Reference programs for wildlife - Touch Diamond2, Pure Themes and Apps

I have just installed a wonderful free application called 'Pocket Birds Europe' that contains pictures, information and sounds. I am also looking for something similar for trees, flowers and mushrooms (without the sound, of course!). Any suggestions?

The same company does a Pocket Wild Flowers program, and there's also a Wildlife Recorder program around that looks good.
Hope that helps.

werdna72 said:
The same company does a Pocket Wild Flowers program, and there's also a Wildlife Recorder program around that looks good.
Hope that helps.
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Thanks! I somehow though that aviasoft would only be birds, but now I have downloaded flowers, herbs, trees and butterflies! There is also minerals, but I don't see mushrooms.

Mike: I'm glad you reminded me of that program. I saw it a while back, but they only had it in QVGA at the time, I was quite disappointed. I now see they have VGA which is great - I suppose from your post that the VGA version is what you use.

Pete_S said:
I suppose from your post that the VGA version is what you use.
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Yes, that's right. They have mushrooms under the name funghi. I was going to say I didn't have mush room on my SDcard Hehe, I am such a fun guy.

Mike Austin said:
I was going to say I didn't have mush room on my SDcard Hehe, I am such a fun guy.
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that's almost as bad at the "S car go!" (the snail wants a big red S painted on his sports car... so people can say, look at that ...sigh)
double sigh!

Related

Space Trader Beta for Android is here!!! YAYYYYYY!!

For those of you that remember Space Trader for the Palm OS, there is a newly released beta version called Dark Nova.
http://code.google.com/p/dark-nova-android/wiki/BetaInstructions
I am not affiliated with these guys, just posting about one of the greatest games ever made. It is still in beta, and needs some work, but still, best game I have ever played.
hmm.. seems a lot like DopeWars but with some space-style graphics and more confusing gameplay.
This one has potential but they have a LOOOONG way to go before they will have a polished game ready for the masses.
There is no native way to close the game, going to different menus opens layers of windows which started fc'ing on me. After about 6 fc's I was back at the main commander screen.
Even if it doesn't fc you still just go back one page if you hit the back button so if you warp to another planet and hit the back button then you are instantly back where you started??
Good start though. Now that they've proven their concept I hope they make a game out of it
nebenezer said:
hmm.. seems a lot like DopeWars but with some space-style graphics and more confusing gameplay.
This one has potential but they have a LOOOONG way to go before they will have a polished game ready for the masses.
There is no native way to close the game, going to different menus opens layers of windows which started fc'ing on me. After about 6 fc's I was back at the main commander screen.
Even if it doesn't fc you still just go back one page if you hit the back button so if you warp to another planet and hit the back button then you are instantly back where you started??
Good start though. Now that they've proven their concept I hope they make a game out of it
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You clearly have zero idea what Space Trader is.
VSack said:
You clearly have zero idea what Space Trader is.
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care to enlighten me?
*edit- I played it for 10 minutes or so and found several things that are almost identical to DopeWars. Buying and selling stuff, buying and equipping weapons, traveling and being stopped by a raiding party, the bank...
Seems like a very similar concept to me..
nebenezer said:
care to enlighten me?
*edit- I played it for 10 minutes or so and found several things that are almost identical to DopeWars. Buying and selling stuff, buying and equipping weapons, traveling and being stopped by a raiding party, the bank...
Seems like a very similar concept to me..
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Its what I said it was. SPACE TRADER. It was a game built for the Palm OS and kicked major ass. I guess you could find similarities with dope wars, but it is different.
And yes, it is still in beta. The more people that help out, the quicker it gets polished. It is brand spanking new. If you ever played Space Trader, you would certainly LOVE this game, as I believe it is an exact replica, but with better graphics, and I think they added more missions.
it is similar to dopewars. jsut because it is set and space and has some diffrences does not mean he isnt right.
Its nto a bad start for a beta, i am sure the origonal was great and fans of it will liek this.
you dont have to get defensive though when someone differs with your opinion or compares it to something else
omegasun18 said:
it is similar to dopewars. jsut because it is set and space and has some diffrences does not mean he isnt right.
Its nto a bad start for a beta, i am sure the origonal was great and fans of it will liek this.
you dont have to get defensive though when someone differs with your opinion or compares it to something else
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Click to collapse
I said you can find similarities, and we both said it has its differences. I don't think I was being defensive. Plus, if you never played the original, and haven't really played it, I don't think you have standing to compare it really. You can speculate, but at least say "never played it, but seems similar to this...".
Would you say all FPS's are the same? Probably not...I think you see what I am trying to say.
Dude, are you paid by the devs to post these bs responses? Man, if they're similar, they're similar. Get over it. You just said u weren't being defensive and continued with another defensive post.
And yes, all fpses have obvious similarities and that's why they fit into the fps genre. It's not like the dude called it a dopewars RIP or clone.
All spelling errors thanks to xt9 on my Evo!
you are being defensive again. I acctually have played the origonal i played this and see that is is the same game as origonal however the new interface is cluncky and there are TONS of fcs. No one said it is the same. We said it was similar and under your new criteria i CAN say that. I hope they can make it work and make the FCs go away and the interface a little more polished.
i wouldnt say all FPS are the same but i would say they are all similar.
I'm not sure if this is a zone defense or a 3-4 he is running..All I'm seeing is blitzing!!
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
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Seriously bro, calm down. Or just stop posting. You are the only one in this thread who has not been mature about YOUR thread.. I thought it was a decent start of a game. My comparison to DopeWars was a compliment, DopeWars is a classic and I restore it everytime I flash a new rom
I think there is a lot of potential for this game. I would suggest that you follow your own advice about not posting about any more beta software if you can't handle a little feedback that isn't "LIKE ZOMG WHERE HAZ THIZ GAME BEEN ALL MY LIF3??!!"
I'm glad they ported your favorite game of all time to the EVO and I hope it matures into a paid-on-the-market worthy game..
clockcycle said:
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
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Click to collapse
DOOD, My first DopeWars experience was on my Ti-83!! Damn those were the days.
I remember how freaking revolutionary it felt the first time Sierra built mouse control into a King's Quest game (I think it was KQ5?)
*edit- I just realized that was you! Looks like that crack in the case was a legit beef I got mine replaced, crack free!
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
Click to expand...
Click to collapse
K, bye
All spelling errors thanks to xt9 on my Evo!
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
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Click to collapse
You can't blitz every down in the pros anyway.
get m' duckett, hes being rude and he knows it. why start a thread w/o being capable of taking some constructive criticism? nebs a good guy and just stating the facts. you should watch your tone and pay attention,but becareful; you might learn something....
MagnusRagnarok said:
get m' duckett, hes being rude and he knows it. why start a thread w/o being capable of taking some constructive criticism? nebs a good guy and just stating the facts. you should watch your tone and pay attention,but becareful; you might learn something....
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Haha Ty ty.... BTW ur latest cm theme based on flavored ice kicks complete ass
All spelling errors thanks to xt9 on my Evo!
If you like Space Trader, I highly recommend checking out similar games all based on Elite.
I sense a lot of chaffing in here. Everyone take a minute to go look in the mirror and remind yourself somebody out there loves you.
clockcycle said:
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
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Click to collapse
WOW and I thought I was the only one that remembered the old BBS days... Remember legend of the dragon?
hey this space trader game is just like dope wars!!!

Tiny Dragon [Game]

Hi!
I´m making an game called Tiny Dragon and it´s pretty much like the Tiny Wings on iOS. I have already done all th artwork and sprites the game needs but the problem I´m having is that I don´t know how to code, So I thought that I might find someone who could be intrested in this and could help me with this.
I also would be needing some help with game music & sounds but it´s not so important yet.
Also here´s some screens that show how everything should look like:
http://img18.imageshack.us/slideshow/webplayer.php?id=gamescreen.png
So if you´re intrested in to code this game then let me know.
I could probably help with sound, not with coding though
sent from my Atrix via XDA premium
marko! said:
I could probably help with sound, not with coding though
sent from my Atrix via XDA premium
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Click to collapse
That´s great!
I´ll send you an PM to tell you what kinda sounds I´m needing.
Please add some big changes because otherwise it will be all deja vu again.
muumia4 said:
Please add some big changes because otherwise it will be all deja vu again.
Click to expand...
Click to collapse
What kinda chages you would like to see?
´Cause I´m thinking of adding an short fly when two fingers are pressed at the screen and I´m thinking of adding an two themes for the game, one with running away of darkness and one with running away of snow ´cause winter is coming
Any game ideas are welcome
umm have you seen this?
JRK-Scope said:
umm have you seen this?
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Yes, I have seen that
And I didn´t like that game so much, it just feels bit boring, it doesn´t have any nice looking sprites, like the dragon it´s looking boring, and the world doesn´t have any nice colors.
That´s why I´m trying to make an own one which would be much better.
I like your art a lot, it's the most important thing the android clones of tiny wings are lacking.
when I had iphone I used to play that game a lot, but I don't like any of the ports for android.
If you could match the music in some way, and the whole atmosphere it would be great.
also try to add a autumn theme, with leaves blowing and brownish color
good luck!
engwee said:
I like your art a lot, it's the most important thing the android clones of tiny wings are lacking.
when I had iphone I used to play that game a lot, but I don't like any of the ports for android.
If you could match the music in some way, and the whole atmosphere it would be great.
also try to add a autumn theme, with leaves blowing and brownish color
good luck!
Click to expand...
Click to collapse
Thanks!
I don´t like the ports on android neither, they just don´t have great art work and that makes them boring.
And trust me, I´ll make the music and whole atmosphere work together.
Hmm.. That just gave me an great idea for the game, making all the seasons to the game.
I´ve made an thread for this on the androidforums too.
http://androidforums.com/android-games/442015-tiny-dragon-game.html
I´m hoping that it helps me to find coder faster.
So if you are intrested and got some coding skills then please contact me.
kevindevil said:
What kinda chages you would like to see?
´Cause I´m thinking of adding an short fly when two fingers are pressed at the screen and I´m thinking of adding an two themes for the game, one with running away of darkness and one with running away of snow ´cause winter is coming
Any game ideas are welcome
Click to expand...
Click to collapse
Well something really special so it wouldnt be another exact copy of dragon fly or that sort of games...
Maybe some visual upgrades?
Like when you upgrade something it will be seen on character.
Some sort of bigger story. (makes an option to make sequels) maybe something about that darkness you were telling about.
Easter eggs.
Some sharp hills that you need to jump over.
Sent from my MT15i
any luck with this?
muumia4 said:
Well something really special so it wouldnt be another exact copy of dragon fly or that sort of games...
Maybe some visual upgrades?
Like when you upgrade something it will be seen on character.
Some sort of bigger story. (makes an option to make sequels) maybe something about that darkness you were telling about.
Easter eggs.
Some sharp hills that you need to jump over.
Sent from my MT15i
Click to expand...
Click to collapse
Hmm.. some of those are pretty good ideas and I´ve had some of similiar ideas in my head too, I´ll see what I can do with these ideas.
But trust me it won´t be excatly same kinda game like the others, it will have it´s own unique things that the others don´t have.
engwee said:
any luck with this?
Click to expand...
Click to collapse
Well, I´m still looking for game developer.
But I´m gonna ask one guy, but it might take some time to him starting the coding ´cause he´s having some trouble with his life at the moment.

best w7 game?

whats the best game for w7 now?
my
king of the sea, Breeze, Flowerz, Sudoku, 3D Mahjong Free, Backgammon Pro,
BBB: App-ocalypse, Brain Cube, Buzz, Call of Carlos, ChalkMaster, Ctazy Ivan, Drag Race, Fish Fortress, Hard Blade, Monster Stack, Monster Stack 2, NosePicker, Paper Dash, Poker KinG Online, Save The Roundy, Solitaire, Solvr, Storm Flight, Taptitude, Woolensheep Free, Yaht 3D, Zombie Madness.
This is my games
No Zynga games yet? Do they have any particular comment on why they haven't released any of their games for Windows Phone? Annoying.
I'm personally seriously loving Armed!.
As to zynga who knows - what games do they actually make? The only one I know is farmville and other 'ville games.
shardnet said:
I'm personally seriously loving Armed!.
As to zynga who knows - what games do they actually make? The only one I know is farmville and other 'ville games.
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They also make Words With Friends, Hangin' With Friends and they now own Draw Something. Super popular games on iPhone and Android.
My favorite game once I first got on Windows Phone has been GeoDefense. Definitely worth checking out.
uptempo777 said:
They also make Words With Friends, Hangin' With Friends and they now own Draw Something. Super popular games on iPhone and Android.
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Must be outside my social circle\language then. Since I'll admit that I've never heard of them before outside of the net. Didn't consider interesting because of that and had no clue they were from zybga.
shardnet said:
Must be outside my social circle\language then. Since I'll admit that I've never heard of them before outside of the net. Didn't consider interesting because of that and had no clue they were from zybga.
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Same here.... My wife has a iPhoney and 2 of my family members have Android devices (I am their techs but, have not gotten them to move over yet) but, I have never heard of any of these apps.
DavidinCT said:
Same here.... My wife has a iPhoney and 2 of my family members have Android devices (I am their techs but, have not gotten them to move over yet) but, I have never heard of any of these apps.
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They are social games that you play with other people which is why I've found all my other friends have gotten addicted. Also, probably another reason why Zynga stock has been going up like crazy (in addition to their Farmville type games).
uptempo777 said:
My favorite game once I first got on Windows Phone has been GeoDefense. Definitely worth checking out.
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+1...over addictive game, i can't wait for its sequel!!!
i also have nice times with Farm Frenzy 2, Star Wars Battle for Hoth, Plants vs Zombies, Tiki Towers (xbla part)
on the other side, Evac, BBB app-ocalypse, Lushington Springs, Virus Invasion, Armed! are great games too...
and there's so much more to give a try to!!!!!!!!!!!!!!!!!!!!
NebZoNe said:
+1...over addictive game, i can't wait for its sequel!!!
i also have nice times with Farm Frenzy 2, Star Wars Battle for Hoth, Plants vs Zombies, Tiki Towers (xbla part)
on the other side, Evac, BBB app-ocalypse, Lushington Springs, Virus Invasion, Armed! are great games too...
and there's so much more to give a try to!!!!!!!!!!!!!!!!!!!!
Click to expand...
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They are coming out with a sequel to GeoDefense? Now I'm excited too!
uptempo777 said:
They are coming out with a sequel to GeoDefense? Now I'm excited too!
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GeoDefense SWARM is in the XBoxLive roundup. Can't wait for it to come out.
I'm loving DODONPACHI MAXIMUM
Wordament
Orbital
Bullet Asylum
Astro Flare
Chromatic
Logic Games
Dragon's Blade
anseio said:
GeoDefense SWARM is in the XBoxLive roundup. Can't wait for it to come out.
I'm loving DODONPACHI MAXIMUM
Wordament
Orbital
Bullet Asylum
Astro Flare
Chromatic
Logic Games
Dragon's Blade
Click to expand...
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I'm actually having massive issues with both dodo and bullet asylum. The apps themselves work great, but fill the screen with so many effects it makes it actually impossible for me to see and control what's going on, in connection with fingers leads to a deadly scenario.
shardnet said:
I'm actually having massive issues with both dodo and bullet asylum. The apps themselves work great, but fill the screen with so many effects it makes it actually impossible for me to see and control what's going on, in connection with fingers leads to a deadly scenario.
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Yeah I have to admit that I'm not a big fan of Bullet Asylum and Donpachi becaue they flood the screen with so much effects that it's overkill. As much as I love impressive graphics and effects, I can't even see my character(s) because they are being overshadowed by explosions and other effects.
shardnet said:
I'm actually having massive issues with both dodo and bullet asylum. The apps themselves work great, but fill the screen with so many effects it makes it actually impossible for me to see and control what's going on, in connection with fingers leads to a deadly scenario.
Click to expand...
Click to collapse
uptempo777 said:
Yeah I have to admit that I'm not a big fan of Bullet Asylum and Donpachi becaue they flood the screen with so much effects that it's overkill. As much as I love impressive graphics and effects, I can't even see my character(s) because they are being overshadowed by explosions and other effects.
Click to expand...
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That's kinda the function of those games though. What's nice about DODO is that you can control the ship from the negative space at the bottom of the screen. That way, you don't have your finger in the middle of things. I also tend to use the thumbsticks for Bullet Asylum so my view isn't obstructed.
anseio said:
That's kinda the function of those games though. What's nice about DODO is that you can control the ship from the negative space at the bottom of the screen. That way, you don't have your finger in the middle of things. I also tend to use the thumbsticks for Bullet Asylum so my view isn't obstructed.
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Got a link to a reseller of the thumbsticks? I couldn't find anything that supports wp7. Or that at least mentions it.
shardnet said:
Got a link to a reseller of the thumbsticks? I couldn't find anything that supports wp7. Or that at least mentions it.
Click to expand...
Click to collapse
Sorry, I was referring to the thumbstick control option within the game itself. You can choose between touch/drag or thumb controls.
My top 5 are:
1. Tentacles
2. The Harvest
3. Plants vs. Zombies
4. King of the Sea
5. Words By Post
Also, vNESLight is a very good NES emulator and that opens you up to lots of classics.
I think that depends on each one of you. For me the best games are Poker King Online, Bug Village, Full House Poker, Fragger ( a lot better than angry birds, which I own and like ), Breeze and sudoku like someone already mentioned, Minesweeper (which I never pass a level but still its fun xD) and chickens can't fly. If there is a cool multiplayer game feel free to post it's name
Best Regards
Miiky

[FREE][GAME][2.3+] SteamCopter

I've recently finished my first game for android and I need opinions from people other than my family and friends, who can only praise me.
SteamCopter is a Super Hexagon, Flappy Bird and Spelunky fusion wanna-be. I've just finished promotional video, so you don't have to(but I highly encourage you to!)play it to check what's it all about.
https://play.google.com/store/apps/details?id=com.kierek560.steamcopter.android
http://www.amazon.com/kierek560-Ste...F8&qid=1424261697&sr=8-1&keywords=steamcopter
http://apps.opera.com/en_pl/steamcopter.html
http://slideme.org/application/steamcopter
will test it
Flatric said:
will test it
Click to expand...
Click to collapse
Thank you. Besides gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Kierek said:
Thank you. Except gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Click to expand...
Click to collapse
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Flatric said:
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Click to expand...
Click to collapse
I've sent you the files through PM, thanks for the help.
Could you tell me what did you mean by strange controls? I wanted it to be hard, but not "hard to play", if it makes any sense.
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
good game, but i really think you should improve the graphic, maybe 8-bit
Flatric said:
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
Click to expand...
Click to collapse
I'm glad to hear that you liked it. About it being harder than flappy bird... It wasn't my intention, but it can be. It's a little harder to learn, but when you get the grasp of it, mechanics are easy (but still hard to master!). Also, I'm pretty sure, that it can be a lot more rewarding than flappy bird.
hadmaerd said:
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
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Click to collapse
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
FunkyRasta said:
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
Click to expand...
Click to collapse
That was my intention. I couldn't even dream about making some industry capsizing masterpiece, so at least I wanted to make polished and playable game.
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Kierek said:
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
Click to expand...
Click to collapse
Anyway that's nice game) Good luck with sequel)
I'm gonna try it!
hrishikeshgramani said:
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Click to expand...
Click to collapse
hadmaerd said:
Anyway that's nice game) Good luck with sequel)
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Click to collapse
Graphical One said:
I'm gonna try it!
Click to expand...
Click to collapse
Thanks!
xodene said:
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Click to expand...
Click to collapse
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Kierek said:
Thanks!
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Click to expand...
Click to collapse
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
SteamCopter has just been updated, here's the changelog:
- new back button in menu
- updated German translation
- menu HowTo appearing before first play
- fewer interstitial ads
xodene said:
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
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Click to collapse
Thanks, I will look into it.
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Graphical One said:
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
Click to expand...
Click to collapse
Graphical One said:
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Click to expand...
Click to collapse
What an uplifting post, thanks! I'm really glad that you like it.
I'd really love to do something about backgrounds stillness, but well... it's not entirely dependent on me.
What do you guys think about integrating Google Play Games Services(leaderboards, achievements)?

[Game][4.4+] School project: Tim the 2D platformer

Tim is an ordinary 2D platformer that me and my classmates developed as an exam project at school. We would like to get some feedback on the game to improve it further.
We have already got the game up on google play store so I will provide a link to that. I will also provide a link to our website where you can find information and downloads for both pc and android.
[Link 1] https://play.google.com/store/apps/details?id=com.Timmage.Tim&hl=en
[Link 2] https://timmage.com/Tim.php
Also there are some screenshots from the games attached.
[Update] Tim 1.1.1 is live!
[Reserved]
Ok so I tried out your game so here is some feedback
1) The 2nd level its too hard for players to find the exit , thats why the feedback isn't coming in for you. Thats a shame because the 3rd level purple theme is pretty good.
2) Make the 1st couple of levels shorter so that players get used to finishing levels.
3) Add enemies to the levels to make the game more interesting.
Thats just a few tips there is more but this is a good start. Don't expect feedback until your game has more to it. You can try my games and pick up some idea's for your game.
Mr.HB said:
Ok so I tried out your game so here is some feedback
1) The 2nd level its too hard for players to find the exit , thats why the feedback isn't coming in for you. Thats a shame because the 3rd level purple theme is pretty good.
2) Make the 1st couple of levels shorter so that players get used to finishing levels.
3) Add enemies to the levels to make the game more interesting.
Thats just a few tips there is more but this is a good start. Don't expect feedback until your game has more to it. You can try my games and pick up some idea's for your game.
Click to expand...
Click to collapse
Thank you for the feedback. We are curently working on a AI for enemys so that the game will be a bit harder so that we can make the levels shorter. Will also try out your game. Thanks alot!
Also for the people who try out the game and get stuck on the second level. My guess is that it' son level 2 at the undergap of the floating island you just hold left on the ramp and fly so far to the left as possible there you will find the portal. We will move it closer in the next update
Good game. Keep it Up.
[Update]
We will soon upload an update for Tim on Android and PC where there now is enemys with AI! so the game will be a bit more challenging.
Well we may not have gotten much feedback but we are soon on 100 downloads
Well, I have played the game.
I like it, worth an A+.
Hey naknul,
I like your game! I know that it's much work to create games like this.
For me it looks weird, that his head "walks" through platforms, but he is also in able to stand on it. Do you know what I mean? But maybe I'm just confused because it works different in Mario
Keep it up! :good:
Social Sounds said:
Hey naknul,
I like your game! I know that it's much work to create games like this.
For me it looks weird, that his head "walks" through platforms, but he is also in able to stand on it. Do you know what I mean? But maybe I'm just confused because it works different in Mario
Keep it up! :good:
Click to expand...
Click to collapse
Ah yeah i see what you mean. It's most because he can jump up through the platforms from underneath.
Really nice job! I appreciate people making any kind of game solely because I don't know how to make one (yet!)
The background music in the third level stop being "background" music. It gets too high and becomes the main thing you hear which is a bit odd.
Other than that, really nice game!
rirozizo said:
Really nice job! I appreciate people making any kind of game solely because I don't know how to make one (yet!)
The background music in the third level stop being "background" music. It gets too high and becomes the main thing you hear which is a bit odd.
Other than that, really nice game!
Click to expand...
Click to collapse
Yeah i know what you mean but since the song is a bit disturbing it fit so well into the map so well wanted players to recognize it. Thanks for the support
You're on XDA-TV btw:
rirozizo said:
You're on XDA-TV btw:
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Click to collapse
I saw that! We couldn't be more happy about that!
rirozizo said:
You're on XDA-TV btw:
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Click to collapse
Is it okay if we use your video on our website so showcase the game?
naknul said:
Is it okay if we use your video on our website so showcase the game?
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Click to collapse
as long as you link to the video, yes.
don't put it as a stabdalone video please.
rirozizo said:
as long as you link to the video, yes.
don't put it as a stabdalone video please.
Click to expand...
Click to collapse
of course i will add some credit to your chanel and use the code from youtube itself.
rirozizo said:
as long as you link to the video, yes.
don't put it as a stabdalone video please.
Click to expand...
Click to collapse
Is this good enough?
naknul said:
Is this good enough?
Click to expand...
Click to collapse
that's actually great! thank you

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