[Game][4.4+] School project: Tim the 2D platformer - Android Apps and Games

Tim is an ordinary 2D platformer that me and my classmates developed as an exam project at school. We would like to get some feedback on the game to improve it further.
We have already got the game up on google play store so I will provide a link to that. I will also provide a link to our website where you can find information and downloads for both pc and android.
[Link 1] https://play.google.com/store/apps/details?id=com.Timmage.Tim&hl=en
[Link 2] https://timmage.com/Tim.php
Also there are some screenshots from the games attached.
[Update] Tim 1.1.1 is live!

[Reserved]

Ok so I tried out your game so here is some feedback
1) The 2nd level its too hard for players to find the exit , thats why the feedback isn't coming in for you. Thats a shame because the 3rd level purple theme is pretty good.
2) Make the 1st couple of levels shorter so that players get used to finishing levels.
3) Add enemies to the levels to make the game more interesting.
Thats just a few tips there is more but this is a good start. Don't expect feedback until your game has more to it. You can try my games and pick up some idea's for your game.

Mr.HB said:
Ok so I tried out your game so here is some feedback
1) The 2nd level its too hard for players to find the exit , thats why the feedback isn't coming in for you. Thats a shame because the 3rd level purple theme is pretty good.
2) Make the 1st couple of levels shorter so that players get used to finishing levels.
3) Add enemies to the levels to make the game more interesting.
Thats just a few tips there is more but this is a good start. Don't expect feedback until your game has more to it. You can try my games and pick up some idea's for your game.
Click to expand...
Click to collapse
Thank you for the feedback. We are curently working on a AI for enemys so that the game will be a bit harder so that we can make the levels shorter. Will also try out your game. Thanks alot!

Also for the people who try out the game and get stuck on the second level. My guess is that it' son level 2 at the undergap of the floating island you just hold left on the ramp and fly so far to the left as possible there you will find the portal. We will move it closer in the next update

Good game. Keep it Up.

[Update]
We will soon upload an update for Tim on Android and PC where there now is enemys with AI! so the game will be a bit more challenging.

Well we may not have gotten much feedback but we are soon on 100 downloads

Well, I have played the game.
I like it, worth an A+.

Hey naknul,
I like your game! I know that it's much work to create games like this.
For me it looks weird, that his head "walks" through platforms, but he is also in able to stand on it. Do you know what I mean? But maybe I'm just confused because it works different in Mario
Keep it up! :good:

Social Sounds said:
Hey naknul,
I like your game! I know that it's much work to create games like this.
For me it looks weird, that his head "walks" through platforms, but he is also in able to stand on it. Do you know what I mean? But maybe I'm just confused because it works different in Mario
Keep it up! :good:
Click to expand...
Click to collapse
Ah yeah i see what you mean. It's most because he can jump up through the platforms from underneath.

Really nice job! I appreciate people making any kind of game solely because I don't know how to make one (yet!)
The background music in the third level stop being "background" music. It gets too high and becomes the main thing you hear which is a bit odd.
Other than that, really nice game!

rirozizo said:
Really nice job! I appreciate people making any kind of game solely because I don't know how to make one (yet!)
The background music in the third level stop being "background" music. It gets too high and becomes the main thing you hear which is a bit odd.
Other than that, really nice game!
Click to expand...
Click to collapse
Yeah i know what you mean but since the song is a bit disturbing it fit so well into the map so well wanted players to recognize it. Thanks for the support

You're on XDA-TV btw:

rirozizo said:
You're on XDA-TV btw:
Click to expand...
Click to collapse
I saw that! We couldn't be more happy about that!

rirozizo said:
You're on XDA-TV btw:
Click to expand...
Click to collapse
Is it okay if we use your video on our website so showcase the game?

naknul said:
Is it okay if we use your video on our website so showcase the game?
Click to expand...
Click to collapse
as long as you link to the video, yes.
don't put it as a stabdalone video please.

rirozizo said:
as long as you link to the video, yes.
don't put it as a stabdalone video please.
Click to expand...
Click to collapse
of course i will add some credit to your chanel and use the code from youtube itself.

rirozizo said:
as long as you link to the video, yes.
don't put it as a stabdalone video please.
Click to expand...
Click to collapse
Is this good enough?

naknul said:
Is this good enough?
Click to expand...
Click to collapse
that's actually great! thank you

Related

[GAME][2.2+] Boomlings

Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
Awesome game, love the animation!
Zhenmuron said:
Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
Click to expand...
Click to collapse
Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
Jrcon said:
Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
Click to expand...
Click to collapse
Thank you, appreciate it!
I used Adobe After Effects to create the promo video, worked on it for about a day.
If anyone has any questions just shoot, love talking about game stuff ^^
How long did you work on the game?
norumzen said:
How long did you work on the game?
Click to expand...
Click to collapse
Boomlings took me about 4 months from start to finish
Update with a few reviews and a mention in The Guardian top 30 mobile games of the week!
http://www.guardian.co.uk/technology/appsblog/2012/nov/01/best-mobile-games-need-for-speed-bubble-island
http://www.playandroid.com/blog/boomlings-is-out-now/
http://www.androidzoom.com/android_games/brain_puzzle/boomlings_dairk.html
https://play.google.com/store/apps/details?id=com.robtopx.boomlings
Boomlings included in the 35 Best New Android Games on Android Police
http://www.androidpolice.com/2012/11/06/35-best-new-android-games-from-the-last-2-weeks-102412-11612/
Reply To Thread
I really love this game :good:
Thanks! You warm the heart of a small developer ^^
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
pinoymutt said:
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
Click to expand...
Click to collapse
Thank you, glad you like it! Working on a new game mode as well so hopefully will be interesting
Great job!
Thanks =) If anyone has any requests/comments, would love to hear it!
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
norumzen said:
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
Click to expand...
Click to collapse
I am still trying out a few different formulas for the new mode so it's hard to say. But what I can say is that it will be a completely new experience, and hopefully a lot of fun! :laugh:
Ran across this game in the play store and been playin it ever since
Sent from my SPH-L710 using xda app-developers app
Wow, thought I was more or less invisible in the play store ^^ Thanks
Awesome work man, you are even on the headlines nice :laugh:.Will try this game soon, keep it going.
This game looks awesome, concept is pretty simple but you took care of all details and you polished very carefully all the animations and artwork.
Did you do all that game all alone including sounds and graphics?
Great job though, i love when a developer goes indie :victory:

[GAME][2.3+] Get The Mouse 0.7.1

Hello everyone, I want to tell you about a new game which was developed by me and one dude in 4 month.
This game is really casual and hard as it turned out for players. Honestly saying casuality of this game is high and you can wonder why this game develope so long time. Unfortunately gamedev is not predicatable thing - seems to be easy, but seems to be no. It seems to be a cool, but it seems to be no. I wrote to 8 publishers (maybe incorrectly I guess and they havn't read), but only one replied, it is LeTang.
Before final verion they said they are quite interested with this game, however when they got a final version for test they denied it. Their arguments were they already have several same games and this game is not outstanding.
Okay, that's alright, whatever, but 4 month of development were behind our backs. Nothing is left only we could try to publish this game by ourselfs.
If you enjoyed with Flappy Bird, you will like Get The Mouse too. But don't think it is a clone, not at all, even game mechanics much more different and diverse, just if gamer could get more then 5 scores in Flappy Bird he will be able to get much more in Get The Mouse or maybe he will can get to the end. Yes, this game has the end but no levels, only one tunnel 200 meters long.
You will pull out the mouse by its tail and don't let it glut oneself cheese, because if it eating the cheese it growing and finally just will stuck in tunnel. And here is an example of tunnel
You can decrease size of the mouse you just need to tap fast on it and it will fart (sorry) and get smaller. Sometimes. when everything is complicated, there is a possibility to use time dilation and while it acts you can decrease its size. Oh yes most hardcore players can gather the coins by their fingers, but is not necessary, because scores will be converted to coins. You can't buy coins for real money.
And finally here is a promo video from youtube
Quality of video is bad, but there was no resources or skills for better.
And here is a link to Google play: https://play.google.com/store/apps/details?id=lennon.mouse.android
P.S Let's discuss! I would be glad to answer to your questions if you have some. Also I wonder to read any criticism. I want to discuss this game with other people if someone will be interested to discuss. Thank for you time!
How many other threads goes above this thread.... Does anybody has any comments, please?
totally new idea
funny & nice game
wonderful quality
5 stars
thanks a lot :good:
5 stars
Hello again!
Guys, I'm disappointed how Google Play gives and output of search results. On my PC I see this game on 64-th place whe searching "Get The Mouse" without quotes. And on my phone I see it on 14-th place. I wonder how many people stops searching Get The Mouse when they don't see it after two or more scrolls to the bottom of the page.
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
StoryOfTheYear said:
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
Click to expand...
Click to collapse
It is depends on motivation. More users - more motivation. I think I will implement leaderboards using Google Play services. More over I will make multiplier using Google Play services too.
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Arbiter7 said:
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Click to expand...
Click to collapse
Engine is LIBGDX and it was took about 4 monthes with some periodical rests. We had not much time for game.
Good idea for this sort of game. Usually games where you are punished for hitting the wall just end on hitting the wall, and leave a frustrated user (me!). With your game you can continue playing, if the mouse has not gotten to fat, and therefore it's fun to play.
Nice game. I really like the graphics In your promo video, I suggest that you use some sort of screen capture software to do that instead of using camera. That's a huge minus point for your game promotion
Great! Like this app!!
I tried it and looks very nice
Good job
Mad graphics, did you do them all yourself?
Rad game
Did you do the graphics yourself? Awesome job btw
nedarm said:
Did you do the graphics yourself? Awesome job btw
Click to expand...
Click to collapse
Not me, but my friend did.
Hey, can you make it to move from right to left side? Other things are really good, keep going!
This game is so much fun... I would highly recommend to those who are looking for a fun game.
Cool game!!! i like it
Delind said:
Hey, can you make it to move from right to left side? Other things are really good, keep going!
Click to expand...
Click to collapse
Thank you for advise. I think I will do it, but later, becase I'm focused on multiplayer mode now.

[GAME][2.3+] 4 Blocks - game based on reaction and concentration!

Hello, I want to introduce my very first game - 4 Blocks.
The point of the game is to match the color of falling drop (pipe has the same color) and bucket, as simple as that.
Google Play: https://play.google.com/store/apps/details?id=com.darker.fourblocks
Completely free to play and ad-free!
Thank you
Darkeris said:
Hello, I want to introduce my very first game - 4 Blocks.
The point of the game is to match the color of falling drop (pipe has the same color) and bucket, as simple as that.
As I don't have 10 posts, I can't post outside links, so please copy and paste this:
https://play.google.com/store/apps/details?id=com.darker.fourblocks
Completely free to play and ad-free!
Thank you
Click to expand...
Click to collapse
Will try, Thanks
pmenonn said:
Will try, Thanks
Click to expand...
Click to collapse
Thank you for paying attention to my creation
also, if you like it, please rate and write a review.
Thanks!
Nice game., but you could add some features, like catch two drops at the same time, or something Generally it's a good killer of time.
metalcracker said:
Nice game., but you could add some features, like catch two drops at the same time, or something Generally it's a good killer of time.
Click to expand...
Click to collapse
Thank you very much.
Yea, it's my first game so development is not as fast as it could be. However, I'm spending all my time for this and want to make it popular and playable.
There are plans for different gamemodes and also and online (1vs1) mode.
So, we just need to wait!
Darkeris said:
Thank you very much.
Yea, it's my first game so development is not as fast as it could be. However, I'm spending all my time for this and want to make it popular and playable.
There are plans for different gamemodes and also and online (1vs1) mode.
So, we just need to wait!
Click to expand...
Click to collapse
I understand you very good So, I am waiting and wish you luck!
metalcracker said:
I understand you very good So, I am waiting and wish you luck!
Click to expand...
Click to collapse
Appreciate, thanks
Any more reviews ?
Awesome
Nice time killer game. Addictive and seems nice. Hope you can make it popular!
dragosdydy said:
Nice time killer game. Addictive and seems nice. Hope you can make it popular!
Click to expand...
Click to collapse
Thank you! I'll try!
Great first game! The gameplay is solid, and I like the interface. I have two criticisms: first, it feels weird that the bucket is in the middle of the screen. I can tell that the reason for this is so an equal portion of the screen is devoted to each color, but I still think it would play a lot better if the bucket were lower down. Second, I'd suggest tweaking the graphics so the drop is covered up until it gets out of the pipe: right now you can see it above the pipe before it falls. Other than that, I agree with the other people who have replied to this thread: it's a great time killer, and a lot of fun.
pointytower said:
Great first game! The gameplay is solid, and I like the interface. I have two criticisms: first, it feels weird that the bucket is in the middle of the screen. I can tell that the reason for this is so an equal portion of the screen is devoted to each color, but I still think it would play a lot better if the bucket were lower down. Second, I'd suggest tweaking the graphics so the drop is covered up until it gets out of the pipe: right now you can see it above the pipe before it falls. Other than that, I agree with the other people who have replied to this thread: it's a great time killer, and a lot of fun.
Click to expand...
Click to collapse
Thank you! Doing everything to fix bugs and make gameplay more fun
Any more reviews please ?
v1.2
Sounds added (not perfect ones, but background music makes me mad!)
Check it out

[FREE][GAME][2.3+] SteamCopter

I've recently finished my first game for android and I need opinions from people other than my family and friends, who can only praise me.
SteamCopter is a Super Hexagon, Flappy Bird and Spelunky fusion wanna-be. I've just finished promotional video, so you don't have to(but I highly encourage you to!)play it to check what's it all about.
https://play.google.com/store/apps/details?id=com.kierek560.steamcopter.android
http://www.amazon.com/kierek560-Ste...F8&qid=1424261697&sr=8-1&keywords=steamcopter
http://apps.opera.com/en_pl/steamcopter.html
http://slideme.org/application/steamcopter
will test it
Flatric said:
will test it
Click to expand...
Click to collapse
Thank you. Besides gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Kierek said:
Thank you. Except gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Click to expand...
Click to collapse
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Flatric said:
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Click to expand...
Click to collapse
I've sent you the files through PM, thanks for the help.
Could you tell me what did you mean by strange controls? I wanted it to be hard, but not "hard to play", if it makes any sense.
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
good game, but i really think you should improve the graphic, maybe 8-bit
Flatric said:
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
Click to expand...
Click to collapse
I'm glad to hear that you liked it. About it being harder than flappy bird... It wasn't my intention, but it can be. It's a little harder to learn, but when you get the grasp of it, mechanics are easy (but still hard to master!). Also, I'm pretty sure, that it can be a lot more rewarding than flappy bird.
hadmaerd said:
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Click to expand...
Click to collapse
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
FunkyRasta said:
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
Click to expand...
Click to collapse
That was my intention. I couldn't even dream about making some industry capsizing masterpiece, so at least I wanted to make polished and playable game.
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Kierek said:
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
Click to expand...
Click to collapse
Anyway that's nice game) Good luck with sequel)
I'm gonna try it!
hrishikeshgramani said:
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Click to expand...
Click to collapse
hadmaerd said:
Anyway that's nice game) Good luck with sequel)
Click to expand...
Click to collapse
Graphical One said:
I'm gonna try it!
Click to expand...
Click to collapse
Thanks!
xodene said:
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Click to expand...
Click to collapse
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Kierek said:
Thanks!
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Click to expand...
Click to collapse
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
SteamCopter has just been updated, here's the changelog:
- new back button in menu
- updated German translation
- menu HowTo appearing before first play
- fewer interstitial ads
xodene said:
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
Click to expand...
Click to collapse
Thanks, I will look into it.
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Graphical One said:
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
Click to expand...
Click to collapse
Graphical One said:
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Click to expand...
Click to collapse
What an uplifting post, thanks! I'm really glad that you like it.
I'd really love to do something about backgrounds stillness, but well... it's not entirely dependent on me.
What do you guys think about integrating Google Play Games Services(leaderboards, achievements)?

[FREE][GAME][2.2+] Steam Hero: Rope of Hope

After a really long break from programming, I'm back with a new game. Steampunk hero is back, this time with a rope! From screenshots it probably looks like some stickhero-wannabe, but let me assure you, it's really not.
Hook, swing, repeat.
Equipped with nothing more than a single rope, swing from one platform to another. Hold your finger to move the grapple point, release to swing. Stick with the crows - they are said to spawn bonuses. But be careful! If the rope is too short or too long, you will fall.
Simple yet addictive, just try it!
Compete with your friends and people from all over the world through online leaderboards and achievements.
Collect coins to unlock additional backgrounds and characters.
Play in headphones for best experience.
Click to expand...
Click to collapse
https://play.google.com/store/apps/details?id=com.kierek560.steamhero.android
You can watch gameplay here:
https://youtu.be/h530m1Y7VcU?t=392
And here's gameplay recorded by me, you can see that the game can be actually playable after a little bit of learning.
https://youtu.be/m59cMgag84Y
It should be available in Google Play's description in a few hours.
Great game, really worth to test it guys
And here's another review:
https://www.youtube.com/watch?v=misqgqdVryY
Come on guys, only one person had actually checked the game?
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
Nice and original game concept.
Thanks for sharing
Flatric said:
Great game, really worth to test it guys
Click to expand...
Click to collapse
tkmjzz said:
Nice and original game concept.
Thanks for sharing
Click to expand...
Click to collapse
Glad you liked it.
GeneratorulX said:
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
Click to expand...
Click to collapse
I'll think of it as a complement, thanks
Steam Hero 1.1.0 is now available. Changelog:
Major gameplay change:
- there are no more restarts for coins,
- you have three additional chances every time you play
Click to expand...
Click to collapse
Game should be even more enjoyable now
Quick fix released, now you should be able to learns from your mistakes, as platforms don't restart after dead.
Just uploaded new version, should be available in a few hours.
- ability to buy additional hearts upgrade
- ability to choose whether you want to restart or continue after death
Click to expand...
Click to collapse
New update available.
It is awesome!!!!!!!!:good::good::good:
that's awesome !

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