cheap and probably stupid too. but i needed a phone to work with and it was cheap. if you know how to do it and also, i would like to try and install android on my cect m88+ iclone.
I'm not sure if it would be possible. You have a different set of drivers (which means you have to build your own build from the proper Android tree). Then you'd have to incorporate the features you want from the other trees. What I'm worried about is the storage space on the device. It's really small. (If I read correctly.) But I'm not a guru by any means.
Different sites reports different storage sizes.
ivanmmj said:
Another site reports more space...
And:
Support Java MIDP 2.0
Is this true??
Click to expand...
Click to collapse
That's not going to help - you're talking about talking the OS... It's quite a big project IMO. If you're familiar enough with the hardware on the device and have some experience of writing device drivers it's probably doable (provided the phone is capable of it - 32mb RAM, 32mb Flash, 200mhz processor as an absolute minimum).
Features
* Slim/Flat Touch Screen
* Dimensions : 56 x 107.2 x 11.8mm
* Weight : 110G
* High-Res TFT display, 240 X 320 dots resolution with
* 2.8 inch Touch Screen
* Memory card slot supporting up to 16 GB microSD memory cards
* Up to 80MB internal dynamic memory for messages, ringing tones, images, video clips, calendar notes, to-do list and applications
* Talk Time: Up to approximately 2-3 hours
* EDGE 2.75G high-speed network
thats some of the specs of my phone
You would need further:
* exact type of processor: type, version, frequency
* exact type of GSM hardware, including version and subversion PLUS an appropriate radio flash or source therof or something making the Radio stuff work
* architecture of memory / flash
* chip and version of the USB subsystem: EHCI, OHCI or UHCI ?
* video chip: type, architecture, speed, version
* chip and version of the WiFi subsystem PLUS the orginal manufacturer's firmware
* sound chip: type, version - how does it interact with the GSM Radio subsystem?
... and so on, and so on. It would be nice to have a test cell tower simulator. But then, who would'nt like to have one?
Once you get this data (it's probably easiest to get an original schematic - from the manufacturer or from somewhere else), you can check each of the hardware components if they're supported in Android, if not, if they are supported in Linux. If not, you might be able to code them yourself.
Brace yourself. This will be a project using up about 1-5 man-years (and I'm talking about 5 days / wk, 8-hour days, not 1-3 evenings a week) depending on the amount of hardware support that already exists. Furthermore, it will be beyond a lot of peoples abilities (including mine) to assist you in any way. This is one hell of a tough job you're facing (barring the magical event that the phone accidentally is virtually a G1 clone. ).
I guess what I'm saying is: It's not worth the trouble. Once you've done all this, Android 5.0 will be running World of Warcraft II .
Yah...if this were doable with any kind of ease, you'd see many other phones out there with Android on it. It's just not feasible without the right resources.
Android may be free and open source, but it's only ever really been configured to work with one phone so far, the G1. There's a whole separate tree on Android just for the G1.
This is the same reason why you can't take a Windows Mobile ROM from a Motorola and put it on an HTC device. Software has to be made to work with hardware
So basically it's going to take some heavy heavy development to get something like this done and wouldn't be worth it for anyone to do it for free, when they could be making a VERY nice income getting paid to do it.
It cost a company thousands of $$ in resources to get an OS working with its hardware. This is why MACs couldn't run PC hardware for so long. MAC OS only worked with certain processors.
So yah...I don't think anything like this is going to happen real soon and be on a level where it's supported. The good thing is that since Android is free and open source, some software chop shop in India or China will have it working on Generic phones once the OS matures a little further past G1 hardware.
****and yes I know the OS has been on other phones, but really only supported on one phone successfully so far.
Give it up
give what up?
Guys, you missed one thing. The phone ALREADY RUNS ANDROID, just not a very good version. He's not asking about porting Android, he's asking about building a full featured build and installing it on his phone.
No it doesn't. It runs a chinese OS, with a skin on it to make it look like android.
See http://www.youtube.com/watch?v=fNJcBs2D4r8
One thing I'll say for the chinese though.. they make damned good knockoffs.
TonyHoyle said:
No it doesn't. It runs a chinese OS, with a skin on it to make it look like android.
See http://www.youtube.com/watch?v=fNJcBs2D4r8
One thing I'll say for the chinese though.. they make damned good knockoffs.
Click to expand...
Click to collapse
haha! The quality of the copy is AMAZING!
just shoot my dreams down then -.- i only came here for help. i know it doesn't have the real android os and i know it's going to be a trip porting drivers over for it. if i have to i guess i will have to code the drivers myself if i can. i was just here looking for some friendly help and not being shot down for a phone i bought. i did not have enough for the real deal so i thought i could make something good out of a clone. i did that with my iclone cect m88+. shoot i don't mind if i can install windows mobile on it. atleast it is something i can use and maintain with a better os then the one on it.the phone works but it has alot of bugs in it.

Android Phones or its just G1 and MT3G....

ok, about android phones is there a way to avoid slow/lag times after prolong usage? because it seems like my mt3g does NOT know how to "cycle" its own memory and then a week later, just like most rom's, it just suddenly SLOWS down. it pisses me off so much! when i began a new rom i could text and call quickly as the phone would normally and then eventually later on the week the most important part of my life my phone just feels like slowin down as if its under depression over something it REFUSES to forget! WTF is there to do to solve this???
diluvium said:
ok, about android phones is there a way to avoid slow/lag times after prolong usage? because it seems like my mt3g does NOT know how to "cycle" its own memory and then a week later, just like most rom's, it just suddenly SLOWS down. it pisses me off so much! when i began a new rom i could text and call quickly as the phone would normally and then eventually later on the week the most important part of my life my phone just feels like slowin down as if its under depression over something it REFUSES to forget! WTF is there to do to solve this???
Click to expand...
Click to collapse
Just reboot then, either that or use a different rom...There's also the choice of getting a new phone too, you have to remember the MT3G is kind of like an upgraded G1, but with only more int memory....Same cheap 528 CPU and low 192MB RAM. Phones with these kind of specs cant help it if they slow down.
Ace42 said:
Just reboot then, either that or use a different rom...There's also the choice of getting a new phone too, you have to remember the MT3G is kind of like an upgraded G1, but with only more int memory....Same cheap 528 CPU and low 192MB RAM. Phones with these kind of specs cant help it if they slow down.
Click to expand...
Click to collapse
Hi getting a MT3G 1.2 32A the new one with the same CPU MSM7200A ARM11 processor, and 288MB RAM as the HTC Hero my question is
Can it run hero roms or not ?
Thanks
zerodi said:
Hi getting a MT3G 1.2 32A the new one with the same CPU MSM7200A ARM11 processor, and 288MB RAM as the HTC Hero my question is
Can it run hero roms or not ?
Thanks
Click to expand...
Click to collapse
any rom you can imagine, and it works just as well as the hero too.
jcarrz1 said:
any rom you can imagine, and it works just as well as the hero too.
Click to expand...
Click to collapse
I wonder... could it be? Is it because they are exactly the same phone in a different shaped plastic container?
wow awsome news !!
Froyd on the 32A here we come yeeeeeeeehaaaaaaaa
zerodi said:
Hi getting a MT3G 1.2 32A the new one with the same CPU MSM7200A ARM11 processor, and 288MB RAM as the HTC Hero my question is
Can it run hero roms or not ?
Thanks
Click to expand...
Click to collapse
It can but you still don't have working bluetooth (unless you use a different radio version which I haven't tried).
Binary100100 said:
It can but you still don't have working bluetooth (unless you use a different radio version which I haven't tried).
Click to expand...
Click to collapse
Thats ok i never use bluetooth - maybe a few years ago on a nokia i did so i can live without that
Have you tried the latest froydvillian 1.4.3
on it ? Does it all work great ?
I love the form factor of the magic better than the Hero so when i saw there was a hero in a magic body i was chuffed

[Q] LG optimus 3d (RAM 512 = too little?)

I have seen other phones that are dual core too, i.e the Evo 3d, motorola atrix, but with 1gb ram. When it comes to gaming, and not just counting the 3d aspect of it. Will the 512 mb of ram be enough to run even upcoming games. Can this device stand newer games that other phones like the htc evo 3d might have no problem handling? Share some thoughts on this. thnx
omfg AGAIN???? :/
512mb are ABSOLUTELY enough!!!
just look at this review
http://www.youtube.com/watch?v=GEE65bNN8mc&feature=player_embedded
8 apps open and phone still fast
While the dual channel technology might bring some small performance benefits, 512MB will remain 512MB.
Current games should be no problem at all, but upcoming games (utilizing the unreal or unity engine for example) will definitely step up in terms of texture amount+resolution and general amount of data (see recent news of Shadowgun for example).
This could become a disadvantage at a certain point, but we´ll have to wait for some hard numbers when the time will come.
But i´m confident that the optimus 3d can keep up at least for 1 year (until we actually experience noticeable performance disadvantages with more advanced and complex games aimed at the Tegra3 Platform and other upcoming chipsets).
I have experienced some lock up'freezing issues when play the included games in 3D. I rooted my phone, so i dont know if its due to that or if its just due to the fact its a developer phone and the software is not final. I still love this phone, very fast and i get 8mb average dl's on Tmo here in the Bay Area(Hayward).
Could someone who has a pre release O3D unit have a look and see how much free ram is available after start-up please? (i'm an android newbie, not sure if this is possible on LG androids in general, without a specific app?) Just wondering how much ram the system leaves you to use....?
Thanks
Ian
i'm confused here...
i was under the impression that the concept here was tri-dual (dual core, dual channel memory, DUAL RAM) resulting in there being 1gb of ram configured as 512mb per core?
is that not what's happening?
It´s supposed to be 256|256 ^^
that's a bit dissappointing then.
however, as has been pointed out, it doesn't seem to affect overall performance much. i can see it being a hinderance to the future longevity o the phone though. a newer-than-gingerbread version of android on the horizon which will undoubtedly demand for higher specs could see this become a problem.
According to the presentation it's supposed to be memory for gpu and memory for system
Has anybody with a pre or final relase O3D managed to find out how much free ram is available after a cold start up please? (i.e no apps/games running, only a task manager) If it's something like 200 - 250mb then that should be ok i guess, HTC seem to think that amount is ok on their sensation, and that started with 768mb..... Sense 3 seems to be a bit of a resource hog, it seems.....
Thanks
Ian
i saw in a videopreview,about 340mb free.
nic85 said:
i saw in a videopreview,about 340mb free.
Click to expand...
Click to collapse
Thanks for this, if you could provide a link or something i'd be grateful 340mb available is better than i'd hoped for
Thanks
Ian
can't find that,but i have this
http://www.batista70phone.com/2011/05/video-recensione-lg-optimus-3d-by-batista70phone/
18:55
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
hefonthefjords said:
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
Click to expand...
Click to collapse
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
cheltenham2004 said:
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
Click to expand...
Click to collapse
if it gets delayed again
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
hefonthefjords said:
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
Click to expand...
Click to collapse
Sounds like you have the motorola milestone
totally.
it's like motorola gave me a gold brick and the punched me in the face every day since.
If an O3D is supplied directly from a network, and comes loaded with their bloatware, will this affect the amount of free ram available?
Thanks
Ian

Android 4.0 for a Lg optimus 3D

Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Click to expand...
Click to collapse
No........................
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Click to expand...
Click to collapse
almost had heartattack reading topic name :S
we dont have 2.3.3, and you are dreaming about 4.0?
Well let me read the cards...errrr
Some one is flying high. Anyways I can't see why not with a little magic of the dev community.
Sent from my LG-P920 using XDA App
i'm shire it will come also for o3d by lg or through the great developers in this forum.
but why do you what it already? maybe it's crap? i doubt it but maybe....
and one of the golden rules:
be patient, good things need their time
I wouldn't be surprised if 4.0 won't run on this phone due to the ram, even if it does its going to be well into next year before we get it, I would be surprised if we have it for next summer judging how far behind LG are now, this phone and the Optimus X2 should have launched with Gingerbread.
if cyanogen support this device, there will be 4.0 for us
the already support this device
typhex said:
if cyanogen support this device, there will be 4.0 for us
Click to expand...
Click to collapse
but 3D will be useless without the drivers for the cameras and the screen
mmace said:
but 3D will be useless without the drivers for the cameras and the screen
Click to expand...
Click to collapse
True but all the S3D core code it open to the devs thanks to TI as I understand it.
Also it's not even sure it's called 4.0, they haven't set a version number have they? and the number is just a indicator, the jump from 2.3 will be stuff like optimization in the system for dual core, and people still talking about too little RAM is just poppycock.
Most likely performance for the O3D will be better with Ice Cream Sandwich, might even beat all other phones as it's (so far) the only one with dual RAM and dual Channels which keeps the dual-core CPU from being bottlenecked by the rest of the system.
I have to admit, this talk of "ooooh it might not run version xx.yy of Android" or "ooooh what if the new uber fantastic app doesn't work because it ONLY has 512MB RAM" makes me laugh.
Why? Well lets look at what the problems have been in the past:
OS Partition is too small:
This was a problem when the OS was written to fit inside the small flash built-in to the CPU package. As the OS has gotten bigger this had to be solved one way or another. I'm not sure of the specifics, but I think its enough to say this is solved now.
Not enough RAM:
Fitting an advanced OS into 64MB or even 256MB of RAM is tricky, especially when the core OS is based on code from PCs with a lot more RAM than that and the luxury of a swap partition.
However 512MB was the turning point on PC where RAM became less of an issue and in the right configuration you could live without swap. So logically this should hold true, probably moreso, for Android. Because Android until recently was already running in 128MB/256MB without the advantage of swap space.
No Drivers:
Many are open source, we are also working with hardware a lot more standardised than it once was.
I can see from a glance that there are a lot of similarities between my N900 at the hardware level and the O3D. If you are dealing with devices that are basically upgrades of old hardware designs, drivers are a lot easier to deal with - especially if they are open source.
Lack of GPU or certain CPU instructions:
Many older devices could not handle newer Android because they lacked a proper GPU or the CPU did not have the right instructions. This is similar to what happened on PC for a while, when multimedia suddenly became big. Like on the PC once all these multimedia instructions became commonplace it was no longer really an issue. I believe we are at the same place now with high-end Android hardware.
So I really would be surprised to find a newer version of Android outright not be able to run on the O3D, for quite some time.

[Q] RAM in HD2 vs. SGS 4G

How come the HD2 shows more RAM in the Manage Applications options? My girlfriend's HD2 typically has 200+ MB free, while my SGS 4G always has around 130 - 150 MB free.
Here it shows that the HD2 has weaker hardware for memory than the SGS 4G, so I'm just curious.
adobrakic said:
How come the HD2 shows more RAM in the Manage Applications options? My girlfriend's HD2 typically has 200+ MB free, while my SGS 4G always has around 130 - 150 MB free.
Click to expand...
Click to collapse
Can HD2 record/play 720p videos? If not, that's probably where the biggest difference is coming from.
I'm not entirely sure, the most time I've spent with the HD2 was rooting it and flashing a ROM for her. Why would that be the case if we're not constantly playing a 720p video? I'd understand if my average RAM was what it is while playing a video, but instead the average is like that all the time.
Sent from my SGH-T959V using XDA
adobrakic said:
I'm not entirely sure, the most time I've spent with the HD2 was rooting it and flashing a ROM for her. Why would that be the case if we're not constantly playing a 720p video? I'd understand if my average RAM was what it is while playing a video, but instead the average is like that all the time.
Sent from my SGH-T959V using XDA
Click to expand...
Click to collapse
Friend, it took me a while to understand how RAM works on phones. It's used differently than on PCs, which is what I'm familiar with. I wouldn't pay it any attention if your device is still functioning smoothly.
For 720p the GPU needs more dedicated RAM. This memory is reserved and cannot be used by anything else (unfortunately.)
It' is possible to build a kernel with about 64MB more RAM available (google 64MB RAM hack), but you'll lose ability to work with 720p.
Ah, that makes sense. I know nothing about building custom kernels, and really don't want to risk breaking the ROM I have currently installed. The effort doesn't seem to be worth what I'd get out of it. Thanks for the insight!
dude, don't remove 720.
The camcorder records terribly with it, imagine it without it.
also, this phone has more powerful processors and a bigger battery (needs to be handled more carefully) Also, cpu/gpu is better.

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